Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.05 @ 22:05:59 Player: DrMAD23 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (482) 482 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1867 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Terrain Scan Processor Power Shielding > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (20) --- Aluminum Leg Heat Sink Small Storage Unit Improved Targeting Computer Thief Drone Bay EM Pulse Gun EM Pulse Gun Heavy EM Pulse Gun Small Laser Small Laser Small Laser Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Terrain Scan Processor Power Shielding > --- WEAPON ----------- Light Assault Rifle Plasma Flamer > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Medium Matter Pod Improved Targeting Computer Thief Drone Bay EM Pulse Gun EM Pulse Gun Heavy EM Pulse Gun Small Laser Beam Rifle Beam Rifle Light Assault Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Power Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 19 | 6 3 1 2 7 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . . 4 Treads 2 | 2 . . . . Leg 4 | . . . . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 3 . 2 . Device 1 | . . . 1 . Storage 3 | 1 2 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 5 | 2 . 1 . 2 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . . 4 8 Power 2 | . . . 1 1 Propulsion 5 | . . . 1 4 Utility 2 | . . . 1 1 Weapon 3 | . . . 1 2 Highest Loss Streak 7 | . . . 4 7 To Critical Strikes . | . . . . . Average Backups 11 | 2 8 13 14 12 Power . | . 1 1 1 . Propulsion 1 | 1 2 2 2 1 Utility 2 | . 1 3 4 4 Weapon 5 | . 4 6 7 6 Tool/Special . | . . . . . Unused Backups 10 | . . . . 10 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon 6 | . . . . 6 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 89 100 93 82 Engine 11 | . 14 14 10 6 Treads 20 | . 28 28 22 . Leg 3 | . . . . 15 Device 1 | . . . 7 . Storage 14 | . 16 14 11 17 Processor 4 | . . . 9 11 Protection 9 | . 1 14 11 11 Energy Gun 2 | . . . . 10 Ballistic Gun 18 | . 28 20 11 9 Special Weapon 4 | . . 7 10 . Peak Build Rating 16 | 6 8 13 16 13 Average Rating 10 | 5 6 11 15 11 On Entrance 7 | . 6 8 13 8 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 52 | 10 47 48 49 52 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 16 | . 1 1 2 16 Average Overweight (x) 1 | . . 1 1 3 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 Most Carried 16 | 5 13 14 15 16 Average Carried 11 | 2 8 13 14 12 Final Capacity 20 | 8 20 20 20 20 Final Carried 14 | 4 12 14 14 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 536 | 202 101 . 127 106 Remotely . | . . . . . Salvage Created 466 | . 139 . 154 173 Parts 18 | . 7 . 4 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 19 | . 5 . 7 7 Guns 15 | . 5 . 3 7 Cannons 3 | . . . 3 . Classes Destroyed 4 | . 2 . 1 1 Swarmer 5 | . 3 . . 2 Grunt 11 | . 2 . 6 3 Sentry 1 | . . . 1 . Assembled 2 | . . . . 2 Best Kill Streak 3 | . 2 . 3 2 Combat Bots Only 3 | . 2 . 3 2 Max Kills in Single Turn 2 | . 2 . 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 199 | . 37 . 80 82 Missed 66 | . 13 . 28 25 Hits 133 | . 24 . 52 57 Projectile 133 | . 24 . 52 57 AOE 13 | . . . . 13 Critical Strikes 2 | . . . 1 1 Damage Taken 1730 | . 213 . 559 958 Core 437 | . 33 . 123 281 Absorbed by Shields . | . . . . . Redirected to Shielding 33 | . . . 8 25 Core Remaining (%) 93 | 100 . 86 . . Volleys Fired 70 | . 17 . 28 25 Largest 2 | . 2 . 2 2 Hottest 120 | . 40 . 120 101 Shots Fired 133 | . 34 . 54 45 Gun 107 | . 34 . 28 45 Cannon . | . . . . . Launcher . | . . . . . Special 26 | . . . 26 . Kinetic 81 | . 34 . 28 19 Thermal 46 | . . . 26 20 Explosive . | . . . . . Electromagnetic 6 | . . . . 6 Robot Hit Streak 23 | . 7 . 23 6 Robot Miss Streak 5 | . 5 . 3 5 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 87 | . 20 . 41 26 Core Hits 36 | . 9 . 14 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . . 7 1 Burn 8 | . . . 7 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 935 | . 158 . 443 334 Guns 678 | . 155 . 189 334 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . 3 . 3 . Kinetic 450 | . 155 . 189 106 Thermal 414 | . . . 251 163 Explosive . | . . . . . Electromagnetic 65 | . . . . 65 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . 5 . Projectiles 5 | . . . 5 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 5 | 1 2 . 2 . Targets Rammed 5 | 1 2 . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 221 | . 12 . 221 74 Average Temperature 56 | . 7 . 79 25 Received Heat Transfer 426 | . 60 . 153 213 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 1 | . . . 1 . Heat Transferred 3121 | . . . 2640 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 70 | . 62 11 70 50 Initial 11 | . . 11 . 3 Average 9 | . 11 . 22 8 Influence Increases 411 | . 120 . 176 115 Destroy 0b10 Robot/C 340 | . 100 . 140 100 Destroy 0b10 Robot/NC 5 | . . . . 5 Destroy Leader 60 | . 20 . 30 10 Successful Hack 5 | . . . 5 . Destroy Structure 1 | . . . 1 . Influence Decreases 411 | . 90 30 168 123 Entered New Map 24 | . . 19 . 5 Time Decay 327 | . 90 11 128 98 Lost Part 60 | . . . 40 20 Squads Dispatched 3 | . 1 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 6 . 16 10 Peak Tracking Total 7 | . 3 . 7 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 2 | . . 1 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . 1 5 . Successful 6 | . . 1 5 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 1 5 . Record 5 | . . . 5 . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 45 | . . . . 45 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 126 | . . . . 126 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2297 | 146 633 602 473 443 Spaces Moved 876 | 98 272 243 152 111 Core 39 | 25 . . . 14 Treads 740 | 73 272 243 152 . Legs 97 | . . . . 97 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 260 Average Speed 229 | 131 210 240 240 326 Slowest Speed 850 | 160 240 240 320 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 28 58 16 30 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1031 | 114 305 262 197 153 Wait 30 | . 1 17 12 . Move 872 | 97 271 242 151 111 Hop . | . . . . . Pick Up 29 | 10 9 2 2 6 Fast Attach . | . . . . . Attach 20 | 6 3 . 2 9 Detach 3 | . 2 . . 1 Swap 1 | . . 1 . . Drop 1 | . . . . 1 Fire 70 | . 17 . 28 25 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 5 | 1 2 . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 16) 780 | -10/Materials | Entered Mines 813 | -10/Mines | Found the Drone Emporium 824 | -10/Mines | Learned Materials stockpile data 833 | -10/Mines | Found Prototype Device 1036 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1154 | -10/Mines | Discovered new exit (range 11) 1168 | -10/Mines | Identified exit to Materials 1382 | -10/Mines | Entered Materials 1382 | -9/Materials | Evolved 2 slots: Utility x2 1802 | -9/Materials | Discovered new exit (range 12) 1855 | -9/Materials | Entered Mines 1927 | -9/Mines | Lost 7 parts (1p3n1u2w) 2229 | -9/Mines | Assembled infested the area 2254 | -9/Mines | Core integrity fell below 50% 2295 | -9/Mines | Core integrity fell below 20% 2298 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- ALERT: Infestation in the mines, dispatching Demolisher response squad. as-75932 suffers critical hit (Burn). K-01 Serf destroyed. as-75932 destroyed. H2-M1S(g) system corrupted by crushing effect. H2-M1S(g) knocked back. as-83591 suffers critical hit (Burn). as-83591 destroyed. Lgt. Assault Rifle destroyed. as-89060 destroyed. U-05 Engineer lays Concrete. Aluminum Leg destroyed. Med. Matter Pod destroyed. H2-M1S(g) destroyed. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Aluminum Leg destroyed. Ion Engine destroyed. The unstable cave ceiling collapses. 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"????????????? | | ?????????????????? ?????????????? | | ?????????????????? ?????????????? | | ????????????????? ?????????????? | | ???????????????????? ?????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 85 Power Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed EncryptedDecoyChip Manual? 0 Play Time 00:18:05 Cumulative 5.4 hours Start 2026.06.05 @ 21:48:48 End 2026.06.05 @ 22:05:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 308696a6-7e1c-4e21-a2aa-9efdfef8febc