Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 14:05:22 Player: ILikeVoltron Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (127) 635 Value Destroyed (4993) 4993 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1281) 1281 TOTAL SCORE: 12569 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 1236 Cogmind --------- Core Integrity 0/1150 Matter 287/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- Impact Mace > --- INVENTORY (5) ---- Improved Transmission Jammer Remote Shield Remote Force Field Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Coolant Injector Large Storage Unit Advanced Terrain Scan Processor Experimental Targeting Computer Core Analyzer Improved Phase Shifter > --- WEAPON ----------- Heavy Ion Cannon KE Penetrator Bore Cannon Mini Smartbomb Launcher > --- INVENTORY -------- Neutrino Core Advanced Medium Treads Advanced Terrain Scanner Improved Transmission Jammer Improved Light Armor Plating Remote Shield Remote Force Field Disruptor Cannon KE Penetrator KE Penetrator KE Penetrator Missile Launcher Improved Plasma Cutter Impact Mace Phasing Sabre [Rating: 109] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Layered Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Ext Fac Slots Evolved 12 | . . . 2 2 2 . 2 . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . 1 . . 1 . . Utility 5 | . . . . 2 1 . . . . 1 . 1 Weapon 2 | . . . . . 1 . . . . . . 1 Parts Attached 141 | 1 1 1 8 31 6 15 11 6 . 29 19 13 Power 17 | . . 1 . 2 . 1 1 1 . 5 2 4 Engine 5 | . . . . 2 . 1 . 1 . 1 . . Core 11 | . . 1 . . . . 1 . . 4 2 3 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 44 | . . . 4 14 1 4 3 3 . 7 6 2 Treads 8 | . . . . 4 . . . 1 . 2 1 . Leg 26 | . . . 4 10 1 . . . . 4 5 2 Wheel 2 | . . . . . . . . 2 . . . . Hover 8 | . . . . . . 4 3 . . 1 . . Flight . | . . . . . . . . . . . . . Utility 44 | 1 . . 2 10 3 5 4 . . 10 5 4 Device 27 | 1 . . 1 7 2 3 2 . . 5 3 3 Storage 2 | . . . 1 . . . . . . . 1 . Processor 6 | . . . . 1 1 . . . . 2 1 1 Hackware . | . . . . . . . . . . . . . Protection 9 | . . . . 2 . 2 2 . . 3 . . Artifact . | . . . . . . . . . . . . . Weapon 36 | . 1 . 2 5 2 5 3 2 . 7 6 3 Energy Gun 12 | . 1 . 1 3 1 2 2 . . 2 . . Energy Cannon 6 | . . . 1 1 . 1 1 . . 1 1 . Ballistic Gun 8 | . . . . 1 . . . . . 4 1 2 Ballistic Cannon 2 | . . . . . . . . 1 . . 1 . Launcher 2 | . . . . . . . . 1 . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon 3 | . . . . . 1 2 . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . 3 2 1 . 1 . 1 Parts Lost 76 | . . . 1 25 . . 3 2 . 16 6 23 Power 11 | . . . . 2 . . . 1 . 2 1 5 Propulsion 29 | . . . . 12 . . 2 . . 4 3 8 Utility 14 | . . . . 5 . . . . . 5 . 4 Weapon 22 | . . . 1 6 . . 1 1 . 5 2 6 Highest Loss Streak 22 | . . . 1 14 . . 3 1 . 13 3 22 To Critical Strikes 2 | . . . . . . . . 1 . 1 . . Average Backups 13 | 6 7 8 8 13 14 14 12 14 14 14 14 13 Power 1 | 1 1 1 1 1 4 3 1 1 1 . . . Propulsion 1 | 4 3 3 2 3 3 3 2 1 2 . . . Utility 4 | . 1 1 2 3 4 4 4 5 5 5 6 4 Weapon 4 | 1 2 2 2 4 2 3 4 5 5 5 6 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 35 | 6 4 1 1 5 . 4 . . . 5 . 9 Power 8 | 1 . . . 1 . 2 . . . 2 . 2 Propulsion 11 | 2 4 . . 1 . 2 . . . 1 . 1 Utility 4 | 1 . . . 1 . . . . . . . 2 Weapon 12 | 2 . 1 1 2 . . . . . 2 . 4 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 99 96 96 99 93 85 86 83 96 85 Engine 3 | . 14 2 . 6 7 7 6 5 6 2 . . Core 6 | . . 11 11 2 . . 5 6 6 7 10 6 Treads 4 | . . . . 13 . . . 3 6 5 5 . Leg 16 | . 28 28 43 21 30 5 . . . 9 27 25 Wheel 2 | . . . . . . . . 12 13 4 . . Hover 5 | . . . . . . 24 27 2 . 1 . . Device 13 | . 14 14 11 16 23 15 13 13 13 11 11 12 Storage 6 | . 14 14 11 9 7 7 6 6 6 5 5 4 Processor 7 | . . . . 6 7 7 6 6 6 7 15 13 Protection 3 | . . . . 1 . 6 6 6 6 5 . . Energy Gun 7 | . 28 28 11 10 18 14 10 1 . 2 1 . Energy Cannon 6 | . . . 10 3 . 5 8 13 13 4 4 4 Ballistic Gun 2 | . . . . 2 . . . . . 5 6 4 Peak Build Rating 109 | 8 8 10 16 40 45 59 70 69 69 87 83 109 Average Rating 57 | 6 7 9 15 31 43 54 65 67 69 74 77 83 On Entrance 42 | 6 8 8 10 16 39 43 59 62 69 69 82 78 Avg Prop Armor Cover (%) 5 | . . . . 4 . . . 3 5 6 9 . Naked Turns 16 | . . . . . . . . . . . . 16 Heaviest Build 79 | 12 12 16 36 49 48 59 65 74 74 79 63 69 Greatest Support 118 | 20 20 20 40 80 59 59 46 56 56 70 105 118 Greatest Overweight (x) 3 | . . . . 1 . 2 2 1 1 2 . 3 Average Overweight (x) . | . . . . . . . 1 1 1 . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 8 11 15 15 15 15 15 15 15 15 13 Most Carried 15 | 8 8 8 12 15 15 15 15 15 14 15 15 15 Average Carried 13 | 6 7 7 8 13 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 8 8 12 15 15 15 15 14 14 15 15 4 Class Distribution -------------------- 28% | Scavenger-Gunner 22% | Tank 18% | Mutant 16% | Scavenger-Mutant 5% | Commander-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Commander-Gunner | -7/Storage Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Ext Fac Matter Collected 3155 | 210 . . 120 400 . 240 150 172 32 555 456 820 Remotely 192 | . . . . 192 . . . . . . . . Salvage Created 5719 | 107 . . 234 1681 . 678 534 219 38 952 373 903 Parts 256 | 10 . . 19 74 . 33 12 13 1 39 20 35 Haulers Intercepted 5 | . . . . . . 2 2 . . . 1 . Recyclers Shooed 5 | . . . . 1 . . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 9 1 . . . Prevented 5 | . . . . . . . . 3 2 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 92 | . . . 5 35 . 9 5 5 . 16 5 12 Melee 3 | . . . . . . . . . . . . 3 Guns 44 | . . . . 22 . 5 . . . 11 4 2 Cannons 35 | . . . 5 10 . 3 5 5 . 4 1 2 AOE 4 | . . . . . . . . . . . . 4 Classes Destroyed 17 | 2 . . 4 6 . 2 1 1 . . . 1 Worker 8 | . . . . 1 . 2 2 . . . . 3 Builder 6 | . . . . 1 . . 1 . . . 2 2 Tunneler 3 | 3 . . . . . . . . . . . . Hauler 5 | . . . . . . 2 2 . . . 1 . Recycler 4 | 1 . . . . . . . . . . . 3 Operator 3 | . . . . . . 2 1 . . . . . Watcher 6 | . . . 1 1 . 1 . . . 1 . 2 Swarmer 18 | . . . 1 6 . . . 3 . 3 1 4 Grunt 37 | . . . 1 19 . 4 1 . . 5 4 3 Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 Sentry 15 | . . . 3 3 . 5 1 . . 2 . 1 Specialist 6 | . . . . 4 . . . . . 2 . . Hunter 4 | . . . . 1 . . 1 1 . 1 . . Programmer 7 | . . . . . . . 2 . . 2 . 3 Heavy 2 | . . . . 1 . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . . 2 . . . Best Kill Streak 11 | 2 . . 2 11 . 4 4 3 . 6 2 7 Combat Bots Only 10 | . . . 2 10 . 4 2 3 . 6 1 5 Max Kills in Single Turn 2 | 1 . . 2 2 . 1 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Ext Fac Hostile Shots Fired 1126 | . . . 30 329 . 126 82 60 . 195 75 229 Missed 370 | . . . 11 100 . 44 31 21 . 62 29 72 Hits 756 | . . . 19 229 . 82 51 39 . 133 46 157 Melee 6 | . . . . 2 . . . . . . . 4 Projectile 750 | . . . 19 227 . 82 51 39 . 133 46 153 Critical Strikes 21 | . . . . 8 . 2 . 2 . 5 . 4 Part Disruptions 1 | . . . . . . . . 1 . . . . Damage Taken 12788 | . . . 256 3424 . 698 796 798 . 2687 1044 3085 Core 2436 | . . . 40 484 . 72 121 35 . 443 73 1168 Absorbed by Shields 280 | . . . 15 86 . . . . . 108 71 . Ignored by Resistances 177 | . . . . . . . 12 35 . 130 . . Regen/Repaired (Parts) 167 | . . . . . . 107 60 . . . . . Core Remaining (%) 74 | 100 . 100 90 12 . 89 . . 81 . 48 . Volleys Fired 319 | 6 1 . 18 125 . 26 23 15 2 51 18 34 Largest 3 | 2 2 . 2 2 . 3 3 3 3 3 3 3 Hottest 192 | 80 90 . 124 130 . 176 185 154 148 187 192 146 Shots Fired 724 | 12 2 . 36 235 . 68 64 44 6 146 49 62 Gun 453 | 12 2 . 18 167 . 52 38 . . 102 30 32 Cannon 249 | . . . 18 68 . 16 26 32 6 44 19 20 Launcher 22 | . . . . . . . . 12 . . . 10 Special . | . . . . . . . . . . . . . Kinetic 149 | . . . . 15 . . . 3 2 87 24 18 Thermal 547 | 6 2 . 36 220 . 68 64 29 4 59 25 34 Explosive 10 | . . . . . . . . . . . . 10 Electromagnetic 18 | 6 . . . . . . . 12 . . . . Robot Hit Streak 25 | 5 7 . 11 25 . 23 8 6 6 13 13 18 Robot Miss Streak 4 | 2 . . 4 3 . 2 3 3 1 3 2 3 Penetration Max 1 | . . . . . . . . . . 1 1 1 Secondary Targets 6 | . . . . 3 . 1 . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . 1 . . Shots Hit Robots 475 | 7 2 . 16 168 . 52 34 27 3 91 23 52 Core Hits 227 | 4 1 . 7 69 . 39 17 11 1 34 9 35 Critical Kills 5 | . . . . . . . . . . . 2 3 Critical Parts Destroyed 5 | . . . . . . 1 . . . 1 . 3 Critical Strikes 35 | . 1 . 1 15 . 6 . 1 . 3 2 6 Burn 24 | . 1 . 1 15 . 5 . . . 2 . . Meltdown 1 | . . . . . . . . . . . 1 . Destroy 4 | . . . . . . . . . . 1 1 2 Blast 1 | . . . . . . . . 1 . . . . Smash 5 | . . . . . . 1 . . . . . 4 Melee Attacks 23 | . . . . . 2 3 . . . . 1 17 Impact 20 | . . . . . 2 3 . . . . . 15 Slashing 3 | . . . . . . . . . . . 1 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12551 | 84 23 . 302 3107 . 1349 1023 844 96 2534 616 2573 Guns 6141 | 84 23 . 99 2039 . 909 475 . . 1738 444 330 Cannons 4211 | . . . 203 1068 . 316 530 678 96 796 172 352 Explosions 1627 | . . . . . . . 18 166 . . . 1443 Melee 563 | . . . . . . 124 . . . . . 439 Ramming 9 | . . . . . . . . . . . . 9 Kinetic 2520 | . . . . 146 . . . 62 38 1566 425 283 Thermal 7811 | 45 23 . 302 2961 . 1225 1023 616 58 968 191 399 Explosive 1371 | . . . . . . . . . . . . 1371 Electromagnetic 277 | 39 . . . . . . . 166 . . . 72 Impact 483 | . . . . . . 124 . . . . . 359 Slashing 80 | . . . . . . . . . . . . 80 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 4 1 1 3 Average Corruption 2 | . . . . . . . 3 4 4 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 56 | . . . . . . . 4 27 9 2 8 6 Message Errors 11 | . . . . . . . 1 4 . . 4 2 Matter Fused 11 | . . . . . . . . 6 2 . 2 1 Heat Flow Errors 8 | . . . . . . . 1 4 3 . . . Energy Discharges 6 | . . . . . . . . 4 . 1 . 1 Parts Fused 2 | . . . . . . . 1 1 . . . . Data Loss (minor) 12 | . . . . . . . . 6 4 . . 2 Data Loss (major) 2 | . . . . . . . 1 . . . 1 . Misfires 3 | . . . . . . . . 2 . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 448 | . . . . 7 . 56 40 3 32 6 . 304 Projectiles 62 | . . . . 7 . . 13 . 32 6 . 4 Explosions 174 | . . . . . . . 27 3 . . . 144 Melee 212 | . . . . . . 56 . . . . . 156 Knockbacks 3 | . . . . . . . . . . . . 3 Impact 1 | . . . . . . . . . . . . 1 Kinetic 2 | . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 494 | . . . . . . . 222 67 . 73 . 132 Shots 10 | . . . . . . . 2 4 . 2 . 2 Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 307 | 54 30 . 223 307 . 258 252 250 230 199 198 258 Average Temperature 69 | 23 18 . 81 64 . 84 65 80 85 46 68 97 Received Heat Transfer 2437 | . . . 72 1054 . 258 141 60 . 404 245 203 Effects 2 | . . . . 1 . . . . . . . 1 Interference 2 | . . . . 1 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 2 . 1 . . . 4 Impact Corruptions 5 | . . . . . . 1 . . . . . 4 Robots Melted 7 | . . . . 3 . 1 . . . 1 1 1 Combat Hostiles 6 | . . . . 3 . 1 . . . 1 . 1 Parts Melted 44 | . . . 1 21 . 8 4 2 . 3 . 5 Heat Transferred 16565 | 100 136 . 703 7252 . 2745 1644 1000 100 1651 272 962 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Ext Fac Maximum Alert Level 2 | . . . . 2 . 2 1 . . 1 2 2 Low Security (%) 73 | 100 100 100 100 73 100 32 82 . . 99 59 32 Level 1 22 | . . . . 22 . 29 17 . . . 40 66 Level 2 3 | . . . . 3 . 37 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 560 | 10 3 . 174 413 182 560 247 . . 200 409 405 Initial 247 | . 3 . . 63 182 51 247 . . . 63 172 Average 138 | 2 . . 95 119 149 319 133 . . 82 144 239 Influence Increases 4990 | 20 . . 414 1041 2 815 332 130 . 618 854 764 Destroy 0b10 Robot/C 2580 | . . . 240 720 . 360 140 100 . 320 380 320 Destroy 0b10 Robot/NC 195 | 20 . . 10 15 . 40 30 . . 5 20 55 Destroy Leader 688 | . . . 94 182 . 128 54 30 . 72 42 86 Allied During Kill 488 | . . . 48 2 . 226 14 . . . 189 9 Successful Hack 81 | . . . 7 9 . 23 32 . . . 4 6 Disable Machine 300 | . . . . 15 . 15 30 . . 75 90 75 Destroy Structure 328 | . . . . 8 2 8 32 . . 116 54 108 Partial Spotted 15 | . . . . . . 15 . . . . . . Lose Combat Pursuer 315 | . . . 15 90 . . . . . 30 75 105 Influence Decreases 4622 | 15 5 . 262 792 289 385 823 183 . 488 631 749 Entered New Map 938 | . 2 . . 89 219 63 297 20 . . 67 181 Time Decay 2447 | 15 3 . 212 436 70 262 356 153 . 328 334 278 Lost Part 740 | . . . 10 250 . . 30 10 . 160 50 230 Lost Ally 497 | . . . 40 17 . 60 140 . . . 180 60 Squads Dispatched 31 | . 1 1 3 10 1 4 2 . . 5 1 3 Investigation 6 | . . 1 2 2 . 1 . . . . . . Extermination 5 | . . . . . . . 1 . . 2 . 2 Reinforcement 17 | . 1 . 1 5 1 3 1 . . 3 1 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 2 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Ext Fac Distress Signals 17 | . 1 . 2 5 . 1 . . . . 3 5 Communications Jammed 3 | . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . 3 . Times Spotted 183 | . 2 . 17 48 1 19 10 5 . 26 25 30 Peak Tracking Total 15 | . 2 . 5 9 1 4 3 3 . 6 6 15 Tactical Retreats 14 | . . . 1 4 . . . . . 1 4 4 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Ext Fac Traps Triggered 12 | . . . 2 5 . . 1 . . 4 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Ext Fac Machines Disabled 20 | . . . . 1 . 1 2 . . 5 6 5 Max in Single Turn 3 | . . . . 1 . 1 2 . . 3 1 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . 4 . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Ext Fac Machines Accessed 30 | . 2 1 4 3 . 7 4 1 . 2 4 2 Terminals 23 | . 2 . 3 2 . 6 3 1 . 1 4 1 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . 1 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 48 | . 4 1 6 6 . 12 7 1 . 3 6 2 Successful 23 | . 1 1 2 6 . 7 3 1 . . 1 1 Failed 25 | . 3 . 4 . . 5 4 . . 3 5 1 Catastrophic 10 | . 1 . 1 . . 1 2 . . 2 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . 2 . 1 . . 1 . . . . . 1 Terminals 34 | . 4 . 5 2 . 9 5 1 . 1 6 1 Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 6 | . . . . . . 3 2 . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 4 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . 1 1 1 2 . 5 1 1 . . 1 . Record 1 | . . . . . . . . 1 . . . . Part Schematic 1 | . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 3 | . . 1 . . . 2 . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 2 2 . . . . 1 Scan Component 2 | . . . . . . 1 1 . . . . . Repair 2 | . . . . . . 1 1 . . . . . Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 5 | . . . 1 4 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Retrieve Study 3 | . . . 1 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 1 . . . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 22 | . 1 . 2 2 . 4 4 1 . 2 4 2 Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 2 . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 . . . . . Time 95 | . . . . . . 60 35 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 1 . . . . 10 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Ext Fac Total Allies 28 | . . 3 . . . 10 . . . . 15 . Largest Group 10 | . . 3 3 1 . 10 6 . . . 9 3 Highest-Rated Group 410 | . . 40 40 13 . 173 96 . . . 410 95 Highest-Rated Ally 159 | . . 16 16 13 . 29 16 . . . 159 39 Total Orders 2 | . . . . . . . 2 . . . . . ROAM 2 | . . . . . . . 2 . . . . . Ally Attacks 340 | . . . 48 4 . 87 27 . . . 138 36 Total Damage 5255 | . . . 554 44 . 1074 316 . . . 2710 557 Kills 45 | . . . 9 1 . 11 2 . . . 17 5 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Ext Fac Active Infowar (turns) 2469 | 54 125 338 366 . 147 55 . . . . 1111 273 Terrain 1435 | . . . . . 146 33 . . . . 988 268 Seismic 1065 | 54 125 338 366 . 147 35 . . . . . . Jamming 722 | . . . . . 144 55 . . . . 251 272 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 3 . . . . Drone Launches 4 | . . . . . . 4 . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Ext Fac Turns Passed 7897 | 75 125 338 477 1177 147 569 810 924 347 986 1319 603 Spaces Moved 4774 | 13 94 257 330 528 103 318 560 728 206 577 721 339 Core 41 | . . . . . . . . . . . . 41 Treads 201 | . . . . 192 . . . . . 9 . . Legs 2472 | 13 94 257 330 336 103 34 . . . 286 721 298 Wheels 1216 | . . . . . . . . 728 206 282 . . Hover 844 | . . . . . . 284 560 . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 105 105 112 98 94 115 115 115 120 50 Average Speed 118 | 120 120 120 117 132 112 100 114 115 115 127 120 113 Slowest Speed 330 | 120 120 120 120 250 115 189 162 115 115 320 120 330 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 23 58 50 45 3 60 18 86 16 24 74 13 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . . . . 4 . . . . Spaces Dug 23 | . . . . . 2 . 1 . . 7 8 5 Terrain Destroyed 199 | . . . . . 2 5 33 5 2 81 14 57 Melee 8 | . . . . . 2 . . . . . 1 5 Projectile 54 | . . . . . . 5 7 5 2 18 13 4 AOE 137 | . . . . . . . 26 . . 63 . 48 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Ext Fac Total 6286 | 60 105 288 380 767 128 506 679 781 311 710 1099 472 Wait 690 | 39 2 25 17 42 16 109 71 20 102 25 173 49 Move 4762 | 12 93 256 329 527 102 317 559 727 205 576 720 339 Hop . | . . . . . . . . . . . . . Pick Up 74 | 2 4 2 4 24 1 8 4 5 . 11 5 4 Fast Attach 56 | 1 . . 1 16 . 4 2 2 . 22 6 2 Attach 39 | . . . 2 18 2 . 2 3 . 6 2 4 Detach 3 | . . . . 1 . . . 2 . . . . Swap 87 | . 1 1 7 7 5 16 9 1 . 9 18 13 Drop 76 | . 4 3 2 7 . 20 7 4 . 10 11 8 Fire 319 | 6 1 . 18 125 . 26 23 15 2 51 18 34 Melee 23 | . . . . . 2 3 . . . . 1 17 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 121 | . . 1 . . . 2 2 2 1 . 113 . Trap . | . . . . . . . . . . . . . Miscellaneous 34 | . . . . . . 1 . . 1 . 32 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 76 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 6) 201 | -10/Materials | Entered Mines 205 | -10/Mines | Met a Derelict bent on vengeance 237 | -10/Mines | Met a Derelict shopkeep closing up shop 275 | -10/Mines | Learned 4 Materials zone layouts 312 | -10/Mines | Build established: Mutant 427 | -10/Mines | Discovered new exit (range 5) 449 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 539 | -10/Mines | Entered Materials 539 | -9/Materials | Accompanied by 3 allies 539 | -9/Materials | Evolved 2 slots: Propulsion x2 540 | -9/Materials | Identified exit to Mines 721 | -9/Materials | Discovered new exit (range 12) 978 | -9/Materials | Discovered new exit (range 16) 1016 | -9/Materials | Entered another Materials area 1016 | -8/Materials | Accompanied by 1 ally 1016 | -8/Materials | Evolved 2 slots: Utility x2 1326 | -8/Materials | Lost 3 parts (1p2u) 1448 | -8/Materials | Lost 14 parts (1p8n2u3w) 1574 | -8/Materials | Build established: Scavenger-Mutant 1801 | -8/Materials | Core integrity fell below 50% 1875 | -8/Materials | Garrison activated, responded to threat 1947 | -8/Materials | Lost 3 parts (3n) 1955 | -8/Materials | Destroyed 10 combat bots 2129 | -8/Materials | Core integrity fell below 20% 2162 | -8/Materials | Discovered new exit (range 15) 2193 | -8/Materials | Entered Factory 2193 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2261 | -7/Factory | Discovered new exit (range 11) 2340 | -7/Factory | Entered Storage 2475 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2670 | -7/Storage | Learned location of Armory (-4) 2753 | -7/Storage | Repaired Adv. Beam Rifle 2853 | -7/Storage | Discovered new exit (range 9) 2909 | -7/Storage | Entered Factory 2909 | -6/Factory | Accompanied by 10 allies 2909 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3104 | -6/Factory | Lost 4 allies 3245 | -6/Factory | Found Prototype Processor 3419 | -6/Factory | Lost 3 parts (2n1w) 3543 | -6/Factory | Repaired Imp. Airjet 3640 | -6/Factory | Discovered new exit (range 4) 3719 | -6/Factory | Entered Lower Caves 3742 | -6/Lower Caves | Build established: Tank 3987 | -6/Lower Caves | Spotted B-75 Beast 4050 | -6/Lower Caves | Destroyed B-75 Beast 4226 | -6/Lower Caves | Identified exit to Lower Caves 4304 | -6/Lower Caves | Encountered a Warlord checkpoint 4384 | -6/Lower Caves | Learned Factory security intel 4643 | -6/Lower Caves | Entered another Lower Caves area 4643 | -6/Lower Caves | Discovered new exit (range 9) 4827 | -6/Lower Caves | Activated DRS Beacon 4990 | -6/Lower Caves | Entered Factory 4990 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5069 | -5/Factory | Found Prototype Launcher 5487 | -5/Factory | Lost 13 parts (2p4n4u3w) 5648 | -5/Factory | Identified Exp. Targeting Computer 5709 | -5/Factory | Lost 3 parts (1u2w) 5801 | -5/Factory | Build established: Scavenger-Gunner 5958 | -5/Factory | Discovered new exit (range 16) 5976 | -5/Factory | Entered Extension 6162 | -5/Extension | Spotted B-75 Beast 6686 | -5/Extension | Rescued A7 6724 | -5/Extension | Rescued a captive Derelict 6811 | -5/Extension | Rescued a captive Derelict 6873 | -5/Extension | Rescued a captive Derelict 6873 | -5/Extension | Rescued a captive Derelict 6945 | -5/Extension | Spotted B-75 Beast 6963 | -5/Extension | Core integrity fell below 50% 6965 | -5/Extension | Allies destroyed B-75 Beast 6974 | -5/Extension | Lost 6 allies 7009 | -5/Extension | Lost 3 parts (2n1w) 7122 | -5/Extension | Discovered new exit (range 16) 7123 | -5/Extension | Discovered new exit (range 15) 7295 | -5/Extension | Entered Factory 7295 | -4/Factory | Accompanied by 4 allies (A7) 7295 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7556 | -4/Factory | Allied Derelicts emerged from ambush trap array 7580 | -4/Factory | Identified Mni. Smartbomb Launcher 7705 | -4/Factory | Lost 4 allies 7812 | -4/Factory | Released all parts (6) 7839 | -4/Factory | Core integrity fell below 50% 7880 | -4/Factory | Core integrity fell below 20% 7898 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07863_ S-27 Virus destroyed. 07865_ Backup Propulsion I destroyed. 07865_ S-27 Virus destroyed. 07866_ Backup Laser I destroyed. 07867_ Repair Station disabled. 07867_ Acquired 30 matter. 07868_ Acquired Lgt. Nuclear Core. 07871_ S-27 Virus destroyed. 07876_ S-27 Virus suffers critical hit (Smash). 07876_ Destroyed Autogun. 07876_ S-27 Virus system corrupted by crushing effect. 07876_ S-27 Virus destroyed. 07877_ Lgt. Nuclear Core destroyed. 07879_ Acquired 27 matter. 07893_ S-27 Virus suffers critical hit (Smash). 07893_ Destroyed VTOL Module. 07893_ S-27 Virus system corrupted by crushing effect. 07895_ Critical hit (Burn: +50). 07896_ S-27 Virus suffers critical hit (Smash). 07896_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????" ??????????????????????????????????? | | ???????????" #?????????????????????????????????? | | ??????????? ##????????????????????????????????? | | ???????????" ????????????????????????????????? | | #?#?? ?"" ???????????????????????????????? | | ## """ ?? ????????????????????????????? | | ## """ ????????????????????????????? | | ## ? ?????????????????????????????? | | ## """ ###+###########???????????????????? | | # """ # *[%= #???????????????????? | | ##### """ # """ """g["" #???????????????????? | | """ # """ """==R" #???????????????????? | | # """ """%""" #???????????????????? | | % # [ ==[ #???????????????????? | | ## # # + %= =%% #???????????????????? | | ## # #+#+############/####???????????????????? | | #????#@#??????????????????????? | | ## ## #????#[#??????????????????????? | | ##### #????# #??????????????????????? | | / #????# #??????????????????????? | | ##### """ #???? #??????????????????????? | | #???# """"" #????###??????????????????????? | | ##???# """"" #?????????????????????????????? | | #????# #?????????????????????????????? | | #????# """ #?????????????????????????????? | | #????# """"" #?????????????????????????????? | | #????# """""?? #?????????????????????????????? | | #????# ??? #?????????????????????????????? | | +????########?????#?????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 51 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 20 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Linear Gravjet | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Rifle | 2% | -7/Storage Imp. Airjet | 33% | -6/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Beam Rifle | -8/Materials | Hacked Med. Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Fancy Inventory Prison Break Challenges ------------ None Game ------ Seed ThiefBehemothMatterbank Manual? 0 Play Time 01:34:45 Cumulative 170.7 hours Start 2026.01.16 @ 18:01:56 End 2026.01.17 @ 14:05:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 280 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f69e2f2-8de0-4e51-8594-9eed2c8a1a03