Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 21:02:03 Player: cxt100s Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (1770) 1770 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (10413) 10413 TOTAL SCORE: 15893 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 233 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1150 Subatomizer Sterilization 3000 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/500 Matter 619/700 Energy 490/490 System Corruption 2% Temperature Cool (0) Movement Rolling (175) Ox5 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Light Treads Light Treads Compact Wheel > --- UTILITY (5) ------ Huge Storage Unit System Shield X0-1V1's Piety Tracker > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (25) --- Ion Engine Heavy Ion Engine Micro Nuclear Core Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink Medium Storage Unit ECM Suite PSU Rigger Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Flail Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating System Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Heavy Ion Engine Micro Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink Medium Storage Unit ECM Suite Light Armor Plating Tractor Beam PSU Rigger Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Flail Flail [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 4 | . . . . . 2 2 . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 54 | 3 10 . 2 1 24 3 11 Power 4 | . 2 . . . 1 . 1 Engine 4 | . 2 . . . 1 . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 1 . . . 8 . 3 Treads 11 | 2 . . . . 7 . 2 Leg . | . . . . . . . . Wheel 3 | . 1 . . . 1 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 5 . . 1 9 1 . Device 6 | 1 2 . . 1 2 . . Storage 3 | . 3 . . . . . . Processor 1 | . . . . . 1 . . Hackware 1 | . . . . . . 1 . Protection 6 | . . . . . 6 . . Artifact . | . . . . . . . . Weapon 19 | . 2 . 2 . 6 2 7 Energy Gun 4 | . 2 . 1 . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . . . 1 . 4 . 4 Ballistic Cannon 5 | . . . . . . 2 3 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 1 . . . 2 . . Parts Lost 26 | . 2 . . . 12 . 12 Power 2 | . 1 . . . . . 1 Propulsion 10 | . 1 . . . 5 . 4 Utility 9 | . . . . . 6 . 3 Weapon 5 | . . . . . 1 . 4 Highest Loss Streak 8 | . 1 . . . 7 . 8 To Critical Strikes . | . . . . . . . . Average Backups 20 | 4 18 24 24 22 22 24 22 Power 2 | 1 1 2 2 2 2 2 3 Propulsion 7 | 2 6 9 9 9 7 7 7 Utility 5 | . 4 5 5 5 5 6 4 Weapon 6 | . 5 8 8 6 6 9 6 Tool/Special . | . . . . . . . . Unused Backups 35 | . 6 . . . 7 4 18 Power 5 | . 1 . . . 1 . 3 Propulsion 10 | . . . . . 2 . 8 Utility 5 | . 1 . . . 1 . 3 Weapon 15 | . 4 . . . 3 4 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 99 100 71 100 94 83 56 Engine 10 | . 14 14 14 14 9 7 2 Treads 19 | . 22 14 14 14 27 23 6 Wheel 7 | . 5 14 14 14 6 7 8 Device 11 | . 13 14 14 14 8 7 8 Storage 11 | . 14 14 14 14 9 7 7 Hackware 1 | . . . . . . . 7 Protection 4 | . . . . . 12 14 1 Energy Gun 12 | . 27 28 . 14 . . . Ballistic Gun 4 | . . . . 14 16 1 4 Ballistic Cannon 2 | . . . . . . 13 6 Peak Build Rating 40 | 7 22 22 23 23 38 40 39 Average Rating 21 | 6 8 22 20 21 30 37 32 On Entrance 22 | 6 7 22 22 23 23 35 39 Avg Prop Armor Cover (%) 12 | . 13 13 19 12 12 6 11 Naked Turns . | . . . . . . . . Heaviest Build 111 | 15 90 90 91 91 105 111 108 Greatest Support 80 | 40 40 10 10 10 80 60 60 Greatest Overweight (x) 11 | . 8 8 9 9 10 11 9 Average Overweight (x) 5 | . 4 8 8 9 6 4 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 8 21 25 25 25 25 25 25 Most Carried 25 | 6 25 24 25 23 25 25 25 Average Carried 20 | 4 18 24 24 22 22 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 3 24 24 23 23 25 24 21 Class Distribution -------------------- 73% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 1847 | 230 171 . . 114 828 109 395 Remotely 336 | . . . . . 55 . 281 Salvage Created 2300 | 112 862 . . 90 639 119 478 Parts 113 | 8 35 . . 4 33 10 23 Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 43 | . 16 . . 2 10 3 12 Melee 1 | . . . . . 1 . . Guns 25 | . 12 . . 2 9 . 2 Cannons 13 | . . . . . . 3 10 AOE 3 | . 3 . . . . . . Classes Destroyed 13 | 2 6 . . . 3 1 1 Tunneler 1 | 1 . . . . . . . Hauler 2 | . 1 . . . 1 . . Recycler 6 | 1 3 . . . 2 . . Mechanic 1 | . 1 . . . . . . Operator 3 | . 3 . . . . . . Watcher 2 | . 2 . . . . . . Swarmer 13 | . 6 . . . 3 . 4 Grunt 16 | . 10 . . 2 2 . 2 Brawler 1 | . . . . . . . 1 Sentry 5 | . . . . . 2 . 3 Specialist 2 | . . . . . 2 . . Hunter 2 | . . . . . 1 . 1 Programmer 4 | . . . . . . 3 1 Best Kill Streak 4 | 2 4 . . 2 4 1 4 Combat Bots Only 4 | . 3 . . 2 4 1 4 Max Kills in Single Turn 4 | 1 4 . . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 . . . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 571 | . 79 . . 13 198 10 271 Missed 172 | . 18 . . 1 60 6 87 Hits 399 | . 61 . . 12 138 4 184 Projectile 399 | . 61 . . 12 138 4 184 Critical Strikes 10 | . 1 . . 1 5 1 2 Damage Taken 4621 | . 609 . . 164 1816 60 1972 Core 874 | . 132 . . 53 178 . 511 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 113 | . 113 . . . . . . Core Remaining (%) 67 | 100 . . . 43 60 . . Volleys Fired 200 | 3 68 . . 10 49 10 60 Largest 2 | 2 2 . . 2 2 2 2 Hottest 100 | 100 100 . . 73 50 80 80 Shots Fired 397 | 6 136 . . 20 95 20 120 Gun 292 | 6 136 . . 20 95 . 35 Cannon 105 | . . . . . . 20 85 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 242 | . . . . 10 92 20 120 Thermal 155 | 6 136 . . 10 3 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | 2 14 . . 5 15 3 21 Robot Miss Streak 5 | 1 3 . . 4 3 5 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 272 | 3 90 . . 10 71 7 91 Core Hits 97 | 3 40 . . 5 23 2 24 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 20 | . 4 . . 1 1 1 13 Burn 5 | . 4 . . 1 . . . Blast 12 | . . . . . . 1 11 Smash 3 | . . . . . 1 . 2 Melee Attacks 24 | . . . . . 12 . 12 Impact 24 | . . . . . 12 . 12 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5628 | 39 1645 . . 151 1278 245 2270 Guns 2833 | 39 1134 . . 142 1033 . 485 Cannons 1784 | . . . . . . 245 1539 Explosions 493 | . 493 . . . . . . Melee 491 | . . . . . 245 . 246 Ramming 27 | . 18 . . 9 . . . Kinetic 3345 | . . . . 81 995 245 2024 Thermal 1272 | 39 1134 . . 61 38 . . Explosive 493 | . 493 . . . . . . Electromagnetic . | . . . . . . . . Impact 491 | . . . . . 245 . 246 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 1 1 . 1 2 Average Corruption 1 | . 1 1 1 1 . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . 2 2 2 . . . 8 Message Errors 4 | . . . 1 . . . 3 Matter Fused 1 | . . . 1 . . . . Heat Flow Errors 2 | . 1 . . . . . 1 Data Loss (minor) 3 | . 1 1 . . . . 1 Data Loss (major) 1 | . . 1 . . . . . Misfires 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 260 | . 78 . . . . . 182 Projectiles 34 | . . . . . . . 34 Explosions 78 | . 78 . . . . . . Melee 148 | . . . . . . . 148 Knockbacks 21 | . . . . . 1 3 17 Impact 3 | . . . . . 1 . 2 Kinetic 16 | . . . . . . 2 14 Secondary 2 | . . . . . . 1 1 Self-Inflicted Damage 4 | . . . . 4 . . . Shots . | . . . . . . . . Rammed 5 | . 4 . . 1 . . . Targets Rammed 6 | . 5 . . 1 . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 344 | 117 306 . . 344 101 72 256 Average Temperature 70 | 59 82 . . 157 35 27 38 Received Heat Transfer 1215 | . 252 . . 105 315 . 543 Effects 2 | . . . . 2 . . . Shutdowns 1 | . . . . 1 . . . Interference 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions 3 | . . . . . . . 3 Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 17 | . 16 . . 1 . . . Heat Transferred 4144 | 111 3663 . . 259 111 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Maximum Alert Level 2 | . . . . . 1 . 2 Low Security (%) 83 | 100 100 100 . 100 43 100 73 Level 1 14 | . . . . . 56 . 14 Level 2 1 | . . . . . . . 12 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Peak Influence 490 | 10 109 7 . 40 344 70 490 Initial 70 | . . 7 . . . 70 31 Average 93 | 3 38 2 . 6 195 19 192 Influence Increases 1976 | 10 503 . . 50 715 119 579 Destroy 0b10 Robot/C 1120 | . 320 . . 40 460 60 240 Destroy 0b10 Robot/NC 100 | 10 50 . . . 25 . 15 Destroy Leader 270 | . 86 . . 10 114 30 30 Allied During Kill 68 | . . . . . 68 . . Successful Hack 38 | . . . . . . 24 14 Disable Machine 45 | . 30 . . . 15 . . Destroy Structure 65 | . 2 . . . 3 5 55 Lose Combat Pursuer 270 | . 15 . . . 30 . 225 Influence Decreases 1486 | 10 483 20 . 50 561 228 134 Entered New Map 111 | . . 13 . . . 84 14 Time Decay 1077 | 10 475 7 . 50 391 144 . Lost Part 238 | . 8 . . . 110 . 120 Lost Ally 60 | . . . . . 60 . . Squads Dispatched 10 | . 5 . . . 4 1 . Investigation 2 | . 2 . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 3 . . . 1 . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 4 | . 3 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 33 . . 2 29 9 22 Peak Tracking Total 7 | . 4 . . 2 7 3 6 Tactical Retreats 12 | . 2 . . . 2 . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 13 | . 2 . . . . . 11 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 3 | . 2 . . . 1 . . Max in Single Turn 2 | . 2 . . . . . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 7 | . 1 . 2 . . 3 1 Terminals 3 | . . . . . . 2 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 15 | . 4 . 5 . . 4 2 Successful 13 | . 4 . 5 . . 3 1 Failed 2 | . . . . . . 1 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . 1 . 1 . . 2 . Terminals 4 | . . . . . . 2 2 Fabricators . | . . . . . . . . Repair Stations 4 | . 4 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 6 | . . . 5 . . . 1 Record 4 | . . . 4 . . . . Emergency Access Points 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . 2 . Terminals 2 | . . . . . . 2 . Botnet 2 | . . . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . . . 2 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 52 | . 52 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Machine Destruction 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies 4 | . . . . . 4 . . Largest Group 4 | . . . . . 4 . . Highest-Rated Group 84 | . . . . . 84 . . Highest-Rated Ally 21 | . . . . . 21 . . Total Orders . | . . . . . . . . Ally Attacks 67 | . . . . . 67 . . Total Damage 1064 | . . . . . 1064 . . Kills 14 | . . . . . 14 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . X0-1V1 Amusement Gains 119 | . 20 . . . 99 . . Good Acts 15 | . 1 . . 2 2 3 7 Bad Acts 8 | . . . . 1 2 . 5 Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 2267 | 25 2242 . . . . . . Seismic 2267 | 25 2242 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 5980 | 41 2422 56 442 296 1212 626 885 Spaces Moved 2223 | 17 844 29 220 115 415 241 342 Core . | . . . . . . . . Treads 810 | 12 422 . . . 172 148 56 Legs 5 | 5 . . . . . . . Wheels 1408 | . 422 29 220 115 243 93 286 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 160 200 200 215 215 230 135 Average Speed 211 | 148 216 200 200 215 233 240 162 Slowest Speed 320 | 160 320 200 215 215 320 245 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 97 13 62 29 35 7 51 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 6 | . 1 . . . . 5 . Melee . | . . . . . . . . Projectile 5 | . . . . . . 5 . AOE 1 | . 1 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 3108 | 27 1297 28 224 145 577 271 539 Wait 404 | . 327 . . 16 36 7 18 Move 2216 | 16 843 28 219 114 414 240 342 Hop . | . . . . . . . . Pick Up 62 | 1 27 . 1 1 23 4 5 Fast Attach 19 | 1 3 . . . 9 2 4 Attach 27 | . 3 . 2 1 10 . 11 Detach 5 | . 1 . . . . . 4 Swap 42 | 2 12 . . 1 10 1 16 Drop 39 | 4 8 . 2 1 14 7 3 Fire 200 | 3 68 . . 10 49 10 60 Melee 24 | . . . . . 12 . 12 Ram 2 | . 1 . . 1 . . . Kick . | . . . . . . . . Crush 4 | . 4 . . . . . . Escape Stasis 64 | . . . . . . . 64 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 642 | -10/Materials | Derelicts attacked the area 1142 | -10/Materials | Discovered new exit (range 13) 1323 | -10/Materials | Discovered new exit (range 11) 1699 | -10/Materials | Core integrity fell below 50% 1951 | -10/Materials | Repaired Med. Laser 1978 | -10/Materials | Repaired Med. Laser 1994 | -10/Materials | Discovered new exit (range 12) 2164 | -10/Materials | Discovered new exit (range 8) 2394 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2406 | -10/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 2464 | -10/Materials | Entered Mines 2512 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2512 | -10/Mines | Discovered new exit (range 5) 2520 | -10/Mines | Entered Exiles 2569 | -10/Exiles | Met 8R-AWN 2603 | -10/Exiles | Met EX-HEX 2671 | -10/Exiles | Met EX-BIN 2693 | -10/Exiles | Aligned with FarCom system 2695 | -10/Exiles | Given EX-Vault access code 2743 | -10/Exiles | Opened EX-Vault 2755 | -10/Exiles | Found PSU Rigger 2798 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2825 | -10/Exiles | Exiles lab attacked by MAIN.C 2878 | -10/Exiles | Learned location of Zion (-7) 2934 | -10/Exiles | Discovered new exit (range 14) 2962 | -10/Exiles | Left Exiles lab with PSU Rigger 2962 | -10/Exiles | Entered Mines 2965 | -9/Mines | Learned 2 Materials zone layouts 3232 | -9/Mines | Discovered new exit (range 9) 3258 | -9/Mines | Entered Materials 3258 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3419 | -8/Materials | X0-1V1 released a cloud of subatomizers 3479 | -8/Materials | X0-1V1 sent you to a vault 3629 | -8/Materials | X0-1V1 rewrote Commando 3b IFF filter 3645 | -8/Materials | Garrison activated, responded to threat 3782 | -8/Materials | Lost 4 parts (2n2u) 3902 | -8/Materials | Lost 7 parts (3n3u1w) 3965 | -8/Materials | Discovered new exit (range 10) 4032 | -8/Materials | Sterilization system engaged 4032 | -8/Materials | Non-combat units ordered to evacuate 4132 | -8/Materials | Combat units ordered to evacuate 4186 | -8/Materials | Build established: Scavenger-Mutant 4332 | -8/Materials | Ambient heat levels rising (+10) 4470 | -8/Materials | Entered Factory 4470 | -7/Factory | Evolved 2 slots: Propulsion x2 4500 | -7/Factory | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 4884 | -7/Factory | Discovered new exit (range 6) 5037 | -7/Factory | X0-1V1 activates XOMVISION 5086 | -7/Factory | Identified exit to Garrison 5096 | -7/Factory | Entered Garrison 5252 | -7/Garrison | Triggered checkpoint 5308 | -7/Garrison | Lost 8 parts (1p3n2u2w) 5340 | -7/Garrison | Triggered checkpoint 5341 | -7/Garrison | Triggered checkpoint 5346 | -7/Garrison | Core integrity fell below 50% 5362 | -7/Garrison | X0-1V1 whisked you away to safety 5452 | -7/Garrison | Utility slot count permanently improved by X0-1V1 (+1) 5484 | -7/Garrison | Discovered new exit (range 10) 5512 | -7/Garrison | Triggered checkpoint 5525 | -7/Garrison | Build established: Mutant 5717 | -7/Garrison | X0-1V1 whisked you away to safety 5819 | -7/Garrison | Core integrity fell below 20% 5841 | -7/Garrison | X0-1V1 upgraded hostiles (x1) 5884 | -7/Garrison | Lost 3 parts (1u2w) 5886 | -7/Garrison | X0-1V1 sent you into danger 5966 | -7/Garrison | Installed Relay Interface Framework 5981 | -7/Garrison | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 05851_ G-50 Soldier destroyed. 05853_ Adv. Assault Cannon destroyed. 05855_ G-47 Trooper Particle Gun blasted off. 05855_ Slug penetrates G-47 Trooper. 05867_ Acquired Lgt. Treads. 05884_ Acquired Imp. Deuterium Engine. 05886_ X0-1V1: "Enjoy the ride!" 05887_ S-27 Virus destroyed. 05887_ Slug penetrates Wall. 05907_ Acquired 12 matter. 05909_ Acquired 4 matter. 05922_ Triggered Alarm Trap. 05922_ An alarm sounds. 05948_ Dropped Coil Gun. 05948_ Dropped Adv. Assault Cannon. 05959_ Triggered Alarm Trap. 05959_ An alarm sounds. Initiating installation procedure... 05966_ Relay Interface Framework installed. 05981_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????#####????????????????????# | | ?????????????????%??????#"""#????????????????????# | | ?????????????????%??????#" "#????????????????????# | | ????????????????? ??????#" "#????????????????????# | | ????????????????? ??????#" "#????????????????????# | | ????????????????? ??????# #????????????+???????# | | ????????????????? ??????## ##??????????ssss??????? | | ????????????????? ??????## ##??#+######""""######? | | ????????????????# #?????#[ !#??# C !! #? | | ????????????????#!#?????#[ !#??## ######+#### #? | | ????????????????#%#?????#@ !#????????????# ## # ## | | ???????????????##[#?????#[]!#????????????# ![|[ | | ??????????###?#g%%########x##????????????# ####=## | | ??????????# ?+ =*% #??????????????????# #? | | ??????????# #?# %######"###?????[????????????# #? | | ??????????# #???#!#????# #???????!????????????# #? | | ###???????# #???#*#????#!#???????=????????????# #? | | #???????#"#####*###### #???????|???????+????+%=% | | ######### !["%*% #???????!????????????#%## | | ######%#### #???????!????????????# #? | | #?????##??# #???????!????????????# #? | | ######+#### #?????????#*#????????????????????# #? | | ??????????# #?????????# #????????????????????#%#? | | ??????????# #######???# #####????????????????"%"? | | ??????????+ " #???# *#??????????????+? " ? | | ??????????# ##### #???# ###%#???????????????? ##? | | ??????????# #???# #???# #?#+####????????????? ??? | | ??????????# #???# #???# #?#*%% #????????????? ??? | | ??????????# ###?# #???#+### [ ###+?????????? ??? | | ??????????# #T###"#### %%% ?????????? ??? | | ??????????# % ???????? ??? | | ??????????# ?????? ??? | | ??????????############# ## ## ####?????+??? | | ????????????????????### ## ## #???????????? | | ????????????????????# "???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 26 Energy Capacity 490 Matter Stores 663 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 4 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 17% | -10/Materials Med. Laser | 21% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideEfficiencyMatterbank Manual? 0 Play Time 00:56:28 Cumulative 350.5 hours Start 2026.07.18 @ 19:52:40 End 2026.07.18 @ 21:02:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 15 Types 11/0/1/0/1/0/0/0/0/2 Lore% 60 Gallery% 51 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 90x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(200) Steam 1 RUN: 6982c8e3-ba87-4fbd-8992-5df2413bc8db