Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.19 @ 12:38:30 Player: shapeshifter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (3698) 3698 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1371) 1371 TOTAL SCORE: 9264 Bonus ------- High Alert Combat Kills 454 Follower Combat Kills 125 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -8 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 77/100 System Corruption 4% Temperature Warm (117) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Signal Interpreter Makeshift Hacking Suite Makeshift Hacking Suite Tech Extrapolator > --- WEAPON (2) ------- Thermal Lance > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg High-capacity Storage Unit Experimental Sensor Array Authchip [Propulsion] Authchip [Device] Authchip [Processor] Authchip [Armor] Authchip [Weapon] Authchip [Weapon] Drone Bay (2/2) Overtuned Coil Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Terrain Scan Processor Makeshift Hacking Suite Makeshift Hacking Suite Tech Extrapolator > --- WEAPON ----------- Overtuned Railgun Thermal Lance > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Advanced Heat Sink High-capacity Storage Unit Experimental Sensor Array Authchip [Propulsion] Authchip [Device] Authchip [Processor] Authchip [Armor] Authchip [Weapon] Authchip [Weapon] Drone Bay Overtuned Coil Gun Datajack Plasma Cutter [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Force Field Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon CPS Tube Piercing Weapon Thermal Lance Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 6 | . . . 2 . . . 4 Weapon . | . . . . . . . . Parts Attached 88 | 7 7 . 16 3 5 17 33 Power 11 | 1 2 . 3 . 1 . 4 Engine 11 | 1 2 . 3 . 1 . 4 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 27 | 2 3 . 6 . 1 1 14 Treads 8 | 2 . . 1 . . . 5 Leg 8 | . 1 . . . . . 7 Wheel 11 | . 2 . 5 . 1 1 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 2 . . 4 2 3 7 12 Device 9 | 1 . . . . 1 1 6 Storage 6 | 1 . . 1 1 1 1 1 Processor 8 | . . . 2 . . 3 3 Hackware 2 | . . . . . . . 2 Protection 5 | . . . 1 1 1 2 . Artifact . | . . . . . . . . Weapon 20 | 2 2 . 3 1 . 9 3 Energy Gun 4 | . 1 . . . . 1 2 Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 9 | 2 . . 3 1 . 3 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . . . . 1 Special Weapon 2 | . . . . . . 2 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 . 1 Parts Lost 33 | . 1 . 6 . 2 2 22 Power 3 | . . . . . . . 3 Propulsion 13 | . . . 3 . 1 . 9 Utility 8 | . . . 2 . . 2 4 Weapon 9 | . 1 . 1 . 1 . 6 Highest Loss Streak 11 | . 1 . 4 . 1 1 11 To Critical Strikes 1 | . . . 1 . . . . Average Backups 15 | 4 7 7 10 15 19 19 15 Power . | 1 . 1 . 1 . . . Propulsion 2 | 2 2 . 1 3 3 3 1 Utility 7 | . 1 1 2 5 9 10 9 Weapon 3 | . 2 4 4 3 4 3 3 Tool/Special . | . . . . . . . . Unused Backups 31 | . 2 . 4 2 3 9 11 Power 1 | . . . 1 . . . . Propulsion 8 | . 2 . 1 1 . 3 1 Utility 14 | . . . . 1 1 4 8 Weapon 7 | . . . 2 . 2 2 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 94 | . 100 100 81 99 92 98 85 Engine 10 | . 14 14 11 11 11 11 4 Treads 2 | . 22 . . . . . 7 Wheel 18 | . 4 28 20 22 21 22 6 Device 6 | . 14 14 4 . . 6 6 Storage 10 | . 14 14 11 11 11 11 6 Processor 13 | . . . 8 22 22 14 16 Hackware 1 | . . . . . . . 12 Protection 7 | . . . 3 10 11 11 5 Energy Gun 1 | . 7 14 . . . . 1 Energy Cannon 4 | . . . . . . 10 . Ballistic Gun 12 | . 19 14 21 22 15 9 4 Peak Build Rating 71 | 7 8 9 21 24 27 43 71 Average Rating 27 | 5 7 8 14 22 22 31 57 On Entrance 15 | . 7 8 9 21 24 19 36 Naked Turns . | . . . . . . . . Heaviest Build 77 | 11 15 13 39 59 59 76 77 Greatest Support 64 | 40 40 20 24 24 24 24 64 Greatest Overweight (x) 7 | . . . 3 2 4 3 7 Average Overweight (x) 1 | . . . . 1 2 2 1 Largest Inventory Capacity 20 | 8 8 8 15 20 20 20 20 Average Capacity 16 | 7 8 8 13 18 20 20 17 Most Carried 20 | 7 8 8 15 19 20 20 20 Average Carried 15 | 4 7 7 10 15 19 19 15 Final Capacity 20 | 8 8 8 15 20 20 20 15 Final Carried 20 | 7 7 8 15 19 20 20 13 Class Distribution -------------------- 86% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 2612 | 286 144 16 637 241 161 427 700 Remotely . | . . . . . . . . Salvage Created 4743 | 90 434 . 1035 620 165 495 1904 Parts 248 | 6 29 . 76 37 6 19 75 Haulers Intercepted 7 | . . . 2 3 . . 2 Recyclers Shooed 2 | 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 82 | . 9 . 20 8 3 10 32 Melee 15 | . . . . . . . 15 Guns 43 | . 7 . 20 8 3 2 3 Cannons 1 | . . . . . . 1 . AOE 23 | . 2 . . . . 7 14 Classes Destroyed 20 | 2 3 . 5 2 . 4 4 Worker 8 | . 2 . 5 . . . 1 Builder 2 | . . . 1 . . . 1 Tunneler 1 | 1 . . . . . . . Hauler 7 | . . . 2 3 . . 2 Recycler 6 | 1 2 . 2 . . . 1 Mechanic 2 | . . . . . . . 2 Operator 1 | . . . . 1 . . . Watcher 4 | . . . 2 1 . . 1 Swarmer 19 | . 3 . 11 . . . 5 Grunt 31 | . 6 . 7 2 . . 16 Brawler 2 | . . . 1 . . . 1 Duelist 5 | . . . . 1 . . 4 Sentry 12 | . . . 3 5 3 . 1 Specialist 3 | . . . . . . . 3 Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Federalist 1 | . . . . . . 1 . Explorer 2 | . . . . . . 2 . Guru 2 | . . . . . . 2 . Scrapper 5 | . . . . . . 5 . Best Kill Streak 17 | 2 6 . 17 6 1 5 14 Combat Bots Only 11 | . 4 . 7 2 1 5 11 Max Kills in Single Turn 5 | 1 3 . 4 1 1 1 5 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . 1 . . . . 1 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 534 | . 43 . 105 34 34 41 277 Missed 150 | . 6 . 36 16 11 10 71 Hits 384 | . 37 . 69 18 23 31 206 Melee 13 | . . . 3 . . 1 9 Projectile 371 | . 37 . 66 18 23 30 197 Critical Strikes 14 | . 2 . 2 1 . 4 5 Part Disruptions 2 | . . . . . . . 2 Damage Taken 6192 | . 449 . 825 248 333 565 3772 Core 1106 | . 55 . 59 26 29 74 863 Absorbed by Shields 128 | . . . . . . 100 28 Regen/Repaired (Parts) 405 | . . . . . . 405 . Core Remaining (%) 77 | 100 . 78 . . . 53 . Volleys Fired 219 | 8 29 1 74 34 16 28 29 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 169 | 40 60 60 46 46 46 109 169 Shots Fired 382 | 16 55 2 142 67 32 33 35 Gun 338 | 16 53 2 142 67 32 4 22 Cannon 18 | . . . . . . 15 3 Launcher 25 | . 2 . . . . 13 10 Special 1 | . . . . . . 1 . Kinetic 323 | 16 45 1 142 67 32 4 16 Thermal 13 | . 8 1 . . . . 4 Explosive 25 | . 2 . . . . 13 10 Electromagnetic 20 | . . . . . . 15 5 Robot Hit Streak 20 | 4 8 . 15 20 17 12 9 Robot Miss Streak 9 | 2 2 . 9 2 1 2 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . . . 3 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . Shots Hit Robots 278 | 9 34 . 80 49 25 26 55 Core Hits 212 | 5 32 . 41 20 6 17 91 Critical Kills 2 | . 1 . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 . . . . . 2 Burn 1 | . . . . . . . 1 Destroy 2 | . 1 . . . . . 1 Melee Attacks 43 | . . . . . . 2 41 Thermal 43 | . . . . . . 2 41 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9389 | 63 736 . 1775 751 380 929 4755 Guns 3394 | 63 310 . 1370 751 380 90 430 Cannons 276 | . . . . . . 212 64 Explosions 3649 | . 426 . 405 . . 505 2313 Melee 2070 | . . . . . . 122 1948 Ramming . | . . . . . . . . Kinetic 3206 | 63 252 . 1370 751 380 90 300 Thermal 2682 | . 259 . . . . 122 2301 Explosive 3156 | . 225 . 405 . . 505 2021 Electromagnetic 345 | . . . . . . 212 133 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 3 3 4 4 4 . 4 Average Corruption 3 | . 2 3 4 4 4 . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 63 | . 3 4 15 14 21 . 6 Message Errors 16 | . . 1 4 5 6 . . Matter Fused 10 | . 1 1 2 2 2 . 2 Heat Flow Errors 7 | . . . 4 . 3 . . Energy Discharges 8 | . 1 . . 1 4 . 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 14 | . 1 2 2 5 3 . 1 Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Weapon Failures 5 | . . . 3 1 1 . . Overload Shots . | . . . . . . . . Overflow Damage 245 | . 61 . 83 . . . 101 Projectiles . | . . . . . . . . Explosions 154 | . 61 . 83 . . . 10 Melee 91 | . . . . . . . 91 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 463 | . 10 . 101 . . . 352 Shots 16 | . 1 . 1 . . . 14 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 430 | . 67 20 257 11 221 430 285 Average Temperature 92 | . 22 15 52 4 123 166 96 Received Heat Transfer 1839 | . 219 . 126 81 99 354 960 Effects 6 | . . . . . . 6 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 2 | . . . . . . 2 . Interference 2 | . . . . . . 2 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . 3 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 22 | . . . . . . 4 18 Heat Transferred 4435 | . 225 . . . . 160 4050 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 3 | . . . 2 1 . . 3 Low Security (%) 66 | 100 100 100 44 25 100 . 25 Level 1 14 | . . . 20 74 . . 11 Level 2 14 | . . . 34 . . . 41 Level 3 4 | . . . . . . . 21 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 809 | 5 120 40 467 309 104 . 809 Initial 193 | . . 40 . 193 104 . . Average 176 | . 50 4 236 244 13 . 466 Influence Increases 2816 | 10 297 . 789 306 97 . 1317 Destroy 0b10 Robot/C 1540 | . 180 . 500 160 60 . 640 Destroy 0b10 Robot/NC 155 | 10 20 . 60 25 . . 40 Destroy Leader 292 | . 30 . 98 68 . . 96 Allied During Kill 29 | . . . 29 . . . . Successful Hack 100 | . 19 . 13 19 36 . 13 Disable Machine 180 | . 30 . 30 . . . 120 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 145 | . 18 . 14 4 1 . 108 Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 210 | . . . 45 15 . . 150 Influence Decreases 2039 | 10 193 104 332 494 366 . 540 Entered New Map 493 | . . 64 . 264 165 . . Time Decay 1226 | 10 183 40 252 230 191 . 320 Lost Part 300 | . 10 . 60 . 10 . 220 Lost Ally 20 | . . . 20 . . . . Squads Dispatched 16 | . 1 . 1 1 . . 13 Investigation 3 | . . . 1 . . . 2 Extermination 1 | . . . . . . . 1 Reinforcement 8 | . 1 . . 1 . . 6 Assault 3 | . . . . . . . 3 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 6 | . 1 . 1 1 . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 131 | . 13 . 33 10 3 19 53 Peak Tracking Total 9 | . 5 . 9 2 2 3 6 Tactical Retreats 13 | . . . 3 1 . . 9 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 5 | . 2 . 1 . . . 2 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 17 | . 2 . 2 . . 4 9 Max in Single Turn 3 | . 2 . 1 . . 1 3 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 29 | . 4 . 6 6 8 2 3 Terminals 23 | . 3 . 6 6 5 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 75 | . 9 . 16 14 18 6 12 Successful 31 | . 4 . 5 5 9 6 2 Failed 44 | . 5 . 11 9 9 . 10 Catastrophic 11 | . . . 3 3 2 . 3 Database Lockouts . | . . . . . . . . Manual 47 | . 6 . 13 12 4 . 12 Terminals 63 | . 8 . 16 14 13 . 12 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 1 . . . 5 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 2 . 4 4 4 6 2 Record 5 | . . . . . . 5 . Part Schematic 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Level Access Points 2 | . . . . . 1 . 1 Branch Access Points 4 | . 1 . 1 1 . . 1 Terminal Index 1 | . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . Registered Components 1 | . . . . . 1 . . Zone Layout 5 | . . . 1 2 2 . . Proto ID Catalog 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 4 . . Report Inventory 4 | . 1 . . . 3 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 1 . 1 1 1 . . Terminals 4 | . 1 . 1 1 1 . . Botnet 4 | . 1 . 1 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 21 | . 3 . 6 4 5 . 3 Full Trace Events 6 | . 1 . 1 1 2 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders 2 | . . . . . . . 2 EXPLORE 1 | . . . . . . . 1 RETURN 1 | . . . . . . . 1 Ally Attacks 27 | . . . 22 . . 5 . Total Damage 483 | . . . 222 . . 261 . Kills 7 | . . . 5 . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted 3 | . . . . . . 3 . Turrets Deployed 1 | . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 5441 | 42 511 472 432 492 997 2317 178 Optics 3977 | . . . 171 492 997 2317 . Sensors 116 | . . . . . . . 116 Terrain 62 | . . . . . . . 62 Seismic 1286 | 42 511 472 261 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries 2 | . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 6685 | 142 511 472 663 492 997 2511 897 Spaces Moved 4077 | 72 260 485 417 302 765 1407 369 Core 25 | 13 . . . . . . 12 Treads 279 | 59 169 . . . . . 51 Legs 121 | . . . . . . . 121 Wheels 3652 | . 91 485 417 302 765 1407 185 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 105 120 120 95 Average Speed 117 | 140 132 80 93 115 120 126 138 Slowest Speed 400 | 160 160 80 125 120 150 135 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 5 44 95 46 58 95 89 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken 3 | . 1 . 1 1 . . . Unknown Exits Taken 4 | 1 . 1 . . 1 1 . Scrap Searched 6 | . . 1 . . . 5 . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 224 | . 20 . 12 . . 59 133 Melee 2 | . . . . . . . 2 Projectile 8 | . . . . . . . 8 AOE 214 | . 20 . 12 . . 59 123 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 5542 | 100 381 566 559 376 806 2096 658 Wait 918 | . 69 80 20 26 . 592 131 Move 4070 | 71 259 484 416 301 764 1406 369 Hop . | . . . . . . . . Pick Up 101 | 14 8 1 21 8 9 18 22 Fast Attach 19 | . . . 3 1 1 5 9 Attach 43 | 7 1 . 8 . 1 2 24 Detach 3 | . . . . . . . 3 Swap 56 | . 8 . 6 2 6 19 15 Drop 66 | . 7 . 11 4 9 21 14 Fire 219 | 8 29 1 74 34 16 28 29 Melee 43 | . . . . . . 2 41 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 3 | . . . . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 143 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 4) 618 | -10/Materials | Identified exit to Mines 654 | -10/Materials | Entered Mines 740 | -10/Mines | Discovered new exit (range 12) 787 | -10/Mines | Learned Materials interactive machine intel 822 | -10/Mines | Discovered new exit (range 10) 916 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 987 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 989 | -10/Mines | Found Prototype Device 1126 | -10/Mines | Entered Materials 1126 | -9/Materials | Accompanied by 3 allies 1126 | -9/Materials | Evolved 2 slots: Utility x2 1127 | -9/Materials | Loaded intel: 18 interactive machine locations 1216 | -9/Materials | Discovered new exit (range 16) 1289 | -9/Materials | Discovered new exit (range 15) 1414 | -9/Materials | Lost 3 allies 1450 | -9/Materials | Identified exit to Mines 1450 | -9/Materials | Identified exit to Storage 1549 | -9/Materials | Destroyed 7 combat bots 1608 | -9/Materials | Lost 4 parts (2n1u1w) 1789 | -9/Materials | Entered Storage 1970 | -9/Storage | Identified exit to Recycling 2217 | -9/Storage | Used back door to open Recycling access 2281 | -9/Storage | Entered Recycling 2494 | -9/Recycling | Identified exit to Factory 2978 | -9/Recycling | Scanned before Scraplab entrance 2995 | -9/Recycling | Entered Scraplab 3005 | -9/Recycling | Discovered new exit (range 3) 3278 | -9/Recycling | Entered Scraptown 3278 | -9/Scraptown | System corruption cleaned by C-Scrubber 3340 | -9/Scraptown | Visited Comm Corps 3380 | -9/Scraptown | Visited Red Mages 3436 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3438 | -9/Scraptown | Visited UFD Registry 3438 | -9/Scraptown | Registered with UFD as "Pipetank" 3455 | -9/Scraptown | Visited TADAMA 3472 | -9/Scraptown | Visited CPS Storage 3540 | -9/Scraptown | Discovered new exit (range 11) 3913 | -9/Scraptown | Visited Junk Repository 4021 | -9/Scraptown | Visited The Evicted 4038 | -9/Scraptown | Visited CR-KLE's Repair Center 4046 | -9/Scraptown | CR-KLE repaired 5 parts 4222 | -9/Scraptown | Visited Supply Room 4246 | -9/Scraptown | Visited Chapter 10 4285 | -9/Scraptown | Visited Science Guys 4439 | -9/Scraptown | Visited Curators Association 4466 | -9/Scraptown | Visited Scrap Suit Storage 4496 | -9/Scraptown | Visited Research Penetration Think Tank 4520 | -9/Scraptown | Visited Modified Component R&D 4585 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4607 | -9/Scraptown | Visited Abandonware Association 4616 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4623 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 4623 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 5026 | -9/Scraptown | Met Optimus 5026 | -9/Scraptown | Accepted into 0bPrime 5426 | -9/Scraptown | Civil war broke out across Scraptown 5486 | -9/Scraptown | Found Thermal Lance 5541 | -9/Scraptown | Lost 8 allies 5544 | -9/Scraptown | Found Deploy-a-Sentry 5586 | -9/Scraptown | Lost 3 allies 5598 | -9/Scraptown | DAS Turret deployed 5734 | -9/Scraptown | Optimus destroyed in the chaos of civil war 5768 | -9/Scraptown | Discovered new exit (range 15) 5773 | -9/Scraptown | Lost 9 allies 5789 | -9/Scraptown | Entered Factory 5789 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5936 | -6/Factory | Found Prototype Launcher 5970 | -6/Factory | Identified exit to Lower Caves 6013 | -6/Factory | Garrison activated, responded to threat 6114 | -6/Factory | Build established: Scavenger-Mutant 6121 | -6/Factory | Identified Rocket Array 6139 | -6/Factory | First assault squad dispatched 6168 | -6/Factory | Destroyed 11 combat bots 6174 | -6/Factory | Lost 3 parts (1n2w) 6295 | -6/Factory | Core integrity fell below 50% 6325 | -6/Factory | Lost 11 parts (1p4n3u3w) 6548 | -6/Factory | Identified exit to Factory 6645 | -6/Factory | Core integrity fell below 20% 6683 | -6/Factory | Lost 3 parts (1p2n) 6686 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06644_ Lgt. Angular Momentum Engine destroyed. 06644_ Destroyed Lgt. Fission Core. 06646_ System corrupted: Energy discharge (-31). 06649_ Penetrated by Slug. 06652_ Carbon-fiber Leg destroyed. 06655_ Penetrated by Slug. 06655_ H-66 Slayer suffers critical hit (Destroy). 06655_ H-66 Slayer destroyed. 06656_ Acquired 10 matter. 06669_ Penetrated by Slug. 06670_ R-10 Processor collects Adv. Heat Sink. 06670_ Armor Integrity Analyzer melted. 06670_ Core Analyzer melted. 06670_ X-62 Marksman destroyed. 06684_ Lgt. Angular Momentum Engine destroyed. 06684_ Carbon-fiber Leg destroyed. 06684_ Critical hit (Blast). 06685_ System corrupted: Matter fused (-10). 06685_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? #??????????? | | ????###??????????######????????????? #??????????? | | #####"##?????????# #???????????# ###????????? | | "#?????????# " ########### #????????? | | " """ ##???#?????# T g%%@% #????????? | | " """ #??????????# " ###;H #????????? | | " """ #??????????#[=%=#? ; u +????????? | | #??######### #### #????????? | | ##?# [%+%! ##?# #????????? | | ##?# #######[ ####g###### #????????? | | #### ####??# ##?#%#??##??#######????????? | | ###+### #?##########R###?????#?????????????? | | ########## #???????????????????? | | ! =] "" #???????????????????? | | =%= T #?????#?????????????? | | % == % #???????????????????? | | ##+####### % #???????????????????? | | ## # ######+#####?????????????????? | | % #####+#### ## [!=/ #?????????????????? | | # # ## * #???#?????????????? | | ## " " " # ## = #?????????????????? | | ## " " " # """ ##! #?????????????????? | | ## " " " # """ ## ! ##????????????????? | | % ## " " " # """ ## !! #?????????????????? | | ##### # " " " # ## !! #?????????????????? | | #* ## # " " " # ![! ## ! #??#??????????????? | | #### ## " " " # ![ ############?????????????????? | | + " " " # #????????????????????????????? | | ## " " " # ?? #???????#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 325 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 22 Authchip Count 7 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedAntimissileFragment Manual? 0 Play Time 01:07:38 Cumulative 170.2 hours Start 2025.08.19 @ 11:24:11 End 2025.08.19 @ 12:38:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 78 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: accf555c-7055-4f06-807c-a662b821cf72