Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 16:38:49

Player: NextToZero

Result: Destroyed by as-30288 with Assembled Blade

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (15)      75
Value Destroyed (283)      283
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 758

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Warm (106)
Movement                   Treading (400) Ox3
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
  Improved Treads
  Improved Treads
>          --- UTILITY (2) ------
           Cargo Storage Unit
>          --- WEAPON (2) -------
    Medium Laser
    Medium Laser
>          --- INVENTORY (30) ---
     Light Ion Engine
     Light Ion Engine
  Improved Treads
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
  Improved Heat Sink
           Sensor Array
  Hardened Light Armor Plating
  Hardened Light Armor Plating
  Hardened Light Armor Plating
     Light Assault Rifle

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
  Improved Treads
  Improved Treads
>          --- UTILITY ----------
           Signal Interpreter
  Hardened Light Armor Plating
>          --- WEAPON -----------
     Light Assault Rifle
     Light Assault Rifle
>          --- INVENTORY --------
     Light Ion Engine
  Improved Treads
  Improved Heat Sink
  Hardened Light Armor Plating
  Hardened Light Armor Plating
[Rating: 13]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Wheel                    Compact Wheel
Utility                    Signal Interpreter
  Device                   Improved Terrain Scanner
  Storage                  Cargo Storage Unit
  Processor                Signal Interpreter
  Protection               Hardened Light Armor Plating
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             22   | 7   14  1   
  Power                    3    | 1   2   .   
    Engine                 2    | 1   1   .   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | .   7   .   
    Treads                 5    | .   5   .   
    Leg                    .    | .   .   .   
    Wheel                  2    | .   2   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 3   2   1   
    Device                 2    | 2   .   .   
    Storage                2    | 1   .   1   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | 3   3   .   
    Energy Gun             4    | 1   3   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 2   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   5   1   
  Power                    3    | .   2   1   
  Propulsion               1    | .   1   .   
  Utility                  2    | .   2   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      4    | .   4   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     87   | .   85  89  
  Engine                   7    | .   2   14  
  Core                     6    | .   10  .   
  Treads                   23   | .   20  28  
  Wheel                    1    | .   2   .   
  Device                   2    | .   3   .   
  Storage                  3    | .   .   9   
  Processor                7    | .   9   4   
  Protection               6    | .   7   4   
  Energy Gun               17   | .   10  28  
  Ballistic Gun            10   | .   17  .   
Peak Build Rating          13   | 7   13  11  
  Average Rating           9    | 4   10  10  
  On Entrance              6    | .   7   11  
Naked Turns                .    | .   .   .   
Heaviest Build             147  | 11  14  147 
  Greatest Support         46   | 3   46  46  
  Greatest Overweight (x)  3    | 3   2   3   
  Average Overweight (x)   .    | 1   .   1   
Largest Inventory Capacity 30   | 8   5   30  
  Average Capacity         11   | 6   5   22  
  Most Carried             14   | 5   5   14  
  Average Carried          5    | 3   4   8   
  Final Capacity           30   | 5   5   30  
  Final Carried            14   | 5   5   14  

 Class Distribution 
--------------------
 72% | Mutant
 25% | Hauler-Mutant

 Dominant Class 
----------------
        Mutant | -10/Materials
 Hauler-Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           483  | 286 187 10  
  Remotely                 .    | .   .   .   
Salvage Created            501  | 101 303 97  
  Parts                    29   | 6   11  12  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  12   | .   6   6   
  Guns                     11   | .   5   6   
Classes Destroyed          7    | 2   3   2   
  Worker                   1    | .   1   .   
  Tunneler                 1    | 1   .   .   
  Hauler                   1    | .   1   .   
  Recycler                 1    | 1   .   .   
  Swarmer                  5    | .   .   5   
  Grunt                    6    | .   6   .   
  Assembled                1    | .   .   1   
Best Kill Streak           3    | 1   3   3   
  Combat Bots Only         3    | .   2   3   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        89   | .   62  27  
  Missed                   31   | .   18  13  
Damage Taken               858  | .   553 305 
  Core                     272  | .   116 156 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              60   | 12  38  10  
  Largest                  2    | 2   2   2   
  Hottest                  100  | 40  100 100 
Shots Fired                120  | 24  76  20  
  Gun                      120  | 24  76  20  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  83   | 24  59  .   
  Thermal                  37   | .   17  20  
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         8    | 4   8   4   
  Robot Miss Streak        5    | 2   5   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        5    | .   2   3   
    Max Gunslinging Chain  1    | .   1   1   
Shots Hit Robots           81   | 16  53  12  
  Core Hits                28   | 4   16  8   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         5    | .   3   2   
    Burn                   5    | .   3   2   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           777  | 143 484 150 
  Guns                     776  | 143 484 149 
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  1    | .   .   1   
  Kinetic                  476  | 143 333 .   
  Thermal                  300  | .   151 149 
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   1    | .   .   1   
Targets Rammed             2    | .   1   1   
  Kicked                   .    | .   .   .   
  Crushed                  1    | .   1   .   
Highest Temperature        382  | .   382 188 
  Average Temperature      100  | .   108 81  
  Received Heat Transfer   348  | .   348 .   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              1    | .   1   .   
  Combat Hostiles          1    | .   1   .   
  Parts Melted             3    | .   3   .   
  Heat Transferred         1246 | .   654 592 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             146  | 10  101 146 
  Initial                  21   | .   6   21  
  Average                  63   | 5   29  132 
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              18   | .   6   12  
  Peak Tracking Total      13   | .   2   13  
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          4    | .   4   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                9    | .   9   .   
  Successful               4    | .   4   .   
  Failed                   5    | .   5   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                9    | .   9   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   4   .   
  Locate Traps             2    | .   2   .   
  Hauler Manifests         1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               1113 | 131 587 395 
Spaces Moved               473  | 54  293 126 
  Core                     82   | 54  28  .   
  Treads                   364  | .   238 126 
  Legs                     .    | .   .   .   
  Wheels                   27   | .   27  .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  100 160 
  Average Speed            185  | 146 153 278 
  Slowest Speed            400  | 200 160 400 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       23   | 4   53  14  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             1    | .   .   1   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          .    | .   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      604  | 85  369 150 
  Wait                     7    | 4   2   1   
  Move                     471  | 53  292 126 
  Hop                      .    | .   .   .   
  Pick Up                  26   | 7   10  9   
  Fast Attach              13   | 5   7   1   
  Attach                   6    | 2   4   .   
  Detach                   .    | .   .   .   
  Swap                     3    | .   3   .   
  Drop                     16   | 2   12  2   
  Fire                     60   | 12  38  10  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    2    | .   1   1   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / *Min)
-10/Mines

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 15)
  132 | -11/Scrapyard | Entered Materials
  252 | -10/Materials | Lost 4 parts (1p1n2u)
  318 | -10/Materials | Discovered new exit (range 15)
  344 | -10/Materials | Discovered new exit (range 13)
  542 | -10/Materials | Build established: Mutant
  550 | -10/Materials | Discovered new exit (range 16)
  573 | -10/Materials | Identified exit to Materials
  718 | -10/Materials | Identified exit to Mines
  719 | -10/Materials | Entered Mines
  721 | -10/Mines     | Met a Derelict bent on vengeance
  737 | -10/Mines     | Core integrity fell below 50%
  787 | -10/Mines     | Learned 4 Materials zone layouts
 1089 | -10/Mines     | Assembled infested the area
 1108 | -10/Mines     | Core integrity fell below 20%
 1114 | -10/Mines     | Destroyed by as-30288 with Assembled Blade

 Last Messages 
---------------
00842_ Acquired Cargo Storage Unit.
00847_ Acquired Hrd. Light Armor Plating.
00848_ Acquired 10 matter.
00852_ 90-TO4(g): "VENGEANCE!"
00892_ Acquired Flight Unit.
00903_ 90-TO4(g): "WHERE ARE YOU, UNAWARE TRASH?! VENGEANCE UPON YOU!"
00905_ Acquired Flight Unit.
00918_ Acquired Lgt. Ion Engine.
00935_ Acquired Lgt. Assault Rifle.
00965_ 90-TO4(g): "UNAWARE KILLED MY BEST FRIEND! VENGEANCE!"
01020_ Acquired Flight Unit.
01025_ Acquired Lgt. Ion Engine.
01038_ Acquired Flight Unit. <x2>
01089_ ALERT: Infestation in the mines, dispatching Demolisher response
  squad.
01103_ as-43357 suffers critical hit (Burn).
01103_ as-43357 destroyed.
01103_ Switching to secondary target: as-20617.
01112_ Lgt. Ion Engine destroyed.
01112_ Slammed into as-93708.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            160
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              InertialSystemPrototype
  Manual?         0
Play Time         00:10:08
  Cumulative      24.6 hours
  Start           2024.10.30 @ 16:30:36
  End             2024.10.30 @ 16:38:49
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          31
  Rogue           31
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             14
Gallery%          34
Achievement%      30
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              36/Smallcaps
Map View          38x25
Zoom Use          99%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: aedc29e9-3b4d-4708-b62c-28fa5e83515f