Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 16:08:43 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (42) 42 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 957 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 249/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- EM Shotgun EM Shotgun > --- INVENTORY (8) ---- Light Ion Engine Light Treads Light Treads Light Treads Huge Storage Unit EM Shotgun EM Shotgun Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Salvage Targeting Computer > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel EM Shotgun EM Shotgun Medium Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon EM Shotgun Energy Gun EM Shotgun Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 6 | . 6 . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads 2 | . 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage . | . . . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . 2 . Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 7 | . 7 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 3 | . 3 . Tool/Special . | . . . Unused Backups 15 | . 10 5 Power 2 | . 1 1 Propulsion 4 | . 4 . Utility 2 | . 1 1 Weapon 7 | . 4 3 Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 . Engine 14 | . 14 . Treads 19 | . 19 . Leg 8 | . 8 . Storage 14 | . 14 . Processor 12 | . 12 . Energy Gun 27 | . 27 . Peak Build Rating 11 | . 11 . Average Rating 10 | . 10 . On Entrance 7 | 6 6 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 16 | 14 16 . Greatest Support 40 | 20 40 . Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | . 8 . Average Capacity 8 | . 8 . Most Carried 8 | . 8 . Average Carried 7 | . 7 . Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 249 | 192 57 . Remotely . | . . . Salvage Created 142 | . 142 . Parts 5 | . 5 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 1 | . 1 . Guns 1 | . 1 . Classes Destroyed 3 | . 3 . Hauler 1 | . 1 . Recycler 1 | . 1 . Grunt 1 | . 1 . Best Kill Streak 2 | . 2 . Combat Bots Only 1 | . 1 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 8 | . 8 . Missed 4 | . 4 . Hits 4 | . 4 . Projectile 4 | . 4 . Damage Taken 44 | . 44 . Core 11 | . 11 . Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 8 | . 8 . Largest 2 | . 2 . Hottest 90 | . 90 . Shots Fired 16 | . 16 . Gun 16 | . 16 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 16 | . 16 . Robot Hit Streak 7 | . 7 . Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 13 | . 13 . Core Hits 7 | . 7 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 228 | . 228 . Guns 199 | . 199 . Cannons . | . . . Explosions 29 | . 29 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 29 | . 29 . Explosive . | . . . Electromagnetic 199 | . 199 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 102 | . 102 . Average Temperature 46 | . 46 . Received Heat Transfer 24 | . 24 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 25 | . 25 . Initial . | . . . Average 2 | . 2 . Influence Increases 32 | . 32 . Destroy 0b10 Robot/C 20 | . 20 . Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 2 | . 2 . Influence Decreases 32 | . 32 . Time Decay 32 | . 32 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 6 | . 6 . Peak Tracking Total 5 | . 5 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 215 | . 215 . Optics 215 | . 215 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 248 | . 248 . Spaces Moved 139 | 1 138 . Core . | . . . Treads 87 | . 87 . Legs 52 | 1 51 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 . Average Speed 145 | 120 145 . Slowest Speed 160 | 120 160 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 10 | 2 27 2 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 171 | . 171 . Wait . | . . . Move 137 | . 137 . Hop . | . . . Pick Up 8 | . 8 . Fast Attach 6 | . 6 . Attach . | . . . Detach 1 | . 1 . Swap 4 | . 4 . Drop 7 | . 7 . Fire 8 | . 8 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 10) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 249 | -9/Materials | Self-destructed Last Messages --------------- 00213_ U-05 Engineer lays Concrete. 00216_ K-01 Serf collects debris. 00216_ U-05 Engineer lays Concrete. 00219_ Dropped Aluminum Leg. 00220_ Acquired Lgt. Treads. 00221_ K-01 Serf collects debris. 00221_ U-05 Engineer lays Concrete. 00222_ Acquired Lgt. Treads. 00224_ K-01 Serf collects debris. 00225_ Dropped Sml. Laser. 00225_ Acquired Lgt. Treads. 00229_ K-01 Serf collects debris. 00238_ R-06 Scavenger collects Aluminum Leg. 00241_ R-06 Scavenger collects Structural Scanner. 00246_ R-06 Scavenger collects Corrupted Heat Sink. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????#???????????? | | ?????????????????????# ??????????? | | ?????????????????????# ?????????? | | ???????? ##+##### ####?????? | | ???????? #?????? | | ???????? @ #?????? | | ???????? #?????? | | ???????????########### ###?????? | | ?????????????????????# ????????? | | ?????????????????????# ????????? | | ?????????????????????# ????????? | | ?????????????????????# ?????????? | | ?????????????????????# ?????????? | | ?????????????????????# ?????????? | | ?????????????????????# ?????????? | | ?????????????????????# ??????????? | | ?????????????????????# ??????????? | | ?????????????????????# ??????????? | | ?????????????????????+ ??????????? | | ?????????????????????#???????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 292 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonArmorDecompositor Manual? 0 Play Time 00:01:54 Cumulative 587.6 hours Start 2026.10.05 @ 16:06:41 End 2026.10.05 @ 16:08:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 227 Adventurer 0 Explorer 0 Win Type - Total 25 Types 6/0/12/0/1/0/3/1/1/1 Lore% 84 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb89b5a2-5f3d-4214-8d76-4e96fef7beda