Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 22:44:09 Player: Rockstar Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (29) 145 Value Destroyed (1403) 1403 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1265) 1265 TOTAL SCORE: 6713 Bonus ------- Follower Combat Kills 165 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 310/310 System Corruption 1% Temperature Cool (12) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Makeshift ECM Suite > --- WEAPON (3) ------- Heavy Ion Cannon Long-range Missile Launcher > --- INVENTORY (5) ---- Light Ion Engine Biomechanical Wings Triangulator Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Antigrav System > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Molecular Deconstructor Maul > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Fission Core Biomechanical Wings Triangulator Pulse Rifle Heavy Ion Cannon Light Assault Rifle Long-range Missile Launcher [Rating: 53] Favorites ----------- Power Fission Core Engine Light Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Overtuned Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Biomechanical Wings Utility Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Maul Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Maul Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . . 8 . . . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . Utility 4 | . . . . 4 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 46 | 2 5 1 3 20 5 2 . 8 Power 8 | 1 . . 1 3 1 1 . 1 Engine 5 | 1 . . 1 2 . . . 1 Core 2 | . . . . . 1 1 . . Reactor 1 | . . . . 1 . . . . Propulsion 14 | . 2 1 2 4 1 . . 4 Treads 3 | . . . 2 1 . . . . Leg 6 | . . . . 2 1 . . 3 Wheel 3 | . 2 1 . . . . . . Hover 1 | . . . . . . . . 1 Flight 1 | . . . . 1 . . . . Utility 13 | . 2 . . 8 1 1 . 1 Device 7 | . . . . 6 . . . 1 Storage 1 | . 1 . . . . . . . Processor 3 | . . . . 1 1 1 . . Hackware 1 | . 1 . . . . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 11 | 1 1 . . 5 2 . . 2 Energy Gun 5 | 1 . . . 3 1 . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 2 | . 1 . . 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon 1 | . . . . . 1 . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 1 . . 1 Parts Lost 23 | . . . . 4 10 . . 9 Power 3 | . . . . . 2 . . 1 Propulsion 6 | . . . . 3 1 . . 2 Utility 6 | . . . . . 4 . . 2 Weapon 8 | . . . . 1 3 . . 4 Highest Loss Streak 8 | . . . . 3 8 . . 5 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 3 4 7 9 7 8 10 10 5 Power 2 | . 1 1 2 2 2 3 4 1 Propulsion 1 | 1 . 2 2 . . 1 1 1 Utility 1 | . . 1 1 2 2 1 1 1 Weapon 1 | 1 1 1 2 2 . 3 4 1 Tool/Special . | . . . . . . . . . Unused Backups 9 | 1 . . 3 . . 2 . 3 Power 2 | . . . 1 . . . . 1 Propulsion 2 | . . . 2 . . . . . Utility 3 | 1 . . . . . 1 . 1 Weapon 1 | . . . . . . . . 1 Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 74 | . 95 100 98 81 62 53 60 75 Engine 6 | . 14 14 14 12 2 . . . Core 3 | . . . . . 5 6 6 9 Treads 1 | . . . 1 7 . . . . Leg 5 | . . . . 5 5 6 6 11 Wheel 5 | . 27 28 25 . . . . . Device 4 | . . . . 12 5 . . 4 Storage 6 | . 12 14 14 6 6 6 6 1 Processor 8 | . . . . 3 7 13 20 20 Hackware 7 | . 12 14 14 6 6 6 6 4 Protection 1 | . . . . 5 2 . . . Energy Gun 7 | . 14 14 14 12 6 . . 1 Ballistic Gun 4 | . 13 14 14 4 3 . . . Special Weapon 1 | . . . . . . 6 6 1 Impact Weapon 3 | . . . . . 6 6 6 4 Peak Build Rating 53 | 2 9 11 18 50 45 46 46 53 Average Rating 32 | 1 8 10 11 38 29 41 46 48 On Entrance 24 | . 2 9 11 18 45 41 46 46 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 5 17 17 24 43 46 29 26 44 Greatest Support 71 | 3 20 30 36 54 15 15 15 71 Greatest Overweight (x) 8 | 1 . . 1 2 8 1 1 3 Average Overweight (x) . | . . . . 1 1 1 1 1 Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 5 Most Carried 10 | 5 5 9 10 10 10 10 10 10 Average Carried 7 | 3 4 7 8 7 8 9 10 5 Final Capacity 10 | 5 10 10 10 10 10 10 10 5 Final Carried 10 | 5 5 9 10 10 10 10 10 4 Class Distribution -------------------- 55% | Mutant 15% | Scavenger-Mutant 14% | Scavenger-Skirmisher 9% | Derelict-Mutant 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Matter Collected 912 | 208 74 19 30 237 118 16 . 210 Remotely . | . . . . . . . . . Salvage Created 1265 | . 25 . . 291 425 . . 524 Parts 41 | . 1 . . 10 18 . . 12 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 40 | . . 5 . . 16 5 . 14 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 28 | . . . . 5 9 . . 14 Guns 12 | . . . . 5 7 . . . Cannons 2 | . . . . . . . . 2 AOE 9 | . . . . . . . . 9 Classes Destroyed 7 | . 1 . . 2 1 . . 3 Watcher 1 | . 1 . . . . . . . Swarmer 4 | . . . . . 4 . . . Grunt 14 | . . . . 4 4 . . 6 Brawler 1 | . . . . . . . . 1 Duelist 5 | . . . . . . . . 5 Sentry 3 | . . . . 1 1 . . 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 7 | . 1 . . 2 4 . . 7 Combat Bots Only 7 | . . . . 2 4 . . 7 Max Kills in Single Turn 3 | . 1 . . 1 2 . . 3 Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . . . . . . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Hostile Shots Fired 293 | . . . . 100 119 . . 74 Missed 82 | . . . . 20 40 . . 22 Hits 211 | . . . . 80 79 . . 52 Projectile 211 | . . . . 80 79 . . 52 Critical Strikes 13 | . . . . 5 2 . . 6 Damage Taken 3511 | . 9 28 . 1178 1232 . . 1064 Core 869 | . . . . 166 462 . . 241 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 100 | 100 . . 100 . . . . . Volleys Fired 96 | . 4 3 . 33 36 . . 20 Largest 3 | . 2 2 . 3 2 . . 2 Hottest 215 | . 70 70 . 215 135 . . 128 Shots Fired 174 | . 8 6 . 78 53 . . 29 Gun 149 | . 8 6 . 78 53 . . 4 Cannon 13 | . . . . . . . . 13 Launcher 5 | . . . . . . . . 5 Special 7 | . . . . . . . . 7 Kinetic 59 | . 4 3 . 39 12 . . 1 Thermal 103 | . 4 3 . 39 41 . . 16 Explosive 5 | . . . . . . . . 5 Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | . 4 2 . 16 8 . . 8 Robot Miss Streak 3 | . 1 2 . 3 3 . . 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . 2 2 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 121 | . 6 2 . 57 33 . . 23 Core Hits 67 | . 2 . . 22 19 . . 24 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . Burn 1 | . . . . . 1 . . . Melee Attacks 2 | . . . . 1 1 . . . Impact 2 | . . . . 1 1 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2978 | . 75 23 . 836 621 . . 1423 Guns 1599 | . 75 23 . 836 621 . . 44 Cannons 267 | . . . . . . . . 267 Explosions 1112 | . . . . . . . . 1112 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 440 | . 39 11 . 347 35 . . 8 Thermal 1426 | . 36 12 . 489 586 . . 303 Explosive 1112 | . . . . . . . . 1112 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . . . 6 Message Errors 1 | . . . . . . . . 1 Matter Fused 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 3 | . . . . . . . . 3 Projectiles . | . . . . . . . . . Explosions 3 | . . . . . . . . 3 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 516 | . 47 . . 516 101 . . 242 Average Temperature 149 | . 24 . . 220 36 . . 103 Received Heat Transfer 1587 | . 6 18 . 609 474 . . 480 Effects 12 | . . . . 12 . . . . Shutdowns 3 | . . . . 3 . . . . Energy Bleed 2 | . . . . 2 . . . . Short Circuit 2 | . . . . 2 . . . . Damage (major) 5 | . . . . 5 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Melted 3 | . . . . . 3 . . . Heat Transferred 2959 | . 111 37 . 984 1383 . . 444 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 49 | . 7 . . 49 . . . . Initial . | . . . . . . . . . Average 7 | . . . . 9 . . . . Influence Increases 774 | . 7 . . 165 200 . . 402 Destroy 0b10 Robot/C 640 | . . . . 100 180 . . 360 Destroy 0b10 Robot/NC 5 | . 5 . . . . . . . Destroy Leader 62 | . 2 . . 20 20 . . 20 Allied During Kill 22 | . . . . . . . . 22 Successful Hack 14 | . . . . 14 . . . . Disable Machine 15 | . . . . 15 . . . . Destroy Structure 1 | . . . . 1 . . . . Lose Combat Pursuer 15 | . . . . 15 . . . . Influence Decreases 630 | . 7 . . 165 200 . . 258 Time Decay 470 | . 7 . . 155 160 . . 148 Lost Part 140 | . . . . 10 40 . . 90 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 5 | . 1 . . 4 . . . . Investigation 2 | . 1 . . 1 . . . . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 44 | . 3 1 1 6 9 . . 24 Peak Tracking Total 12 | . 2 2 1 3 4 . . 12 Tactical Retreats 3 | . . . . 1 . . . 2 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Machines Disabled 4 | . . . . 1 1 . . 2 Max in Single Turn 1 | . . . . 1 1 . . 1 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Machines Accessed 7 | . . . 1 2 . . 4 . Terminals 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 39 | . . . 2 4 . . 33 . Successful 37 | . . . 2 2 . . 33 . Failed 2 | . . . . 2 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . . 3 1 . . . Terminals 3 | . . . . 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 36 | . . . 2 1 . . 33 . Record 13 | . . . 2 . . . 11 . Part Schematic 13 | . . . . . . . 13 . Robot Schematic 6 | . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . 3 . Branch Access Points 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . 1 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Total Allies 2 | . . . . . . . . 2 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 Total Damage 638 | . . . . . . . . 638 Kills 4 | . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted 2 | . . . 2 . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Active Infowar (turns) 1504 | . . . . 715 346 . . 443 Sensors 740 | . . . . 394 346 . . . IFF 151 | . . . . 151 . . . . Structural 321 | . . . . 321 . . . . ECM 443 | . . . . . . . . 443 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 1 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Turns Passed 3587 | 43 213 216 272 721 857 513 149 603 Spaces Moved 1888 | 43 197 167 268 261 341 267 79 265 Core 45 | 43 . . . . 2 . . . Treads 89 | . . . 11 78 . . . . Legs 1092 | . . . . 183 339 267 79 224 Wheels 621 | . 197 167 257 . . . . . Hover 41 | . . . . . . . . 41 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 95 140 190 190 190 120 Average Speed 161 | 79 80 88 97 210 221 190 190 186 Slowest Speed 450 | 100 80 95 160 260 450 190 190 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 35 14 31 6 62 53 68 45 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . 1 3 . 1 Spaces Dug 1 | . . . . 1 . . . . Terrain Destroyed 56 | . . . . 1 . . . 55 Melee 1 | . . . . 1 . . . . Projectile 2 | . . . . . . . . 2 AOE 53 | . . . . . . . . 53 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Total 2257 | 51 243 228 282 374 391 274 78 336 Wait 151 | . 35 55 . 40 . . . 21 Move 1880 | 42 196 166 267 260 340 266 78 265 Hop . | . . . . . . . . . Pick Up 27 | 6 3 3 4 4 2 2 . 3 Fast Attach 28 | 2 2 . 2 11 4 2 . 5 Attach 20 | . 3 . . 8 4 . . 5 Detach 13 | . . . 2 7 3 1 . . Swap 7 | . . 1 1 4 . . . 1 Drop 18 | 1 . . 6 6 1 3 . 1 Fire 96 | . 4 3 . 33 36 . . 20 Melee 2 | . . . . 1 1 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 15 | . . . . . . . . 15 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Met a group of wandering Federalists 131 | -10/Materials | Discovered new exit (range 7) 173 | -10/Materials | Discovered new exit (range 15) 209 | -10/Materials | Discovered new exit (range 3) 257 | -10/Materials | Entered Subcaves 258 | -10/Subcaves | Continued accompanying wandering Federalists (4) 313 | -10/Subcaves | Build established: Mutant 352 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 466 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 473 | -10/Subcaves | Entered Scraptown 550 | -9/Scraptown | Visited UFD Registry 550 | -9/Scraptown | Registered with UFD as "Hammertube" 635 | -9/Scraptown | Met Optimus 635 | -9/Scraptown | Accepted into 0bPrime 699 | -9/Scraptown | Civil war broke out across Scraptown 716 | -9/Scraptown | Discovered new exit (range 6) 745 | -9/Scraptown | Entered Factory 745 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 751 | -6/Factory | Lost 3 allies 829 | -6/Factory | Identified exit to Lower Caves 955 | -6/Factory | Lost 3 parts (2n1w) 1161 | -6/Factory | Garrison activated, responded to threat 1202 | -6/Factory | Build established: Scavenger-Skirmisher 1466 | -6/Factory | Entered Lower Caves 1705 | -6/Lower Caves | Build established: Scavenger-Mutant 1721 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1762 | -6/Lower Caves | Learned location of 1 exit from Factory 1767 | -6/Lower Caves | Learned Factory stockpile data 1822 | -6/Lower Caves | Core integrity fell below 50% 1890 | -6/Lower Caves | Lost 8 parts (1p1n4u2w) 2119 | -6/Lower Caves | Build established: Mutant 2278 | -6/Lower Caves | Discovered new exit (range 5) 2292 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2306 | -6/Lower Caves | Found Prototype Special Weapon 2306 | -6/Lower Caves | Identified Molecular Deconstructor 2321 | -6/Lower Caves | Identified exit to Lower Caves 2323 | -6/Lower Caves | Entered another Lower Caves area 2660 | -6/Lower Caves | Learned Factory terminal intel 2821 | -6/Lower Caves | Discovered new exit (range 10) 2834 | -6/Lower Caves | Identified exit to Data Miner 2836 | -6/Lower Caves | Entered Data Miner 2836 | -6/Data Miner | Discovered new exit (range 6) 2873 | -6/Data Miner | Met Data Miner 2905 | -6/Data Miner | Learned location of Section 7 (-3) 2905 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2935 | -6/Data Miner | Received God Mode back door access code from Data Miner 2979 | -6/Data Miner | Identified exit to Proximity Caves 2985 | -6/Data Miner | Entered Proximity Caves 3075 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3081 | -5/Proximity Caves | Core integrity fell below 20% 3122 | -5/Proximity Caves | Lost 3 parts (1u2w) 3214 | -5/Proximity Caves | Learned Factory security intel 3366 | -5/Proximity Caves | Escorted by Enhanced Grunt 3375 | -5/Proximity Caves | Build established: Derelict-Mutant 3382 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3444 | -5/Proximity Caves | Destroyed 7 combat bots 3471 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 3587 | -5/Proximity Caves | Spotted B-75 Beast 3588 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- L-41 Fighter destroyed. The unstable cave ceiling collapses. Carbon-fiber Leg fries itself beyond repair. Acquired 49 matter. Lgt. Angular Momentum Engine fries itself beyond repair. The unstable cave ceiling collapses. Acquired 16 matter. The unstable cave ceiling collapses. System corrupted: FCS attempts to trigger Hvy. Ion Cannon. System corrupted: Hvy. Ion Cannon misfires. The unstable cave ceiling collapses. Acquired Prototype Leg. Identified Enh. Flexi-carbon Leg. Acquired Enh. Flexi-carbon Leg. Acquired 19 matter. Acquired 1 matter. Attempting to rewire B-60 Warrior. B-60 Warrior rewired. The unstable cave ceiling collapses. Pulse Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????####???????#####??????????????????? | | ?????########### ####????;# ###????????????????? | | ###### ## ##??? #????????????????? | | # # #### #????????????????? | | # #?????????????????? | | ### # #### @ #?????????????????? | | #?## ##??##### #?????????????????? | | # #??## #???????# ###?????????????????? | | # #??# #??????? ##???????????????????? | | # # #?# # #??????? #????????????????????? | | ## # ## ??????## ????????????????????? | | ?### # ## #?????? ???????????????????? | | ???? # #?????? ??????????????????? | | ???? ## # # ##?????? ?????????????????? | | ???? # # ###??????? BB ????????????????? | | ???? ## # ##????????? BB ???????????????? | | ????# ??? # ?????????? ??????????????? | | ?????? ?#?? # ??????????? ???????????????? | | ?????? ???? ? ????????????# ????????????????? | | ???????????#???????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????? ##????????????????????????????????????????? | | ????? ##??????????????????????????????????????? | | ????? #??????????????????????????????????????? | | #?? ?????????????????????????????????????? | | ??? ?????????????????????????????????????? | | ?? #????????????????????????????????????? | | ## #????????????????????????????????????? | | ## #?????????????????????????????????????? | | # #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 100 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Gamma Rifle | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireStoragePick Manual? 0 Play Time 00:36:38 Cumulative 66.2 hours Start 2025.07.12 @ 22:09:35 End 2025.07.12 @ 22:44:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 51 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8a5b33fa-5afb-471c-8997-1a49d9b383df