Cogmind - Beta 11 @@@ ROGUE MODE // 2023.02.07 @ 20:54:31 Player: ZarZap Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1800) 1800 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4880 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 109/300 Energy 73/150 System Corruption 2% Temperature Warning (322) Movement Rolling (80) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Wheel Wheel Wheel > --- UTILITY (3) ------ Weapon Cycler Hardened Medium Armor Plating Shock Absorption System > --- WEAPON (3) ------- Advanced Beam Rifle Ion Cannon > --- INVENTORY (5) ---- Light Treads Hardened Heavy Armor Plating Ion Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Advanced Beam Rifle Ion Cannon > --- INVENTORY -------- Light Treads Light Treads Wheel Wheel Wheel Hardened Heavy Armor Plating Shock Absorption System Ion Cannon [Rating: 43] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 2 | . . . 1 1 . . Propulsion 2 | . . . . 1 1 . Utility 1 | . . . . . 1 . Weapon 1 | . . . 1 . . . Parts Attached 79 | 4 1 5 10 35 22 2 Power 16 | . . 1 3 10 2 . Engine 10 | . . 1 2 5 2 . Core 6 | . . . 1 5 . . Reactor . | . . . . . . . Propulsion 26 | 2 . 1 2 11 10 . Treads 14 | . . . 2 8 4 . Leg . | . . . . . . . Wheel 12 | 2 . 1 . 3 6 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 1 . 2 4 2 1 Device 4 | . 1 . . 1 1 1 Storage 3 | 1 . . 1 1 . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 26 | 1 . 3 3 10 8 1 Energy Gun 7 | . . . 2 . 4 1 Energy Cannon 3 | . . . . 1 2 . Ballistic Gun 16 | 1 . 3 1 9 2 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . Parts Lost 37 | . . 2 7 13 13 2 Power 10 | . . . 2 4 4 . Propulsion 12 | . . 1 2 5 4 . Utility 3 | . . . 1 1 . 1 Weapon 12 | . . 1 2 3 5 1 Highest Loss Streak 11 | . . 2 6 6 11 2 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 92 | . 64 93 82 97 87 73 Engine 10 | . . 11 12 11 9 7 Core 9 | . . . 4 14 8 . Treads 15 | . . . 3 23 18 . Wheel 9 | . 28 25 15 2 5 23 Device 5 | . 7 14 7 . 6 7 Storage 9 | . 14 14 11 9 7 5 Processor 4 | . . . . 7 5 . Protection 1 | . . . 2 . 1 7 Energy Gun 4 | . . . 5 4 7 7 Energy Cannon 2 | . . . . 2 3 13 Ballistic Gun 18 | . 14 26 18 19 10 . Naked Turns . | . . . . . . . Heaviest Build 77 | 7 8 14 38 73 77 72 Greatest Support 80 | 20 20 20 40 60 80 30 Greatest Overweight (x) 25 | . . 1 10 4 25 2 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 20 | 8 8 8 15 20 20 20 Average Capacity 16 | 6 8 8 13 18 20 17 Most Carried 20 | 6 7 8 14 20 19 6 Average Carried 13 | 4 6 6 7 17 14 5 Final Capacity 20 | 8 8 8 15 20 20 5 Final Carried 16 | 6 6 6 14 16 6 4 Class Distribution -------------------- 50% | Scavenger-Gunner 32% | Mutant 8% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 1491 | 222 . 204 114 679 272 . Remotely . | . . . . . . . Salvage Created 2441 | . . 371 284 1308 478 . Parts 128 | . . 28 24 58 18 . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 3 | . . . . 2 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 50 | . . 12 6 23 9 . Guns 47 | . . 12 6 23 6 . Cannons 2 | . . . . . 2 . AOE 1 | . . . . . 1 . Classes Destroyed 11 | . . 4 1 5 1 . Worker 3 | . . . . 3 . . Builder 1 | . . . . 1 . . Tunneler 1 | . . 1 . . . . Hauler 1 | . . . . 1 . . Recycler 3 | . . 1 . 2 . . Watcher 1 | . . . . 1 . . Swarmer 15 | . . 8 . 7 . . Grunt 23 | . . 4 3 9 7 . Brawler 1 | . . . . 1 . . Sentry 10 | . . . 3 6 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 8 | . . 8 3 6 3 . Combat Bots Only 6 | . . 6 3 6 3 . Max Kills in Single Turn 2 | . . 1 1 2 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 5416 | . . 633 590 1716 2340 137 Core 1237 | . . 230 114 189 688 16 Absorbed by Shields . | . . . . . . . Core Remaining (%) 61 | 100 . 8 71 65 . . Volleys Fired 181 | . . 48 20 74 35 4 Largest 3 | . . 2 3 3 3 3 Hottest 177 | . . 40 83 139 177 177 Shots Fired 427 | . . 88 47 192 89 11 Gun 402 | . . 88 47 185 76 6 Cannon 25 | . . . . 7 13 5 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 303 | . . 88 37 139 39 . Thermal 110 | . . . 10 53 36 11 Explosive . | . . . . . . . Electromagnetic 14 | . . . . . 14 . Robot Hit Streak 23 | . . 11 23 16 12 4 Robot Miss Streak 9 | . . 3 1 4 9 3 Penetration Max . | . . . . . . . Secondary Targets 10 | . . 3 1 5 1 . Max Gunslinging Chain 1 | . . 1 1 1 1 . Shots Hit Robots 283 | . . 54 40 122 61 6 Core Hits 123 | . . 25 17 54 25 2 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . 4 1 . Burn 3 | . . . . 2 1 . Destroy 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4164 | . . 549 382 2032 1087 114 Guns 3764 | . . 549 382 1898 866 69 Cannons 282 | . . . . 115 122 45 Explosions 95 | . . . . . 95 . Melee . | . . . . . . . Ramming 23 | . . . . 19 4 . Kinetic 2738 | . . 549 278 1467 444 . Thermal 1270 | . . . 104 546 506 114 Explosive . | . . . . . . . Electromagnetic 133 | . . . . . 133 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 2 | . . . . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . 2 3 Message Errors 1 | . . . . . 1 . Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 3 | . . . . . 3 . Projectiles . | . . . . . . . Explosions 3 | . . . . . 3 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 19 | . . . . . 19 . Shots 1 | . . . . . 1 . Rammed 4 | . . . . 2 2 . Targets Rammed 4 | . . . . 2 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 905 | . . 41 162 582 905 313 Average Temperature 209 | . . 18 50 185 367 159 Received Heat Transfer 2388 | . . 315 261 720 1002 90 Effects 123 | . . . . 47 76 . Shutdowns 35 | . . . . 15 20 . Energy Bleed 9 | . . . . 4 5 . Interference 24 | . . . . 8 16 . Matter Decay 6 | . . . . 1 5 . Short Circuit 9 | . . . . 2 7 . Damage (minor) 9 | . . . . 3 6 . Damage (major) 26 | . . . . 14 12 . Damage (core) 5 | . . . . . 5 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . 3 3 . Heat Transferred 2719 | . . . 225 1284 988 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 330 | . 15 330 160 291 183 . Initial 103 | . . 5 50 67 103 . Average 139 | . 8 198 97 140 122 . Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 85 | 100 100 57 100 85 100 . Level 1 14 | . . 42 . 14 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 1 2 2 . Investigation 2 | . . . . 1 1 . Extermination 1 | . . . . . 1 . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 2 | . . . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 3 14 8 30 12 3 Peak Tracking Total 7 | . 2 7 4 5 5 3 Tactical Retreats 6 | . . 1 . 4 1 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 8 | . . . 2 4 2 . Terminals 6 | . . . 2 3 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 27 | . . . 8 14 5 . Successful 13 | . . . 3 9 1 . Failed 14 | . . . 5 5 4 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 23 | . . . 8 12 3 . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 12 | . . . 3 8 1 . Record 2 | . . . . 2 . . Robot Analysis 1 | . . . 1 . . . Branch Access Points 1 | . . . . . 1 . Repair Station Index 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Dispatch Records 2 | . . . 1 1 . . Transport Status 1 | . . . . 1 . . Reinforcement Status 1 | . . . . 1 . . Assault Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . 2 3 2 . Full Trace Events 3 | . . . 1 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 3153 | 43 64 584 295 1472 634 61 Spaces Moved 1811 | 45 78 557 193 568 326 44 Core 23 | 19 . . 3 . 1 . Treads 719 | . . . 18 516 185 . Legs . | . . . . . . . Wheels 1069 | 26 78 557 172 52 140 44 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 108 100 110 Average Speed 132 | 67 80 80 102 201 146 110 Slowest Speed 1300 | 80 80 95 550 320 1300 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 28 97 20 40 14 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . 1 1 . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 1 | . . . . . 1 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 2232 | 57 79 616 255 749 426 50 Wait 59 | . . 1 14 18 26 . Move 1805 | 44 77 556 192 567 325 44 Hop . | . . . . . . . Pick Up 72 | 9 1 5 18 31 8 . Fast Attach 3 | 1 . . . 2 . . Attach 59 | 3 1 4 9 21 20 1 Detach 3 | . . . . . 3 . Swap 17 | . . 1 1 12 2 1 Drop 29 | . . 1 1 22 5 . Fire 181 | . . 48 20 74 35 4 Melee . | . . . . . . . Ram 2 | . . . . . 2 . Kick . | . . . . . . . Crush 2 | . . . . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 7) 108 | -10/Materials | Entered Mines 130 | -10/Mines | Discovered new exit (range 8) 271 | -10/Mines | Core integrity fell below 50% 293 | -10/Mines | Core integrity fell below 20% 306 | -10/Mines | Build established: Mutant 417 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 417 | -10/Mines | Discovered new exit (range 5) 471 | -10/Mines | Discovered new exit (range 9) 498 | -10/Mines | Learned 8 Materials zone layouts 675 | -10/Mines | Learned location of Zion (-7) 692 | -10/Mines | Entered Materials 692 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 693 | -9/Materials | Identified exit to Mines 693 | -9/Materials | Identified exit to Materials 945 | -9/Materials | Lost 6 parts (1p2n1u2w) 987 | -9/Materials | Entered another Materials area 987 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1357 | -8/Materials | Garrison activated, responded to threat 1374 | -8/Materials | Build established: Scavenger-Gunner 1450 | -8/Materials | Lost 4 parts (1p2n1w) 1679 | -8/Materials | Lost 6 parts (2p2n2w) 2444 | -8/Materials | Discovered new exit (range 7) 2459 | -8/Materials | Entered Factory 2459 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2838 | -7/Factory | Core integrity fell below 50% 2880 | -7/Factory | Lost 11 parts (3p4n4w) 2966 | -7/Factory | Identified exit to Lower Caves 3049 | -7/Factory | Core integrity fell below 20% 3093 | -7/Factory | Entered Lower Caves 3154 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03054_ Overheating: Short circuit. 03054_ K-01 Serf collects debris. 03055_ Overheating: Lgt. Angular Momentum Engine damaged (-12). 03055_ Overheating: Hcp. Storage Unit damaged (-8). 03055_ Overheating: Lgt. Deuterium Engine damaged (-17). 03055_ Overheating: Broken Arm. Huge Wheel damaged (-67). 03056_ Overheating: Core damaged (-70). 03058_ K-01 Serf collects debris. 03063_ Lgt. Deuterium Engine destroyed. 03067_ Dropped Broken Arm. Huge Wheel. 03077_ Slammed into R-06 Scavenger. LOCATION=LOWER CAVES GOAL=ESCAPE 03110_ System corrupted: FCS attempts to trigger Ion Cannon. 03110_ System corrupted: Ion Cannon misfires. 03130_ System corrupted: Matter fused (-10). 03143_ Hcp. Storage Unit destroyed. 03148_ System corrupted: Energy discharge (-47). 03148_ Beam Rifle destroyed. 03152_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ????????????????????????????? | | ???????????????????? #?###????###???? ??????????? | | ???????????????????? ## ??? #???? ???????? | | ????????????????????? ???# #???# ?????? | | ???????????????????? #??# #?### ????? | | ???????????????????? #?##gg#?# ?????? | | ????????????????????# ### ### #?????? | | ????????????????????# ## ##????? | | ????????????????????# ##???? | | ????????????????????? #???? | | ??????????????????????? #???? | | ????????????????????????# #????? | | ????????????????????????#@ ##???? | | ???????????????????????## #???? | | ???????????????????????# #???? | | ??????????????????????## #????? | | ??????????????????????# ####### | | ??????????????????????# ### | | ??????????????????????## ### | | ???????????????????????## #?# """ | | ????????????????????????###?## ## """ | | ?????????????????????????????## ## """ | | ??????????????????????????????# ### " " | | ??????????????????????????????# ###?# | | ??????????????????????????????## ##?### | | ???????????????????????????????## #?## | | ????????????????????????????????## #### ## | | ?????????????????????????????????## ##?# #### | | ??????????????????????????????????####?# ##??? | | ???????????????????????????????????????# ##???? | | ???????????????????????????????????????#####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 34 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireFlyingVibroblade Manual? 0 Play Time 00:27:24 Cumulative 19.3 hours Start 2023.02.07 @ 20:27:03 End 2023.02.07 @ 20:54:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 15 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4ae7de40-a3ed-4c9f-b068-f10710200392