Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.07 @ 18:18:13 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (76) 380 Value Destroyed (2572) 2572 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1700) 1700 TOTAL SCORE: 8212 Bonus ------- Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 356/550 Matter 221/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (158) Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Armored Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (3) ------- Improved EM Shotgun Advanced Beam Rifle Gauss Rifle > --- INVENTORY (16) --- Nuclear Core Advanced Treads Advanced Treads Improved Heat Sink High-capacity Matter Pod (187) Advanced Visual Processing Unit Advanced Terrain Scanner Hardened Light Armor Plating Long-range Tractor Beam Chronowheel Advanced Beam Rifle Gauss Rifle Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Nuclear Core Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink High-capacity Matter Pod Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scanner Long-range Tractor Beam Chronowheel Gauss Rifle Flak Cannon EMP Blaster Mini Grenade Launcher Katana [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 2 | . . . 1 . . . 1 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 159 | 7 3 2 18 14 . 6 57 13 20 19 Power 7 | 1 . . 2 1 . . 2 . 1 . Engine 3 | 1 . . . 1 . . 1 . . . Core 4 | . . . 2 . . . 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 . . 2 2 . 1 3 . 4 1 Treads 15 | 2 . . 2 2 . 1 3 . 4 1 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 76 | 2 1 2 9 7 . 3 29 9 5 9 Device 45 | 1 . 1 4 4 . 2 17 7 3 6 Storage 7 | 1 1 1 2 . . 1 1 . . . Processor 3 | . . . 1 . . . 2 . . . Hackware 2 | . . . . . . . 1 . 1 . Protection 19 | . . . 2 3 . . 8 2 1 3 Artifact . | . . . . . . . . . . . Weapon 61 | 2 2 . 5 4 . 2 23 4 10 9 Energy Gun 19 | 1 1 . 2 3 . 1 4 . 4 3 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 18 | 1 . . 3 . . . 7 3 2 2 Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 12 | . . . . . . 1 6 1 . 4 Special Weapon 4 | . 1 . . 1 . . 2 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 4 . 3 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . 2 . Parts Lost 12 | . . . . 4 . 4 . 2 . 2 Power . | . . . . . . . . . . . Propulsion 5 | . . . . 2 . 2 . . . 1 Utility 1 | . . . . . . . . 1 . . Weapon 6 | . . . . 2 . 2 . 1 . 1 Highest Loss Streak 4 | . . . . 2 . 4 . 2 . 2 Average Slot Usage (%) 98 | . 100 100 99 100 100 88 97 99 99 99 Engine 6 | . 14 14 1 1 11 11 7 9 2 . Core 3 | . . . 9 9 . . 1 . 6 9 Treads 28 | . 28 28 33 33 33 23 24 27 26 26 Device 8 | . 14 11 8 9 11 10 6 8 5 6 Storage 18 | . 14 16 16 22 22 22 18 18 18 18 Processor 5 | . . . 6 . . . 9 9 9 9 Energy Gun 8 | . 13 14 11 10 11 10 6 1 3 16 Ballistic Gun 13 | . 14 14 10 11 11 . 13 24 17 8 Slashing Weapon 1 | . . . . . . . 1 . 4 . Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 11 23 23 50 50 46 39 51 50 54 51 Greatest Support 62 | 40 40 40 60 60 60 40 60 60 62 62 Greatest Overweight (x) 1 | . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 14 16 16 16 16 16 16 16 16 Average Capacity 14 | 5 8 10 12 16 16 14 15 16 16 16 Most Carried 16 | 4 10 10 15 16 13 13 16 16 16 16 Average Carried 12 | 2 7 9 10 13 11 11 14 15 15 15 Final Capacity 16 | 6 10 10 16 16 16 14 16 16 16 16 Final Carried 16 | 3 10 10 15 11 13 12 16 16 16 14 Class Distribution -------------------- 42% | Scavenger-Mutant 25% | Mutant 13% | Skirmisher 11% | Scavenger-Skirmisher 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Mutant | -8/Materials Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 3031 | 287 137 133 263 182 202 64 735 174 253 601 Remotely 971 | . . . . . . . 375 70 125 401 Salvage Created 3055 | 170 137 119 447 354 . 109 947 129 253 390 Parts 148 | 16 7 5 31 16 . 4 36 7 11 15 Haulers Intercepted 3 | . 1 . 1 . . . . . 1 . Recyclers Shooed 3 | . . 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 61 | . . 2 10 8 . 2 17 6 5 11 Guns 41 | . . 2 10 8 . 1 12 2 2 4 Cannons 3 | . . . . . . . . . 3 . AOE 16 | . . . . . . 1 4 4 . 7 Classes Destroyed 14 | 2 1 2 3 2 . 1 . 1 . 2 Worker 1 | . . . . 1 . . . . . . Builder 2 | . . 1 1 . . . . . . . Tunneler 6 | 4 . . . 2 . . . . . . Hauler 3 | . 1 . 1 . . . . . 1 . Recycler 3 | 1 1 . . . . . . . 1 . Watcher 2 | . . . 1 . . . 1 . . . Swarmer 12 | . . . 4 . . . . 4 1 3 Grunt 36 | . . 2 4 6 . 1 14 . 4 5 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . . Sentry 5 | . . . 2 . . . 3 . . . Demolisher 1 | . . . . . . . . . . 1 Hunter 3 | . . . . . . . . 2 . 1 Assembled 2 | . . . . 2 . . . . . . Best Kill Streak 8 | 4 2 2 4 3 . 2 3 4 4 8 Combat Bots Only 8 | . . 2 4 3 . 2 3 4 3 8 Max Kills in Single Turn 3 | 1 1 1 1 1 . 1 2 3 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . 1 2 3 . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Damage Taken 3871 | . . 161 460 903 . 441 737 324 269 576 Core 467 | . . 34 33 114 . 92 50 64 39 41 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 75 | 100 . 86 . . . 40 . . . . Volleys Fired 237 | 17 6 16 38 44 . 10 52 17 22 15 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 Hottest 134 | 60 100 60 90 100 . 79 104 104 92 134 Shots Fired 498 | 34 10 32 76 86 . 17 110 41 56 36 Gun 444 | 34 8 32 76 85 . 14 87 39 42 27 Cannon 14 | . . . . . . . . . 14 . Launcher 24 | . . . . . . 3 10 2 . 9 Special 16 | . 2 . . 1 . . 13 . . . Kinetic 269 | 17 4 16 30 42 . 4 57 33 56 10 Thermal 111 | . 2 . 21 44 . 3 25 6 . 10 Explosive 8 | . . . . . . . 2 2 . 4 Electromagnetic 110 | 17 4 16 25 . . 10 26 . . 12 Robot Hit Streak 27 | 10 11 6 19 27 . 9 21 13 9 5 Robot Miss Streak 4 | 1 1 2 2 3 . 2 1 3 4 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . 1 2 1 . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . Shots Hit Robots 340 | 25 6 22 55 63 . 12 70 28 39 20 Core Hits 162 | 6 3 5 21 16 . 6 43 12 19 31 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 17 | . . . . . . . 7 . 10 . Impact . | . . . . . . . . . . . Slashing 17 | . . . . . . . 7 . 10 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6783 | 365 113 281 759 1000 . 338 1355 710 548 1314 Guns 4286 | 241 67 278 759 1000 . 172 891 348 262 268 Cannons 282 | . . . . . . . . . 282 . Explosions 2195 | 124 46 . . . . 166 451 362 . 1046 Melee . | . . . . . . . . . . . Ramming 20 | . . 3 . . . . 13 . 4 . Kinetic 2305 | 84 8 89 269 424 . 46 519 285 544 37 Thermal 1858 | 124 46 . 297 576 . 84 174 63 . 494 Explosive 919 | . . . . . . . 142 362 . 415 Electromagnetic 1681 | 157 59 189 193 . . 208 507 . . 368 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 67 | . . . . . . . . 1 . 66 Projectiles . | . . . . . . . . . . . Explosions 67 | . . . . . . . . 1 . 66 Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . 7 . Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . . . . 7 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 93 | . . . . . . 29 37 . . 27 Shots 3 | . . . . . . 1 1 . . 1 Rammed 4 | . . 1 . . . . 2 . 1 . Targets Rammed 4 | . . 1 . . . . 2 . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 400 | 60 40 40 313 400 . . 255 155 240 353 Average Temperature 80 | 24 18 20 83 107 . . 84 77 68 109 Received Heat Transfer 1332 | . . 93 171 402 . 144 360 . 126 36 Effects 3 | . . . 1 1 . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Matter Decay 1 | . . . . 1 . . . . . . Short Circuit 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 8 | 1 . 1 2 . . 1 2 . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . . Heat Transferred 3602 | 100 . . 703 1258 . 161 444 148 . 788 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | 2 1 . . . . 1 . . . 3 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 439 | 25 49 55 317 135 . 41 325 439 311 308 Initial 213 | . 16 . 21 90 . . 15 211 213 55 Average 142 | 12 22 24 198 102 . 35 101 353 207 208 Maximum Alert Level 2 | . . . 1 . . . 1 2 1 1 Low Security (%) 64 | 100 100 100 32 100 . 100 88 . 32 24 Level 1 32 | . . . 67 . . . 11 62 67 75 Level 2 3 | . . . . . . . . 37 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . . . 1 . . . 5 . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . . . 1 . . . 5 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 3 | . . . . . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 88 | . 1 2 17 8 . 3 29 6 10 12 Peak Tracking Total 5 | . 1 2 4 3 . 3 5 4 3 5 Tactical Retreats 3 | . . . 1 1 . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 1 | . . . . . . . . . . 1 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 6 | . . . 1 . . . 2 2 1 . Max in Single Turn 2 | . . . 1 . . . 1 2 1 . Phase Generator 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 25 | . 6 . 5 . 1 . 7 . 6 . Terminals 20 | . 6 . 4 . . . 5 . 5 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 92 | . 30 . 21 . 1 . 25 . 15 . Successful 52 | . 15 . 16 . 1 . 14 . 6 . Failed 39 | . 14 . 5 . . . 11 . 9 . Catastrophic 4 | . 2 . . . . . 1 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . Manual 75 | . 25 . 14 . 1 . 23 . 12 . Terminals 82 | . 30 . 15 . . . 23 . 14 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 6 | . . . 6 . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 22 | . 8 . 4 . 1 . 6 . 3 . Part Schematic 2 | . . . . . . . 1 . 1 . Robot Analysis 7 | . 2 . 1 . . . 4 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 . 1 . Unreport Threat 2 | . 1 . . . . . . . 1 . Locate Traps 3 | . 2 . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . Insert Component 3 | . . . 3 . . . . . . . Analyze 3 | . . . 3 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 22 | . 7 . 6 . . . 7 . 2 . Terminals 21 | . 7 . 6 . . . 6 . 2 . Track 9 | . 4 . 3 . . . 2 . . . Botnet 8 | . 2 . 2 . . . 2 . 2 . Operators 4 | . 1 . 1 . . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Recyclers 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 6 . 5 . . . 6 . 5 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 1 . 1 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 Command Fork 1 | . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 7 | . 2 . 1 . . . 4 . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 4974 | 135 365 262 540 530 407 195 1087 374 778 301 Spaces Moved 2436 | 55 208 131 237 236 254 99 482 191 399 144 Core 13 | 13 . . . . . . . . . . Treads 2423 | 42 208 131 237 236 254 99 482 191 399 144 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 163 158 158 Average Speed 160 | 134 160 160 160 160 160 160 162 163 161 158 Slowest Speed 177 | 160 160 160 160 160 160 160 163 163 177 158 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 36 41 30 65 68 37 62 54 38 52 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . Spaces Dug 30 | . 2 . . . . . 18 . 10 . Terrain Destroyed 154 | 7 9 . . . . 1 35 78 10 14 Melee 17 | . . . . . . . 7 . 10 . Projectile 13 | . 2 . . . . . 11 . . . AOE 124 | 7 7 . . . . 1 17 78 . 14 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 2996 | 83 228 154 321 298 255 118 656 223 479 181 Wait 46 | . 2 3 6 . . . 24 2 9 . Move 2425 | 54 207 130 236 235 253 98 481 189 398 144 Hop . | . . . . . . . . . . . Pick Up 59 | 5 8 1 13 2 2 3 16 2 6 1 Fast Attach 17 | 5 . . 1 . . . 5 . 5 1 Attach 23 | 2 . . 4 6 . 4 2 2 1 2 Detach 3 | . . . 1 . . . 1 . 1 . Swap 119 | . 3 2 13 8 . 2 50 11 14 16 Drop 46 | . 2 1 9 3 . 1 16 . 12 2 Fire 237 | 17 6 16 38 44 . 10 52 17 22 15 Melee 17 | . . . . . . . 7 . 10 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . . 1 . . . . 2 . 1 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 377 | -10/Materials | Central database locked down 385 | -10/Materials | Identified exit to Mines 501 | -10/Materials | Entered Mines 502 | -10/Mines | Learned location of Storage (-7) 557 | -10/Mines | Met a Derelict bent on vengeance 755 | -10/Mines | Discovered new exit (range 4) 763 | -10/Mines | Entered Materials 763 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1159 | -9/Materials | Identified exit to Mines 1303 | -9/Materials | Entered Mines 1630 | -9/Mines | Discovered new exit (range 16) 1643 | -9/Mines | Build established: Scavenger-Mutant 1677 | -9/Mines | Excavation squad dispatched 1677 | -9/Mines | A large section of the Mines collapsed 1827 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1827 | -9/Mines | Discovered new exit (range 5) 1833 | -9/Mines | Entered Exiles 1872 | -9/Exiles | Met 8R-AWN 1896 | -9/Exiles | Met EX-HEX 1945 | -9/Exiles | Met EX-BIN 1963 | -9/Exiles | Aligned with FarCom system 1965 | -9/Exiles | Given EX-Vault access code 2001 | -9/Exiles | Opened EX-Vault 2011 | -9/Exiles | Found Chronowheel 2046 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2129 | -9/Exiles | Met EX-DEC 2227 | -9/Exiles | Discovered new exit (range 10) 2240 | -9/Exiles | Left Exiles lab with Chronowheel 2240 | -9/Exiles | Entered Mines 2262 | -8/Mines | Core integrity fell below 50% 2300 | -8/Mines | Lost 4 parts (2n2w) 2428 | -8/Mines | Discovered new exit (range 4) 2435 | -8/Mines | Entered Materials 2435 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2589 | -8/Materials | Discovered new exit (range 13) 3492 | -8/Materials | Discovered new exit (range 16) 3521 | -8/Materials | Identified exit to Garrison 3522 | -8/Materials | Entered Garrison 3574 | -8/Garrison | Triggered checkpoint 3717 | -8/Garrison | Discovered new exit (range 17) 3724 | -8/Garrison | Build established: Scavenger-Skirmisher 3756 | -8/Garrison | Phase Generator disabled 3814 | -8/Garrison | Triggered checkpoint 3860 | -8/Garrison | Discovered new exit (range 14) 3888 | -8/Garrison | Installed Relay Interface Framework 3896 | -8/Garrison | Entered Materials 4062 | -8/Materials | Discovered new exit (range 3) 4403 | -8/Materials | Identified exit to Garrison 4674 | -8/Materials | Entered Garrison 4737 | -8/Garrison | Triggered checkpoint 4740 | -8/Garrison | Triggered checkpoint 4791 | -8/Garrison | Destroyed 8 combat bots 4805 | -8/Garrison | Build established: Skirmisher 4894 | -8/Garrison | Triggered checkpoint 4958 | -8/Garrison | Discovered new exit (range 7) 4975 | -8/Garrison | Expanded RIF knowledge: Command Fork 4975 | -8/Garrison | Self-destructed Last Messages --------------- 04774_ Acquired 28 matter. 04774_ Acquired 26 matter. 04774_ Acquired 10 matter. 04774_ Acquired 58 matter. 04784_ Dropped Enh. Autogun. 04784_ Acquired Gauss Rifle. 04894_ Beams of light sweep through the air. An alarm sounds. 04931_ Destroyed Flight Unit. 04931_ Destroyed Lgt. Ion Engine. 04931_ EMP Blaster destroyed. 04931_ Destroyed EMP Blaster. 04931_ S-10 Pest destroyed. 04933_ Adv. Treads destroyed. 04940_ S-10 Pest destroyed. 04951_ Acquired 4 matter. 04951_ Acquired 19 matter. 04951_ Acquired 14 matter. 04958_ EXIT=FOUND 04974_ Initiating installation procedure... 04975_ Expanded RIF knowledge: Command Fork. 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Storage Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileFieldNukerbomber Manual? 0 Play Time 01:04:46 Cumulative 514.4 hours Start 2022.02.07 @ 01:14:26 End 2022.02.07 @ 18:18:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 121 Adventurer 125 Explorer 2 Win Type - Total 44 Types 37/3/2/0/1/0/0/0/1 Lore% 67 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b899f91e-c84a-4946-bedd-dd720782937d