Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.10 @ 09:18:18 // AFD2020/Player2 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (379) 379 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 3264 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 423 Friendly Fire -63 Cogmind --------- Core Integrity 700/700 Matter 270/300 Energy 380/380 System Corruption 0% Temperature Cool (0) Movement Hovering (112) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (3) --- Airjet Airjet Airjet > --- UTILITY (5) ------ Improved Heat Sink Improved Sensor Array Advanced Targeting Computer Target Analyzer Improved ECM Suite > --- WEAPON (3) ------- Precision Shock Rifle Advanced Beam Cannon Remote Datajack > --- INVENTORY (4) ---- Compact Matter Pod (150) Maneuvering Thrusters Ion Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Advanced Targeting Computer Target Analyzer Improved ECM Suite > --- WEAPON ----------- Precision Shock Rifle Advanced Beam Cannon Remote Datajack > --- INVENTORY -------- Compact Matter Pod Maneuvering Thrusters Ion Cannon [Rating: 41] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Airjet Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Maneuvering Thrusters Device Maneuvering Thrusters Storage Small Storage Unit Processor Improved Targeting Computer Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 54 | 6 10 25 10 3 Power 8 | 1 . 1 6 . Engine 3 | 1 . 1 1 . Core 5 | . . . 5 . Reactor . | . . . . . Propulsion 11 | 2 2 7 . . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 4 | . . 4 . . Flight 5 | . 2 3 . . Utility 15 | 1 3 6 4 1 Device 8 | . 1 4 2 1 Storage 3 | 1 2 . . . Processor 4 | . . 2 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 2 5 11 . 2 Energy Gun 7 | . 2 4 . 1 Energy Cannon 3 | . . 3 . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon 4 | . 2 2 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 1 | . . 1 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . . Average Slot Usage (%) 91 | . 90 87 97 99 Engine 8 | . 14 11 1 . Core 5 | . . . 15 15 Wheel 3 | . 22 . . . Hover 18 | . . 18 27 23 Flight 7 | . 5 13 . . Device 14 | . 11 11 18 23 Storage 1 | . 10 . . . Processor 12 | . . 13 16 15 Energy Gun 5 | . 1 10 . 6 Energy Cannon 7 | . . 3 18 12 Ballistic Gun 2 | . 4 2 . . Impact Weapon 3 | . 16 2 . . Naked Turns . | . . . . . Heaviest Build 30 | 12 18 18 26 30 Greatest Support 27 | 26 26 27 27 27 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 4 4 4 Average Capacity 4 | 5 4 4 4 4 Most Carried 6 | 6 6 4 4 4 Average Carried 3 | 2 2 3 3 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 6 | 6 4 3 4 3 Class Distribution -------------------- 89% | Mutant 6% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1115 | 218 52 550 295 . Remotely . | . . . . . Salvage Created 586 | . 54 269 263 . Parts 26 | . 4 12 10 . Haulers Intercepted 4 | . 1 2 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 7 | . . 3 4 . Melee 1 | . . 1 . . Guns 2 | . . 2 . . Cannons 4 | . . . 4 . Classes Destroyed 7 | . 2 3 2 . Hauler 4 | . 1 2 1 . Operator 1 | . . . 1 . Watcher 2 | . 1 1 . . Swarmer 1 | . . 1 . . Grunt 3 | . . 1 2 . Sentry 2 | . . 1 1 . Hunter 1 | . . . 1 . Best Kill Streak 2 | . 1 2 2 . Combat Bots Only 2 | . . 1 2 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 362 | . . 200 162 . Core 106 | . . 82 24 . Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 100 60 92 . Volleys Fired 44 | . 1 20 23 . Largest 2 | . 2 2 2 . Hottest 136 | . 50 136 136 . Shots Fired 85 | . 2 37 46 . Gun 34 | . 1 33 . . Cannon 50 | . . 4 46 . Launcher 1 | . 1 . . . Special . | . . . . . Kinetic 3 | . 1 2 . . Thermal 66 | . . 20 46 . Explosive 1 | . 1 . . . Electromagnetic 15 | . . 15 . . Robot Hit Streak 17 | . 2 17 12 . Robot Miss Streak 2 | . . 2 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 86 | . 8 42 36 . Core Hits 19 | . 1 8 10 . Critical Hits 9 | . . . 9 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed 7 | . . . 7 . Melee Attacks 18 | . 6 12 . . Impact 18 | . 6 12 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1689 | . 236 714 739 . Guns 436 | . 14 422 . . Cannons 760 | . . 21 739 . Explosions 30 | . 30 . . . Melee 463 | . 192 271 . . Ramming . | . . . . . Kinetic 21 | . 14 7 . . Thermal 979 | . . 240 739 . Explosive 30 | . 30 . . . Electromagnetic 196 | . . 196 . . Impact 463 | . 192 271 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Effects 2 | . . 2 . . Energy Discharges 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 20 | . 14 . 6 . Projectiles 6 | . . . 6 . Explosions . | . . . . . Melee 14 | . 14 . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 354 | . . 216 354 . Average Temperature 110 | . . 75 133 . Received Heat Transfer 162 | . . 81 81 . Effects 4 | . . . 4 . Energy Bleed 2 | . . . 2 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 3 . . Impact Corruptions 2 | . 2 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 1896 | . . 592 1304 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 608 | . 31 430 608 167 Initial 158 | . . 10 154 158 Average 242 | . 21 262 376 158 Maximum Alert Level 2 | . . 2 2 . Low Security (%) 41 | 100 100 29 10 100 Level 1 38 | . . 63 29 . Level 2 19 | . . 6 59 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 1 20 14 . Peak Tracking Total 4 | . 1 4 4 . Tactical Retreats 6 | . . 4 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . 1 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . 2 1 1 Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 3 4 3 . Terminals 8 | . 3 3 2 . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 9 9 5 . Successful 19 | . 7 9 3 . Failed 4 | . 2 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 9 7 3 . Fabricators . | . . . . . Repair Stations 4 | . . 2 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 7 7 1 . Record 3 | . 3 . . . Prototype ID Bank 2 | . 1 1 . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Locate Traps 2 | . . 2 . . Reprogram Traps 1 | . . 1 . . Transport Status 1 | . . 1 . . Hauler Manifests 1 | . . . 1 . Registered Prototypes 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 2 . Scan Component 2 | . . 1 1 . Repair 2 | . . 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 7 | . 1 4 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 64 | . . 26 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 73 | . 59 69 72 73 Highest-Rated Ally 73 | . 59 69 72 73 Total Orders . | . . . . . Ally Attacks 49 | . . 28 18 3 Total Damage 1664 | . 58 569 912 125 Kills 23 | . . 14 9 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1491 | 42 240 705 419 85 Spaces Moved 1368 | 32 155 647 452 82 Core 4 | 4 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 173 | 28 145 . . . Hover 965 | . . 431 452 82 Flight 226 | . 10 216 . . Fastest Speed 34 | 50 37 34 52 52 Average Speed 56 | 85 86 46 52 97 Slowest Speed 112 | 100 90 56 52 112 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 24 46 28 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . 4 . . . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . 4 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1970 | 43 255 996 589 87 Wait 414 | . 55 269 90 . Move 1360 | 31 154 642 451 82 Hop 2 | . . 2 . . Pick Up 28 | 6 7 6 8 1 Fast Attach 33 | 6 8 15 3 1 Attach 12 | . 1 6 3 2 Detach 7 | . 4 3 . . Swap 9 | . 1 4 4 . Drop 43 | . 18 17 7 1 Fire 44 | . 1 20 23 . Melee 18 | . 6 12 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Identified exit to Mines 129 | -10/Materials | Discovered new exit (range 10) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Accompanied by 1 ally 283 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 557 | -9/Materials | Repaired Sensor Array 793 | -9/Materials | Discovered new exit (range 16) 910 | -9/Materials | Discovered new exit (range 16) 988 | -9/Materials | Entered another Materials area 988 | -8/Materials | Accompanied by 1 ally 988 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1224 | -8/Materials | Repaired Lgt. Nuclear Core 1334 | -8/Materials | Discovered new exit (range 11) 1407 | -8/Materials | Entered Factory 1407 | -7/Factory | Accompanied by 1 ally 1407 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1492 | -7/Factory | Self-destructed Last Messages --------------- Acquired 10 matter. G-47 Trooper destroyed. K-01 Serf collects debris. Dropped Heat Sink. K-01 Serf collects debris. Player 2 drops Ion Cannon. Player 2 attaches Pulse Rifle. Acquired 10 matter. K-01 Serf collects debris. PARAMETERS=UTILITY_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE Player 2: "New Propulsion slot reporting for duty!" Player 2 attaches Lgt. Treads. Acquired Prototype Energy Gun. Identified Prc. Shock Rifle. Dropped Adv. Beam Cannon. Acquired Remote Datajack. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# """"""""" #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# """"""""" @#??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# """"""""" #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# """"""""" #??????????????????????? | | ?????????????# +??????????????????????? | | ############?# """"""""" #??????????????????????? | | #?# +??????????????????????? | | #?# ! ] #??????????????????????? | | #########+###### !!! 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""??????????????? | | """" """" # ?????????????? | | """" """" + " F" ??????????????? | | """" """" # """?????????????????? | | """" """" # ###+##########??????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | ############ #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????#######???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . 2 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon 2 | . 2 . . . Parts Attached 27 | . 9 11 6 1 Parts Lost . | . . . . . Damage Taken 558 | . . 386 126 46 Core 95 | . . 78 17 . Player 2/Cogmind (%) 47 | . . 48 41 . Absorbed by Shields . | . . . . . Damage Inflicted 1664 | . 58 569 912 125 Player 2/Cogmind (%) 49 | . 19 44 55 100 Combat Hostiles Destroyed 20 | . . 13 7 . Player 2/Cogmind (%) 74 | . . 81 63 . Game ------ Seed MagneticBombardmentSplitter Manual? 0 Play Time 00:31:20 Cumulative 22.8 hours Start 2021.01.09 @ 18:08:30 End 2021.01.10 @ 09:18:18 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 38 Rogue 0 Adventurer 38 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 405570fd-a532-4f2c-af56-14794affad28