Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.25 @ 19:31:11 Player: Ilppis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (3137) 3137 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 6557 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 0/700 Matter 61/300 Energy 80/100 System Corruption 21% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Heavy Servo Lattice > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (0) System Restoration Module Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Terrain Scan Processor Advanced ECM Suite Improved Weapon Shielding > --- WEAPON ----------- Precision Shock Rifle Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Nuclear Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Medium Matter Pod Trap Scanner Terrain Scanner Advanced Targeting Computer Hacking Suite Ion Cannon Minigun Light Cannon Remote Datajack Impact Mace Spear [Rating: 43] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Weapon Shielding Weapon Minigun Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 115 | 6 11 34 25 25 13 1 Power 10 | 1 2 4 1 . 2 . Engine 5 | 1 2 2 . . . . Core 5 | . . 2 1 . 2 . Reactor . | . . . . . . . Propulsion 23 | 2 1 10 6 2 2 . Treads 2 | . . 2 . . . . Leg 21 | 2 1 8 6 2 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 38 | 1 3 9 6 17 1 1 Device 14 | . 1 1 . 10 1 1 Storage 8 | 1 2 3 . 2 . . Processor 5 | . . 2 2 1 . . Hackware 1 | . . . 1 . . . Protection 10 | . . 3 3 4 . . Artifact . | . . . . . . . Weapon 44 | 2 5 11 12 6 8 . Energy Gun 10 | . . 6 2 1 1 . Energy Cannon 6 | . . 1 4 1 . . Ballistic Gun 8 | 2 2 1 2 . 1 . Ballistic Cannon 4 | . . 1 1 1 1 . Launcher 8 | . . 2 2 2 2 . Special Weapon 2 | . 1 . . . 1 . Impact Weapon 3 | . 2 . . . 1 . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon 2 | . . . . 1 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 16 | . 1 1 1 3 10 . Power 1 | . . . . . 1 . Propulsion 6 | . 1 . 1 1 3 . Utility 4 | . . 1 . 2 1 . Weapon 5 | . . . . . 5 . Highest Loss Streak 10 | . 1 1 1 1 10 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 97 98 99 32 . Engine 3 | . 13 4 . . . . Core 5 | . . 6 9 7 3 . Leg 30 | . 27 31 34 29 9 . Device 10 | . 13 10 9 11 6 . Storage 9 | . 14 11 9 7 1 . Processor 5 | . . 6 9 6 2 . Protection 5 | . . 4 6 10 . . Energy Gun 5 | . . 11 3 4 1 . Energy Cannon 3 | . . 2 8 3 1 . Ballistic Gun 6 | . 20 2 5 2 . . Ballistic Cannon 2 | . . 3 . 3 1 . Launcher 1 | . . . . 6 2 . Impact Weapon 1 | . 7 1 . . . . Peak Build Rating 43 | 6 7 23 32 43 42 1 Average Rating 22 | 5 6 17 30 38 13 . On Entrance 14 | . 6 7 23 32 36 . Naked Turns 111 | . . . . . 62 49 Heaviest Build 44 | 13 15 37 39 44 43 . Greatest Support 60 | 20 20 45 60 57 52 3 Greatest Overweight (x) 2 | 1 . 1 . 1 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 Average Capacity 12 | 7 8 13 15 15 7 5 Most Carried 15 | 5 7 15 15 15 15 3 Average Carried 11 | . 4 11 14 14 5 2 Final Capacity 15 | 8 8 15 15 15 5 5 Final Carried 15 | . 7 15 15 15 2 2 Class Distribution -------------------- 63% | Mutant 12% | Skirmisher 8% | Scavenger-Mutant 8% | Tank 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2055 | 166 316 574 567 402 . 30 Remotely . | . . . . . . . Salvage Created 3178 | . 445 749 1182 772 . 30 Parts 199 | . 31 54 66 45 . 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 76 | . 15 19 25 17 . . Melee 4 | . 4 . . . . . Guns 41 | . 10 14 12 5 . . Cannons 22 | . . 4 10 8 . . AOE 8 | . . 1 3 4 . . Classes Destroyed 12 | . 3 2 6 1 . . Worker 3 | . . . 1 1 . 1 Builder 2 | . . . 1 1 . . Recycler 2 | . . 1 1 . . . Mechanic 1 | . . . 1 . . . Operator 2 | . . . 1 1 . . Watcher 12 | . 2 5 3 2 . . Swarmer 19 | . 6 7 6 . . . Grunt 29 | . 9 4 8 8 . . Brawler 2 | . . . 2 . . . Sentry 17 | . . 8 8 1 . . Hunter 6 | . . . 1 5 . . Programmer 3 | . . . . 3 . . Best Kill Streak 5 | . 3 5 4 5 . 1 Combat Bots Only 5 | . 3 3 3 5 . . Max Kills in Single Turn 2 | . 1 1 2 2 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 1 2 . . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 421 | . 94 76 109 101 13 28 Missed 150 | . 34 26 43 39 1 7 Damage Taken 3227 | . 510 510 736 733 449 289 Core 1003 | . 112 71 110 110 311 289 Absorbed by Shields . | . . . . . . . Redirected to Shielding 185 | . . . 96 89 . . Ignored by Resistances 938 | . 162 152 211 216 119 78 Regen/Repaired (Parts) 219 | . 41 37 141 . . . Core Remaining (%) 79 | 100 55 82 80 . . . Volleys Fired 238 | . 31 55 95 49 8 . Largest 3 | . 2 2 2 3 2 . Hottest 145 | . 40 133 133 145 115 . Shots Fired 441 | . 52 93 172 114 10 . Gun 263 | . 52 71 89 49 2 . Cannon 149 | . . 16 78 49 6 . Launcher 28 | . . 6 5 16 1 . Special 1 | . . . . . 1 . Kinetic 198 | . 52 38 65 40 3 . Thermal 156 | . . 45 91 16 4 . Explosive 28 | . . 6 5 16 1 . Electromagnetic 58 | . . 4 11 42 1 . Robot Hit Streak 34 | . 9 18 17 24 34 . Robot Miss Streak 4 | . 3 4 3 3 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 350 | . 59 65 118 93 15 . Core Hits 201 | . 19 51 77 47 4 3 Critical Kills 2 | . 2 . . . . . Critical Parts Destroyed 4 | . 2 1 1 . . . Critical Strikes 14 | . 4 4 2 2 2 . Burn 2 | . . 2 . . . . Destroy 2 | . 1 . 1 . . . Blast 4 | . . 1 1 1 1 . Corrupt 1 | . . . . 1 . . Smash 5 | . 3 1 . . 1 . Melee Attacks 29 | . 23 1 . . 5 . Impact 28 | . 23 1 . . 4 . Slashing . | . . . . . . . Piercing 1 | . . . . . 1 . Sneak Attacks 2 | . 1 1 . . . . Combat Hostiles 1 | . 1 . . . . . Follow-up Attacks 1 | . . . . . 1 . Damage Inflicted 8001 | . 969 1114 2876 2509 511 22 Guns 3094 | . 433 712 1055 873 21 . Cannons 2307 | . . 178 1152 847 130 . Explosions 1709 | . . 158 626 789 136 . Melee 826 | . 536 66 . . 224 . Ramming 65 | . . . 43 . . 22 Kinetic 2091 | . 433 337 648 616 57 . Thermal 2484 | . . 485 1475 431 93 . Explosive 1468 | . . 158 465 709 136 . Electromagnetic 1067 | . . 68 245 753 1 . Impact 812 | . 536 66 . . 210 . Slashing . | . . . . . . . Piercing 14 | . . . . . 14 . Highest Corruption 21 | . 2 . . 1 17 21 Average Corruption 3 | . 1 . . 1 11 17 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . 11 . . 3 7 1 Message Errors 5 | . 5 . . . . . Matter Fused 3 | . 1 . . 2 . . Heat Flow Errors 2 | . 1 . . . 1 . Energy Discharges 3 | . 1 . . 1 1 . Data Loss (minor) 2 | . 1 . . . 1 . Data Loss (major) 5 | . 2 . . . 3 . Misdirections 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 162 | . 87 66 1 8 . . Projectiles 5 | . . . 1 4 . . Explosions 4 | . . . . 4 . . Melee 153 | . 87 66 . . . . Knockbacks 11 | . 5 . 1 5 . . Impact 6 | . 5 . 1 . . . Kinetic 5 | . . . . 5 . . Secondary . | . . . . . . . Self-Inflicted Damage 169 | . . 32 8 119 . 10 Shots 9 | . . 2 1 6 . . Rammed 10 | . . . . . . 10 Targets Rammed 13 | . . . 3 . . 10 Kicked 3 | . . . 3 . . . Crushed . | . . . . . . . Highest Temperature 323 | . 199 298 323 204 152 . Average Temperature 68 | . 53 65 76 63 34 . Received Heat Transfer 891 | . 294 126 315 102 . 54 Effects 4 | . . 1 3 . . . Energy Bleed 1 | . . 1 . . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . 2 1 . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 8 | . 3 1 . 4 . . Impact Corruptions 7 | . 5 2 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 2 2 2 . . Heat Transferred 4127 | . . 1041 2320 618 148 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 516 | . 235 483 516 294 99 48 Initial 143 | . . 41 19 143 84 13 Average 179 | . 76 270 246 125 41 20 Maximum Alert Level 2 | . 1 2 2 1 . . Low Security (%) 57 | 100 91 22 40 78 100 100 Level 1 37 | . 8 72 45 21 . . Level 2 4 | . . 5 13 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 3 . 1 11 . . Investigation 5 | . 3 . . 2 . . Extermination 2 | . . . . 2 . . Reinforcement 4 | . . . 1 3 . . Assault . | . . . . . . . Garrison 4 | . . . . 4 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 6 | . . 2 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 23 33 40 20 6 8 Peak Tracking Total 8 | . 3 7 4 5 6 8 Tactical Retreats 8 | . 5 2 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 6 | . 2 2 . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . 4 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 9 | . . 2 4 3 . . Max in Single Turn 1 | . . 1 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 27 | . 5 7 10 5 . . Terminals 19 | . 4 4 7 4 . . Fabricators 1 | . . . . 1 . . Repair Stations 4 | . 1 1 2 . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 2 1 . . . Garrison Access . | . . . . . . . Total Hacks 94 | . 15 30 39 10 . . Successful 76 | . 12 25 31 8 . . Failed 16 | . 3 4 7 2 . . Catastrophic 2 | . . 1 1 . . . Database Lockouts 2 | . . 1 1 . . . Manual . | . . . . . . . Terminals 66 | . 12 17 29 8 . . Fabricators 2 | . . . . 2 . . Repair Stations 12 | . 3 3 6 . . . Recycling Units . | . . . . . . . Scanalyzers 14 | . . 10 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 51 | . 10 13 22 6 . . Record 30 | . 2 12 11 5 . . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 3 | . . 1 2 . . . Open DSF 1 | . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . Emergency Access Points 3 | . 1 . 2 . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . Disarm Traps 1 | . . . 1 . . . Dispatch Records 2 | . 1 . 1 . . . Maintenance Status 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 9 | . 2 2 5 . . . Scan Component 5 | . 1 1 3 . . . Repair 4 | . 1 1 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 14 | . . 10 4 . . . Insert Component 7 | . . 5 2 . . . Analyze 7 | . . 5 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 18 | . 4 4 6 4 . . Full Trace Events 5 | . 3 . . 2 . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . 5 2 . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 73 | . . . . 73 . . Total Part Build Rating 6 | . . . . 6 . . Parts Repaired 4 | . 1 1 2 . . . Time 140 | . 26 38 76 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 7 | . . 5 2 . . . Part Schematics Acquired 7 | . . 5 2 . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 6003 | 131 1146 1631 1506 1366 174 49 Spaces Moved 4072 | 62 785 1066 930 975 180 74 Core 237 | 17 . . . . 146 74 Treads 24 | . . 24 . . . . Legs 3811 | 45 785 1042 930 975 34 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 110 112 50 50 Average Speed 115 | 111 120 125 116 112 70 50 Slowest Speed 190 | 120 120 190 120 186 150 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 5 93 61 74 25 85 4 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 203 | . . 21 22 152 8 . Melee . | . . . . . . . Projectile 3 | . . . 3 . . . AOE 200 | . . 21 19 152 8 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 4911 | 124 898 1266 1188 1141 208 86 Wait 328 | 51 38 50 116 73 . . Move 4067 | 61 784 1065 929 975 179 74 Hop . | . . . . . . . Pick Up 71 | 6 10 31 9 11 3 1 Fast Attach 10 | . . 1 6 1 2 . Attach 42 | 6 4 12 2 7 10 1 Detach 11 | . 1 6 2 1 1 . Swap 63 | . 7 21 17 17 1 . Drop 40 | . . 24 9 7 . . Fire 238 | . 31 55 95 49 8 . Melee 28 | . 23 1 . . 4 . Ram 10 | . . . . . . 10 Kick 3 | . . . 3 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 7) 223 | -10/Materials | Discovered new exit (range 14) 223 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 13) 732 | -10/Materials | Derelicts attacked the area 733 | -10/Materials | Repaired Ion Engine 750 | -10/Materials | Discovered new exit (range 3) 1278 | -10/Materials | Entered another Materials area 1278 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1681 | -9/Materials | Build established: Scavenger-Mutant 1681 | -9/Materials | Central database locked down 1691 | -9/Materials | Discovered new exit (range 15) 1911 | -9/Materials | Discovered new exit (range 14) 2215 | -9/Materials | Build established: Mutant 2406 | -9/Materials | Repaired Carbon-fiber Leg 2656 | -9/Materials | Discovered new exit (range 15) 2909 | -9/Materials | Entered another Materials area 2909 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3171 | -8/Materials | Repaired Carbon-fiber Leg 3833 | -8/Materials | Central database locked down 3900 | -8/Materials | Repaired Carbon-fiber Leg? 4376 | -8/Materials | Discovered new exit (range 16) 4415 | -8/Materials | Entered Factory 4415 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4491 | -7/Factory | Identified exit to DSF 4501 | -7/Factory | Discovered new exit (range 8) 4954 | -7/Factory | Build established: Tank 5325 | -7/Factory | Garrison activated, responded to threat 5672 | -7/Factory | Fabricated Carbon-fiber Leg? 5768 | -7/Factory | Garrison activated, responded to threat 5781 | -7/Factory | Sucked down chute 5781 | -7/Factory | Entered Waste 5794 | -7/Waste | Spotted C-40 Crusher 5796 | -7/Waste | EMP discharged 5807 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5824 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5827 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5830 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5833 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5836 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5841 | -7/Waste | Crushed by Compactor (1 part destroyed) 5856 | -7/Waste | Spotted C-40 Crusher 5858 | -7/Waste | Spotted C-40 Crusher 5870 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5880 | -7/Waste | Spotted C-40 Crusher 5889 | -7/Waste | Spotted C-40 Crusher 5890 | -7/Waste | Crushed by Compactor (1 part destroyed) 5896 | -7/Waste | EMP discharged 5896 | -7/Waste | System corruption reached 10% 5902 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5904 | -7/Waste | Core integrity fell below 50% 5911 | -7/Waste | Spotted C-40 Crusher 5933 | -7/Waste | Lost 10 parts (1p3n1u5w) 5947 | -7/Waste | Discovered new exit (range 11) 5953 | -7/Waste | Found Heavy Servo Lattice 5955 | -7/Waste | Entered Factory 5996 | -7/Factory | Core integrity fell below 20% 6004 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05953_ Acquired Heavy Servo Lattice. LOCATION=UNKNOWN GOAL=ESCAPE 05967_ Acquired Unknown Device. 05984_ C-30 ARC bursts open, deploying its payload. 05984_ H-55 Commando unfolds itself. 05984_ ALERT: All DSF locations entering lockdown mode. 05990_ Slammed into U-05 Engineer. 05992_ Slammed into K-01 Serf. 05997_ Destabilizing: System corrupted (+2). 05998_ Slammed into K-01 Serf. 05998_ Destabilizing: System corrupted (+2). 05999_ Slammed into K-01 Serf. 06001_ Penetrated by Slug. 06002_ Slammed into K-01 Serf. 06002_ K-01 Serf destroyed. 06002_ Destabilizing: Core damaged (-14). 06003_ Acquired 30 matter. 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""?? ?# ##???????????? | | ???????????????? ??? ?# ????????? | | ???????????????????" ??# u ????????? | | ??????????????????""???# """"" """ ""?????????? | | ??????????????????""???# """"" """ "??????????? | | ??? ? ?????????????????# """ """ ????????????? | | ??? ????????????????# ????????? | | ??? ################ """"" """"?????????????? | | ??# """"" """??????????????? | | ??# """ """ ????????????? | | ??# ??????????? | | ??# ??????????? | | ??# ??????????? | | ????????####### #################??????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# ############???????????????? | | ??????????????# # #???????????????? | | ??????????????# # #???????????????? | | ??????????????# # #???????????????? | | ??????????????### # #???????????????? | | ????????????????# # #???????????????? | | ????????????????# # #???????????????? | | ????????????????# # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed BottomlessSalvageChainsword Manual? 0 Play Time 03:15:10 Cumulative 24.7 hours Start 2024.09.25 @ 00:42:22 End 2024.09.25 @ 19:31:11 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 5e8f6da4-6271-443f-8fb6-dcd9055cd225