Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.03 @ 22:37:44 Player: Jezoensis Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (313) 1565 Value Destroyed (16757) 16757 Prototype IDs (307) 6140 Alien Tech Used (5) 1000 Bonus (40945) 40945 TOTAL SCORE: 77107 Bonus ------- High Alert Combat Kills 986 Follower Combat Kills 2196 Entered DSFs 500 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -1137 Cogmind --------- Core Integrity 1003/1600 Matter 290/300 Energy 584/600 System Corruption 13% Temperature Cool (8) Movement Treading (158) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (5) --- Armored Treads Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (14) ----- Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Improved Salvage Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Weapon Cycler Centrium Heavy Armor Plating EM Disruption Field > --- WEAPON (5) ------- Heavy Machine Gun KE Penetrator Railgun Multirail Multirail > --- INVENTORY (20) --- Antimatter Reactor Quantum Reactor Huge Storage Unit Advanced Matter Compressor (400) Improved Weapon Cycler Transmission Jammer Graphene Brace Advanced Thermal Shield Antimissile System Advanced Dynamic Insulation System Long-range Tractor Beam Heavy Quantum Rifle Enhanced Nova Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Improved Salvage Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Improved Weapon Cycler Centrium Light Armor Plating Advanced Thermal Shield Antimissile System > --- WEAPON ----------- Railgun Helical Railgun Helical Railgun Helical Railgun Multirail > --- INVENTORY -------- Quantum Reactor Improved Quantum Reactor Armored Treads Biometal Heavy Treads Advanced Heat Sink High-capacity Storage Unit Matter Compressor Advanced Matter Compressor Transmission Jammer Graphene Brace Improved Focal Shield EM Disruption Field Improved Force Field Advanced Dynamic Insulation System Long-range Tractor Beam Enhanced Nova Cannon Barrage Gun Heavy Machine Gun Multirail Multirail Linear Accelerator [Rating: 218] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Wheel Treads Centrium Heavy Treads Wheel Wheel Utility Core Analyzer Device Structural Scanner Storage Huge Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Heavy Regenerative Plating Weapon Improved Heavy Machine Gun Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon AWS/Autocannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Utility 11 | . . . 1 . . . 1 . 2 . . . . . . . . . 2 . . . . 1 . . 1 . 1 2 . Weapon 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . Parts Attached 603 | 9 1 6 36 16 1 . 20 29 30 5 9 14 20 18 29 18 6 13 17 17 11 1 24 24 16 15 6 19 18 41 114 Power 20 | 1 . . 3 . . . 1 . 3 . . . . 2 . 1 . . . . . . . 1 . . . . 1 2 5 Engine 9 | 1 . . 3 . . . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 2 5 Propulsion 82 | 3 . 2 11 4 . . 5 6 3 . . 4 3 4 6 3 1 2 1 . 1 . 5 3 . 1 . 4 . 1 9 Treads 58 | . . 1 6 1 . . 2 3 1 . . 2 3 2 6 3 1 2 1 . 1 . 5 3 . 1 . 4 . 1 9 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 24 | 3 . 1 5 3 . . 3 3 2 . . 2 . 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 332 | 3 1 . 8 6 1 . 7 11 19 4 6 3 9 7 12 10 4 9 12 16 7 1 12 13 11 7 5 12 15 31 70 Device 243 | 2 . . 4 4 . . 2 5 10 3 5 2 4 5 10 6 4 6 10 11 5 1 9 12 8 6 3 11 12 29 54 Storage 15 | 1 1 . . . 1 . 1 1 2 . . . 1 1 . 1 . . . . . . . . 1 1 . . . . 3 Processor 22 | . . . 1 . . . 2 . 4 . . . . 1 1 1 . . . . . . . . 2 . 1 . 1 1 7 Hackware 9 | . . . . . . . . . . . . . . . 1 1 . 2 1 . . . . . . . . . 2 1 1 Protection 43 | . . . 3 2 . . 2 5 3 1 1 1 4 . . 1 . 1 1 5 2 . 3 1 . . 1 1 . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 169 | 2 . 4 14 6 . . 7 12 5 1 3 7 8 5 11 4 1 2 4 1 3 . 7 7 5 7 1 3 2 7 30 Energy Gun 13 | . . . 3 2 . . 2 3 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 Energy Cannon 16 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 1 2 1 1 1 2 4 Ballistic Gun 103 | 2 . 2 5 1 . . 3 7 3 1 2 3 5 1 7 4 1 1 2 1 1 . 6 6 4 4 . 2 1 5 23 Ballistic Cannon 4 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 2 Launcher 17 | . . . 4 3 . . 1 1 . . 1 . 2 2 2 . . . . . 1 . . . . . . . . . . Special Weapon 5 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 1 1 2 . . 3 . 2 2 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 1 . . . 2 . . . . . . . . . . . . . 1 . . 1 3 1 . 1 . 9 Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 6 . . 1 . . . . . System Corruption 41 | . . . . . . . . . . . . . . . . . . . 5 . 1 . 29 . . 6 . . . . . Parts Lost 58 | . . . 2 . . . 2 4 1 . . . 2 1 5 . . . 2 1 2 . 4 1 . . . . . 5 26 Power 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 Propulsion 18 | . . . 1 . . . 1 2 1 . . . 2 . 4 . . . . . 1 . 1 . . . . . . . 5 Utility 11 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 1 7 Weapon 24 | . . . . . . . 1 2 . . . . . . 1 . . . 2 . 1 . 1 1 . . . . . 3 12 Highest Loss Streak 12 | . . . 1 . . . 2 3 1 . . . 1 1 3 . . . 2 1 1 . 3 1 . . . . . 3 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 99 100 100 98 99 99 100 100 97 90 99 99 93 92 92 94 94 93 89 92 89 88 89 88 86 86 87 86 Engine 3 | . 14 14 10 11 11 11 9 9 7 7 7 7 7 2 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 4 6 6 5 5 5 5 5 5 5 5 4 4 8 7 6 Treads 12 | . . 3 11 11 11 11 9 9 7 7 7 8 8 16 19 20 19 19 17 17 17 17 17 15 15 15 13 12 12 11 10 Wheel 7 | . 28 24 21 21 22 22 17 17 14 15 15 13 13 9 5 . . . . . . . . . . . . . . . . Device 9 | . 14 14 8 8 11 11 8 2 8 6 6 6 4 6 1 3 6 2 9 12 16 12 15 15 18 16 15 9 8 11 12 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 7 4 4 4 3 3 Processor 20 | . . . 10 11 11 11 12 18 23 30 30 30 30 26 26 29 26 21 17 17 17 17 17 15 17 20 22 22 20 19 25 Hackware 3 | . . . . . . . . . . . . . . . 4 . . 8 10 8 5 5 5 5 5 5 4 4 7 10 4 Protection 1 | . . . 2 2 . . 4 6 5 . . . 2 . . . . . . . . . . 4 . . . 3 4 3 2 Energy Gun 2 | . . . 9 9 11 11 8 5 . . . . . . . . . . 1 5 4 5 5 . . . . . . . . Ballistic Gun 18 | . 28 26 11 9 11 11 15 20 18 23 23 16 8 20 25 26 26 22 18 17 16 17 13 17 19 16 18 21 19 18 17 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 183 | 15 30 30 36 39 55 55 65 107 108 107 103 151 158 66 66 119 120 126 128 128 124 122 127 138 130 133 137 157 180 183 181 Greatest Support 190 | 26 20 20 26 20 20 20 26 26 22 22 22 22 22 92 89 125 125 130 138 138 138 138 138 180 180 180 173 190 180 185 190 Greatest Overweight (x) 7 | . 1 2 3 1 2 2 6 6 4 4 4 6 7 2 3 . . . . . . . . . . . . . . . . Average Overweight (x) 1 | . . 1 1 1 1 2 2 3 3 4 4 4 5 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 25 25 25 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 12 15 15 15 18 20 20 21 23 25 25 25 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 15 15 15 15 19 20 20 24 25 25 25 25 23 20 20 25 25 25 25 25 24 25 24 25 25 25 25 25 25 25 25 Average Carried 21 | 4 10 15 14 14 16 19 19 20 23 24 25 23 19 17 18 23 24 23 23 24 22 23 22 23 24 24 23 22 24 24 21 Final Capacity 25 | 8 15 15 15 15 20 20 20 25 25 25 25 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Final Carried 25 | 7 15 15 15 15 19 20 20 23 25 25 25 23 19 19 20 25 25 23 25 24 22 24 21 25 25 25 23 25 25 24 14 Class Distribution -------------------- 29% | Scavenger-Gunner 16% | Gunner 15% | Scavenger-Mutant 10% | Hacker-Gunner 7% | Mutant 7% | Scavenger-Skirmisher 3% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Assassin | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Commander-Skirmisher | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Gunner | -4/Lab Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/DSF Hacker-Gunner | -2/Research Hacker-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Matter Collected 15888 | 200 124 151 552 304 . . 277 605 853 170 279 140 262 237 858 526 210 393 254 399 110 . 339 1335 318 . . 981 630 1340 4041 Remotely 7915 | . . . . . . . . . 278 . 269 . . 103 167 230 151 204 . 280 93 . 309 1017 171 . . 799 494 768 2582 Salvage Created 18279 | 61 43 151 554 163 . 11 461 982 593 170 286 273 593 375 872 695 322 1024 399 253 180 . 314 1189 390 . 33 862 700 1845 4485 Parts 893 | 10 2 8 45 9 . 3 29 51 30 7 9 5 26 13 46 29 16 41 18 15 16 . 10 44 21 . . 42 45 108 195 Haulers Intercepted 6 | . 1 . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . 1 . . . 1 . 3 . . . . 1 . . . 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . . 8 9 . 22 . . . . . . 15 13 . 5 . . . . . . . . Prevented 7 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Combat Hostiles Destroyed 255 | . . 4 17 15 . . 5 14 7 4 7 4 20 6 16 10 3 9 4 7 7 . 5 13 6 . . 10 8 19 35 Guns 191 | . . 4 5 3 . . 5 11 7 4 6 . 1 1 14 10 3 9 3 7 2 . 5 13 6 . . 10 8 19 35 Cannons 17 | . . . . . . . . . . . . 4 13 . . . . . . . . . . . . . . . . . . AOE 46 | . . . 12 12 . . . 3 . . 1 . 6 5 2 . . . . . 5 . . . . . . . . . . Classes Destroyed 24 | 1 1 2 6 1 . . . 1 3 . . . 1 . 1 . . . . . . . . . 2 . . 1 . . 4 Worker 12 | . . . 1 1 . 1 . 2 . . . . . . . . . 2 . . . . . 1 . . . . 1 2 1 Builder 11 | . . . 2 . . . 1 1 2 . . . . . . . . 1 1 . . . . 1 . . . . 2 . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Recycler 14 | . . . 1 . . . 2 1 2 . . . . 1 1 . . 2 1 . . . . 2 . . . . . 1 . Operator 6 | . . . . . . . . . 1 . . . . . . . 3 1 . . . . . . . . . . . 1 . Watcher 12 | . . . 1 . . . 1 . 2 . . . . . 1 . . 1 1 . . . . 1 . . 1 . . 2 1 Swarmer 41 | . . . 11 4 . . . . . . . . 8 . 3 . . . . 5 5 . 1 4 . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 72 | . . 3 4 2 . . 3 9 2 2 5 . 7 6 5 4 . 5 1 . . . 1 3 . . . 4 . 3 3 Brawler 4 | . . . . . . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . Duelist 9 | . . . . . . . . . 1 . 1 . 2 . . . . 2 . . . . . . . . . . . 1 2 Sentry 35 | . . . 2 . . . 2 4 3 . . . 1 . 4 . 3 2 1 1 1 . 1 4 3 . . . . 1 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 5 . 1 Hunter 14 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . 2 2 . . . 2 . . 5 Programmer 21 | . . . . . . . . . 1 1 . . . . . . . . 2 . . . . . . . . . 3 10 4 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Behemoth 7 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . 3 Cetus Guard 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 5 | . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 10 | . . 1 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 12 | 3 1 3 8 12 . 1 5 8 3 3 4 4 9 3 5 3 5 11 2 5 5 . 3 6 3 . 1 4 5 4 9 Combat Bots Only 12 | . . 3 7 12 . . 4 7 3 3 4 4 9 3 5 3 3 3 2 5 5 . 3 6 3 . . 4 5 4 9 Max Kills in Single Turn 6 | 1 1 1 6 5 . 1 1 3 1 1 1 1 2 3 1 2 2 3 1 2 2 . 1 3 1 . 1 2 2 2 2 Gunslinging 2 | . . . . . . . . . . . . . . . . 1 1 . . 1 . . . 2 . . . 1 . . 1 Exploded 5 | . . . 5 5 . . . 2 . . 1 . 2 3 1 . . . . . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Damage Taken 22315 | . 50 208 475 246 . . 476 807 568 59 297 221 647 129 370 80 228 613 267 601 134 . 934 1103 370 210 . 906 616 2251 9449 Core 1478 | . 11 34 64 36 . . 83 108 43 14 26 . 52 . 28 11 71 29 13 36 51 . 37 32 16 . . 46 40 101 496 Absorbed by Shields 2034 | . . . . . . . . . . . . . . . 10 76 . . . . . . . . . . . . 227 865 856 Reduced by Siege Mode 2160 | . . . . . . . . . . . . . . . . . . 4 5 51 . . 46 186 52 . . 164 51 120 1481 Regen/Repaired (Parts) 1914 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188 208 330 1188 Core Remaining (%) 82 | 100 . 82 . . . 75 . 65 . . . . 80 . . . . 83 . . . . 86 . . 86 . 96 97 . 62 Volleys Fired 622 | 9 2 19 40 15 . 2 18 40 33 7 15 . 6 9 35 21 10 25 14 17 7 . 15 40 13 4 4 20 19 50 113 Largest 5 | 2 2 2 2 2 . 2 3 3 3 3 3 . 2 3 4 4 4 4 4 4 4 . 4 4 4 1 5 5 5 5 5 Hottest 271 | 40 40 100 100 79 . 79 99 142 45 45 66 . 36 55 85 100 90 155 170 161 161 . 229 138 138 105 243 171 171 171 271 Shots Fired 2128 | 18 4 35 71 29 . 4 54 116 93 21 45 11 45 13 129 84 40 75 38 66 19 . 49 121 40 4 8 96 79 219 502 Gun 1965 | 18 4 32 62 22 . 4 54 114 93 21 44 . 2 6 126 84 40 66 31 66 16 . 47 108 36 . 4 95 75 214 481 Cannon 122 | . . . . . . . . . . . . 11 38 . . . . 9 7 . . . 2 13 4 3 4 1 4 5 21 Launcher 34 | . . . 6 7 . . . 2 . . 1 . 5 7 3 . . . . . 3 . . . . . . . . . . Special 7 | . . 3 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 1893 | 18 4 32 34 11 . 2 36 80 93 21 44 11 40 6 126 84 40 66 27 51 12 . 32 108 36 . 4 95 75 214 491 Thermal 200 | . . 3 31 11 . 2 18 34 . . . . . . . . . 9 11 15 4 . 17 13 4 3 4 1 4 5 11 Explosive 34 | . . . 6 7 . . . 2 . . 1 . 5 7 3 . . . . . 3 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 53 | 17 20 6 9 15 . 1 20 12 16 8 14 9 12 8 16 16 18 16 22 18 19 . 6 28 21 . 2 23 20 26 53 Robot Miss Streak 4 | . . 3 3 2 . 1 2 2 2 1 1 1 1 1 3 2 2 1 2 3 2 . 4 2 3 . 1 2 1 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 . . 1 1 1 1 Secondary Targets 50 | . . . . . . . 1 3 1 2 3 . . . 1 6 1 1 . 2 . . 2 8 1 . . 5 1 3 9 Max Gunslinging Chain 2 | . . . . . . . 1 1 1 1 1 . . . 1 1 1 1 . 1 . . 1 2 1 . . 2 1 1 1 Autonomous 49 | . . . . . . . . . . . . 11 38 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1565 | 17 3 20 40 14 . 2 38 83 78 17 36 11 33 7 94 69 27 40 25 48 12 . 32 87 24 . 2 69 53 154 430 Core Hits 846 | 5 1 7 31 30 . 1 19 36 23 8 16 6 26 23 52 34 14 30 13 13 11 . 12 41 13 . 2 29 24 64 262 Critical Kills 26 | . . . . . . . . . 1 . . . . . . 1 1 . 3 . 1 . . 6 2 . . 1 . 4 6 Critical Parts Destroyed 52 | . . 1 . . . . . . . . 1 . . . 1 . . 2 2 1 . . 4 4 . . . 4 3 5 24 Critical Strikes 110 | . . 1 . 1 . . 2 2 2 . 1 2 5 . 2 2 1 2 6 1 1 . 5 12 2 . . 5 3 10 42 Burn 6 | . . . . 1 . . 2 2 . . . . . . . . . . . . . . 1 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Destroy 94 | . . 1 . . . . . . 1 . 1 . . . 1 2 1 2 5 1 1 . 4 12 2 . . 5 3 10 42 Blast 7 | . . . . . . . . . . . . 2 5 . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 35 | . . . . . . . 5 4 18 . . 1 . 3 4 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . 5 4 18 . . 1 . 3 4 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 1 . 5 . . 1 . 1 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48747 | 211 38 287 1415 1034 . 35 557 1731 2082 432 868 932 3273 1060 2562 1666 685 1712 723 1236 630 . 695 2422 782 . 66 2058 1664 4713 13178 Guns 38717 | 211 38 287 609 234 . 35 494 1443 1580 432 773 . 27 95 2209 1666 685 1131 653 1236 265 . 695 2422 768 . 26 2058 1553 4547 12545 Cannons 4261 | . . . . . . . . . . . . 866 2663 . . . . . 34 . . . . . . . 40 . 46 . 612 Explosions 4553 | . . . 806 800 . . . 288 . . 95 . 583 879 181 . . 520 36 . 365 . . . . . . . . . . Melee 889 | . . . . . . . 63 . 502 . . 66 . 86 172 . . . . . . . . . . . . . . . . Ramming 327 | . . . . . . . . . . . . . . . . . . 61 . . . . . . 14 . . . 65 166 21 Kinetic 40755 | 211 38 287 338 118 . 35 333 986 1580 432 773 866 2690 95 2209 1666 685 1131 562 850 186 . 382 2422 768 . 26 2058 1553 4547 12928 Thermal 2223 | . . . 271 116 . . 161 457 . . . . . . . . . . 125 386 79 . 313 . . . 40 . 46 . 229 Explosive 4033 | . . . 806 800 . . . 288 . . 95 . 583 879 181 . . . 36 . 365 . . . . . . . . . . Electromagnetic 520 | . . . . . . . . . . . . . . . . . . 520 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 889 | . . . . . . . 63 . 502 . . 66 . 86 172 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . . . 1 . . . . . . . . 3 5 . 1 . 29 . . 6 . . 4 9 13 Average Corruption 6 | . . . . . . . . . 1 . . . . . . . . 1 2 . 1 . 10 . . 6 . . 3 4 9 Corruption Purged 8 | . . . . . . . . . 1 . . . . . . . . . 6 . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . . . . . . . . . . . . . . . 5 . . . 4 . . . . . 4 11 43 Message Errors 18 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 6 9 Matter Fused 17 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . 1 3 9 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 3 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 14 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 779 | . . . 7 32 . . . 5 117 . . 101 394 26 32 . . 15 . . . . . . . . . . 28 22 . Projectiles 495 | . . . . . . . . . . . . 95 384 . . . . . . . . . . . . . . . 16 . . Explosions 95 | . . . 7 32 . . . 5 . . . . 10 26 . . . 15 . . . . . . . . . . . . . Melee 189 | . . . . . . . . . 117 . . 6 . . 32 . . . . . . . . . . . . . 12 22 . Knockbacks 13 | . . . . . . . . . . . . 3 6 . . . . 1 . . . . . . . . . . . . 3 Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . . . . . 3 Secondary 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 261 | . . . . . . . . 68 . . . . . . . . . 193 . . . . . . . . . . . . . Shots 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . Rammed 16 | . . . . . . . . . . . . . . . . . . 8 . . . . . . 1 . . . 1 5 1 Targets Rammed 19 | . . . . . . . . . . . . . . . . . . 8 . . . . . . 1 . . . 2 7 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Highest Temperature 478 | . . 20 222 133 . 28 329 343 18 8 49 . 5 28 36 111 108 118 179 186 220 . 358 397 129 53 60 39 204 300 478 Average Temperature 81 | . . 12 53 64 . 15 186 102 12 4 15 . 3 17 13 33 42 38 47 79 90 . 201 118 40 30 26 13 82 86 86 Received Heat Transfer 2521 | . 27 72 156 27 . . 252 360 99 27 153 . 162 66 96 . 18 84 18 57 9 . 105 223 18 . . 105 . 20 367 Effects 14 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 5 3 . . . . . 3 1 Energy Bleed 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . Interference 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 39 | . . . . . . . . . . . . . . . . 3 2 1 1 2 . . 2 3 1 . . 3 4 8 9 Total Turns 674 | . . . . . . . . . . . . . . . . 27 13 12 4 43 . . 39 78 8 . . 35 43 103 269 Longest Duration 79 | . . . . . . . . . . . . . . . . 19 9 12 4 32 . . 24 50 8 . . 19 13 21 79 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . 1 . . 2 . 4 . . . . 2 . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 9 | . . . . . . . 1 3 . . . . . . . . . . 3 1 . . . . . . . . . 1 . Heat Transferred 4342 | . . . 666 370 . . 555 1147 . . . . . . . . . . 161 518 111 . 518 . . . 37 . 37 . 222 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Peak Influence 1016 | 20 106 115 538 386 . 5 209 515 188 . . . . 440 506 854 551 1016 573 . . . . 384 210 . 33 263 422 582 612 Initial 487 | . 13 40 44 153 . . 1 1 18 . . . . 154 215 100 284 192 487 . . . . 44 187 . . 24 147 132 352 Average 235 | 7 68 53 314 313 . 1 105 166 71 . . . . 270 310 436 477 378 319 . . . . 129 117 . 7 164 230 304 357 Maximum Alert Level 3 | . . . 2 1 . . 1 2 . . . . . 2 2 3 2 3 2 . . . . 1 1 . . 1 2 2 2 Low Security (%) 46 | 100 100 100 20 20 . 100 64 72 100 . . . . 29 23 9 . 12 27 . . . . 84 94 . 100 60 35 22 9 Level 1 35 | . . . 47 79 . . 35 20 . . . . . 54 55 38 29 49 24 . . . . 15 5 . . 39 63 48 57 Level 2 16 | . . . 31 . . . . 7 . . . . . 16 20 27 70 24 48 . . . . . . . . . 1 28 32 Level 3 1 | . . . . . . . . . . . . . . . . 25 . 13 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 50 | . . . 3 . . . 1 4 3 . . . . 2 1 1 . 8 2 . . . . 1 2 . . 2 4 8 8 Investigation 8 | . . . 1 . . . . 2 1 . . . . . . 1 . 2 1 . . . . . . . . . . . . Extermination 9 | . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . 1 . . . 1 2 2 Reinforcement 27 | . . . 2 . . . 1 1 1 . . . . 2 1 . . 4 . . . . . 1 1 . . 2 3 2 6 Assault 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Distress Signals 27 | . 1 . 1 . . . 1 1 1 . . . . . 1 2 . . . . . . . 1 . . . . . 1 17 Communications Jammed 117 | . . . . . . . . . . . . . . 1 . . . . . . . . . 62 . . . . . 54 . Distress Signals 117 | . . . . . . . . . . . . . . 1 . . . . . . . . . 62 . . . . . 54 . Times Spotted 371 | . 6 5 23 19 . . 7 26 13 4 7 4 19 8 18 20 9 26 6 7 7 . 9 17 11 1 1 9 8 38 43 Peak Tracking Total 9 | . 4 3 9 6 . . 6 7 4 3 4 4 8 4 5 5 2 7 2 4 3 . 4 7 3 1 1 4 3 8 8 Tactical Retreats 5 | . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Traps Triggered 7 | . . . . . . . . . 1 . . . . . 1 . . . 2 . . . . . 1 . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Machines Disabled 48 | . . . 2 . . . 1 1 3 . . . . 1 4 . 3 12 6 . . . . 5 2 2 . . . 4 2 Max in Single Turn 6 | . . . 2 . . . 1 1 1 . . . . 1 2 . 1 6 5 . . . . 2 1 1 . . . 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Machines Accessed 99 | . 6 1 7 1 1 . 3 15 8 . 1 3 . . 12 1 . 4 7 . . 4 . 4 6 1 2 . 2 4 6 Terminals 72 | . 6 1 6 . . . 3 13 4 . 1 . . . 12 1 . 4 4 . . . . 2 3 . 2 . 1 4 5 Fabricators 9 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 3 . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 3 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Total Hacks 318 | . 26 2 20 1 1 . 13 32 21 . 1 24 . . 19 3 . 16 33 . . 13 . 15 17 1 10 . 14 10 26 Successful 207 | . 15 1 10 1 1 . 10 13 12 . 1 24 . . 10 1 . 9 24 . . 13 . 9 12 1 7 . 10 7 16 Failed 110 | . 11 1 9 . . . 3 19 9 . . . . . 9 2 . 7 9 . . . . 6 5 . 3 . 4 3 10 Catastrophic 14 | . 1 . 3 . . . . 2 1 . . . . . 1 . . 1 . . . . . . 1 . . . 2 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 143 | . 17 2 10 . 1 . 12 5 7 . . . . . 7 1 . 14 18 . . . . 7 14 . 3 . 10 5 10 Terminals 226 | . 26 2 19 . . . 13 28 11 . 1 . . . 19 3 . 16 22 . . . . 10 11 . 10 . 6 10 19 Fabricators 29 | . . . . . . . . . 7 . . . . . . . . . 7 . . . . 1 6 . . . 8 . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Recycling Units 5 | . . . 1 . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . 1 2 . . . . . . . . . 4 . . . . 4 . . . . . . . Terminal Hacks 128 | . 11 1 6 1 1 . 7 10 4 . 1 24 . . 8 1 . 4 8 . . 13 . 3 5 1 5 . 2 4 8 Record 13 | . . . . . . . . . . . 1 6 . . . . . . . . . 5 . . . 1 . . . . . Part Schematic 16 | . . . . . . . 1 . . . . 10 . . . . . . 1 . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 5 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 2 1 1 . . . . 2 . . . 3 . . . . . . . . . 4 . . . . . . . . . Open Door 17 | . . . . 1 . . . 4 . . . . . . 7 1 . . . . . . . . 1 . . . . 2 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Unreport Threat 15 | . . . 1 . . . 2 2 . . . . . . 1 . . 2 3 . . . . . 1 . 1 . . . 2 Locate Traps 17 | . 2 . 2 . . . . 1 3 . . . . . . . . 1 2 . . . . 1 2 . 1 . . 1 1 Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 5 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 9 | . . . . . . . . . 3 . . . . . . . . . 3 . . . . . . . . . 3 . . Network Status 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 4 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . Build 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 64 | . 4 . 4 . . . 3 2 5 . . . . . 2 . . 5 13 . . . . 5 7 . 2 . 5 3 4 Terminals 45 | . 4 . 3 . . . 3 1 2 . . . . . 2 . . 5 6 . . . . 4 4 . 2 . 2 3 4 Track 7 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . 1 Botnet 25 | . 2 . 1 . . . 2 1 2 . . . . . 2 . . 2 3 . . . . 2 2 . 1 . 1 2 2 Disrupt 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Operators 9 | . 1 . 1 . . . 1 . . . . . . . . . . 1 1 . . . . . 1 . 1 . . 1 1 Sabotage 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Fabricators 11 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . 1 3 . . . 3 . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Fabnet 8 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 3 . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Decoy 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Redirect 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 6 1 6 . . . 3 11 7 . . . . . 8 2 . 4 5 . . . . 1 3 . 2 . 1 3 4 Full Trace Events 6 | . . . 1 . . . . 2 1 . . . . . . 1 . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 1 . . . . 10 . . . . . . 1 . . 4 . . . . . . . . . Parts Built 5 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . 1 . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 182 | . . . . . . . . . 36 . . . . . . . . . 53 . . . . . . . . . 93 . . Total Part Build Rating 25 | . . . . . . . . . 6 . . . . . . . . . 12 . . . . . . . . . 7 . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Time 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 . 1 8 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 12 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 8 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 14 | . . . . . . . . . . . . . 3 3 3 3 3 3 1 1 1 1 6 6 6 6 14 14 4 3 3 Autooverrided 12 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 8 Robots Rewired 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Total Allies 106 | . . . . 2 . . . 10 . . . . 2 . 10 5 . 1 . . 1 . . . . . . 1 . 1 73 Largest Group 32 | . . . . 2 . . . 10 . . . . 2 2 7 8 7 6 . . 1 . . . . . . 1 . 1 32 Highest-Rated Group 1138 | . . . . 50 . . . 173 . . . . 61 61 355 693 659 500 . . 29 . . . . . . 56 . 178 1138 Highest-Rated Ally 234 | . . . . 31 . . . 29 . . . . 32 32 159 159 159 96 . . 29 . . . . . . 56 . 178 234 Total Orders 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 606 | . . . . 6 . . . 73 . . . . 6 17 29 61 17 75 . . 4 . . . . . . 3 . 2 313 Total Damage 17746 | . . . . 63 . . . 1050 . . . . 97 383 539 2176 625 2956 . . 77 . . . . . . 66 . 226 9488 Kills 92 | . . . . . . . . 9 . . . . . 4 5 12 1 15 . . . . . . . . . . . 1 45 Allies Corrupted 8 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . 3 Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Robot Analysis Total 139 | . 5 . 1 . . . 2 . . . . 131 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 3 . . . . . 2 1 . 1 . . . . . . 2 1 . . . . . . . . . . Drone Launches 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Turns Passed 15608 | 92 233 243 597 422 322 66 469 836 1056 505 284 183 539 314 1043 442 117 464 727 735 503 194 288 613 652 482 178 240 499 913 1357 Spaces Moved 8813 | 54 240 182 414 366 307 55 295 486 631 330 162 100 284 181 615 203 50 231 393 412 294 119 132 273 348 267 98 86 253 422 530 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4384 | . . . . . . . . . . . . . . 42 231 203 50 231 393 412 294 119 132 273 348 267 98 86 253 422 530 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4422 | 47 240 182 414 366 307 55 295 486 631 330 162 100 284 139 384 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 110 110 110 115 145 145 145 115 115 115 155 155 155 155 160 160 160 160 160 166 166 166 155 155 155 152 Average Speed 140 | 78 88 95 100 95 104 110 122 130 137 145 145 145 159 134 141 156 155 155 155 160 160 160 160 165 166 166 166 162 155 155 155 Slowest Speed 190 | 90 95 110 125 95 110 110 170 170 145 145 145 175 190 160 160 160 155 155 160 160 160 160 160 166 166 166 166 166 155 155 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 47 | 3 46 52 60 80 70 20 28 76 28 59 48 82 47 9 79 82 84 38 18 80 60 61 36 14 29 97 5 80 7 14 32 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 29 | . . 2 1 . . . . . . . . 23 . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 . . . . 1 1 . . . 1 1 . . . . . . . 1 . . . . Unknown Exits Taken 24 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 . . 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 20 | . . . . 2 . . . . . 9 2 . 4 . . . . . . 2 . . 1 . . . . . . . . Spaces Dug 51 | . . . 2 . . . 4 2 7 . . . . 2 1 . . 6 3 . . . . 11 1 . 3 1 3 1 4 Terrain Destroyed 742 | . . . 43 62 . . 4 35 7 . 5 . 44 35 37 . . 302 21 2 30 . 12 21 4 . 3 3 3 19 50 Melee 16 | . . . . . . . 4 2 7 . . . . 2 1 . . . . . . . . . . . . . . . . Projectile 148 | . . . 3 . . . . 7 . . . . 10 . . . . 11 6 2 3 . 12 21 4 . 3 1 3 17 45 AOE 569 | . . . 40 62 . . . 26 . . 5 . 34 33 36 . . 291 15 . 27 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Total 10795 | 82 258 206 519 412 310 57 356 605 737 345 185 134 363 233 720 288 73 288 485 449 314 123 180 374 406 301 110 144 315 572 851 Wait 302 | . 1 . 4 2 . . . 7 1 . . 13 24 15 11 26 2 10 52 4 3 . 7 11 6 . . 7 21 41 34 Move 8781 | 53 239 181 413 365 306 54 294 485 630 329 161 99 283 180 614 202 49 230 392 411 293 118 131 272 347 266 97 85 252 421 529 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 181 | 9 11 . 10 5 2 1 5 15 12 2 . 1 7 3 9 11 3 1 8 . . 2 2 13 9 5 . 5 3 6 21 Fast Attach 83 | 6 . . 5 2 . . 6 4 3 . 1 . 1 2 2 1 . 1 . 1 1 1 4 4 1 6 1 2 . 2 26 Attach 126 | 1 . . 4 . . . 6 5 3 1 . 4 7 4 6 5 2 1 6 1 1 1 6 6 3 2 4 3 3 6 35 Detach 51 | . . . 2 . . . 5 1 1 . . 2 1 2 2 2 . . . . . 1 1 3 1 . 2 2 . 1 22 Swap 400 | 2 1 6 27 14 1 . 8 21 24 4 8 10 12 12 21 12 4 11 11 15 9 . 14 14 13 9 1 14 15 33 54 Drop 162 | 2 4 . 14 9 1 . 9 19 12 2 . 3 8 3 4 8 3 1 2 . . . . 11 12 9 1 6 . 5 14 Fire 622 | 9 2 19 40 15 . 2 18 40 33 7 15 . 6 9 35 21 10 25 14 17 7 . 15 40 13 4 4 20 19 50 113 Melee 35 | . . . . . . . 5 4 18 . . 1 . 3 4 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . . . . . . . . . . . . . . . . . . 8 . . . . . . 1 . . . 2 7 1 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 26 | . . . . . . . . . . . . . 14 . 12 . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: Fac x4 / [*Low x2]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / *Arm) -4/Armory -4/Lab -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 13) 93 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Mines 342 | -10/Mines | Learned location of Zion (-6) 473 | -10/Mines | Excavation squad dispatched 473 | -10/Mines | A large section of the Mines collapsed 560 | -10/Mines | Discovered new exit (range 10) 565 | -10/Mines | Learned location of Storage (-8) 569 | -10/Mines | Entered Materials 569 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 852 | -9/Materials | Discovered new exit (range 3) 954 | -9/Materials | Destroyed 7 combat bots 975 | -9/Materials | Discovered new exit (range 13) 1071 | -9/Materials | Build established: Scavenger-Mutant 1132 | -9/Materials | Discovered new exit (range 12) 1134 | -9/Materials | Central database locked down 1166 | -9/Materials | Entered Mines 1178 | -9/Mines | Met a Derelict bent on vengeance 1238 | -9/Mines | Assembled infested the area 1243 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1279 | -9/Mines | Destroyed 12 combat bots 1365 | -9/Mines | Found the Drone Emporium 1370 | -9/Mines | Found Prototype Device 1370 | -9/Mines | Identified Thief Drone Bay 1419 | -9/Mines | Discovered new exit (range 3) 1481 | -9/Mines | Discovered new exit (range 10) 1542 | -9/Mines | Learned 2 Materials zone layouts 1557 | -9/Mines | Learned 2 Materials zone layouts 1584 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1584 | -9/Mines | Discovered new exit (range 5) 1588 | -9/Mines | Entered Exiles 1601 | -9/Exiles | Discovered new exit (range 16) 1612 | -9/Exiles | Met 8R-AWN 1626 | -9/Exiles | Met EX-HEX 1665 | -9/Exiles | Met EX-DEC 1758 | -9/Exiles | Met EX-BIN 1776 | -9/Exiles | Aligned with FarCom system 1777 | -9/Exiles | Given EX-Vault access code 1802 | -9/Exiles | Opened EX-Vault 1808 | -9/Exiles | Found AWS/Autocannon 1831 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1901 | -9/Exiles | Discovered new exit (range 10) 1910 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1910 | -9/Exiles | Entered Mines 1952 | -8/Mines | Discovered new exit (range 16) 1976 | -8/Mines | Entered Materials 1976 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1977 | -8/Materials | Identified exit to Factory 2204 | -8/Materials | Discovered new exit (range 4) 2299 | -8/Materials | Discovered exit to Factory (range 3) 2445 | -8/Materials | Entered Storage 2446 | -8/Storage | Identified exit to Recycling 2564 | -8/Storage | Garrison activated, responded to threat 2613 | -8/Storage | Lost 3 parts (2n1w) 2625 | -8/Storage | Destroyed 7 combat bots 2691 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3183 | -8/Storage | Build established: Skirmisher 3237 | -8/Storage | Discovered exit to Factory (range 14) 3281 | -8/Storage | Entered Factory 3281 | -7/Factory | Evolved 2 slots: Utility x2 3730 | -7/Factory | Build established: Assassin 3744 | -7/Factory | Discovered new exit (range 20) 4109 | -7/Factory | Fabricated Lrn. Tractor Beam (x2) 4225 | -7/Factory | Discovered new exit (range 15) 4276 | -7/Factory | Identified exit to Factory 4337 | -7/Factory | Entered Lower Caves 4338 | -7/Lower Caves | Build established: Gunner 4421 | -7/Lower Caves | Learned Factory stockpile data 4550 | -7/Lower Caves | Learned 4 Factory zone layouts 4773 | -7/Lower Caves | Discovered new exit (range 8) 4842 | -7/Lower Caves | Entered another Lower Caves area 5058 | -7/Lower Caves | Encountered a Warlord checkpoint 5105 | -7/Lower Caves | Learned location of 1 exit from Factory 5115 | -7/Lower Caves | Discovered new exit (range 9) 5126 | -7/Lower Caves | Entered Data Miner 5126 | -7/Data Miner | Discovered new exit (range 6) 5148 | -7/Data Miner | Met Data Miner 5185 | -7/Data Miner | Learned location of Section 7 (-3) 5185 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5208 | -7/Data Miner | Received God Mode back door access code from Data Miner 5239 | -7/Data Miner | Interfaced with the Data Conduit 5309 | -7/Data Miner | Entered Proximity Caves 5439 | -6/Proximity Caves | Spotted B-75 Beast 5508 | -6/Proximity Caves | Destroyed B-75 Beast 5670 | -6/Proximity Caves | Destroyed 9 combat bots 5738 | -6/Proximity Caves | Discovered exit to Factory (range 11) 5848 | -6/Proximity Caves | Entered Factory 5848 | -6/Factory | Accompanied by 2 allies 5848 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5849 | -6/Factory | Identified exit to Extension 5850 | -6/Factory | Identified exit to Lower Caves 5853 | -6/Factory | Loaded intel: 279 machine locations 5988 | -6/Factory | Spotted B-75 Beast 6162 | -6/Factory | Entered Extension 6162 | -6/Extension | Accompanied by 1 ally 6163 | -6/Extension | Loaded intel: 41 machine locations 6361 | -6/Extension | Spotted B-75 Beast 6407 | -6/Extension | Rescued a captive Derelict 6525 | -6/Extension | Lost 3 parts (2n1w) 6570 | -6/Extension | Rescued a captive Derelict 6585 | -6/Extension | Rescued a captive Derelict 6585 | -6/Extension | Rescued a captive Derelict 6595 | -6/Extension | Rescued a captive Derelict 6783 | -6/Extension | Destroyed B-75 Beast 6787 | -6/Extension | Spotted B-75 Beast 6793 | -6/Extension | Destroyed B-75 Beast 6885 | -6/Extension | Rescued a captive Derelict 6892 | -6/Extension | Rescued a captive Derelict 6921 | -6/Extension | Rescued A7 6940 | -6/Extension | Rescued a captive Derelict 7154 | -6/Extension | Discovered new exit (range 21) 7156 | -6/Extension | Discovered new exit (range 21) 7205 | -6/Extension | Entered Cetus 7205 | -6/Cetus | Accompanied by 5 allies (A7) 7206 | -6/Cetus | Loaded intel: 24 machine locations 7210 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7223 | -6/Cetus | Spotted Cetus Guard 7224 | -6/Cetus | Spotted Cetus Guard 7228 | -6/Cetus | Spotted Cetus Guard 7231 | -6/Cetus | Allies destroyed Cetus Guard 7233 | -6/Cetus | Spotted Cetus Guard 7243 | -6/Cetus | Destroyed Cetus Guard 7246 | -6/Cetus | Destroyed Cetus Guard 7246 | -6/Cetus | Destroyed Cetus Guard 7258 | -6/Cetus | Build established: Scavenger-Gunner 7351 | -6/Cetus | Started Cetus Manufacturing Module 7367 | -6/Cetus | Discovered new exit (range 22) 7376 | -6/Cetus | Manufactured an Enhanced Grunt 7396 | -6/Cetus | Spotted Cetus Guard 7398 | -6/Cetus | Spotted Cetus Guard 7400 | -6/Cetus | Spotted Cetus Guard 7401 | -6/Cetus | Manufactured an Enhanced Grunt 7403 | -6/Cetus | Spotted Cetus Guard 7407 | -6/Cetus | Destroyed Cetus Guard 7416 | -6/Cetus | Allies destroyed Cetus Guard 7416 | -6/Cetus | Destroyed Cetus Guard 7422 | -6/Cetus | Allies destroyed Cetus Guard 7426 | -6/Cetus | Manufactured an Enhanced Grunt 7451 | -6/Cetus | Manufactured an Enhanced Grunt 7468 | -6/Cetus | Escorted A7 to Cetus Mainframe 7476 | -6/Cetus | Manufactured an Enhanced Grunt 7536 | -6/Cetus | Discovered new exit (range 21) 7555 | -6/Cetus | Met Revision 17 7647 | -6/Cetus | Entered Archives 7647 | -6/Archives | Accompanied by 7 allies (A7) 7648 | -6/Archives | Loaded intel: 8 machine locations 7652 | -6/Archives | Received a hacking code to weaken MAIN.C 7705 | -6/Archives | Discovered new exit (range 22) 7725 | -6/Archives | Discovered new exit (range 22) 7764 | -6/Archives | Entered Hub_04(d) 7764 | -6/Hub_04(d) | Accompanied by 6 allies 7765 | -6/Hub_04(d) | Loaded intel: 84 machine locations 8053 | -6/Hub_04(d) | Identified exit to Factory 8114 | -6/Hub_04(d) | First assault squad dispatched 8203 | -6/Hub_04(d) | Network Hub disabled 8207 | -6/Hub_04(d) | Spotted Lightning 8208 | -6/Hub_04(d) | Spotted Lightning 8208 | -6/Hub_04(d) | Spotted Lightning 8215 | -6/Hub_04(d) | Network Hub disabled 8228 | -6/Hub_04(d) | Entered Factory 8228 | -5/Factory | Evolved 2 slots: Utility x2 8229 | -5/Factory | Loaded intel: 254 machine locations 8578 | -5/Factory | Identified exit to Upper Caves 8796 | -5/Factory | Spotted B-75 Beast 8853 | -5/Factory | Fabricated Imp. Weapon Cycler? 8955 | -5/Factory | Entered Upper Caves 8956 | -5/Upper Caves | Encountered a Warlord checkpoint 9112 | -5/Upper Caves | Spotted B-75 Beast 9128 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9135 | -5/Upper Caves | Learned Factory emergency access door positions 9488 | -5/Upper Caves | Destroyed B-75 Beast 9523 | -5/Upper Caves | Learned Factory emergency access door positions 9675 | -5/Upper Caves | Discovered new exit (range 10) 9690 | -5/Upper Caves | Entered another Upper Caves area 9712 | -5/Upper Caves | Encountered a Warlord checkpoint 9783 | -5/Upper Caves | Learned location of 1 exit from Factory 9852 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10180 | -5/Upper Caves | Discovered new exit (range 9) 10193 | -5/Upper Caves | Entered Zhirov 10194 | -5/Zhirov | Discovered new exit (range 4) 10223 | -5/Zhirov | Met Zhirov 10258 | -5/Zhirov | Found Alien Artifact 10258 | -5/Zhirov | Identified Integrated Reactor 10258 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10296 | -5/Zhirov | Found Alien Artifact 10344 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10387 | -5/Zhirov | Entered Proximity Caves 10389 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10567 | -4/Proximity Caves | Lost 3 parts (1n2u) 10619 | -4/Proximity Caves | Discovered new exit (range 21) 10652 | -4/Proximity Caves | System corruption reached 10% 10675 | -4/Proximity Caves | Entered Factory 10675 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10676 | -4/Factory | Identified exit to Upper Caves 10678 | -4/Factory | Loaded intel: 260 machine locations 11005 | -4/Factory | Build established: Scavenger-Mutant 11124 | -4/Factory | Discovered new exit (range 14) 11288 | -4/Factory | Entered Armory 11289 | -4/Armory | Loaded intel: 95 machine locations 11333 | -4/Armory | Build established: Scavenger-Gunner 11766 | -4/Armory | Identified Transdimensional Reconstructor 11766 | -4/Armory | Warped through subspace to slip node 11766 | -4/Armory | Discovered new exit (range 1) 11940 | -4/Armory | Entered Lab 11942 | -4/Lab | Discovered new exit (range 9) 11965 | -4/Lab | Hidden lab's door opened automatically 11965 | -4/Lab | Sensor layout match revealed 11966 | -4/Lab | Gained access to the hidden lab's interior 11997 | -4/Lab | Found Alien Artifact 12014 | -4/Lab | Found Alien Artifact 12014 | -4/Lab | Identified Integrated Dissipator 12014 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 12028 | -4/Lab | Found Alien Artifact 12028 | -4/Lab | Identified Core Expander 12028 | -4/Lab | Installed Core Expander, added new Utility slot 12060 | -4/Lab | Found Prototype Hackware 12065 | -4/Lab | Found Prototype Protection 12201 | -4/Lab | Detected by scanners 12236 | -4/Lab | Confronted by A5 12250 | -4/Lab | Found Prototype Special Weapon 12250 | -4/Lab | Identified Gui. Remote Datajack 12251 | -4/Lab | Destroyed A5 with code downloaded from Data Conduit 12326 | -4/Lab | Decrypted terminal 12365 | -4/Lab | Decrypted terminal 12422 | -4/Lab | Entered Research 12422 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12423 | -3/Research | Loaded intel: 122 machine locations 12426 | -3/Research | Identified Hvy. Regenerative Plating 12496 | -3/Research | Identified exit to DSF 12600 | -3/Research | Entered DSF 12601 | -3/DSF | Loaded intel: 3 machine locations 12639 | -3/DSF | Additional patrols routed to DSF 12801 | -3/DSF | Discovered new exit (range 18) 12829 | -3/DSF | Sterilization system engaged 12840 | -3/DSF | Entered Research 12840 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12841 | -2/Research | Loaded intel: 133 machine locations 12926 | -2/Research | Identified Deep Network Scanner 12928 | -2/Research | Identified exit to Testing 12928 | -2/Research | Discovered new exit (range 11) 12961 | -2/Research | Found Mni. Smartbomb Launcher 13162 | -2/Research | Found Antimissile System 13177 | -2/Research | Fabricated Exp. Optical Array? 13316 | -2/Research | Build established: Hacker-Gunner 13339 | -2/Research | Entered Access 13339 | -1/Access | Evolved 2 slots: Utility x2 13340 | -1/Access | Loaded intel: 105 machine locations 13939 | -1/Access | Intercept squad dispatched 13965 | -1/Access | Spotted Tracker 13966 | -1/Access | Spotted Tracker 13986 | -1/Access | Destroyed Tracker 13988 | -1/Access | Destroyed Tracker 13999 | -1/Access | Found Exp. Targeting Computer 14005 | -1/Access | Spotted Combat Programmer 14017 | -1/Access | Spotted Combat Programmer 14022 | -1/Access | Destroyed Combat Programmer 14028 | -1/Access | Destroyed Combat Programmer 14089 | -1/Access | First assault squad dispatched 14238 | -1/Access | Spotted B-99 Colossus 14238 | -1/Access | Spotted B-99 Colossus 14249 | -1/Access | Discovered new exit (range 3) 14252 | -1/Access | Entered Command 14253 | -1/Command | Loaded intel: 62 machine locations 14279 | -1/Command | Lost 3 parts (1p2w) 14515 | -1/Command | Repaired Railgun 14541 | -1/Command | Repaired Adv. Heavy Siege Treads? 14545 | -1/Command | Identified Core Reset Matrix 14545 | -1/Command | Used Core Reset Matrix 14554 | -1/Command | Disengaged cave seal 14554 | -1/Command | Assembled emerged from the dark tunnel 14696 | -1/Command | Disengaged cave seal 14696 | -1/Command | Assembled emerged from the dark tunnel 14838 | -1/Command | Spotted Executioner 14838 | -1/Command | Spotted Executioner 14838 | -1/Command | Spotted Striker 14838 | -1/Command | Spotted Alpha 7 14838 | -1/Command | Spotted Executioner 14838 | -1/Command | Spotted Executioner 14838 | -1/Command | Spotted Striker 14839 | -1/Command | Spotted Alpha 7 14845 | -1/Command | Destroyed Executioner 14850 | -1/Command | Destroyed Striker 14853 | -1/Command | Destroyed Executioner 14856 | -1/Command | Spotted B-99 Colossus 14856 | -1/Command | Destroyed Executioner 14863 | -1/Command | Destroyed Striker 14873 | -1/Command | Destroyed Executioner 14892 | -1/Command | Destroyed B-99 Colossus 14909 | -1/Command | Destroyed Alpha 7 14919 | -1/Command | Destroyed Alpha 7 14922 | -1/Command | Found Prototype Processor 14922 | -1/Command | Identified Exp. Target Analyzer 14928 | -1/Command | Found Antimissile System 14940 | -1/Command | Destroyed 9 combat bots 14944 | -1/Command | Lost 10 parts (1p3n2u4w) 14946 | -1/Command | Spotted B-99 Colossus 14951 | -1/Command | Found Prototype Ballistic Gun 14951 | -1/Command | Identified Multirail 14975 | -1/Command | Destroyed B-99 Colossus 14994 | -1/Command | Found Exp. Targeting Computer 15000 | -1/Command | Found Prototype Processor 15000 | -1/Command | Identified Exp. Core Analyzer 15007 | -1/Command | Found Prototype Device 15007 | -1/Command | Identified Adv. Kinecellerator 15013 | -1/Command | Found Exp. Core Analyzer 15018 | -1/Command | Discovered new exit (range 8) 15031 | -1/Command | Found Multirail 15035 | -1/Command | Found Multirail 15146 | -1/Command | Spotted M Guard 15146 | -1/Command | Spotted M Guard 15146 | -1/Command | Spotted Combat Programmer 15156 | -1/Command | Spotted Combat Programmer 15173 | -1/Command | Destroyed Combat Programmer 15176 | -1/Command | Destroyed Combat Programmer 15203 | -1/Command | Destroyed M Guard 15225 | -1/Command | Destroyed M Guard 15225 | -1/Command | All MAIN.C guards destroyed 15235 | -1/Command | Lost 3 parts (1p1n1u) 15249 | -1/Command | Build established: Scavenger-Gunner 15341 | -1/Command | Met MAIN.C 15347 | -1/Command | 0b10 Conduit disabled 15351 | -1/Command | System corruption reached 10% 15371 | -1/Command | Destroyed MAIN.C Shell 15374 | -1/Command | MAIN.C activated Command garrisons 15405 | -1/Command | Destroyed MAIN.C 15423 | -1/Command | Discovered new exit (range 38) 15423 | -1/Command | Discovered new exit (range 84) 15423 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 15427 | -1/Command | Found Centrium Heavy Armor Plating 15430 | -1/Command | Lost 12 parts (1n4u7w) 15522 | -1/Command | Spotted B-99 Colossus 15540 | -1/Command | Destroyed B-99 Colossus 15609 | *** | Heading to fleet! Last Messages --------------- 15566_ Slug penetrates Wall. 15570_ Slug penetrates Terminal. 15570_ Terminal disabled. 15570_ Slug penetrates P-80 Master. 15570_ Slug penetrates Wall. 15570_ Slug penetrates P-80 Master. 15570_ P-80 Master suffers critical hit (Destroy). 15570_ Destroyed Imp. Antigrav System. 15570_ Slug penetrates P-80 Master. 15570_ Slug penetrates Wall. 15571_ Wall collapses. 15573_ Slug penetrates P-80 Master. 15573_ P-80 Master destroyed. 15576_ System corrupted: Matter fused (-10). 15577_ Acquired 72 matter. 15577_ Acquired 79 matter. 15577_ Acquired 95 matter. 15577_ Acquired 52 matter. 15584_ Ended siege mode. 15591_