Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.08 @ 21:28:23 Player: Nalzok Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (145) 725 Value Destroyed (4801) 4801 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (381) 381 TOTAL SCORE: 11687 Bonus ------- Follower Combat Kills 175 Met Data Miner 300 Friendly Fire -94 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 25/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Cooled Particle Cannon Cooled Plasma Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- High-capacity Storage Unit Gravity Neutralizing Apparatus Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Heavy Machine Gun Heavy Pick > --- INVENTORY -------- Light Angular Momentum Engine Flexi-carbon Leg Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scanner Long-range Terrain Scanner Advanced Melee Analysis Suite Heavy Flak Cannon Heavy Rocket Launcher Long-range Missile Launcher Remote Datajack Heavy Pick [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Reflective Plating Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . 2 . . . . . . . . . Utility 5 | . . . 2 . . . 2 . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 222 | . 13 8 7 . 1 5 29 42 3 3 . 2 45 4 54 4 2 Power 33 | . 1 2 . . . 2 4 5 . . . . 9 . 10 . . Engine 17 | . 1 1 . . . . 1 4 . . . . 1 . 9 . . Core 16 | . . 1 . . . 2 3 1 . . . . 8 . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 57 | . 4 1 2 . . . 6 10 . . . . 12 1 20 1 . Treads 8 | . . . . . . . . 4 . . . . 3 . 1 . . Leg 31 | . 4 1 2 . . . 6 6 . . . . 3 . 8 1 . Wheel 11 | . . . . . . . . . . . . . 6 1 4 . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . . 7 . . Utility 58 | . 3 . 3 . 1 1 8 10 2 1 . . 15 1 11 1 1 Device 23 | . 1 . 2 . . 1 2 5 1 . . . 4 . 6 1 . Storage 8 | . 1 . . . 1 . 3 1 . . . . 1 . 1 . . Processor 13 | . 1 . . . . . 2 1 1 1 . . 1 1 4 . 1 Hackware 2 | . . . 1 . . . 1 . . . . . . . . . . Protection 12 | . . . . . . . . 3 . . . . 9 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 74 | . 5 5 2 . . 2 11 17 1 2 . 2 9 2 13 2 1 Energy Gun 11 | . . 1 . . . . 2 6 . . . . . . 2 . . Energy Cannon 12 | . . . . . . . 3 2 . . . . 4 . 2 1 . Ballistic Gun 24 | . 4 3 2 . . 1 3 5 . 1 . 1 2 . 2 . . Ballistic Cannon 6 | . . . . . . . . 1 . 1 . . 1 . 2 1 . Launcher 11 | . 1 1 . . . 1 3 2 . . . . 2 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 1 . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Piercing Weapon 6 | . . . . . . . . . . . . 1 . 1 4 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 . . . . . 1 1 3 . . Parts Lost 67 | . 2 2 . . . 3 6 13 . . . . 17 2 17 . 5 Power 15 | . . 1 . . . . 1 3 . . . . 1 1 6 . 2 Propulsion 23 | . . 1 . . . . 2 4 . . . . 9 . 5 . 2 Utility 17 | . . . . . . 1 2 3 . . . . 5 1 4 . 1 Weapon 12 | . 2 . . . . 2 1 3 . . . . 2 . 2 . . Highest Loss Streak 8 | . 1 1 . . . 2 3 8 . . . . 8 1 5 . 3 Average Slot Usage (%) 97 | . 97 99 99 100 100 98 97 95 100 100 100 100 94 86 95 99 92 Engine 5 | . 14 1 . . . . 2 1 7 7 7 7 . . 8 13 12 Core 4 | . . 11 11 11 11 11 6 2 . . . . 12 9 3 . . Treads 9 | . . . . . . . . 12 30 30 30 30 13 . . . . Leg 14 | . 28 28 22 22 22 22 17 16 . . . . . . 13 26 19 Wheel 1 | . . . . . . . . . . . . . 8 16 4 . . Flight 1 | . . . . . . . . . . . . . . . 7 . . Device 9 | . 2 . 17 22 22 21 15 8 15 15 15 15 8 1 5 6 6 Storage 8 | . 14 14 11 11 11 11 11 7 7 7 7 7 6 6 6 6 6 Processor 22 | . 10 14 11 11 11 11 17 23 23 23 23 23 20 31 31 33 33 Hackware 1 | . . . 4 . . . 8 1 . . . . . . . . . Protection 1 | . . . . . . . . 3 . . . . 8 5 . . . Energy Gun 2 | . 6 11 2 . . . 2 3 . . . . . . 2 . . Energy Cannon 3 | . . . . . . . 7 2 5 . . . 4 5 2 12 12 Ballistic Gun 7 | . 20 15 19 22 22 16 6 4 7 7 7 5 2 1 2 . . Ballistic Cannon 2 | . . . . . . . . 3 . 5 7 7 4 . 2 . . Naked Turns 1 | . . . . . . . . . . . . . . . . . 1 Heaviest Build 79 | 11 15 17 21 21 29 30 46 62 63 62 62 62 79 66 70 68 67 Greatest Support 91 | 20 20 20 34 34 34 34 40 91 91 91 91 91 91 54 65 70 70 Greatest Overweight (x) 4 | . . 1 . . . . 2 2 . . . . 4 2 4 1 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 . . . Largest Inventory Capacity 16 | 6 8 8 8 8 10 10 16 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 6 7 8 8 8 8 10 10 11 12 12 12 12 12 12 12 12 11 Most Carried 12 | 5 8 8 8 8 10 10 12 12 12 12 12 12 12 12 12 12 12 Average Carried 10 | 3 6 7 7 8 8 9 9 11 11 11 12 12 11 11 11 11 11 Final Capacity 12 | 6 8 8 8 8 10 10 10 12 12 12 12 12 12 12 12 12 4 Final Carried 12 | 2 8 8 8 8 10 10 10 12 12 12 12 12 12 12 12 12 3 Class Distribution -------------------- 27% | Scavenger-Mutant 26% | Skirmisher 22% | Mutant 14% | Scavenger-Skirmisher 6% | Scavenger-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Matter Collected 4579 | 200 169 194 53 . 135 130 565 784 92 159 . 110 819 . 1006 153 10 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6315 | . 326 256 184 . . 132 711 1195 30 31 . . 1627 . 1733 . 90 Parts 348 | . 27 17 16 . . 13 44 65 . 3 . . 69 . 91 . 3 Haulers Intercepted 5 | . 1 . . . . . . 1 . . . . 1 . 2 . . Recyclers Shooed 7 | . . . . . . . . . . . . . 6 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 3 . 3 . . . 4 3 Prevented 2 | . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Combat Hostiles Destroyed 109 | . 10 6 6 . . 8 20 17 . 2 . . 22 . 16 . 2 Melee 10 | . . . . . . . . . . . . . . . 10 . . Guns 43 | . 8 6 6 . . 4 4 9 . . . . 2 . 4 . . Cannons 29 | . . . . . . . 6 6 . 1 . . 14 . 1 . 1 AOE 25 | . 2 . . . . 4 10 2 . 1 . . 5 . . . 1 Classes Destroyed 16 | . 5 3 2 . . 2 1 1 1 . . . . . . . 1 Worker 10 | . 1 . . . . . . 2 . . . . 2 . 5 . . Builder 6 | . . . . . . . 2 . . . . . 3 . 1 . . Hauler 5 | . 1 . . . . . . 1 . . . . 1 . 2 . . Recycler 12 | . . 1 . . . . 1 1 . . . . 5 . 4 . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 2 | . . 1 . . . . . . . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . Swarmer 32 | . 6 3 3 . . 4 6 . . 2 . . 8 . . . . Grunt 41 | . 4 2 1 . . 2 10 7 . . . . 7 . 7 . 1 Brawler 4 | . . . . . . 1 . 2 . . . . 1 . . . . Duelist 1 | . . . . . . . . . . . . . . . . . 1 Sentry 14 | . . . 2 . . . 3 5 . . . . 2 . 2 . . Hunter 9 | . . . . . . 1 1 1 . . . . 4 . 2 . . Programmer 7 | . . . . . . . . 2 . . . . . . 5 . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 4 3 . . 4 11 4 . 1 . . 5 . 6 . 2 Combat Bots Only 10 | . 3 3 3 . . 4 10 4 . 1 . . 5 . 4 . 2 Max Kills in Single Turn 3 | . 2 1 2 . . 2 3 2 1 1 . . 2 . 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . 2 3 2 . 1 . . 2 . . . 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Damage Taken 10857 | . 392 317 94 . . 517 830 2439 . 43 . . 2904 101 2405 . 815 Core 1469 | . 65 38 10 . . 101 167 215 . 12 . . 192 . 450 . 219 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 58 . . . 72 69 . . . . 67 . . . . . Volleys Fired 342 | . 29 19 9 . . 25 32 73 7 2 . 5 81 5 45 4 6 Largest 2 | . 2 2 2 . . 2 2 2 1 2 . 2 2 2 2 2 2 Hottest 171 | . 90 85 85 . . 58 125 128 81 76 . 78 171 109 138 65 73 Shots Fired 630 | . 57 38 18 . . 49 59 124 8 5 . 11 147 10 84 8 12 Gun 364 | . 56 37 18 . . 47 22 89 . 3 . 5 21 5 61 . . Cannon 235 | . . . . . . . 27 31 8 2 . 6 115 5 23 8 10 Launcher 31 | . 1 1 . . . 2 10 4 . . . . 11 . . . 2 Special . | . . . . . . . . . . . . . . . . . . Kinetic 380 | . 37 33 16 . . 47 20 82 . 5 . 11 86 5 38 . . Thermal 167 | . 16 4 2 . . . 29 25 . . . . 27 . 46 8 10 Explosive 18 | . 1 1 . . . 2 10 . . . . . 2 . . . 2 Electromagnetic 65 | . 3 . . . . . . 17 8 . . . 32 5 . . . Robot Hit Streak 19 | . 14 6 6 . . 8 9 14 3 1 . 2 19 4 14 . 10 Robot Miss Streak 7 | . 1 3 2 . . 7 6 4 1 3 . 3 5 2 3 . 1 Penetration Max 2 | . . . . . . . . 1 . . . . 2 . 1 . . Secondary Targets 6 | . . 2 1 . . 1 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 . . . . . . . . . Shots Hit Robots 469 | . 37 22 14 . . 35 29 98 5 3 . 5 90 7 114 . 10 Core Hits 304 | . 18 14 9 . . 15 40 70 1 1 . 2 66 1 60 . 7 Critical Hits 18 | . . . . . . 1 . 2 . . . 1 6 1 7 . . Critical Kills 6 | . . . . . . . . . . . . . 3 . 3 . . Critical Parts Destroyed 11 | . . . . . . 1 . 2 . . . 1 3 . 4 . . Melee Attacks 65 | . . . . . . . . 2 2 . . 4 . . 57 . . Impact 4 | . . . . . . . . 2 2 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 61 | . . . . . . . . . . . . 4 . . 57 . . Sneak Attacks 12 | . . . . . . . . . . . . . . . 12 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 14013 | . 528 325 218 . . 698 1439 2499 113 30 . 134 3938 66 3531 . 494 Guns 4626 | . 370 273 218 . . 484 315 1502 . . . 49 534 62 819 . . Cannons 3809 | . . . . . . . 316 641 113 30 . 85 1860 4 510 . 250 Explosions 3376 | . 158 52 . . . 214 808 356 . . . . 1544 . . . 244 Melee 2202 | . . . . . . . . . . . . . . . 2202 . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 5327 | . 185 240 189 . . 484 315 1534 . 30 . 134 1582 62 572 . . Thermal 3403 | . 293 33 29 . . . 316 489 . . . . 1236 . 757 . 250 Explosive 1560 | . . 52 . . . 214 808 . . . . . 242 . . . 244 Electromagnetic 1521 | . 50 . . . . . . 476 113 . . . 878 4 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 2202 | . . . . . . . . . . . . . . . 2202 . . Highest Corruption 14 | . . . . . . . . 9 9 9 9 9 . 11 14 14 14 Average Corruption 10 | . . . . . . . . 7 9 9 9 9 . 7 12 14 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 331 | . . . . . . . . 63 19 30 3 28 . 4 127 36 21 Message Errors 70 | . . . . . . . . 12 4 10 2 9 . 1 18 8 6 Matter Fused 69 | . . . . . . . . 15 4 8 . 4 . 2 26 8 2 Heat Flow Errors 40 | . . . . . . . . 13 1 3 . 4 . . 13 4 2 Energy Discharges 25 | . . . . . . . . 4 2 3 . 3 . . 10 1 2 Parts Rejected 4 | . . . . . . . . 1 . . . . . 1 2 . . Data Loss (minor) 39 | . . . . . . . . 7 5 3 1 6 . . 12 2 3 Data Loss (major) 11 | . . . . . . . . 1 1 1 . 1 . . 4 1 2 Misfires 12 | . . . . . . . . 2 1 2 . 1 . . 5 . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 . . Misdirections 30 | . . . . . . . . . . . . . . . 18 10 2 Targeting Errors 26 | . . . . . . . . 7 1 . . . . . 16 2 . Weapon Failures 4 | . . . . . . . . 1 . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 393 | . 13 . . . . . . 6 23 . . . 87 . 264 . . Projectiles 29 | . . . . . . . . . 23 . . . 2 . 4 . . Explosions 104 | . 13 . . . . . . 6 . . . . 85 . . . . Melee 260 | . . . . . . . . . . . . . . . 260 . . Knockbacks 24 | . . . . . . . . 6 . . . 2 8 . 8 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . 5 . . . 2 7 . 8 . . Secondary 2 | . . . . . . . . 1 . . . . 1 . . . . Self-Inflicted Damage 282 | . 58 . . . . . 40 . . . . . 127 . . . 57 Shots 7 | . 1 . . . . . 1 . . . . . 4 . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 472 | . 102 156 20 . . . 106 282 136 236 . 265 472 270 313 249 196 Average Temperature 89 | . 37 58 12 . . . 37 110 58 78 . 79 129 139 87 95 75 Received Heat Transfer 2145 | . 99 81 15 . . 126 189 612 . . . . 507 . 354 . 162 Effects 9 | . . . . . . . . 3 . 1 . . 4 1 . . . Shutdowns 2 | . . . . . . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . . 1 . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Parts Fried 9 | . . . . . . . . 3 2 . . . 4 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . . . . . . . . 2 . 1 . . Heat Transferred 5070 | . 557 74 74 . . . 481 916 . . . . 1216 . 1419 . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . . 1 . . . . 3 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Peak Influence 493 | . 217 135 167 6 . 170 365 234 . . . . 493 125 206 . . Initial 125 | . . . . 6 . . . . . . . . . 125 70 . . Average 115 | . 78 61 64 6 . 61 194 85 . . . . 211 107 114 . . Maximum Alert Level 2 | . 1 . . . . . 1 1 . . . . 2 . 1 . . Low Security (%) 85 | 100 95 100 100 100 . 100 53 94 . . . . 45 100 96 . . Level 1 13 | . 4 . . . . . 46 5 . . . . 46 . 3 . . Level 2 . | . . . . . . . . . . . . . 7 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . . . . 1 4 10 . . . . 5 . 10 . 1 Investigation 6 | . . . . . . 1 1 3 . . . . . . 1 . . Extermination 7 | . . . . . . . . 3 . . . . 1 . 3 . . Reinforcement 14 | . 1 . . . . . 3 1 . . . . 3 . 6 . . Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . 3 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . . . . . 2 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 3 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Distress Signals 8 | . . 4 1 . . . 2 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 197 | . 14 9 8 . . 8 27 37 . 7 . 1 34 6 39 . 7 Peak Tracking Total 10 | . 3 4 5 . . 4 10 6 . 4 . 1 6 6 6 . 9 Tactical Retreats 18 | . . 2 . . . . . 8 . 1 . 1 1 . 3 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Traps Triggered 10 | . . . . . . . . 4 . . . . 1 . 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Machines Disabled 21 | . 1 . . . . 5 2 . 1 . . . 10 . 2 . . Max in Single Turn 3 | . 1 . . . . 2 1 . 1 . . . 3 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Machines Accessed 37 | . 6 . 5 . 1 2 3 5 . 1 4 . 2 . 8 . . Terminals 25 | . 6 . 5 . . 2 3 3 . . . . 2 . 4 . . Fabricators 4 | . . . . . . . . 1 . . . . . . 3 . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 129 | . 23 . 21 . 4 5 11 17 . 1 24 . 8 . 15 . . Successful 70 | . 12 . 12 . 4 1 3 7 . 1 24 . 4 . 2 . . Failed 59 | . 11 . 9 . . 4 8 10 . . . . 4 . 13 . . Catastrophic 10 | . 1 . . . . 2 3 2 . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 61 | . 16 . 13 . . 5 7 9 . . . . 8 . 3 . . Terminals 87 | . 23 . 21 . . 5 11 12 . . . . 8 . 7 . . Fabricators 8 | . . . . . . . . 1 . . . . . . 7 . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 48 | . 4 . 8 . 4 1 3 . . 1 24 . 1 . 2 . . Record 15 | . . . . . 4 . . . . . 11 . . . . . . Part Schematic 6 | . . . 1 . . . . . . . 5 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 5 . . . 1 . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . 3 . . . 1 . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 3 . . 1 2 . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 8 . 4 . . . . 2 . . . . 3 . . . . Terminals 17 | . 8 . 4 . . . . 2 . . . . 3 . . . . Assimilate 4 | . 3 . . . . . . 1 . . . . . . . . . Botnet 10 | . 4 . 3 . . . . 1 . . . . 2 . . . . Operators 3 | . 1 . 1 . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . 1 . . Hacking Detections 28 | . 5 . 5 . . 2 2 4 . . . . 2 . 8 . . Full Trace Events 6 | . . . . . . 1 1 3 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 5 . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . . 1 . . 5 . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . Matter 212 | . . . . . . . . 212 . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Total Allies 5 | . 1 . . . . . . . . . . 1 1 1 . . 1 Largest Group 1 | . 1 1 . . . . . . . . . 1 1 1 . . 1 Highest-Rated Group 180 | . 10 10 . . . . . . . . . 94 41 31 . . 180 Highest-Rated Ally 180 | . 10 10 . . . . . . . . . 94 41 31 . . 180 Total Orders 4 | . 4 . . . . . . . . . . . . . . . . STAY 2 | . 2 . . . . . . . . . . . . . . . . FOLLOW 2 | . 2 . . . . . . . . . . . . . . . . Ally Attacks 47 | . . . . . . . . . . . . 22 5 17 . . 3 Total Damage 1674 | . . . . . . . . . . . . 731 520 315 . . 108 Kills 4 | . . . . . . . . . . . . 2 1 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 . . 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Turns Passed 13322 | 3 952 757 384 37 256 483 1117 2451 557 979 122 813 1146 150 2068 620 427 Spaces Moved 7094 | 1 543 138 219 29 195 243 615 1173 320 451 77 455 558 121 1218 464 274 Core 1 | . . . . . . . . . . . . . . . . . 1 Treads 2096 | . . . . . . . . 540 320 451 77 455 241 . 12 . . Legs 3996 | 1 543 138 219 29 195 243 615 633 . . . . 12 . 631 464 273 Wheels 648 | . . . . . . . . . . . . . 305 121 222 . . Hover . | . . . . . . . . . . . . . . . . . . Flight 353 | . . . . . . . . . . . . . . . 353 . . Fastest Speed 50 | 120 120 120 120 130 130 130 120 125 160 160 160 160 103 100 95 125 50 Average Speed 137 | 120 120 120 127 130 130 130 131 147 160 160 160 160 136 105 125 128 141 Slowest Speed 240 | 120 120 150 130 130 130 130 180 200 160 160 160 160 240 110 210 150 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 80 27 26 9 49 51 50 29 51 62 74 69 15 91 38 55 41 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 3 | . . . . . 1 . . . . . 1 1 . . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . . . . . . 2 5 . 3 . . . 15 2 Spaces Dug 15 | . . . . . . . 1 2 1 . . 4 . . 4 3 . Terrain Destroyed 268 | . 55 10 . . . 19 71 9 1 . . 6 62 . 6 7 22 Melee 11 | . . . . . . . . 2 1 . . 4 . . 4 . . Projectile 42 | . . . . . . . 9 3 . . . 2 18 . 2 7 1 AOE 215 | . 55 10 . . . 19 62 4 . . . . 44 . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Total 9963 | 4 793 695 314 28 198 363 871 1769 356 709 76 521 794 132 1561 480 299 Wait 1967 | . 185 523 61 . . 85 163 436 19 243 . 56 69 . 111 . 16 Move 7078 | . 542 137 218 28 194 242 614 1172 319 450 76 454 558 120 1217 463 274 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 105 | . 12 2 8 . 2 3 12 18 3 5 . . 14 1 21 4 . Fast Attach 98 | . 2 4 2 . . 1 12 19 . . . . 21 2 34 1 . Attach 28 | . 2 . 2 . . 2 3 4 1 . . . 6 . 6 1 1 Detach 6 | . . . 1 . . . . . 1 . . . 2 . 2 . . Swap 96 | . 9 4 3 . 1 2 14 19 2 3 . 2 18 2 14 2 1 Drop 157 | 4 12 6 10 . 1 3 21 26 2 6 . . 24 2 34 5 1 Fire 342 | . 29 19 9 . . 25 32 73 7 2 . 5 81 5 45 4 6 Melee 65 | . . . . . . . . 2 2 . . 4 . . 57 . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . 20 . . Rewire 1 | . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 8) 278 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered exit to Materials (range 16) 636 | -10/Materials | Identified exit to Mines 660 | -10/Materials | Build established: Scavenger-Mutant 956 | -10/Materials | Entered Mines 956 | -10/Mines | Accompanied by 1 ally 1033 | -10/Mines | Assembled infested the area 1691 | -10/Mines | Discovered exit to Materials (range 13) 1713 | -10/Mines | Entered Materials 1713 | -9/Materials | Evolved 2 slots: Utility x2 1793 | -9/Materials | Identified exit to Mines 2097 | -9/Materials | Entered Mines 2127 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2129 | -9/Mines | Discovered new exit (range 5) 2133 | -9/Mines | Identified exit to Exiles 2134 | -9/Mines | Entered Exiles 2164 | -9/Exiles | Met 8R-AWN 2173 | -9/Exiles | Build established: Mutant 2188 | -9/Exiles | Met EX-HEX 2240 | -9/Exiles | Met EX-DEC 2246 | -9/Exiles | Learned location of Zion (-6) 2311 | -9/Exiles | Discovered new exit (range 10) 2389 | -9/Exiles | Identified exit to Mines 2390 | -9/Exiles | Entered Mines 2838 | -8/Mines | Discovered new exit (range 3) 2841 | -8/Mines | Identified exit to Materials 2873 | -8/Mines | Entered Materials 2873 | -8/Materials | Evolved 2 slots: Utility x2 3075 | -8/Materials | Lost 3 parts (1n1u1w) 3089 | -8/Materials | Destroyed 10 combat bots 3262 | -8/Materials | Discovered new exit (range 19) 3402 | -8/Materials | Identified exit to Factory 3450 | -8/Materials | Build established: Skirmisher 3725 | -8/Materials | Discovered exit to Factory (range 17) 3990 | -8/Materials | Entered Factory 3990 | -7/Factory | Evolved 2 slots: Propulsion x2 4815 | -7/Factory | Garrison activated, responded to threat 4911 | -7/Factory | Lost 8 parts (1p3n2u2w) 5191 | -7/Factory | Build established: Scavenger-Mutant 5688 | -7/Factory | Build established: Mutant 5759 | -7/Factory | Discovered new exit (range 4) 5884 | -7/Factory | Fabricated Disruptor Cannon (x1) 5905 | -7/Factory | Identified exit to Factory 6406 | -7/Factory | Build established: Scavenger-Skirmisher 6427 | -7/Factory | Discovered new exit (range 9) 6440 | -7/Factory | Identified exit to Lower Caves 6441 | -7/Factory | Entered Lower Caves 6900 | -7/Lower Caves | Encountered a Warlord checkpoint 6907 | -7/Lower Caves | Identified exit to Lower Caves 6998 | -7/Lower Caves | Entered another Lower Caves area 7045 | -7/Lower Caves | Discovered exit to Factory (range 20) 7149 | -7/Lower Caves | Build established: Scavenger-Assassin 7646 | -7/Lower Caves | Discovered new exit (range 18) 7692 | -7/Lower Caves | Build established: Skirmisher 7975 | -7/Lower Caves | Identified exit to Data Miner 7977 | -7/Lower Caves | Entered Data Miner 7977 | -7/Data Miner | Discovered new exit (range 6) 7998 | -7/Data Miner | Met Data Miner 8037 | -7/Data Miner | Learned location of Section 7 (-2) 8037 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8062 | -7/Data Miner | Received God Mode back door access code from Data Miner 8097 | -7/Data Miner | Identified exit to Proximity Caves 8099 | -7/Data Miner | Entered Proximity Caves 8349 | -6/Proximity Caves | Spotted B-75 Beast 8351 | -6/Proximity Caves | Escorted by Enhanced Grunt 8869 | -6/Proximity Caves | Discovered exit to Factory (range 11) 8912 | -6/Proximity Caves | Entered Factory 8912 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9373 | -6/Factory | Lost 8 parts (1p4n2u1w) 9653 | -6/Factory | Build established: Scavenger-Mutant 9772 | -6/Factory | Lost 3 parts (2n1u) 9826 | -6/Factory | Spotted B-75 Beast 9931 | -6/Factory | Garrison activated, responded to threat 10058 | -6/Factory | Sucked down chute 10058 | -6/Factory | Entered Waste 10059 | -6/Waste | Met a frightened Derelict 10063 | -6/Waste | Spotted C-40 Crusher 10073 | -6/Waste | EMP discharged 10120 | -6/Waste | Spotted C-40 Crusher 10124 | -6/Waste | Spotted C-40 Crusher 10133 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10151 | -6/Waste | Spotted C-40 Crusher 10173 | -6/Waste | EMP discharged 10173 | -6/Waste | System corruption reached 10% 10178 | -6/Waste | Spotted C-40 Crusher 10178 | -6/Waste | Spotted C-40 Crusher 10180 | -6/Waste | Discovered new exit (range 22) 10190 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10207 | -6/Waste | Identified exit to Factory 10208 | -6/Waste | Entered Factory 10514 | -6/Factory | Lost 3 parts (3n) 11088 | -6/Factory | Lost 5 parts (3p2u) 11255 | -6/Factory | Discovered new exit (range 14) 11301 | -6/Factory | Identified exit to Factory 11304 | -6/Factory | Core integrity fell below 50% 11389 | -6/Factory | Lost 4 parts (1p2n1u) 11409 | -6/Factory | Build established: Mutant 11692 | -6/Factory | Incoming investigation squad redirected 11755 | -6/Factory | Build established: Scavenger-Mutant 11938 | -6/Factory | Discovered exit to Factory (range 10) 12179 | -6/Factory | Discovered new exit (range 14) 12275 | -6/Factory | Identified exit to Lower Caves 12276 | -6/Factory | Entered Lower Caves 12601 | -6/Lower Caves | Identified exit to Lower Caves 12644 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12644 | -6/Lower Caves | Encountered a Warlord checkpoint 12896 | -6/Lower Caves | Entered another Lower Caves area 12896 | -6/Lower Caves | Discovered exit to Factory (range 6) 12897 | -6/Lower Caves | Encountered a Warlord checkpoint 13048 | -6/Lower Caves | Spotted B-75 Beast 13141 | -6/Lower Caves | 7V-RTL showed up to help 13149 | -6/Lower Caves | 7V-RTL revealed a hidden path 13152 | -6/Lower Caves | Allies destroyed B-75 Beast 13284 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13291 | -6/Lower Caves | Core integrity fell below 20% 13322 | -6/Lower Caves | Released all parts (11) 13323 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13315_ Slug penetrates Wall. 13317_ The unstable cave ceiling collapses. 13318_ G-50 Soldier destroyed. 13318_ Slug penetrates Wall. 13320_ UMQI JHH:W4OZ:GLM>EW8POP8#1GO8K/BO 13321_ Penetrated by Slug. 13321_ Lrn. Terrain Scanner destroyed. 13322_ Carbon-fiber Leg fries itself beyond repair. 13322_ Released Cld. Particle Cannon. 13322_ Released Adv. Targeting Computer. 13322_ Released Adv. Melee Analysis Suite. 13322_ Released Enh. Optical Array. 13322_ Released Hcp. Storage Unit. 13322_ Released Adv. Signal Interpreter. 13322_ Released Adv. Terrain Scan Processor. 13322_ Released Carbon-fiber Leg. 13322_ Released Mak. Leg. 13322_ Released 0b10 Decoder Chip [Looter]. 13322_ Released Lrn. Missile Launcher. 13322_ Dropped Mak. Transmission Jammer. Map ----- +----------------------------------------------------+ | ?????????????????#??##??########?#######?#?####### | | ?????????????????????#??##??###?##?#?############# | | ???????????????#?#????#?###?#####################? | | ???????????????#?##?###?#?######?######?##?####### | | ????????????#???#?#?#?##???####################### | | ??????????????#??#??##?###??#?#############?#?#### | | ??????????#??#??#############################?#### | | ??????????###???#####?############################ | | ??????????#####?#?##?#?################?########## | | ?????????#####?###??###??######################### | | ???????#?##??##?#?#######?####################?### | | ??????#?#?###?#################### ############## | | ?????#####?################### ############## | | ???#?#???#?############?###### ############## | | ?????##??########?####?####### ########### | | ?#??#?? ?############## #;# ### ### | | ??????## ?############# ## | | ??#??### ###?######?# | | ?#??###? ########## ## # | | ???## ? ? ########## ### ### | | ????? ? ? #?####?# ## #### #### | | ?#?? ?? ####### ## # #### | | ??##? ? ? ?######## | | #?## ? ? #?####### | | ### ? ? ####### #=! | | ??? ? ? ##### ]@! ## # | | # ??? ######## #####]!]!= ### ## | | ?? ?#""""""# #####!!l #### ### ## ### | | ? ? ?# ?" # #?# %/ # # # ####### | | ??? ##?# #" ## ### # # ######## | | #? ?##? #" ? #### Y%g # ######## | | # ?#?##?#" # ###? ! # #### ### | | ? ?### #" ? # #### ## # ### ## | | ??? ##?# ### ### #### ###### #### | | ???###?# ########### ##### | | ?##???## ########### ##### | | #??#??## ### ############ ### | | ?###### #### ##### ##### | | ####?# ?? ###### | | ###### ? ###### # | | ##??## ### ###### ## | | ##??##### #### ####### ## | | ### #?#?# ##### ######## ## | | ##? ??## !%#???## ####### ## | | ??? ?#?## ####?# ## ######## ##? | | ? #??#### ###?# #### ######## | | ? ?? ??#??# ??## ##### ####### | | # ????? ### ?##### ###### ?###### | | ?? ? ??? ??## ###?### #?# #?###### ?###?# | | ?? ? ? ##?#####??### #### ####### ?##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 640 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 300 Resistance: TH 10 Evasion (%) 41 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrn. Terrain Scanner | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free L-41 Fighter | -6/Factory | Hacked Fabricated ------------ Disruptor Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullCorruptionCapacitor Manual? 0 Play Time 01:38:28 Cumulative 317.7 hours Start 2021.04.08 @ 19:44:21 End 2021.04.08 @ 21:28:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 454 Rogue 453 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 7188e399-c6c1-4e5f-b600-4bfbbd004bb4