Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 23:26:06 Player: UberDoot Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (353) 1765 Value Destroyed (17859) 17859 Prototype IDs (81) 1620 Alien Tech Used (7) 1400 Bonus (14280) 14280 TOTAL SCORE: 45524 Bonus ------- High Alert Combat Kills 2744 Follower Combat Kills 2109 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Pursued by Intercept 2000 Friendly Fire -473 Cogmind --------- Core Integrity 330/1450 Matter 300/300 Energy 395/395 System Corruption 15% Temperature Cool (0) Movement Treading (160) Location -2/Section 7 Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION (4) --- High-density Centrium Heavy Treads > --- UTILITY (12) ----- Advanced Targeting Computer Core Analyzer Core Analyzer Core Analyzer Core Analyzer Experimental Armor Integrity Analyzer Improved Core Shielding Quantum Router > --- WEAPON (5) ------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Multirail > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Coolant Injector Long-range Sensor Array Experimental Power Shielding Plasma Cutter Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Huge Storage Unit Machine Analyzer Advanced Signal Interpreter Makeshift Salvage Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Experimental Phase Shifter Advanced Powered Armor Experimental Hacking Suite Quantum Router > --- WEAPON ----------- Cooled Nova Cannon Linked Autogun Linked Autogun > --- INVENTORY -------- Quantum Reactor Enhanced Armored Medium Treads Biometal Medium Treads Overtuned Huge Scrapsphere Scrap Suit Experimental Heat Sink Advanced Coolant Injector Advanced Energy Well Experimental Matter Compressor Long-range Sensor Array Advanced Weapon Cycler Medium Regenerative Plating Graphene Brace Long-range Tractor Beam Transdimensional Reconstructor Core Reset Matrix KE Penetrator Overtuned Coil Gun Overtuned Coil Gun Overtuned Coil Gun Overtuned Coil Gun Overtuned Railgun Plasma Cutter [Rating: 176] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Overtuned Huge Scrapsphere Utility Advanced Targeting Computer Device Scrap Suit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Quantum Router Protection Medium Regenerative Plating Weapon KE Penetrator Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 6 . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Utility 10 | . . . . . . . 4 . . . 1 . . . . 2 . . 1 . 2 . . Weapon 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . Parts Attached 506 | 7 14 4 21 33 6 16 51 1 21 3 26 4 5 5 11 43 20 16 40 41 41 47 30 Power 33 | 1 . . 3 2 . 1 2 . 1 . 3 . . . . 5 1 1 2 2 . 6 3 Engine 9 | 1 . . 3 2 . 1 1 . . . 1 . . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Reactor 21 | . . . . . . . . . 1 . 1 . . . . 4 1 1 2 2 . 6 3 Propulsion 69 | 2 1 . 4 14 3 6 9 . 5 . 6 1 . . . 2 2 . 2 5 1 5 1 Treads 56 | 2 1 . 3 14 3 4 4 . 3 . 4 1 . . . 2 2 . 2 5 1 4 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | . . . 1 . . 2 5 . 2 . 2 . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 195 | 2 4 4 4 2 1 2 21 1 6 2 5 3 2 5 10 17 12 11 18 19 16 12 16 Device 107 | 1 3 4 4 1 1 1 6 1 2 2 1 2 1 1 9 13 7 8 12 8 9 7 3 Storage 10 | 1 1 . . 1 . 1 . . 1 . 1 . . 1 . . . 1 . 2 . . . Processor 21 | . . . . . . . 4 . . . . . . . . . . . 1 2 4 2 8 Hackware 7 | . . . . . . . 3 . . . . . . . . 1 . . 3 . . . . Protection 50 | . . . . . . . 8 . 3 . 3 1 1 3 1 3 5 2 2 7 3 3 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 209 | 2 9 . 10 15 2 7 19 . 9 1 12 . 3 . 1 19 5 4 18 15 24 24 10 Energy Gun 31 | 1 4 . 6 9 2 4 . . . . 2 . . . . . . . . . . . 3 Energy Cannon 35 | . 1 . . 1 . . 1 . 1 . 1 . . . . 3 2 2 4 8 6 3 2 Ballistic Gun 125 | 1 2 . 1 1 . 3 13 . 7 1 8 . 2 . 1 16 3 2 14 7 18 20 5 Ballistic Cannon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 2 2 . . . . . . 1 . . . . . . . . . . 1 . Special Weapon 6 | . . . . . . . 4 . 1 . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . 2 3 . . 2 . 3 . . . . 3 . 1 4 9 7 12 1 2 6 Parts Lost 89 | . . . 1 . 3 . 5 . 4 1 . . . . 1 14 1 . 4 2 6 35 12 Power 10 | . . . . . . . . . . . . . . . . 3 . . 1 1 . 4 1 Propulsion 13 | . . . 1 . 1 . 1 . 2 . . . . . . 1 . . . 1 . 5 1 Utility 34 | . . . . . 1 . 1 . 1 . . . . . 1 7 1 . . . 3 13 6 Weapon 32 | . . . . . 1 . 3 . 1 1 . . . . . 3 . . 3 . 3 13 4 Highest Loss Streak 11 | . . . 1 . 2 . 2 . 2 1 . . . . 1 8 1 . 2 1 4 11 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 99 100 98 99 99 97 98 93 85 93 89 86 81 81 81 82 86 85 86 81 81 80 61 Engine 5 | . 14 14 11 10 11 10 4 . . . . 5 5 5 5 3 . . . . . . . Reactor 3 | . . . . . . . . . 2 6 8 5 5 5 5 4 10 10 8 8 8 7 4 Treads 16 | . 27 28 26 33 33 29 12 13 13 13 11 10 5 5 5 6 10 10 6 5 3 4 4 Wheel 4 | . . . 5 . . 2 13 13 12 13 6 5 5 5 5 5 5 5 4 4 4 3 . Device 11 | . 14 14 11 11 10 10 2 12 8 13 11 16 12 11 10 13 12 16 15 14 15 16 2 Storage 7 | . 14 14 11 10 11 10 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 7 | . . . . . . . 13 13 13 13 11 11 11 11 11 10 10 10 8 9 14 10 26 Hackware 2 | . . . . . . . 9 . . . . . . . . 4 5 . 6 9 8 7 4 Protection 2 | . . . . . . . 5 . 2 . 5 . 3 4 4 5 4 5 3 3 3 3 3 Energy Gun 8 | . 6 . 24 32 33 23 . . . 13 3 . . . . . . . . . . . 2 Energy Cannon 1 | . 7 14 2 . . . . . . . . . . . . . 1 3 2 2 . 1 4 Ballistic Gun 13 | . 11 . 3 . . 8 24 26 19 13 19 23 22 23 23 19 18 17 19 15 15 16 3 Ballistic Cannon 1 | . 2 14 2 . . . . . . . . . . . . . . . . . . . . Peak Build Rating 176 | 8 10 9 18 23 22 25 66 61 64 61 96 98 98 100 100 115 119 130 155 165 176 171 132 Average Rating 73 | 5 8 9 15 21 21 21 51 60 56 61 80 95 97 97 98 105 116 123 145 153 166 155 104 On Entrance 71 | . 8 9 9 18 21 22 25 59 61 61 61 94 98 97 99 99 115 111 128 144 165 166 37 Naked Turns 30 | . . . . . . 30 . . . . . . . . . . . . . . . . . Heaviest Build 178 | 15 52 52 58 61 59 60 79 69 82 74 143 137 144 144 144 160 163 161 163 171 172 178 159 Greatest Support 150 | 40 40 40 60 60 60 60 58 58 58 16 20 20 70 20 20 60 20 20 20 80 80 150 125 Greatest Overweight (x) 12 | . 1 1 5 1 . 4 3 3 9 4 12 6 7 7 7 7 8 8 8 8 8 8 3 Average Overweight (x) 4 | . . 1 2 . . . 2 2 3 4 6 6 6 6 6 6 7 7 7 7 7 6 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 19 20 20 19 20 19 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Carried 21 | 5 16 20 19 19 19 19 19 20 19 19 22 24 24 24 24 23 24 24 24 24 24 22 17 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 20 20 20 20 20 20 20 20 20 19 25 25 24 25 25 25 25 25 24 25 23 23 5 Class Distribution -------------------- 40% | Scavenger-Gunner 17% | Commander-Gunner 11% | Mutant 5% | Hacker-Skirmisher 5% | Scavenger-Skirmisher 4% | Scavenger-Scrapper 4% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Scrapper | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Gunner | -4/Lab Hacker-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -2/Quarantine Hacker-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Matter Collected 17269 | 309 284 105 280 360 94 194 1641 54 528 85 421 278 172 380 523 972 1069 346 1745 1609 2425 2636 759 Remotely 2277 | . . . . . . . 131 . . . . . . . . 551 260 . . 206 437 692 . Salvage Created 21319 | 163 538 19 752 1533 702 . 1898 100 400 60 513 364 110 130 702 1884 685 90 3045 1700 2076 3112 743 Parts 1201 | 14 33 6 42 95 21 . 94 9 35 2 28 9 7 7 44 106 64 16 147 101 96 197 28 Haulers Intercepted 16 | . 1 . 3 6 . . 3 . . . . . . . . . . . 1 1 1 . . Recyclers Shooed 7 | . 1 . . 1 1 . 1 . . . . . . . . . . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . . 9 . 2 . 26 21 7 44 . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Combat Hostiles Destroyed 258 | . 13 3 12 23 12 . 20 2 3 1 7 1 1 . 14 22 8 1 29 18 18 36 14 Guns 217 | . 8 . 7 21 12 . 20 2 3 1 6 1 1 . 14 22 8 1 23 17 18 28 4 Cannons 22 | . 5 3 1 . . . . . . . . . . . . . . . 5 1 . 1 6 AOE 11 | . . . 3 . . . . . . . 1 . . . . . . . . . . 7 . Classes Destroyed 25 | 2 4 . 3 2 2 . 2 . 1 . . . 1 . . . 3 . . 3 . 2 . Worker 12 | . . . 3 4 . . 2 . . . . . . . . . . . . 1 2 . . Builder 23 | . . . 1 . . . 3 . . . 2 . . . . 4 . . 5 2 1 5 . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 16 | . 1 . 3 6 . . 3 . . . . . . . . . . . 1 1 1 . . Recycler 14 | 1 . . 1 . 2 . 3 . . . . . . . . 1 . . 3 . 3 . . Minesweeper 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Mechanic 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Watcher 12 | . 1 . . 2 . . 1 . . . . . . . . . . . 4 2 . 2 . Swarmer 33 | . 3 3 4 . 1 . 4 . . . . . . . 10 4 . . . . . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 86 | . 10 . 4 10 . . 4 . . . 6 . 1 . 1 13 2 . 11 3 4 15 2 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Duelist 7 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . 3 1 Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . Sentry 41 | . . . 4 12 7 . 3 . . . . . . . 1 3 1 . 2 . 1 6 1 Demolisher 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 16 | . . . . . . . 3 . . . 1 1 . . . . . . 3 . 4 4 . Programmer 43 | . . . . . 3 . 3 2 . 1 . . . . 1 2 2 . 8 9 5 5 2 Heavy 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Behemoth 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . 2 1 1 . . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . 2 1 2 . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Scrapoid 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Packrat 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Best Kill Streak 15 | 2 4 2 8 5 4 . 6 2 2 1 5 1 1 . 5 7 2 1 7 6 4 15 5 Combat Bots Only 13 | . 4 2 5 5 4 . 5 1 2 1 3 1 1 . 5 6 2 1 5 4 3 13 5 Max Kills in Single Turn 4 | 1 1 1 4 2 2 . 2 1 1 1 2 1 1 . 2 2 1 1 2 2 2 3 1 Gunslinging 1 | . . . . 1 . . . . . . 1 . . . 1 1 . . 1 1 . . . Exploded 3 | . . . 3 . . . . . . . 1 . . . . . . . . . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Hostile Shots Fired 1773 | . 61 24 49 75 48 . 128 . 25 11 36 2 . . 64 198 60 52 139 77 130 431 163 Missed 416 | . 13 7 16 22 9 . 28 . 7 5 13 1 . . 20 32 16 8 32 16 39 89 43 Damage Taken 28782 | 20 626 169 411 777 614 . 1514 . 846 123 732 17 . . 934 3120 1254 555 2743 1467 2530 7609 2721 Core 2431 | . 169 53 81 93 47 . 133 . 98 . 34 . . . 63 142 46 50 182 120 158 603 359 Absorbed by Shields 1409 | . . . . . 56 . 115 . . . . . . . . 398 . . . . . 840 . Reduced by Siege Mode 417 | . . . . . . . . . . . . . . . . 98 . . 60 29 23 207 . Redirected to Shielding 122 | . . . . . . . . . . . . . . . . . . . . . . 18 104 Ignored by Resistances 820 | . . . . . . . . . . . . . . . . . 42 581 . . . . 197 Regen/Repaired (Parts) 3310 | . 176 . . 428 . . 23 . . . . 8 . . 40 22 10 211 535 443 828 586 . Core Remaining (%) 70 | 100 . 11 . . . 44 . . . 72 . . . . 90 . . 97 . 76 . . . Volleys Fired 962 | 13 59 9 32 64 22 . 65 2 21 3 19 11 9 4 24 55 64 25 99 101 97 103 61 Largest 5 | 2 2 2 3 3 3 . 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 Hottest 297 | 60 85 95 168 187 177 . 91 76 76 198 148 132 132 132 132 132 140 140 172 200 175 173 297 Shots Fired 2772 | 26 117 18 90 180 67 . 235 8 84 14 66 44 30 16 96 179 149 91 267 213 273 380 129 Gun 2427 | 26 90 . 75 177 67 . 229 8 83 14 63 44 28 16 96 170 114 88 213 152 255 362 57 Cannon 327 | . 27 18 14 . . . 2 . . . 1 . . . . 9 35 3 54 61 18 13 72 Launcher 11 | . . . 1 3 . . . . . . 2 . . . . . . . . . . 5 . Special 7 | . . . . . . . 4 . 1 . . . 2 . . . . . . . . . . Kinetic 2045 | 13 59 9 21 . . . 229 8 83 8 52 44 28 16 96 170 114 88 213 152 255 362 25 Thermal 664 | . 49 9 68 177 67 . 2 . . 6 12 . . . . 9 35 3 54 61 18 13 81 Explosive 10 | . . . . 3 . . . . . . 2 . . . . . . . . . . 5 . Electromagnetic 46 | 13 9 . 1 . . . . . . . . . . . . . . . . . . . 23 Robot Hit Streak 42 | 7 12 2 17 18 12 . 22 12 7 6 6 9 17 10 12 42 19 6 24 26 35 28 34 Robot Miss Streak 7 | 3 4 3 4 5 4 . 4 1 4 1 3 4 1 2 3 4 3 3 5 2 7 4 5 Penetration Max 2 | . . . . . . . 1 . . . 1 . . . 1 2 1 . 2 1 1 2 . Secondary Targets 46 | . 2 . 2 2 2 . 5 . . . 2 . . . 2 8 2 . 7 3 1 8 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 . . . 1 . . . 1 1 1 . 1 1 1 1 . Shots Hit Robots 1794 | 16 71 7 56 117 52 . 166 6 52 9 40 28 21 11 61 133 87 58 161 115 170 266 91 Core Hits 846 | 6 29 3 27 68 37 . 72 3 21 2 23 14 6 2 23 65 36 16 93 58 82 127 33 Critical Kills 28 | . . . . . . . 2 . . . . . . . 1 2 1 . 7 8 2 2 3 Critical Parts Destroyed 52 | . 1 . . . . . 1 . . . 1 . 1 2 1 5 4 1 18 2 7 8 . Critical Strikes 107 | . 2 . 3 10 2 . 3 . . . 3 . 2 2 4 8 5 4 26 10 10 10 3 Burn 18 | . 1 . 3 10 2 . . . . . 2 . . . . . . . . . . . . Meltdown 9 | . . . . . . . . . . . . . . . . . . . 2 4 . . 3 Destroy 80 | . 1 . . . . . 3 . . . 1 . 2 2 4 8 5 4 24 6 10 10 . Melee Attacks 15 | . 1 . . 3 . . 11 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . 1 . . 3 . . 11 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50755 | 215 991 127 1014 2405 1035 . 3319 145 1020 229 1132 619 449 307 1535 4145 2569 1093 6376 4406 5541 9204 2879 Guns 42998 | 193 723 . 718 2136 1033 . 3031 145 1020 229 837 619 449 307 1535 4145 2569 1093 5068 3656 5497 7388 607 Cannons 5173 | . 263 127 153 . . . . . . . . . . . . . . . 1308 750 44 256 2272 Explosions 2289 | 22 . . 143 269 . . . . . . 295 . . . . . . . . . . 1560 . Melee 284 | . . . . . . . 284 . . . . . . . . . . . . . . . . Ramming 11 | . 5 . . . 2 . 4 . . . . . . . . . . . . . . . . Kinetic 38338 | 64 407 75 159 . . . 3031 145 1020 122 636 619 449 307 1535 4145 2569 1093 5068 3656 5497 7388 353 Thermal 9509 | 22 512 52 751 2136 1033 . . . . 107 201 . . . . . . . 1308 750 44 256 2337 Explosive 2124 | . . . . 269 . . . . . . 295 . . . . . . . . . . 1560 . Electromagnetic 489 | 129 67 . 104 . . . . . . . . . . . . . . . . . . . 189 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 284 | . . . . . . . 284 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . 2 . 3 3 3 4 . . . . 1 3 5 10 14 22 12 15 15 Average Corruption 7 | . . . . . 1 . 3 3 3 3 . . . . 1 2 3 9 10 17 5 11 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 323 | . . . . . 25 . 12 7 6 13 . . . . 7 3 18 23 25 73 23 52 36 Message Errors 73 | . . . . . 6 . 4 . 1 5 . . . . 3 3 2 9 6 15 6 10 3 Matter Fused 78 | . . . . . 10 . 2 3 . 5 . . . . . . 6 4 5 18 5 9 11 Heat Flow Errors 26 | . . . . . 1 . 1 . . . . . . . 1 . 3 2 2 7 . 4 5 Energy Discharges 36 | . . . . . 3 . . 3 . 1 . . . . 1 . . 2 4 12 1 7 2 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Data Loss (minor) 40 | . . . . . 3 . 3 1 2 . . . . . 1 . 2 3 2 7 4 7 5 Data Loss (major) 11 | . . . . . 1 . . . 1 . . . . . . . 1 1 . 2 1 . 4 Misfires 14 | . . . . . 1 . 2 . . 2 . . . . . . 1 1 . 4 . 3 . Alerts 9 | . . . . . . . . . 1 . . . . . 1 . . . 1 2 1 2 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . Weapon Failures 31 | . . . . . . . . . . . . . . . . . 3 1 4 6 5 7 5 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Overflow Damage 244 | . . . . . . . 50 . . . . . . . . . . . 49 68 4 65 8 Projectiles 129 | . . . . . . . . . . . . . . . . . . . 49 68 4 . 8 Explosions 65 | . . . . . . . . . . . . . . . . . . . . . . 65 . Melee 50 | . . . . . . . 50 . . . . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 20 | 20 . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 439 | 12 216 12 300 232 310 . 318 22 44 256 321 24 236 304 439 320 254 309 285 250 273 313 185 Average Temperature 67 | 12 92 5 107 65 78 . 33 15 18 141 118 9 85 156 106 50 31 131 59 36 86 121 60 Received Heat Transfer 4588 | . 339 . 192 360 92 . 170 . . 12 135 . . . 500 523 165 . 90 114 63 1725 108 Effects 6 | . . . 2 . . . . . . . . . . . 3 1 . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . 3 . . 3 5 1 2 . Total Turns 284 | . . . . . . . . . . . . . . . . 84 . . 42 63 35 60 . Longest Duration 37 | . . . . . . . . . . . . . . . . 30 . . 16 27 35 37 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . 1 2 . . . . . . . . . . . . . . 2 4 . . 4 Combat Hostiles 8 | . . . 1 2 . . . . . . . . . . . . . . 1 . . . 4 Parts Melted 64 | . 2 . 10 14 5 . . . . 2 3 . . . 2 . 1 . 4 13 2 . 6 Heat Transferred 15121 | 50 1212 111 1998 5090 1879 . . . . 200 650 . . . . . . . 1036 629 37 198 2031 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Peak Influence 1230 | 25 283 100 285 864 543 . 413 . . . 469 . . . . 454 611 . 551 403 822 1230 692 Initial 546 | . 16 28 39 120 333 . . . . . 21 . . . . . 221 . . 262 126 399 546 Average 312 | 11 97 26 135 684 295 . 139 . . . 292 . . . . 199 256 . 208 212 533 725 596 Maximum Alert Level 4 | . 1 . 1 3 2 . 2 . . . 2 . . . . 2 2 . 2 2 3 4 2 Low Security (%) 42 | 100 93 100 78 1 30 . 66 . . . 23 . . . . 50 28 . 49 41 9 . . Level 1 24 | . 6 . 21 3 39 . 27 . . . 40 . . . . 28 62 . 38 56 21 2 . Level 2 21 | . . . . 32 29 . 6 . . . 35 . . . . 21 8 . 12 2 40 47 100 Level 3 11 | . . . . 62 . . . . . . . . . . . . . . . . 27 43 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 6 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 86 | . 3 . . 5 . . 19 . . . 4 . . . . 4 6 . 9 11 9 12 4 Investigation 15 | . 2 . . . . . 2 . . . 3 . . . . 1 2 . 1 . 3 1 . Extermination 20 | . . . . . . . 3 . . . 1 . . . . 1 1 . 3 4 2 3 2 Reinforcement 17 | . 1 . . 1 . . 2 . . . . . . . . 2 2 . 2 4 1 2 . Assault 10 | . . . . 3 . . . . . . . . . . . . 1 . . 1 . 3 2 Garrison 13 | . . . . 1 . . 12 . . . . . . . . . . . . . . . . Intercept 11 | . . . . . . . . . . . . . . . . . . . 3 2 3 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . . . 2 . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Distress Signals 15 | . 2 . 2 5 . . . . . . . . . . . . 2 . 2 . 1 1 . Communications Jammed 172 | . . . . . . . . . . . . . . . . . . . 1 1 95 75 . Distress Signals 170 | . . . . . . . . . . . . . . . . . . . 1 1 93 75 . Times Spotted 376 | . 23 5 15 39 12 . 29 2 4 2 16 3 2 . 14 24 22 1 34 25 33 45 26 Peak Tracking Total 11 | . 5 3 4 6 5 . 4 1 3 1 5 2 1 . 5 7 5 1 5 4 5 11 8 Tactical Retreats 19 | . 2 1 1 . . . 2 . . 1 . . . . . 1 . . 5 . . 4 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Traps Triggered 6 | . . . . . . . 2 . . . . . . . . 1 . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Machines Disabled 34 | . 1 . . 3 . . . . 1 . 1 . . 1 . 4 1 3 . 5 6 6 2 Max in Single Turn 3 | . 1 . . 1 . . . . 1 . 1 . . 1 . 3 1 1 . 1 1 2 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Machines Accessed 73 | . 6 . 3 8 10 2 4 . 4 . 4 2 . 4 . 1 3 . 1 9 5 7 . Terminals 36 | . 3 . 3 5 5 . 1 . . . 1 1 . . . . 2 . . 9 1 5 . Fabricators 3 | . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . Repair Stations 7 | . 1 . . 2 . . . . . . . . . . . 1 . . . . 2 1 . Recycling Units 14 | . 2 . . 1 5 . 1 . . . 2 . . . . . 1 . . . 2 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 233 | . 17 . 14 24 21 4 13 . 29 . 8 2 . 16 . 2 6 . 4 37 18 18 . Successful 141 | . 13 . 6 14 13 4 3 . 29 . 5 2 . 16 . 1 2 . 3 15 9 6 . Failed 92 | . 4 . 8 10 8 . 10 . . . 3 . . . . 1 4 . 1 22 9 12 . Catastrophic 14 | . 1 . . 1 . . . . . . 2 . . . . . 2 . . 6 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 92 | . 9 . 9 11 19 . 2 . . . 6 . . . . . 2 1 . 21 8 4 . Terminals 118 | . 9 . 14 12 14 . 4 . . . 4 1 . . . . 5 . . 37 4 14 . Fabricators 8 | . . . . . . . 2 . . . 2 . . . . . . . 4 . . . . Repair Stations 24 | . 4 . . 8 . . . . . . . . . . . 2 . . . . 8 2 . Recycling Units 27 | . 4 . . 4 7 . 3 . . . 2 . . . . . 1 . . . 6 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Terminal Hacks 83 | . 4 . 4 3 1 4 . . 29 . . 2 . 16 . . 1 . . 13 2 4 . Record 24 | . . . . . . 3 . . 11 . . 1 . 5 . . . . . 1 . 3 . Part Schematic 16 | . 1 . 1 . . . . . 10 . . . . 3 . . . . . 1 . . . Robot Schematic 6 | . . . 1 . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . 3 . . . . 4 . . . . . 1 . . . Open Door 3 | . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Index 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . Alert Level 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . Unreport Threat 5 | . 1 . . . 1 . . . . . . . . . . . . . . 2 1 . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . . 1 . . . 2 . . . . . . . 3 . . . . Network Status 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . Repair Station Hacks 17 | . 4 . . 6 . . . . . . . . . . . 1 . . . . 5 1 . Scan Component 10 | . 2 . . 3 . . . . . . . . . . . 1 . . . . 3 1 . Repair 7 | . 2 . . 3 . . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks 5 | . 2 . . 1 1 . 1 . . . . . . . . . . . . . . . . Retrieve Components 5 | . 2 . . 1 1 . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 3 . 2 4 11 . 1 . . . 3 . . . . . 1 . . 2 2 1 . Terminals 14 | . 1 . 2 1 6 . . . . . 1 . . . . . . . . 2 . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 7 | . 1 . 1 1 1 . . . . . 1 . . . . . . . . 1 . 1 . Skim 6 | . . . 1 . 5 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 1 . . . 2 . . . . . 1 . . . 2 . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 10 | . 2 . . 3 5 . . . . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . . . 5 . . . . . . . . . . . . . . . . . . Scrapoids 5 | . . . . . . . 1 . . . 2 . . . . . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 45 | . 5 . 3 6 5 . 3 . . . 2 . . . . 1 2 . 1 8 4 5 . Full Trace Events 5 | . . . . . . . 1 . . . 1 . . . . . . . 1 . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . 1 . . . . . 5 . . . . . . . . . . 2 . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . . . . . . 40 . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 18 | . 1 . 1 . . . . . 10 . . . . 3 . . . . . 3 . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . 51 . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Repaired 6 | . 2 . . 3 . . . . . . . . . . . . . . . . 1 . . Time 237 | . 52 . . 103 . . . . . . . . . . . . . . . . 82 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . 4 . . 9 3 . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Total Allies 39 | . . . . 2 10 . 5 . . . 10 . . . . . 5 . 1 1 5 . . Largest Group 7 | . . . . 2 7 7 5 3 3 . 7 5 4 1 1 . 5 . 1 1 5 . . Highest-Rated Group 329 | . . . . 62 140 140 140 84 84 . 329 235 184 47 47 . 235 . 14 10 323 . . Highest-Rated Ally 67 | . . . . 31 27 27 28 28 28 . 50 47 47 47 47 . 47 . 14 10 67 . . Total Orders 29 | . . . . . . 6 1 . 1 . 5 1 6 2 . . 2 . 2 1 2 . . STAY 13 | . . . . . . 1 1 . 1 . 2 1 3 1 . . 1 . . 1 1 . . FOLLOW 15 | . . . . . . 5 . . . . 3 . 3 1 . . 1 . 1 . 1 . . AID 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 415 | . . . . 39 15 . 27 2 12 . 101 29 15 . 9 . 92 . . . 74 . . Total Damage 8585 | . . . . 497 174 . 513 22 128 . 2226 555 362 . 179 . 1946 . . . 1983 . . Kills 59 | . . . . 10 2 . 3 . 1 . 13 2 4 . 1 . 10 . . . 13 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . 1 . 2 . 2 1 . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Turns Passed 26156 | 267 1087 1556 792 1671 1684 3323 1660 450 455 698 888 915 992 260 1000 687 776 549 1616 1487 1215 1339 789 Spaces Moved 13250 | 135 307 239 356 588 780 2132 879 395 306 624 561 667 678 166 632 296 337 262 785 735 570 628 192 Core 65 | 7 . . . . . 58 . . . . . . . . . . . . . . . . . Treads 4384 | 128 307 239 186 588 780 1788 66 2 1 . . . 1 . . 4 . . . 22 9 71 192 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 8801 | . . . 170 . . 286 813 393 305 624 561 667 677 166 632 292 337 262 785 713 561 557 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 155 160 160 50 108 111 99 110 110 130 130 130 130 130 140 140 130 140 140 130 160 Average Speed 150 | 154 236 240 163 204 160 152 128 111 111 110 131 130 138 139 139 140 142 140 145 150 147 148 293 Slowest Speed 400 | 160 240 240 240 240 160 320 240 240 240 110 190 130 240 140 140 240 150 150 150 240 320 320 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 51 | 6 50 53 28 83 95 91 24 63 76 82 10 81 69 60 78 8 19 88 16 71 15 61 9 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 13 | . 2 . . . 5 . . . 1 1 . . . 3 1 . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . . . . . . . 1 . . . 1 1 1 . . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 . . . 1 . Scrap Searched 19 | . . . . . . 10 . 1 . 2 . 2 2 . 2 . . . . . . . . Spaces Dug 70 | . 1 . . . . . 7 . . . . . . . . 1 14 . 11 23 10 3 . Terrain Destroyed 495 | . 1 . 3 28 . . 8 . . . 10 6 7 1 7 64 39 3 48 87 54 114 15 Melee 6 | . 1 . . . . . 5 . . . . . . . . . . . . . . . . Projectile 354 | . . . . . . . 3 . . . 2 6 7 1 7 33 39 3 48 76 54 61 14 AOE 128 | . . . 3 28 . . . . . . 8 . . . . 31 . . . 8 . 50 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Total 17976 | 164 554 1202 517 924 1170 2216 1273 400 388 632 687 688 718 184 684 461 520 393 1124 1017 875 891 294 Wait 2421 | 2 134 951 53 176 208 12 206 3 7 1 34 . 3 2 11 36 67 54 160 87 125 87 2 Move 13227 | 134 306 238 355 587 779 2131 878 394 305 623 560 666 677 165 631 295 336 261 784 734 569 627 192 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 276 | 8 21 . 23 28 6 27 31 . 9 1 15 . 11 2 4 14 10 13 13 16 14 8 2 Fast Attach 211 | 7 5 . 8 8 . 14 10 . 15 . 11 3 3 4 . 12 10 9 14 20 13 19 26 Attach 104 | . 1 . 4 2 3 1 20 . 3 1 2 . 1 1 1 13 3 5 11 7 6 15 4 Detach 75 | . 4 . . 2 . 3 7 . 3 . 4 2 1 1 . 6 3 4 11 5 7 6 6 Swap 199 | . 8 4 9 23 3 1 21 1 3 2 13 1 1 1 10 18 8 4 16 14 22 15 1 Drop 340 | . 14 . 33 31 6 27 23 . 22 1 29 4 12 4 3 12 19 18 16 33 22 11 . Fire 962 | 13 59 9 32 64 22 . 65 2 21 3 19 11 9 4 24 55 64 25 99 101 97 103 61 Melee 15 | . 1 . . 3 . . 11 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 143 | . . . . . 142 . . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [*Acc] / [*Sec]) -2/Section 7 History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 268 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 923 | -10/Materials | Repaired Lgt. Treads 951 | -10/Materials | Repaired Assault Rifle 1038 | -10/Materials | Core integrity fell below 50% 1136 | -10/Materials | Discovered new exit (range 14) 1355 | -10/Materials | Entered Mines 1368 | -10/Mines | Met a Derelict bent on vengeance 1540 | -10/Mines | Assembled infested the area 1545 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2614 | -10/Mines | Discovered new exit (range 10) 2618 | -10/Mines | Core integrity fell below 20% 2911 | -10/Mines | Entered Materials 2911 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2997 | -9/Materials | Discovered new exit (range 15) 3110 | -9/Materials | Identified exit to Mines 3110 | -9/Materials | Identified exit to Storage 3224 | -9/Materials | Build established: Gunner 3670 | -9/Materials | Build established: Scavenger-Gunner 3703 | -9/Materials | Entered Storage 3710 | -9/Storage | Met a pair of Derelict thieves 3730 | -9/Storage | Garrison activated, responded to threat 4509 | -9/Storage | Repaired Hcp. Storage Unit 4657 | -9/Storage | Repaired Imp. Medium Laser 4704 | -9/Storage | Discovered new exit (range 16) 5000 | -9/Storage | Repaired Lgt. Treads 5348 | -9/Storage | Build established: Gunner 5369 | -9/Storage | Used back door to open Recycling access 5369 | -9/Storage | Discovered new exit (range 4) 5374 | -9/Storage | Entered Recycling 5803 | -9/Recycling | Discovered new exit (range 9) 5902 | -9/Recycling | Scanned before Scraplab entrance 5949 | -9/Recycling | Build established: Commander-Gunner 6132 | -9/Recycling | Core integrity fell below 50% 6563 | -9/Recycling | Learned Storage security intel 6706 | -9/Recycling | Learned 4 Materials zone layouts 6763 | -9/Recycling | Learned Materials stockpile data 6808 | -9/Recycling | Learned 2 Storage zone layouts 6844 | -9/Recycling | Learned location of 2 exits from Materials 7033 | -9/Recycling | Entered Scraplab 7046 | -9/Recycling | Discovered new exit (range 3) 7058 | -9/Recycling | Entered Scraptown 7058 | -9/Scraptown | Accompanied by 7 allies 7058 | -9/Scraptown | System corruption cleaned by C-Scrubber 7203 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7494 | -9/Scraptown | Discovered new exit (range 9) 7560 | -9/Scraptown | Visited SPCMW 7614 | -9/Scraptown | Visited Shadow of the Wyrm 7682 | -9/Scraptown | Visited Bundlers 7757 | -9/Scraptown | Visited Assassins FH 7771 | -9/Scraptown | Visited Fellowship of the Rings 7832 | -9/Scraptown | Visited Symbiants 7862 | -9/Scraptown | Visited IN-MT5's Study 8147 | -9/Scraptown | Visited UFD Registry 8147 | -9/Scraptown | Registered with UFD as "Smoothdome" 8197 | -9/Scraptown | Visited Curators Association 8251 | -9/Scraptown | Visited Botcube Research 8320 | -9/Scraptown | Visited Science Guys 8640 | -9/Scraptown | Visited Scrap Suit Storage 8717 | -9/Scraptown | Discovered new exit (range 5) 8835 | -9/Scraptown | Visited Cartography Club 8851 | -9/Scraptown | Visited Observation Area 8926 | -9/Scraptown | Visited Abandonware Association 8949 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 9019 | -9/Scraptown | Visited Chapter 10 10381 | -9/Scraptown | Entered Factory 10381 | -6/Factory | Accompanied by 5 allies 10381 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 10443 | -6/Factory | Spotted B-75 Beast 10473 | -6/Factory | Destroyed B-75 Beast 10570 | -6/Factory | Garrison activated, responded to threat 10619 | -6/Factory | Garrison activated, responded to threat 10625 | -6/Factory | Lost 4 allies 10653 | -6/Factory | Discovered new exit (range 5) 11114 | -6/Factory | Build established: Hacker-Gunner 11619 | -6/Factory | Garrison activated, responded to threat 11666 | -6/Factory | Build established: Scavenger-Gunner 11750 | -6/Factory | Scrapoid reinforcements arrived 11766 | -6/Factory | Garrison activated, responded to threat 11795 | -6/Factory | Found Scrap Suit 11882 | -6/Factory | Discovered new exit (range 15) 11909 | -6/Factory | Identified exit to Lower Caves 12041 | -6/Factory | Entered Lower Caves 12041 | -6/Lower Caves | Accompanied by 3 allies 12042 | -6/Lower Caves | Encountered a Warlord checkpoint 12071 | -6/Lower Caves | Learned Factory trap positions 12470 | -6/Lower Caves | Discovered new exit (range 8) 12486 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12491 | -6/Lower Caves | Entered Data Miner 12491 | -6/Data Miner | Accompanied by 3 allies 12494 | -6/Data Miner | Discovered new exit (range 6) 12512 | -6/Data Miner | Met Data Miner 12531 | -6/Data Miner | Learned location of Section 7 (-2) 12531 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12549 | -6/Data Miner | Received God Mode back door access code from Data Miner 12643 | -6/Data Miner | Data Conduit disabled 12770 | -6/Data Miner | Found Prototype Device 12770 | -6/Data Miner | Identified Exp. Thermal Shield 12849 | -6/Data Miner | Found Scrap Suit 12865 | -6/Data Miner | Found Scrap Suit 12946 | -6/Data Miner | Entered Proximity Caves 13157 | -5/Proximity Caves | Learned location of Warlord (-4) 13218 | -5/Proximity Caves | Build established: Scavenger-Scrapper 13276 | -5/Proximity Caves | Spotted B-75 Beast 13321 | -5/Proximity Caves | Learned 12 Factory zone layouts 13447 | -5/Proximity Caves | Discovered new exit (range 5) 13644 | -5/Proximity Caves | Entered Factory 13644 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13645 | -5/Factory | Identified exit to Factory 13646 | -5/Factory | Loaded intel: 101 trap records 13782 | -5/Factory | Scrapoid reinforcements arrived 13836 | -5/Factory | Found Scrap Suit 13939 | -5/Factory | Fabricated Huge Storage Unit (x1) 14121 | -5/Factory | Scrapoids reinforcements arrived? 14318 | -5/Factory | Build established: Scavenger-Gunner 14498 | -5/Factory | Spotted B-75 Beast 14507 | -5/Factory | Discovered new exit (range 12) 14510 | -5/Factory | Allies destroyed B-75 Beast 14532 | -5/Factory | Entered Upper Caves 14532 | -5/Upper Caves | Accompanied by 5 allies 14615 | -5/Upper Caves | Learned Factory emergency access door positions 14794 | -5/Upper Caves | Learned 4 Factory zone layouts 14981 | -5/Upper Caves | Spotted B-75 Beast 14992 | -5/Upper Caves | Allies destroyed B-75 Beast 15110 | -5/Upper Caves | Encountered a Warlord checkpoint 15216 | -5/Upper Caves | Discovered new exit (range 15) 15287 | -5/Upper Caves | Found DCF Scrap (12 items) 15447 | -5/Upper Caves | Entered another Upper Caves area 15447 | -5/Upper Caves | Accompanied by 4 allies 15500 | -5/Upper Caves | Learned Factory stockpile data 15698 | -5/Upper Caves | Spotted B-75 Beast 15710 | -5/Upper Caves | Allies destroyed B-75 Beast 15741 | -5/Upper Caves | Found Scrap Suit 16090 | -5/Upper Caves | Discovered new exit (range 8) 16439 | -5/Upper Caves | Entered Zhirov 16439 | -5/Zhirov | Accompanied by 1 ally 16439 | -5/Zhirov | Discovered new exit (range 3) 16495 | -5/Zhirov | Met Zhirov 16525 | -5/Zhirov | Learned location of Testing (-3) 16525 | -5/Zhirov | Learned location of Command (-1) 16535 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16558 | -5/Zhirov | Found Alien Artifact 16558 | -5/Zhirov | Identified Integrated Reactor 16558 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16576 | -5/Zhirov | Found Alien Artifact 16699 | -5/Zhirov | Entered Proximity Caves 16699 | -4/Proximity Caves | Accompanied by 1 ally 16712 | -4/Proximity Caves | Spotted B-86 Titan 16739 | -4/Proximity Caves | Destroyed B-86 Titan 16991 | -4/Proximity Caves | Learned Research stockpile data 17213 | -4/Proximity Caves | Learned 12 Research zone layouts 17302 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17525 | -4/Proximity Caves | Discovered exit to Factory (range 14) 17699 | -4/Proximity Caves | Entered Factory 17699 | -4/Factory | Evolved 2 slots: Utility x2 18025 | -4/Factory | Build established: Scavenger-Tank 18187 | -4/Factory | Discovered new exit (range 11) 18263 | -4/Factory | Lost 8 parts (2p1n2u3w) 18315 | -4/Factory | Lost 3 parts (3u) 18386 | -4/Factory | Entered Armory 18504 | -4/Armory | Build established: Scavenger-Gunner 18574 | -4/Armory | Found Prototype Device 18574 | -4/Armory | Identified Adv. EM Disruption Field 18993 | -4/Armory | Scrapoid reinforcements arrived 19136 | -4/Armory | First assault squad dispatched 19159 | -4/Armory | Found Scrap Suit 19160 | -4/Armory | Identified Transdimensional Reconstructor 19160 | -4/Armory | Warped through subspace to slip node 19160 | -4/Armory | Discovered new exit (range 1) 19162 | -4/Armory | Entered Lab 19165 | -4/Lab | Discovered new exit (range 9) 19179 | -4/Lab | Lost 4 allies 19183 | -4/Lab | Unable to decrypt terminal 19183 | -4/Lab | Opened the door to a hidden lab 19184 | -4/Lab | Gained access to the hidden lab's interior 19185 | -4/Lab | Detected by scanners 19194 | -4/Lab | Confronted by A5 19259 | -4/Lab | System corruption reached 10% 19272 | -4/Lab | Destroyed A5 19297 | -4/Lab | Found Prototype Protection 19297 | -4/Lab | Identified Med. Regenerative Plating 19347 | -4/Lab | Found Alien Artifact 19372 | -4/Lab | Found Alien Artifact 19374 | -4/Lab | Identified Core Regenerator 19374 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 19389 | -4/Lab | Found Transdimensional Reconstructor 19405 | -4/Lab | Found Alien Artifact 19405 | -4/Lab | Identified Integrated Dissipator 19405 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 19477 | -4/Lab | Found Prototype Energy Cannon 19477 | -4/Lab | Identified Warp Cannon 19584 | -4/Lab | Found Med. Regenerative Plating 19634 | -4/Lab | Found Prototype Hackware 19670 | -4/Lab | Found Prototype Hackware 19674 | -4/Lab | Found Prototype Hackware 19711 | -4/Lab | Entered Research 19711 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20000 | -3/Research | Discovered new exit (range 15) 20076 | -3/Research | Identified Exp. System Shield 20078 | -3/Research | Identified Quantum Router 20080 | -3/Research | Identified Exp. Hacking Suite 20121 | -3/Research | Fabricated M-13 Machinist? 20198 | -3/Research | Found Prototype Device 20198 | -3/Research | Identified Adv. Kinecellerator 20209 | -3/Research | Found Prototype Device 20209 | -3/Research | Identified Exp. Focal Shield 20320 | -3/Research | Found Prototype Launcher 20320 | -3/Research | Identified Tesla Bomb Launcher 20613 | -3/Research | Build established: Hacker-Skirmisher 20826 | -3/Research | Intercept squad dispatched 20846 | -3/Research | Spotted Tracker 20847 | -3/Research | Spotted Tracker 20857 | -3/Research | Destroyed Tracker 20860 | -3/Research | Destroyed Tracker 20894 | -3/Research | Spotted Combat Programmer 20898 | -3/Research | Spotted Combat Programmer 20904 | -3/Research | Destroyed Combat Programmer 20913 | -3/Research | Destroyed Combat Programmer 20914 | -3/Research | System corruption reached 10% 20990 | -3/Research | Cargo convoy interrupted 21289 | -3/Research | Identified exit to Testing 21327 | -3/Research | Entered Testing 21632 | -3/Testing | Spotted PD-ELG0J5UR15 21749 | -3/Testing | Scanned by Researcher 21799 | -3/Testing | Protovariant out of control (PG-Q62STGCQAB) 21799 | -3/Testing | Unleashed a protovariant (PG-Q62STGCQAB) 21799 | -3/Testing | Identified exit to Research 21800 | -3/Testing | Spotted PG-Q62STGCQAB 21807 | -3/Testing | Destroyed PG-Q62STGCQAB 21891 | -3/Testing | Found Prototype Energy Cannon 21891 | -3/Testing | Identified Cld. Nova Cannon 21915 | -3/Testing | Build established: Scavenger-Skirmisher 21929 | -3/Testing | Found Prototype Energy Cannon 22286 | -3/Testing | Found Adv. Powered Armor 22292 | -3/Testing | Found Prototype Processor 22292 | -3/Testing | Identified Exp. Melee Analysis Suite 22422 | -3/Testing | Build established: Hacker-Skirmisher 22434 | -3/Testing | Warp Cannon suddenly broke down 22487 | -3/Testing | Identified Potential Cannon 22538 | -3/Testing | Intercept squad dispatched 22556 | -3/Testing | Spotted Tracker 22569 | -3/Testing | Destroyed Tracker 22596 | -3/Testing | Spotted Combat Programmer 22623 | -3/Testing | Destroyed Combat Programmer 22814 | -3/Testing | Entered Research 22814 | -2/Research | Evolved 2 slots: Utility x2 22869 | -2/Research | Scrapoids reinforcements arrived? 22970 | -2/Research | Found Scrap Suit 23166 | -2/Research | Build established: Scavenger-Skirmisher 23279 | -2/Research | P-80 Master assimilated allied 02R22-D 23296 | -2/Research | Found Scrap Suit 23367 | -2/Research | Intercept squad dispatched 23398 | -2/Research | Spotted Tracker 23398 | -2/Research | Spotted Tracker 23402 | -2/Research | Destroyed Tracker 23405 | -2/Research | Allies destroyed Tracker 23405 | -2/Research | Spotted Combat Programmer 23413 | -2/Research | Destroyed Combat Programmer 23460 | -2/Research | Found Prototype Device 23460 | -2/Research | Identified Exp. Phase Shifter 23470 | -2/Research | Spotted Combat Programmer 23474 | -2/Research | Destroyed Combat Programmer 23492 | -2/Research | Found Scrap Suit 23511 | -2/Research | Identified exit to Quarantine 23589 | -2/Research | Lost 4 parts (3u1w) 23785 | -2/Research | Repaired Centrium Heavy Treads 23825 | -2/Research | Build established: Scavenger-Gunner 23957 | -2/Research | System corruption reached 10% 23978 | -2/Research | Spotted B-90 Cyclops 24029 | -2/Research | Entered Quarantine 24072 | -2/Quarantine | Found Alien Artifact 24083 | -2/Quarantine | Found Alien Artifact 24512 | -2/Quarantine | Found Alien Artifact 24512 | -2/Quarantine | Identified Subatomic Replicator 24779 | -2/Quarantine | First assault squad dispatched 24795 | -2/Quarantine | Spotted Alpha 7 24906 | -2/Quarantine | Discovered new exit (range 5) 24918 | -2/Quarantine | Identified Core Reset Matrix 24918 | -2/Quarantine | Identified Dimensional Node Initializer 24918 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 24918 | -2/Quarantine | Used Core Reset Matrix 24922 | -2/Quarantine | Detected hypermatrix surge 24922 | -2/Quarantine | Sensed 16 artifacts in vicinity 25195 | -2/Quarantine | Lost 11 parts (2p1n4u4w) 25196 | -2/Quarantine | Destroyed 13 combat bots 25220 | -2/Quarantine | Spotted Fortress 25300 | -2/Quarantine | Lost 5 parts (1n4u) 25314 | -2/Quarantine | Intercept squad dispatched 25331 | -2/Quarantine | Spotted Tracker 25331 | -2/Quarantine | Spotted Tracker 25358 | -2/Quarantine | Discovered new exit (range 5) 25368 | -2/Quarantine | Core integrity fell below 50% 25368 | -2/Quarantine | Entered Section 7 25369 | -2/Section 7 | Sensed 22 artifacts in vicinity 25394 | -2/Section 7 | Lost 11 parts (2p2n3u4w) 25421 | -2/Section 7 | Spotted S7 Guard 25458 | -2/Section 7 | Spotted S7 Guard 25472 | -2/Section 7 | Destroyed S7 Guard 25498 | -2/Section 7 | Found Core Membrane 25498 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 25604 | -2/Section 7 | Found Integrity Redistributor 25635 | -2/Section 7 | Build established: Hacker-Mutant 25664 | -2/Section 7 | First assault squad dispatched 25799 | -2/Section 7 | Found Prototype Device 25799 | -2/Section 7 | Identified Exp. Focal Shield 25878 | -2/Section 7 | Found Prototype Ballistic Gun 25878 | -2/Section 7 | Identified Multirail 25896 | -2/Section 7 | Lost 6 parts (1p4u1w) 25944 | -2/Section 7 | Found Prototype Processor 25944 | -2/Section 7 | Identified Exp. Armor Integrity Analyzer 26039 | -2/Section 7 | Lost 4 parts (1u3w) 26157 | -2/Section 7 | Self-destructed Last Messages --------------- 26052_ Acquired 40 matter. 26056_ Acquired Lgt. Antimatter Reactor. 26063_ Acquired Corrupted Unknown Ballistic Gun. 26063_ Identified Hvy. Machine Gun. 26063_ Integrated Corrupted Hvy. Machine Gun (+1). 26063_ Core Membrane filtered system corruption (1). 26093_ Acquired Hvy. Machine Gun. <x2> 26098_ Acquired 40 matter. 26105_ R>RFXYHNJJQLLEJGJ R 1NQC=XYSB 26118_ ALERT: Rogue bot located, Programmers report to Section 7 Zone 7U. 26123_ System corrupted: Matter fused (-10). 26151_ System corrupted: Matter fused (-7). 26153_ ALERT: Significant disruption in Zone 7B, assault force dispatched. 26154_ Slug penetrates P-80 Master. 26154_ Slug penetrates Wall. <x3> 26156_ Core Membrane filtered system corruption (1). 26156_ Huge Storage Unit destroyed. 26157_ Extracted 90 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###????????????????????????????????????????????? | | ### ###########??????????????????????????????????? | | #??????????????????????????????????? | | """ """ #??????????????????????????????????? | | """ """ "" #??????????????????????????????????? | | """ """ """ #??????????????????????????????????? | | S" #??????????????????????????????????? | | """ #???????????????? ?????????????????? | | """ #??????????????? #????????????????? | | * #??????????????? #????????????????? | | ##### ##########?##?????????? #????????????????? | | = #??#"""""""#???????!?? #????????????????? | | ### #??#"""""" #????????? #????????????????? | | ### #??#""!"" #????????? #????????????????? | | # #??# """ #????????"" s??????????????????? | | # #??# ????????? ???????????????????? | | # #??? ??????????!pp????????????????????? | | #% ######+############p#######???????????????? | | # = !!]@![ ????????? | | + !!!!] ????????? | | #= [[[ """ """ """[""" """ """??????????? | | # [[[ """ """ """ """ """??????????????? | | ###[[ """ """ """ """ ""???????????????? | | #?# """ """ """ """ ?????????????????? | | #?#* "" """ """ """ """ ?????????????????? | | #?# """ """ """ """ """ ?????????????????? | | ##?# "R """ """ """ "????????????????????? | | ##??# """ ????????????????????? | | ????# """ ????????????????????? | | ????# ????????????????????? | | ????# ????????????????????? | | ????# ## + #############+?????????????????????? | | ????# # #?????????????????????????????? | | ????# # ##????????????????????????????? | | ????######"" #????????????????????????????? | | ?????????#" "" ##????????????????????????????? | | ?????????#" "" """"#?????????????????????????????? | | ?????????#"""""""""#?????????????????????????????? | | ?????????###########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 76 Energy Capacity 980 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Armor Coverage 900 Resistance: KI 30 Resistance: EM 50 Core Shielding 30 Power Shielding 90 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Core Analysis 9 Armor Integrity Analysis 50 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 16 Defensive Hacking 25 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -5/Factory M-13 Machinist | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Integrated Dissipator Subatomic Replicator Core Reset Matrix Core Membrane Achievements -------------- Rampage Challenges ------------ None Game ------ Seed NullDronePlating Manual? 0 Play Time 03:53:10 Cumulative 214.2 hours Start 2025.04.27 @ 14:20:25 End 2025.04.27 @ 23:26:06 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 688eda01-e19f-4f0d-b6bc-831ba0f0f193