Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.09 @ 02:13:55 Player: Counting Coup Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (73) 365 Value Destroyed (1642) 1642 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 3071 Bonus ------- High Alert Combat Kills 104 Cogmind --------- Core Integrity 0/400 Matter 111/300 Energy 265/265 System Corruption 0% Temperature Warm (106) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Medium Laser Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine Light Treads Large Storage Unit Large Matter Pod (0) Targeting Computer Core Shielding Recalibrator Medium Laser Improved Medium Laser Shotgun Shotgun Improved Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Recalibrator > --- WEAPON ----------- Medium Laser Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Light Treads Large Storage Unit Large Matter Pod Targeting Computer Core Shielding Medium Laser Improved Medium Laser Shotgun Shotgun Improved Assault Rifle Grenade Launcher Grenade Launcher [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Protection Core Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 40 | 5 13 22 Power 6 | . 4 2 Engine 6 | . 4 2 Core . | . . . Reactor . | . . . Propulsion 13 | 2 1 10 Treads 7 | 2 1 4 Leg 6 | . . 6 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 4 3 Device 1 | . . 1 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 13 | 2 4 7 Energy Gun 5 | 1 2 2 Energy Cannon 1 | . 1 . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 4 | . 1 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . 1 15 Power 1 | . . 1 Propulsion 6 | . . 6 Utility 2 | . . 2 Weapon 7 | . 1 6 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 11 | 2 10 13 Power 1 | . 1 1 Propulsion 1 | 1 2 1 Utility 2 | . 1 3 Weapon 6 | . 5 7 Tool/Special . | . . . Unused Backups 12 | . 5 7 Power 1 | . 1 . Propulsion 3 | . 2 1 Utility 5 | . 2 3 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 85 | . 96 75 Engine 12 | . 13 10 Treads 20 | . 27 12 Leg 6 | . . 12 Device 1 | . . 3 Storage 12 | . 14 11 Protection 7 | . 11 4 Energy Gun 14 | . 24 4 Energy Cannon 3 | . 1 4 Ballistic Gun 1 | . . 2 Launcher 4 | . . 8 Peak Build Rating 15 | 5 11 15 Average Rating 10 | 3 10 10 On Entrance 5 | . 5 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 37 | 9 34 37 Greatest Support 80 | 40 40 80 Greatest Overweight (x) 11 | . . 11 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 15 Most Carried 15 | 5 15 15 Average Carried 11 | 2 10 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 13 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1530 | 268 340 922 Remotely . | . . . Salvage Created 1640 | 71 658 911 Parts 122 | 3 43 76 Haulers Intercepted 3 | . 1 2 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 50 | . 18 32 Guns 26 | . 15 11 Cannons 4 | . . 4 AOE 19 | . 3 16 Classes Destroyed 9 | 1 5 3 Worker 3 | . 1 2 Builder 5 | . . 5 Hauler 3 | . 1 2 Recycler 3 | 1 . 2 Mechanic 1 | . . 1 Watcher 8 | . 3 5 Swarmer 18 | . 8 10 Grunt 27 | . 10 17 Sentry 5 | . . 5 Best Kill Streak 7 | 1 3 7 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 264 | . 64 200 Missed 81 | . 23 58 Hits 183 | . 41 142 Melee 2 | . . 2 Projectile 181 | . 41 140 Critical Strikes 2 | . 1 1 Damage Taken 2572 | . 440 2132 Core 424 | . 19 405 Absorbed by Shields . | . . . Redirected to Shielding 11 | . 4 7 Regen/Repaired (Parts) 98 | . 98 . Core Remaining (%) 96 | 100 92 . Volleys Fired 148 | 6 42 100 Largest 2 | 2 2 2 Hottest 93 | 70 90 93 Shots Fired 266 | 12 77 177 Gun 149 | 12 72 65 Cannon 43 | . . 43 Launcher 74 | . 5 69 Special . | . . . Kinetic 44 | 6 . 38 Thermal 65 | 6 . 59 Explosive 74 | . 5 69 Electromagnetic 83 | . 72 11 Robot Hit Streak 10 | 2 6 10 Robot Miss Streak 7 | 2 7 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 151 | 6 47 98 Core Hits 126 | 2 33 91 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Meltdown 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4729 | 75 909 3745 Guns 1207 | 75 564 568 Cannons 353 | . . 353 Explosions 3166 | . 345 2821 Melee . | . . . Ramming 3 | . . 3 Kinetic 424 | 37 . 387 Thermal 582 | 38 65 479 Explosive 3101 | . 280 2821 Electromagnetic 619 | . 564 55 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 . Average Corruption 4 | . 4 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 16 . Message Errors 2 | . 2 . Matter Fused 5 | . 5 . Heat Flow Errors 2 | . 2 . Energy Discharges 2 | . 2 . Data Loss (minor) 3 | . 3 . Alerts 2 | . 2 . Overload Shots . | . . . Overflow Damage 136 | . 7 129 Projectiles . | . . . Explosions 136 | . 7 129 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 399 | . . 399 Shots 18 | . . 18 Rammed 1 | . . 1 Targets Rammed 2 | . . 2 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 245 | . 199 245 Average Temperature 47 | . 49 45 Received Heat Transfer 837 | . 174 663 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 1 | . . 1 Heat Transferred 1321 | 111 100 1110 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 3 | . . 3 Low Security (%) 65 | 100 100 29 Level 1 4 | . . 9 Level 2 17 | . . 34 Level 3 13 | . . 26 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 763 | 5 131 763 Initial 53 | . . 53 Average 240 | . 25 461 Influence Increases 1954 | 5 537 1412 Destroy 0b10 Robot/C 1000 | . 360 640 Destroy 0b10 Robot/NC 115 | 5 25 85 Destroy Leader 212 | . 68 144 Successful Hack 61 | . 44 17 Disable Machine 150 | . . 150 Destroy Structure 356 | . 25 331 Lose Combat Pursuer 60 | . 15 45 Influence Decreases 1198 | 5 410 783 Entered New Map 74 | . . 74 Time Decay 974 | 5 410 559 Lost Part 150 | . . 150 Squads Dispatched 9 | . 4 5 Investigation 5 | . 3 2 Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 2 | . . 2 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . . 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 73 | . 23 50 Peak Tracking Total 6 | . 3 6 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 8 | . 7 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 10 | . . 10 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 13 | . 9 4 Terminals 9 | . 7 2 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 49 | . 37 12 Successful 30 | . 23 7 Failed 19 | . 14 5 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 33 | . 28 5 Fabricators . | . . . Repair Stations 9 | . 6 3 Recycling Units 3 | . 3 . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 18 | . 14 4 Record 4 | . 3 1 Prototype ID Bank 2 | . 1 1 Level Access Points 1 | . 1 . Branch Access Points 2 | . 1 1 Emergency Access Points 1 | . 1 . Locate Traps 2 | . 2 . Reprogram Traps 1 | . 1 . Zone Layout 5 | . 4 1 Fabricator Hacks . | . . . Repair Station Hacks 9 | . 6 3 Scan Component 4 | . 3 1 Repair 4 | . 3 1 Refit 1 | . . 1 Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 8 3 Full Trace Events 10 | . 7 3 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 3 | . 3 . Time 116 | . 90 26 Parts Recycled . | . . . Recycled Matter 180 | . 180 . Retrieved Matter 180 | . 180 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3325 | 91 1589 1645 Spaces Moved 1491 | 42 804 645 Core 39 | 5 . 34 Treads 1128 | 37 804 287 Legs 324 | . . 324 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 174 | 146 160 194 Slowest Speed 600 | 160 160 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 3 97 46 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 6 | . . 6 Terrain Destroyed 435 | . 32 403 Melee . | . . . Projectile . | . . . AOE 435 | . 32 403 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1935 | 57 1026 852 Wait 184 | . 126 58 Move 1489 | 41 803 645 Hop . | . . . Pick Up 34 | 5 20 9 Fast Attach 27 | 4 12 11 Attach 13 | 1 2 10 Detach 2 | . . 2 Swap 18 | . 9 9 Drop 18 | . 12 6 Fire 148 | 6 42 100 Melee . | . . . Ram 1 | . . 1 Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / Min) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 328 | -10/Materials | Build established: Mutant 462 | -10/Materials | Repaired EM Shotgun 496 | -10/Materials | Repaired EM Shotgun 523 | -10/Materials | Repaired Lgt. Treads 587 | -10/Materials | Discovered new exit (range 9) 698 | -10/Materials | Discovered new exit (range 9) 997 | -10/Materials | Discovered new exit (range 4) 1018 | -10/Materials | Identified exit to Mines 1254 | -10/Materials | Discovered new exit (range 13) 1654 | -10/Materials | Identified exit to Materials 1681 | -10/Materials | Entered another Materials area 1681 | -9/Materials | Evolved 2 slots: Propulsion x2 1935 | -9/Materials | Lost 4 parts (1p1n2w) 2285 | -9/Materials | Build established: Scavenger-Mutant 2324 | -9/Materials | Core integrity fell below 50% 2366 | -9/Materials | Lost 3 parts (2n1u) 2436 | -9/Materials | Discovered new exit (range 8) 2439 | -9/Materials | Core integrity fell below 20% 2469 | -9/Materials | Lost 3 parts (1n1u1w) 2645 | -9/Materials | Build established: Mutant 2908 | -9/Materials | Identified exit to Mines 3012 | -9/Materials | Build established: Scavenger-Mutant 3326 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- U-05 Engineer builds a Door. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired 2 matter. Acquired 8 matter. Acquired 2 matter. Acquired 18 matter. Acquired 13 matter. K-01 Serf cleans the Nuclear Reactor. Atomic Centrifuge disabled. Map ----- +----------------------------------------------------+ | # """" # # " " ###?#" * #???? | | " # """" # # """ ###?#" #???? | | " # # # # #?#= #???? | | " # """" # #####+#############+####"##???? | | ???# """ # #????? | | ???# " + < #????? | | ???# # #????? | | ???# "T # #######+##################????? | | "??# # # # # #???####??????????? | | ##### # # # # ##????????????????? | | # ## """ ##????????????????? | | # # """ !##????????????????? | | ###### """ ##????????????????? | | + ##????????????????? | | #########+###########u###????????????????? | | ###???# #???# #??????????????????? | | ??????# #???# #??????????????????? | | ??????# ##### #??????????????????? | | ??????# + #??????????????????? | | ??????# ##### #??????????????????? | | ??????# #???# #??????????????????? | | ??????########### ###???#k#??????????????????? | | ????????????????""""????# #??????????????????? | | ???????????# ""T"" ??# ###????????????????? | | ???????????# # ##???????????????? | | ?????????? Y /@ +???????????????? | | ?????????? # ##???????????????? | | ?????????? ""??# #????????????????? | | ??????????? ! " ????# #????????????????? | | ??????????? ??? ""??????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ????????????????? | | ?????????????????????????##+##???????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????>????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Shotgun | 34% | -10/Materials EM Shotgun | 46% | -10/Materials Lgt. Treads | 72% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Novice Programmer Oops Storm Trooper Challenges ------------ None Game ------ Seed MiningGuidanceDesublimator Manual? 0 Play Time 01:00:59 Cumulative 2.6 hours Start 2026.05.09 @ 01:11:24 End 2026.05.09 @ 02:13:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 4 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a45650e3-9cfb-4bd7-b5c8-03aeaf8331c0