Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 22:51:54 Player: Windjigo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (153) 765 Value Destroyed (6510) 6510 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (4180) 4180 TOTAL SCORE: 17035 Bonus ------- High Alert Combat Kills 620 Follower Combat Kills 144 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1688 Friendly Fire -72 Cogmind --------- Core Integrity 0/1000 Matter 63/300 Energy 316/350 System Corruption 10% Temperature Cool (9) Movement Core (400) Ox7 Location -5/Warlord Parts ------- > --- POWER (2) -------- Improved Quantum Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Sensor Array > --- WEAPON (3) ------- Helical Railgun > --- INVENTORY (5) ---- Advanced Heat Sink Encrypted Comm Array Advanced Recoil Stabilizer Improved Plasma Cutter Plasma Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Wardrone Bay > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Cryofiber Web Improved Thermal Shield Vortex Catalyst Activator Improved Plasma Cutter [Rating: 165] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion VSS Leg Treads Improved Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Makeshift Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Upp Upp War Slots Evolved 10 | . . . . 4 2 2 . 2 . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . Utility 6 | . . . . 3 . 1 . 2 . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 199 | 7 6 . 9 61 44 3 12 22 11 2 22 Power 29 | 1 2 . 1 8 7 . 2 1 2 1 4 Engine 14 | 1 1 . 1 3 4 . 2 . 1 1 . Core 13 | . 1 . . 5 3 . . 1 1 . 2 Reactor 2 | . . . . . . . . . . . 2 Propulsion 50 | 2 . . 3 18 14 . 3 2 1 1 6 Treads 4 | . . . . 1 . . . . 1 1 1 Leg 19 | . . . . 3 13 . 3 . . . . Wheel 8 | 2 . . 2 3 . . . 1 . . . Hover 15 | . . . 1 7 1 . . 1 . . 5 Flight 4 | . . . . 4 . . . . . . . Utility 59 | 2 2 . 1 19 11 1 4 10 5 . 4 Device 34 | 1 . . 1 11 7 . 1 6 4 . 3 Storage 3 | 1 1 . . 1 . . . . . . . Processor 3 | . . . . 1 . 1 . 1 . . . Hackware 4 | . . . . 2 . . 1 1 . . . Protection 15 | . 1 . . 4 4 . 2 2 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 61 | 2 2 . 4 16 12 2 3 9 3 . 8 Energy Gun 20 | 1 1 . 2 6 4 1 3 1 1 . . Energy Cannon 13 | . . . . 5 3 1 . 3 1 . . Ballistic Gun 10 | 1 . . 2 3 2 . . 1 . . 1 Ballistic Cannon 4 | . . . . . 1 . . . . . 3 Launcher 8 | . . . . 1 2 . . 4 . . 1 Special Weapon 3 | . 1 . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 19 | . . . . 8 2 . . 3 . . 6 Parts Lost 65 | . . . 6 20 7 . 5 7 . 8 12 Power 9 | . . . . 2 1 . 1 . . 2 3 Propulsion 22 | . . . 4 5 4 . . 2 . 2 5 Utility 18 | . . . 1 9 1 . 1 3 . 2 1 Weapon 16 | . . . 1 4 1 . 3 2 . 2 3 Highest Loss Streak 8 | . . . 2 8 3 . 3 2 . 7 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | 3 11 14 13 10 9 8 9 9 9 9 4 Power . | 1 1 1 1 1 . . . . 1 . . Propulsion . | 1 3 4 2 . . 1 . . . . . Utility 4 | . 4 7 7 4 5 5 6 5 5 4 2 Weapon 2 | 1 2 2 2 3 3 2 2 3 2 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | 1 6 . 1 11 9 . . 1 1 1 . Power 1 | . 1 . . . . . . . . . . Propulsion 10 | 1 4 . 1 4 . . . . . . . Utility 12 | . 1 . . 5 4 . . . 1 1 . Weapon 8 | . . . . 2 5 . . 1 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 91 89 96 99 91 85 85 85 79 Engine 6 | . 8 . 4 6 8 6 11 9 5 5 7 Core 3 | . 5 14 7 2 4 6 . 1 5 4 . Treads 1 | . . . . . . . . . 2 4 3 Leg 7 | . . . . 2 23 26 20 8 . . . Wheel 4 | . 27 28 26 1 . . . . 5 4 . Hover 5 | . . . . 16 4 . . . . . 9 Device 17 | . 13 6 8 22 18 13 12 16 17 17 20 Storage 6 | . 14 14 14 9 7 6 6 5 5 4 . Processor 6 | . . . . . 7 12 13 11 11 11 8 Hackware 2 | . . . . 4 . . . 4 5 5 4 Protection 3 | . . 7 3 1 3 6 5 5 5 5 4 Energy Gun 6 | . 13 14 10 9 4 13 9 12 5 4 . Energy Cannon 3 | . . . . 3 7 6 4 3 4 5 . Ballistic Gun 3 | . 13 14 13 5 1 . . . 4 4 . Ballistic Cannon 2 | . . . . . . . . . . . 13 Peak Build Rating 165 | 7 10 10 13 35 48 53 69 86 70 70 165 Average Rating 51 | 4 8 10 10 26 42 51 57 77 66 65 81 On Entrance 33 | . 7 10 10 4 33 45 53 69 57 69 50 Naked Turns . | . . . . . . . . . . . . Heaviest Build 98 | 14 31 31 35 43 58 47 62 73 59 60 98 Greatest Support 71 | 26 26 26 26 30 63 63 71 70 16 23 50 Greatest Overweight (x) 17 | 2 1 1 1 8 2 . 1 17 3 3 7 Average Overweight (x) 1 | . . 1 . . . . . . 2 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 5 Average Capacity 9 | 7 12 15 15 12 10 10 10 10 10 9 5 Most Carried 15 | 7 15 14 15 15 10 9 10 10 10 10 5 Average Carried 9 | 4 11 14 13 10 9 8 8 9 9 9 4 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 5 5 Final Carried 14 | 7 14 14 14 9 10 9 10 9 10 5 5 Class Distribution -------------------- 44% | Mutant 21% | Scavenger-Skirmisher 15% | Skirmisher 10% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Resources | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Upp Upp War Matter Collected 4911 | 80 305 227 255 1236 1129 . 292 474 335 169 409 Remotely . | . . . . . . . . . . . . Salvage Created 7780 | 41 305 . 155 1840 1889 . 1214 1083 298 570 385 Parts 322 | 7 24 . 9 116 70 . 41 28 9 8 10 Haulers Intercepted 9 | . 1 . . 6 1 . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 24 | . . . 11 . . . . . 6 7 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Upp Upp War Combat Hostiles Destroyed 117 | . 7 . 4 30 31 . 10 14 3 6 12 Guns 51 | . 7 . 4 20 10 . 4 3 . 3 . Cannons 39 | . . . . 9 16 . 2 2 3 3 4 AOE 22 | . . . . 1 4 . 3 6 . . 8 Classes Destroyed 21 | 1 5 . 1 7 2 . 2 . 1 . 2 Worker 4 | . . . . 3 . . . 1 . . . Builder 4 | . . . . 3 1 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 9 | . 1 . . 6 1 . . 1 . . . Recycler 5 | . . . . 1 3 . . 1 . . . Mechanic 2 | . . . . 1 . . . . . . 1 Operator 4 | . 1 . . . 2 . . 1 . . . Watcher 6 | . 1 . . 3 2 . . . . . . Swarmer 19 | . 3 . . 8 4 . 4 . . . . Grunt 44 | . 4 . 1 13 10 . . 6 3 2 5 Brawler 3 | . . . . 2 1 . . . . . . Duelist 4 | . . . . . 3 . . . . . 1 Sentry 14 | . . . . 6 3 . . 4 . 1 . Specialist 5 | . . . . . . . 4 . . . 1 Hunter 12 | . . . . 1 6 . 1 2 . 2 . Programmer 10 | . . . . . 4 . . 2 . 1 3 Heavy 1 | . . . . . . . 1 . . . . Striker 1 | . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . 1 Subdweller 3 | . . . 3 . . . . . . . . Samaritan 3 | . . . . . . . . . 3 . . Best Kill Streak 7 | 2 2 . 1 7 5 . 5 3 3 2 5 Combat Bots Only 5 | . 2 . 1 5 4 . 5 3 3 2 4 Max Kills in Single Turn 4 | 1 1 . 1 2 3 . 2 2 1 1 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . 1 3 . 2 2 . . 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Upp Upp War Hostile Shots Fired 942 | . 18 . 37 214 298 . 62 106 13 67 127 Missed 261 | . 3 . 9 64 81 . 18 27 . 18 41 Hits 681 | . 15 . 28 150 217 . 44 79 13 49 86 Melee 15 | . . . . 3 10 . . . . . 2 Projectile 666 | . 15 . 28 147 207 . 44 79 13 49 84 AOE 4 | . . . 1 1 2 . . . . . . Critical Strikes 21 | . . . 1 8 4 . . 1 . 1 6 Part Disruptions 8 | . . . . . . . 7 . . . 1 Damage Taken 12392 | . 179 . 750 2188 3110 . 910 1777 185 836 2457 Core 2230 | . 64 . 165 455 431 . 107 62 69 64 813 Absorbed by Shields 260 | . . . . 53 207 . . . . . . Ignored by Resistances 317 | . . . . . 183 . 4 31 62 21 16 Regen/Repaired (Parts) 462 | . 49 . . 65 220 . . . . . 128 Core Remaining (%) 50 | 100 . . 8 17 38 . 87 . . . . Volleys Fired 475 | 4 34 . 23 140 127 . 30 36 15 41 25 Largest 3 | 2 2 . 2 2 2 . 3 3 3 3 3 Hottest 231 | 60 100 . 80 175 160 . 219 231 198 198 141 Shots Fired 952 | 8 62 . 40 264 249 . 60 109 40 74 46 Gun 595 | 8 58 . 40 209 89 . 40 73 30 46 2 Cannon 334 | . . . . 54 156 . 16 30 10 28 40 Launcher 18 | . . . . . 4 . 4 6 . . 4 Special 5 | . 4 . . 1 . . . . . . . Kinetic 257 | 4 30 . 34 81 31 . . . 15 20 42 Thermal 611 | 4 32 . 6 153 214 . 50 73 25 54 . Explosive 1 | . . . . . 1 . . . . . . Electromagnetic 79 | . . . . 30 3 . 10 36 . . . Entropic 4 | . . . . . . . . . . . 4 Robot Hit Streak 24 | 2 9 . 11 11 24 . 18 13 9 24 3 Robot Miss Streak 7 | 2 4 . 2 7 5 . 2 3 1 5 5 Penetration Max 1 | . . . . 1 . . . . . . 1 Secondary Targets 5 | . . . . 5 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 597 | 3 32 . 27 155 165 . 46 72 27 53 17 Core Hits 291 | 3 17 . 10 68 85 . 25 31 12 18 22 Critical Kills 2 | . . . . . 1 . . . . 1 . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . Critical Strikes 19 | . . . . 4 2 . . 6 1 2 4 Burn 11 | . . . . 2 1 . . 6 1 1 . Meltdown 1 | . . . . . 1 . . . . . . Destroy 3 | . . . . 2 . . . . . 1 . Blast 4 | . . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17442 | 46 398 . 336 3247 4514 . 1512 2785 710 1463 2431 Guns 7527 | 46 398 . 336 2275 1422 . 691 1143 421 709 86 Cannons 6145 | . . . . 815 2782 . 384 392 289 754 729 Explosions 3765 | . . . . 157 305 . 437 1250 . . 1616 Melee . | . . . . . . . . . . . . Ramming 5 | . . . . . 5 . . . . . . Kinetic 2947 | 23 235 . 259 864 272 . . . 206 273 815 Thermal 11288 | 23 163 . 77 1875 4182 . 1061 2213 504 1190 . Explosive 183 | . . . . 112 . . . 71 . . . Electromagnetic 1403 | . . . . 396 55 . 451 501 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Entropic 1616 | . . . . . . . . . . . 1616 Highest Corruption 10 | . 4 4 4 9 6 . 5 2 2 3 10 Average Corruption 3 | . 3 4 4 2 3 . 3 1 2 2 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 138 | . 4 7 12 22 34 . 4 3 18 22 12 Message Errors 32 | . 1 . 2 4 10 . 1 . 9 4 1 Matter Fused 36 | . 2 2 4 7 8 . 1 2 2 5 3 Heat Flow Errors 25 | . . 1 2 2 9 . 1 . 3 4 3 Energy Discharges 11 | . . 1 . 2 1 . 1 . 3 2 1 Parts Rejected 2 | . . . . . 1 . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 9 | . 1 2 2 1 2 . . . . 1 . Data Loss (major) 4 | . . . . . 1 . . . . 2 1 Misfires 7 | . . . . 3 2 . . 1 . 1 . Alerts 2 | . . 1 . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 7 | . . . 2 3 . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 489 | . . . . 5 155 . 37 210 29 47 6 Projectiles 197 | . . . . . 84 . 37 . 29 47 . Explosions 292 | . . . . 5 71 . . 210 . . 6 Melee . | . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 794 | . . . . 97 200 . 20 477 . . . Shots 14 | . . . . 1 5 . 1 7 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . Kicked 1 | . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 661 | . 48 142 274 252 425 . 466 345 661 77 374 Average Temperature 99 | . 18 74 135 69 86 . 220 110 298 36 190 Received Heat Transfer 2626 | . 81 . 481 894 711 . . 219 102 36 102 Effects 20 | . . . . . 3 . 7 2 4 . 4 Shutdowns 5 | . . . . . 1 . 4 . . . . Energy Bleed 3 | . . . . . 1 . 1 . 1 . . Interference 7 | . . . . . . . . 2 1 . 4 Matter Decay 2 | . . . . . . . 1 . 1 . . Damage (minor) 2 | . . . . . 1 . . . 1 . . Damage (major) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Fried 8 | . . . . 2 . . 2 4 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . . . 1 . 2 2 . . . Combat Hostiles 4 | . . . . . 1 . 1 2 . . . Parts Melted 52 | . . . 1 3 21 . 3 18 3 3 . Heat Transferred 18978 | 50 375 . 100 3276 6493 . 1734 3700 1050 2200 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 1 2 . 1 2 . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Upp Upp War Maximum Alert Level 4 | . . . . 1 4 2 2 2 . . . Low Security (%) 37 | 100 100 100 . 77 4 . . 3 . . . Level 1 27 | . . . . 22 35 . 25 44 . . . Level 2 22 | . . . . . 28 100 74 51 . . . Level 3 10 | . . . . . 26 . . . . . . Level 4 1 | . . . . . 4 . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . Peak Influence 1120 | 5 112 . . 327 1120 546 557 591 . . . Initial 546 | . 3 . . . 148 546 359 291 . . . Average 338 | 1 44 . . 148 539 531 460 419 . . . Influence Increases 4732 | 10 241 . 30 1028 1736 17 248 793 70 180 379 Destroy 0b10 Robot/C 2360 | . 140 . 20 600 620 . 200 280 60 120 320 Destroy 0b10 Robot/NC 210 | 10 15 . . 85 45 . 15 20 . 10 10 Destroy Leader 490 | . 34 . 10 148 166 . 30 72 10 20 . Allied During Kill 4 | . . . . . . . . . . . 4 Trap Triggered on 0b10 20 | . . . . 20 . . . . . . . Successful Hack 85 | . 4 . . . 59 17 . 5 . . . Select Force Hacks 50 | . . . . . 20 . . 30 . . . Disable Machine 435 | . . . . 45 210 . . 180 . . . Anti-Garrison Action 300 | . . . . . 300 . . . . . . Destroy Structure 313 | . 3 . . 25 76 . 3 206 . . . Partial Spotted 60 | . . . . 60 . . . . . . . Lose Combat Pursuer 405 | . 45 . . 45 240 . . . . 30 45 Influence Decreases 4527 | 5 246 . 30 701 948 619 204 800 620 174 180 Entered New Map 1380 | . 2 . . . 179 569 154 266 204 . 6 Time Decay 2607 | 5 244 . 30 521 699 50 . 464 416 144 34 Lost Part 520 | . . . . 180 70 . 50 70 . 30 120 Lost Ally 20 | . . . . . . . . . . . 20 Squads Dispatched 29 | . 1 . . 5 16 1 2 4 . . . Investigation 8 | . . . . 2 4 1 . 1 . . . Extermination 5 | . . . . . 4 . . 1 . . . Reinforcement 10 | . 1 . . 3 3 . 2 1 . . . Assault 6 | . . . . . 5 . . 1 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Upp Upp War Distress Signals 5 | . . . . 2 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 211 | . 14 . 7 49 61 . 10 21 3 8 38 Peak Tracking Total 14 | . 4 . 2 5 8 . 4 5 3 3 14 Tactical Retreats 16 | . 2 . . 2 8 . . . . 2 2 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Upp Upp War Traps Triggered 11 | . 2 . 3 . 3 . 1 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . Reused 2 | . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Upp Upp War Machines Disabled 37 | . . . . 3 16 . 1 12 1 . 4 Max in Single Turn 5 | . . . . 1 4 . 1 5 1 . 2 Garrison Access 2 | . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Upp Upp War Machines Accessed 43 | . 4 . . 10 12 2 . 2 1 . 12 Terminals 21 | . 3 . . 7 8 2 . 1 . . . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 4 | . 1 . . 2 1 . . . . . . Recycling Units 3 | . . . . 1 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 118 | . 16 . . 31 36 4 . 3 1 . 27 Successful 76 | . 6 . . 17 20 2 . 3 1 . 27 Failed 42 | . 10 . . 14 16 2 . . . . . Catastrophic 5 | . . . . 2 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 6 | . . . . 1 2 . . 1 . . 2 Terminals 59 | . 9 . . 23 22 4 . 1 . . . Fabricators 3 | . . . . . 3 . . . . . . Repair Stations 21 | . 7 . . 7 7 . . . . . . Recycling Units 7 | . . . . 1 4 . . 2 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 57 | . 2 . . 10 14 2 . 1 1 . 27 Record 18 | . . . . 3 1 1 . . 1 . 12 Part Schematic 1 | . . . . . 1 . . . . . . Prototype ID Bank 14 | . . . . 1 . . . . . . 13 Open Door 2 | . . . . . . . . . . . 2 Open DSF 4 | . . . . . 2 1 . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . 1 1 . . . . . . Alert Level 3 | . . . . 1 2 . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . Dispatch Records 3 | . . . . 2 1 . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . Security Status 1 | . . . . . 1 . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 14 | . 4 . . 6 4 . . . . . . Scan Component 7 | . 2 . . 3 2 . . . . . . Repair 6 | . 2 . . 2 2 . . . . . . Refit 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . 1 1 . . 1 . . . Report Inventory 3 | . . . . 1 1 . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . 1 . . . Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . Download 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . Tunnel 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 4 . . 8 9 2 . 1 . . . Full Trace Events 6 | . . . . 3 2 1 . . . . . Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . 2 . . 2 2 . . . . . . Time 169 | . 64 . . 64 41 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Upp Upp War Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Initial Warlord ECA Mod 36 | . . . . . . . . 9 9 9 9 Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . 6 Total Damage 599 | . . . . . . . . . . . 599 Kills 5 | . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Upp Upp War Active Infowar (turns) 9923 | 16 630 215 362 1088 2505 102 75 649 1370 899 2012 Optics 212 | . . . 16 196 . . . . . . . Sensors 7746 | . . . . 134 2505 102 75 649 1370 899 2012 Terrain 395 | . . . . 395 . . . . . . . Seismic 2100 | 16 630 215 346 893 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 2 . . . . . 1 1 . Drone Launches 1 | . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Upp Upp War Turns Passed 13576 | 75 661 442 638 2035 2975 102 317 1160 1408 1099 2664 Spaces Moved 7973 | 48 379 379 485 1171 2066 82 152 408 896 615 1292 Core 38 | 17 . . . 1 . . . 3 . . 17 Treads 639 | . . . . 8 . . . . . 41 590 Legs 2203 | . . . . 29 1575 82 152 365 . . . Wheels 2930 | 31 379 379 485 146 . . . 40 896 574 . Hover 2004 | . . . . 828 491 . . . . . 685 Flight 159 | . . . . 159 . . . . . . . Fastest Speed 48 | 50 90 105 80 48 48 120 115 115 130 130 48 Average Speed 125 | 86 100 105 102 94 93 120 119 173 144 151 187 Slowest Speed 900 | 150 105 105 115 450 190 120 200 900 145 320 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 4 41 61 38 60 38 2 97 8 94 67 87 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . . . . . 1 1 1 . Known Exits Taken 8 | . 1 1 . 1 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . Scrap Searched 5 | . . . . . . . . . 4 1 . Spaces Dug 51 | . 4 . . 2 . . . 45 . . . Terrain Destroyed 412 | . 4 . . 18 97 . 3 134 6 7 143 Melee . | . . . . . . . . . . . . Projectile 58 | . 4 . . 11 7 . . . 6 7 23 AOE 353 | . . . . 6 90 . 3 134 . . 120 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Upp Upp War Total 10664 | 72 589 419 585 1852 2854 85 240 792 958 720 1498 Wait 1451 | . 141 30 44 321 492 . 7 257 8 54 97 Move 7962 | 47 378 378 484 1170 2065 81 151 407 895 614 1292 Hop . | . . . . . . . . . . . . Pick Up 192 | 13 16 1 8 68 37 1 15 19 5 1 8 Fast Attach 72 | 2 1 . . 12 12 . 4 7 5 2 27 Attach 104 | 5 1 . 9 45 14 2 11 7 1 2 7 Detach 18 | . . . 3 4 3 . 1 1 . . 6 Swap 183 | . 10 9 7 37 65 1 5 27 13 5 4 Drop 187 | 1 8 1 7 55 38 . 16 21 7 1 32 Fire 475 | 4 34 . 23 140 127 . 30 36 15 41 25 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 15) 98 | -10/Materials | Identified exit to Mines 275 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 592 | -10/Materials | Repaired Lgt. Nuclear Core 621 | -10/Materials | Repaired Com. Wheel 737 | -10/Materials | Entered Mines 747 | -10/Mines | Learned Materials stockpile data 853 | -10/Mines | Discovered new exit (range 13) 867 | -10/Mines | Met a Derelict bent on vengeance 888 | -10/Mines | Identified exit to Subcaves 1067 | -10/Mines | Learned location of Recycling (-8) 1143 | -10/Mines | Excavation squad dispatched 1143 | -10/Mines | A large section of the Mines collapsed 1179 | -10/Mines | Entered Subcaves 1180 | -10/Subcaves | Approached by a straggling Scientist 1192 | -10/Subcaves | Learned Materials emergency access door positions 1509 | -10/Subcaves | Core integrity fell below 50% 1693 | -10/Subcaves | Learned location of 1 exit from Materials 1763 | -10/Subcaves | Core integrity fell below 20% 1803 | -10/Subcaves | Discovered new exit (range 15) 1817 | -10/Subcaves | Entered Materials 1817 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1818 | -8/Materials | Identified exit to Storage 1893 | -8/Materials | Repaired Sub. Laser 2107 | -8/Materials | Build established: Scavenger-Mutant 2272 | -8/Materials | Lost 6 parts (1p2n2u1w) 2492 | -8/Materials | Lost 8 parts (1p2n2u3w) 2553 | -8/Materials | Core integrity fell below 50% 3141 | -8/Materials | Repaired Weight Redist. System 3273 | -8/Materials | Build established: Mutant 3541 | -8/Materials | Core integrity fell below 20% 3839 | -8/Materials | Discovered new exit (range 5) 3851 | -8/Materials | Identified exit to Factory 3852 | -8/Materials | Entered Factory 3852 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4113 | -7/Factory | Discovered new exit (range 3) 4115 | -7/Factory | Identified exit to Factory 5759 | -7/Factory | Core integrity fell below 50% 5997 | -7/Factory | Repaired Med. Reflective Plating 6018 | -7/Factory | Repaired VSS Leg 6252 | -7/Factory | First assault squad dispatched 6738 | -7/Factory | Lost 3 parts (2n1w) 6827 | -7/Factory | Entered another Factory area 6827 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6929 | -6/Factory | Identified exit to DSF 6929 | -6/Factory | Entered DSF 6985 | -6/DSF | Additional patrols routed to DSF 7093 | -6/DSF | Lost 3 parts (1p2w) 7131 | -6/DSF | Sterilization system engaged 7151 | -6/DSF | Ambient heat levels rising (+10) 7162 | -6/DSF | Discovered new exit (range 15) 7166 | -6/DSF | Ambient heat levels rising (+10) 7181 | -6/DSF | Ambient heat levels rising (+10) 7196 | -6/DSF | Ambient heat levels rising (+10) 7209 | -6/DSF | Identified exit to Factory 7211 | -6/DSF | Ambient heat levels rising (+10) 7226 | -6/DSF | Ambient heat levels rising (+10) 7241 | -6/DSF | Ambient heat levels rising (+10) 7246 | -6/DSF | Entered Factory 7246 | -5/Factory | Evolved 2 slots: Utility x2 7336 | -5/Factory | Found Prototype Launcher 7336 | -5/Factory | Identified Tesla Bomb Launcher 7355 | -5/Factory | Found Tesla Bomb Launcher 7359 | -5/Factory | Found Tesla Bomb Launcher 7365 | -5/Factory | Discovered new exit (range 12) 7370 | -5/Factory | Found Tesla Bomb Launcher 7846 | -5/Factory | First assault squad dispatched 7988 | -5/Factory | Discovered new exit (range 13) 8404 | -5/Factory | Identified exit to Upper Caves 8406 | -5/Factory | Entered Upper Caves 8423 | -5/Upper Caves | Met a Warlord Commander 8424 | -5/Upper Caves | Learned location of Warlord (-5) 8425 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8434 | -5/Upper Caves | Found Encrypted Comm Array 8470 | -5/Upper Caves | Learned location of 1 exit from Factory 8592 | -5/Upper Caves | Entered a destroyed Warlord outpost 8743 | -5/Upper Caves | Build established: Skirmisher 9115 | -5/Upper Caves | Build established: Scavenger-Skirmisher 9698 | -5/Upper Caves | Discovered new exit (range 11) 9813 | -5/Upper Caves | Identified exit to Upper Caves 9814 | -5/Upper Caves | Entered another Upper Caves area 10075 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10135 | -5/Upper Caves | Discovered new exit (range 7) 10261 | -5/Upper Caves | Identified exit to Factory 10709 | -5/Upper Caves | Discovered new exit (range 14) 10724 | -5/Upper Caves | Identified exit to Warlord 10843 | -5/Upper Caves | Lost 7 parts (2p1n2u2w) 10913 | -5/Upper Caves | Entered Warlord 11050 | -5/Warlord | System corruption cleaned by Quarantine Array 11110 | -5/Warlord | Build established: Mutant 11515 | -5/Warlord | Build established: Skirmisher 12019 | -5/Warlord | Opened side exit 12213 | -5/Warlord | Warlord's base attacked by MAIN.C 12555 | -5/Warlord | Spotted Striker 12563 | -5/Warlord | Warlord forces counterattacked 12613 | -5/Warlord | Lost 6 allies 12825 | -5/Warlord | Found Prototype Special Weapon 12826 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 12843 | -5/Warlord | Met Warlord 12868 | -5/Warlord | Build established: Scavenger-Skirmisher 12888 | -5/Warlord | Warlord base infiltrated, sounded retreat 12984 | -5/Warlord | Found Prototype Piercing Weapon 12985 | -5/Warlord | Identified Vortex Lance 12994 | -5/Warlord | Found Prototype Launcher 12996 | -5/Warlord | Identified Vortex Catalyst Activator 13055 | -5/Warlord | Found Prototype Device 13055 | -5/Warlord | Identified Wardrone Bay 13308 | -5/Warlord | Spotted Striker 13346 | -5/Warlord | Destroyed Striker 13352 | -5/Warlord | System corruption reached 10% 13382 | -5/Warlord | Lost 4 parts (2p1n1w) 13442 | -5/Warlord | Destroyed Executioner 13479 | -5/Warlord | Spotted Executioner 13483 | -5/Warlord | Spotted Executioner 13483 | -5/Warlord | Spotted Executioner 13488 | -5/Warlord | Core integrity fell below 50% 13527 | -5/Warlord | Lost 4 parts (2n2w) 13557 | -5/Warlord | Core integrity fell below 20% 13577 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13562_ Executioner suffers critical hit (Destroy). 13562_ Executioner destroyed. 13562_ I-47 Archangel knocked back. 13563_ Acquired 72 matter. 13564_ Acquired Prototype Ballistic Gun. 13564_ Identified Helical Railgun. 13565_ Slug penetrates God Mode. 13566_ System corrupted: Heat flow error (+204). 13566_ Executioner suffers critical hit (Destroy). 13567_ Acquired Prototype Reactor. 13567_ Identified Imp. Quantum Reactor. 13568_ Slug penetrates God Mode. 13568_ God Mode destroyed. 13568_ Slug penetrates Reinforced Barrier. 13569_ Slug penetrates G-50 Soldier. 13571_ Penetrated by Slug. 13571_ Slug penetrates Machine. 13574_ Penetrated by Slug. 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"#???????????????? | | ??????????## # % +% % ""#???????????????? | | ???????????#"#^ ^^^%+^ "#???????????????? | | ???????????###""##""#% "#???????????????? | | ???????????### ###### "#???????????????? | | ???????????# #???# """""""""#???????????????? | | ???????????# #???##############???????????????? | | ???????????# #????????????????????????????????? | | ???????????#|| #????????????????????????????????? | | ???????????#||| #????????????????????????????????? | | ???????????######????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 50 Energy Generation 34 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 30 Resistance: TH 25 Resistance: EM 15 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 8 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Adv. Assault Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 20% | -10/Materials Com. Wheel | 70% | -10/Materials Sub. Laser | 15% | -8/Materials Weight Redist. System | 36% | -8/Materials Med. Reflective Plating | 4% | -7/Factory VSS Leg | 25% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Respectable Loadout Rockin' Loadout Challenges ------------ None Game ------ Seed ImprinterBiocellLauncher Manual? 0 Play Time 03:37:02 Cumulative 22.6 hours Start 2025.05.16 @ 18:50:20 End 2025.05.16 @ 22:51:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf6b2668-4842-4150-b43a-49fe24d98201