Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.25 @ 19:31:11
Player: Ilppis
Result: Destroyed by S-27 Virus with Autogun
Performance
-------------
Evolutions (3) 1500
Regions Visited (6) 1200
Robots Destroyed (98) 490
Value Destroyed (3137) 3137
Prototype IDs (8) 160
Alien Tech Used (0) 0
Bonus (70) 70
TOTAL SCORE: 6557
Bonus
-------
High Alert Combat Kills 70
Cogmind
---------
Core Integrity 0/700
Matter 61/300
Energy 80/100
System Corruption 21%
Temperature Cool (0)
Movement Core (300) Ox5
Location -7/Factory
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (4) ---
(None)
> --- UTILITY (5) ------
Heavy Servo Lattice
> --- WEAPON (3) -------
(None)
> --- INVENTORY (5) ----
Medium Matter Pod (0)
System Restoration Module
Peak State
------------
> --- POWER ------------
Nuclear Core
> --- PROPULSION -------
Carbon-fiber Leg
Carbon-fiber Leg
Carbon-fiber Leg
VSS Leg
> --- UTILITY ----------
Large Storage Unit
Improved Sensor Array
Improved Terrain Scan Processor
Advanced ECM Suite
Improved Weapon Shielding
> --- WEAPON -----------
Precision Shock Rifle
Assault Cannon
Mini Grenade Launcher
> --- INVENTORY --------
Nuclear Core
Aluminum Leg
Carbon-fiber Leg
Carbon-fiber Leg
Medium Matter Pod
Trap Scanner
Terrain Scanner
Advanced Targeting Computer
Hacking Suite
Ion Cannon
Minigun
Light Cannon
Remote Datajack
Impact Mace
Spear
[Rating: 43]
Favorites
-----------
Power Nuclear Core
Engine Ion Engine
Power Core Nuclear Core
Propulsion Carbon-fiber Leg
Treads Light Treads
Leg Carbon-fiber Leg
Utility Large Storage Unit
Device Terrain Scanner
Storage Large Storage Unit
Processor Improved Terrain Scan Processor
Hackware System Shield
Protection Improved Weapon Shielding
Weapon Minigun
Energy Gun Spread Laser
Energy Cannon Ion Cannon
Ballistic Gun Minigun
Ballistic Cannon Assault Cannon
Launcher Mini Grenade Launcher
Special Weapon Remote Datajack
Impact Weapon Hammer
Slashing Weapon Katana
Piercing Weapon Spear
Build | -11 -10 -9 -8 -7 -7 -7
------- Run | Yrd Mat Mat Mat Fac Was Fac
Slots Evolved 6 | . . 2 2 2 . .
Power . | . . . . . . .
Propulsion 2 | . . 1 1 . . .
Utility 3 | . . 1 1 1 . .
Weapon 1 | . . . . 1 . .
Parts Attached 115 | 6 11 34 25 25 13 1
Power 10 | 1 2 4 1 . 2 .
Engine 5 | 1 2 2 . . . .
Core 5 | . . 2 1 . 2 .
Reactor . | . . . . . . .
Propulsion 23 | 2 1 10 6 2 2 .
Treads 2 | . . 2 . . . .
Leg 21 | 2 1 8 6 2 2 .
Wheel . | . . . . . . .
Hover . | . . . . . . .
Flight . | . . . . . . .
Utility 38 | 1 3 9 6 17 1 1
Device 14 | . 1 1 . 10 1 1
Storage 8 | 1 2 3 . 2 . .
Processor 5 | . . 2 2 1 . .
Hackware 1 | . . . 1 . . .
Protection 10 | . . 3 3 4 . .
Artifact . | . . . . . . .
Weapon 44 | 2 5 11 12 6 8 .
Energy Gun 10 | . . 6 2 1 1 .
Energy Cannon 6 | . . 1 4 1 . .
Ballistic Gun 8 | 2 2 1 2 . 1 .
Ballistic Cannon 4 | . . 1 1 1 1 .
Launcher 8 | . . 2 2 2 2 .
Special Weapon 2 | . 1 . . . 1 .
Impact Weapon 3 | . 2 . . . 1 .
Slashing Weapon 1 | . . . 1 . . .
Piercing Weapon 2 | . . . . 1 1 .
Special Melee Weapon . | . . . . . . .
Unidentified Prototypes 1 | . . . . . 1 .
Parts Lost 16 | . 1 1 1 3 10 .
Power 1 | . . . . . 1 .
Propulsion 6 | . 1 . 1 1 3 .
Utility 4 | . . 1 . 2 1 .
Weapon 5 | . . . . . 5 .
Highest Loss Streak 10 | . 1 1 1 1 10 .
To Critical Strikes . | . . . . . . .
Average Slot Usage (%) 95 | . 99 97 98 99 32 .
Engine 3 | . 13 4 . . . .
Core 5 | . . 6 9 7 3 .
Leg 30 | . 27 31 34 29 9 .
Device 10 | . 13 10 9 11 6 .
Storage 9 | . 14 11 9 7 1 .
Processor 5 | . . 6 9 6 2 .
Protection 5 | . . 4 6 10 . .
Energy Gun 5 | . . 11 3 4 1 .
Energy Cannon 3 | . . 2 8 3 1 .
Ballistic Gun 6 | . 20 2 5 2 . .
Ballistic Cannon 2 | . . 3 . 3 1 .
Launcher 1 | . . . . 6 2 .
Impact Weapon 1 | . 7 1 . . . .
Peak Build Rating 43 | 6 7 23 32 43 42 1
Average Rating 22 | 5 6 17 30 38 13 .
On Entrance 14 | . 6 7 23 32 36 .
Naked Turns 111 | . . . . . 62 49
Heaviest Build 44 | 13 15 37 39 44 43 .
Greatest Support 60 | 20 20 45 60 57 52 3
Greatest Overweight (x) 2 | 1 . 1 . 1 2 .
Average Overweight (x) . | . . . . . . .
Largest Inventory Capacity 15 | 8 15 15 15 15 15 5
Average Capacity 12 | 7 8 13 15 15 7 5
Most Carried 15 | 5 7 15 15 15 15 3
Average Carried 11 | . 4 11 14 14 5 2
Final Capacity 15 | 8 8 15 15 15 5 5
Final Carried 15 | . 7 15 15 15 2 2
Class Distribution
--------------------
63% | Mutant
12% | Skirmisher
8% | Scavenger-Mutant
8% | Tank
4% | Hacker-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Mutant | -8/Materials
Skirmisher | -7/Factory
Mutant | -7/Waste
Mutant | -7/Factory
Resources | -11 -10 -9 -8 -7 -7 -7
----------- Run | Yrd Mat Mat Mat Fac Was Fac
Matter Collected 2055 | 166 316 574 567 402 . 30
Remotely . | . . . . . . .
Salvage Created 3178 | . 445 749 1182 772 . 30
Parts 199 | . 31 54 66 45 . 3
Haulers Intercepted . | . . . . . . .
Recyclers Shooed 1 | . . . . 1 . .
Parts Field Recycled . | . . . . . . .
Retrieved Matter . | . . . . . . .
Parts Self-Destructed . | . . . . . . .
Prevented . | . . . . . . .
Kills | -11 -10 -9 -8 -7 -7 -7
------- Run | Yrd Mat Mat Mat Fac Was Fac
Combat Hostiles Destroyed 76 | . 15 19 25 17 . .
Melee 4 | . 4 . . . . .
Guns 41 | . 10 14 12 5 . .
Cannons 22 | . . 4 10 8 . .
AOE 8 | . . 1 3 4 . .
Classes Destroyed 12 | . 3 2 6 1 . .
Worker 3 | . . . 1 1 . 1
Builder 2 | . . . 1 1 . .
Recycler 2 | . . 1 1 . . .
Mechanic 1 | . . . 1 . . .
Operator 2 | . . . 1 1 . .
Watcher 12 | . 2 5 3 2 . .
Swarmer 19 | . 6 7 6 . . .
Grunt 29 | . 9 4 8 8 . .
Brawler 2 | . . . 2 . . .
Sentry 17 | . . 8 8 1 . .
Hunter 6 | . . . 1 5 . .
Programmer 3 | . . . . 3 . .
Best Kill Streak 5 | . 3 5 4 5 . 1
Combat Bots Only 5 | . 3 3 3 5 . .
Max Kills in Single Turn 2 | . 1 1 2 2 . 1
Gunslinging . | . . . . . . .
Exploded 2 | . . 1 1 2 . .
Melee 1 | . 1 . . . . .
Uniques/NPCs Destroyed . | . . . . . . .
Combat | -11 -10 -9 -8 -7 -7 -7
-------- Run | Yrd Mat Mat Mat Fac Was Fac
Hostile Shots Fired 421 | . 94 76 109 101 13 28
Missed 150 | . 34 26 43 39 1 7
Damage Taken 3227 | . 510 510 736 733 449 289
Core 1003 | . 112 71 110 110 311 289
Absorbed by Shields . | . . . . . . .
Redirected to Shielding 185 | . . . 96 89 . .
Ignored by Resistances 938 | . 162 152 211 216 119 78
Regen/Repaired (Parts) 219 | . 41 37 141 . . .
Core Remaining (%) 79 | 100 55 82 80 . . .
Volleys Fired 238 | . 31 55 95 49 8 .
Largest 3 | . 2 2 2 3 2 .
Hottest 145 | . 40 133 133 145 115 .
Shots Fired 441 | . 52 93 172 114 10 .
Gun 263 | . 52 71 89 49 2 .
Cannon 149 | . . 16 78 49 6 .
Launcher 28 | . . 6 5 16 1 .
Special 1 | . . . . . 1 .
Kinetic 198 | . 52 38 65 40 3 .
Thermal 156 | . . 45 91 16 4 .
Explosive 28 | . . 6 5 16 1 .
Electromagnetic 58 | . . 4 11 42 1 .
Robot Hit Streak 34 | . 9 18 17 24 34 .
Robot Miss Streak 4 | . 3 4 3 3 . .
Penetration Max . | . . . . . . .
Secondary Targets . | . . . . . . .
Shots Hit Robots 350 | . 59 65 118 93 15 .
Core Hits 201 | . 19 51 77 47 4 3
Critical Kills 2 | . 2 . . . . .
Critical Parts Destroyed 4 | . 2 1 1 . . .
Critical Strikes 14 | . 4 4 2 2 2 .
Burn 2 | . . 2 . . . .
Destroy 2 | . 1 . 1 . . .
Blast 4 | . . 1 1 1 1 .
Corrupt 1 | . . . . 1 . .
Smash 5 | . 3 1 . . 1 .
Melee Attacks 29 | . 23 1 . . 5 .
Impact 28 | . 23 1 . . 4 .
Slashing . | . . . . . . .
Piercing 1 | . . . . . 1 .
Sneak Attacks 2 | . 1 1 . . . .
Combat Hostiles 1 | . 1 . . . . .
Follow-up Attacks 1 | . . . . . 1 .
Damage Inflicted 8001 | . 969 1114 2876 2509 511 22
Guns 3094 | . 433 712 1055 873 21 .
Cannons 2307 | . . 178 1152 847 130 .
Explosions 1709 | . . 158 626 789 136 .
Melee 826 | . 536 66 . . 224 .
Ramming 65 | . . . 43 . . 22
Kinetic 2091 | . 433 337 648 616 57 .
Thermal 2484 | . . 485 1475 431 93 .
Explosive 1468 | . . 158 465 709 136 .
Electromagnetic 1067 | . . 68 245 753 1 .
Impact 812 | . 536 66 . . 210 .
Slashing . | . . . . . . .
Piercing 14 | . . . . . 14 .
Highest Corruption 21 | . 2 . . 1 17 21
Average Corruption 3 | . 1 . . 1 11 17
Corruption Purged . | . . . . . . .
Corruption Blocked . | . . . . . . .
Effects 22 | . 11 . . 3 7 1
Message Errors 5 | . 5 . . . . .
Matter Fused 3 | . 1 . . 2 . .
Heat Flow Errors 2 | . 1 . . . 1 .
Energy Discharges 3 | . 1 . . 1 1 .
Data Loss (minor) 2 | . 1 . . . 1 .
Data Loss (major) 5 | . 2 . . . 3 .
Misdirections 2 | . . . . . 1 1
Overload Shots . | . . . . . . .
Overflow Damage 162 | . 87 66 1 8 . .
Projectiles 5 | . . . 1 4 . .
Explosions 4 | . . . . 4 . .
Melee 153 | . 87 66 . . . .
Knockbacks 11 | . 5 . 1 5 . .
Impact 6 | . 5 . 1 . . .
Kinetic 5 | . . . . 5 . .
Secondary . | . . . . . . .
Self-Inflicted Damage 169 | . . 32 8 119 . 10
Shots 9 | . . 2 1 6 . .
Rammed 10 | . . . . . . 10
Targets Rammed 13 | . . . 3 . . 10
Kicked 3 | . . . 3 . . .
Crushed . | . . . . . . .
Highest Temperature 323 | . 199 298 323 204 152 .
Average Temperature 68 | . 53 65 76 63 34 .
Received Heat Transfer 891 | . 294 126 315 102 . 54
Effects 4 | . . 1 3 . . .
Energy Bleed 1 | . . 1 . . . .
Interference 3 | . . . 3 . . .
Siege Activations . | . . . . . . .
Robots Corrupted 3 | . 2 1 . . . .
Combat Hostiles 1 | . 1 . . . . .
Parts Fried 8 | . 3 1 . 4 . .
Impact Corruptions 7 | . 5 2 . . . .
Robots Melted . | . . . . . . .
Combat Hostiles . | . . . . . . .
Parts Melted 6 | . . 2 2 2 . .
Heat Transferred 4127 | . . 1041 2320 618 148 .
Parts Sabotaged . | . . . . . . .
Parts Stolen . | . . . . . . .
Parts Stripped . | . . . . . . .
Power Chain Reactions 3 | . . . 1 2 . .
Alert | -11 -10 -9 -8 -7 -7 -7
------- Run | Yrd Mat Mat Mat Fac Was Fac
Peak Influence 516 | . 235 483 516 294 99 48
Initial 143 | . . 41 19 143 84 13
Average 179 | . 76 270 246 125 41 20
Maximum Alert Level 2 | . 1 2 2 1 . .
Low Security (%) 57 | 100 91 22 40 78 100 100
Level 1 37 | . 8 72 45 21 . .
Level 2 4 | . . 5 13 . . .
Level 3 . | . . . . . . .
Level 4 . | . . . . . . .
Level 5 . | . . . . . . .
High Security . | . . . . . . .
Max Security . | . . . . . . .
Squads Dispatched 15 | . 3 . 1 11 . .
Investigation 5 | . 3 . . 2 . .
Extermination 2 | . . . . 2 . .
Reinforcement 4 | . . . 1 3 . .
Assault . | . . . . . . .
Garrison 4 | . . . . 4 . .
Intercept . | . . . . . . .
Searches Triggered . | . . . . . . .
Construction Impeded 1 | . . . . 1 . .
Haulers Reinforced . | . . . . . . .
Active Scanning Responses . | . . . . . . .
Cargo Convoy Interrupts . | . . . . . . .
Stealth | -11 -10 -9 -8 -7 -7 -7
--------- Run | Yrd Mat Mat Mat Fac Was Fac
Distress Signals 6 | . . 2 2 2 . .
Communications Jammed . | . . . . . . .
Distress Signals . | . . . . . . .
Times Spotted 130 | . 23 33 40 20 6 8
Peak Tracking Total 8 | . 3 7 4 5 6 8
Tactical Retreats 8 | . 5 2 1 . . .
Traps | -11 -10 -9 -8 -7 -7 -7
------- Run | Yrd Mat Mat Mat Fac Was Fac
Traps Triggered 6 | . 2 2 . 2 . .
Indirectly . | . . . . . . .
Trap Hack Attempts . | . . . . . . .
Triggered . | . . . . . . .
Disarmed 4 | . . . 4 . . .
Reprogrammed . | . . . . . . .
Reused . | . . . . . . .
Traps Extracted . | . . . . . . .
Installed . | . . . . . . .
Triggered . | . . . . . . .
Machines | -11 -10 -9 -8 -7 -7 -7
---------- Run | Yrd Mat Mat Mat Fac Was Fac
Machines Disabled 9 | . . 2 4 3 . .
Max in Single Turn 1 | . . 1 1 1 . .
Machines Repaired . | . . . . . . .
Machines Dismantled . | . . . . . . .
Machines Sabotaged . | . . . . . . .
Overloaded Fab Kills . | . . . . . . .
Hacking | -11 -10 -9 -8 -7 -7 -7
--------- Run | Yrd Mat Mat Mat Fac Was Fac
Machines Accessed 27 | . 5 7 10 5 . .
Terminals 19 | . 4 4 7 4 . .
Fabricators 1 | . . . . 1 . .
Repair Stations 4 | . 1 1 2 . . .
Recycling Units . | . . . . . . .
Scanalyzers 3 | . . 2 1 . . .
Garrison Access . | . . . . . . .
Total Hacks 94 | . 15 30 39 10 . .
Successful 76 | . 12 25 31 8 . .
Failed 16 | . 3 4 7 2 . .
Catastrophic 2 | . . 1 1 . . .
Database Lockouts 2 | . . 1 1 . . .
Manual . | . . . . . . .
Terminals 66 | . 12 17 29 8 . .
Fabricators 2 | . . . . 2 . .
Repair Stations 12 | . 3 3 6 . . .
Recycling Units . | . . . . . . .
Scanalyzers 14 | . . 10 4 . . .
Garrison Access . | . . . . . . .
Terminal Hacks 51 | . 10 13 22 6 . .
Record 30 | . 2 12 11 5 . .
Robot Analysis 2 | . 1 . 1 . . .
Prototype ID Bank 3 | . . 1 2 . . .
Open DSF 1 | . . . . 1 . .
Branch Access Points 2 | . 1 . 1 . . .
Emergency Access Points 3 | . 1 . 2 . . .
Alert Level 1 | . 1 . . . . .
Unreport Threat 1 | . 1 . . . . .
Locate Traps 2 | . 1 . 1 . . .
Disarm Traps 1 | . . . 1 . . .
Dispatch Records 2 | . 1 . 1 . . .
Maintenance Status 1 | . . . 1 . . .
Zone Layout 2 | . 1 . 1 . . .
Fabricator Hacks 2 | . . . . 2 . .
Load Schematic 1 | . . . . 1 . .
Build 1 | . . . . 1 . .
Repair Station Hacks 9 | . 2 2 5 . . .
Scan Component 5 | . 1 1 3 . . .
Repair 4 | . 1 1 2 . . .
Recycling Unit Hacks . | . . . . . . .
Scanalyzer 14 | . . 10 4 . . .
Insert Component 7 | . . 5 2 . . .
Analyze 7 | . . 5 2 . . .
Garrison Access Hacks . | . . . . . . .
Unauthorized Hacks . | . . . . . . .
Terminals . | . . . . . . .
Fabricators . | . . . . . . .
Repair Stations . | . . . . . . .
Recycling Units . | . . . . . . .
Scanalyzers . | . . . . . . .
Garrison Access . | . . . . . . .
Data Cores Recovered 1 | . . . 1 . . .
Used . | . . . . . . .
Hacking Detections 18 | . 4 4 6 4 . .
Full Trace Events 5 | . 3 . . 2 . .
Feedback Events 1 | . 1 . . . . .
Corruption 1 | . 1 . . . . .
Feedback Blocked . | . . . . . . .
Robot Schematics Acquired . | . . . . . . .
Robots Built . | . . . . . . .
Authchips . | . . . . . . .
Time . | . . . . . . .
Total Robot Build Rating . | . . . . . . .
Part Schematics Acquired 7 | . . 5 2 . . .
Parts Built 2 | . . . . 2 . .
Authchips . | . . . . . . .
Time 73 | . . . . 73 . .
Total Part Build Rating 6 | . . . . 6 . .
Parts Repaired 4 | . 1 1 2 . . .
Time 140 | . 26 38 76 . . .
Parts Recycled . | . . . . . . .
Recycled Matter . | . . . . . . .
Retrieved Matter . | . . . . . . .
Retrieved Components . | . . . . . . .
Parts Scanalyzed 7 | . . 5 2 . . .
Part Schematics Acquired 7 | . . 5 2 . . .
Parts Damaged 1 | . . 1 . . . .
Bothacking | -11 -10 -9 -8 -7 -7 -7
------------ Run | Yrd Mat Mat Mat Fac Was Fac
Used RIF Installer . | . . . . . . .
Robots Hacked 1 | . . . . . 1 .
Non-combat . | . . . . . . .
Combat 1 | . . . . . 1 .
Robot Hacks Applied 1 | . . . . . 1 .
parse_system 1 | . . . . . 1 .
Relay Couplers Released . | . . . . . . .
Fabnet Peak Effective % . | . . . . . . .
Robots Rewired . | . . . . . . .
Allies Hacked . | . . . . . . .
Hacks Repelled . | . . . . . . .
Allies | -11 -10 -9 -8 -7 -7 -7
-------- Run | Yrd Mat Mat Mat Fac Was Fac
Total Allies . | . . . . . . .
Largest Group . | . . . . . . .
Highest-Rated Group . | . . . . . . .
Highest-Rated Ally . | . . . . . . .
Total Orders . | . . . . . . .
Ally Attacks . | . . . . . . .
Total Damage . | . . . . . . .
Kills . | . . . . . . .
Allies Corrupted . | . . . . . . .
Allies Melted . | . . . . . . .
Intel | -11 -10 -9 -8 -7 -7 -7
------- Run | Yrd Mat Mat Mat Fac Was Fac
Robot Analysis Total 2 | . 1 . 1 . . .
Derelict Logs Recovered . | . . . . . . .
Drone Launches . | . . . . . . .
Drone Recoveries . | . . . . . . .
Exploration | -11 -10 -9 -8 -7 -7 -7
------------- Run | Yrd Mat Mat Mat Fac Was Fac
Turns Passed 6003 | 131 1146 1631 1506 1366 174 49
Spaces Moved 4072 | 62 785 1066 930 975 180 74
Core 237 | 17 . . . . 146 74
Treads 24 | . . 24 . . . .
Legs 3811 | 45 785 1042 930 975 34 .
Wheels . | . . . . . . .
Hover . | . . . . . . .
Flight . | . . . . . . .
Fastest Speed 50 | 50 120 120 110 112 50 50
Average Speed 115 | 111 120 125 116 112 70 50
Slowest Speed 190 | 120 120 190 120 186 150 50
Overloaded Moves . | . . . . . . .
Propulsion Burnouts . | . . . . . . .
Robots Hopped . | . . . . . . .
Cave-ins Triggered . | . . . . . . .
Exploration Rate (%) 49 | 5 93 61 74 25 85 4
Regions Visited 6
Branch Regions .
Pre-discovered Areas . | . . . . . . .
Known Exits Taken . | . . . . . . .
Unknown Exits Taken 4 | 1 1 1 1 . . .
Scrap Searched . | . . . . . . .
Spaces Dug . | . . . . . . .
Terrain Destroyed 203 | . . 21 22 152 8 .
Melee . | . . . . . . .
Projectile 3 | . . . 3 . . .
AOE 200 | . . 21 19 152 8 .
Terrain Rammed . | . . . . . . .
Walls Destroyed . | . . . . . . .
Machines Disabled . | . . . . . . .
Actions | -11 -10 -9 -8 -7 -7 -7
--------- Run | Yrd Mat Mat Mat Fac Was Fac
Total 4911 | 124 898 1266 1188 1141 208 86
Wait 328 | 51 38 50 116 73 . .
Move 4067 | 61 784 1065 929 975 179 74
Hop . | . . . . . . .
Pick Up 71 | 6 10 31 9 11 3 1
Fast Attach 10 | . . 1 6 1 2 .
Attach 42 | 6 4 12 2 7 10 1
Detach 11 | . 1 6 2 1 1 .
Swap 63 | . 7 21 17 17 1 .
Drop 40 | . . 24 9 7 . .
Fire 238 | . 31 55 95 49 8 .
Melee 28 | . 23 1 . . 4 .
Ram 10 | . . . . . . 10
Kick 3 | . . . 3 . . .
Crush . | . . . . . . .
Escape Stasis . | . . . . . . .
Rewire . | . . . . . . .
Trap . | . . . . . . .
Miscellaneous . | . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-9/Materials (discovered 3 exits: *Mat x2 / [*Min])
-8/Materials
-7/Factory
-7/Waste
-7/Factory
History
---------
Turn | Location | Event
8 | -11/Scrapyard | Discovered new exit (range 15)
132 | -11/Scrapyard | Entered Materials
166 | -10/Materials | Discovered new exit (range 7)
223 | -10/Materials | Discovered new exit (range 14)
223 | -10/Materials | Identified exit to Mines
304 | -10/Materials | Build established: Mutant
341 | -10/Materials | Discovered new exit (range 13)
732 | -10/Materials | Derelicts attacked the area
733 | -10/Materials | Repaired Ion Engine
750 | -10/Materials | Discovered new exit (range 3)
1278 | -10/Materials | Entered another Materials area
1278 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
1681 | -9/Materials | Build established: Scavenger-Mutant
1681 | -9/Materials | Central database locked down
1691 | -9/Materials | Discovered new exit (range 15)
1911 | -9/Materials | Discovered new exit (range 14)
2215 | -9/Materials | Build established: Mutant
2406 | -9/Materials | Repaired Carbon-fiber Leg
2656 | -9/Materials | Discovered new exit (range 15)
2909 | -9/Materials | Entered another Materials area
2909 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
3171 | -8/Materials | Repaired Carbon-fiber Leg
3833 | -8/Materials | Central database locked down
3900 | -8/Materials | Repaired Carbon-fiber Leg?
4376 | -8/Materials | Discovered new exit (range 16)
4415 | -8/Materials | Entered Factory
4415 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1
4491 | -7/Factory | Identified exit to DSF
4501 | -7/Factory | Discovered new exit (range 8)
4954 | -7/Factory | Build established: Tank
5325 | -7/Factory | Garrison activated, responded to threat
5672 | -7/Factory | Fabricated Carbon-fiber Leg?
5768 | -7/Factory | Garrison activated, responded to threat
5781 | -7/Factory | Sucked down chute
5781 | -7/Factory | Entered Waste
5794 | -7/Waste | Spotted C-40 Crusher
5796 | -7/Waste | EMP discharged
5807 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped)
5824 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped)
5827 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped)
5830 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
5833 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
5836 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped)
5841 | -7/Waste | Crushed by Compactor (1 part destroyed)
5856 | -7/Waste | Spotted C-40 Crusher
5858 | -7/Waste | Spotted C-40 Crusher
5870 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped)
5880 | -7/Waste | Spotted C-40 Crusher
5889 | -7/Waste | Spotted C-40 Crusher
5890 | -7/Waste | Crushed by Compactor (1 part destroyed)
5896 | -7/Waste | EMP discharged
5896 | -7/Waste | System corruption reached 10%
5902 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
5904 | -7/Waste | Core integrity fell below 50%
5911 | -7/Waste | Spotted C-40 Crusher
5933 | -7/Waste | Lost 10 parts (1p3n1u5w)
5947 | -7/Waste | Discovered new exit (range 11)
5953 | -7/Waste | Found Heavy Servo Lattice
5955 | -7/Waste | Entered Factory
5996 | -7/Factory | Core integrity fell below 20%
6004 | -7/Factory | Destroyed by S-27 Virus with Autogun
Last Messages
---------------
05953_ Acquired Heavy Servo Lattice.
LOCATION=UNKNOWN
GOAL=ESCAPE
05967_ Acquired Unknown Device.
05984_ C-30 ARC bursts open, deploying its
payload.
05984_ H-55 Commando unfolds itself.
05984_ ALERT: All DSF locations entering
lockdown mode.
05990_ Slammed into U-05 Engineer.
05992_ Slammed into K-01 Serf. <x6>
05997_ Destabilizing: System corrupted (+2).
05998_ Slammed into K-01 Serf.
05998_ Destabilizing: System corrupted (+2).
05999_ Slammed into K-01 Serf.
06001_ Penetrated by Slug.
06002_ Slammed into K-01 Serf.
06002_ K-01 Serf destroyed.
06002_ Destabilizing: Core damaged (-14).
06003_ Acquired 30 matter.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 34
Energy Generation 14
Energy Capacity 250
Matter Stores 300
Matter Capacity 400
Sight Range 16
Robot Scan Range 15
Terrain Scan Range 14
Terrain Scan Density 110
ECM Strength 2
Armor Coverage 150
Resistance: KI 20
Resistance: TH 20
Resistance: EX 20
Resistance: EM 20
Resistance: I 20
Resistance: S 20
Resistance: P 20
Propulsion Shielding 66
Weapon Shielding 66
Evasion (%) 55
Targeting Accuracy 8
Core Analysis 6
Recoil Reduction 2
Kinecelleration 30
Offensive Hacking 10
Defensive Hacking 10
Item Schematics
-----------------
Imp. Medium Laser | -9/Materials | Scanalyzed
Carbon-fiber Leg | -9/Materials | Scanalyzed
Nuclear Core | -9/Materials | Scanalyzed
Imp. Light Cannon | -9/Materials | Scanalyzed
Lgt. Armor Plating | -9/Materials | Scanalyzed
Minigun | -8/Materials | Scanalyzed
Hvy. Armor Plating | -8/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Carbon-fiber Leg | x2 | -7/Factory
Alien Tech Used
-----------------
None
Achievements
--------------
Remodeling
Challenges
------------
None
Game
------
Seed BottomlessSalvageChainsword
Manual? 0
Play Time 03:15:10
Cumulative 24.7 hours
Start 2024.09.25 @ 00:42:22
End 2024.09.25 @ 19:31:11
Sessions 5
Manual Loads 0
Difficulty Adventurer
Special Mode None
Game No. 11
Rogue 0
Adventurer 11
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 9
Gallery% 18
Achievement% 12
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 36/Smallcaps
Map View 50x40
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam X
RUN: 5e8f6da4-6271-443f-8fb6-dcd9055cd225