Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 21:19:56 Player: aloola Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (2151) 2151 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7486 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 80/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer Advanced Hacking Suite > --- WEAPON (4) ------- Power Sword (fused) > --- INVENTORY (5) ---- Experimental Signal Interpreter Advanced Shield Generator Improved Arc Projector Heavy Phase Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Microactuators Improved Heavy Armor Plating > --- WEAPON ----------- Shock Maul Katana Katana Power Sword > --- INVENTORY -------- Advanced Heat Sink Experimental Signal Interpreter Energy Filter Improved Light Armor Plating Focal Shield Thermal Shield Advanced Shield Generator Advanced Hacking Suite Advanced Hacking Suite A0-MCA's Component Scanner Improved Arc Projector Heavy Laser Improved EM Pulse Cannon Heavy Phase Cannon Improved Proton Missile Launcher [Rating: 79] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Slots Evolved 10 | . . . . . 8 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 5 | . . . . . 4 1 . Weapon 2 | . . . . . 2 . . Parts Attached 86 | 7 4 5 . 5 38 24 3 Power 11 | 1 2 1 . . 3 4 . Engine 10 | 1 2 1 . . 2 4 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 20 | 2 . . . 2 10 6 . Treads 4 | 2 . . . 1 . 1 . Leg 9 | . . . . . 4 5 . Wheel 5 | . . . . . 5 . . Hover 1 | . . . . 1 . . . Flight 1 | . . . . . 1 . . Utility 33 | 2 2 . . 2 17 8 2 Device 16 | 1 2 . . . 11 1 1 Storage 3 | 1 . . . 2 . . . Processor 7 | . . . . . 3 3 1 Hackware 2 | . . . . . . 2 . Protection 5 | . . . . . 3 2 . Artifact . | . . . . . . . . Weapon 22 | 2 . 4 . 1 8 6 1 Energy Gun 7 | 2 . . . . 3 2 . Energy Cannon 2 | . . 1 . 1 . . . Ballistic Gun 2 | . . 1 . . 1 . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . 1 . . 1 . . Special Weapon 2 | . . 1 . . 1 . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 5 | . . . . . 1 4 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . Corrupted Parts 7 | . . . . . 6 1 . System Corruption 25 | . . . . . 17 8 . Parts Lost 47 | . . 3 . . 21 23 . Power 8 | . . . . . 2 6 . Propulsion 16 | . . 1 . . 7 8 . Utility 14 | . . . . . 7 7 . Weapon 9 | . . 2 . . 5 2 . Highest Loss Streak 7 | . . 3 . . 7 7 . To Critical Strikes . | . . . . . . . . Average Backups 12 | 5 7 7 8 12 12 13 4 Power . | . 1 1 1 1 . . . Propulsion . | 3 1 . . . . . . Utility 7 | . 2 3 5 9 7 9 3 Weapon 3 | . 2 2 2 2 3 4 1 Tool/Special . | . . . . . . . . Unused Backups 31 | 2 6 4 . 4 2 9 4 Power 3 | . 2 1 . . . . . Propulsion 5 | 2 2 1 . . . . . Utility 12 | . 1 . . 3 2 4 2 Weapon 11 | . 1 2 . 1 . 5 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 100 93 85 99 81 89 34 Engine 9 | . 14 14 14 14 4 3 . Treads 13 | . 28 23 14 19 9 2 . Leg 3 | . . . . . 3 16 . Hover 3 | . . . . 8 . . . Device 15 | . 14 14 14 14 24 11 1 Storage 9 | . 14 14 14 14 6 4 . Processor 4 | . . . . . 3 14 20 Energy Gun 4 | . 28 19 . . 6 4 . Energy Cannon 8 | . . 3 14 14 7 . . Ballistic Gun 7 | . . 2 14 14 4 . . Impact Weapon 1 | . . . . . 1 4 . Slashing Weapon 2 | . . . . . . 9 4 Peak Build Rating 79 | 8 9 14 14 25 60 79 41 Average Rating 33 | 5 8 9 14 19 45 68 31 On Entrance 19 | . 8 9 14 14 25 60 26 Naked Turns . | . . . . . . . . Heaviest Build 68 | 15 17 22 20 37 54 68 4 Greatest Support 78 | 40 40 40 20 50 50 78 3 Greatest Overweight (x) 3 | . . 1 . 1 3 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 5 Average Capacity 13 | 7 8 8 8 13 15 14 5 Most Carried 15 | 8 8 8 8 15 15 15 5 Average Carried 12 | 5 7 7 8 13 13 14 4 Final Capacity 15 | 8 8 8 8 15 15 5 5 Final Carried 15 | 8 8 8 8 15 14 5 5 Class Distribution -------------------- 60% | Mutant 15% | Scavenger-Gladiator 9% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Skirmisher | -6/Factory Scavenger-Gladiator | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Matter Collected 1459 | 270 32 106 . 60 483 443 65 Remotely . | . . . . . . . . Salvage Created 3152 | 100 208 101 . . 1262 1349 132 Parts 108 | 9 11 8 . . 35 45 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 Prevented 1 | . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Combat Hostiles Destroyed 44 | . 5 6 . . 16 17 . Melee 16 | . . . . . 3 13 . Guns 11 | . 5 3 . . 3 . . Cannons 3 | . . 2 . . 1 . . AOE 4 | . . 1 . . 2 1 . Classes Destroyed 12 | 2 2 2 . . 5 1 . Worker 4 | . . . . . 1 3 . Builder 4 | . . . . . 1 3 . Tunneler 2 | 2 . . . . . . . Recycler 7 | 1 . . . . 3 3 . Operator 1 | . 1 . . . . . . Watcher 1 | . . . . . . 1 . Swarmer 10 | . . 3 . . 3 4 . Grunt 26 | . 5 2 . . 9 10 . Duelist 1 | . . . . . 1 . . Demolisher 1 | . . 1 . . . . . Hunter 1 | . . . . . 1 . . Programmer 5 | . . . . . 2 3 . Packrat 2 | . . . . . . . 2 Best Kill Streak 8 | 2 3 3 . . 6 8 . Combat Bots Only 5 | . 3 3 . . 4 5 . Max Kills in Single Turn 4 | 1 1 2 . . 1 4 1 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . 1 . . 1 1 . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Hostile Shots Fired 514 | . 22 21 . . 183 242 46 Missed 160 | . 6 5 . . 51 74 24 Hits 354 | . 16 16 . . 132 168 22 Projectile 354 | . 16 16 . . 132 168 22 AOE 8 | . . 8 . . . . . Critical Strikes 15 | . 1 . . . 3 11 . Damage Taken 6379 | . 193 409 . . 2125 3281 371 Core 1463 | . 28 74 . . 351 685 325 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 301 | . . . . . 301 . . Ignored by Resistances 93 | . . . . . 93 . . Core Remaining (%) 72 | 100 . . . 59 58 . . Volleys Fired 91 | 7 19 11 . . 49 5 . Largest 3 | 2 2 2 . . 3 1 . Hottest 219 | 100 100 150 . . 219 69 . Shots Fired 149 | 14 38 20 . . 72 5 . Gun 110 | 14 38 13 . . 44 1 . Cannon 29 | . . 4 . . 23 2 . Launcher 8 | . . 1 . . 5 2 . Special 2 | . . 2 . . . . . Kinetic 7 | . . 3 . . 4 . . Thermal 132 | 14 38 16 . . 61 3 . Explosive 1 | . . 1 . . . . . Electromagnetic 9 | . . . . . 7 2 . Robot Hit Streak 12 | 7 9 5 . . 12 3 . Robot Miss Streak 3 | 2 3 3 . . 3 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 166 | 9 25 10 . . 62 57 3 Core Hits 73 | 4 13 7 . . 26 22 1 Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed 16 | . . . . . 6 10 . Critical Strikes 27 | . 4 2 . . 8 13 . Burn 7 | . 4 2 . . 1 . . Smash 18 | . . . . . 7 11 . Sever 2 | . . . . . . 2 . Melee Attacks 118 | . . . . . 22 93 3 Impact 78 | . . . . . 22 56 . Slashing 40 | . . . . . . 37 3 Piercing . | . . . . . . . . Sneak Attacks 9 | . . . . . 2 6 1 Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 17 | . . . . . . 17 . Damage Inflicted 6617 | 113 310 234 . . 2505 3280 175 Guns 1186 | 113 310 86 . . 677 . . Cannons 382 | . . 24 . . 312 46 . Explosions 806 | . . 100 . . 487 219 . Melee 4205 | . . . . . 1026 3004 175 Ramming 14 | . . . . . 3 11 . Kinetic 40 | . . 11 . . 29 . . Thermal 1514 | 113 310 123 . . 922 46 . Explosive 100 | . . 100 . . . . . Electromagnetic 744 | . . . . . 525 219 . Impact 3350 | . . . . . 1026 2324 . Slashing 855 | . . . . . . 680 175 Piercing . | . . . . . . . . Highest Corruption 25 | . . . . . 25 21 21 Average Corruption 9 | . . . . . 6 10 19 Corruption Purged 4 | . . . . . . . 4 Corruption Blocked . | . . . . . . . . Effects 54 | . . . . . 20 22 12 Message Errors 12 | . . . . . 2 5 5 Matter Fused 11 | . . . . . 6 4 1 Heat Flow Errors 4 | . . . . . 2 . 2 Energy Discharges 6 | . . . . . 3 1 2 Parts Rejected 2 | . . . . . 1 1 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 11 | . . . . . 3 8 . Data Loss (major) 1 | . . . . . 1 . . Alerts 2 | . . . . . 1 1 . Misdirections 3 | . . . . . . 2 1 Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 1658 | . . . . . 511 1080 67 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 1658 | . . . . . 511 1080 67 Knockbacks 22 | . . . . . 7 15 . Impact 21 | . . . . . 7 14 . Kinetic . | . . . . . . . . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 25 | . . . . . . 25 . Shots 1 | . . . . . . 1 . Rammed 4 | . . . . . 1 3 . Targets Rammed 4 | . . . . . 1 3 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 310 | 117 310 126 . . 307 16 241 Average Temperature 98 | 54 157 58 . . 92 7 98 Received Heat Transfer 1327 | . 126 24 . . 549 607 21 Effects 3 | . . . . . 3 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Robots Corrupted 14 | . . . . . 8 6 . Combat Hostiles 9 | . . . . . 6 3 . Parts Fried 25 | . . . . . 12 13 . Impact Corruptions 50 | . . . . . 19 31 . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 6 | 1 2 . . . 3 . . Heat Transferred 3858 | 333 1221 457 . . 1773 74 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Maximum Alert Level 2 | . . . . . 1 2 . Low Security (%) 85 | 100 100 100 . . 73 92 . Level 1 13 | . . . . . 26 6 . Level 2 . | . . . . . . 1 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 418 | 5 92 60 . . 302 418 . Initial 141 | . . 6 . . . 141 . Average 64 | . 40 16 . . 81 67 . Influence Increases 1808 | 15 137 141 . . 688 797 30 Destroy 0b10 Robot/C 880 | . 100 120 . . 320 340 . Destroy 0b10 Robot/NC 95 | 15 5 . . . 25 50 . Destroy Leader 162 | . 30 10 . . 70 52 . Successful Hack 73 | . . . . . 32 41 . Disable Machine 90 | . . . . . 45 45 . Destroy Structure 28 | . 2 11 . . 1 14 . Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 465 | . . . . . 180 255 30 Influence Decreases 1680 | 15 120 137 21 . 399 722 266 Entered New Map 307 | . . 11 12 . . 148 136 Time Decay 953 | 15 120 126 9 . 209 344 130 Lost Part 380 | . . . . . 190 190 . Lost Ally 40 | . . . . . . 40 . Squads Dispatched 12 | . 3 1 . . 4 4 . Investigation 4 | . 1 1 . . 1 1 . Extermination 5 | . . . . . 2 3 . Reinforcement 3 | . 2 . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Distress Signals 3 | . 2 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 7 7 . . 29 51 8 Peak Tracking Total 13 | . 4 3 . . 5 13 7 Tactical Retreats 13 | . . . . . 5 7 1 Traps | -11 -10 -10 -10 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Traps Triggered 5 | . . . . . 4 1 . Indirectly 3 | . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Machines Disabled 6 | . . . . . 3 3 . Max in Single Turn 1 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Machines Accessed 23 | . 2 1 . 4 6 10 . Terminals 9 | . 2 . . . 2 5 . Fabricators 4 | . . . . . 3 1 . Repair Stations 2 | . . . . . 1 1 . Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 82 | . 7 1 . 33 16 25 . Successful 51 | . 1 1 . 33 6 10 . Failed 31 | . 6 . . . 10 15 . Catastrophic 12 | . 3 . . . 3 6 . Database Lockouts . | . . . . . . . . Manual 30 | . 2 . . . 11 17 . Terminals 28 | . 7 . . . 8 13 . Fabricators 9 | . . . . . 6 3 . Repair Stations 4 | . . . . . 2 2 . Recycling Units 5 | . . . . . . 5 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 42 | . 1 1 . 33 4 3 . Record 24 | . . . . 24 . . . Robot Analysis 9 | . . . . 8 1 . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . Fabricator Index 1 | . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . Zone Layout 2 | . . . . . 1 1 . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . Report Inventory 2 | . . . . . . 2 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . . . . . 2 4 . Terminals 3 | . . . . . 1 2 . Botnet 3 | . . . . . 1 2 . Fabricators 2 | . . . . . 1 1 . Fabnet 2 | . . . . . 1 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Recyclers 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 2 . . . 6 10 . Full Trace Events 3 | . 1 . . . 1 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . . 3 . Non-combat . | . . . . . . . . Combat 3 | . . . . . . 3 . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % 3 | . . . . . . 3 3 Autooverrided 3 | . . . . . . 3 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Total Allies 3 | . . . . . . 3 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 54 | . . . . . . 54 . Highest-Rated Ally 54 | . . . . . . 54 . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . . 9 . Total Damage 96 | . . . . . . 96 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Active Infowar (turns) 6754 | 26 212 380 60 3657 1439 980 . Sensors 2366 | . . . . . 1389 977 . IFF 679 | . . . . . 679 . . Terrain 674 | . . . . . 674 . . Structural 1994 | . . . . . 1243 751 . Seismic 5371 | 26 212 380 60 3657 1036 . . Robot Analysis Total 9 | . . . . 8 1 . . Derelict Logs Recovered 2 | . . . . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Turns Passed 8140 | 148 305 380 60 3657 1781 1534 275 Spaces Moved 4453 | 64 141 182 38 1967 793 866 402 Core 451 | 2 . . . . . 47 402 Treads 2707 | 62 141 182 38 1967 310 7 . Legs 972 | . . . . . 160 812 . Wheels 323 | . . . . . 323 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 86 50 50 Average Speed 154 | 156 160 163 160 184 154 129 56 Slowest Speed 260 | 160 160 240 160 240 260 240 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 5 25 40 4 96 12 24 58 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 6 | . . . . 4 . . 2 Spaces Dug 8 | . . . . . 1 7 . Terrain Destroyed 19 | . . 11 . . 1 7 . Melee 8 | . . . . . 1 7 . Projectile 1 | . . 1 . . . . . AOE 10 | . . 10 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Total 5387 | 95 190 240 37 2005 1217 1156 447 Wait 499 | 6 10 27 . 9 274 145 28 Move 4447 | 63 140 181 37 1966 792 866 402 Hop . | . . . . . . . . Pick Up 66 | 10 6 6 . 13 14 14 3 Fast Attach 50 | 7 1 2 . 1 18 18 3 Attach 26 | . . 1 . . 18 5 2 Detach 9 | . 1 . . . 5 1 2 Swap 54 | . 4 5 . 5 19 21 . Drop 53 | 2 9 7 . 10 5 16 4 Fire 91 | 7 19 11 . . 49 5 . Melee 88 | . . . . . 22 63 3 Ram 2 | . . . . . . 2 . Kick . | . . . . . . . . Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 454 | -10/Materials | Entered Mines 455 | -10/Mines | Learned location of Storage (-9) 594 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 685 | -10/Mines | Assembled infested the area 739 | -10/Mines | Met a Derelict shopkeep closing up shop 743 | -10/Mines | Lost 3 parts (1n2w) 815 | -10/Mines | Discovered new exit (range 9) 834 | -10/Mines | Entered Subcaves 835 | -10/Subcaves | Approached by a straggling Scientist 886 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 894 | -10/Subcaves | Entered Scraptown 1785 | -9/Scraptown | Discovered new exit (range 5) 2030 | -9/Scraptown | Visited Assassins FH 2083 | -9/Scraptown | Visited Comm Corps 2273 | -9/Scraptown | Visited Red Mages 2388 | -9/Scraptown | Visited Shadow of the Wyrm 2482 | -9/Scraptown | Visited Symbiants 2515 | -9/Scraptown | Visited Fellowship of the Rings 2568 | -9/Scraptown | Visited IN-MT5's Study 3132 | -9/Scraptown | Visited UFD Registry 3132 | -9/Scraptown | Registered with UFD as "Beamshaft" 3174 | -9/Scraptown | Visited A0-MCA Data Center 3185 | -9/Scraptown | Given a B+ rating by A0-MCA 3194 | -9/Scraptown | Found A0-MCA's Component Scanner 3315 | -9/Scraptown | Visited Science Testing Area 3373 | -9/Scraptown | Visited Chapter 10 3419 | -9/Scraptown | Visited Junk Cannon Lab 3440 | -9/Scraptown | Found Prototype Special Weapon 3461 | -9/Scraptown | Visited Research Penetration Think Tank 3495 | -9/Scraptown | Visited Scrapoid Pod Storage 3519 | -9/Scraptown | Visited Analyses Database 3553 | -9/Scraptown | Visited Science Guys 3610 | -9/Scraptown | Visited Curators Association 4074 | -9/Scraptown | Discovered new exit (range 3) 4208 | -9/Scraptown | Visited Infowarlord's Domain 4222 | -9/Scraptown | Found Exp. Signal Interpreter 4447 | -9/Scraptown | Met Optimus 4447 | -9/Scraptown | Accepted into 0bPrime 4551 | -9/Scraptown | Entered Factory 4551 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 4856 | -6/Factory | Build established: Skirmisher 5764 | -6/Factory | Lost 5 parts (1p2n1u1w) 5942 | -6/Factory | Lost 7 parts (1p1n3u2w) 5974 | -6/Factory | System corruption reached 10% 6146 | -6/Factory | Lost 3 parts (2n1u) 6212 | -6/Factory | Discovered new exit (range 11) 6319 | -6/Factory | Identified exit to Factory 6332 | -6/Factory | Entered another Factory area 6332 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6627 | -5/Factory | Build established: Scavenger-Gladiator 7485 | -5/Factory | Lost 3 parts (2p1n) 7568 | -5/Factory | System corruption reached 10% 7644 | -5/Factory | Lost 6 parts (1p2n3u) 7702 | -5/Factory | Lost 3 parts (1p1n1u) 7841 | -5/Factory | Core integrity fell below 50% 7849 | -5/Factory | Identified exit to Upper Caves 7849 | -5/Factory | Identified exit to Extension 7866 | -5/Factory | Entered Upper Caves 7872 | -5/Upper Caves | Learned 8 Factory zone layouts 7895 | -5/Upper Caves | Lost 7 parts (1p4n2u) 8043 | -5/Upper Caves | Learned location of 1 exit from Factory 8094 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8107 | -5/Upper Caves | Core integrity fell below 20% 8140 | -5/Upper Caves | Spotted B-75 Beast 8141 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08009_ Acquired Exp. Signal Interpreter. 08010_ Acquired 10 matter. 08019_ System Restoration Module purges 1% system corruption (18%). 08027_ System corrupted: Power Sword fused. 08042_ Searching scrap... 08042_ Found Imp. Arc Projector. 08042_ Found 34 Matter. 08043_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 08055_ Y3HA&EV0Q EBI5X3UVVPQ XH%I: 08094_ System corrupted: Heat flow error (+281). 08094_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 08097_ S-27 Virus destroyed. 08098_ Y-72 Warden: "REQUESTING BACKUP." 08134_ System corrupted: Energy discharge (-39). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? #?????? | | ???????????????????????????????????????? ##???## | | ???????????????????????????????????????? #??## | | ???????????????????????????????????????? ???# | | ??????????????????????????????????????## ????# | | ?????????????????????????????#???????## ?????# | | ????????????????????????????? ??????## ??????# | | ????????????????????????????? ??????# #?????## | | ????????????????????? ????? ?????## ##?#### | | ????????????????????? ??? ???### ### | | ????????????????????# ? ??## | | ????????????????????# ### | | ??????????? #??????? ????# ####### | | ??????????? #?????? ????## ## ##?????### | | ?????????? #????? ?????## ### ## ##????????? | | ?????????? #???? #?????# #?# ####?????????? | | ????????? ??? #?????# ### ##???????????? | | ????????? ??# ??#### ## #####???????? | | ????????? ### ??# ## ## ## ##?????? | | ???????? ??# s ### ##???? | | ???????? #??# ##?# ##### | | ????????? #### ##### # | | ????????????# ## ### ?# | | ???????????????????# % ### ??# | | ???????????????????## #### ###### | | ????????????????????# @ #?# ??## | | ????????????????????# ## ## ??# | | ????????????????????## #### ## ??# | | ?????????????????????#####?? ### ??# | | ???????????????????????????? ##### ### # | | ??????????????????????????? ##?## ## # | | ??????????????????????????? ???# | | ?????????????????????????? #???# | | ???????????????????????????#????# #### | | ????????????????????????????????##### #???# | | ????????????????????????????????????####????## | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????## ### | | ?????????????????????????????????????????????##??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 90 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastVariableTearclaws Manual? 0 Play Time 01:59:40 Cumulative 79.3 hours Start 2025.05.18 @ 20:37:29 End 2025.05.20 @ 21:19:56 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bae14f2-e25f-40cc-ac0e-4e3f6d00be65