Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 13:56:33 Player: Nisakard Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (276) 276 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 936 Bonus ------- None Cogmind --------- Core Integrity 161/250 Matter 219/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine (fused) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (15) --- Ion Engine Subdweller Power Source Light Treads Light Treads Large Matter Pod (150) Subdweller Optics Melee Analysis Suite Light Armor Plating Medium Laser Medium Laser Rocket Launcher Datajack Datajack Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Large Matter Pod Grenade Launcher Grenade Launcher Datajack Mining Claw [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 8 5 3 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 4 . . 2 Treads 4 | 2 . . 2 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 7 | 2 3 2 . Energy Gun 5 | 2 3 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 11 | 2 9 13 14 Power 1 | . 1 1 2 Propulsion 3 | 1 3 4 2 Utility 2 | . 1 2 3 Weapon 3 | . 2 4 4 Tool/Special . | . . . . Unused Backups 11 | . . . 11 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 2 | . . . 2 Tool/Special 2 | . . . 2 Average Slot Usage (%) 98 | . 96 100 100 Engine 14 | . 14 14 14 Treads 28 | . 28 28 28 Storage 14 | . 14 14 14 Processor 5 | . . 10 14 Protection 6 | . 10 3 . Energy Gun 17 | . 28 9 . Launcher 10 | . . 18 28 Peak Build Rating 8 | 6 8 8 8 Average Rating 7 | 4 7 8 8 On Entrance 5 | . 6 8 8 Naked Turns . | . . . . Heaviest Build 32 | 13 32 32 31 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 5 13 15 15 Average Carried 11 | 2 9 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 13 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 595 | 230 260 43 62 Remotely . | . . . . Salvage Created 351 | . 269 82 . Parts 22 | . 15 7 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 7 | . 4 3 . Guns 4 | . 4 . . AOE 3 | . . 3 . Classes Destroyed 7 | . 6 1 . Builder 1 | . 1 . . Hauler 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 2 | . 2 . . Grunt 2 | . 2 . . Subdweller 3 | . . 3 . Best Kill Streak 2 | . 2 2 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 31 | . 21 6 4 Missed 8 | . 4 3 1 Hits 23 | . 17 3 3 Projectile 23 | . 17 3 3 Critical Strikes 1 | . . . 1 Damage Taken 480 | . 195 197 88 Core 89 | . 26 33 30 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 46 | . 46 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 30 | . 25 5 . Largest 2 | . 2 2 . Hottest 100 | . 100 60 . Shots Fired 62 | . 50 11 1 Gun 50 | . 50 . . Cannon . | . . . . Launcher 12 | . . 11 1 Special . | . . . . Kinetic . | . . . . Thermal 38 | . 38 . . Explosive 12 | . . 11 1 Electromagnetic 12 | . 12 . . Robot Hit Streak 12 | . 5 11 12 Robot Miss Streak 3 | . 3 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 37 | . 26 10 1 Core Hits 19 | . 13 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 854 | . 354 470 30 Guns 354 | . 354 . . Cannons . | . . . . Explosions 500 | . . 470 30 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 245 | . 245 . . Explosive 500 | . . 470 30 Electromagnetic 109 | . 109 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . 6 8 1 Message Errors 2 | . . 2 . Matter Fused 2 | . . 2 . Heat Flow Errors 1 | . 1 . . Energy Discharges 3 | . 2 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 2 | . 1 1 . Data Loss (major) 1 | . 1 . . Misfires 2 | . . 1 1 Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 6 | . . 6 . Projectiles . | . . . . Explosions 6 | . . 6 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 63 | . . 32 31 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 213 | . 213 . 19 Average Temperature 73 | . 74 . 10 Received Heat Transfer 145 | . 84 . 61 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 816 | . 816 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 49 | . 49 . . Initial . | . . . . Average 5 | . 5 . . Influence Increases 161 | . 161 . . Destroy 0b10 Robot/C 80 | . 80 . . Destroy 0b10 Robot/NC 25 | . 25 . . Destroy Leader 26 | . 26 . . Successful Hack 15 | . 15 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 161 | . 161 . . Time Decay 161 | . 161 . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 12 3 2 Peak Tracking Total 3 | . 3 2 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 8 | . 7 1 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 19 3 . Successful 12 | . 9 3 . Failed 10 | . 10 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Record 3 | . . 3 . Robot Analysis 1 | . 1 . . Unreport Threat 2 | . 2 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 3348 | 86 1630 1249 383 Spaces Moved 1916 | 56 869 755 236 Core 5 | 5 . . . Treads 1877 | 17 869 755 236 Legs 34 | 34 . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 125 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 5 98 43 22 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 40 | . . 36 4 Melee . | . . . . Projectile . | . . . . AOE 40 | . . 36 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 2152 | 68 1059 784 241 Wait 162 | . 142 20 . Move 1913 | 55 868 754 236 Hop . | . . . . Pick Up 21 | 5 13 2 1 Fast Attach 7 | 5 2 . . Attach 1 | 1 . . . Detach . | . . . . Swap 11 | 2 4 3 2 Drop 7 | . 5 . 2 Fire 30 | . 25 5 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Scr) -8/Scraptown History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 12) 717 | -10/Materials | Discovered new exit (range 6) 768 | -10/Materials | Discovered new exit (range 7) 879 | -10/Materials | Discovered new exit (range 8) 981 | -10/Materials | Repaired Lgt. Armor Plating 1249 | -10/Materials | Discovered new exit (range 8) 1426 | -10/Materials | Discovered new exit (range 11) 1717 | -10/Materials | Entered Subcaves 1718 | -10/Subcaves | Continued accompanying wandering Federalists (1) 1827 | -10/Subcaves | Learned Materials garrison access intel 1835 | -10/Subcaves | Learned location of Zion (-7) 1835 | -10/Subcaves | Met a Zionite searching for "candidates" 1934 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 2000 | -10/Subcaves | Visited Clippyterm 2005 | -10/Subcaves | Learned Research machine intel 2598 | -10/Subcaves | Discovered new exit (range 10) 2616 | -10/Subcaves | Identified exit to Materials 2965 | -10/Subcaves | Identified exit to Scraptown 2966 | -10/Subcaves | Entered Scraptown 3344 | -8/Scraptown | Attacked by Scraptown defenders 3349 | -8/Scraptown | Self-destructed Last Messages --------------- 02996_ Acquired Melee Analysis Suite. ZR-GU6(x): I feel so much safer with Triborg around. Triborg is here to delete Behemoths and the like while everyone else has time to flee, if it ever comes to that. 03104_ The walls of this room are covered in triangle emblems of various sizes and orientations. T0-NE2: I'm looking for magical artifacts. Let me know if you come across any. 03114_ Connecting with Triangle Research... 03344_ System corrupted: FCS attempts to trigger Grenade Launcher. 03344_ System corrupted: Grenade Launcher misfires. 03344_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 03344_ Machine disabled. 03347_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ?????????????##?????????????????????? | | ????????????"""?"""?????????????????? | | ????????????" ? "#????????????????? | | ???????????? """ "#????????????????? | | ???????????#" """ "#????????????????? | | ???????????#" """ "#????????????????? | | ????#??????#" "#???????? 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"#??????????????? | | ?#" " " ![! "#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 48% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ShieldMetafiberRedistributor Manual? 0 Play Time 00:18:31 Cumulative 3.7 hours Start 2025.06.01 @ 13:40:04 End 2025.06.01 @ 13:56:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 6 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eaa35f35-0e9d-4cc2-a297-aba0a6be1566