Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.12 @ 15:15:44 Player: Robodude Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (877) 877 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3572 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 175/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Skeleton Box > --- WEAPON (2) ------- Autogun > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Aluminum Leg Small Storage Unit Weapon Shielding Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Weapon Shielding Medium Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Ion Engine Large Storage Unit Medium Armor Plating Particle Gun [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 44 | 6 6 5 14 5 5 3 Power 5 | 1 1 . 1 2 . . Engine 5 | 1 1 . 1 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 1 2 5 . . . Treads . | . . . . . . . Leg 10 | 2 1 2 5 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 1 . 3 2 4 . Device 3 | . 1 . . . 2 . Storage 3 | 1 . . . . 2 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . 3 2 . . Artifact . | . . . . . . . Weapon 18 | 2 3 3 5 1 1 3 Energy Gun 8 | 1 2 2 2 . . 1 Energy Cannon 3 | . . . 1 . 1 1 Ballistic Gun 7 | 1 1 1 2 1 . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . Parts Lost 22 | . 3 3 9 . . 7 Power 2 | . . . 1 . . 1 Propulsion 7 | . 1 . 3 . . 3 Utility 2 | . . . 1 . . 1 Weapon 11 | . 2 3 4 . . 2 Highest Loss Streak 8 | . 2 2 8 . . 7 Average Slot Usage (%) 88 | . 80 97 80 100 93 41 Engine 11 | . 14 14 10 11 11 2 Leg 28 | . 21 28 29 33 33 5 Device 4 | . 4 14 3 . 2 11 Storage 11 | . 14 14 11 11 10 11 Protection 9 | . . . 5 22 19 . Energy Gun 6 | . 11 17 9 1 . . Energy Cannon 4 | . . . 2 11 8 . Ballistic Gun 10 | . 14 8 9 9 8 11 Naked Turns . | . . . . . . . Heaviest Build 28 | 11 13 13 20 22 28 21 Greatest Support 30 | 20 20 20 30 30 30 20 Greatest Overweight (x) 3 | 2 1 . 3 . . 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 6 6 6 6 6 10 10 Average Capacity 6 | 5 6 6 6 6 6 10 Most Carried 9 | 2 6 6 6 6 9 8 Average Carried 4 | 1 3 3 4 5 6 6 Final Capacity 10 | 6 6 6 6 6 10 10 Final Carried 9 | 2 6 3 6 5 9 6 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 702 | 237 160 70 138 97 . . Remotely . | . . . . . . . Salvage Created 1066 | . 427 30 347 165 . 97 Parts 86 | . 26 6 26 24 . 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 38 | . 9 2 13 12 . 2 Guns 31 | . 7 2 13 7 . 2 Cannons 5 | . . . . 5 . . AOE 2 | . 2 . . . . . Classes Destroyed 4 | . 2 1 . . . 1 Worker 1 | . 1 . . . . . Swarmer 21 | . . 2 7 12 . . Grunt 16 | . 9 . 6 . . 1 Duelist 1 | . . . . . . 1 Best Kill Streak 4 | . 4 2 4 4 . 2 Combat Bots Only 4 | . 3 2 4 4 . 2 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2641 | . 773 159 933 266 . 510 Core 603 | . 186 16 197 63 . 141 Absorbed by Shields . | . . . . . . . Core Remaining (%) 59 | 100 . 19 . . . . Volleys Fired 132 | . 40 7 47 17 . 21 Largest 2 | . 2 2 2 2 . 2 Hottest 133 | . 60 80 60 108 . 133 Shots Fired 205 | . 62 9 77 34 . 23 Gun 186 | . 62 9 77 17 . 21 Cannon 19 | . . . . 17 . 2 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 127 | . 43 1 56 7 . 20 Thermal 61 | . 2 8 21 27 . 3 Explosive . | . . . . . . . Electromagnetic 17 | . 17 . . . . . Robot Hit Streak 12 | . 10 9 5 4 . 12 Robot Miss Streak 5 | . 4 2 5 5 . 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 4 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 127 | . 45 6 45 13 . 18 Core Hits 63 | . 23 2 23 12 . 3 Critical Hits 1 | . 1 . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1630 | . 621 79 389 254 . 287 Guns 1397 | . 553 79 387 132 . 246 Cannons 163 | . . . . 122 . 41 Explosions 67 | . 67 . . . . . Melee . | . . . . . . . Ramming 3 | . 1 . 2 . . . Kinetic 910 | . 364 10 241 67 . 228 Thermal 550 | . 89 69 146 187 . 59 Explosive . | . . . . . . . Electromagnetic 167 | . 167 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 33 | . 33 . . . . . Projectiles . | . . . . . . . Explosions 33 | . 33 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 63 | . 63 . . . . . Shots 2 | . 2 . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 2 | . 1 . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 319 | . 48 10 49 319 . 167 Average Temperature 62 | . 16 7 13 127 . 71 Received Heat Transfer 939 | . 354 . 387 . . 198 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1120 | . 150 162 325 372 . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 303 | . 221 54 271 303 . 50 Average Influence 109 | . 79 34 134 239 . 32 Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 80 | 100 97 100 83 13 . 100 Level 1 19 | . 2 . 16 86 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 6 | . 1 2 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 22 10 24 11 . 3 Peak Tracking Total 7 | . 5 5 7 4 . 3 Tactical Retreats 5 | . 1 2 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 15 | . 8 . 2 . 5 . Terminals 8 | . 6 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 92 | . 33 . 10 . 49 . Successful 72 | . 18 . 5 . 49 . Failed 20 | . 15 . 5 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 38 | . 27 . 10 . 1 . Terminals 40 | . 30 . 10 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 62 | . 10 . 3 . 49 . Record 51 | . 2 . 1 . 48 . Prototype ID Bank 1 | . 1 . . . . . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Zone Layout 5 | . 3 . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 24 | . 16 . 8 . . . Terminals 7 | . 5 . 2 . . . Botnet 7 | . 5 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 6 . 2 . . . Full Trace Events 3 | . 2 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . 4 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 2703 | 68 721 261 463 308 838 44 Spaces Moved 1777 | 49 416 183 250 194 684 1 Core 9 | 7 . . 2 . . . Treads . | . . . . . . . Legs 1768 | 42 416 183 248 194 684 1 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 150 Average Speed 122 | 117 129 120 121 120 120 150 Slowest Speed 200 | 150 150 120 200 120 120 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 56 40 25 24 94 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . 11 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 11 | . 11 . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2115 | 56 538 216 342 236 702 25 Wait 122 | . 69 18 17 18 . . Move 1771 | 48 415 182 249 193 683 1 Hop . | . . . . . . . Pick Up 25 | 2 5 2 9 . 7 . Fast Attach 21 | 6 2 . 9 . 4 . Attach 15 | . 1 5 4 1 1 3 Detach 1 | . . 1 . . . . Swap 8 | . 3 . 1 4 . . Drop 18 | . 2 1 5 3 7 . Fire 132 | . 40 7 47 17 . 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . 1 . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 440 | -10/Materials | Core integrity fell below 50% 526 | -10/Materials | Discovered new exit (range 15) 527 | -10/Materials | Identified exit to Materials 601 | -10/Materials | Identified exit to Mines 790 | -10/Materials | Entered Mines 802 | -10/Mines | Assembled infested the area 807 | -10/Mines | Assisted by a Guerilla fighting off Assembled 957 | -10/Mines | Core integrity fell below 20% 971 | -10/Mines | Discovered exit to Materials (range 9) 1051 | -10/Mines | Entered Materials 1051 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1091 | -9/Materials | Build established: Scavenger-Mutant 1260 | -9/Materials | Lost 8 parts (1p3n1u3w) 1492 | -9/Materials | Discovered new exit (range 7) 1514 | -9/Materials | Entered Mines 1521 | -9/Mines | Core integrity fell below 50% 1649 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1650 | -9/Mines | Discovered new exit (range 5) 1745 | -9/Mines | Discovered new exit (range 6) 1822 | -9/Mines | Entered Exiles 1856 | -9/Exiles | Met 8R-AWN 1863 | -9/Exiles | Discovered new exit (range 14) 1926 | -9/Exiles | Met EX-HEX 2051 | -9/Exiles | Met EX-DEC 2098 | -9/Exiles | Visited The Gauntlet 2284 | -9/Exiles | Learned location of Zion (-7) 2350 | -9/Exiles | Met EX-BIN 2366 | -9/Exiles | Aligned with FarCom system 2367 | -9/Exiles | Given EX-Vault access code 2428 | -9/Exiles | Opened EX-Vault 2442 | -9/Exiles | Found Prototype Storage 2442 | -9/Exiles | Identified Superbattery 2448 | -9/Exiles | Found Prototype Device 2448 | -9/Exiles | Identified Skeleton Box 2472 | -9/Exiles | Found Prototype Energy Cannon 2472 | -9/Exiles | Identified Firepult 2548 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2639 | -9/Exiles | Discovered new exit (range 14) 2660 | -9/Exiles | Left Exiles lab with Skeleton Box 2660 | -9/Exiles | Entered Mines 2689 | -8/Mines | Core integrity fell below 20% 2703 | -8/Mines | Lost 7 parts (1p3n1u2w) 2704 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 02639_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02660_ Receiving FarCom transmissions... 02661_ Aluminum Leg destroyed. 02663_ Particle Gun destroyed. 02668_ Adv. Beam Cannon destroyed. 02668_ Med. Armor Plating destroyed. 02670_ Lgt. Ion Engine destroyed. 02672_ Aluminum Leg destroyed. 02673_ L-31 Rogue destroyed. 02678_ G-47 Trooper destroyed. 02700_ Destroyed Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????#???????????????????? | | ?????????????????????# ????? #???????????????????? | | ?????????????????????# ???? #???????????????????? | | ?????????????????????# ???? ###?????????????????? | | ?????????????????????# #### #?????????????????? | | ?????????????????????# # #?????????????????? | | ????????????????????## #?????????????????? | | ??????????????????### != ##????????????????? | | ?????????????????## %!%g ?????????????????? | | ?????????????????# * #????????????????????? | | ?????????????????# @ ##????????????????????? | | ?????????????????## #?????????????????????? | | ??????????????????## ##?????????????????????? | | ???????????????????#######???????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Librarian Novice Programmer Quantum Hacking Tourist True Hacker root@ Challenges ------------ None Game ------ Seed HellfireRecoilMagmablaster Manual? 0 Play Time 01:07:09 Cumulative 7.0 hours Start 2019.11.12 @ 13:54:50 End 2019.11.12 @ 15:15:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a9887c5-e6b6-4416-873c-5fac5a1c3357