Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 17:31:38 Player: LightKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (64) 320 Value Destroyed (2588) 2588 Prototype IDs (22) 440 Alien Tech Used (4) 800 Bonus (5060) 5060 TOTAL SCORE: 17108 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 1142 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Win 3000 Friendly Fire -547 Cogmind --------- Core Integrity 631/1600 Matter 107/300 Energy 44/100 System Corruption 2% Temperature Cool (0) Movement Core (250) Ox4 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Core Analyzer Graphene Brace Advanced Corruption Screen > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Subatomic Replicator Enhanced Nova Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Core Analyzer Experimental Transmission Jammer ECM Suite Improved Reaction Control System Zionite Heavy Carapace Zionite Shade Carapace Graphene Brace Authchip [Device] > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Light Antimatter Reactor Authchip [R/Combat] Core Cannon Improved Plasma Cutter [Rating: 157] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Device] Protection Layered Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Tactical Quantum Warhead Special Weapon Plasma Flamer Impact Weapon Core Stripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Qua Acc Slots Evolved 18 | . . 2 . . . 6 . . . . 2 2 2 . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . 1 1 . . . . Utility 13 | . . 2 . . . 3 . . . . 2 1 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 148 | 1 3 4 2 4 8 7 6 6 . 5 40 14 . 11 14 10 13 Power 23 | . 1 . 1 . 2 1 1 2 . . 7 1 . 2 3 . 2 Engine 5 | . 1 . 1 . 1 . 1 1 . . . . . . . . . Core 13 | . . . . . 1 1 . 1 . . 7 1 . 1 1 . . Reactor 5 | . . . . . . . . . . . . . . 1 2 . 2 Propulsion 28 | . . . 1 . 2 . 1 2 . . 9 3 . 4 3 3 . Treads . | . . . . . . . . . . . . . . . . . . Leg 7 | . . . 1 . 2 . 1 1 . . 2 . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . . Hover 9 | . . . . . . . . . . . 5 3 . 1 . . . Flight 11 | . . . . . . . . . . . 2 . . 3 3 3 . Utility 57 | . 1 3 . 2 1 5 1 1 . 1 15 7 . 4 7 3 6 Device 27 | . . . . 1 . 2 1 . . 1 6 6 . 1 3 3 3 Storage . | . . . . . . . . . . . . . . . . . . Processor 18 | . 1 3 . 1 . 3 . . . . 7 . . . 1 . 2 Hackware 4 | . . . . . . . . . . . 1 . . 2 . . 1 Protection 8 | . . . . . 1 . . 1 . . 1 1 . 1 3 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 40 | 1 1 1 . 2 3 1 3 1 . 4 9 3 . 1 1 4 5 Energy Gun 11 | 1 1 . . 1 1 . 1 . . 1 3 1 . 1 . . . Energy Cannon 9 | . . 1 . . 1 1 . . . . 1 2 . . . 1 2 Ballistic Gun 7 | . . . . 1 1 . . . . 2 3 . . . . . . Ballistic Cannon 3 | . . . . . . . . 1 . . 2 . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . 2 Special Weapon 3 | . . . . . . . 2 . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . 1 . . . . 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . . . . . 2 1 . 1 3 6 2 Parts Lost 61 | . . . . . 7 . 4 6 . 4 18 2 . 3 4 . 13 Power 11 | . . . . . 2 . 1 1 . 1 3 . . . 1 . 2 Propulsion 17 | . . . . . 2 . 1 2 . 2 3 2 . 1 1 . 3 Utility 19 | . . . . . 1 . . 2 . . 6 . . 2 1 . 7 Weapon 14 | . . . . . 2 . 2 1 . 1 6 . . . 1 . 1 Highest Loss Streak 6 | . . . . . 5 . 3 4 . 3 6 1 . 3 2 . 6 To Critical Strikes 3 | . . . . . 1 . . . . . 2 . . . . . . Average Slot Usage (%) 79 | . 98 87 100 100 90 76 92 78 80 59 56 84 85 78 75 71 53 Engine 4 | . 14 11 11 11 . . 5 5 6 . . . . . . . . Core 2 | . . . . . 7 9 5 2 6 4 2 6 9 7 3 . . Leg 12 | . 28 22 22 22 21 13 19 12 6 5 4 . . . . . . Hover 1 | . . . . . . . . . . . 2 18 19 7 . . . Flight 2 | . . . . . . . . . . . . . . 7 13 13 10 Device 7 | . . . . 2 . 11 13 4 . 3 4 21 23 23 20 20 16 Storage 5 | . 14 11 11 11 11 6 6 6 6 4 . . . . . . . Processor 25 | . 12 21 33 30 22 20 26 26 26 26 29 24 19 15 15 17 17 Protection 1 | . . . . . 10 . . 2 6 . . 1 4 2 5 8 1 Energy Gun 6 | . 28 14 11 10 3 6 6 9 6 4 2 3 4 6 5 . . Energy Cannon 4 | . . 7 11 9 2 6 1 . . . 1 4 4 . . . . Piercing Weapon 1 | . . . . . . . . . . 4 1 . . . . 3 3 Peak Build Rating 157 | 6 8 17 19 24 29 49 56 45 42 42 73 105 99 127 135 157 133 Average Rating 48 | 6 7 12 18 20 22 40 54 40 42 34 41 92 99 105 123 134 113 On Entrance 53 | 6 6 8 17 19 24 29 49 45 42 42 20 65 99 99 127 126 132 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 12 14 16 18 24 30 32 41 35 35 35 41 45 45 45 45 45 45 Greatest Support 54 | 20 20 20 23 23 25 25 45 45 10 15 42 54 46 46 45 45 45 Greatest Overweight (x) 9 | . . . . 1 1 1 1 3 3 5 2 9 . 1 1 1 4 Average Overweight (x) . | . . . . . . . . 1 3 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 5 5 4 5 5 5 5 Average Carried 6 | 6 6 7 7 7 6 7 7 6 8 7 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 8 8 8 8 8 6 8 8 4 5 4 4 5 5 4 3 Class Distribution -------------------- 49% | Mutant 26% | Scavenger-Mutant 20% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -3/Research Infiltrator-Mutant | -3/DSF Infiltrator-Mutant | -2/Research Infiltrator-Mutant | -2/Quarantine Infiltrator-Mutant | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Qua Acc Matter Collected 1828 | 200 20 60 16 30 100 . 122 80 . 100 325 403 . 110 96 43 123 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2955 | . 85 145 257 . 30 44 425 364 . 317 473 400 . 194 161 43 17 Parts 149 | . 7 18 25 . 2 3 16 15 . 12 17 16 . 9 8 1 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . 12 . 8 10 . 10 . . . . . . . Prevented 4 | . . . . . 1 . 3 . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Qua Acc Combat Hostiles Destroyed 55 | . . 4 10 . 1 1 6 8 . 5 9 7 . 3 . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 27 | . . 3 3 . 1 . 3 7 . 2 5 . . 3 . . . Cannons 17 | . . 1 4 . . . . 1 . 3 4 4 . . . . . AOE 6 | . . . 2 . . 1 . . . . . 3 . . . . . Classes Destroyed 14 | . 3 2 1 . . 1 2 1 . . . 1 . 2 1 . . Worker 1 | . 1 . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . 1 . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . Watcher 4 | . 1 1 . . . . . . . . . . . . 1 1 . Swarmer 26 | . . 3 7 . 1 . . 4 . 5 2 4 . . . . . Cutter 1 | . . . . . . . . . . . . . . 1 . . . Grunt 12 | . . . 2 . . . 3 4 . . 2 . . 1 . . . Sentry 8 | . . 1 1 . . . 1 . . . 2 2 . . . . 1 Specialist 1 | . . . . . . . . . . . . . . 1 . . . Programmer 5 | . . . . . . 1 . . . . 3 1 . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . Z-Courier 3 | . . . . . . . . . . . 1 1 . . 1 . . Decomposer 3 | . . . . . . . . 2 . 1 . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . Mutant 2 | . . . . . . . 2 . . . . . . . . . . Best Kill Streak 5 | . 2 3 3 . 1 1 3 3 . 5 3 4 . 2 1 1 1 Combat Bots Only 5 | . . 3 3 . 1 1 3 3 . 5 3 4 . 2 . . 1 Max Kills in Single Turn 3 | . 2 1 1 . 1 1 1 2 . 1 1 3 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . 1 . . . . . 3 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Qua Acc Hostile Shots Fired 824 | . . 9 33 . 40 2 69 40 . 92 167 41 . 11 57 4 259 Missed 304 | . . 1 8 . 11 1 29 13 . 31 63 16 . 4 32 3 92 Damage Taken 9705 | . 24 77 267 . 521 16 564 462 . 1073 2172 779 72 341 898 65 2374 Core 2617 | . . 6 31 . 53 . 64 53 . 516 435 222 24 108 136 . 969 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 174 | . . . . . . . . . . . 48 . . . 11 18 97 Core Remaining (%) 72 | 100 100 . . . 77 . . . . 25 56 80 . 89 . 84 39 Volleys Fired 190 | . 5 6 18 1 9 2 19 20 . 15 57 18 . 5 7 . 8 Largest 2 | . 2 2 2 1 2 2 2 2 . 2 2 2 . 2 2 . 1 Hottest 180 | . 90 96 96 56 68 155 180 160 . 119 134 178 . 178 169 . 120 Shots Fired 334 | . 9 12 36 1 13 4 35 40 . 25 97 33 . 7 14 . 8 Gun 212 | . 9 9 18 . 13 2 21 33 . 18 56 13 . 6 14 . . Cannon 113 | . . 3 18 1 . 2 7 7 . 7 41 20 . 1 . . 6 Launcher 2 | . . . . . . . . . . . . . . . . . 2 Special 7 | . . . . . . . 7 . . . . . . . . . . Kinetic 85 | . . . . . 11 . . 7 . 17 48 2 . . . . . Thermal 177 | . 4 . . . . 2 28 33 . 8 49 26 . 7 14 . 6 Explosive 2 | . . . . . . . . . . . . . . . . . 2 Electromagnetic 70 | . 5 12 36 1 2 2 7 . . . . 5 . . . . . Robot Hit Streak 15 | . 5 7 8 . 4 1 15 15 . 2 9 7 . 2 3 . . Robot Miss Streak 6 | . 1 1 3 . 2 2 4 4 . 4 5 6 . 1 2 . . Penetration Max 1 | . . . . . 1 . . . . . 1 . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 211 | . 6 8 21 . 8 4 27 32 . 16 58 18 . 3 8 1 1 Core Hits 145 | . 4 5 11 . 4 4 17 33 . 10 26 20 . 3 6 1 1 Critical Kills 4 | . . . . . . . . . . . . . . 2 2 . . Critical Parts Destroyed 4 | . . . . . . . . . . . 2 1 . 1 . . . Critical Strikes 16 | . . . . . . . 2 . . . 7 2 . 3 2 . . Burn 4 | . . . . . . . 1 . . . 3 . . . . . . Destroy 9 | . . . . . . . . . . . 2 2 . 3 2 . . Blast 2 | . . . . . . . . . . . 2 . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . Melee Attacks 26 | . . . . . . . . . . 6 . . . . 1 6 13 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 26 | . . . . . . . . . . 6 . . . . 1 6 13 Sneak Attacks 3 | . . . . . . . . . . 1 . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6229 | . 92 146 539 . 170 130 705 717 . 468 1472 991 . 110 280 61 348 Guns 3103 | . 92 84 116 . 170 25 492 698 . 139 862 135 . 110 180 . . Cannons 1728 | . . 58 248 . . 12 173 19 . 87 599 532 . . . . . Explosions 804 | . . . 166 . . 91 . . . . . 260 . . . . 287 Melee 464 | . . . . . . . . . . 242 . . . . 100 61 61 Ramming 90 | . . 4 9 . . 2 . . . . 11 64 . . . . . Kinetic 1092 | . . . . . 148 . . 19 . 126 761 38 . . . . . Thermal 3263 | . 50 . 166 . . 116 532 698 . 100 700 611 . 110 180 . . Explosive 287 | . . . . . . . . . . . . . . . . . 287 Electromagnetic 1033 | . 42 142 364 . 22 12 173 . . . . 278 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 464 | . . . . . . . . . . 242 . . . . 100 61 61 Highest Corruption 8 | . 3 . . . . . . . . . 8 4 . . . . 2 Average Corruption 1 | . 2 . . . . . . . . . 1 3 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . 10 1 . . . . 1 Message Errors 4 | . . . . . . . . . . . 3 1 . . . . . Matter Fused 2 | . . . . . . . . . . . 2 . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . Energy Discharges 2 | . . . . . . . . . . . 1 . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . 2 . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 78 | . . 8 . . . . . . . 55 8 7 . . . . . Projectiles 16 | . . 8 . . . . . . . . 8 . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 62 | . . . . . . . . . . 55 . 7 . . . . . Knockbacks 4 | . . . . . . . . . . . 2 2 . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . Kinetic 2 | . . . . . . . . . . . 2 . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 86 | . . . 34 . . . . . . . 2 50 . . . . . Shots 2 | . . . 1 . . . . . . . . 1 . . . . . Rammed 5 | . . . . . . . . . . . 2 3 . . . . . Targets Rammed 11 | . . 1 3 . . 1 . . . . 3 3 . . . . . Kicked 6 | . . 1 3 . . 1 . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 226 | . 60 27 147 12 4 12 116 94 . 226 188 194 . 36 193 . 92 Average Temperature 62 | . 24 12 57 9 3 7 42 29 . 146 60 75 . 24 76 . 26 Received Heat Transfer 1243 | . . 9 54 . 9 . 292 99 . 192 291 72 . 12 75 . 138 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 1 . . . 1 . . . . 2 . . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . . . . . . . Parts Fried 5 | . . . 2 . . . 1 . . . . 2 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . Parts Melted 15 | . . . 1 . . . 6 3 . 1 3 . . . 1 . . Heat Transferred 5735 | . 148 . 150 . . 50 1525 1575 . 225 1420 235 . 148 259 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . 1 . . . . . 1 . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Qua Acc Peak Influence 714 | . 49 172 205 . . 294 . . . . 387 608 338 431 714 446 451 Initial 318 | . . 20 66 . . 247 . . . . 40 180 318 253 242 312 267 Average 237 | . 39 97 122 . . 214 . . . . 155 441 327 390 463 364 313 Maximum Alert Level 3 | . . . 1 . . 1 . . . . 1 2 1 2 3 2 2 Low Security (%) 40 | 100 100 100 75 . . 26 . . . . 64 10 . . . . . Level 1 45 | . . . 24 . . 73 . . . . 35 20 100 33 37 81 99 Level 2 13 | . . . . . . . . . . . . 68 . 66 61 18 . Level 3 . | . . . . . . . . . . . . . . . 1 . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . Squads Dispatched 29 | . . . . . . 2 . . . . 9 . . 2 5 . 11 Investigation 3 | . . . . . . . . . . . 2 . . . 1 . . Extermination 6 | . . . . . . 2 . . . . 3 . . . . . 1 Reinforcement 14 | . . . . . . . . . . . 4 . . 2 4 . 4 Assault . | . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . 2 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Qua Acc Distress Signals 3 | . . . . . . . . . . . 1 1 . . 1 . . Communications Jammed 60 | . . . . . . . . . . . . 5 . 1 10 1 43 Distress Signals 43 | . . . . . . . . . . . . 5 . . 10 1 27 Times Spotted 220 | . 2 5 13 . 12 1 7 13 . 16 39 14 1 7 35 4 51 Peak Tracking Total 13 | . 1 3 4 . 5 1 4 4 . 9 8 5 . 4 9 2 13 Tactical Retreats 32 | . . . 2 . 1 . . 3 . 2 4 2 . . 7 1 10 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Qua Acc Traps Triggered 8 | . 3 . . . . 1 . . . . . 1 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . . Triggered 2 | . . . 1 . . . 1 . . . . . . . . . . Most Traps Carried 1 | . . . 1 1 . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Qua Acc Machines Disabled 21 | . . . . . . . 1 . . . 5 8 . . 1 5 1 Max in Single Turn 2 | . . . . . . . 1 . . . 1 2 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Qua Acc Machines Accessed 24 | . 1 2 . . . . . . 4 . 4 2 3 . 2 4 2 Terminals 8 | . 1 1 . . . . . . . . . . 1 . 1 4 . Fabricators 5 | . . . . . . . . . . . 2 . 1 . 1 . 1 Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . Recycling Units 3 | . . 1 . . . . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 1 . . . 1 Total Hacks 64 | . 2 2 . . . . . . 27 . 9 3 5 . 6 7 3 Successful 45 | . . . . . . . . . 27 . 6 . 2 . 3 5 2 Failed 19 | . 2 2 . . . . . . . . 3 3 3 . 3 2 1 Catastrophic 5 | . . 1 . . . . . . . . 1 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 70 | . . 1 . 8 . 5 . . . . 10 7 5 . 7 16 11 Terminals 16 | . 2 1 . . . . . . . . . . 2 . 4 7 . Fabricators 13 | . . . . . . . . . . . 7 . 2 . 2 . 2 Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . Recycling Units 4 | . . 1 . . . . . . . . 1 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 1 . . . 1 Terminal Hacks 34 | . . . . . . . . . 27 . . . 1 . 1 5 . Record 10 | . . . . . . . . . 6 . . . . . . 4 . Part Schematic 13 | . . . . . . . . . 13 . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . Open DSF 2 | . . . . . . . . . . . . . 1 . 1 . . Fabricator Hacks 10 | . . . . . . . . . . . 5 . 1 . 2 . 2 Load Schematic 6 | . . . . . . . . . . . 3 . 1 . 1 . 1 Build 4 | . . . . . . . . . . . 2 . . . 1 . 1 Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 2 . . . . . . . . 4 1 3 . 1 2 1 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . 4 . . . . 5 . . 5 . . . . . Robots Built 8 | . . . . . . . . . . . 4 . . . 2 . 2 Authchips 3 | . . . . . . . . . . . 1 . . . 1 . 1 Time 578 | . . . . . . . . . . . 408 . . . 102 . 68 Total Robot Build Rating 64 | . . . . . . . . . . . 32 . . . 16 . 16 Part Schematics Acquired 39 | . . . . 14 . . . . 13 . . . . . . . 12 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Qua Acc Total Allies 34 | . . . 3 9 . . . . . 1 6 1 2 . 5 . 7 Largest Group 12 | . . . 3 12 12 5 4 . . 1 2 1 2 2 2 . 3 Highest-Rated Group 320 | . . . 40 320 320 189 154 . . 96 100 32 206 206 162 . 259 Highest-Rated Ally 103 | . . . 16 42 42 40 40 . . 96 50 32 103 103 103 . 96 Zionite Dispatches 7 | . . . . . . . . . . . 2 1 1 . 2 . 1 Heavy 1 | . . . . . . . . . . . . . 1 . . . . Hacker 2 | . . . . . . . . . . . . . . . 1 . 1 Thermal Resupply 1 | . . . . . . . . . . . . 1 . . . . . Offense Resupply 1 | . . . . . . . . . . . 1 . . . . . . Hover Resupply 1 | . . . . . . . . . . . 1 . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 225 | . . . . . 78 4 26 . . 6 42 . . 14 22 . 33 Total Damage 7340 | . . . . . 964 4 370 . . 227 1621 . . 1104 1435 . 1615 Kills 42 | . . . . . 12 . 1 . . 3 12 . . 5 7 . 2 Allies Corrupted 3 | . . . . . . . . . . . . 1 . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 1 2 . . 1 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . 1 . . . . 2 1 1 . 1 4 2 Emergency Access 1 | . . . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . 1 . . . . . Unaware Analyses 2 | . . . . . . . . . . . 1 . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . 1 . . . . Active Garrisons 2 | . . . . . . . . . . . 1 . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Qua Acc Turns Passed 9179 | 2 179 244 1004 1597 370 547 570 487 98 881 1161 380 86 147 453 185 788 Spaces Moved 9568 | 1 131 167 766 1288 252 326 385 322 79 629 1144 484 123 188 1028 387 1868 Core 717 | . . . . . . . . . . 590 109 1 . . . . 17 Treads . | . . . . . . . . . . . . . . . . . . Legs 3792 | 1 131 167 766 1288 252 326 385 167 . 3 306 . . . . . . Wheels 270 | . . . . . . . . 155 79 36 . . . . . . . Hover 1172 | . . . . . . . . . . . 509 483 123 57 . . . Flight 3617 | . . . . . . . . . . . 220 . . 131 1028 387 1851 Fastest Speed 32 | 120 120 120 120 120 120 120 120 120 125 50 32 48 61 34 34 34 34 Average Speed 81 | 120 120 120 120 120 134 156 120 122 125 128 63 56 61 43 34 34 35 Slowest Speed 500 | 120 120 120 120 190 190 190 190 125 125 300 190 500 61 120 115 117 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . . . . . . 7 . . 1 15 6 28 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 2 27 17 93 90 37 7 64 49 69 78 29 10 4 83 32 48 50 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 8 | . . . . 3 . 5 . . . . . . . . . . . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 10 | . . . 2 2 1 . 2 2 . 1 . . . . . . . Spaces Dug 12 | . . . . . . . . . . 2 . . . . . . 10 Terrain Destroyed 77 | . . . 16 . . 3 . . . 3 15 4 . 1 . . 35 Melee 12 | . . . . . . . . . . 2 . . . . . . 10 Projectile 18 | . . . . . . . . . . 1 15 1 . 1 . . . AOE 47 | . . . 16 . . 3 . . . . . 3 . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Res DSF Res Qua Acc Total 10515 | 1 143 201 817 1331 271 358 450 367 78 667 1464 554 133 243 1097 421 1919 Wait 454 | . . 4 18 30 . 14 30 13 . 2 206 16 11 30 53 6 21 Move 9442 | . 130 166 765 1287 251 325 384 321 78 628 1132 483 122 185 997 374 1814 Hop 51 | . . . . . . . . . . . 4 . . 1 15 6 25 Pick Up 56 | . 3 10 4 3 2 4 4 7 . 2 5 2 . 2 . 3 5 Fast Attach 101 | . 1 3 . 3 5 4 2 2 . 1 28 11 . 9 13 12 7 Attach 35 | . . . . . 3 3 2 4 . 1 10 3 . 2 1 . 6 Detach 30 | . . 1 . 2 1 2 1 . . 2 8 5 . 2 2 1 3 Swap 14 | 1 2 1 2 1 . . 2 . . 3 2 . . . . . . Drop 85 | . 2 9 6 4 . 3 6 . . 7 9 3 . 7 8 13 8 Fire 190 | . 5 6 18 1 9 2 19 20 . 15 57 18 . 5 7 . 8 Melee 26 | . . . . . . . . . . 6 . . . . 1 6 13 Ram 5 | . . . . . . . . . . . 2 3 . . . . . Kick 6 | . . 1 3 . . 1 . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . 10 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . 9 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / Ext) -3/Research -3/DSF -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 8) 182 | -10/Materials | Entered another Materials area 182 | -9/Materials | Evolved 2 slots: Utility x2 341 | -9/Materials | Build established: Mutant 404 | -9/Materials | Discovered new exit (range 6) 426 | -9/Materials | Entered Mines 460 | -9/Mines | Discovered new exit (range 8) 461 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 472 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 516 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 801 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 802 | -9/Mines | Discovered new exit (range 5) 839 | -9/Mines | Found a hidden stash of uninstalled traps 850 | -9/Mines | Learned location of 1 exit from Materials 923 | -9/Mines | Discovered new exit (range 6) 1285 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1430 | -9/Mines | Entered Zion 1430 | -7/Zion | Accompanied by 3 allies 1507 | -7/Zion | Found CR-A16's Pointy Stick 1532 | -7/Zion | Discovered new exit (range 15) 1700 | -7/Zion | Given A8's code to call for help 1736 | -7/Zion | Learned location of Armory (-4) 2286 | -7/Zion | Gained Derelict followers 2450 | -7/Zion | Met Imprinter 2511 | -7/Zion | Imprinted 2514 | -7/Zion | Declared Zion's savior 2907 | -7/Zion | Received a hallucinogenic algorithm 3027 | -7/Zion | Entered Proximity Caves 3027 | -6/Proximity Caves | Accompanied by 12 allies 3081 | -6/Proximity Caves | Lost 5 parts (2p1n1u1w) 3252 | -6/Proximity Caves | Learned Factory non-interactive machine intel 3260 | -6/Proximity Caves | Learned Factory emergency access door positions 3367 | -6/Proximity Caves | Discovered new exit (range 15) 3397 | -6/Proximity Caves | Entered Factory 3397 | -6/Factory | Accompanied by 5 allies 3397 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 3399 | -6/Factory | Loaded intel: 190 non-interactive machine locations 3425 | -6/Factory | Discovered new exit (range 9) 3747 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 3931 | -6/Factory | Identified exit to Lower Caves 3944 | -6/Factory | Entered Lower Caves 3944 | -6/Lower Caves | Accompanied by 4 allies 3946 | -6/Lower Caves | Spotted B-75 Beast 3960 | -6/Lower Caves | Destroyed B-75 Beast 3990 | -6/Lower Caves | Lost 3 allies 4013 | -6/Lower Caves | Build established: Scavenger-Mutant 4013 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4467 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4496 | -6/Lower Caves | Discovered new exit (range 12) 4508 | -6/Lower Caves | Identified exit to Lower Caves 4514 | -6/Lower Caves | Entered another Lower Caves area 4516 | -6/Lower Caves | Lost 3 parts (1p1n1w) 4818 | -6/Lower Caves | Lost 4 parts (2n1u1w) 4987 | -6/Lower Caves | Discovered new exit (range 15) 5000 | -6/Lower Caves | Identified exit to Data Miner 5001 | -6/Lower Caves | Entered Data Miner 5001 | -6/Data Miner | Discovered new exit (range 6) 5025 | -6/Data Miner | Met Data Miner 5060 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5071 | -6/Data Miner | Received God Mode back door access code from Data Miner 5098 | -6/Data Miner | Identified exit to Proximity Caves 5099 | -6/Data Miner | Entered Proximity Caves 5198 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 5637 | -5/Proximity Caves | Spotted B-75 Beast 5777 | -5/Proximity Caves | Identified exit to Factory 5805 | -5/Proximity Caves | Learned Factory emergency access door positions 5956 | -5/Proximity Caves | Core integrity fell below 50% 5966 | -5/Proximity Caves | Escorted by Enhanced Grunt 5972 | -5/Proximity Caves | Learned Factory trap positions 5980 | -5/Proximity Caves | Entered Factory 5980 | -5/Factory | Spotted B-75 Beast 5980 | -5/Factory | Evolved 2 slots: Utility x2 5981 | -5/Factory | Loaded intel: 106 trap records 6063 | -5/Factory | Build established: Mutant 6232 | -5/Factory | Fabricated X-82 Rainmaker (x2) 6438 | -5/Factory | Fabricated X-82 Rainmaker (x2) 6487 | -5/Factory | Lost 3 parts (1n1u1w) 6603 | -5/Factory | Zion Offense Resupply teleported in 6646 | -5/Factory | Lost 3 allies 6734 | -5/Factory | Build established: Scavenger-Mutant 6774 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 6830 | -5/Factory | Discovered new exit (range 15) 6847 | -5/Factory | Identified exit to Upper Caves 6988 | -5/Factory | Lost 6 parts (1p2n2u1w) 7050 | -5/Factory | Retrieved Zion intel report: Active Garrisons 7051 | -5/Factory | Zion Hover Resupply teleported in 7137 | -5/Factory | Discovered new exit (range 8) 7140 | -5/Factory | Identified exit to Factory 7141 | -5/Factory | Entered another Factory area 7141 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7142 | -4/Factory | Identified exit to Extension 7164 | -4/Factory | Lost 4 parts (2p1u1w) 7208 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 7209 | -4/Factory | Zion Thermal Resupply teleported in 7275 | -4/Factory | Discovered new exit (range 14) 7286 | -4/Factory | Identified exit to Research 7376 | -4/Factory | Found Unknown Protection 7376 | -4/Factory | Identified Powered Armor 7521 | -4/Factory | Entered Research 7521 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7524 | -3/Research | Build established: Infiltrator-Mutant 7566 | -3/Research | Identified exit to DSF 7582 | -3/Research | Retrieved Zion intel report: Active Terminals 7583 | -3/Research | Zion Heavy squad teleported in 7607 | -3/Research | Entered DSF 7607 | -3/DSF | Accompanied by 2 allies 7619 | -3/DSF | Additional patrols routed to DSF 7635 | -3/DSF | Discovered new exit (range 12) 7669 | -3/DSF | Lost 3 parts (1n2u) 7727 | -3/DSF | Identified exit to Research 7746 | -3/DSF | Sterilization system engaged 7754 | -3/DSF | Entered Research 7754 | -2/Research | Accompanied by 1 ally 7754 | -2/Research | Evolved 2 slots: Utility x2 7948 | -2/Research | Spotted B-90 Cyclops 7955 | -2/Research | Incoming investigation squad redirected 8005 | -2/Research | Spotted B-90 Cyclops 8007 | -2/Research | Fabricated X-82 Rainmaker? 8019 | -2/Research | Found Prototype Device 8019 | -2/Research | Identified Beam Splitter 8056 | -2/Research | Zion Hacker squad teleported in 8173 | -2/Research | Retrieved Zion intel report: Emergency Access 8174 | -2/Research | Zion Zionite Resupply teleported in 8177 | -2/Research | Found Prototype Protection 8177 | -2/Research | Identified Zio. Heavy Carapace 8181 | -2/Research | Found Prototype Protection 8181 | -2/Research | Identified Zio. Shade Carapace 8201 | -2/Research | Discovered new exit (range 20) 8205 | -2/Research | Discovered new exit (range 8) 8207 | -2/Research | Identified exit to Quarantine 8207 | -2/Research | Entered Quarantine 8221 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 8228 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 8239 | -2/Quarantine | Found Prototype Device 8239 | -2/Quarantine | Identified Exp. Transmission Jammer 8257 | -2/Quarantine | Found Sigix Corpse 8290 | -2/Quarantine | Found Alien Energy Cannon 8290 | -2/Quarantine | Identified Core Cannon 8306 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 8311 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 8336 | -2/Quarantine | Found Alien Impact Weapon 8336 | -2/Quarantine | Identified Core Stripper 8347 | -2/Quarantine | Found Alien Artifact 8347 | -2/Quarantine | Identified Transdimensional Reconstructor 8347 | -2/Quarantine | Warped through subspace 8361 | -2/Quarantine | Found Alien Artifact 8361 | -2/Quarantine | Identified Subatomic Replicator 8380 | -2/Quarantine | Discovered new exit (range 8) 8382 | -2/Quarantine | Spotted Alpha 7 8386 | -2/Quarantine | Identified exit to Access 8392 | -2/Quarantine | Entered Access 8392 | -1/Access | Evolved 2 slots: Utility x2 8455 | -1/Access | Retrieved Zion intel report: Unaware Analyses 8614 | -1/Access | Spotted B-99 Colossus 8616 | -1/Access | Lost 4 parts (4u) 8779 | -1/Access | Zion Hacker squad teleported in 8781 | -1/Access | Enhanced Grunt warped into view, answering call for help 8785 | -1/Access | Enhanced Grunt warped into view, answering call for help 8794 | -1/Access | Garrison activated, responded to threat 8806 | -1/Access | Retrieved Zion intel report: Component Schematics 8825 | -1/Access | Lost 3 allies 8829 | -1/Access | Spotted B-99 Colossus 8887 | -1/Access | Fabricated X-82 Rainmaker? 8955 | -1/Access | Garrison activated, responded to threat 9034 | -1/Access | Spotted B-99 Colossus 9034 | -1/Access | Spotted B-99 Colossus 9085 | -1/Access | Found Prototype Launcher 9085 | -1/Access | Identified Tactical Quantum Warhead 9153 | -1/Access | Core integrity fell below 50% 9173 | -1/Access | Discovered new exit (range 4) 9178 | -1/Access | Identified exit to Surface 9180 | *** | Escaped! Last Messages --------------- 09154_ Slug penetrates Sealed Heavy Doors. 09154_ Imp. Target Analyzer destroyed. 09154_ Penetrated by Slug. 09156_ Slug penetrates Sealed Heavy Doors. 09156_ Penetrated by Slug. 09159_ Slug penetrates Sealed Heavy Doors. 09159_ Penetrated by Slug. 09159_ Slug penetrates Sealed Heavy Doors. 09159_ Penetrated by Slug. 09159_ Slug penetrates Sealed Heavy Doors. 09163_ Penetrated by Slug. 09163_ Slug penetrates Sealed Heavy Doors. 09163_ Penetrated by Slug. 09165_ Slug penetrates Sealed Heavy Doors. 09171_ Main Access Shell breached. 09173_ EXIT=FOUND 09173_ Slug penetrates Sealed Heavy Doors. 09178_ EXIT=IDENTIFIED: SURFACE 09178_ Slug penetrates Sealed Heavy Doors. [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | T" ??????????????????????? | | =% "" ???????????????????????? | | ##### # ###+##########???????????????????????? | | # ## ##????????????????????????????????????? | | # ## #?????????????????????????????????????? | | # ## #?????????????????????????????????????? | | # ## #????????????????????????????#????????? | | # ## #??????????????????????????? +????????? | | " # ## #??????????????????????????? #????????? | | # ## ##????????????????????????? #????????? | | # # ########################## #????????? | | ##### # #????????? | | ????# # #????????? | | ????# # ######### ""#####+###########?? | | ##### ###########??# ""#??# #?? | | # """" #??# "#??# [ #?? | | # ""R"" #??# T#??# #?? | | ###### # "" "" #??# ""#??# #?? | | # # #??# ""#??# #?? | | # + #??# "#??# #?? | | "" # # #??""""""""""""??# ##? | | "" # # #????????????????# "" "" + ? | | """ # # #????????????????# ""R"" # # | | """ # ####+#######????""""""?????#* """" # # | | """ # ### # ! #????" 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"????????# # ######## # | | ###### #?????#" """"""""#?# + + | | #?????#% % #?# ####### # | | #?????# #?#! #?????# # | | #?????# #?# #?????# / | | #?????# #?# #?????# # | | #?????# #?############ # | | #?????# #??????# | | #????## ##?????????##### | | #####+##???## ##????????????# | | #?? #???# # % #????????????# | | ## * #???## %! ##????????????# | | ######### #????## !" #####?????????????# | | ????????# ########!" ##########????????# | | ????????# # % # " #????????# | | ????????# % # " # """ #????????# # | | ????????#! # " # # """ #????????# # | | ????????# # """ " # " #????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 57 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 22 Cloak Strength 3 Power Amplification 30 Corruption Block 20 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 75 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 73 Targeting Accuracy 24 Melee Accuracy 6 Target Analysis 9 Core Analysis 6 Kinecelleration 30 Salvage Targeting 5 Authchip Count 3 Item Schematics ----------------- Coolant Injector | -7/Zion | Archive Remote Shield | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. System Restoration Module | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Imp. Core Shielding | -1/Access | Z-intel Imp. Propulsion Shielding | -1/Access | Z-intel Adv. Launcher Guidance Computer | -1/Access | Z-intel Particle Reactor | -1/Access | Z-intel Imp. Transmission Jammer | -1/Access | Z-intel Imp. VSS Leg | -1/Access | Z-intel Adv. Shield Generator | -1/Access | Z-intel Adv. Component Analysis Suite | -1/Access | Z-intel Hcp. Storage Unit | -1/Access | Z-intel Adv. Targeting Computer | -1/Access | Z-intel Antigrav Array | -1/Access | Z-intel Imp. Shock Absorption System | -1/Access | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free W-44 Eye | -4/Factory | Z-intel R-10 Processor | -4/Factory | Z-intel T-07 Excavator | -4/Factory | Z-intel R-06 Scavenger | -4/Factory | Z-intel K-01 Serf | -4/Factory | Z-intel Fabricated ------------ X-82 Rainmaker | x2 | -5/Factory | Authchip X-82 Rainmaker | x2 | -5/Factory X-82 Rainmaker | x2 | -2/Research | Authchip X-82 Rainmaker | x2 | -1/Access | Authchip Alien Tech Used ----------------- Core Cannon Core Stripper Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Derelict Escape Freeware Challenges ------------ None Game ------ Seed ImprovedSmartbombSuit Manual? 0 Play Time 02:10:21 Cumulative 156.3 hours Start 2025.02.16 @ 15:20:30 End 2025.02.16 @ 17:31:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 363d09cf-bbcd-4a60-87a2-75d7084d7c23