Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 16:15:11 Player: NuclearMayhem Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (118) 590 Value Destroyed (5033) 5033 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1651) 1651 TOTAL SCORE: 12674 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 179 Entered Garrisons 600 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 253/300 Energy 78/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Relay Coupler [Cutter] (34) Relay Coupler [Grunt] (23) > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Relay Coupler [NC] (29) Relay Coupler [NC] (29) Relay Coupler [Brawler] (31) Relay Coupler [Sentry] (26) Relay Coupler [Specialist] (25) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Heat Sink Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved EM Shotgun Gauss Cannon Missile Launcher Improved Datajack Remote Datajack Power Maul Axe Makeshift Axe Spear [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Relay Coupler [Swarmer] Protection Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 2 . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . . . . Utility 5 | . . . . . . . 1 2 . . . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 119 | 6 5 3 25 2 2 5 16 12 22 3 5 2 11 Power 13 | 1 . 1 4 . . . 1 1 2 1 . 2 . Engine 6 | 1 . . 4 . . . . . . 1 . . . Core 7 | . . 1 . . . . 1 1 2 . . 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 42 | 2 1 1 9 1 . 3 12 2 3 1 2 . 5 Treads 6 | . . . . . . . 6 . . . . . . Leg 30 | 2 1 1 9 1 . 3 6 . . . 2 . 5 Wheel 6 | . . . . . . . . 2 3 1 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 40 | 1 3 . 6 . 1 1 2 6 13 1 2 . 4 Device 10 | . 1 . 5 . . 1 1 1 . 1 . . . Storage 3 | 1 . . 1 . . . . 1 . . . . . Processor 3 | . 1 . . . . . . . 2 . . . . Hackware 10 | . . . . . . . . . 5 . 1 . 4 Protection 14 | . 1 . . . 1 . 1 4 6 . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 24 | 2 1 1 6 1 1 1 1 3 4 . 1 . 2 Energy Gun 5 | 1 1 1 1 . . . . 1 . . . . . Energy Cannon 5 | . . . 4 . . 1 . . . . . . . Ballistic Gun 2 | 1 . . . . . . 1 . . . . . . Ballistic Cannon 2 | . . . 1 . . . . 1 . . . . . Launcher 1 | . . . . . . . . . 1 . . . . Special Weapon 2 | . . . . . . . . . 1 . 1 . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . 1 . . . 1 . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . 1 Unidentified Prototypes 6 | . . . 3 . . . 1 1 . 1 . . . Parts Lost 48 | . 1 . 9 1 . 3 . 2 13 . 4 1 14 Power 6 | . . . 2 . . . . . 2 . 1 1 . Propulsion 21 | . . . 5 1 . 3 . . 4 . 1 . 7 Utility 12 | . . . 1 . . . . 2 5 . 1 . 3 Weapon 9 | . 1 . 1 . . . . . 2 . 1 . 4 Highest Loss Streak 5 | . 1 . 3 1 . 2 . 1 4 . 2 1 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 3 7 8 13 14 14 14 14 19 20 22 19 17 17 Power . | . 1 1 . . . . . 1 1 2 2 1 . Propulsion 2 | 2 4 5 2 1 1 1 2 4 2 . . . . Utility 9 | . . 1 7 10 8 8 8 7 10 15 13 12 15 Weapon 2 | . . . 2 2 4 3 2 4 4 3 3 3 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 38 | . 2 1 9 1 1 . 5 2 1 . . . 16 Power 1 | . . . 1 . . . . . . . . . . Propulsion 8 | . 2 1 3 . . . . 2 . . . . . Utility 24 | . . . 3 1 1 . 3 . . . . . 16 Weapon 5 | . . . 2 . . . 2 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 97 100 96 100 88 96 99 93 71 70 68 70 58 Engine 3 | . 14 2 7 11 11 11 3 . . . . . . Core 3 | . . 11 2 . . . 5 7 6 7 . 3 . Treads 6 | . . . . . . . 15 35 1 . . . . Leg 20 | . 28 28 43 44 44 41 29 . . . 6 13 15 Wheel 3 | . . . . . . . . 1 14 15 10 6 1 Device 6 | . . . 9 11 1 8 17 15 . . . . . Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 Processor 2 | . 8 . . . . . . . 8 . . . . Hackware 6 | . . . . . . . . . 9 24 23 20 20 Protection 5 | . 2 14 1 . 9 2 . 14 10 . 4 6 . Energy Gun 1 | . 13 14 1 . . . . . . . . . . Energy Cannon 5 | . . . 17 15 . 11 9 1 . . . . . Ballistic Gun 1 | . 14 14 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 2 7 6 6 . Slashing Weapon 2 | . . . . 6 1 10 9 7 3 . . . . Piercing Weapon 1 | . . . . . . . . . 2 . . . 4 Peak Build Rating 55 | 6 7 9 19 20 20 27 42 52 55 49 47 38 39 Average Rating 30 | 4 6 8 15 19 14 26 35 44 47 45 37 36 30 On Entrance 25 | . 6 7 9 19 20 14 27 39 52 49 45 35 38 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 111 | 12 14 16 41 41 38 48 43 111 103 92 92 96 96 Greatest Support 108 | 20 20 20 40 40 40 45 108 108 56 56 56 28 55 Greatest Overweight (x) 29 | . . . 3 1 . 2 1 3 3 1 3 3 29 Average Overweight (x) . | . . . . . . . . . 1 1 2 3 1 Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 19 | 6 8 8 14 15 15 15 15 21 25 25 25 25 24 Most Carried 25 | 6 8 8 15 15 15 15 15 25 25 24 22 18 24 Average Carried 16 | 3 7 8 13 14 14 13 14 19 23 22 19 17 17 Final Capacity 25 | 8 8 8 15 15 15 15 15 25 25 25 25 25 5 Final Carried 24 | 6 8 8 15 14 14 14 15 24 24 22 18 16 5 Class Distribution -------------------- 39% | Mutant 35% | Scavenger-Mutant 24% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Matter Collected 1885 | 168 149 76 381 20 . 97 180 94 464 . 137 . 119 Remotely . | . . . . . . . . . . . . . . Salvage Created 4683 | . 206 76 1397 21 . 251 1097 419 865 . 170 . 181 Parts 247 | . 12 3 76 . . 17 63 20 45 . 8 . 3 Haulers Intercepted 5 | . . . 1 . . . 3 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 98 | . 5 2 26 2 . 10 17 10 17 . 5 . 4 Melee 32 | . . . . . . 3 . 8 16 . 4 . 1 Guns 10 | . 5 2 3 . . . . . . . . . . Cannons 50 | . . . 23 2 . 7 17 1 . . . . . AOE 3 | . . . . . . . . . . . . . 3 Classes Destroyed 16 | . 4 . 6 1 . . 3 1 . . 1 . . Worker 1 | . . . 1 . . . . . . . . . . Builder 4 | . 1 . 2 . . . 1 . . . . . . Hauler 5 | . . . 1 . . . 3 1 . . . . . Recycler 2 | . . . 1 . . . . 1 . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . . . Watcher 5 | . . . . . . . 3 . 2 . . . . Swarmer 25 | . 2 . . 1 . 7 4 4 7 . . . . Saboteur 1 | . . . . . . . . . . . 1 . . Grunt 38 | . 3 2 13 . . 3 8 3 . . 2 . 4 Brawler 4 | . . . 3 . . . . 1 . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 18 | . . . 9 . . . 2 . 7 . . . . Specialist 2 | . . . . . . . 2 . . . . . . Programmer 8 | . . . . . . . . 2 4 . 2 . . Heavy 1 | . . . . . . . 1 . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 4 2 6 1 . 4 6 4 3 . 3 . 3 Combat Bots Only 6 | . 3 2 4 1 . 4 6 4 3 . 3 . 3 Max Kills in Single Turn 2 | . 2 1 2 1 . 1 1 1 1 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 Melee 1 | . . . . . . 1 . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1055 | . 42 5 135 18 . 44 29 85 440 . 40 13 204 Missed 306 | . 9 1 45 5 . 8 12 22 121 . 8 6 69 Hits 749 | . 33 4 90 13 . 36 17 63 319 . 32 7 135 Melee 10 | . . . 8 . . . . 1 . . . . 1 Projectile 739 | . 33 4 82 13 . 36 17 62 319 . 32 7 134 AOE 1 | . . . . 1 . . . . . . . . . Critical Strikes 15 | . . . 2 . . . 1 2 5 . 2 1 2 Damage Taken 9431 | . 357 55 1340 138 . 414 366 937 3154 . 581 142 1947 Core 1814 | . 96 11 141 29 . 70 16 42 435 . 107 18 849 Absorbed by Shields 64 | . . . . . . . . . 51 . . . 13 Core Remaining (%) 62 | 100 . 57 . . . 40 97 . . . 16 . . Volleys Fired 227 | . 22 3 74 4 . 20 61 11 23 . 4 . 5 Largest 2 | . 2 2 2 1 . 1 1 1 1 . 1 . 1 Hottest 150 | . 60 60 150 75 . 120 120 120 36 . 5 . 36 Shots Fired 312 | . 38 6 140 4 . 20 61 10 24 . 4 . 5 Gun 62 | . 38 6 18 . . . . . . . . . . Cannon 217 | . . . 122 4 . 20 61 10 . . . . . Launcher 9 | . . . . . . . . . 4 . . . 5 Special 24 | . . . . . . . . . 20 . 4 . . Kinetic 40 | . 22 3 14 . . . . 1 . . . . . Thermal 228 | . 5 3 126 4 . 20 61 9 . . . . . Explosive 9 | . . . . . . . . . 4 . . . 5 Electromagnetic 11 | . 11 . . . . . . . . . . . . Robot Hit Streak 55 | . 10 10 12 3 . 14 45 55 5 . 3 . 4 Robot Miss Streak 6 | . 6 . 5 1 . . . . 2 . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 314 | . 25 6 86 3 3 18 31 23 80 . 15 . 24 Core Hits 134 | . 9 5 38 1 . 9 25 11 22 . 3 . 11 Critical Kills 1 | . . . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . . . 2 . 1 . . Critical Strikes 13 | . . . 1 . . 2 . 1 6 . 2 . 1 Blast 1 | . . . 1 . . . . . . . . . . Smash 4 | . . . . . . . . . 2 . 2 . . Sever 6 | . . . . . . 2 . 1 3 . . . . Impale 2 | . . . . . . . . . 1 . . . 1 Melee Attacks 225 | . . . . 1 3 6 . 23 123 . 16 . 53 Impact 37 | . . . . . . . . . 18 . 16 . 3 Slashing 86 | . . . . 1 . 6 . 23 56 . . . . Piercing 88 | . . . . . . . . . 49 . . . 39 Sneak Attacks 12 | . . . . . 3 . . . 7 . 1 . 1 Combat Hostiles 6 | . . . . . . . . . 5 . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10597 | . 389 72 2088 75 . 778 2019 1174 2742 . 644 . 616 Guns 542 | . 289 72 181 . . . . . . . . . . Cannons 4932 | . . . 1907 75 . 566 2019 365 . . . . . Explosions 395 | . 100 . . . . . . . 18 . . . 277 Melee 4562 | . . . . . . 212 . 643 2724 . 644 . 339 Ramming 166 | . . . . . . . . 166 . . . . . Kinetic 358 | . 140 39 151 . . . . 28 . . . . . Thermal 5121 | . 154 33 1937 75 . 566 2019 337 . . . . . Explosive 295 | . . . . . . . . . 18 . . . 277 Electromagnetic 95 | . 95 . . . . . . . . . . . . Impact 841 | . . . . . . . . . 197 . 644 . . Slashing 2528 | . . . . . . 212 . 643 1673 . . . . Piercing 1193 | . . . . . . . . . 854 . . . 339 Highest Corruption 11 | . 5 5 4 4 4 4 . 2 9 9 11 . . Average Corruption 4 | . 4 5 3 4 4 4 . 1 5 9 10 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 87 | . 2 3 14 2 7 6 . 4 35 4 10 . . Message Errors 23 | . 1 2 4 . 2 2 . 1 8 1 2 . . Matter Fused 25 | . 1 1 2 1 1 1 . 2 12 . 4 . . Heat Flow Errors 10 | . . . 3 . 2 1 . . 2 . 2 . . Energy Discharges 11 | . . . . 1 . . . 1 7 2 . . . Parts Rejected 2 | . . . . . . 1 . . 1 . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 7 | . . . 3 . 1 . . . 2 . 1 . . Data Loss (major) 2 | . . . . . . 1 . . . 1 . . . Misfires 1 | . . . . . . . . . 1 . . . . Alerts 4 | . . . 1 . 1 . . . 1 . 1 . . Weapon Failures 1 | . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 753 | . . . . 20 . 39 96 110 305 . 174 . 9 Projectiles 132 | . . . . 20 . 16 96 . . . . . . Explosions 9 | . . . . . . . . . . . . . 9 Melee 612 | . . . . . . 23 . 110 305 . 174 . . Knockbacks 2 | . . . . . . . . 1 . . 1 . . Impact 2 | . . . . . . . . 1 . . 1 . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 219 | . 30 . . . . . . . 17 . . . 172 Shots 6 | . 1 . . . . . . . 1 . . . 4 Rammed 15 | . . . . . . . . 15 . . . . . Targets Rammed 19 | . . . . . . . . 19 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . 4 . . . . . Highest Temperature 410 | . 108 57 396 4 212 410 309 195 223 . 95 . . Average Temperature 109 | . 54 35 124 2 87 180 64 102 90 . 54 . . Received Heat Transfer 2080 | . 126 30 450 40 . 135 72 36 534 . 99 51 507 Effects 1 | . . . 1 . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . 1 . . Combat Hostiles 2 | . . . . . . . . . 1 . 1 . . Parts Fried 3 | . . . . . . . . . 2 . 1 . . Impact Corruptions 10 | . . . . . . . . . 2 . 8 . . Robots Melted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted 18 | . . . 2 . . 4 10 1 1 . . . . Heat Transferred 9909 | . 225 75 2938 111 . 1280 4560 720 . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Maximum Alert Level 3 | . . . 1 . . . 1 . 3 2 1 . 1 Low Security (%) 63 | 100 100 100 47 100 . 100 86 100 26 . . 100 68 Level 1 25 | . . . 52 . . . 13 . 30 16 99 . 31 Level 2 6 | . . . . . . . . . 23 83 . . . Level 3 3 | . . . . . . . . . 19 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 862 | . 95 50 308 99 . 101 246 114 862 452 292 153 257 Initial 452 | . . . 3 99 . . 28 95 25 452 267 153 37 Average 170 | . 26 29 170 45 . 57 74 39 391 420 261 108 150 Influence Increases 3619 | . 155 50 817 21 . 234 480 277 1067 . 125 . 393 Destroy 0b10 Robot/C 2060 | . 100 40 520 20 . 200 340 200 380 . 100 . 160 Destroy 0b10 Robot/NC 100 | . 10 . 30 . . . 40 10 10 . . . . Destroy Leader 416 | . 20 10 162 . . 30 82 42 50 . 10 . 10 Allied During Kill 20 | . . . . . . . . . 4 . . . 16 Trap Triggered on 0b10 20 | . . . . . . . . . . . . . 20 Successful Hack 22 | . . . . . . . . 22 . . . . . Disable Machine 90 | . . . 60 . . . . . 15 . . . 15 Anti-Garrison Action 400 | . . . . . . . . . 300 . . . 100 Destroy Structure 236 | . 10 . 30 1 . 4 3 3 113 . 15 . 57 Lose Combat Pursuer 255 | . 15 . 15 . . . 15 . 195 . . . 15 Influence Decreases 3429 | . 155 40 571 267 10 160 343 452 241 480 215 239 256 Entered New Map 1027 | . . . 7 157 10 . 46 116 11 410 115 139 16 Time Decay 1613 | . 145 40 474 51 . 130 297 316 . 70 . 90 . Lost Part 480 | . 10 . 90 10 . 30 . 20 130 . 40 10 140 Lost Ally 309 | . . . . 49 . . . . 100 . 60 . 100 Squads Dispatched 9 | . 1 . 2 . . . 3 3 . . . . . Investigation 2 | . . . . . . . 1 1 . . . . . Extermination 2 | . . . . . . . . 2 . . . . . Reinforcement 5 | . 1 . 2 . . . 2 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Distress Signals 7 | . . . 3 . . . 1 1 . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 181 | . 8 2 40 20 . 9 17 12 38 . 10 4 21 Peak Tracking Total 19 | . 4 2 5 19 . 4 5 3 4 . 5 4 5 Tactical Retreats 16 | . 1 . 1 2 . . 1 . 10 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Traps Triggered 17 | . 3 . 1 . . . 1 1 6 . 1 . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . Installed 7 | . . 3 . . . . . . . . . . 4 Triggered 2 | . . . . . . . . . . . . . 2 Most Traps Carried 4 | . . . . . . . . . . . . . 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Machines Disabled 11 | . . . 4 . . . . . 4 . . . 3 Max in Single Turn 1 | . . . 1 . . . . . 1 . . . 1 Garrison Relay 5 | . . . . . . . . . 3 . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Machines Accessed 26 | . 1 . 7 . 1 . 2 5 3 3 1 3 . Terminals 16 | . 1 . 7 . . . 2 1 3 1 1 . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . 1 . . . 1 . Garrison Access 4 | . . . . . . . . 2 . 1 . 1 . Total Hacks 44 | . 3 . 12 . 1 . 3 9 4 5 1 6 . Successful 14 | . . . 2 . 1 . . 4 1 2 . 4 . Failed 30 | . 3 . 10 . . . 3 5 3 3 1 2 . Catastrophic 12 | . 2 . 5 . . . . 2 2 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . 3 . 7 . 1 . 3 1 . 1 . . . Terminals 25 | . 3 . 12 . . . 3 1 4 1 1 . . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 3 | . . . . . . . . . . 3 . . . Recycling Units 3 | . . . . . . . . . . . . 3 . Scanalyzers 4 | . . . . . . . . 2 . . . 2 . Garrison Access 6 | . . . . . . . . 4 . 1 . 1 . Terminal Hacks 4 | . . . 2 . 1 . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . 1 . Scanalyzer 4 | . . . . . . . . 2 . . . 2 . Insert Component 2 | . . . . . . . . 1 . . . 1 . Analyze 2 | . . . . . . . . 1 . . . 1 . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . Used 2 | . . . 1 . . . 1 . . . . . . Hacking Detections 20 | . 1 . 6 . . . 1 4 3 2 1 2 . Full Trace Events 2 | . . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . 1 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . 1 . Part Schematics Acquired 2 | . . . . . . . . 1 . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 . . . . Robots Hacked 20 | . . . . . 3 . . . 8 . 3 . 6 Non-combat 2 | . . . . . 2 . . . . . . . . Combat 18 | . . . . . 1 . . . 8 . 3 . 6 Robot Hacks Applied 22 | . . . . . 3 . . . 9 . 3 . 7 parse_system 3 | . . . . . 3 . . . . . . . . overload_power 1 | . . . . . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . . 1 . . . . disable_weapons 1 | . . . . . . . . . 1 . . . . go_dormant 2 | . . . . . . . . . 1 . . . 1 streamctrl_high 4 | . . . . . . . . . 1 . . . 3 formatsys_high 10 | . . . . . . . . . 5 . 2 . 3 Relay Couplers Released 22 | . . . . . . . . . 13 . . . 9 Machine Destruction 22 | . . . . . . . . . 13 . . . 9 Attached 10 | . . . . . . . . . 5 . 1 . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Total Allies 18 | . . . . 3 . . . . 6 . 3 . 6 Largest Group 3 | . . . . 3 . . . . 2 . 1 . 3 Highest-Rated Group 76 | . . . . 40 . . . . 32 . 16 . 76 Highest-Rated Ally 47 | . . . . 16 . . . . 32 . 16 . 47 Total Orders 2 | . . . . . . . . . 1 . . . 1 FOLLOW 2 | . . . . . . . . . 1 . . . 1 Ally Attacks 73 | . . . . 6 . . . . 27 . 4 . 36 Total Damage 950 | . . . . 53 . . . . 480 . 18 . 399 Kills 6 | . . . . . . . . . 2 . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Active Infowar (turns) 18 | . 18 . . . . . . . . . . . . Structural 18 | . 18 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Turns Passed 7906 | 63 503 89 1464 170 411 260 762 1002 1483 144 238 188 1129 Spaces Moved 4471 | 42 343 61 829 108 335 159 445 547 800 118 120 128 436 Core 11 | 6 . . . . . . . . . . . . 5 Treads 625 | . . . . . . . 136 489 . . . . . Legs 2480 | 36 343 61 829 108 335 159 309 . . . . . 300 Wheels 1355 | . . . . . . . . 58 800 118 120 128 131 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 115 115 115 115 145 50 Average Speed 137 | 110 120 120 140 145 120 124 129 153 115 115 131 145 203 Slowest Speed 1500 | 120 120 120 330 190 120 260 225 230 145 115 145 145 1500 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 62 15 89 29 69 49 40 21 79 5 22 6 48 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 7 | . . . . . . . 1 3 1 . . . 2 Terrain Destroyed 102 | . 10 . 30 1 . 4 4 3 37 . . . 13 Melee 6 | . . . . . . . . 3 1 . . . 2 Projectile 39 | . . . 30 1 . 4 4 . . . . . . AOE 57 | . 10 . . . . . . . 36 . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Total 5613 | 56 397 72 997 117 344 193 587 645 1174 127 165 131 608 Wait 262 | 2 18 . 18 . . . 15 . 137 . 6 . 66 Move 4459 | 41 342 60 828 107 334 158 444 547 798 118 119 127 436 Hop . | . . . . . . . . . . . . . . Pick Up 103 | 7 5 . 23 1 1 1 17 13 22 . . . 13 Fast Attach 62 | 5 3 . 16 1 . 4 10 7 4 3 2 . 7 Attach 52 | 1 1 . 6 1 2 2 2 4 18 1 4 3 7 Detach 11 | . . . 1 . 2 1 2 3 1 . . 1 . Swap 22 | . 1 3 7 . . 1 6 2 2 . . . . Drop 101 | . 5 3 24 2 2 . 30 16 8 5 . . 6 Fire 227 | . 22 3 74 4 . 20 61 11 23 . 4 . 5 Melee 225 | . . . . 1 3 6 . 23 123 . 16 . 53 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 19 | . . . . . . . . 19 . . . . . Escape Stasis 45 | . . . . . . . . . 36 . . . 9 Rewire 18 | . . . . . . . . . 2 . 14 . 2 Trap 7 | . . 3 . . . . . . . . . . 4 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 472 | -10/Materials | Discovered new exit (range 7) 540 | -10/Materials | Discovered new exit (range 15) 567 | -10/Materials | Entered Mines 574 | -10/Mines | Met a Derelict bent on vengeance 611 | -10/Mines | Found a hidden stash of uninstalled traps 634 | -10/Mines | Discovered new exit (range 10) 656 | -10/Mines | Entered Materials 656 | -9/Materials | Evolved 2 slots: Propulsion x2 871 | -9/Materials | Build established: Scavenger-Mutant 1016 | -9/Materials | Discovered new exit (range 11) 1314 | -9/Materials | Discovered new exit (range 6) 1414 | -9/Materials | Lost 3 parts (3n) 1583 | -9/Materials | Lost 3 parts (1n1u1w) 1850 | -9/Materials | Identified exit to Mines 2120 | -9/Materials | Entered Mines 2146 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2187 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2197 | -9/Mines | Assembled infested the area 2246 | -9/Mines | Lost 3 allies 2286 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2286 | -9/Mines | Discovered new exit (range 5) 2290 | -9/Mines | Entered Exiles 2319 | -9/Exiles | Met 8R-AWN 2351 | -9/Exiles | Met EX-HEX 2410 | -9/Exiles | Met EX-BIN 2424 | -9/Exiles | Aligned with FarCom system 2426 | -9/Exiles | Given EX-Vault access code 2453 | -9/Exiles | Opened EX-Vault 2460 | -9/Exiles | Found Gui. Plasma Cannon 2484 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2518 | -9/Exiles | Met EX-DEC 2686 | -9/Exiles | Discovered new exit (range 14) 2701 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2701 | -9/Exiles | Entered Mines 2762 | -8/Mines | Core integrity fell below 50% 2947 | -8/Mines | Discovered new exit (range 13) 2961 | -8/Mines | Entered Materials 2961 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3232 | -8/Materials | Discovered new exit (range 15) 3576 | -8/Materials | Discovered new exit (range 7) 3723 | -8/Materials | Entered Factory 3723 | -7/Factory | Evolved 2 slots: Utility x2 3959 | -7/Factory | Gui. Plasma Cannon suddenly broke down 4024 | -7/Factory | Build established: Mutant 4627 | -7/Factory | Discovered new exit (range 13) 4725 | -7/Factory | Identified exit to Garrison 4725 | -7/Factory | Entered Garrison 4809 | -7/Garrison | Triggered checkpoint 5025 | -7/Garrison | Discovered new exit (range 11) 5067 | -7/Garrison | Triggered checkpoint 5125 | -7/Garrison | Garrison Relay disabled 5133 | -7/Garrison | Lost 4 parts (1p1n2u) 5309 | -7/Garrison | Discovered new exit (range 3) 5327 | -7/Garrison | Triggered checkpoint 5385 | -7/Garrison | Garrison Relay disabled 5455 | -7/Garrison | Core integrity fell below 50% 5491 | -7/Garrison | Lost 4 parts (1p1n1u1w) 5591 | -7/Garrison | Installed Relay Interface Framework 5687 | -7/Garrison | Triggered checkpoint 5713 | -7/Garrison | Triggered checkpoint 5763 | -7/Garrison | Triggered checkpoint 5810 | -7/Garrison | Garrison Relay disabled 5839 | -7/Garrison | Triggered checkpoint 5879 | -7/Garrison | Build established: Bothacker-Mutant 6120 | -7/Garrison | Discovered new exit (range 14) 6208 | -7/Garrison | Entered Factory 6352 | -7/Factory | Identified exit to Garrison 6352 | -7/Factory | Entered Garrison 6434 | -7/Garrison | Lost 3 allies 6461 | -7/Garrison | System corruption reached 10% 6476 | -7/Garrison | Core integrity fell below 20% 6522 | -7/Garrison | Triggered checkpoint 6556 | -7/Garrison | Triggered checkpoint 6575 | -7/Garrison | Discovered new exit (range 10) 6590 | -7/Garrison | Entered Factory 6590 | -6/Factory | Evolved 2 slots: Utility x2 6649 | -6/Factory | Identified exit to Garrison 6778 | -6/Factory | Entered Garrison 6830 | -6/Garrison | Triggered checkpoint 6836 | -6/Garrison | Garrison Relay disabled 7096 | -6/Garrison | Triggered checkpoint 7301 | -6/Garrison | Discovered new exit (range 10) 7336 | -6/Garrison | Triggered checkpoint 7368 | -6/Garrison | Garrison Relay disabled 7507 | -6/Garrison | Triggered checkpoint 7564 | -6/Garrison | Lost 5 parts (3n1u1w) 7638 | -6/Garrison | Triggered checkpoint 7681 | -6/Garrison | Discovered new exit (range 10) 7809 | -6/Garrison | Build established: Mutant 7844 | -6/Garrison | Triggered checkpoint 7862 | -6/Garrison | Core integrity fell below 50% 7891 | -6/Garrison | Core integrity fell below 20% 7907 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07535_ G-50 Soldier destroyed. 07537_ S-27 Virus destroyed. 07550_ The unstable cave ceiling collapses. 07554_ Acquired Carbon-fiber Leg. 07638_ Beams of light sweep through the air. An alarm sounds. 07681_ EXIT=FOUND 07844_ Beams of light sweep through the air. An alarm sounds. 07850_ Virus 5c destroyed. 07872_ Carbon-fiber Leg destroyed. 07875_ Destroyed Carbon-fiber Leg. 07876_ Missile Launcher destroyed. 07890_ The unstable cave ceiling collapses. 07893_ Spear destroyed. 07896_ Relay Coupler [Swarmer] destroyed. 07900_ Y-54 Guardian destroyed. 07905_ Dropped Huge Storage Unit. 07905_ Acquired 51 matter. 07906_ Acquired Axe. Map ----- +----------------------------------------------------+ | ?????????????# ### ######"###??????????????????? | | ?????????????# #?### #????# #????????????????????? | | ?###?????????# #???# #????# #????????????????????? | | ?# ????????#"##### ###### #???????############## | | ?# < ######### # #???????# | | ?# ###### #### #???????# | | ?# #?????????# #???????# | | ?############# #?????????# #???????# ########## | | ?????????????# #?????????# #???????# #????????? | | ?????????????# #######???# ######### #????????? | | ?????????????# " #???# ## # #????????? | | ?????????????# ##### #???# ### ## ## #????????? | | ?????????????# #???# #???# #?# ## ## #????????? | | ?????????????# #???# #???# ### % ## #????????? | | ?????????????# #???# #??#### # % ## #????????? | | ?????????????# #####"####*%= =* #????????? | | ?????????????# %[ [ #????????? | | ?????????????# %== #????????? | | ?????????????############# = [ ## #????????? | | ???????????????????????### ##% * # ^ ###??????? | | ???????????????????????# ^^ #??????? | | ???????????????????????#!!! ###????? | | ???????????????????????#!!!! g #"#????? | | ???????????????????????#!!!! g* # #????? | | ???????????????????????### ! # ## ### #????? | | ????????????????????????#@! # ## ###"###### | | ????????????????????????# | | ???????????????????????? # | | ???????????????????????### ! | | ?????????????????????????## ##""""##++########"%^ | | ??????????????????????????? #????????????????##/= | | ?????????ggg??????????????? #?????????????????#* | | ??????????????????????????? ^#?????????????????# / | | ???????????????????????????^^#?????????????????#/^ | | ??????????????????????????? #?????????????????#= | | ??????????????????????????? #?????????????????#^^ | | ??????????????????????????? ^#?????????????????# | | ???????????????????????????? #?????????????????# | | ???????????????????????????? #?????????????????# | | ????????????????????????????#??????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 65 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 16 Recoil Reduction 5 Relay Coupler Types 4 Relay Coupler Value 124 Item Schematics ----------------- Lgt. Treads | -7/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombConcussiveFlail Manual? 0 Play Time 01:16:20 Cumulative 115.9 hours Start 2025.05.09 @ 14:56:35 End 2025.05.09 @ 16:15:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 47 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1b1966b-c8e1-44e4-8c8e-f508d0a2ca44