Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.11 @ 16:45:49 Player: Trione Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (171) 855 Value Destroyed (4298) 4298 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1276) 1276 TOTAL SCORE: 8909 Bonus ------- High Alert Combat Kills 884 Follower Combat Kills 109 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -417 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 150/150 System Corruption 0% Temperature Cool (9) Movement Rolling (210) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon Improved Grenade Launcher > --- INVENTORY (36) --- Light Ion Engine Light Deuterium Engine Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Heavy EM Pulse Gun Improved Medium Laser Heavy Particle Gun Heavy Particle Gun Light EM Pulse Cannon Particle Cannon Particle Cannon Improved Assault Rifle Minigun Minigun Flak Gun Flak Gun Flak Gun Assault Cannon Assault Cannon Mini Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Utility Shielding > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Armored Wheel Large Storage Unit Large Storage Unit Large Storage Unit Heavy EM Pulse Gun Improved Medium Laser Heavy Particle Gun Heavy Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Particle Cannon Particle Cannon Improved Assault Rifle Minigun Minigun Flak Gun Flak Gun Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 127 | 6 13 2 42 4 8 21 31 Power 11 | 1 1 . 3 . . 2 4 Engine 7 | 1 1 . 2 . . . 3 Core 4 | . . . 1 . . 2 1 Reactor . | . . . . . . . . Propulsion 20 | 2 2 . 5 2 . 6 3 Treads 7 | . 2 . 4 . . 1 . Leg . | . . . . . . . . Wheel 13 | 2 . . 1 2 . 5 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 34 | 1 5 . 12 . 4 4 8 Device 3 | . . . . . . . 3 Storage 15 | 1 5 . 6 . . . 3 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 16 | . . . 6 . 4 4 2 Artifact . | . . . . . . . . Weapon 62 | 2 5 2 22 2 4 9 16 Energy Gun 5 | 1 . . 2 . . . 2 Energy Cannon 7 | . . . 2 . . 2 3 Ballistic Gun 33 | 1 3 1 11 1 3 5 8 Ballistic Cannon 2 | . . . 1 . . . 1 Launcher 15 | . 2 1 6 1 1 2 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . 1 Parts Lost 32 | . 3 . 6 . 1 10 12 Power 7 | . 1 . 1 . . 2 3 Propulsion 6 | . 1 . 2 . . 1 2 Utility 10 | . . . . . 1 4 5 Weapon 9 | . 1 . 3 . . 3 2 Highest Loss Streak 4 | . 1 . 2 . 1 4 3 Average Slot Usage (%) 96 | . 94 100 97 90 95 98 96 Engine 6 | . 14 14 4 11 9 . 4 Core 3 | . . . 6 . . 7 3 Treads 12 | . 15 28 21 9 . . . Wheel 7 | . 9 . . 3 18 17 17 Device 1 | . . . . . . . 6 Storage 30 | . 27 28 32 33 27 27 30 Protection 11 | . . . 10 11 23 27 14 Energy Cannon 2 | . . . 3 . . 4 1 Ballistic Gun 16 | . 21 27 15 22 16 12 14 Ballistic Cannon 1 | . . . 2 . . . . Naked Turns . | . . . . . . . . Heaviest Build 149 | 12 56 56 116 114 126 127 149 Greatest Support 46 | 20 40 40 46 23 20 28 24 Greatest Overweight (x) 12 | . 3 1 4 5 6 6 12 Average Overweight (x) 2 | . 1 1 1 4 5 4 4 Largest Inventory Capacity 36 | 6 18 18 28 28 28 28 36 Average Capacity 24 | 5 15 18 24 28 28 28 31 Most Carried 29 | 4 15 15 28 28 28 26 29 Average Carried 21 | 2 10 15 23 27 26 22 24 Final Capacity 36 | 6 18 18 28 28 28 28 36 Final Carried 28 | 4 15 15 28 27 26 19 27 Class Distribution -------------------- 75% | Hauler-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Matter Collected 3875 | 217 327 84 1259 112 227 452 1197 Remotely . | . . . . . . . . Salvage Created 6074 | . 679 108 1969 269 339 796 1914 Parts 365 | . 45 6 136 14 17 41 106 Haulers Intercepted 11 | . 2 . 6 . . . 3 Recyclers Shooed 6 | . . . 4 . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 126 | . 11 2 45 7 6 17 38 Guns 78 | . 9 . 20 4 6 10 29 Cannons 11 | . . . 9 . . . 2 AOE 35 | . 2 2 16 3 . 6 6 Classes Destroyed 13 | . 6 . 5 . 1 . 1 Worker 8 | . 2 1 2 . . . 3 Builder 6 | . 1 . 3 . . . 2 Hauler 11 | . 2 . 6 . . . 3 Recycler 9 | . 1 . 6 . . . 2 Mechanic 1 | . . . 1 . . . . Watcher 8 | . 1 . 4 . . . 3 Swarmer 42 | . . . 22 2 . 8 10 Grunt 55 | . 11 2 12 5 2 7 16 Brawler 6 | . . . 1 1 . 1 3 Duelist 1 | . . . 1 . . . . Protector 1 | . . . . . . . 1 Sentry 20 | . . . 9 . 3 1 7 Hunter 2 | . . . . . 1 . 1 Thug 1 | . . 1 . . . . . Best Kill Streak 9 | . 4 2 9 3 3 9 8 Combat Bots Only 9 | . 3 2 6 3 3 9 6 Max Kills in Single Turn 5 | . 2 1 5 3 1 4 3 Gunslinging 1 | . . . 1 . . . 1 Exploded 3 | . 1 1 3 3 . 3 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Damage Taken 5856 | . 385 48 1762 179 367 1249 1866 Core 926 | . 76 . 245 50 42 119 394 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 65 | 100 . 69 . 26 . . . Volleys Fired 465 | . 64 20 143 9 26 83 120 Largest 2 | . 2 2 2 2 2 2 2 Hottest 123 | . 70 40 103 46 46 56 123 Shots Fired 810 | . 106 35 270 17 51 100 231 Gun 640 | . 101 30 168 16 50 68 207 Cannon 125 | . . . 86 . . 24 15 Launcher 45 | . 5 5 16 1 1 8 9 Special . | . . . . . . . . Kinetic 655 | . 79 30 215 16 50 68 197 Thermal 78 | . 22 . 39 . . . 17 Explosive 45 | . 5 5 16 1 1 8 9 Electromagnetic 32 | . . . . . . 24 8 Robot Hit Streak 25 | . 14 6 25 6 16 20 14 Robot Miss Streak 15 | . 5 2 6 1 1 1 15 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . 2 1 . . 3 Max Gunslinging Chain 1 | . . . 1 1 . . 1 Shots Hit Robots 545 | . 67 17 162 13 41 68 177 Core Hits 348 | . 38 9 88 12 11 35 155 Critical Hits 8 | . 1 . 3 . 2 2 . Critical Kills 3 | . 1 . 1 . 1 . . Critical Parts Destroyed 3 | . . . 1 . 1 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11719 | . 897 422 3695 333 618 1672 4082 Guns 6523 | . 729 203 1396 230 618 766 2581 Cannons 1778 | . . . 993 . . 480 305 Explosions 3410 | . 168 219 1299 102 . 426 1196 Melee . | . . . . . . . . Ramming 8 | . . . 7 1 . . . Kinetic 6526 | . 475 203 1831 230 618 766 2403 Thermal 1129 | . 254 . 558 . . . 317 Explosive 3410 | . 168 219 1299 102 . 426 1196 Electromagnetic 646 | . . . . . . 480 166 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 3 3 . . . Average Corruption 3 | . . . 3 3 . . . Corruption Purged . | . . . . . . . . Effects 11 | . . . 6 5 . . . Message Errors 4 | . . . 2 2 . . . Matter Fused 2 | . . . 1 1 . . . Heat Flow Errors 3 | . . . 2 1 . . . Energy Discharges 1 | . . . 1 . . . . Data Loss (minor) 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 81 | . . . 48 . . . 33 Projectiles 6 | . . . . . . . 6 Explosions 75 | . . . 48 . . . 27 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 79 | . 10 . 36 . . . 33 Shots 3 | . 1 . 1 . . . 1 Rammed 1 | . . . . 1 . . . Targets Rammed 2 | . . . 1 1 . . . Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 414 | . 146 5 344 101 108 261 414 Average Temperature 78 | . 62 2 59 35 29 67 181 Received Heat Transfer 1917 | . 207 27 330 48 144 477 684 Effects 11 | . . . 3 . . . 8 Shutdowns 4 | . . . 1 . . . 3 Energy Bleed 1 | . . . . . . . 1 Interference 2 | . . . 1 . . . 1 Damage (minor) 2 | . . . 1 . . . 1 Damage (major) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . . . . . 4 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Fried 3 | . . . . . . 2 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . Heat Transferred 2331 | . 740 . 999 . . . 592 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Peak Influence 1104 | . 161 85 800 622 405 767 1104 Average Influence 427 | . 69 77 455 451 296 601 727 Maximum Alert Level 4 | . . . 3 2 2 3 4 Low Security (%) 27 | 100 100 100 14 . . . . Level 1 13 | . . . 17 25 92 5 1 Level 2 40 | . . . 56 75 7 64 41 Level 3 18 | . . . 11 . . 30 57 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . 3 1 1 . 8 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 7 | . . . 2 . . . 5 Assault 5 | . . . 1 1 . . 3 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Distress Signals 10 | . . . 3 . 1 . 6 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 200 | . 17 2 67 11 7 23 73 Peak Tracking Total 8 | . 4 2 5 4 3 5 8 Tactical Retreats 11 | . . . 1 . . 5 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Machines Disabled 6 | . . . 4 1 . . 1 Max in Single Turn 2 | . . . 2 . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Machines Accessed 13 | . 7 . 2 . 1 . 3 Terminals 10 | . 7 . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 27 | . 15 . 5 . 1 . 6 Successful 15 | . 6 . 3 . 1 . 5 Failed 12 | . 9 . 2 . . . 1 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 19 | . 15 . 3 . . . 1 Terminals 20 | . 15 . 3 . . . 2 Fabricators . | . . . . . . . . Repair Stations 6 | . . . 2 . . . 4 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 3 | . 2 . . . . . 1 Part Schematic 1 | . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . 4 Scan Component 3 | . . . 1 . . . 2 Repair 3 | . . . 1 . . . 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 5 | . 4 . 1 . . . . Terminals 5 | . 4 . 1 . . . . Track 1 | . 1 . . . . . . Botnet 4 | . 3 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . 2 . . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 1 . . . 2 Time 78 | . . . 26 . . . 52 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Total Allies 4 | . . . . 4 . . . Largest Group 4 | . . . . 4 3 . . Highest-Rated Group 71 | . . . . 71 63 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 28 | . . . . 24 4 . . Total Damage 330 | . . . . 277 53 . . Kills 5 | . . . . 4 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Turns Passed 7004 | 48 1142 351 2702 360 368 755 1278 Spaces Moved 3205 | 45 697 165 1100 154 178 366 500 Core 1 | 1 . . . . . . . Treads 1688 | . 310 165 1100 113 . . . Legs . | . . . . . . . . Wheels 1516 | 44 387 . . 41 178 366 500 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 180 180 130 130 130 130 Average Speed 160 | 79 132 180 192 210 137 139 139 Slowest Speed 240 | 80 180 180 240 240 140 140 210 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 50 | 3 97 43 94 44 23 59 41 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . . 7 . . . . Terrain Destroyed 226 | . 34 20 93 6 5 9 59 Melee . | . . . . . . . . Projectile 2 | . . . 1 . . . 1 AOE 224 | . 34 20 92 6 5 9 58 Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Total 4260 | 54 819 186 1432 169 248 509 843 Wait 356 | . 30 . 86 2 34 33 171 Move 3198 | 44 696 164 1099 153 178 364 500 Hop . | . . . . . . . . Pick Up 74 | 4 13 . 34 . 2 4 17 Fast Attach 18 | 6 1 . 5 . 2 . 4 Attach 36 | . 3 . 8 1 3 11 10 Detach 4 | . . . 1 . . . 3 Swap 74 | . 9 2 30 3 3 10 17 Drop 33 | . 3 . 25 . . 4 1 Fire 465 | . 64 20 143 9 26 83 120 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . 1 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 12) 676 | -10/Materials | Discovered new exit (range 13) 963 | -10/Materials | Discovered new exit (range 16) 1191 | -10/Materials | Entered Mines 1216 | -10/Mines | Met a Derelict bent on vengeance 1375 | -10/Mines | Discovered new exit (range 10) 1542 | -10/Mines | Entered Materials 1542 | -9/Materials | Evolved 2 slots: Utility x2 2051 | -9/Materials | Build established: Hauler-Mutant 2084 | -9/Materials | Discovered new exit (range 16) 2361 | -9/Materials | Discovered new exit (range 16) 2557 | -9/Materials | Discovered new exit (range 9) 2837 | -9/Materials | Discovered new exit (range 11) 2969 | -9/Materials | Discovered new exit (range 10) 3251 | -9/Materials | Discovered new exit (range 11) 3312 | -9/Materials | Discovered new exit (range 3) 3822 | -9/Materials | Repaired Hcp. Storage Unit 3942 | -9/Materials | First assault squad dispatched 4044 | -9/Materials | Crushed by falling debris 4044 | -9/Materials | Core integrity fell below 50% 4244 | -9/Materials | Entered Mines 4245 | -9/Mines | Met a Derelict testing a Signal Generator 4309 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4571 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4590 | -9/Mines | Discovered new exit (range 9) 4604 | -9/Mines | Entered Materials 4604 | -8/Materials | Accompanied by 3 allies 4604 | -8/Materials | Evolved 2 slots: Utility x2 4908 | -8/Materials | Garrison activated, responded to threat 4972 | -8/Materials | Identified exit to Garrison 4972 | -8/Materials | Entered Garrison 5012 | -8/Garrison | Triggered checkpoint 5034 | -8/Garrison | Triggered checkpoint 5085 | -8/Garrison | Destroyed 9 combat bots 5087 | -8/Garrison | Lost 4 parts (1p1n1u1w) 5237 | -8/Garrison | Discovered new exit (range 12) 5457 | -8/Garrison | Discovered new exit (range 15) 5516 | -8/Garrison | Lost 3 parts (3u) 5641 | -8/Garrison | Triggered checkpoint 5694 | -8/Garrison | Discovered new exit (range 10) 5717 | -8/Garrison | Installed Relay Interface Framework 5727 | -8/Garrison | Entered Materials 6127 | -8/Materials | First assault squad dispatched 6237 | -8/Materials | Core integrity fell below 50% 6298 | -8/Materials | Lost 3 parts (1p1u1w) 6431 | -8/Materials | Repaired Hcp. Storage Unit 6459 | -8/Materials | Repaired Hcp. Storage Unit 6569 | -8/Materials | Core integrity fell below 20% 7005 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06978_ S-10 Pest destroyed. 06982_ Acquired 25 matter. 06987_ K-01 Serf collects debris. 06993_ The unstable cave ceiling collapses. 06993_ R-06 Scavenger collects Sml. Matter Pod. 06993_ K-01 Serf collects debris. 06995_ C-30 ARC bursts open, deploying its payload. 06995_ G-50 Soldier unfolds itself. 06995_ B-36 Bruiser unfolds itself. 06995_ G-47 Trooper unfolds itself. 06995_ M-28 Smith unfolds itself. 06996_ U-05 Engineer lays Concrete. 06997_ R-06 Scavenger collects Wheel. 06997_ R-06 Scavenger destroyed. 06997_ K-01 Serf destroyed. 06997_ U-05 Engineer destroyed. 06999_ The unstable cave ceiling collapses. 06999_ B-36 Bruiser destroyed. 07001_ Arm. Wheel destroyed. 07001_ Destroyed Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????#######!! 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeBiocellClaw Manual? 0 Play Time 00:48:38 Cumulative 1080.3 hours Start 2020.08.11 @ 15:52:24 End 2020.08.11 @ 16:45:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 410 Adventurer 0 Explorer 0 Win Type - Total 25 Types 13/1/7/0/0/0/4 Lore% 96 Gallery% 98 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5af40866-1484-45cb-a155-33405f41bccd