Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 19:45:14 Player: Mind Bogglling Kenku Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1602) 1602 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 4681 Bonus ------- High Alert Combat Kills 14 Cogmind --------- Core Integrity 695/700 Matter 6/500 Energy 100/100 System Corruption 0% Temperature Cool (10) Movement Flying (31) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ High-capacity Matter Pod Weight Redist. System Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- Particle Gun Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Light Nuclear Core Small Storage Unit Weight Redist. System Gatling Laser Flak Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Matter Pod Visual Processing Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Small Storage Unit Particle Gun Enhanced Autogun [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Weight Redist. System Storage High-capacity Matter Pod Processor Visual Processing Unit Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon 1 | . . . . . 1 Parts Attached 57 | 5 9 5 18 17 3 Power 7 | 1 1 . 2 2 1 Engine 4 | 1 1 . 2 . . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 24 | 2 4 . 10 8 . Treads 2 | . . . 2 . . Leg 18 | 2 4 . 8 4 . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . 4 . Utility 8 | . 3 . . 4 1 Device 1 | . . . . . 1 Storage 4 | . 1 . . 3 . Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 18 | 2 1 5 6 3 1 Energy Gun 10 | 2 . 3 4 . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | . 1 . 2 3 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 22 | . 3 3 3 12 1 Power 3 | . 1 . . 1 1 Propulsion 11 | . 1 1 1 8 . Utility 1 | . . . . 1 . Weapon 7 | . 1 2 2 2 . Highest Loss Streak 5 | . 2 2 3 5 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 95 79 85 87 87 Engine 6 | . 13 . 7 . . Core 2 | . . . . 8 7 Treads 1 | . . . 5 . . Leg 25 | . 27 23 28 26 . Flight 1 | . . . . 1 30 Storage 4 | . 3 . . 14 8 Processor 21 | . 22 28 22 18 15 Energy Gun 10 | . 16 22 9 . 3 Ballistic Gun 11 | . 11 3 11 15 15 Peak Build Rating 29 | 5 8 9 25 29 18 Average Rating 13 | 3 7 7 17 22 16 On Entrance 9 | . 5 7 8 25 14 Naked Turns . | . . . . . . Heaviest Build 20 | 8 13 7 13 20 16 Greatest Support 60 | 20 20 20 60 60 22 Greatest Overweight (x) 5 | . 1 . 1 5 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 8 8 Average Capacity 5 | 5 5 5 5 6 5 Most Carried 6 | 5 5 5 5 6 5 Average Carried 3 | 2 4 3 3 4 4 Final Capacity 8 | 5 5 5 5 8 5 Final Carried 5 | 3 4 3 5 3 5 Class Distribution -------------------- 58% | Mutant 35% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1318 | 233 104 123 479 379 . Remotely . | . . . . . . Salvage Created 1727 | . 294 180 796 457 . Parts 153 | . 32 10 85 26 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 49 | . 12 6 19 12 . Melee 1 | . . . 1 . . Guns 42 | . 9 3 18 12 . AOE 6 | . 3 3 . . . Classes Destroyed 9 | . 3 1 5 . . Worker 1 | . . . 1 . . Builder 2 | . . . 2 . . Tunneler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 7 | . 2 . 3 2 . Swarmer 18 | . 6 . 6 6 . Grunt 25 | . 6 4 9 6 . Brawler 1 | . . . 1 . . Sentry 5 | . . 2 3 . . Best Kill Streak 10 | . 6 2 10 5 . Combat Bots Only 8 | . 4 2 8 5 . Max Kills in Single Turn 4 | . 4 1 2 1 . Gunslinging 1 | . . . 1 . . Exploded 3 | . 3 1 . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 347 | . 60 40 108 130 9 Missed 102 | . 12 16 33 36 5 Damage Taken 3049 | . 604 392 846 1181 26 Core 575 | . 136 91 206 137 5 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 . 9 48 75 . Volleys Fired 203 | . 45 19 53 86 . Largest 2 | . 2 2 2 2 . Hottest 110 | . 90 105 110 50 . Shots Fired 352 | . 84 37 97 134 . Gun 346 | . 84 31 97 134 . Cannon . | . . . . . . Launcher 6 | . . 6 . . . Special . | . . . . . . Kinetic 247 | . 31 8 74 134 . Thermal 89 | . 53 23 13 . . Explosive 6 | . . 6 . . . Electromagnetic 10 | . . . 10 . . Robot Hit Streak 11 | . 7 11 5 6 . Robot Miss Streak 8 | . 8 2 4 6 . Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . 5 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 201 | . 43 30 57 71 . Core Hits 91 | . 21 12 33 25 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 5 | . 4 . . 1 . Burn 4 | . 4 . . . . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3926 | . 1023 538 1084 1281 . Guns 3117 | . 460 321 1055 1281 . Cannons . | . . . . . . Explosions 780 | . 563 217 . . . Melee . | . . . . . . Ramming 29 | . . . 29 . . Kinetic 2323 | . 117 50 875 1281 . Thermal 1291 | . 906 271 114 . . Explosive 217 | . . 217 . . . Electromagnetic 66 | . . . 66 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 1 3 . . Average Corruption 2 | . 1 1 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . 1 12 . . Message Errors 3 | . . 1 2 . . Matter Fused 3 | . . . 3 . . Energy Discharges 1 | . . . 1 . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Weapon Failures 3 | . . . 3 . . Overload Shots . | . . . . . . Overflow Damage 262 | . 262 . . . . Projectiles . | . . . . . . Explosions 262 | . 262 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 152 | . 113 30 9 . . Shots 2 | . 1 1 . . . Rammed 6 | . . . 6 . . Targets Rammed 9 | . . . 9 . . Kicked 3 | . . . 3 . . Crushed . | . . . . . . Highest Temperature 290 | . 174 231 66 290 . Average Temperature 53 | . 63 70 21 61 . Received Heat Transfer 1284 | . 216 150 291 621 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 2 2 . . . Heat Transferred 2561 | . 1622 643 296 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 509 | . 312 308 509 365 154 Initial 214 | . . 92 119 214 127 Average 216 | . 190 250 231 258 132 Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 37 | 100 43 14 36 22 100 Level 1 60 | . 56 85 55 77 . Level 2 2 | . . . 8 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 5 . 3 3 1 Investigation 8 | . 3 . 3 1 1 Extermination . | . . . . . . Reinforcement 4 | . 2 . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . 3 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 19 8 25 21 1 Peak Tracking Total 8 | . 8 2 7 5 1 Tactical Retreats 3 | . 1 1 . 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 5 | . 2 2 . 1 . Max in Single Turn 2 | . 2 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 16 | . 4 . 6 4 2 Terminals 13 | . 3 . 5 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 52 | . 18 . 14 14 6 Successful 18 | . 5 . 5 6 2 Failed 34 | . 13 . 9 8 4 Catastrophic 6 | . 1 . 3 1 1 Database Lockouts . | . . . . . . Manual 26 | . 15 . 3 8 . Terminals 44 | . 15 . 13 14 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 3 . 1 . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 15 | . 4 . 4 6 1 Record 3 | . . . 1 2 . Part Schematic 2 | . . . . 2 . Prototype ID Bank 9 | . 4 . 3 2 . Open DSF 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . Report Inventory 2 | . 1 . 1 . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 4 . 5 3 2 Full Trace Events 12 | . 4 . 5 2 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2620 | 68 787 354 683 592 136 Spaces Moved 1936 | 55 530 237 394 312 408 Core 37 | 15 . . 19 3 . Treads 79 | . . . 79 . . Legs 1389 | 40 530 237 296 286 . Wheels . | . . . . . . Hover . | . . . . . . Flight 431 | . . . . 23 408 Fastest Speed 31 | 50 120 120 50 31 31 Average Speed 102 | 100 121 120 126 119 31 Slowest Speed 360 | 120 190 120 160 360 31 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 74 51 47 26 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 95 | . 34 61 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 95 | . 34 61 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2319 | 67 596 273 511 453 419 Wait 22 | . 2 . 4 16 . Move 1931 | 54 529 236 393 311 408 Hop . | . . . . . . Pick Up 68 | 8 9 7 22 17 5 Fast Attach . | . . . . . . Attach 39 | 5 6 2 9 15 2 Detach 1 | . . . . . 1 Swap 18 | . 3 3 9 2 1 Drop 28 | . 2 6 12 6 2 Fire 203 | . 45 19 53 86 . Melee . | . . . . . . Ram 6 | . . . 6 . . Kick 3 | . . . 3 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 1 exit: DSF) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 212 | -10/Materials | Discovered new exit (range 17) 232 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered exit to Materials (range 5) 654 | -10/Materials | Discovered exit to Materials (range 3) 688 | -10/Materials | Core integrity fell below 50% 808 | -10/Materials | Identified exit to Mines 856 | -10/Materials | Entered Mines 860 | -10/Mines | Learned Materials emergency access door positions 898 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1012 | -10/Mines | Learned 2 Materials zone layouts 1012 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1091 | -10/Mines | Core integrity fell below 20% 1152 | -10/Mines | Build established: Scavenger-Mutant 1202 | -10/Mines | Discovered exit to Materials (range 7) 1210 | -10/Mines | Entered Materials 1210 | -9/Materials | Evolved 2 slots: Propulsion x2 1297 | -9/Materials | Lost 3 parts (1n2w) 1549 | -9/Materials | Discovered new exit (range 18) 1639 | -9/Materials | Identified exit to Mines 1810 | -9/Materials | Build established: Mutant 1814 | -9/Materials | Core integrity fell below 50% 1861 | -9/Materials | Destroyed 8 combat bots 1878 | -9/Materials | Discovered new exit (range 9) 1892 | -9/Materials | Identified exit to Materials 1893 | -9/Materials | Entered another Materials area 1893 | -8/Materials | Evolved 2 slots: Utility x2 2116 | -8/Materials | Discovered new exit (range 16) 2178 | -8/Materials | Lost 4 parts (3n1u) 2389 | -8/Materials | Lost 5 parts (1p2n2w) 2459 | -8/Materials | Lost 3 parts (3n) 2484 | -8/Materials | Identified exit to Factory 2485 | -8/Materials | Entered Factory 2485 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2508 | -7/Factory | Identified exit to DSF 2621 | -7/Factory | Self-destructed Last Messages --------------- LOCATION=FACTORY GOAL=ESCAPE 02494_ Acquired Weight Redist. System. 02508_ Connecting with DSF Access... >>Open(DSF) DSF access unlocked. 02508_ EXIT=UNLOCKED: DSF 02569_ Acquired Gauss Rifle. 02580_ Connecting with Scanalyzer... >>Insert(Gauss Rifle) Scanning Gauss Rifle... Ready to analyze. 02580_ ALERT: Suspicious activity at Scanalyzer F004. Dispatching Investigation squad. 02580_ Dropped Broken Gauss Rifle. 02589_ Acquired Unknown Ballistic Cannon. [Achievement: Oops] 02614_ Dropped Particle Gun. 02614_ Acquired Gatling Laser. 02621_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? 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Nuclear Core | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Fist Fight Novice Programmer Oops Challenges ------------ None Game ------ Seed KineticScanBlaster Manual? 0 Play Time 00:40:13 Cumulative 4.7 hours Start 2025.02.09 @ 19:04:54 End 2025.02.09 @ 19:45:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 1 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 8 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f1abaee-0feb-4b86-aa1e-398dd2bf18f8