Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.26 @ 03:05:25 Player: Runia Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (285) 1425 Value Destroyed (9086) 9086 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (-110) -110 TOTAL SCORE: 17921 Bonus ------- High Alert Combat Kills 438 Follower Combat Kills 183 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -3331 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (1400) Ox27 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer > --- WEAPON (3) ------- Spear > --- INVENTORY (25) --- Zionite Biocell (600) Zionite Biocell (600) YI-UF0's Bottomless Matter Pit (1500) Structural Scanner Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor System Mapper Advanced Component Analysis Suite GOLEM Unit GOLEM Unit Long-range Proton Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Precision Grenade Launcher Rocket Array Powered Hammer Spear Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Advanced Signal Interpreter Advanced Melee Analysis Suite GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Rocket Array > --- INVENTORY -------- Enhanced Flexi-carbon Leg Advanced Energy Well Advanced Energy Well Zionite Biocell Zionite Biocell YI-UF0's Bottomless Matter Pit Improved Armor Integrity Analyzer System Mapper Ghost Barrier System Purifier GOLEM Unit GOLEM Unit GOLEM Unit Neutron Cannon Heavy Rocket Launcher Powered Hammer Spear [Rating: 120] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Spear Energy Gun Improved EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Array Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . Utility 6 | . . . 1 . . . 1 1 . . . . 2 . . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Attached 348 | . 23 9 35 6 27 4 27 40 9 9 19 10 19 15 4 . 37 10 45 Power 17 | . . 1 1 . . . 2 3 . 1 1 . 1 . . . 2 . 5 Engine 8 | . . 1 1 . . . 2 3 . . . . 1 . . . . . . Core 5 | . . . . . . . . . . 1 . . . . . . . . 4 Reactor 4 | . . . . . . . . . . . 1 . . . . . 2 . 1 Propulsion 59 | . 2 2 5 1 8 . 9 14 3 2 4 . . . . . 5 . 4 Treads 39 | . 2 1 5 . 6 . 9 11 2 2 . . . . . . . . 1 Leg 12 | . . . . . . . . . . . 4 . . . . . 5 . 3 Wheel 8 | . . 1 . 1 2 . . 3 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 139 | . 3 . 7 3 10 . 5 15 5 4 13 4 16 7 . . 17 4 26 Device 69 | . . . . . 3 . 2 5 3 3 8 4 11 6 . . 4 2 18 Storage 7 | . 1 . . 2 . . . . . . 1 . 1 . . . 1 . 1 Processor 11 | . . . . . . . 1 4 . . 1 . 2 . . . . . 3 Hackware 2 | . . . . . . . . 1 . . . . . . . . . . 1 Protection 50 | . 2 . 7 1 7 . 2 5 2 1 3 . 2 1 . . 12 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 133 | . 18 6 22 2 9 4 11 8 1 2 1 6 2 8 4 . 13 6 10 Energy Gun 1 | . . . 1 . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . . . . 2 1 . 3 . . Ballistic Gun 43 | . 10 4 12 1 6 2 8 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 49 | . 8 2 9 1 3 2 3 2 . 1 . 2 1 2 1 . 5 3 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 2 . . . 1 . . 1 . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . Piercing Weapon 28 | . . . . . . . . 4 1 1 . 3 1 4 1 . 4 3 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 1 2 . . . . . 3 . . . . . 5 . . Parts Lost 44 | . . 1 2 . 6 . 2 5 . 1 2 1 3 . . . 2 . 19 Power 5 | . . . . . . . . . . . . . 1 . . . . . 4 Propulsion 14 | . . 1 1 . 3 . 1 3 . 1 . . . . . . . . 4 Utility 18 | . . . 1 . 2 . 1 1 . . 1 . 2 . . . 2 . 8 Weapon 7 | . . . . . 1 . . 1 . . 1 1 . . . . . . 3 Highest Loss Streak 13 | . . 1 1 . 3 . 1 2 . 1 1 1 2 . . . 1 . 13 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 93 100 98 100 100 100 98 97 92 92 91 98 97 92 93 93 95 100 91 Engine 5 | . 14 14 10 11 11 11 9 7 7 4 . . . 6 6 6 1 . . Reactor 1 | . . . . . . . . . . . 3 7 5 . . . 4 6 4 Treads 13 | . 25 21 31 25 23 22 34 24 15 15 12 . . . . . . . 3 Leg 10 | . 2 . . . . . . . . . 4 30 26 26 26 26 25 26 13 Wheel 2 | . . 6 . 7 9 11 1 3 6 7 6 . . . . . . . . Device 6 | . . . . . 2 . 6 6 7 6 10 7 13 12 13 13 3 11 12 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 15 7 6 6 6 7 13 10 Processor 9 | . . . . . . . 8 12 15 15 9 7 12 13 13 13 13 13 11 Protection 11 | . 7 14 22 22 19 22 9 7 6 7 7 7 8 6 6 6 17 7 8 Energy Cannon 1 | . . . . . . . . . . . . . . . 2 6 8 6 4 Ballistic Gun 7 | . 27 28 21 21 20 16 17 5 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . 5 6 6 6 6 1 . . Piercing Weapon 9 | . . . . . . . . 14 23 22 21 12 12 12 10 6 3 12 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 12 30 35 40 60 65 64 65 73 68 66 77 72 89 85 84 84 110 87 147 Greatest Support 116 | 20 40 40 60 60 60 12 82 82 82 28 112 112 112 112 112 112 116 116 116 Greatest Overweight (x) 5 | . 1 3 . 4 5 5 5 3 2 2 2 . . . . . 1 . 2 Average Overweight (x) . | . . 1 . 2 3 4 . 1 1 2 1 . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 8 14 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 Most Carried 25 | 6 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Carried 18 | 6 9 11 14 17 17 20 19 19 19 19 19 18 19 19 19 19 18 19 22 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Final Carried 20 | 6 12 15 15 17 20 20 20 20 20 20 20 19 19 20 20 20 20 20 20 Class Distribution -------------------- 54% | Scavenger-Mutant 25% | Mutant 16% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Assassin | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Matter Collected 10531 | 200 729 275 1342 1256 1251 299 1341 635 308 125 190 175 201 227 65 . 782 268 862 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11365 | . 774 308 1452 107 502 121 949 607 456 117 415 372 761 329 272 . 1328 411 2084 Parts 637 | . 43 19 96 4 67 15 61 56 13 6 19 7 33 13 6 . 30 23 126 Haulers Intercepted 12 | . 2 . 6 . . . 3 . . . . . 1 . . . . . . Recyclers Shooed 14 | . 2 1 3 1 . . . 4 . . . . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . 2 . 5 . 10 5 . . 12 . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 243 | . 15 7 36 1 5 7 16 15 . 4 4 6 9 9 2 . 52 15 40 Melee 48 | . . . . . . . . 5 . 1 4 1 7 3 . . . 1 26 Guns 37 | . 4 4 15 . 1 1 11 1 . . . . . . . . . . . Cannons 7 | . . . . . . . . . . . . . . . . . 1 1 5 AOE 145 | . 11 3 21 1 4 6 5 9 . 3 . 4 2 6 2 . 46 13 9 Classes Destroyed 26 | . 10 . 4 . 3 1 . 1 2 1 . . . . . . 3 . 1 Worker 17 | . 3 . 6 . . 1 2 1 . . . . . . . . . . 4 Builder 18 | . 3 1 1 . . . 3 3 . . . . 2 . . . . . 5 Tunneler 2 | . 1 . . . . . 1 . . . . . . . . . . . . Hauler 12 | . 2 . 6 . . . 3 . . . . . 1 . . . . . . Recycler 5 | . 2 1 1 . . . . . . . . . 1 . . . . . . Mechanic 2 | . 1 . . . . . . 1 . . . . . . . . . . . Operator 5 | . 1 . 1 . . . 1 1 . . . . . . . . . . 1 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . Watcher 12 | . 2 . 2 . . . 3 1 . . . . 1 . . . . . 3 Swarmer 60 | . 3 3 10 . . 6 4 4 . . . . . 8 2 . . 9 11 Grunt 61 | . 12 4 13 1 . . 6 3 . 1 . 2 5 . . . . 6 8 Brawler 3 | . . . 3 . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . Protector 3 | . . . 2 . . . . 1 . . . . . . . . . . . Sentry 24 | . . . 7 . . . 5 3 . . . . 3 1 . . . . 5 Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 Hunter 4 | . . . . . . 1 1 . . . . 2 . . . . . . . Programmer 19 | . . . . . . . . 3 . . . 1 1 . . . . . 14 Enhanced Grunt 6 | . . . . . . . . . . . 4 . . . . . 2 . . Zionite 5 | . . . . . 5 . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . 6 . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . Samaritan 3 | . . . . . . . . . 1 . . . . 1 . . . 1 . Thief 3 | . . . . . . . . . . 3 . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . Assembled 44 | . . . . . 4 . . . . . . . . . . . 40 . . Golem 5 | . . . . . . . . . . . . . . . . . 5 . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 39 | . 13 3 10 1 4 3 5 7 . 3 1 3 5 5 2 . 39 5 8 Combat Bots Only 37 | . 8 3 8 1 4 3 5 5 . 3 1 3 3 5 2 . 37 5 6 Max Kills in Single Turn 32 | . 2 2 7 1 2 3 3 2 1 2 1 2 1 2 2 . 32 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 32 | . 2 2 5 1 2 3 3 2 . 2 . 2 1 2 2 . 32 4 3 Melee 1 | . . . . . . . . 1 . 1 1 1 1 1 . . . 1 1 Uniques/NPCs Destroyed 7 | . . . . 1 4 . . . . . 1 . . . . . 1 . . YI-UF0 (-9/Mines) 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Damage Taken 13489 | . 378 194 854 51 1150 164 809 1323 130 272 740 455 547 323 137 . 1036 492 4434 Core 2137 | . 78 52 115 18 141 14 79 87 30 23 50 64 57 36 . . 246 44 1003 Absorbed by Shields 1240 | . . . . . . . . . . . . 80 50 95 . . . . 1015 Reduced by Siege Mode 4 | . . . . . . . . . . . . . . . . . . . 4 Redirected to Shielding 193 | . . . . . 82 . . . . . . . 9 . . . 102 . . Regen/Repaired (Parts) 240 | . . . 46 . . . . 194 . . . . . . . . . . . Core Remaining (%) 63 | 100 . 48 . . . 28 85 . . . . 63 . . . . . 54 . Volleys Fired 591 | . 75 18 121 13 73 10 77 24 . 5 . 8 3 10 3 . 62 18 71 Largest 2 | . 2 2 2 2 2 2 2 2 . 1 . 1 1 1 1 . 1 1 1 Hottest 90 | . 40 40 60 46 53 58 58 46 . 30 . 30 30 90 90 . 75 39 45 Shots Fired 946 | . 138 34 231 24 135 17 148 37 . 5 . 8 3 10 3 . 62 18 73 Gun 701 | . 126 32 214 22 125 14 142 26 . . . . . . . . . . . Cannon 116 | . . . . . . . . . . . . . . 3 1 . 42 7 63 Launcher 129 | . 12 2 17 2 10 3 6 11 . 5 . 8 3 7 2 . 20 11 10 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 701 | . 126 32 214 22 125 14 142 26 . . . . . . . . . . . Thermal 74 | . . . . . . . . . . . . . . 3 1 . . 7 63 Explosive 129 | . 12 2 17 2 10 3 6 11 . 5 . 8 3 7 2 . 20 11 10 Electromagnetic 42 | . . . . . . . . . . . . . . . . . 42 . . Robot Hit Streak 50 | . 8 16 23 19 50 6 19 12 . 2 . 5 . 6 . . 16 8 14 Robot Miss Streak 7 | . 6 2 2 1 3 2 2 3 . 2 . . . . . . 7 1 2 Penetration Max 1 | . . . . . 1 . 1 . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 885 | . 73 24 178 19 100 11 109 58 14 5 36 10 34 12 8 . 42 15 137 Core Hits 646 | . 43 13 83 10 42 10 49 44 5 10 20 17 25 17 6 . 145 23 84 Critical Kills 8 | . 1 . 1 . 2 . 3 . . . . . 1 . . . . . . Critical Parts Destroyed 12 | . 1 . 3 . 4 . 2 1 . . . 1 . . . . . . . Critical Strikes 34 | . 2 . 4 . 7 . 5 4 2 . 1 1 3 . . . 2 . 3 Destroy 18 | . 2 . 4 . 7 . 5 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . Smash 3 | . . . . . . . . 1 . . . 1 1 . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . Impale 11 | . . . . . . . . 3 2 . 1 . 2 . . . . . 3 Melee Attacks 493 | . . . . . . . . 67 27 54 71 11 64 17 15 2 11 8 146 Impact 31 | . . . . . . . . 10 . . . 4 14 1 1 1 . . . Slashing 11 | . . . . . . . . . . . . 4 . . . . 7 . . Piercing 451 | . . . . . . . . 57 27 54 71 3 50 16 14 1 4 8 146 Sneak Attacks 38 | . . . . . . . . 5 5 . 2 . 6 4 . . 8 . 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 52 | . . . . . . . . 13 2 . 9 . 9 2 1 . 1 1 14 Damage Inflicted 35787 | . 2087 378 4595 677 2029 490 2537 2579 698 444 1088 949 1768 965 622 . 5503 1669 6709 Guns 7677 | . 803 194 2490 296 1571 127 1906 290 . . . . . . . . . . . Cannons 2467 | . . . . . . . . . . . . . . . . . 913 240 1314 Explosions 14971 | . 1284 184 2105 381 458 363 631 1152 . 341 . 566 486 438 128 . 3809 1309 1336 Melee 10649 | . . . . . . . . 1137 698 103 1088 383 1263 527 494 . 781 120 4055 Ramming 23 | . . . . . . . . . . . . . 19 . . . . . 4 Kinetic 7677 | . 803 194 2490 296 1571 127 1906 290 . . . . . . . . . . . Thermal 1849 | . . . . 295 . . . . . . . . . . . . . 240 1314 Explosive 14676 | . 1284 184 2105 86 458 363 631 1152 . 341 . 566 486 438 128 . 3809 1309 1336 Electromagnetic 913 | . . . . . . . . . . . . . . . . . 913 . . Impact 685 | . . . . . . . . 109 . . . 152 226 118 80 . . . . Slashing 617 | . . . . . . . . . . . . 101 . . . . 516 . . Piercing 9347 | . . . . . . . . 1028 698 103 1088 130 1037 409 414 . 265 120 4055 Highest Corruption 15 | . . . 1 1 1 . 1 3 3 . . 1 . . . . . . 15 Average Corruption 2 | . . . 1 1 1 . 1 2 2 . . 1 . . . . . . 4 Corruption Purged 15 | . . . . . 1 . 1 . 3 . . 1 . . . . . . 9 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 73 | . . . 2 3 11 . . 8 3 . . . . . . . . . 46 Message Errors 11 | . . . . 3 2 . . . . . . . . . . . . . 6 Matter Fused 20 | . . . 1 . 2 . . 3 1 . . . . . . . . . 13 Heat Flow Errors 10 | . . . . . 2 . . 2 . . . . . . . . . . 6 Energy Discharges 7 | . . . 1 . 1 . . 1 . . . . . . . . . . 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 9 | . . . . . 1 . . 1 2 . . . . . . . . . 5 Data Loss (major) 8 | . . . . . 2 . . 1 . . . . . . . . . . 5 Misfires 3 | . . . . . . . . . . . . . . . . . . . 3 Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1917 | . 85 . 24 31 20 . . 157 210 29 . 134 97 186 172 . 224 34 514 Projectiles 320 | . . . . . . . . . . . . . . . 14 . 72 . 234 Explosions 361 | . 85 . 24 31 20 . . 5 . 29 . . . 26 . . 66 16 59 Melee 1236 | . . . . . . . . 152 210 . . 134 97 160 158 . 86 18 221 Knockbacks 4 | . . . . . . . . . . . . . 2 . 2 . . . . Impact 3 | . . . . . . . . . . . . . 2 . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 394 | . . 24 . 36 46 . . 36 . 143 . . . 15 . . . 94 . Shots 11 | . . 1 . 1 2 . . 1 . 3 . . . 1 . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . 1 . . . . . 1 Kicked 2 | . . . . . . . . . . . . . 1 . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 323 | . 13 21 44 8 228 15 42 210 . . . 8 5 126 42 . 323 83 241 Average Temperature 54 | . 6 7 11 6 95 7 11 69 . . . 4 3 63 21 . 98 30 70 Received Heat Transfer 2626 | . 153 66 372 9 . . 273 294 . 45 . 36 166 20 . . 162 108 922 Effects 2 | . . . . . . . . 1 . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . 1 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 12 | . . . . . . . . . . . . . . . . . . . 12 Longest Duration 12 | . . . . . . . . . . . . . . . . . . . 12 Robots Corrupted 6 | . . . . . . . . . . . . . . . . . 6 . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . 6 . . Parts Fried 5 | . . . . . . . . 3 . . . 1 . 1 . . . . . Impact Corruptions 14 | . . . . . . . . 1 . . . 3 . 7 3 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 1075 | . . . . 300 . . . . . . . . . . . . . 150 625 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Peak Influence 956 | . 497 318 956 651 . 117 383 364 . . . . 243 . . . . . 545 Initial 267 | . . 123 81 267 . . 35 86 . . . . 9 . . . . . 116 Average 274 | . 208 228 553 487 . 76 209 224 . . . . 111 . . . . . 231 Maximum Alert Level 3 | . 2 1 3 2 . . 1 1 . . . . 1 . . . . . 2 Low Security (%) 38 | 100 46 31 2 . . 100 55 35 . . . . 78 . . . . . 41 Level 1 42 | . 48 68 28 20 . . 44 64 . . . . 21 . . . . . 50 Level 2 16 | . 5 . 53 79 . . . . . . . . . . . . . . 8 Level 3 2 | . . . 15 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 5 . 4 . . . 1 8 . . . . 3 . . . . . 11 Investigation 5 | . 3 . 2 . . . . . . . . . . . . . . . . Extermination 9 | . . . . . . . . 2 . . . . 1 . . . . . 6 Reinforcement 13 | . 2 . . . . . 1 5 . . . . 2 . . . . . 3 Assault 3 | . . . 2 . . . . 1 . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Distress Signals 15 | . 4 . 3 . . . 3 1 . . . . 3 . . . . . 1 Communications Jammed 23 | . . . . . . . . . . . . . 23 . . . . . . Distress Signals 23 | . . . . . . . . . . . . . 23 . . . . . . Times Spotted 354 | . 26 8 53 5 52 7 25 22 3 4 4 7 12 7 3 . 51 14 51 Peak Tracking Total 37 | . 3 2 10 2 10 3 4 5 3 3 1 3 5 4 3 . 37 5 10 Tactical Retreats 30 | . . . 1 1 18 . 1 . 2 . . 1 . . 1 . 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Traps Triggered 6 | . . . 1 . . . . 3 . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 . 1 . . . 2 . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Disabled 30 | . 1 2 2 6 10 1 . 1 . . 1 . 2 . . . 2 . 2 Max in Single Turn 6 | . 1 2 1 6 2 1 . 1 . . 1 . 1 . . . 1 . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Accessed 50 | . 8 1 10 . 2 1 6 5 . . 4 . 4 1 . . . . 8 Terminals 28 | . 6 1 8 . . 1 4 2 . . . . 2 . . . . . 4 Fabricators 3 | . . . . . . . . 1 . . . . . . . . . . 2 Repair Stations 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . Recycling Units 5 | . 2 . 1 . . . . . . . . . 1 . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 Total Hacks 146 | . 23 1 25 . 2 2 23 13 . . 28 . 6 1 . . . . 22 Successful 77 | . 11 . 10 . 2 . 10 6 . . 28 . 1 1 . . . . 8 Failed 67 | . 11 1 14 . . 2 13 7 . . . . 5 . . . . . 14 Catastrophic 11 | . . 1 1 . . . 4 1 . . . . 2 . . . . . 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . Manual 60 | . 15 1 14 . 1 2 10 4 . . . . 2 . . 7 . . 4 Terminals 77 | . 19 1 22 . . 2 13 5 . . . . 3 . . . . . 12 Fabricators 8 | . . . . . . . . 4 . . . . . . . . . . 4 Repair Stations 8 | . . . 2 . . . 2 2 . . . . 2 . . . . . . Recycling Units 11 | . 4 . 1 . . . . . . . . . 1 . . . . . 5 Scanalyzers 8 | . . . . . . . 8 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . 1 Terminal Hacks 58 | . 9 . 6 . 2 . 5 2 . . 28 . 1 1 . . . . 4 Record 12 | . . . . . 1 . . . . . 11 . . . . . . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . Robot Analysis 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . Prototype ID Bank 7 | . 3 . . . . . . 1 . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 7 | . 1 . 2 . . . 1 . . . . . . . . . . . 3 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 2 . . . 2 . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . 2 . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . 1 . . . . . . . . . . . Repair 2 | . . . 1 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 7 | . 2 . 2 . . . 1 1 . . . . . . . . . . 1 Terminals 1 | . . . 1 . . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . . . . . . 1 Reject 1 | . . . . . . . . . . . . . . . . . . . 1 Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 6 1 8 . . 1 5 4 . . . . 4 . . . . . 5 Full Trace Events 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 . . . 9 . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . . . . . . . . . Time 70 | . . . 26 . . . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 2 . . . . . . . . . . 2 Machine Destruction 4 | . . . . . . . . 2 . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Total Allies 3 | . . . . 1 . . . . . . . . . . . 2 . . . Largest Group 2 | . . . . 1 . . . . . . . . . . . 2 2 . . Highest-Rated Group 192 | . . . . 31 . . . . . . . . . . . 192 192 . . Highest-Rated Ally 96 | . . . . 31 . . . . . . . . . . . 96 96 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . 12 . . . . . . . . . . . . 26 . . Total Damage 871 | . . . . 211 . . . . . . . . . . . . 660 . . Kills 7 | . . . . 5 . . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Robot Analysis Total 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . . . 3 2 . 2 . 2 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Turns Passed 26122 | 167 1573 657 1867 769 1520 520 1138 1769 2330 1482 979 1077 776 997 811 1252 2780 1014 2644 Spaces Moved 14086 | 140 790 433 822 463 634 303 534 855 995 1000 277 830 427 697 546 1012 1631 678 1019 Core . | . . . . . . . . . . . . . . . . . . . . Treads 3910 | . 711 208 822 121 156 . 463 524 902 . . . . . . . . . 3 Legs 7154 | 140 79 . . . . . . . . . 98 830 427 697 546 1012 1631 678 1016 Wheels 3022 | . . 225 . 342 478 303 71 331 93 1000 179 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 110 160 150 150 150 150 110 130 130 120 120 120 120 120 120 117 135 135 Average Speed 146 | 120 156 134 160 152 175 157 156 155 222 130 126 120 120 120 120 120 122 135 183 Slowest Speed 245 | 120 190 160 160 160 240 165 165 245 237 130 130 120 120 120 120 120 190 135 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 6 95 98 84 90 83 68 46 21 88 89 80 83 11 89 79 84 76 83 26 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 13 | . 2 1 1 . 1 . . . 1 1 1 1 . . . 3 . 1 . Known Exits Taken 11 | . . . . . . . 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . 1 . . . . . . . . Scrap Searched 21 | . . 1 . 3 . 1 . . 2 2 . 1 . 4 2 3 . 2 . Spaces Dug 161 | . . . 8 . 7 . 15 18 4 21 . 1 10 5 6 . 13 15 38 Terrain Destroyed 978 | . 70 19 95 50 23 25 57 50 4 46 . 53 30 30 17 . 135 132 142 Melee 73 | . . . . . . . . 15 4 21 . 1 10 2 5 . . 2 13 Projectile 51 | . . . . . 2 5 6 . . . . . . 3 1 . . 1 33 AOE 854 | . 70 19 95 50 21 20 51 35 . 25 . 52 20 25 11 . 135 129 96 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Total 18033 | 139 990 479 1152 501 901 327 723 1167 1082 1110 837 880 600 824 678 1051 2335 746 1511 Wait 2236 | . 75 14 115 13 141 10 51 164 43 47 466 22 86 81 112 23 522 31 220 Move 14067 | 139 789 432 821 462 633 302 533 854 994 999 276 829 426 696 545 1011 1630 677 1019 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 182 | . 15 3 27 4 17 . 15 12 7 5 8 1 10 4 1 8 28 2 15 Fast Attach 53 | . 2 1 5 . . . 2 11 1 . 7 . 1 4 . . 10 . 9 Attach 68 | . 2 1 3 1 8 . 5 10 3 2 2 2 7 . . . 10 1 11 Detach 2 | . . . . . . . . . . . 1 . 1 . . . . . . Swap 227 | . 19 7 27 5 19 4 20 19 5 7 10 8 11 11 4 . 17 9 25 Drop 213 | . 13 3 33 3 10 1 20 20 9 4 13 . 6 7 1 8 46 2 14 Fire 591 | . 75 18 121 13 73 10 77 24 . 5 . 8 3 10 3 . 62 18 71 Melee 390 | . . . . . . . . 51 20 41 54 10 48 11 12 1 10 6 126 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . 1 . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 168 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 592 | -10/Materials | Discovered new exit (range 11) 900 | -10/Materials | Destroyed 8 combat bots 907 | -10/Materials | Discovered new exit (range 12) 1320 | -10/Materials | Central database locked down 1389 | -10/Materials | Discovered new exit (range 16) 1741 | -10/Materials | Entered Mines 1752 | -10/Mines | Core integrity fell below 50% 1820 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2043 | -10/Mines | Learned location of Storage (-9) 2070 | -10/Mines | Discovered new exit (range 7) 2324 | -10/Mines | Discovered new exit (range 8) 2342 | -10/Mines | Learned Materials emergency access door positions 2344 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2398 | -10/Mines | Entered Materials 2398 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2803 | -9/Materials | Discovered new exit (range 6) 3069 | -9/Materials | Central database locked down 3091 | -9/Materials | Discovered new exit (range 9) 3198 | -9/Materials | First assault squad dispatched 3222 | -9/Materials | Build established: Scavenger-Mutant 3343 | -9/Materials | Destroyed 8 combat bots 3745 | -9/Materials | Discovered new exit (range 16) 3871 | -9/Materials | Repaired Lgt. Armor Plating 3943 | -9/Materials | Discovered new exit (range 7) 4265 | -9/Materials | Entered Mines 4268 | -9/Mines | Received a Mining Laser from a helpful Derelict 4603 | -9/Mines | Destroyed YI-UF0 4625 | -9/Mines | Found Prototype Storage 4647 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 4704 | -9/Mines | Learned location of 1 exit from Materials 4731 | -9/Mines | Discovered new exit (range 8) 4854 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5028 | -9/Mines | Discovered new exit (range 5) 5034 | -9/Mines | Entered Exiles 5075 | -9/Exiles | Met 8R-AWN 5100 | -9/Exiles | Met EX-HEX 5166 | -9/Exiles | Met EX-DEC 5193 | -9/Exiles | Learned location of Zion (-6) 5336 | -9/Exiles | Met EX-BIN 5354 | -9/Exiles | Aligned with FarCom system 5355 | -9/Exiles | Given EX-Vault access code 5416 | -9/Exiles | Attacked by the Exiles 5546 | -9/Exiles | Core integrity fell below 50% 5573 | -9/Exiles | Lost 3 parts (2n1u) 5606 | -9/Exiles | Destroyed 8R-AWN 5622 | -9/Exiles | Found Prototype Processor 5626 | -9/Exiles | Found Prototype Ballistic Gun 5636 | -9/Exiles | Identified 8R-AWN's Boregun 5751 | -9/Exiles | Build established: Mutant 5994 | -9/Exiles | Destroyed EX-DEC 6008 | -9/Exiles | Destroyed EX-HEX 6029 | -9/Exiles | Destroyed EX-BIN 6061 | -9/Exiles | Found Prototype Processor 6094 | -9/Exiles | Build established: Scavenger-Mutant 6116 | -9/Exiles | Found Prototype Device 6136 | -9/Exiles | Identified Exp. Targeting Computer 6145 | -9/Exiles | Identified Exp. Core Analyzer 6192 | -9/Exiles | Identified System Purifier 6396 | -9/Exiles | Opened EX-Vault 6541 | -9/Exiles | Discovered new exit (range 10) 6554 | -9/Exiles | Entered Mines 7046 | -8/Mines | Discovered new exit (range 4) 7074 | -8/Mines | Entered Materials 7074 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7075 | -8/Materials | Identified exit to Factory 8207 | -8/Materials | Discovered exit to Factory (range 4) 8212 | -8/Materials | Entered Factory 8212 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8969 | -7/Factory | Repaired Imp. Medium Armor Plating 9062 | -7/Factory | Discovered new exit (range 14) 9093 | -7/Factory | Fabricated Force Field (x2) 9149 | -7/Factory | Identified exit to Lower Caves 9279 | -7/Factory | Cargo convoy interrupted 9981 | -7/Factory | Entered Lower Caves 10319 | -7/Lower Caves | Learned Factory terminal intel 10397 | -7/Lower Caves | Build established: Mutant 10575 | -7/Lower Caves | Discovered new exit (range 13) 10603 | -7/Lower Caves | Identified exit to Lower Caves 10609 | -7/Lower Caves | Encountered a Warlord checkpoint 12311 | -7/Lower Caves | Entered another Lower Caves area 12567 | -7/Lower Caves | Build established: Scavenger-Mutant 12567 | -7/Lower Caves | Discovered new exit (range 4) 12575 | -7/Lower Caves | Identified exit to Factory 12762 | -7/Lower Caves | Identified exit to Data Miner 13793 | -7/Lower Caves | Entered Data Miner 13793 | -7/Data Miner | Discovered new exit (range 6) 13818 | -7/Data Miner | Met Data Miner 13842 | -7/Data Miner | Learned location of Section 7 (-2) 13842 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13862 | -7/Data Miner | Received God Mode back door access code from Data Miner 13889 | -7/Data Miner | Destroyed Data Miner 13891 | -7/Data Miner | Data Conduit disabled 14141 | -7/Data Miner | Found Prototype Device 14141 | -7/Data Miner | Identified Exp. Thermal Shield 14684 | -7/Data Miner | Found Prototype Hackware 14686 | -7/Data Miner | Found Prototype Hackware 14772 | -7/Data Miner | Entered Proximity Caves 15095 | -6/Proximity Caves | Discovered exit to Factory (range 14) 15417 | -6/Proximity Caves | Learned Factory trap positions 15582 | -6/Proximity Caves | Spotted B-75 Beast 15849 | -6/Proximity Caves | Entered Factory 15849 | -6/Factory | Evolved 2 slots: Utility x2 15850 | -6/Factory | Loaded intel: 117 trap records 15851 | -6/Factory | Loaded intel: 26 terminal locations 15867 | -6/Factory | Identified System Mapper 15876 | -6/Factory | Identified Ghost Barrier 15908 | -6/Factory | Discovered new exit (range 15) 15998 | -6/Factory | Identified exit to Factory 16513 | -6/Factory | Discovered new exit (range 7) 16519 | -6/Factory | Identified exit to Lower Caves 16625 | -6/Factory | Entered Lower Caves 16809 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16962 | -6/Lower Caves | Learned Factory stockpile data 17175 | -6/Lower Caves | Build established: Scavenger-Assassin 17320 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 17379 | -6/Lower Caves | Discovered new exit (range 9) 17412 | -6/Lower Caves | Identified exit to Lower Caves 17622 | -6/Lower Caves | Entered another Lower Caves area 17622 | -6/Lower Caves | Discovered exit to Factory (range 11) 17698 | -6/Lower Caves | Spotted B-75 Beast 17869 | -6/Lower Caves | Learned 8 Factory zone layouts 18124 | -6/Lower Caves | Discovered new exit (range 8) 18432 | -6/Lower Caves | Identified exit to Zion 18433 | -6/Lower Caves | Entered Zion 18526 | -6/Zion | Found Rocket Array 18549 | -6/Zion | Discovered new exit (range 13) 18749 | -6/Zion | Received a visual enhancement algorithm 19028 | -6/Zion | Learned Factory terminal intel 19029 | -6/Zion | Learned location of Warlord (-4) 19064 | -6/Zion | Given A8's code to call for help 19071 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19337 | -6/Zion | Opened final containment barrier to the Deep Caves 19441 | -6/Zion | Given the Hacking Drone Bay 19667 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19672 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19675 | -6/Zion | Discovered new exit (range 5) 19677 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19683 | -6/Zion | Identified exit to Deep Caves 19685 | -6/Zion | Entered Deep Caves 19685 | -6/Deep Caves | Accompanied by 2 allies 19943 | -6/Deep Caves | Attacked by Z-Imprinter 19951 | -6/Deep Caves | Destroyed Z-Imprinter 20043 | -6/Deep Caves | Z-Facility disabled 20084 | -6/Deep Caves | Found Prototype Protection 20084 | -6/Deep Caves | Identified Zio. Weapon Casing 20219 | -6/Deep Caves | Build established: Scavenger-Mutant 20434 | -6/Deep Caves | Discovered new exit (range 6) 20643 | -6/Deep Caves | Found Zio. Weapon Casing 20646 | -6/Deep Caves | Found Zio. Weapon Casing 20988 | -6/Deep Caves | Spotted as-29815 21023 | -6/Deep Caves | Destroyed as-29815 21225 | -6/Deep Caves | Triggered Deep Caves wall 21225 | -6/Deep Caves | Spotted AS-22829 21228 | -6/Deep Caves | Destroyed AS-22829 21237 | -6/Deep Caves | Spotted AS-22537 21246 | -6/Deep Caves | Destroyed AS-22537 21267 | -6/Deep Caves | Destroyed 37 combat bots 21353 | -6/Deep Caves | Exposed GOLEM chamber 21356 | -6/Deep Caves | Found GOLEM Unit 21670 | -6/Deep Caves | Found GOLEM Unit 21677 | -6/Deep Caves | Found GOLEM Unit 21727 | -6/Deep Caves | Found GOLEM Unit 22069 | -6/Deep Caves | Identified exit to Proximity Caves 22465 | -6/Deep Caves | Entered Proximity Caves 22945 | -5/Proximity Caves | Build established: Scavenger-Assassin 23427 | -5/Proximity Caves | Discovered exit to Factory (range 12) 23433 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23479 | -5/Proximity Caves | Entered Factory 23479 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 23480 | -5/Factory | Identified exit to Factory 23482 | -5/Factory | Loaded intel: 26 terminal locations 24570 | -5/Factory | Found Powered Armor 24692 | -5/Factory | Identified exit to Upper Caves 24867 | -5/Factory | Build established: Mutant 25895 | -5/Factory | System corruption reached 10% 25973 | -5/Factory | Garrison activated, responded to threat 26057 | -5/Factory | Core integrity fell below 50% 26076 | -5/Factory | Core integrity fell below 20% 26087 | -5/Factory | Lost 13 parts (3p4n4u2w) 26123 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 26095_ K-01 Serf destroyed. 26095_ K-01 Serf collects debris. 26096_ Acquired 29 matter. 26096_ K-01 Serf collects debris. 26097_ Sneak attack on K-01 Serf. 26097_ Destroyed Wheel. 26097_ K-01 Serf destroyed. 26098_ Acquired 12 matter. 26098_ K-01 Serf collects debris. 26100_ P-70 Sage destroyed. 26101_ Acquired 56 matter. 26101_ K-01 Serf collects debris. 26102_ S-27 Virus destroyed. 26103_ Acquired 8 matter. 26103_ K-01 Serf collects debris. 26109_ System corrupted: Matter fused (-5). 26109_ Acquired 5 matter. 26110_ K-01 Serf collects debris. 26112_ S-27 Virus destroyed. 26114_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????? ######## # | | ???????????????????????? #########+######+#### | | ???????????????????????? # ### #### | | ????????????????????????## ### #### | | ????????????????????????## ### #### | | ????????????????????????## ### #### | | ????????????????????????## # | | ????????????????????????## # | | ????????????????????????## + | | ????????????????????????##!! ] # | | ???????????T????????????##!! # | | ????????????????????????##! # ###### | | ????????#???????????????## # # # | | ???????################### # #??? # | | ???????# = ################### #??? # | | ??? / # ##### +??? # | | ??? # =[ # T """ ##?## #??? # | | ???????# % =[ # """" ##?## #??? # | | ???????# = # """" #??## #??? # | | ???????# # """" #??## # # | | ???????# ! # #??## # # | | ???????# # """" !! #???# ###### | | ???????# # """" ! #???# #???## | | ???????# [ # "=*=!* [ #???# #???## | | ???????# # =%%!*=[ #?### ###### | | ???????# # ![@%%== ### #### | | ???????#####+#############s########## | | ??????????? ?????? ?[%%%% | | ??????????? ??????????? %! ???? | | ??????????????????"??? [ k ??? H | | ??????????????????T? ? | | ??????????????????" u | | ?????????????????? ######### | | ???????????????? #???????# ## | | ???????????????# #??????######+###### | | ???????????????? #?????## ## | | ???????????????? """ #????? # ## | | ?????????????????? ?"" #????? # """""" #? | | ?????????????????????" ?????? # """""" #? | | ?????????????????????? ?????? # """""" #? | | ???????????????????????? ?????? # """""" #? | | ?????????????????????????????????? # #? | | ?????????????????????????????????? # """""" #? | | ?????????????????????????????????? # """""" #? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 1530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 1250 Resistance: TH 30 Weapon Shielding 100 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Force Boost 20 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Imp. Armor Integrity Analyzer | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Robot Schematics ------------------ P-60 Hacker | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Fabricated ------------ Force Field | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalMyomerChainsword Manual? 0 Play Time 02:48:23 Cumulative 609.7 hours Start 2022.04.25 @ 23:19:20 End 2022.04.26 @ 03:05:25 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 573 Rogue 573 Adventurer 0 Explorer 0 Win Type - Total 22 Types 10/4/4/1/1/0/1/1/0 Lore% 88 Gallery% 95 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddca06f7-4b8b-4f30-a05f-2c775e3c3f1f