Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.10 @ 14:06:45 Player: Rilt Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (99) 495 Value Destroyed (3389) 3389 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-1176) -1176 TOTAL SCORE: 6728 Bonus ------- High Alert Combat Kills 146 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -2022 Cogmind --------- Core Integrity 0/850 Matter 276/300 Energy 85/100 System Corruption 21% Temperature Cool (12) Location -6/Lower Caves Parts ------- Power (2) Propulsion (5) Utility (4) Weapon (4) Heavy Rocket Launcher Inventory (4) Neutrino Core Armor Integrity Analyzer Proton Missile Launcher Peak State ------------ Power Heavy Deuterium Engine Heavy Deuterium Engine Propulsion Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Armored Leg Utility Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Melee Analysis Suite Weapon Hypervelocity Gauss Rifle Makeshift Hammer Power Sword Power Sword Inventory Light Nuclear Core Neutrino Core Spiked Medium Treads Improved Signal Interpreter Heavy Battle Rifle Proton Missile Launcher Heavy Rocket Launcher [Rating: 61] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit VTOL Module Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Improved Light Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Fac Low Low Slots Evolved 8 | . . 2 2 . 2 . . 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . 1 1 . 1 . . . . . Utility 2 | . . . 1 . . . . 1 . . Weapon 2 | . . 1 . . . . . 1 . . Parts Attached 139 | 6 5 15 15 15 6 6 29 7 20 15 Power 23 | 1 1 1 1 2 3 1 5 2 3 3 Engine 9 | 1 1 . . . 1 . 2 1 2 1 Core 14 | . . 1 1 2 2 1 3 1 1 2 Reactor . | . . . . . . . . . . . Propulsion 41 | 2 2 5 6 5 1 . 10 2 5 3 Treads 2 | . . . . 1 . . . . . 1 Leg 35 | 2 2 5 6 4 1 . 6 2 5 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . . 4 . . . Utility 22 | 1 1 3 4 1 . 3 4 1 2 2 Device 8 | . . . 1 1 . 2 3 1 . . Storage 6 | 1 . 2 2 . . . 1 . . . Processor 8 | . 1 1 1 . . 1 . . 2 2 Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 53 | 2 1 6 4 7 2 2 10 2 10 7 Energy Gun 6 | . . 1 1 1 . . 2 1 . . Energy Cannon 6 | . 1 1 . 2 1 . 1 . . . Ballistic Gun 19 | 2 . 4 3 2 . . 3 1 2 2 Ballistic Cannon 8 | . . . . 1 1 . 3 . 3 . Launcher 4 | . . . . 1 . . . . . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 . . 1 2 Slashing Weapon 6 | . . . . . . 1 1 . 4 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 64 | . . 7 2 8 1 6 7 . 9 24 Power 7 | . . 1 . 1 . . 1 . 1 3 Propulsion 24 | . . 3 1 3 1 3 3 . 2 8 Utility 9 | . . . . 1 . 1 . . 2 5 Weapon 24 | . . 3 1 3 . 2 3 . 4 8 Highest Loss Streak 9 | . . 4 1 3 1 3 4 . 4 9 Average Slot Usage (%) 81 | . 97 92 95 94 86 41 71 91 90 56 Engine 6 | . 14 6 . . 2 . 12 13 10 3 Core 3 | . . 3 9 8 8 6 . . 1 . Leg 25 | . 28 29 32 27 28 11 23 28 32 10 Device 5 | . . . 9 8 7 6 8 20 3 . Storage 6 | . 14 11 9 9 7 2 3 6 6 5 Processor 7 | . 11 11 9 9 7 4 . . 7 15 Energy Gun 2 | . . 4 1 . . . 5 8 . . Energy Cannon 3 | . 9 10 1 6 15 3 2 . . . Ballistic Gun 7 | . 18 15 23 13 . . 3 2 10 1 Ballistic Cannon 4 | . . . . 4 6 2 7 10 6 . Impact Weapon 1 | . . . . . . 2 . . 1 7 Slashing Weapon 2 | . . . . . . . . . 5 7 Naked Turns 58 | . . . . . . 53 . . . 5 Heaviest Build 54 | 11 14 19 22 27 41 36 54 53 53 45 Greatest Support 98 | 20 20 30 45 45 45 30 78 98 98 49 Greatest Overweight (x) 9 | 1 . . 1 1 1 3 3 . . 9 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 12 | 6 6 12 12 6 6 6 8 8 8 8 Average Capacity 6 | 4 6 6 6 6 6 4 6 8 8 7 Most Carried 8 | 4 6 6 6 6 6 6 8 8 8 8 Average Carried 5 | 3 5 5 5 5 5 3 4 5 6 6 Final Capacity 8 | 6 6 6 6 6 6 4 8 8 8 4 Final Carried 8 | 4 6 6 6 6 6 2 6 8 6 3 Class Distribution -------------------- 32% | Mutant 28% | Scavenger-Gunner 18% | Tank 11% | Gunner 6% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Waste Tank | -7/Factory Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Gar Fac Was Fac Fac Low Low Matter Collected 2930 | 221 122 197 378 517 114 . 474 65 661 181 Remotely . | . . . . . . . . . . . Salvage Created 3948 | . 386 463 469 561 92 . 450 65 509 953 Parts 215 | . 16 28 39 31 1 . 33 3 21 43 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . 24 34 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Fac Low Low Combat Hostiles Destroyed 84 | . 9 9 15 18 2 . 9 1 10 11 Melee 6 | . . . . . . . 2 . 1 3 Guns 47 | . 3 5 13 10 . . 4 . 6 6 Cannons 26 | . 6 4 2 6 2 . 2 1 3 . AOE 4 | . . . . 2 . . . . . 2 Classes Destroyed 15 | . 1 2 2 . . . 5 . 4 1 Worker 4 | . . 2 1 . . . 1 . . . Builder 1 | . . . 1 . . . . . . . Tunneler 1 | . . . . . . . 1 . . . Hauler 1 | . . . . . . . 1 . . . Watcher 2 | . . . . . . . 2 . . . Swarmer 21 | . . . 9 4 . . 6 . 2 . Grunt 38 | . 9 6 5 9 . . 1 . 3 5 Brawler 3 | . . . . . . . . . 1 2 Duelist 2 | . . . . . . . . . 1 1 Protector 1 | . . . . . . . . . . 1 Sentry 16 | . . 3 1 5 2 . . 1 2 2 Hunter 1 | . . . . . . . 1 . . . Programmer 1 | . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . 1 . Thug 3 | . . . . . . . . . . 3 Guerrilla 1 | . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . 1 . Commander 1 | . . . . . . . . . . 1 Best Kill Streak 8 | . 3 3 5 4 1 . 2 1 4 8 Combat Bots Only 8 | . 3 2 4 4 1 . 2 1 4 8 Max Kills in Single Turn 2 | . 2 1 2 1 1 . 2 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . . . 1 . . . . . 2 Melee 1 | . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Fac Was Fac Fac Low Low Damage Taken 8798 | . 325 877 607 1160 226 373 917 71 2032 2210 Core 1657 | . 43 117 96 133 16 261 124 5 327 535 Absorbed by Shields 343 | . . . . . . . 153 27 163 . Core Remaining (%) 70 | 100 82 70 . 58 . . 42 . . . Volleys Fired 241 | . 24 35 31 49 7 5 37 1 35 17 Largest 4 | . 2 3 3 3 3 3 3 3 4 2 Hottest 224 | . 88 136 114 183 193 193 175 158 224 63 Shots Fired 612 | . 48 87 93 121 21 13 75 3 123 28 Gun 372 | . 33 54 88 63 . . 35 1 72 26 Cannon 231 | . 15 33 5 51 21 13 40 2 51 . Launcher 9 | . . . . 7 . . . . . 2 Special . | . . . . . . . . . . . Kinetic 438 | . 33 44 85 92 7 5 40 2 104 26 Thermal 120 | . 15 33 8 22 14 8 . 1 19 . Explosive 9 | . . . . 7 . . . . . 2 Electromagnetic 45 | . . 10 . . . . 35 . . . Robot Hit Streak 28 | . 10 11 27 28 10 13 14 4 9 12 Robot Miss Streak 6 | . 1 3 4 4 2 . 6 1 5 4 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 5 | . . . 2 . . . . . . 3 Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 Shots Hit Robots 460 | . 34 51 60 87 17 15 50 3 87 56 Core Hits 181 | . 17 21 27 33 4 2 21 2 26 28 Critical Hits 11 | . . . . 1 3 . . 1 5 1 Critical Kills 5 | . . . . 1 1 . . 1 2 . Critical Parts Destroyed 6 | . . . . . 2 . . . 3 1 Melee Attacks 57 | . . . . . . 2 7 . 4 44 Impact 13 | . . . . . . 1 . . . 12 Slashing 44 | . . . . . . 1 7 . 4 32 Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . 1 13 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . 10 Damage Inflicted 9863 | . 386 816 773 1668 479 398 892 45 1427 2979 Guns 3694 | . 162 432 691 744 . . 409 21 775 460 Cannons 2878 | . 224 346 82 647 479 349 290 24 437 . Explosions 470 | . . 38 . 271 . . . . . 161 Melee 2791 | . . . . . . 49 169 . 215 2358 Ramming 30 | . . . . 6 . . 24 . . . Kinetic 4239 | . 162 295 648 1054 169 138 334 24 955 460 Thermal 1831 | . 224 346 125 337 310 211 . 21 257 . Explosive 470 | . . 38 . 271 . . . . . 161 Electromagnetic 502 | . . 137 . . . . 365 . . . Impact 414 | . . . . . . 29 . . . 385 Slashing 2377 | . . . . . . 20 169 . 215 1973 Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 7 . 2 21 Average Corruption 2 | . . . . . . . 5 . 1 2 Corruption Purged . | . . . . . . . . . . . Effects 47 | . . . . . . . 16 . 9 22 Message Errors 8 | . . . . . . . 1 . . 7 Matter Fused 3 | . . . . . . . 3 . . . Heat Flow Errors 6 | . . . . . . . 2 . 2 2 Energy Discharges 9 | . . . . . . . 2 . 3 4 Data Loss (minor) 12 | . . . . . . . 4 . 3 5 Misfires 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 2 Targeting Errors 2 | . . . . . . . 1 . 1 . Weapon Failures 3 | . . . . . . . 2 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 475 | . . 16 1 15 24 . 16 . . 403 Projectiles 63 | . . 16 1 15 24 . 7 . . . Explosions . | . . . . . . . . . . . Melee 412 | . . . . . . . 9 . . 403 Knockbacks 13 | . . . . 3 . . 6 . . 4 Impact 5 | . . . . . . . 1 . . 4 Kinetic 8 | . . . . 3 . . 5 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . 3 . . . . . 19 Shots 1 | . . . . . . . . . . 1 Rammed 1 | . . . . 1 . . . . . . Targets Rammed 2 | . . . . 1 . . 1 . . . Kicked 1 | . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 736 | . 347 269 . 374 367 180 599 45 736 177 Average Temperature 161 | . 118 125 . 120 136 81 203 25 223 30 Received Heat Transfer 2470 | . 192 417 180 414 54 . 30 20 398 765 Effects 53 | . . . . . 1 . 22 . 30 . Shutdowns 11 | . . . . . 1 . 3 . 7 . Energy Bleed 4 | . . . . . . . 2 . 2 . Interference 14 | . . . . . . . 10 . 4 . Matter Decay 3 | . . . . . . . 1 . 2 . Short Circuit 4 | . . . . . . . 1 . 3 . Damage (minor) 5 | . . . . . . . 1 . 4 . Damage (major) 10 | . . . . . . . 4 . 6 . Damage (core) 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 2 | . . . . . . . 1 . . 1 Impact Corruptions 6 | . . . . . . . 1 . . 5 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 3451 | . 407 629 259 674 522 335 . 50 575 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Fac Low Low Peak Influence 737 | . 235 343 417 737 446 117 158 54 . . Average Influence 205 | . 81 179 249 454 356 77 59 21 . . Maximum Alert Level 3 | . 1 1 2 3 2 . . . . . Low Security (%) 58 | . . . . . . . . . . . Level 1 26 | . . . . . . . . . . . Level 2 12 | . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 1 2 . . . 4 1 . 1 Investigation 5 | . 1 . 1 . . . 3 . . . Extermination 2 | . . . . . . . 1 1 . . Reinforcement 3 | . 1 1 1 . . . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Fac Was Fac Fac Low Low Distress Signals 5 | . . 5 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 137 | . 11 18 20 24 4 6 22 3 10 19 Peak Tracking Total 8 | . 3 5 6 4 1 6 4 3 5 8 Tactical Retreats 17 | . . 3 . 6 . 1 3 . . 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Fac Low Low Traps Triggered 10 | . 1 . . 3 1 . 5 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Fac Was Fac Fac Low Low Machines Disabled 5 | . . 1 . 1 1 . . . 1 1 Max in Single Turn 1 | . . 1 . 1 1 . . . 1 1 Phase Generator 1 | . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Fac Was Fac Fac Low Low Machines Accessed 16 | . 2 1 3 . 1 . 5 3 . 1 Terminals 4 | . 1 1 1 . . . . 1 . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 4 | . . . . . 1 . 2 1 . . Recycling Units 3 | . 1 . 1 . . . 1 . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 27 | . 2 3 6 . 2 . 8 5 . 1 Successful 19 | . 1 1 5 . 2 . 5 4 . 1 Failed 8 | . 1 2 1 . . . 3 1 . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 7 | . 1 3 2 . . . . 1 . . Fabricators 4 | . . . . . . . 4 . . . Repair Stations 7 | . . . . . 2 . 3 2 . . Recycling Units 5 | . 1 . 3 . . . 1 . . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 4 | . . 1 2 . . . . . . 1 Record 2 | . . . 2 . . . . . . . Open Door 1 | . . . . . . . . . . 1 Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 7 | . . . . . 2 . 3 2 . . Scan Component 4 | . . . . . 1 . 2 1 . . Repair 3 | . . . . . 1 . 1 1 . . Recycling Unit Hacks 4 | . 1 . 2 . . . 1 . . . Report Inventory 3 | . 1 . 1 . . . 1 . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . 1 . . Analyze 1 | . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 1 1 2 . 1 . 4 3 . . Full Trace Events 2 | . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built 1 | . . . . . . . 1 . . . Matter 212 | . . . . . . . 212 . . . Time 106 | . . . . . . . 106 . . . Total Part Build Rating 6 | . . . . . . . 6 . . . Parts Repaired 3 | . . . . . 1 . 1 1 . . Time 79 | . . . . . 13 . 22 44 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . 6 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Gar Fac Was Fac Fac Low Low Used RIF Installer 1 | . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Fac Was Fac Fac Low Low Total Allies 2 | . . . . . . 1 . . . 1 Largest Group 1 | . . . . . . 1 . . . 1 Highest-Rated Group 31 | . . . . . . 31 . . . 20 Highest-Rated Ally 31 | . . . . . . 31 . . . 20 Total Orders 3 | . . . . . . . 3 . . . FOLLOW 1 | . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . 1 . . . RETURN 1 | . . . . . . . 1 . . . Ally Attacks 3 | . . . . . . 3 . . . . Total Damage 63 | . . . . . . 63 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 Drone Launches 5 | . . . . . . 2 1 . . 2 Drone Recoveries 1 | . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Gar Fac Was Fac Fac Low Low Turns Passed 7539 | 83 334 430 451 1000 661 183 1211 541 1356 1289 Spaces Moved 5010 | 66 203 248 262 643 491 177 894 378 977 671 Core 484 | 19 . . . . . 112 93 . . 260 Treads 3 | . . . . . . . . . . 3 Legs 4398 | 47 203 248 262 643 491 65 676 378 977 408 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 125 | . . . . . . . 125 . . . Fastest Speed 37 | 50 120 120 120 120 120 50 37 126 120 50 Average Speed 124 | 102 120 120 120 121 124 85 108 126 121 166 Slowest Speed 500 | 150 120 120 150 150 150 200 200 127 126 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 38 21 27 64 11 83 21 10 94 70 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 6 | 1 1 1 . . . . 1 1 1 . Scrap Searched 6 | . . . . . . . . . 3 3 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 93 | . . . . 62 . . . . 10 21 Melee . | . . . . . . . . . . . Projectile 10 | . . . . . . . . . 10 . AOE 83 | . . . . 62 . . . . . 21 Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Fac Was Fac Fac Low Low Total 5799 | 81 255 309 334 772 525 196 1068 437 1055 767 Wait 191 | . 6 . 6 28 15 3 64 44 5 20 Move 4994 | 65 202 247 261 641 491 176 887 377 976 671 Hop 3 | . . . . . . . 3 . . . Pick Up 105 | 10 9 8 8 14 1 3 28 7 10 7 Fast Attach 28 | . 2 4 6 3 6 . 3 . . 4 Attach 82 | 6 1 8 5 9 . 5 23 4 11 10 Detach 8 | . . . 2 . . . 2 . 1 3 Swap 29 | . 2 3 4 3 . 1 3 3 9 1 Drop 54 | . 9 4 11 10 5 . 9 1 4 1 Fire 241 | . 24 35 31 49 7 5 37 1 35 17 Melee 45 | . . . . . . 2 7 . 4 32 Ram . | . . . . . . . . . . . Kick 2 | . . . . 1 . . 1 . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . 14 . . 1 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 2 | . . . . . . 1 . . . 1 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 707 | -9/Materials | Lost 4 parts (1p2n1w) 779 | -9/Materials | Discovered new exit (range 16) 848 | -9/Materials | Entered another Materials area 848 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 984 | -8/Materials | Build established: Scavenger-Gunner 1235 | -8/Materials | Discovered new exit (range 16) 1298 | -8/Materials | Identified exit to Garrison 1299 | -8/Materials | Entered Garrison 1334 | -8/Garrison | Triggered checkpoint 1443 | -8/Garrison | Triggered checkpoint 1609 | -8/Garrison | Discovered new exit (range 12) 1656 | -8/Garrison | Triggered checkpoint 1756 | -8/Garrison | Triggered checkpoint 1801 | -8/Garrison | Lost 3 parts (1p1n1u) 2002 | -8/Garrison | Triggered checkpoint 2204 | -8/Garrison | Phase Generator disabled 2205 | -8/Garrison | Discovered new exit (range 14) 2240 | -8/Garrison | Installed Relay Interface Framework 2299 | -8/Garrison | Entered Factory 2299 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2883 | -7/Factory | Repaired Aluminum Leg 2960 | -7/Factory | Sucked down chute 2960 | -7/Factory | Entered Waste 2961 | -7/Waste | Met a frightened Derelict 2977 | -7/Waste | Spotted C-40 Crusher 2994 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3020 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3044 | -7/Waste | Spotted C-40 Crusher 3047 | -7/Waste | Spotted C-40 Crusher 3051 | -7/Waste | Lost 3 parts (1n2w) 3053 | -7/Waste | Spotted C-40 Crusher 3067 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3070 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3073 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3081 | -7/Waste | Spotted C-40 Crusher 3104 | -7/Waste | Lost 3 parts (2n1u) 3104 | -7/Waste | Spotted C-40 Crusher 3115 | -7/Waste | Discovered new exit (range 12) 3143 | -7/Waste | Entered Factory 3143 | -7/Factory | Accompanied by 1 ally 3224 | -7/Factory | Core integrity fell below 50% 3299 | -7/Factory | Lost 4 parts (1p2n1w) 3655 | -7/Factory | Fabricated Disruptor Cannon (x1) 3809 | -7/Factory | Build established: Tank 4282 | -7/Factory | Repaired Imp. Titanium Leg 4330 | -7/Factory | Discovered new exit (range 11) 4354 | -7/Factory | Entered another Factory area 4354 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4554 | -6/Factory | Repaired Imp. Titanium Leg 4879 | -6/Factory | Discovered new exit (range 7) 4895 | -6/Factory | Entered Lower Caves 5016 | -6/Lower Caves | Lost 3 parts (1p1u1w) 5325 | -6/Lower Caves | Build established: Mutant 5423 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5524 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5729 | -6/Lower Caves | Build established: Gunner 5814 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5858 | -6/Lower Caves | Learned location of 1 exit from Factory 5877 | -6/Lower Caves | Lost 4 parts (1n3w) 5953 | -6/Lower Caves | Encountered a Warlord checkpoint 6148 | -6/Lower Caves | Build established: Mutant 6244 | -6/Lower Caves | Discovered new exit (range 5) 6251 | -6/Lower Caves | Entered another Lower Caves area 6329 | -6/Lower Caves | Encountered a Warlord checkpoint 6550 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6588 | -6/Lower Caves | Learned Factory stockpile data 6612 | -6/Lower Caves | Build established: Derelict-Mutant 6629 | -6/Lower Caves | Core integrity fell below 50% 6678 | -6/Lower Caves | Lost 8 parts (1p5n1u1w) 6918 | -6/Lower Caves | Build established: Mutant 7264 | -6/Lower Caves | A Commander dispatched an escort 7291 | -6/Lower Caves | Destroyed AS-MTA(g) 7423 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7486 | -6/Lower Caves | Core integrity fell below 20% 7488 | -6/Lower Caves | Lost 4 parts (2n2w) 7499 | -6/Lower Caves | System corruption reached 10% 7526 | -6/Lower Caves | Destroyed 8 combat bots 7540 | -6/Lower Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07498_ Mak. Hammer destroyed. 07498_ Hvy. Machine Gun destroyed. 07498_ System corrupted by crushing effect (+4). 07498_ System corrupted by crushing effect (+1). 07498_ System corrupted by crushing effect (+2). 07502_ System corrupted: IFF burst signal emitted. 07505_ G-50 Soldier destroyed. 07508_ System corrupted: Hvy. Rocket Launcher failed to launch. 07510_ The unstable cave ceiling collapses. 07512_ Acquired 57 matter. 07513_ Acquired Unknown Impact Weapon. 07513_ Identified Great Maul. 07519_ Acquired 10 matter. 07521_ NH,| 9KMOTXKE, Z