Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 19:12:51 Player: BatSpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (89) 445 Value Destroyed (2427) 2427 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 4723 Bonus ------- High Alert Combat Kills 231 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Danger (435) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Thermal Generator Terrain Scan Processor Terrain Scan Processor > --- WEAPON (3) ------- Particle Gun Particle Gun > --- INVENTORY (5) ---- Improved VTOL Module Field Recycling Unit (0) Improved Medium Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Flight Unit > --- UTILITY ---------- Thermal Generator Improved Heat Sink Terrain Scan Processor Terrain Scan Processor > --- WEAPON ----------- Particle Gun Particle Gun Field Laser > --- INVENTORY -------- Aluminum Leg Improved VTOL Module Field Recycling Unit Improved Medium Laser [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Terrain Scan Processor Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Power Shielding Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 83 | 5 9 47 22 Power 12 | 1 1 5 5 Engine 11 | 1 1 5 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 22 | 2 2 12 6 Treads 6 | 2 . 4 . Leg 10 | . . 6 4 Wheel 2 | . 2 . . Hover . | . . . . Flight 4 | . . 2 2 Utility 23 | . 3 16 4 Device 16 | . 1 11 4 Storage 1 | . 1 . . Processor 3 | . . 3 . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 26 | 2 3 14 7 Energy Gun 8 | 1 . 2 5 Energy Cannon 5 | . . 5 . Ballistic Gun 5 | 1 . 3 1 Ballistic Cannon 3 | . 2 1 . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . . 3 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 37 | . 3 17 17 Power 5 | . . 1 4 Propulsion 10 | . 2 5 3 Utility 11 | . . 8 3 Weapon 11 | . 1 3 7 Highest Loss Streak 6 | . 3 4 6 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 93 93 79 Engine 11 | . 14 10 9 Treads 11 | . 16 10 4 Leg 5 | . . 8 4 Wheel 3 | . 11 . . Device 15 | . 6 21 11 Processor 8 | . . 9 22 Protection 9 | . 13 10 . Energy Gun 5 | . 9 1 14 Energy Cannon 8 | . . 12 5 Ballistic Gun 5 | . 6 5 1 Ballistic Cannon 2 | . 5 . . Launcher 1 | . 5 . . Naked Turns . | . . . . Heaviest Build 35 | 8 32 35 26 Greatest Support 46 | 40 40 46 46 Greatest Overweight (x) 9 | . 3 9 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 5 15 5 5 Average Capacity 5 | 5 7 5 5 Most Carried 5 | 4 5 5 5 Average Carried 3 | 1 2 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 3 5 3 Class Distribution -------------------- 59% | Scavenger-Mutant 36% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1476 | 234 359 636 247 Remotely . | . . . . Salvage Created 2832 | . 422 1727 683 Parts 184 | . 33 116 35 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 72 | . 14 43 15 Guns 32 | . 6 15 11 Cannons 37 | . 8 26 3 AOE 1 | . . 1 . Classes Destroyed 9 | . 5 4 . Worker 3 | . 1 2 . Builder 3 | . 1 1 1 Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 9 | . 3 4 2 Swarmer 24 | . 6 14 4 Grunt 36 | . 8 18 10 Brawler 2 | . . 2 . Sentry 10 | . . 9 1 Best Kill Streak 7 | . 5 7 5 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 580 | . 123 264 193 Missed 154 | . 34 73 47 Damage Taken 4935 | . 895 2132 1908 Core 1048 | . 128 364 556 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . 19 31 . Ignored by Resistances 109 | . . 109 . Regen/Repaired (Parts) 86 | . 86 . . Core Remaining (%) 52 | 100 48 9 . Volleys Fired 272 | . 65 139 68 Largest 3 | . 2 2 3 Hottest 193 | . 70 136 193 Shots Fired 497 | . 105 250 142 Gun 287 | . 62 120 105 Cannon 210 | . 43 130 37 Launcher . | . . . . Special . | . . . . Kinetic 180 | . 75 97 8 Thermal 278 | . 30 114 134 Explosive . | . . . . Electromagnetic 39 | . . 39 . Robot Hit Streak 15 | . 9 15 12 Robot Miss Streak 8 | . 8 5 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 282 | . 51 147 84 Core Hits 132 | . 26 68 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 1 1 Burn 1 | . . . 1 Destroy 1 | . . 1 . Blast 1 | . 1 . . Melee Attacks 5 | . . 4 1 Impact . | . . . . Slashing 5 | . . 4 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4992 | . 779 2724 1489 Guns 2206 | . 323 872 1011 Cannons 2472 | . 456 1563 453 Explosions 289 | . . 289 . Melee 25 | . . . 25 Ramming . | . . . . Kinetic 1431 | . 628 763 40 Thermal 3026 | . 151 1451 1424 Explosive . | . . . . Electromagnetic 510 | . . 510 . Impact . | . . . . Slashing 25 | . . . 25 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 80 | . . 74 6 Projectiles 6 | . . . 6 Explosions 74 | . . 74 . Melee . | . . . . Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 30 | . . 30 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 647 | . 30 340 647 Average Temperature 122 | . 13 86 171 Received Heat Transfer 1842 | . 246 795 801 Effects 13 | . . . 13 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 14 | . . 6 8 Heat Transferred 6471 | . 435 2817 3219 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 681 | . 253 681 519 Initial 287 | . . 68 287 Average 324 | . 99 421 390 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 31 | 100 88 10 . Level 1 32 | . 11 38 51 Level 2 36 | . . 51 48 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 3 7 4 Investigation 5 | . 1 3 1 Extermination . | . . . . Reinforcement 7 | . 2 2 3 Assault 2 | . . 2 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 112 | . 21 60 31 Peak Tracking Total 8 | . 4 6 8 Tactical Retreats 7 | . . 3 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 1 5 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 7 8 1 Terminals 11 | . 5 5 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 1 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 33 | . 19 12 2 Successful 23 | . 12 9 2 Failed 10 | . 7 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 12 7 2 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 4 | . 2 2 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 15 | . 7 6 2 Record 6 | . 3 3 . Robot Analysis 1 | . . 1 . Terminal Index 1 | . 1 . . Alert Level 2 | . 1 . 1 Dispatch Records 1 | . . 1 . Investigation Status 1 | . . . 1 Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 4 | . 2 2 . Process 1 | . 1 . . Report Inventory 3 | . 1 2 . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 4 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter 130 | . 130 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4357 | 59 1190 2548 560 Spaces Moved 2148 | 39 855 1102 152 Core 49 | 12 6 12 19 Treads 986 | 27 344 549 66 Legs 548 | . . 500 48 Wheels 546 | . 505 41 . Hover . | . . . . Flight 19 | . . . 19 Fastest Speed 50 | 50 80 80 50 Average Speed 150 | 126 113 173 201 Slowest Speed 500 | 160 200 500 360 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 3 99 76 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 3 | . . 3 . Terrain Destroyed 34 | . . 34 . Melee 3 | . . 3 . Projectile . | . . . . AOE 31 | . . 31 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2781 | 49 973 1483 276 Wait 175 | . 28 132 15 Move 2145 | 38 854 1101 152 Hop . | . . . . Pick Up 69 | 6 12 36 15 Fast Attach 9 | . . 7 2 Attach 40 | 5 5 15 15 Detach . | . . . . Swap 34 | . 4 25 5 Drop 32 | . 5 24 3 Fire 272 | . 65 139 68 Melee 5 | . . 4 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 8) 767 | -10/Materials | Core integrity fell below 50% 784 | -10/Materials | Lost 3 parts (2n1w) 876 | -10/Materials | Discovered new exit (range 6) 1001 | -10/Materials | Repaired Lgt. Cannon 1080 | -10/Materials | Build established: Scavenger-Mutant 1084 | -10/Materials | Discovered new exit (range 5) 1182 | -10/Materials | Discovered new exit (range 16) 1250 | -10/Materials | Entered another Materials area 1250 | -9/Materials | Evolved 2 slots: Utility x2 1346 | -9/Materials | Lost 4 parts (2n1u1w) 1862 | -9/Materials | Discovered new exit (range 15) 2515 | -9/Materials | Core integrity fell below 50% 2962 | -9/Materials | Discovered new exit (range 8) 3551 | -9/Materials | Identified exit to Materials 3650 | -9/Materials | First assault squad dispatched 3693 | -9/Materials | Core integrity fell below 20% 3748 | -9/Materials | Build established: Mutant 3798 | -9/Materials | Entered another Materials area 3798 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4023 | -8/Materials | Lost 6 parts (1p1n1u3w) 4126 | -8/Materials | Core integrity fell below 50% 4285 | -8/Materials | Core integrity fell below 20% 4303 | -8/Materials | Lost 4 parts (1p1n1u1w) 4358 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Field Laser temporarily disabled. Overheating: Matter decay (-39). Overheating: System interference. Terrain Scan Processor temporarily disabled. R-06 Scavenger collects Particle Gun. Overheating: Particle Gun damaged (-5). Acquired 57 matter. Acquired Aluminum Leg. Dropped Broken Aluminum Leg. U-05 Engineer lays Concrete. Acquired Lgt. Deuterium Engine. Broken Particle Gun destroyed. Acquired 27 matter. Acquired Particle Gun. Acquired Lgt. Nuclear Core. G-47 Trooper destroyed. Acquired 20 matter. Field Laser destroyed. Power failure, Lgt. Nuclear Core shutdown. Overheating: Energy bleed (-48). 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"" " ??# #??????# | | ????????????????????????????# ????# #??????# | | ????????????????????????????# ??????# #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 160 Armor Coverage 300 Resistance: KI 20 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Significant Disruption Challenges ------------ None Game ------ Seed LauncherSkeletonVibroblade Manual? 0 Play Time 00:48:22 Cumulative 4.1 hours Start 2024.05.14 @ 17:31:59 End 2024.05.14 @ 19:12:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f2429af5-1a3c-4f75-b23a-a5cdffbb53d8