Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.29 @ 15:36:46 Player: Gentle Jesus Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (72) 360 Value Destroyed (2448) 2448 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (397) 397 TOTAL SCORE: 11085 Bonus ------- Follower Combat Kills 97 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 146/300 Energy 99/100 System Corruption 13% Temperature Cool (2) Movement Flying (45) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- Field Propulsion Drive > --- UTILITY (10) ----- Visual Processing Unit Advanced Targeting Computer Experimental Core Analyzer Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Improved Q-thruster Compact HERF Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Q-thruster Improved Diametric Drive Improved Q-thruster > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Improved Phase Shifter Propulsion Shielding Hacking Suite System Shield System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Particle Reactor Compact HERF Cannon Enhanced Nova Cannon Long-range Missile Launcher Micro-nuke Launcher Micro-nuke Launcher Remote Datajack [Rating: 106] Favorites ----------- Power Light Antimatter Reactor Engine Light Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Quantum Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 2 2 Power 3 | . . . . . . . 1 1 . . . . 1 . Propulsion 7 | . . . . . 4 . . . 1 . . . 1 1 Utility 8 | . . . . . . 2 1 1 1 . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 78 | 6 3 3 . 1 12 8 4 3 6 2 . 7 8 15 Power 16 | 1 1 . . . 2 . 1 1 2 . . 1 3 4 Engine 5 | 1 1 . . . 1 . 1 . . . . . . 1 Core 2 | . . . . . 1 . . 1 . . . . . . Reactor 9 | . . . . . . . . . 2 . . 1 3 3 Propulsion 20 | 2 . . . . 4 2 . . 2 1 . 1 3 5 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 3 | 2 . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight 17 | . . . . . 4 2 . . 2 1 . 1 3 4 Utility 20 | 1 2 1 . . 1 3 2 2 1 . . 2 2 3 Device 6 | . 1 . . . . 2 1 1 . . . . 1 . Storage 2 | 1 1 . . . . . . . . . . . . . Processor 4 | . . . . . 1 . 1 . . . . 1 1 . Hackware 4 | . . . . . . 1 . . . . . 1 . 2 Protection 4 | . . 1 . . . . . 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 . 2 . 1 5 3 1 . 1 1 . 3 . 3 Energy Gun 3 | 1 . . . . . . . . . 1 . 1 . . Energy Cannon 7 | . . . . . 2 1 1 . . . . 2 . 1 Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . . . . 1 2 1 . . 1 . . . . 2 Special Weapon 3 | . . 1 . . 1 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . 1 . . 2 1 1 Parts Lost 41 | . 2 . . . 1 . . 1 3 2 1 3 3 25 Power 13 | . 1 . . . . . . . 2 . 1 1 2 6 Propulsion 13 | . . . . . . . . . 1 1 . . 1 10 Utility 9 | . . . . . . . . 1 . 1 . 1 . 6 Weapon 6 | . 1 . . . 1 . . . . . . 1 . 3 Highest Loss Streak 7 | . 2 . . . 1 . . 1 3 5 1 3 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 7 | 1 1 4 6 7 9 9 9 9 8 7 8 8 8 5 Power 1 | . . 1 2 2 1 2 1 . . . . . 1 . Propulsion . | . . . . . . . 2 3 2 . 1 1 . . Utility 1 | . . 2 3 3 2 2 2 2 2 2 2 2 1 . Weapon 2 | . . 1 1 1 4 2 3 2 2 4 4 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 7 | . . . 2 . 1 . . . . . . 1 1 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . 2 Utility 4 | . . . 2 . . . . . . . . 1 1 . Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 91 100 100 100 70 78 91 89 88 83 84 77 77 50 Engine 5 | . 13 14 14 14 7 . 6 5 4 5 5 1 . . Core 2 | . . . . . 1 7 6 11 6 4 3 . . . Reactor 2 | . . . . . . . . . 3 5 5 4 9 4 Wheel 6 | . 28 28 28 28 1 . . . . . . . . . Flight 24 | . . . . . 32 37 40 35 35 35 36 33 33 17 Device 4 | . 14 14 14 14 1 6 6 3 5 . . . 1 1 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 4 4 2 Processor 8 | . . . . . 7 7 11 11 10 10 10 13 14 14 Hackware 4 | . . . . . . 4 6 5 5 5 5 8 8 8 Protection 2 | . . . . . . . . 4 9 10 10 6 4 1 Ballistic Gun 3 | . 14 26 14 12 . . . . . . . . . . Special Weapon 2 | . . 1 14 14 3 3 6 3 . . . . . . Peak Build Rating 106 | 6 7 8 9 10 37 47 58 61 73 65 62 84 100 106 Average Rating 45 | 4 6 7 8 9 28 39 52 54 63 58 58 69 84 67 On Entrance 36 | . 6 6 8 9 10 28 46 53 56 60 58 55 65 93 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 61 | 13 17 18 18 21 29 25 36 33 44 43 36 35 61 48 Greatest Support 46 | 32 32 32 32 32 32 31 31 31 36 36 36 38 46 46 Greatest Overweight (x) 4 | . . . . . 3 . 1 1 1 1 . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 5 4 6 8 9 10 10 10 10 10 9 9 10 10 8 Average Carried 7 | 1 1 4 6 7 9 9 9 9 8 7 8 8 7 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 4 6 7 9 10 10 10 10 8 9 9 9 7 4 Class Distribution -------------------- 40% | Hacker-Sprinter 29% | Mutant 9% | Hacker-Mutant 7% | Sprinter 7% | Hacker-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -6/Factory Commander-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 2200 | 217 59 172 20 26 252 114 105 30 305 188 81 140 178 313 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1719 | 20 96 52 . 38 431 44 . . 227 180 81 99 83 368 Parts 95 | 3 10 6 . 4 26 . . . 16 6 2 8 5 9 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 50 | . 6 4 . 2 7 1 . . 5 10 2 3 4 6 Guns 12 | . 5 4 . . . . . . . 1 . 1 1 . Cannons 7 | . . . . . 2 1 . . 1 2 . . . 1 AOE 31 | . 1 . . 2 5 . . . 4 7 2 2 3 5 Classes Destroyed 12 | 1 1 . . . 7 . . . . 2 . 1 . . Worker 4 | . . . . . 3 . . . 1 . . . . . Builder 6 | . . . . . 3 . . . 2 . . . . 1 Tunneler 4 | 1 . . . . 2 . . . . . . . . 1 Recycler 4 | . . . . . 2 . . . 1 . . . . 1 Watcher 4 | . . . . . 3 . . . 1 . . . . . Swarmer 29 | . 6 4 . 2 4 . . . 5 4 . . 4 . Grunt 7 | . . . . . 1 1 . . . 3 . . . 2 Brawler 1 | . . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . 1 . . . . Sentry 2 | . . . . . 1 . . . . 1 . . . . Hunter 5 | . . . . . 1 . . . . . 2 . . 2 Programmer 5 | . . . . . . . . . . . . 3 . 2 Best Kill Streak 12 | 1 6 3 . 2 12 1 . . 5 8 2 3 4 4 Combat Bots Only 6 | . 6 3 . 2 4 1 . . 5 6 2 3 4 2 Max Kills in Single Turn 8 | 1 1 2 . 2 8 1 . . 4 3 2 2 3 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 4 | . 1 . . 2 3 . . . 4 3 2 2 3 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 464 | . 21 19 . 7 36 2 . . 20 26 12 28 21 272 Missed 177 | . 3 4 . 3 15 1 . . 6 7 7 6 11 114 Hits 287 | . 18 15 . 4 21 1 . . 14 19 5 22 10 158 Melee 2 | . . . . . . . . . . 2 . . . . Projectile 285 | . 18 15 . 4 21 1 . . 14 17 5 22 10 158 Critical Strikes 15 | . . . . . . 1 . . 1 . . 3 . 10 Actively Blocked 1 | . . . . . . . . . 1 . . . . . Damage Taken 5577 | . 186 90 . 70 289 14 . 27 333 421 105 524 367 3151 Core 2070 | . 32 38 . . 64 . . 3 58 35 12 128 92 1608 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 154 | . . . . . . . . . 18 46 4 47 33 6 Ignored by Resistances 1524 | . 57 30 . 23 78 4 . 7 89 114 28 141 97 856 Regen/Repaired (Parts) 116 | . . . . . 29 . . . 43 . . 44 . . Core Remaining (%) 92 | 100 . . . 72 88 100 100 99 . . 90 90 93 . Volleys Fired 169 | 1 17 6 . 5 47 6 2 2 19 19 4 19 9 13 Largest 2 | 2 2 2 . 1 2 2 1 1 1 1 1 2 1 2 Hottest 214 | 60 60 100 . 33 150 150 65 5 65 94 39 188 94 214 Shots Fired 198 | 2 27 11 . 5 49 9 2 2 19 19 4 23 9 17 Gun 59 | 2 27 10 . . . . . . . 1 . 12 7 . Cannon 54 | . . . . . 20 6 1 . 5 9 . 5 . 8 Launcher 51 | . . . . 5 5 1 . . 10 9 4 6 2 9 Special 34 | . . 1 . . 24 2 1 2 4 . . . . . Kinetic 28 | 1 17 10 . . . . . . . . . . . . Thermal 89 | . . 1 . . 43 6 1 . 5 10 . 12 7 4 Explosive 46 | . . . . . 5 1 . . 10 9 4 6 2 9 Electromagnetic 25 | 1 10 . . 5 . . . . . . . 5 . 4 Robot Hit Streak 17 | 1 6 7 . . 6 7 8 10 6 17 3 12 2 4 Robot Miss Streak 4 | . 2 3 . 4 2 . . . 2 1 1 1 2 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 111 | 1 19 7 . . 13 6 1 2 8 17 3 18 5 11 Core Hits 122 | 1 7 4 . 3 18 2 . . 14 25 5 11 5 27 Critical Kills 1 | . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . 1 . . . . . . . . 1 Meltdown 1 | . . . . . 1 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8578 | 15 344 60 . 85 1506 150 26 . 1060 1805 351 899 478 1799 Guns 691 | 15 184 54 . . . . . . . 30 . 296 112 . Cannons 1095 | . . . . . 300 150 26 . 81 242 . 88 . 208 Explosions 6746 | . 160 . . 85 1193 . . . 979 1533 351 515 366 1564 Melee . | . . . . . . . . . . . . . . . Ramming 46 | . . 6 . . 13 . . . . . . . . 27 Kinetic 140 | . 86 54 . . . . . . . . . . . . Thermal 2690 | . 22 . . 4 1154 150 26 . 505 272 . 296 112 149 Explosive 5361 | . 138 . . . 339 . . . 555 1533 351 515 366 1564 Electromagnetic 341 | 15 98 . . 81 . . . . . . . 88 . 59 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . . 5 1 13 Average Corruption 4 | . . . . . . . . . . . . 3 1 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 28 | . . . . . . . . . . . . 13 1 14 Message Errors 7 | . . . . . . . . . . . . 4 1 2 Matter Fused 8 | . . . . . . . . . . . . 5 . 3 Heat Flow Errors 3 | . . . . . . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . . . . 2 . 1 Data Loss (minor) 4 | . . . . . . . . . . . . 2 . 2 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 505 | . 54 . . . 253 . . . 63 . 30 25 . 80 Projectiles 12 | . . . . . . . . . . . . 12 . . Explosions 493 | . 54 . . . 253 . . . 63 . 30 13 . 80 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 630 | . 79 3 . 50 71 . . . 101 19 34 115 . 158 Shots 20 | . 1 . . 4 2 . . . 2 1 1 5 . 4 Rammed 7 | . . 1 . . 4 . . . . . . . . 2 Targets Rammed 7 | . . 1 . . 4 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 346 | 20 20 20 . 8 114 234 27 228 1 304 122 327 346 283 Average Temperature 89 | 15 14 9 . 6 27 79 10 100 1 101 87 99 115 88 Received Heat Transfer 510 | . 6 . . . 144 27 . . 36 63 . . 36 198 Effects 16 | . . . . . . . . . . 1 . 7 7 1 Energy Bleed 6 | . . . . . . . . . . 1 . 1 3 1 Interference 9 | . . . . . . . . . . . . 6 3 . Short Circuit 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 2 1 . . . . . . . . Heat Transferred 2726 | . 50 . . 50 994 222 37 . 411 370 . 333 148 111 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . 1 . 2 . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . Low Security (%) 99 | 100 100 100 . 100 97 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . 2 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 281 | 5 149 106 . 84 281 184 8 . 192 . . 105 116 194 Initial 109 | . . 29 . . 27 109 . . . . . 74 . . Average 50 | . 67 68 . 8 16 85 1 . 98 . . 26 36 91 Influence Increases 3046 | 5 179 228 . 112 452 164 8 . 573 210 50 220 141 704 Destroy 0b10 Robot/C 1160 | . 120 180 . 80 140 20 . . 120 200 40 60 80 120 Destroy 0b10 Robot/NC 115 | 5 . . . . 65 . 5 . 25 . . . . 15 Destroy Leader 190 | . 20 30 . 10 36 10 2 . 22 10 10 10 10 20 Allied During Kill 6 | . . 2 . . . . 1 . 3 . . . . . Successful Hack 75 | . . . . . . 29 . . 28 . . 18 . . Select Force Hacks 100 | . . . . . . 50 . . 50 . . . . . Disable Machine 171 | . 9 . . 18 45 . . . 63 . . 9 18 9 Destroy Structure 509 | . 30 1 . 4 61 10 . . 202 . . 48 18 135 Partial Spotted 165 | . . . . . . 30 . . 45 . . 30 . 60 Lose Combat Pursuer 555 | . . 15 . . 105 15 . . 15 . . 45 15 345 Influence Decreases 2907 | 5 90 240 77 30 253 445 8 . 479 183 45 346 141 565 Entered New Map 494 | . . 60 77 . 55 172 . . . 43 35 52 . . Time Decay 1787 | 5 70 140 . 30 194 210 8 . 280 120 . 284 121 325 Lost Part 352 | . 20 . . . 2 . . . 30 20 10 10 20 240 Lost Ally 211 | . . 40 . . 2 . . . 169 . . . . . Purge Threat 63 | . . . . . . 63 . . . . . . . . Squads Dispatched 16 | . . . . . 1 3 . . 3 . . 2 1 6 Investigation 4 | . . . . . . 1 . . 2 . . . . 1 Extermination 9 | . . . . . . 1 . . 1 . . 2 1 4 Reinforcement 2 | . . . . . . 1 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 8 | . 2 . . . . . . 1 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 141 | . 15 9 . 4 18 3 1 1 13 9 2 8 6 52 Peak Tracking Total 14 | . 6 3 . 4 6 1 1 1 7 5 2 3 3 14 Tactical Retreats 20 | . . 1 . . 2 1 . . 1 . . 2 1 12 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 4 | . . . . . 1 . . 1 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 19 | . 1 . . 2 5 . . . 7 . . 1 2 1 Max in Single Turn 4 | . 1 . . 2 4 . . . 4 . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 43 | . 1 . 1 . 4 11 3 1 4 . . 6 7 5 Terminals 25 | . 1 . . . 3 7 1 1 . . . 4 5 3 Fabricators 7 | . . . . . . 2 1 . 3 . . . 1 . Repair Stations 4 | . . . . . 1 . . . 1 . . 1 . 1 Recycling Units 3 | . . . . . . 1 . . . . . 1 . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . Total Hacks 93 | . 2 . 1 . 10 26 8 1 8 . . 14 12 11 Successful 34 | . . . 1 . 4 11 5 1 5 . . 4 2 1 Failed 59 | . 2 . . . 6 15 3 . 3 . . 10 10 10 Catastrophic 17 | . 2 . . . . 4 . . . . . 5 4 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 33 | . 2 . 1 . 3 9 . . 1 . . 6 8 3 Terminals 54 | . 2 . . . 7 18 3 1 . . . 9 8 6 Fabricators 13 | . . . . . . 6 1 . 4 . . . 2 . Repair Stations 12 | . . . . . 3 . . . 4 . . 4 . 1 Recycling Units 6 | . . . . . . 1 . . . . . 1 . 4 Scanalyzers 4 | . . . . . . . 4 . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . 2 . Terminal Hacks 13 | . . . 1 . 2 5 2 1 . . . 2 . . Record 3 | . . . . . 1 . 2 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Emergency Access Points 3 | . . . . . 1 1 . 1 . . . . . . Alert Level 2 | . . . . . . 1 . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 1 . 2 . . . . . Network Status 3 | . . . . . . 1 1 . 1 . . . . . Build 2 | . . . . . . 1 . . 1 . . . . . Repair Station Hacks 6 | . . . . . 2 . . . 2 . . 2 . . Scan Component 3 | . . . . . 1 . . . 1 . . 1 . . Repair 3 | . . . . . 1 . . . 1 . . 1 . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . . . 1 Report Inventory 2 | . . . . . . 1 . . . . . . . 1 Scanalyzer 2 | . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 5 | . . . . . . 3 . . 1 . . . 1 . Terminals 3 | . . . . . . 2 . . . . . . 1 . Track 1 | . . . . . . 1 . . . . . . . . Assimilate 2 | . . . . . . 1 . . . . . . 1 . Fabricators 2 | . . . . . . 1 . . 1 . . . . . Overload 2 | . . . . . . 1 . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . . . 4 6 2 1 2 . . 6 6 5 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 7 | . . . . . . 4 . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 321 | . . . . . . 134 . . 187 . . . . . Total Robot Build Rating 37 | . . . . . . 16 . . 21 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . 1 . . 1 . . Time 58 | . . . . . 26 . . . 19 . . 13 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies 15 | . . 3 . . 1 4 . 2 5 . . . . . Largest Group 6 | . . 3 1 1 1 4 4 6 4 . . . . . Highest-Rated Group 187 | . . 40 16 16 16 48 48 104 187 . . . . . Highest-Rated Ally 49 | . . 16 16 16 16 12 12 30 49 . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . Ally Attacks 60 | . . 17 . 3 . . 3 2 35 . . . . . Total Damage 754 | . . 119 . 30 . . 35 12 558 . . . . . Kills 9 | . . 5 . 2 . . 1 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . 1 . . 1 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 6030 | . 254 289 364 382 959 588 119 177 597 241 17 853 333 857 Optics 4643 | . . . . . 861 588 119 177 597 241 17 853 333 857 Sensors 324 | . . . . . . 324 . . . . . . . . Terrain 287 | . . . . . . 259 28 . . . . . . . Seismic 1387 | . 254 289 364 382 98 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 6131 | 61 254 293 364 382 959 588 119 177 597 241 17 872 350 857 Spaces Moved 8277 | 37 186 238 353 276 846 1261 308 277 664 404 43 1124 560 1700 Core 139 | 11 . . . . . . . . . . . . . 128 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1142 | 26 186 238 353 276 46 . . . . . . . . 17 Hover . | . . . . . . . . . . . . . . . Flight 6996 | . . . . . 800 1261 308 277 664 404 43 1124 560 1555 Fastest Speed 14 | 50 100 100 100 100 26 20 20 20 17 17 17 17 14 15 Average Speed 36 | 85 100 100 100 100 48 24 20 28 17 17 17 17 25 34 Slowest Speed 230 | 100 100 100 100 100 230 26 90 90 87 87 17 17 88 140 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . 16 3 1 5 2 . . 4 . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 43 45 73 72 49 38 11 8 17 63 8 24 16 40 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 . . . . . 1 . . . . Spaces Dug 101 | . . 1 . . 25 12 . . 63 . . . . . Terrain Destroyed 494 | . 36 1 . 4 71 12 . . 158 79 49 22 6 56 Melee . | . . . . . . . . . . . . . . . Projectile 33 | . . 1 . . 31 . . . . . . . . 1 AOE 461 | . 36 . . 4 40 12 . . 158 79 49 22 6 55 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total 11071 | 64 230 280 364 376 1282 1531 360 368 1120 555 48 1778 760 1955 Wait 2358 | 14 19 28 7 93 356 242 37 84 404 122 . 603 164 185 Move 8199 | 36 185 237 352 275 822 1254 305 267 659 403 42 1115 559 1688 Hop 27 | . . . . . 7 3 1 4 2 . . 4 . 6 Pick Up 77 | 7 5 3 3 2 7 6 4 3 5 3 . 8 9 12 Fast Attach 17 | 1 . . . . 8 3 . . . . . 3 1 1 Attach 97 | 5 2 1 . . 7 8 3 4 15 4 1 9 10 28 Detach 47 | . . . . . 6 4 1 2 9 2 1 6 2 14 Swap 32 | . 1 4 . 1 6 1 4 1 6 2 . 4 1 1 Drop 41 | . 1 . 2 . 12 4 3 1 1 . . 7 5 5 Fire 169 | 1 17 6 . 5 47 6 2 2 19 19 4 19 9 13 Melee . | . . . . . . . . . . . . . . . Ram 7 | . . 1 . . 4 . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 5) 270 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered Mines 412 | -10/Mines | Discovered new exit (range 7) 422 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 435 | -10/Mines | Discovered new exit (range 5) 513 | -10/Mines | Learned location of Storage (-9) 585 | -10/Mines | Learned location of 1 exit from Materials 598 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 598 | -10/Mines | Discovered new exit (range 5) 609 | -10/Mines | Entered Exiles 609 | -10/Exiles | Accompanied by 1 ally 635 | -10/Exiles | Met 8R-AWN 650 | -10/Exiles | Met EX-HEX 689 | -10/Exiles | Met EX-DEC 807 | -10/Exiles | Met EX-BIN 819 | -10/Exiles | Aligned with FarCom system 820 | -10/Exiles | Given EX-Vault access code 843 | -10/Exiles | Opened EX-Vault 849 | -10/Exiles | Found Field Lobotomy Kit 871 | -10/Exiles | Warned to stay clear of 0b10 Research branches 956 | -10/Exiles | Discovered new exit (range 10) 973 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 973 | -10/Exiles | Entered Mines 973 | -9/Mines | Accompanied by 1 ally 1081 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1242 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1341 | -9/Mines | Discovered new exit (range 7) 1355 | -9/Mines | Entered Materials 1355 | -8/Materials | Accompanied by 1 ally 1355 | -8/Materials | Evolved 4 slots: Propulsion x4 1356 | -8/Materials | Identified exit to Factory 1950 | -8/Materials | Repaired Mining Laser 2074 | -8/Materials | Assimilated W-25 Informer with FLK Orb 2282 | -8/Materials | Garrison activated, responded to threat 2308 | -8/Materials | Discovered exit to Factory (range 11) 2314 | -8/Materials | Entered Factory 2314 | -7/Factory | Evolved 2 slots: Utility x2 2571 | -7/Factory | Identified exit to Lower Caves 2774 | -7/Factory | Discovered new exit (range 5) 2788 | -7/Factory | Build established: Hacker-Scout 2890 | -7/Factory | Fabricated S-27 Virus? 2902 | -7/Factory | Entered another Factory area 2902 | -6/Factory | Accompanied by 4 allies 2902 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3015 | -6/Factory | Discovered new exit (range 9) 3021 | -6/Factory | Entered another Factory area 3021 | -5/Factory | Accompanied by 4 allies 3021 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3024 | -5/Factory | Assimilated O-24 Administrator with FLK Orb 3117 | -5/Factory | Discovered new exit (range 10) 3198 | -5/Factory | Entered another Factory area 3198 | -4/Factory | Accompanied by 4 allies 3198 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3364 | -4/Factory | Assimilated Y-64 Sentinel with FLK Orb 3396 | -4/Factory | Repaired Lgt. Deuterium Engine 3475 | -4/Factory | Build established: Hacker-Sprinter 3520 | -4/Factory | Fabricated L-61 Swordsman? 3536 | -4/Factory | Assimilated Y-64 Sentinel with FLK Orb 3778 | -4/Factory | Discovered new exit (range 18) 3795 | -4/Factory | Entered Upper Caves 3797 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3853 | -4/Upper Caves | Lost 5 parts (2p2n1u) 4034 | -4/Upper Caves | Discovered new exit (range 10) 4036 | -4/Upper Caves | Entered another Upper Caves area 4039 | -4/Upper Caves | Learned location of Quarantine (-2) 4041 | -4/Upper Caves | Discovered new exit (range 12) 4053 | -4/Upper Caves | Entered Research 4053 | -3/Research | Evolved 2 slots: Utility x2 4054 | -3/Research | Identified exit to Testing 4093 | -3/Research | Repaired Propulsion Shielding 4456 | -3/Research | Lost 3 parts (1p1u1w) 4924 | -3/Research | Discovered new exit (range 6) 4925 | -3/Research | Entered another Research area 4925 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5144 | -2/Research | Found Prototype Processor 5145 | -2/Research | Identified Exp. Core Analyzer 5256 | -2/Research | Discovered new exit (range 16) 5275 | -2/Research | Entered Access 5275 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5529 | -1/Access | Lost 4 parts (1p2u1w) 5776 | -1/Access | Lost 7 parts (2p2n1u2w) 5819 | -1/Access | Core integrity fell below 50% 5872 | -1/Access | Core integrity fell below 20% 5873 | -1/Access | Lost 6 parts (1p3n2u) 5922 | -1/Access | System corruption reached 10% 5971 | -1/Access | Spotted B-99 Colossus 6021 | -1/Access | Spotted B-99 Colossus 6132 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Slug penetrates Door. Slug penetrates Wall. Penetrated by Slug. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7C. Acquired Lgt. Particle Reactor. System corrupted: Energy discharge (-41). System corrupted: Matter fused (-9). Imp. Diametric Drive destroyed. Acquired Imp. Q-thruster. Acquired Field Propulsion Drive. Hacking Suite destroyed. W-44 Eye distress signal alerts nearby ally. Field Propulsion Drive destroyed. K-01 Serf cleans the Wave Collapse Detector. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. Field Propulsion Array destroyed. Slammed into K-01 Serf. Lgt. Particle Reactor destroyed. Map ----- +----------------------------------------------------+ | ??# = +??????# #??????? | | ?###/### #??????# #??????? | | ?# # ########??????# #??????? | | ?# # #?????????????#* * #??????? | | ?# # #?????????????###+##########??????? | | ?# # ?????????????????????????????????? | | ?# # #??????########???????????????????? | | ?# # #??????? =!!#???????????????????? | | ?# # #??????? =! #???????????????????? | | ?####+## #???????? !! ????????????????????? | | ????# #######?? ????????????????????? | | ????# p #???] ?????????????????????? | | ????####/##### #??? ?????????????????????? | | ?????? ???# #####+#####n###?????????????? | | ????? ???# ggg"% ?????? | | ???? " ???####p g##########????????????? | | ?? """ ??????# #??? #????????????? | | ?# """ #?????# w#??! #????????????? | | ?# " ]#?????# #?? #????????????? | | ?# ? #?????# #? " #????????????? | | ?#???? #?????# A#? """ #????????????? | | ????? #?????# # """#????????????? | | ?????##+###?????# # " #????????????? | | ????????????????# + #????????????? | | ????????????????# k# ! #????????????? | | ????????????????#pk@ ##########????????????? | | ????????????????# ??????????????????? | | ??????????????? p ]##?????????????????? | | ????????????? #??????????????????? | | ??????????? #??????????????????? | | ????????? " #??????????????????? | | ??????? """ #??????????????????? | | ?????#p """ k #??????????????????? | | ?????# p " k #??????????????????? | | ?????# ## #??????????????????? | | ?????? ??# #??????????????????? | | ?????? ???# ? #??????????????????? | | ??????????# ??? #??????????????????? | | ??????????# ???? ??????????????????? | | ??????????# ?????" ??????????????????? | | ??????????????????? t ??????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? ?????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 59 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 16 Core Analysis 8 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Xenon Bombardment Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded L-61 Swordsman | x3 | -4/Factory | Preloaded Repaired ---------- Mining Laser | 3% | -8/Materials Lgt. Deuterium Engine | 14% | -4/Factory Propulsion Shielding | 12% | -3/Research Alien Tech Used ----------------- None Achievements -------------- Cya! Ride The Lightning Challenges ------------ None Game ------ Seed BiocellCouplerShifter Manual? 0 Play Time 01:46:16 Cumulative 68.5 hours Start 2025.06.29 @ 13:08:09 End 2025.06.29 @ 15:36:46 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 66 Rogue 0 Adventurer 66 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 42 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 89a873d0-1d86-4e8e-8190-8d8e1e0090f3