Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.24 @ 22:23:57 Player: NoNeedToExplain Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (2339) 2339 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 5214 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Rolling (170) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Wheel Aerolev Unit > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Decoy Drone Bay (0/16) > --- WEAPON (3) ------- Chainsword Chainsword Chainsword > --- INVENTORY (20) --- Flight Unit Large Storage Unit Compact Matter Pod (150) Experimental Sensor Array Melee Analysis Suite System Shield Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Gauss Rifle Flak Cannon Rocket Launcher Rocket Launcher Makeshift Hammer Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Wheel Aerolev Unit > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Decoy Drone Bay > --- WEAPON ----------- Chainsword Chainsword Chainsword > --- INVENTORY -------- Large Storage Unit Compact Matter Pod Experimental Sensor Array Melee Analysis Suite System Shield Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Gauss Rifle Flak Cannon Rocket Launcher Rocket Launcher Makeshift Hammer Chainsword [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Visual Processing Unit Device Decoy Drone Bay Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 96 | 6 11 3 27 8 41 Power 8 | 1 1 . 1 . 5 Engine 7 | 1 1 . 1 . 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 23 | 2 2 2 6 2 9 Treads 1 | . . . . . 1 Leg 17 | . 2 2 5 2 6 Wheel 4 | 2 . . 1 . 1 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 17 | 1 3 . 2 3 8 Device 5 | . . . . 1 4 Storage 4 | 1 2 . 1 . . Processor 3 | . 1 . 1 . 1 Hackware . | . . . . . . Protection 5 | . . . . 2 3 Artifact . | . . . . . . Weapon 48 | 2 5 1 18 3 19 Energy Gun 16 | 1 . . 10 1 4 Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 1 . 4 1 5 Ballistic Cannon 6 | . 4 . 2 . . Launcher 10 | . . 1 2 1 6 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 3 . 3 Parts Lost 24 | . 5 . 5 1 13 Power 4 | . 1 . . . 3 Propulsion 13 | . 2 . 4 1 6 Utility 3 | . . . . . 3 Weapon 4 | . 2 . 1 . 1 Highest Loss Streak 6 | . 3 . 3 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 91 100 99 100 93 Engine 11 | . 14 14 11 11 6 Leg 24 | . 17 28 30 33 19 Wheel 2 | . 6 . 2 . 2 Device 1 | . . . . 2 5 Storage 11 | . 14 14 11 11 9 Processor 13 | . 10 14 22 12 9 Protection 3 | . . . . 6 8 Energy Gun 4 | . 5 . 11 . 2 Ballistic Gun 9 | . 7 . 9 21 6 Ballistic Cannon 6 | . 14 20 . . . Launcher 1 | . . 7 . . . Slashing Weapon 3 | . . . . . 15 Naked Turns . | . . . . . . Heaviest Build 87 | 13 87 33 53 58 68 Greatest Support 45 | 26 26 20 30 33 45 Greatest Overweight (x) 8 | 4 8 1 5 1 6 Average Overweight (x) 1 | 1 2 1 1 1 2 Largest Inventory Capacity 25 | 8 25 15 20 20 20 Average Capacity 17 | 7 17 15 16 20 20 Most Carried 22 | 6 22 15 20 20 20 Average Carried 16 | 3 13 14 15 19 18 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 4 15 15 20 20 15 Class Distribution -------------------- 46% | Scavenger-Mutant 45% | Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 2092 | 141 372 126 503 178 772 Remotely . | . . . . . . Salvage Created 2945 | . 399 78 1077 208 1183 Parts 188 | . 35 5 85 8 55 Haulers Intercepted 9 | . 2 . 4 . 3 Recyclers Shooed 3 | . 1 . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 66 | . 12 5 22 7 20 Melee 4 | . . . . . 4 Guns 30 | . 5 . 14 6 5 Cannons 11 | . 7 3 1 . . AOE 21 | . . 2 7 1 11 Classes Destroyed 13 | . 5 . 4 2 2 Worker 6 | . . . 3 . 3 Builder 7 | . . . 6 . 1 Hauler 9 | . 2 . 4 . 3 Recycler 6 | . . . 2 . 4 Operator 1 | . 1 . . . . Watcher 6 | . 2 . 2 . 2 Swarmer 19 | . 6 3 7 . 3 Grunt 37 | . 6 2 11 3 15 Duelist 1 | . . . . 1 . Sentry 4 | . . . 4 . . Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Assembled 3 | . . . . 3 . Best Kill Streak 12 | . 3 3 12 3 6 Combat Bots Only 4 | . 3 3 4 3 3 Max Kills in Single Turn 8 | . 1 1 8 1 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . . 1 2 1 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 4148 | . 712 167 587 329 2353 Core 775 | . 112 63 43 . 557 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . 30 . 89 . Volleys Fired 163 | . 46 10 41 16 50 Largest 3 | . 2 2 2 2 3 Hottest 128 | . 78 78 100 73 128 Shots Fired 329 | . 92 16 75 32 114 Gun 261 | . 72 . 63 31 95 Cannon 35 | . 20 9 6 . . Launcher 33 | . . 7 6 1 19 Special . | . . . . . . Kinetic 199 | . 58 9 33 29 70 Thermal 53 | . 34 . . . 19 Explosive 33 | . . 7 6 1 19 Electromagnetic 44 | . . . 36 2 6 Robot Hit Streak 12 | . 12 2 10 6 10 Robot Miss Streak 5 | . 5 3 3 3 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 240 | . 53 7 50 18 112 Core Hits 154 | . 25 7 46 13 63 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Burn 2 | . . . . . 2 Sever 1 | . . . . . 1 Melee Attacks 42 | . . . . . 42 Impact . | . . . . . . Slashing 42 | . . . . . 42 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks 6 | . . . . . 6 Damage Inflicted 8073 | . 713 333 2812 365 3850 Guns 2592 | . 450 . 804 297 1041 Cannons 442 | . 260 114 68 . . Explosions 3917 | . . 219 1939 68 1691 Melee 1118 | . . . . . 1118 Ramming 4 | . 3 . 1 . . Kinetic 1892 | . 472 114 369 271 666 Thermal 1632 | . 238 . 993 38 363 Explosive 2759 | . . 219 946 30 1564 Electromagnetic 668 | . . . 503 26 139 Impact . | . . . . . . Slashing 1118 | . . . . . 1118 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 467 | . . 15 391 . 61 Projectiles 9 | . . . 9 . . Explosions 457 | . . 15 382 . 60 Melee 1 | . . . . . 1 Knockbacks 2 | . 1 1 . . . Impact . | . . . . . . Kinetic 2 | . 1 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 472 | . . 67 157 80 168 Shots 14 | . . 3 3 2 6 Rammed . | . . . . . . Targets Rammed 3 | . 2 . 1 . . Kicked 3 | . 2 . 1 . . Crushed . | . . . . . . Highest Temperature 272 | . 221 63 144 66 272 Average Temperature 64 | . 55 22 44 23 95 Received Heat Transfer 1278 | . 213 9 174 108 774 Effects 4 | . 2 . . . 2 Interference 4 | . 2 . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . 5 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . 1 . . Heat Transferred 1954 | . 525 . 700 . 729 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . 2 1 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 614 | . 140 251 614 278 425 Initial 163 | . . 5 19 163 43 Average 179 | . 43 110 342 156 234 Maximum Alert Level 2 | . . 1 2 1 2 Low Security (%) 63 | 100 100 71 22 85 42 Level 1 21 | . . 28 26 14 41 Level 2 15 | . . . 50 . 16 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 . 4 . 8 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 13 | . 1 . 4 . 8 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 15 | . 2 . 7 . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 23 4 40 7 45 Peak Tracking Total 8 | . 4 3 8 3 5 Tactical Retreats 6 | . 1 . 2 . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 9 | . . 1 6 1 1 Max in Single Turn 4 | . . 1 4 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 16 | . 5 1 6 . 4 Terminals 11 | . 5 . 5 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 45 | . 16 1 17 . 11 Successful 29 | . 11 1 9 . 8 Failed 15 | . 4 . 8 . 3 Catastrophic 2 | . . . 1 . 1 Database Lockouts 1 | . 1 . . . . Manual 26 | . 12 . 12 . 2 Terminals 32 | . 16 . 14 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers 9 | . . . 3 . 6 Garrison Access . | . . . . . . Terminal Hacks 13 | . 7 1 5 . . Robot Analysis 5 | . 3 . 2 . . Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . 1 . . . Alert Level 2 | . . . 2 . . Unreport Threat 3 | . 2 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . . 2 Retrieve Components 2 | . . . . . 2 Scanalyzer 7 | . . . 2 . 5 Insert Component 4 | . . . 1 . 3 Analyze 3 | . . . 1 . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 4 . 2 . 1 Terminals 7 | . 4 . 2 . 1 Track 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Botnet 5 | . 2 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 5 . 6 . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 18 | . . . . . 18 Parts Scanalyzed 3 | . . . 1 . 2 Part Schematics Acquired 3 | . . . 1 . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 4 | . 1 . . 3 . Largest Group 3 | . 1 1 1 3 3 Highest-Rated Group 40 | . 10 10 10 40 40 Highest-Rated Ally 16 | . 10 10 10 16 16 Total Orders 6 | . 2 2 2 . . STAY 3 | . 1 1 1 . . FOLLOW 3 | . 1 1 1 . . Ally Attacks 27 | . . . . 1 26 Total Damage 291 | . . . . . 291 Kills 2 | . . . . . 2 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 5 | . 3 . 2 . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches 16 | . . . . . 16 Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 5474 | 62 1535 529 1222 760 1366 Spaces Moved 2481 | 37 711 253 555 361 564 Core 18 | 18 . . . . . Treads . | . . . . . . Legs 1860 | . 436 253 426 361 384 Wheels 603 | 19 275 . 129 . 180 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 190 120 190 170 Average Speed 182 | 131 177 190 179 190 184 Slowest Speed 260 | 250 200 190 190 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 4 82 72 53 84 65 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 264 | . . 40 85 13 126 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 263 | . . 40 85 13 125 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 3091 | 48 899 289 709 408 738 Wait 176 | . 89 13 43 7 24 Move 2476 | 36 710 252 554 360 564 Hop . | . . . . . . Pick Up 76 | 6 29 4 21 8 8 Fast Attach 30 | 4 3 . 10 . 13 Attach 26 | 2 5 . 4 2 13 Detach 4 | . . . 2 . 2 Swap 40 | . 3 3 13 6 15 Drop 63 | . 12 7 20 9 15 Fire 163 | . 46 10 41 16 50 Melee 34 | . . . . . 34 Ram . | . . . . . . Kick 3 | . 2 . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 711 | -10/Materials | Lost 3 parts (1p1n1w) 713 | -10/Materials | Discovered new exit (range 15) 793 | -10/Materials | Discovered new exit (range 11) 1215 | -10/Materials | Discovered new exit (range 5) 1334 | -10/Materials | Central database locked down 1598 | -10/Materials | Entered Mines 1598 | -10/Mines | Accompanied by 1 ally 1603 | -10/Mines | Core integrity fell below 50% 1675 | -10/Mines | Learned location of Zion (-6) 1869 | -10/Mines | Learned Materials terminal intel 1878 | -10/Mines | Discovered new exit (range 7) 1931 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1977 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1981 | -10/Mines | Found Prototype Device 2006 | -10/Mines | Found the Drone Emporium 2015 | -10/Mines | Found Prototype Device 2102 | -10/Mines | Discovered new exit (range 14) 2127 | -10/Mines | Entered Materials 2127 | -9/Materials | Accompanied by 1 ally 2127 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2128 | -9/Materials | Loaded intel: 11 terminal locations 2221 | -9/Materials | Discovered new exit (range 7) 2425 | -9/Materials | Build established: Scavenger-Mutant 2453 | -9/Materials | Identified Exp. Sensor Array 2557 | -9/Materials | Discovered new exit (range 13) 2749 | -9/Materials | Discovered new exit (range 15) 2966 | -9/Materials | Lost 3 parts (3n) 3136 | -9/Materials | Discovered new exit (range 17) 3349 | -9/Materials | Entered Mines 3470 | -9/Mines | Assembled infested the area 3563 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3635 | -9/Mines | Discovered new exit (range 4) 3709 | -9/Mines | Found a hidden stash of uninstalled traps 3798 | -9/Mines | Learned 2 Materials zone layouts 3889 | -9/Mines | Discovered new exit (range 16) 4010 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4109 | -9/Mines | Entered Materials 4109 | -8/Materials | Accompanied by 3 allies 4109 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4163 | -8/Materials | Identified Decoy Drone Bay 4535 | -8/Materials | Build established: Scavenger-Tank 4996 | -8/Materials | Build established: Scavenger-Mutant 5089 | -8/Materials | Core integrity fell below 50% 5116 | -8/Materials | Discovered new exit (range 76) 5126 | -8/Materials | Lost 6 parts (2p4n) 5131 | -8/Materials | Core integrity fell below 20% 5131 | -8/Materials | Discovered new exit (range 82) 5380 | -8/Materials | Build established: Mutant 5475 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05304_ Sneak attack on R-06 Scavenger. 05304_ R-06 Scavenger destroyed. 05308_ Acquired 10 matter. 05352_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 10 components... Actuator Array Lgt. Deuterium Engine Hpw. Tractor Beam Faulty Aerolev Unit Aluminum Leg Particle Gun Lgt. Treads Imp. Heat Sink Adv. Heat Sink Faulty Aerolev Unit 05417_ Acquired Flight Unit. 05460_ Sneak attack on A-02 Transporter. 05461_ A-02 Transporter sends out distress signal. 05465_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | #???# #! #??## ## #??????? | | #???# # ! #??## #######+######## | | #???# # #???# ##### | | #???# # #???# ##### | | ?????# # * #???# #??## | | #+######## ####+####### #??##### #########"### | | #???#### # #??? ? | | #??????# # ???# """ "" | | #??????# #????# """ "" | | #+#############+######### #??????# #????# """ "" | | #?????# #?????# #??????# ##???# """ "" | | * #?????# #?????# #??????# #????????? 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""" / + """ """ # % + | | ????????????# """ # # """ """ # " # | | ????????????# [ ! # # #""" # | | ????????????############## ###########""" ## | | ?????????????????????????# # #??#""" ## | | ?????????????????????????# # """ #??# "" ## | | ?????????????????????????# # """ #??#""" ## | | ?????????????????????????+ + """ #??#"" ## | | ?????????????????????????# # #??#"" # | | ?????????????????????????# < # #??# " # | | ?????????????????????????# ########??# # | | ?????????????????????????#####?????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 42 Launcher Accuracy 20 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Launcher Guidance Computer | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkSingularityNanovents Manual? 0 Play Time 01:04:49 Cumulative 111.3 hours Start 2022.07.24 @ 14:54:46 End 2022.07.24 @ 22:23:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 63 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 204de1c3-ad3d-4820-a38d-0e4ae65616ff