Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.08.31 @ 19:37:25 Player: SirMrDrProf Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (31) 155 Value Destroyed (203) 203 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (240) 240 TOTAL SCORE: 3598 Bonus ------- Aligned with FarCom 300 Friendly Fire -60 Cogmind --------- Core Integrity 550/550 Matter 115/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Neutrino Core > --- PROPULSION (3) --- Gravmag Array Makeshift Hover Unit > --- UTILITY (5) ------ Experimental Heat Sink Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- 8R-AWN's Boregun > --- INVENTORY (8) ---- Makeshift Hover Unit Superbattery (2000) Advanced Weapon Cycler Thief Drone Bay (1/3) Latent Energy Streamer 8R-AWN's Boregun Missile Launcher Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Flight Unit > --- UTILITY ---------- Advanced Weapon Cycler Hacking Suite Thief Drone Bay > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Experimental Heat Sink Medium Storage Unit Latent Energy Streamer Missile Launcher [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Neutrino Core Propulsion Flight Unit Leg Advanced Myomer Leg Hover Unit Makeshift Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Thief Drone Bay Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon 8R-AWN's Boregun Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun 8R-AWN's Boregun Launcher Missile Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 49 | 2 6 6 6 6 22 1 . Power 5 | . 1 1 . 1 2 . . Engine 3 | . 1 1 . 1 . . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 14 | . 2 4 1 2 5 . . Treads . | . . . . . . . . Leg 2 | . . . . . 2 . . Wheel . | . . . . . . . . Hover 3 | . . . . . 3 . . Flight 9 | . 2 4 1 2 . . . Utility 13 | . 1 1 1 . 9 1 . Device 8 | . . 1 . . 6 1 . Storage 3 | . . . . . 3 . . Processor 1 | . . . 1 . . . . Hackware 1 | . 1 . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 17 | 2 2 . 4 3 6 . . Energy Gun 3 | . 1 . 2 . . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 11 | 2 1 . 2 2 4 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 6 . . Parts Lost 5 | . . 2 1 2 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 2 . . . . . Utility . | . . . . . . . . Weapon 2 | . . . 1 1 . . . Highest Loss Streak 2 | . . 1 1 2 . . . Average Slot Usage (%) 86 | . 43 85 70 84 92 88 63 Engine 4 | . 3 14 11 9 2 . . Core 6 | . . . . . 8 11 9 Leg 3 | . . . . . 6 . . Hover 8 | . . . . . 11 22 18 Flight 13 | . 7 28 24 33 9 . . Device 5 | . . . . . 8 2 9 Storage 7 | . . . . . 10 19 9 Processor 2 | . . . 3 11 2 . . Hackware 11 | . 9 14 11 11 11 11 9 Energy Cannon 3 | . . . . . 3 11 . Ballistic Gun 18 | . 17 28 16 18 18 11 9 Naked Turns . | . . . . . . . . Heaviest Build 45 | 4 7 7 7 7 45 36 22 Greatest Support 60 | 3 8 8 12 12 60 45 28 Greatest Overweight (x) 2 | 1 1 1 . . 2 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 4 4 8 8 8 Average Capacity 5 | 4 4 4 4 4 6 8 8 Most Carried 8 | 3 4 4 4 4 8 8 8 Average Carried 5 | 1 3 3 3 3 5 7 8 Final Capacity 8 | 4 4 4 4 4 8 8 8 Final Carried 8 | 3 4 3 4 4 7 8 8 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1104 | 220 13 160 16 33 545 117 . Remotely . | . . . . . . . . Salvage Created 568 | . 124 101 45 33 240 25 . Parts 73 | . 9 7 5 5 46 1 . Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . . 6 1 3 7 . . Melee 2 | . . . . 2 . . . Guns 9 | . . 6 1 1 1 . . AOE 6 | . . . . . 6 . . Classes Destroyed 8 | . 3 1 . . 3 1 . Worker 1 | . . . . . . 1 . Hauler 1 | . 1 . . . . . . Recycler 1 | . 1 . . . . . . Operator 3 | . 1 . 2 . . . . Turret 1 | . . . . . 1 . . Swarmer 10 | . . 6 1 3 . . . Zionite 5 | . . . . . 5 . . Assembled 7 | . . . . . 7 . . Best Kill Streak 6 | . 2 5 1 3 6 1 . Combat Bots Only 6 | . . 5 1 3 6 . . Max Kills in Single Turn 2 | . 1 1 1 1 2 1 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 853 | . . 215 251 83 196 108 . Core 219 | . . 43 76 35 50 15 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 . 82 . . . 56 . Volleys Fired 136 | . 9 13 19 5 88 2 . Largest 2 | . 2 2 2 2 2 1 . Hottest 60 | . 40 40 60 40 60 60 . Shots Fired 208 | . 12 26 37 10 121 2 . Gun 154 | . 12 26 37 10 69 . . Cannon 48 | . . . . . 46 2 . Launcher 6 | . . . . . 6 . . Special . | . . . . . . . . Kinetic 139 | . 11 26 23 10 69 . . Thermal . | . . . . . . . . Explosive 6 | . . . . . 6 . . Electromagnetic 63 | . 1 . 14 . 46 2 . Robot Hit Streak 19 | . 6 4 3 3 19 3 . Robot Miss Streak 4 | . 1 3 2 3 4 . . Penetration Max 1 | . . . . . 1 . . Secondary Targets . | . . . . . . . . Shots Hit Robots 125 | . 9 14 13 8 80 1 . Core Hits 80 | . 6 6 4 3 58 3 . Critical Hits 18 | . . . . . 18 . . Critical Kills 4 | . . . . . 4 . . Critical Parts Destroyed 8 | . . . . . 8 . . Melee Attacks 5 | . . . . 5 . . . Impact 5 | . . . . 5 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1847 | . 126 177 166 103 1226 49 . Guns 1144 | . 126 177 166 44 631 . . Cannons 10 | . . . . . . 10 . Explosions 613 | . . . . . 595 18 . Melee 59 | . . . . 59 . . . Ramming 21 | . . . . . . 21 . Kinetic 1064 | . 110 177 102 44 631 . . Thermal . | . . . . . . . . Explosive 434 | . . . . . 434 . . Electromagnetic 269 | . 16 . 64 . 161 28 . Impact 59 | . . . . 59 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 86 | . . . . . 82 86 . Average Corruption 54 | . . . . . 42 85 . Corruption Purged . | . . . . . . . . Effects 86 | . . . . . 43 43 . Message Errors 7 | . . . . . 2 5 . Matter Fused 3 | . . . . . 3 . . Heat Flow Errors 8 | . . . . . 5 3 . Energy Discharges 4 | . . . . . 3 1 . Data Loss (minor) 3 | . . . . . 2 1 . Data Loss (major) 1 | . . . . . 1 . . Misfires 3 | . . . . . 2 1 . Alerts 2 | . . . . . 2 . . Misdirections 37 | . . . . . 7 30 . Targeting Errors 14 | . . . . . 13 1 . Weapon Failures 4 | . . . . . 3 1 . Overload Shots . | . . . . . . . . Overflow Damage 24 | . . . . . 24 . . Projectiles . | . . . . . . . . Explosions 24 | . . . . . 24 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 10 | . . . . . . 10 . Shots . | . . . . . . . . Rammed 3 | . . . . . . 3 . Targets Rammed 3 | . . . . . . 3 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 296 | . . 1 19 . 265 296 . Average Temperature 75 | . . 1 7 . 72 114 . Received Heat Transfer 126 | . . 24 102 . . . . Effects 2 | . . . . . 2 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Latent Energy Used 4233 | . . . . . 4022 211 . LE Corruption 86 | . . . . . 82 4 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 213 | . 60 213 210 176 . 17 6 Average Influence 100 | . 38 169 133 145 . 13 6 Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 87 | 100 100 54 95 100 . 100 100 Level 1 12 | . . 45 4 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . . . 1 . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 2 11 29 6 38 10 . Peak Tracking Total 14 | . 2 6 14 3 10 7 . Tactical Retreats 20 | . . 3 5 1 10 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 10 | . . . 1 . 9 . . Max in Single Turn 2 | . . . 1 . 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 5 | . 2 1 1 . 1 . . Terminals 3 | . 2 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . 6 1 2 . 1 . . Successful 7 | . 4 1 1 . 1 . . Failed 3 | . 2 . 1 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . 6 . 2 . 1 . . Terminals 8 | . 6 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 2 1 1 . 1 . . Part Schematic 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . Terminals 2 | . 2 . . . . . . Assimilate 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 . . . . . . Highest-Rated Group 9 | . 9 . . . . . . Highest-Rated Ally 9 | . 9 . . . . . . Total Orders 4 | . . 3 . . 1 . . EXPLORE 4 | . . 3 . . 1 . . Ally Attacks 54 | . . . . . 54 . . Total Damage 278 | . . . . . 278 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches 17 | . . 3 . . 14 . . Drone Recoveries 15 | . . 3 . . 12 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 2540 | 29 156 235 210 140 1576 192 2 Spaces Moved 2620 | 44 214 395 349 146 1173 297 2 Core 182 | 44 138 . . . . . . Treads . | . . . . . . . . Legs 306 | . . . . . 306 . . Wheels . | . . . . . . . . Hover 806 | . . . . . 507 297 2 Flight 1326 | . 76 395 349 146 360 . . Fastest Speed 34 | 50 37 37 34 34 34 56 60 Average Speed 54 | 53 55 37 36 34 66 56 60 Slowest Speed 210 | 100 100 120 37 34 210 60 60 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 13 | . . 7 5 . 1 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 2 28 73 38 24 89 53 3 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 91 | . . . . . 77 14 . Melee . | . . . . . . . . Projectile 7 | . . . . . 7 . . AOE 84 | . . . . . 70 14 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3518 | 48 236 450 388 218 1857 319 2 Wait 686 | . 4 40 16 53 557 16 . Move 2587 | 43 213 380 338 145 1170 296 2 Hop 13 | . . 7 5 . 1 . . Pick Up 11 | 2 3 . 3 . 3 . . Fast Attach 23 | 2 3 1 2 3 12 . . Attach 9 | . 3 2 1 1 2 . . Detach 7 | 1 1 1 . 1 2 1 . Swap 17 | . . 3 3 2 8 1 . Drop 21 | . . 3 1 3 14 . . Fire 136 | . 9 13 19 5 88 2 . Melee 5 | . . . . 5 . . . Ram 3 | . . . . . . 3 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 30 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Mines 186 | -10/Materials | Entered Mines 320 | -10/Mines | Learned Materials garrison access intel 322 | -10/Mines | Found the Drone Emporium 324 | -10/Mines | Found Prototype Device 324 | -10/Mines | Identified Thief Drone Bay 393 | -10/Mines | Learned location of Zion (-7) 407 | -10/Mines | Discovered new exit (range 9) 421 | -10/Mines | Entered Materials 421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 493 | -9/Materials | Identified exit to Mines 606 | -9/Materials | Discovered new exit (range 10) 631 | -9/Materials | Entered Mines 632 | -9/Mines | Assembled infested the area 764 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 764 | -9/Mines | Discovered new exit (range 5) 771 | -9/Mines | Entered Exiles 777 | -9/Exiles | Discovered new exit (range 17) 780 | -9/Exiles | Met 8R-AWN 785 | -9/Exiles | Met EX-HEX 796 | -9/Exiles | Met EX-BIN 800 | -9/Exiles | Aligned with FarCom system 800 | -9/Exiles | Given EX-Vault access code 809 | -9/Exiles | Opened EX-Vault 812 | -9/Exiles | Found Latent Energy Streamer 821 | -9/Exiles | Warned to stay clear of 0b10 Research branches 851 | -9/Exiles | Build established: Scavenger-Mutant 864 | -9/Exiles | Met EX-DEC 890 | -9/Exiles | Attacked by the Exiles 1115 | -9/Exiles | Found Prototype Device 1115 | -9/Exiles | Identified AS-neutralizer No. 17b 1124 | -9/Exiles | Found Prototype Ballistic Gun 1124 | -9/Exiles | Identified 8R-AWN's Boregun 1131 | -9/Exiles | Found 8R-AWN's Boregun 1380 | -9/Exiles | Build established: Mutant 1473 | -9/Exiles | Destroyed EX-BIN 1500 | -9/Exiles | Destroyed EX-DEC 1517 | -9/Exiles | Found Deploy-a-Sentry 1546 | -9/Exiles | Allies destroyed EX-HEX 1627 | -9/Exiles | Found Superbattery 1857 | -9/Exiles | System corruption reached 10% 2021 | -9/Exiles | System corruption reached 30% 2341 | -9/Exiles | Discovered new exit (range 14) 2347 | -9/Exiles | Stole three prototypes: Latent Energy Streamer, Deploy-a-Sentry, Superbattery 2347 | -9/Exiles | Entered Mines 2532 | -8/Mines | Discovered new exit (range 12) 2539 | -8/Mines | Entered Materials 2539 | -8/Materials | Evolved 2 slots: Utility x2 2540 | -8/Materials | Loaded intel: 1 garrison access location 2541 | -8/Materials | Self-destructed Last Messages --------------- 02510_ G-47 Trooper unfolds itself. 02518_ VZHS2FDRTGR7N2STXWJ RI,%DMHDBGOPZP7NC 02526_ C-30 ARC bursts open, deploying its payload. 02526_ S-10 Pest unfolds itself. 02526_ Slammed into S-10 Pest. 02527_ Mak. Hover Unit permanently disabled. 02527_ Destabilizing: Short circuit. 02527_ K-01 Serf collects debris. 02528_ Slammed into S-10 Pest. 02529_ Acquired 102 matter. 02530_ K-01 Serf collects debris. 02532_ EXIT=FOUND 02533_ System corrupted: Heat flow error (+194). 02533_ C-30 ARC bursts open, deploying its payload. 02533_ S-10 Pest unfolds itself. 02534_ K-01 Serf collects debris. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials garrison access intel (x1)... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????????####### | | ?????????????????????#####? ] # | | ?????????????????????# #? "" # | | ?????????????????????# # Y" # | | ?????????????????????# # "" # | | ?????????????????????# @ # | | ?????????????? # """ # | | ??????????[ # ! """ ? | | ??????????? #? """ ?? | | ??????????? ###+#######? ?? | | ????????????????????????????######? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 19 Energy Capacity 2150 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Weapon Cycling 25 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerContainmentDriver Manual? 0 Play Time 00:32:41 Cumulative 322.5 hours Start 2020.08.30 @ 21:15:21 End 2020.08.31 @ 19:37:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 24 Types 9/7/4/1/0/0/3 Lore% 94 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7cc0eca-7c86-44e3-8aab-ccb2b7fc6235