Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.20 @ 22:52:34 Player: Dreadbot Result: Destroyed by P-80 Master via exploding Spectral Interrupter Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (223) 1115 Value Destroyed (8597) 8597 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 17218 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/1600 Matter 29/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Mini Drone Bay (2/3) Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Thunder Leg Myomer Leg Improved Thunder Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Core Analyzer Advanced Recoil Stabilizer Kinecellerator Thermal Shield Improved Shield Generator Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Railgun Railgun Linear Accelerator > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Armored Leg Armored Leg Improved Medium Armor Plating Layered Medium Armor Plating Improved Shield Generator Heavy Machine Gun Heavy Machine Gun Railgun Slug Cannon Slug Cannon Heavy Flak Cannon Enhanced Hardcell Cannon Hammer [Rating: 117] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Railgun Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Impact Weapon Hammer Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 . . 2 2 2 Power 1 | . . . 1 . . . . . . . . . . . Propulsion 5 | . . 1 . . 1 . . . 1 . . 1 . 1 Utility 10 | . . 1 1 1 1 . . 2 1 . . . 2 1 Weapon 2 | . . . . 1 . . . . . . . 1 . . Parts Attached 186 | 7 5 11 16 17 24 6 2 38 3 2 . 24 17 14 Power 32 | 1 1 2 5 2 5 1 . 7 . 1 . 4 1 2 Engine 17 | 1 1 1 4 2 4 1 . 3 . . . . . . Core 8 | . . 1 1 . 1 . . 4 . . . 1 . . Reactor 7 | . . . . . . . . . . 1 . 3 1 2 Propulsion 51 | 2 2 4 5 6 4 2 . 10 1 . . 8 3 4 Treads . | . . . . . . . . . . . . . . . Leg 30 | 2 . . . 3 4 2 . 10 1 . . 7 . 1 Wheel 11 | . 2 4 5 . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 1 2 Flight 7 | . . . . 3 . . . . . . . 1 2 1 Utility 58 | 2 2 1 4 5 8 2 2 11 2 . . 7 6 6 Device 27 | 1 . . 1 4 4 1 1 4 1 . . 3 4 3 Storage 7 | 1 2 . . 1 . . 1 1 . . . . 1 . Processor 8 | . . 1 1 . 2 . . 1 1 . . 1 1 . Hackware 6 | . . . . . 1 . . 2 . . . 1 . 2 Protection 10 | . . . 2 . 1 1 . 3 . . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 2 . 4 2 4 7 1 . 10 . 1 . 5 7 2 Energy Gun 5 | . . . . 3 1 . . 1 . . . . . . Energy Cannon 3 | . . . . . 1 . . 2 . . . . . . Ballistic Gun 22 | 2 . 2 1 1 3 1 . 4 . 1 . 4 1 2 Ballistic Cannon 10 | . . . 1 . 2 . . 3 . . . 1 3 . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . 1 1 . . 1 1 . Parts Lost 83 | . . 4 9 1 12 6 . 25 . . . 17 . 9 Power 17 | . . . 3 1 3 1 . 5 . . . 3 . 1 Propulsion 22 | . . 4 2 . 2 2 . 6 . . . 2 . 4 Utility 24 | . . . 2 . 2 2 . 7 . . . 9 . 2 Weapon 20 | . . . 2 . 5 1 . 7 . . . 3 . 2 Highest Loss Streak 8 | . . 2 4 1 6 5 . 8 . . . 6 . 6 To Critical Strikes 2 | . . . . . . . . . . . . 2 . . Average Backups 11 | 1 6 9 12 11 14 14 12 12 12 14 15 13 3 3 Power 1 | . . 1 1 1 2 . 1 . 1 2 2 1 . . Propulsion 1 | . 1 . 1 1 1 1 . 1 2 2 2 1 . . Utility 6 | . 3 5 5 6 8 8 8 8 7 6 6 4 . 1 Weapon 2 | . 1 3 3 1 2 3 3 1 1 2 5 6 3 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 19 | . 1 . . 3 2 2 . 2 . 2 . 6 . 1 Power 2 | . 1 . . . . 1 . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . . . . . Utility 6 | . . . . 1 1 1 . 1 . 1 . . . 1 Weapon 8 | . . . . 1 1 . . . . . . 6 . . Tool/Special 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 89 | . 100 83 92 90 97 99 100 94 98 100 100 96 37 23 Engine 7 | . 14 5 7 14 11 12 13 4 . . . . . . Core 2 | . . 5 6 . 1 . . 3 10 9 5 2 . . Reactor 1 | . . . . . . . . . . . 5 5 3 2 Leg 17 | . 14 . . 11 25 25 26 21 26 26 26 27 . . Wheel 4 | . 14 17 24 8 . . . . . . . . . . Flight 1 | . . . . 3 . . . . . . . . 12 4 Device 11 | . 14 11 4 14 14 6 6 7 14 15 15 17 7 5 Storage 6 | . 14 11 9 5 6 6 6 5 5 5 5 5 3 1 Processor 10 | . . 11 13 15 12 13 13 15 10 10 10 7 3 1 Hackware 3 | . . . . . 2 6 6 11 5 5 5 2 . 2 Protection 3 | . . . 8 1 1 6 6 4 10 10 10 6 . . Energy Gun 1 | . . . . 4 5 . . . . . . . . . Ballistic Gun 10 | . 28 19 13 6 10 6 6 6 10 10 10 13 . . Ballistic Cannon 3 | . . . 4 1 2 13 13 4 5 5 5 3 5 2 Peak Build Rating 117 | 7 8 13 20 36 57 58 54 79 82 86 86 117 64 85 Average Rating 51 | 5 7 10 16 29 46 56 53 65 79 82 86 107 51 34 On Entrance 42 | . 7 8 13 17 36 57 53 54 72 80 86 86 11 63 Naked Turns 98 | . . . . . . . . . . . . 24 . 74 Heaviest Build 103 | 11 88 92 103 98 67 68 64 73 67 79 79 102 29 40 Greatest Support 124 | 20 32 42 48 60 80 70 65 67 83 83 83 124 30 38 Greatest Overweight (x) 30 | . 2 30 4 3 1 1 . 3 . . . 5 1 1 Average Overweight (x) . | . 1 4 2 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 15 15 15 15 15 15 15 15 5 5 Average Capacity 15 | 7 16 25 25 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 3 10 11 15 15 15 15 12 15 14 15 15 15 5 5 Average Carried 11 | 1 6 9 12 11 14 14 12 12 12 14 15 14 3 3 Final Capacity 25 | 8 25 25 25 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 3 10 10 15 15 15 12 12 15 12 15 15 5 3 2 Class Distribution -------------------- 16% | Hacker-Gunner 15% | Scavenger-Mutant 15% | Mutant 10% | Scavenger-Tank 8% | Hacker-Tank 7% | Hacker-Mutant 6% | Skirmisher 5% | Scavenger-Gunner 3% | Sprinter 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Res Acc Matter Collected 7248 | 278 110 471 557 515 1077 316 215 1273 . 367 . 1919 80 70 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8780 | 108 209 638 1064 421 1401 202 196 2023 . . . 2311 80 127 Parts 428 | 5 13 42 46 26 78 6 4 88 . . . 109 1 10 Haulers Intercepted 7 | . . . 1 1 1 . . 2 . . . 1 1 . Recyclers Shooed 10 | . . . 3 1 2 . . 2 . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 5 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 159 | . 8 16 16 6 31 6 3 34 . . . 37 . 2 Melee 5 | . . 2 . . . . . 2 . . . . . 1 Guns 90 | . 8 8 14 6 21 . 1 8 . . . 23 . 1 Cannons 55 | . . . 2 . 10 6 2 21 . . . 14 . . Classes Destroyed 15 | 2 3 3 3 1 2 1 . . . . . . . . Worker 20 | . . . 3 3 5 . . 3 . . . 6 . . Builder 7 | . . 1 1 . . . . 4 . . . 1 . . Tunneler 3 | 1 . 2 . . . . . . . . . . . . Hauler 7 | . . . 1 1 1 . . 2 . . . 1 1 . Recycler 7 | 1 . . 4 . . . . 1 . . . 1 . . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 2 | . . 1 . . 1 . . . . . . . . . Watcher 17 | . 1 2 4 2 2 . . 2 . . . 4 . . Swarmer 50 | . 6 6 6 3 15 1 3 . . . . 10 . . Grunt 48 | . 2 6 6 1 8 1 . 12 . . . 12 . . Duelist 3 | . . . . . . 2 . 1 . . . . . . Sentry 14 | . . 4 3 2 1 1 . 2 . . . 1 . . Hunter 14 | . . . 1 . 1 . . 6 . . . 6 . . Programmer 28 | . . . . . 5 . . 13 . . . 8 . 2 Behemoth 2 | . . . . . 1 1 . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 11 | 2 3 8 8 3 7 4 3 5 . . . 11 1 1 Combat Bots Only 7 | . 3 7 5 3 5 4 3 5 . . . 7 . 1 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 1 2 . . . 2 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Res Acc Hostile Shots Fired 1862 | . 36 95 86 69 235 110 6 396 . . . 565 4 260 Missed 645 | . 9 23 24 31 63 38 3 122 . . . 212 3 117 Hits 1217 | . 27 72 62 38 172 72 3 274 . . . 353 1 143 Melee 8 | . . . . . . 1 . 2 . . . 5 . . Projectile 1209 | . 27 72 62 38 172 71 3 272 . . . 348 1 143 AOE 4 | . . . . . 1 . . . . . . . . 3 Critical Strikes 46 | . . 1 2 . 8 1 . 12 . . . 20 . 2 Part Disruptions 5 | . . . . . . . . 2 . . . 2 . 1 Damage Taken 15797 | . 199 665 661 276 2490 786 35 3649 . . . 4421 14 2601 Core 3471 | . 42 123 73 40 247 61 . 300 . . . 956 . 1629 Absorbed by Shields 1617 | . . . . . 38 . . 336 . . . 1243 . . Redirected to Shielding 78 | . . . . . . . . 50 . . . . . 28 Ignored by Resistances 5081 | . 64 200 190 94 719 254 11 1054 . . . 1801 4 690 Regen/Repaired (Parts) 630 | . . . . . 395 . . . . 235 . . . . Core Remaining (%) 79 | 100 83 69 86 94 . . 63 70 . . 100 26 100 . Volleys Fired 536 | 4 25 45 68 25 111 22 5 124 . . . 85 8 14 Largest 4 | 2 2 2 2 2 3 3 3 3 . . . 4 1 2 Hottest 203 | 40 40 46 53 93 158 105 105 203 . . . 154 35 70 Shots Fired 1271 | 8 50 87 135 44 242 66 15 254 . . . 341 8 21 Gun 914 | 8 50 87 101 40 203 22 5 114 . . . 255 8 21 Cannon 357 | . . . 34 4 39 44 10 140 . . . 86 . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 1133 | 8 50 87 135 29 167 66 15 206 . . . 341 8 21 Thermal 120 | . . . . 15 75 . . 30 . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 18 | . . . . . . . . 18 . . . . . . Robot Hit Streak 37 | 4 9 15 19 13 37 20 7 33 . . . 19 11 32 Robot Miss Streak 4 | 1 4 3 3 3 4 2 2 3 . . . 3 . . Penetration Max 2 | . . . . . 1 . . 1 . . . 1 . 2 Secondary Targets 9 | . 2 2 1 . 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . Shots Hit Robots 1010 | 6 30 85 100 32 174 53 9 228 . . . 256 10 27 Core Hits 491 | 4 20 28 48 37 102 12 5 88 . . . 136 3 8 Critical Kills 10 | . 1 1 . . 3 . . 3 . . . 2 . . Critical Parts Destroyed 22 | . . 5 2 . 7 . . 8 . . . . . . Critical Strikes 62 | . 1 6 3 . 17 4 1 22 . . . 5 1 2 Burn 1 | . . . . . 1 . . . . . . . . . Meltdown 2 | . . . . . . . . 2 . . . . . . Destroy 17 | . 1 . 2 . 10 . . 2 . . . 2 . . Blast 26 | . . . 1 . 6 4 1 11 . . . 3 . . Smash 13 | . . 6 . . . . . 7 . . . . . . Impale 3 | . . . . . . . . . . . . . 1 2 Melee Attacks 74 | . . 23 . . . . . 40 . . . . 3 8 Impact 63 | . . 23 . . . . . 40 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . . 3 8 Sneak Attacks 2 | . . 1 . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 24041 | 44 248 1301 1641 658 3399 1379 270 6216 . . . 7619 295 971 Guns 13742 | 44 248 706 1140 606 2479 272 80 1783 . . . 5465 213 706 Cannons 8534 | . . . 472 52 911 1107 190 3676 . . . 2126 . . Explosions 82 | . . . . . . . . 82 . . . . . . Melee 1555 | . . 595 . . . . . 654 . . . . 82 224 Ramming 128 | . . . 29 . 9 . . 21 . . . 28 . 41 Kinetic 19711 | 44 248 706 1612 457 2125 1379 270 4360 . . . 7591 213 706 Thermal 2395 | . . . . 201 1265 . . 929 . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 252 | . . . . . . . . 252 . . . . . . Impact 1249 | . . 595 . . . . . 654 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 306 | . . . . . . . . . . . . . 82 224 Highest Corruption 17 | . . 1 . . 4 . . 17 3 3 3 5 . 1 Average Corruption 4 | . . 1 . . 2 . . 9 3 3 3 3 . 1 Corruption Purged 5 | . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 109 | . . 4 . . 13 . . 57 1 7 1 25 . 1 Message Errors 34 | . . 2 . . 3 . . 20 . 3 . 6 . . Matter Fused 24 | . . 1 . . 2 . . 8 . 3 . 9 . 1 Heat Flow Errors 10 | . . . . . 3 . . 4 . . 1 2 . . Energy Discharges 11 | . . 1 . . 2 . . 5 . . . 3 . . Parts Rejected 3 | . . . . . . . . 3 . . . . . . Parts Fused 2 | . . . . . . . . 1 . . . 1 . . Data Loss (minor) 13 | . . . . . 3 . . 8 . . . 2 . . Data Loss (major) 3 | . . . . . . . . 2 . . . 1 . . Misfires 3 | . . . . . . . . 2 . . . 1 . . Alerts 2 | . . . . . . . . . 1 1 . . . . Weapon Failures 4 | . . . . . . . . 4 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 850 | . . 166 2 . . 20 19 407 . . . 138 47 51 Projectiles 373 | . . . 2 . . 20 19 194 . . . 138 . . Explosions . | . . . . . . . . . . . . . . . Melee 477 | . . 166 . . . . . 213 . . . . 47 51 Knockbacks 84 | . . 3 4 . 5 2 . 36 . . . 34 . . Impact 4 | . . 3 . . . . . 1 . . . . . . Kinetic 76 | . . . 4 . 4 2 . 34 . . . 32 . . Secondary 4 | . . . . . 1 . . 1 . . . 2 . . Self-Inflicted Damage 35 | . . . 14 . . . . 8 . . . . . 13 Shots 1 | . . . . . . . . 1 . . . . . . Rammed 9 | . . . 3 . . . . . . . . . . 6 Targets Rammed 23 | . . . 3 . 1 . . 2 . . . 7 . 10 Kicked 14 | . . . . . 1 . . 2 . . . 7 . 4 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 506 | . 21 7 81 138 489 420 48 381 . . 204 506 . . Average Temperature 109 | . 11 4 23 61 106 149 25 146 . . 104 112 . . Received Heat Transfer 3544 | . 75 312 279 69 755 405 . 655 . . . 742 9 243 Effects 33 | . . . . . 12 4 . 5 . . . 12 . . Shutdowns 9 | . . . . . 3 2 . . . . . 4 . . Energy Bleed 5 | . . . . . 1 . . 2 . . . 2 . . Interference 10 | . . . . . 5 . . 2 . . . 3 . . Matter Decay 2 | . . . . . 1 1 . . . . . . . . Short Circuit 2 | . . . . . 1 . . . . . . 1 . . Damage (minor) 3 | . . . . . 1 1 . 1 . . . . . . Damage (major) 2 | . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 8 | . . 6 . . . . . 2 . . . . . . Combat Hostiles 7 | . . 6 . . . . . 1 . . . . . . Parts Fried 8 | . . 4 . . . . . 4 . . . . . . Impact Corruptions 19 | . . 9 . . . . . 10 . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . Parts Melted 6 | . . . . 1 1 . . 4 . . . . . . Heat Transferred 3890 | . . . . 444 2146 . . 1300 . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Res Acc Maximum Alert Level 2 | . . 1 . . . . . . . . . 2 1 . Low Security (%) 93 | 100 100 96 100 100 100 . . 100 100 100 100 57 97 100 Level 1 5 | . . 3 . . . . . . . . . 32 2 . Level 2 1 | . . . . . . . . . . . . 10 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 462 | 10 150 213 188 70 167 . . 153 14 . . 462 206 55 Initial 206 | . . . . 38 1 . . . 14 . . . 206 . Average 66 | 1 45 91 106 10 28 . . 44 9 . . 187 70 14 Influence Increases 5266 | 10 211 451 549 201 871 130 70 1060 . . . 1405 55 253 Destroy 0b10 Robot/C 3180 | . 160 320 320 120 620 120 60 680 . . . 740 . 40 Destroy 0b10 Robot/NC 320 | 10 5 30 65 35 45 . . 60 . . . 65 5 . Destroy Leader 718 | . 32 84 80 36 156 10 10 158 . . . 150 2 . Successful Hack 59 | . 14 . 10 10 . . . 15 . . . 10 . . Disable Machine 99 | . . . 9 . 9 . . 36 . . . 45 . . Destroy Structure 140 | . . 2 5 . 11 . . 66 . . . 50 3 3 Partial Spotted 45 | . . . . . 15 . . . . . . 15 . 15 Lose Combat Pursuer 705 | . . 15 60 . 15 . . 45 . . . 330 45 195 Influence Decreases 5221 | 10 211 451 450 295 759 247 70 1025 31 4 . 983 477 208 Entered New Map 359 | . . . . 61 4 53 . . 21 4 . . 216 . Time Decay 4183 | 10 211 411 360 234 685 184 70 813 10 . . 791 251 153 Lost Part 647 | . . 40 90 . 70 10 . 212 . . . 170 . 55 Lost Ally 32 | . . . . . . . . . . . . 22 10 . Squads Dispatched 41 | . . 2 1 1 9 . . 9 . . . 13 4 2 Investigation 4 | . . . 1 . . . . 1 . . . 2 . . Extermination 18 | . . . . 1 5 . . 4 . . . 4 2 2 Reinforcement 13 | . . 2 . . 3 . . 4 . . . 2 2 . Assault 1 | . . . . . . . . . . . . 1 . . Garrison 5 | . . . . . 1 . . . . . . 4 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . . . 2 . . . 1 . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Res Acc Distress Signals 11 | . . . 2 . 2 . . 2 . . . 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 283 | . 9 21 28 8 40 6 2 43 . . . 84 6 36 Peak Tracking Total 21 | . 3 3 6 3 5 5 2 5 . . . 21 4 18 Tactical Retreats 24 | . . 1 3 . 1 . . 2 . . . 10 1 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Res Acc Traps Triggered 11 | . . 2 1 1 4 . . . 1 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Res Acc Machines Disabled 11 | . . . 1 . 1 . . 4 . . . 5 . . Max in Single Turn 1 | . . . 1 . 1 . . 1 . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Res Acc Machines Accessed 24 | . 4 1 3 2 2 1 . 6 . . . 3 . 2 Terminals 14 | . 3 . 3 1 . . . 3 . . . 2 . 2 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 5 | . 1 1 . 1 1 . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . 1 . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 60 | . 11 1 10 3 15 1 . 12 . . . 5 . 2 Successful 40 | . 9 . 5 2 15 1 . 5 . . . 2 . 1 Failed 20 | . 2 1 5 1 . . . 7 . . . 3 . 1 Catastrophic 1 | . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 32 | . 9 1 9 . . 3 . 7 . . . 1 . 2 Terminals 30 | . 10 . 10 1 . . . 5 . . . 2 . 2 Fabricators 4 | . . . . . . . . 4 . . . . . . Repair Stations 14 | . 1 1 . 2 8 . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 7 . . 1 . . . 3 . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 12 | . 5 . 3 1 . 1 . 1 . . . 1 . . Part Schematic 4 | . 2 . 2 . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Open DSF 3 | . . . . 1 . . . 1 . . . 1 . . Alert Level 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 9 | . . . . 1 8 . . . . . . . . . Scan Component 6 | . . . . 1 5 . . . . . . . . . Repair 3 | . . . . . 3 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 7 . . . . . . 1 . . Insert Component 4 | . . . . . 3 . . . . . . 1 . . Analyze 4 | . . . . . 4 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . 2 . . . . 1 . . . . . 1 Terminals 7 | . 3 . 2 . . . . 1 . . . . . 1 Botnet 6 | . 2 . 2 . . . . 1 . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 4 1 3 1 1 . . 5 . . . 2 . 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 2 . 2 . 3 . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . . . Time 138 | . . . . . 138 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . . . . 1 . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Res Acc Total Allies 20 | . . . . . . . . . . 20 . . . . Largest Group 20 | . . . . . . . . . . 20 14 5 . . Highest-Rated Group 837 | . . . . . . . . . . 837 561 152 . . Highest-Rated Ally 50 | . . . . . . . . . . 50 50 50 . . Total Orders 4 | . . . . . . . . . . . . . 3 1 EXPLORE 4 | . . . . . . . . . . . . . 3 1 Ally Attacks 6 | . . . . . . . . . . . . 6 . . Total Damage 257 | . . . . . . . . . . . . 257 . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Res Acc Active Infowar (turns) 8827 | 44 717 1025 428 977 1955 . . 1914 38 314 74 553 598 190 Optics 787 | . . . . . . . . . . . . . 598 189 Sensors 1094 | . . . . . 1093 . . . . . . . . 1 Terrain 1452 | . . . . . . . . 408 38 314 74 553 . 65 Structural 2454 | . . . . 515 1939 . . . . . . . . . Seismic 4248 | 44 717 1025 428 462 1572 . . . . . . . . . Decoding 1506 | . . . . . . . . 1506 . . . . . . ECM 169 | . . . . 4 165 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . 3 2 Drone Recoveries 4 | . . . . . . . . . . . . . 2 2 Decoded 0b10 Intel 94 | . . . . . . . . 94 . . . . . . Items 94 | . . . . . . . . 94 . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Res Acc Turns Passed 13009 | 81 717 1025 902 980 2706 717 276 2189 38 314 74 1806 694 490 Spaces Moved 7535 | 51 436 292 441 699 1384 483 212 964 29 253 62 913 454 862 Core 469 | 5 . 20 . . . . . . . . . 47 . 397 Treads . | . . . . . . . . . . . . . . . Legs 4773 | 46 192 . . 267 1384 483 212 964 29 253 62 849 . 32 Wheels 1211 | . 244 272 441 254 . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . 11 Flight 1071 | . . . . 178 . . . . . . . 17 454 422 Fastest Speed 29 | 50 120 116 116 29 125 122 122 120 120 120 120 35 32 29 Average Speed 114 | 113 125 227 126 106 129 126 122 145 120 120 120 115 35 44 Slowest Speed 1550 | 120 130 1550 140 240 200 195 122 330 120 120 120 300 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . 1 2 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . Exploration Rate (%) 29 | 5 53 23 36 16 27 71 24 23 2 94 3 29 9 28 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 . . 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 6 | . . . . . . . . 5 . . . . 1 . Terrain Destroyed 81 | . . . . . 7 10 8 33 . . . 21 1 1 Melee 6 | . . . . . . . . 5 . . . . 1 . Projectile 66 | . . . . . 7 10 8 21 . . . 20 . . AOE 6 | . . . . . . . . 6 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Res Res Acc Total 10715 | 64 567 533 644 900 2094 542 218 1445 33 265 61 1456 968 925 Wait 2089 | . 81 150 99 94 517 25 . 236 . 1 . 399 480 7 Move 7516 | 50 435 291 440 698 1383 482 211 963 29 252 61 912 451 858 Hop 3 | . . . . . . . . . . . . . 1 2 Pick Up 116 | 3 12 2 11 27 22 4 . 20 . 6 . 7 1 1 Fast Attach 88 | 7 1 4 4 10 12 1 . 17 . . . 7 11 14 Attach 85 | . 2 4 10 10 16 5 . 18 3 . . 10 6 1 Detach 21 | . 1 3 2 4 2 . . 3 . . . . 3 3 Swap 61 | . 3 8 6 7 8 1 2 12 . 2 . 12 . . Drop 94 | . 7 3 1 25 13 2 . 10 1 4 . 17 4 7 Fire 536 | 4 25 45 68 25 111 22 5 124 . . . 85 8 14 Melee 74 | . . 23 . . . . . 40 . . . . 3 8 Ram 9 | . . . 3 . . . . . . . . . . 6 Kick 14 | . . . . . 1 . . 2 . . . 7 . 4 Crush . | . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . 9 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: [*Res] / *Arm) -2/Research -1/Access History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 13) 82 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 6) 203 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 799 | -10/Materials | Entered another Materials area 799 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1102 | -9/Materials | Destroyed 7 combat bots 1380 | -9/Materials | Discovered new exit (range 9) 1664 | -9/Materials | Build established: Scavenger-Mutant 1823 | -9/Materials | Identified exit to Materials 1824 | -9/Materials | Entered another Materials area 1824 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2288 | -8/Materials | Lost 4 parts (1p1n1u1w) 2510 | -8/Materials | Discovered new exit (range 15) 2573 | -8/Materials | Identified exit to Factory 2726 | -8/Materials | Entered Factory 2726 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3620 | -7/Factory | Build established: Mutant 3684 | -7/Factory | Discovered new exit (range 14) 3705 | -7/Factory | Identified exit to Factory 3706 | -7/Factory | Entered another Factory area 3706 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3956 | -6/Factory | Build established: Gunner 4233 | -6/Factory | Found Prototype Processor 4848 | -6/Factory | Build established: Skirmisher 5335 | -6/Factory | Repaired Imp. Titanium Leg 5381 | -6/Factory | Repaired Imp. Titanium Leg 5435 | -6/Factory | Repaired Hyp. Gauss Rifle 5585 | -6/Factory | Spotted B-75 Beast 5589 | -6/Factory | Build established: Hacker-Skirmisher 5683 | -6/Factory | Lost 6 parts (1p1n1u3w) 5703 | -6/Factory | Destroyed B-75 Beast 5750 | -6/Factory | Garrison activated, responded to threat 6396 | -6/Factory | Discovered new exit (range 12) 6411 | -6/Factory | Identified exit to Lower Caves 6412 | -6/Factory | Entered Lower Caves 6549 | -6/Lower Caves | Identified exit to Lower Caves 6616 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6790 | -6/Lower Caves | Build established: Hacker-Gunner 6996 | -6/Lower Caves | Spotted B-75 Beast 7050 | -6/Lower Caves | Destroyed B-75 Beast 7080 | -6/Lower Caves | Lost 5 parts (2n2u1w) 7129 | -6/Lower Caves | Entered another Lower Caves area 7176 | -6/Lower Caves | Discovered new exit (range 14) 7191 | -6/Lower Caves | Identified exit to Factory 7405 | -6/Lower Caves | Entered Factory 7405 | -5/Factory | Evolved 2 slots: Utility x2 7406 | -5/Factory | Identified exit to Upper Caves 7599 | -5/Factory | Lost 6 parts (2p1n1u2w) 7876 | -5/Factory | Discovered new exit (range 8) 8539 | -5/Factory | Lost 8 parts (4n2u2w) 8808 | -5/Factory | Spotted B-75 Beast 8850 | -5/Factory | Discovered exit to Upper Caves (range 7) 8884 | -5/Factory | System corruption reached 10% 8911 | -5/Factory | Crushed by falling debris 9029 | -5/Factory | Fabricated Lrg. Storage Unit? 9191 | -5/Factory | Discovered new exit (range 16) 9467 | -5/Factory | Cargo convoy interrupted 9589 | -5/Factory | Identified exit to Factory 9594 | -5/Factory | Entered another Factory area 9594 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9595 | -4/Factory | Identified Exp. Targeting Computer 9632 | -4/Factory | Sucked down chute 9632 | -4/Factory | Entered Waste 9633 | -4/Waste | Joined by Warlord forces that had cleared the area 9694 | -4/Waste | Build established: Scavenger-Tank 9743 | -4/Waste | Discovered new exit (range 13) 9930 | -4/Waste | Identified exit to Factory 9946 | -4/Waste | Entered Factory 9946 | -4/Factory | Accompanied by 14 allies 10010 | -4/Factory | Discovered new exit (range 8) 10018 | -4/Factory | Identified exit to Research 10020 | -4/Factory | Entered Research 10020 | -3/Research | Accompanied by 5 allies 10020 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10065 | -3/Research | Discovered new exit (range 4) 10095 | -3/Research | Identified exit to Armory 10135 | -3/Research | Identified exit to DSF 10139 | -3/Research | Lost 3 allies 10382 | -3/Research | Build established: Hacker-Tank 10906 | -3/Research | Build established: Scavenger-Tank 11186 | -3/Research | Garrison activated, responded to threat 11386 | -3/Research | Destroyed 7 combat bots 11575 | -3/Research | Spotted B-86 Titan 11581 | -3/Research | Garrison activated, responded to threat 11605 | -3/Research | Build established: Scavenger-Gunner 11776 | -3/Research | Lost 4 parts (4u) 11791 | -3/Research | Released all parts (6) 11811 | -3/Research | Released all parts (1) 11817 | -3/Research | Core integrity fell below 50% 11821 | -3/Research | Lost 6 parts (1p1n1u3w) 11822 | -3/Research | Discovered new exit (range 13) 11826 | -3/Research | Entered another Research area 11826 | -2/Research | Evolved 2 slots: Utility x2 11857 | -2/Research | Discovered new exit (range 12) 12183 | -2/Research | Build established: Sprinter 12520 | -2/Research | Entered Access 12520 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12648 | -1/Access | Spotted B-99 Colossus 12709 | -1/Access | Released all parts (7) 12736 | -1/Access | Lost 6 parts (1p4n1w) 12780 | -1/Access | Spotted B-99 Colossus 12781 | -1/Access | Core integrity fell below 50% 12981 | -1/Access | Released all parts (4) 12982 | -1/Access | Core integrity fell below 20% 13010 | -1/Access | Destroyed by P-80 Master via exploding Spectral Interrupter Last Messages --------------- 12979_ Kicked P-80 Master. 12980_ Penetrated by Slug. 12980_ Slug penetrates Wall. 12980_ R-10 Processor collects Mic. Antimatter Reactor. 12980_ Lrn. Sensor Array destroyed. 12981_ Released Adv. Hardlight Generator. 12981_ Released Centrium Leg. 12981_ Released Lgt. Quantum Reactor. 12981_ Released Railgun. 12981_ Slammed into P-80 Master. 12981_ P-80 Master resets P-80 Master, system corruption cleaned. 12982_ Penetrated by Slug. 12983_ Critical hit (Burn: +37). 12983_ R-10 Processor collects Imp. Antigrav System. 12984_ P-80 Master resets P-80 Master, system corruption cleaned. 12990_ System corrupted: Matter fused (-10). 12996_ Slammed into G-73 Enforcer. 12996_ Destabilizing: Core damaged (-80). 12997_ Slammed into G-73 Enforcer. 13010_ Spectral Interrupter explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????##############??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# ! #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #?????## | | ?????????????????????????????# #?????# | | ?????????????????????????????#######/############/ | | ?????????????????????????????????# # | | ?????????????????????????????????# # = | | ?????????????????????????????????# / | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????### ###+######### | | ???????????????????????????????????# #?#?????????? | | ??????????????????????????????????## ##??????????? | | ???????????????#####+############## ## #???????? | | ???????????????# " #???????? | | ???????????????# p### ####???????? | | ???????????????# #?#####??????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# @ #????????????????? | | ???????????????# #????????????????? | | ???????????????# +????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????###?? | | ???????????????# #????????????# ?? | | ???????????????# #????????????# #?? | | ???????????????## #????????????# #?? | | ????????????##### #????????????# #?? | | ??????????? R #????????????# #?? | | ???????????? ############## #?? | | ????????????????# #?? | | ????????????????# ###?? | | ????????????????# ####### ##### | | ????????????????# # + | | ????????????????# # # ################ | | ????????????????# # # #?##########???# | | ????????????????# # # #?# #???# " | | ???????########## # # #?# #???# | | ??????# """"" # # ### =! #?#?# | | #### ! """T"" # # #?# = #???### # | | T" "" # # #?# = #????## # | | ????#### # # #?# * #?????# # | | ???????# # # #?# ] #?????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 465 Matter Stores 440 Matter Capacity 450 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 70 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Adv. ECM Suite | -6/Factory | Scanalyzed Imp. Titanium Leg | -6/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -5/Factory Repaired ---------- Imp. Titanium Leg | 6% | -6/Factory Imp. Titanium Leg | 16% | -6/Factory Hyp. Gauss Rifle | 26% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Dangerous Findings Decoder Ring Denied? Hunted Just What I Needed Challenges ------------ None Game ------ Seed RagnarokGyrokineticCompactor Manual? 0 Play Time 03:37:06 Cumulative 21.0 hours Start 2025.08.19 @ 19:36:07 End 2025.08.20 @ 22:52:34 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26bcdd16-6bbc-4ace-8dad-a528a88a9c13