Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 04:00:53 Player: Cereal Killer Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (130) 650 Value Destroyed (5831) 5831 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (2148) 2148 TOTAL SCORE: 16089 Bonus ------- High Alert Combat Kills 560 Follower Combat Kills 1480 Registered with UFD 300 Met Zhirov 300 Friendly Fire -492 Cogmind --------- Core Integrity 0/1450 Matter 288/300 Energy 201/600 System Corruption 3% Temperature Cool (0) Movement Hovering (60) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Antigrav Array > --- UTILITY (10) ----- Advanced Energy Well Experimental Core Analyzer Advanced Force Field > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Advanced Energy Well Precision Matter Filter Improved Weapon Cycler Enhanced Scrap Shield Advanced Thermal Shield Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Heavy Mass Driver Improved Remote Datajack Plasma Flamer Plasma Flamer Plasma Flamer > --- INVENTORY -------- Transdimensional Reconstructor Dirty Datajack [Rating: 131] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Myomer Leg Leg Myomer Leg Wheel Wheel Hover Unit Antigrav Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Flamer Energy Gun Phase Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Heavy Flak Cannon Launcher Smartbomb Launcher Special Weapon Plasma Flamer Impact Weapon Great Maul Slashing Weapon Ripper Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . . 10 . 2 . . . . 2 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 . Utility 8 | . . . . . 6 . 1 . . . . . 1 Weapon 5 | . . . . . 3 . 1 . . . . . 1 Parts Attached 200 | 6 9 11 1 4 25 70 8 2 6 6 2 27 23 Power 24 | 1 . 1 1 . 3 10 1 . . 2 . 3 2 Engine 8 | 1 . 1 1 . 1 4 . . . . . . . Core 7 | . . . . . 2 5 . . . . . . . Reactor 9 | . . . . . . 1 1 . . 2 . 3 2 Propulsion 34 | 2 2 3 . 1 3 9 2 . . . . 7 5 Treads . | . . . . . . . . . . . . . . Leg 10 | . . . . . . 7 2 . . . . 1 . Wheel 23 | 2 2 3 . 1 3 2 . . . . . 6 4 Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 64 | 1 2 . . 1 5 25 2 1 2 4 2 6 13 Device 36 | . . . . 1 3 15 1 . 1 1 1 4 9 Storage 8 | 1 1 . . . . . . . . 1 1 2 2 Processor 4 | . . . . . 1 1 1 . . . . . 1 Hackware 1 | . . . . . . . . . 1 . . . . Protection 15 | . 1 . . . 1 9 . 1 . 2 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 78 | 2 5 7 . 2 14 26 3 1 4 . . 11 3 Energy Gun 17 | . . 1 . . 2 11 2 . . . . 1 . Energy Cannon 4 | . . . . . . 1 . 1 . . . . 2 Ballistic Gun 17 | 2 2 3 . . . 6 . . . . . 3 1 Ballistic Cannon 12 | . 1 1 . 2 5 2 1 . . . . . . Launcher 7 | . 2 2 . . . . . . . . . 3 . Special Weapon 13 | . . . . . 3 3 . . 4 . . 3 . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 4 | . . . . . 4 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 2 . . . . . 1 . Unidentified Prototypes 7 | . . . . . . . . 1 . 5 . . 1 Parts Lost 101 | . 2 9 . . 6 35 . . . . 3 23 23 Power 14 | . . 2 . . 2 6 . . . . . 3 1 Propulsion 20 | . 2 3 . . 2 5 . . . . . 3 5 Utility 31 | . . 1 . . . 13 . . . . 2 3 12 Weapon 36 | . . 3 . . 2 11 . . . . 1 14 5 Highest Loss Streak 21 | . 1 4 . . 3 21 . . . . 3 7 17 To Critical Strikes 6 | . . . . . . . . . . . . 5 1 Average Slot Usage (%) 82 | . 88 91 85 85 80 82 94 89 88 86 81 62 30 Engine 5 | . 14 12 14 14 6 4 . . . . . . . Core 2 | . . . . . 2 4 5 5 5 2 . . . Reactor 2 | . . . . . . . 5 5 5 7 10 6 . Leg 4 | . . . . . . 5 10 10 10 10 10 8 . Wheel 10 | . 26 25 28 25 9 4 . . . . . 3 4 Device 14 | . . . . 2 19 21 26 21 21 21 21 16 10 Storage 5 | . 14 14 14 14 5 1 . . . . 2 2 6 Processor 2 | . . . . . 4 4 9 5 1 . . . . Hackware 1 | . . . . . . . . . 3 5 5 2 . Protection 6 | . 4 10 . . 1 6 10 14 15 11 7 2 . Energy Gun 4 | . . 3 14 8 2 6 5 5 2 . . . . Energy Cannon 1 | . . . . . . . 5 6 5 . . . 5 Ballistic Gun 6 | . 26 11 14 8 . 8 10 8 2 . . 1 . Ballistic Cannon 6 | . . 12 . 11 21 3 4 5 5 5 5 2 . Special Weapon 4 | . . . . . . 2 . . 8 21 18 11 . Peak Build Rating 131 | 6 8 11 12 20 66 95 108 111 114 118 119 131 94 Average Rating 64 | 4 6 8 12 14 54 68 104 110 110 110 111 97 51 On Entrance 57 | . 6 8 11 12 20 64 95 108 111 109 111 104 49 Naked Turns 105 | . . . . . . 57 . . . . . 20 28 Heaviest Build 117 | 13 53 54 51 62 110 117 99 113 113 98 98 109 82 Greatest Support 75 | 26 26 30 30 26 26 45 50 50 50 50 50 75 52 Greatest Overweight (x) 11 | . 5 5 5 5 10 11 2 2 2 1 1 4 2 Average Overweight (x) 1 | . 1 2 1 2 3 2 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 15 15 Average Capacity 12 | 6 18 20 20 20 20 10 5 5 5 5 5 7 11 Most Carried 20 | 5 14 20 17 20 20 20 5 5 5 5 5 13 10 Average Carried 10 | 2 9 15 17 18 17 9 4 5 4 4 4 4 2 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 15 5 Final Carried 19 | 2 14 18 17 19 19 5 5 5 4 5 5 10 . Class Distribution -------------------- 36% | Mutant 28% | Scavenger-Executioner 14% | Scavenger-Tank 8% | Pyromaniac-Executioner 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Skirmisher | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Pyromaniac-Executioner | -4/Zhirov Pyromaniac-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Res Matter Collected 4087 | 210 363 314 . 35 351 1230 337 256 213 . 169 505 104 Remotely . | . . . . . . . . . . . . . . Salvage Created 5716 | . 570 178 . . 338 2080 904 300 357 . 76 655 258 Parts 279 | . 45 17 . . 24 86 38 10 13 . 7 31 8 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . 6 . . . . . . . Parts Field Recycled 25 | . . . . . 12 13 . . . . . . . Retrieved Matter 600 | . . . . . 211 389 . . . . . . . Parts Self-Destructed 56 | . . 25 . . . . . 11 11 . 9 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 108 | . 13 10 . . 8 33 12 5 4 . 5 15 3 Melee 6 | . . . . . 2 4 . . . . . . . Guns 52 | . 9 5 . . . 24 6 4 2 . . 2 . Cannons 29 | . 1 2 . . 6 3 5 1 2 . 5 2 2 AOE 18 | . 3 3 . . . 2 1 . . . . 8 1 Classes Destroyed 16 | . 7 2 . . 3 1 2 1 . . . . . Worker 6 | . 1 . . . 2 . 1 . . . . 2 . Builder 5 | . 3 . . . . . . . . . . 2 . Tunneler 1 | . 1 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 3 | . 1 . . . . 2 . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . Watcher 2 | . . . . . 1 1 . . . . . . . Swarmer 24 | . 6 6 . . . 5 . 2 . . 5 . . Grunt 53 | . 7 . . . 5 21 7 1 5 . . 4 3 Brawler 1 | . . . . . . . . 1 . . . . . Sentry 7 | . . . . . . 3 2 1 . . . 1 . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 10 | . . . . . 1 4 . . . . . 5 . Programmer 8 | . . . . . . . 3 . . . . 5 . Subdweller 4 | . . 4 . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 8 7 . . 4 7 5 5 4 . 5 5 2 Combat Bots Only 8 | . 8 4 . . 4 6 4 5 4 . 5 4 2 Max Kills in Single Turn 3 | . 3 3 . . 2 2 2 1 1 . 1 3 1 Gunslinging 1 | . 1 . . . . 1 . . . . . . . Exploded 3 | . 3 3 . . . 1 1 . . . . 3 1 Melee 1 | . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 1335 | . 35 131 . . 82 351 39 18 41 . 39 346 253 Missed 419 | . 7 57 . . 16 111 19 5 11 . 7 107 79 Damage Taken 16094 | . 276 876 . . 1097 4557 390 236 578 . 673 3446 3965 Core 3358 | . 48 166 . . 184 743 45 42 87 . 25 564 1454 Absorbed by Shields 1181 | . . . . . . 110 . . . . . 951 120 Ignored by Resistances 307 | . . . . . . 258 . . . . . 36 13 Regen/Repaired (Parts) 56 | . . . . . . 38 . . . . . 2 16 Core Remaining (%) 51 | 100 . . . 14 . 7 . . . . 82 52 . Volleys Fired 337 | 2 34 34 . . 19 116 18 7 12 . 12 64 19 Largest 5 | 2 2 2 . . 5 5 5 5 5 . 4 4 4 Hottest 400 | 40 55 85 . . 251 239 323 323 386 . 400 375 369 Shots Fired 790 | 4 65 63 . . 65 275 90 32 41 . 24 88 43 Gun 462 | 4 61 22 . . . 239 55 19 18 . . 41 3 Cannon 254 | . 1 37 . . 61 23 35 13 23 . 11 10 40 Launcher 15 | . 3 4 . . . . . . . . . 8 . Special 59 | . . . . . 4 13 . . . . 13 29 . Kinetic 503 | 4 62 56 . . 61 179 53 18 22 . 11 35 2 Thermal 198 | . . 3 . . . 46 37 14 19 . 13 40 26 Explosive 15 | . 3 4 . . . . . . . . . 8 . Electromagnetic 53 | . . . . . . 38 . . . . . . 15 Robot Hit Streak 13 | 4 9 12 . . 13 13 9 7 8 . 4 7 9 Robot Miss Streak 11 | . 3 5 . . 11 5 5 3 6 . 5 2 2 Penetration Max 3 | . . . . . . 2 3 1 . . . 1 . Secondary Targets 10 | . 4 1 . . . 5 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . Shots Hit Robots 520 | 4 44 41 . . 57 206 39 16 17 . 11 51 34 Core Hits 290 | . 26 18 . . 45 108 23 8 8 . 6 36 12 Critical Kills 17 | . . . . . . 8 6 2 1 . . . . Critical Parts Destroyed 15 | . . . . . . 11 2 1 1 . . . . Critical Strikes 42 | . . 1 . . 1 22 9 3 2 . . 3 1 Burn 5 | . . . . . . 2 . . . . . 3 . Destroy 31 | . . . . . . 17 8 3 2 . . . 1 Blast 2 | . . 1 . . . . 1 . . . . . . Smash 3 | . . . . . . 3 . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . Melee Attacks 40 | . . . . . 17 21 . . . . . 2 . Impact 10 | . . . . . . 10 . . . . . . . Slashing 17 | . . . . . 17 . . . . . . . . Piercing 13 | . . . . . . 11 . . . . . 2 . Sneak Attacks 7 | . . . . . 2 5 . . . . . . . Combat Hostiles 5 | . . . . . . 5 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14191 | 39 787 848 . . 1270 3973 1374 538 736 . 424 2686 1516 Guns 5080 | 39 564 183 . . . 2871 358 191 134 . . 659 81 Cannons 5536 | . 20 444 . . 856 511 820 347 602 . 345 357 1234 Explosions 2288 | . 203 221 . . . 102 196 . . . . 1401 165 Melee 897 | . . . . . 414 478 . . . . . 5 . Ramming 36 | . . . . . . . . . . . . . 36 Kinetic 6889 | 39 584 569 . . 856 2305 691 306 379 . 345 744 71 Thermal 3832 | . . 58 . . . 839 683 232 357 . 79 536 1048 Explosive 1825 | . 203 221 . . . . . . . . . 1401 . Electromagnetic 712 | . . . . . . 351 . . . . . . 361 Impact 456 | . . . . . . 456 . . . . . . . Slashing 414 | . . . . . 414 . . . . . . . . Piercing 27 | . . . . . . 22 . . . . . 5 . Highest Corruption 14 | . 2 2 2 . 3 4 . . . . . 14 3 Average Corruption 3 | . 2 2 2 . 2 3 . . . . . 6 1 Corruption Purged 4 | . . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 63 | . 3 12 1 . 3 28 . . . . . 13 3 Message Errors 20 | . 1 3 . . . 12 . . . . . 3 1 Matter Fused 15 | . 1 3 . . 2 6 . . . . . 3 . Heat Flow Errors 4 | . . 1 . . . 2 . . . . . . 1 Energy Discharges 9 | . . 2 1 . 1 3 . . . . . 2 . Data Loss (minor) 6 | . 1 . . . . 3 . . . . . 2 . Data Loss (major) 3 | . . 1 . . . . . . . . . 1 1 Misfires 1 | . . . . . . 1 . . . . . . . Alerts 3 | . . 1 . . . 1 . . . . . 1 . Weapon Failures 2 | . . 1 . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 301 | . . 29 . . . 122 16 . 10 . . 123 1 Projectiles 96 | . . . . . . . 16 . 10 . . 69 1 Explosions 83 | . . 29 . . . . . . . . . 54 . Melee 122 | . . . . . . 122 . . . . . . . Knockbacks 47 | . . 3 . . 24 10 1 1 2 . 1 5 . Impact . | . . . . . . . . . . . . . . Kinetic 46 | . . 3 . . 24 10 1 1 2 . 1 4 . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 33 | . . 14 . . . . . . . . . 2 17 Shots 2 | . . 1 . . . . . . . . . 1 . Rammed 8 | . . . . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 451 | . 3 97 . . 122 438 164 139 369 . 237 440 451 Average Temperature 112 | . 2 32 . . 48 106 69 66 146 . 147 118 200 Received Heat Transfer 4203 | . 108 330 . . 360 1850 130 55 154 . . 279 937 Effects 4 | . . . . . . 3 . . . . . 1 . Shutdowns 2 | . . . . . . 2 . . . . . . . Damage (minor) 2 | . . . . . . 1 . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . Robots Melted 4 | . . . . . . . . . 1 . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . 3 . Parts Melted 10 | . . . . . . 3 1 2 2 . . 2 . Heat Transferred 6809 | . . 75 . . . 1549 655 296 433 . 480 2320 1001 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . 1 Alert | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Res Peak Influence 1107 | . 402 . 34 . 139 1107 878 . . . . 291 277 Initial 508 | . . . 34 . . 67 508 . . . . . 163 Average 252 | . 153 . 34 . 64 372 699 . . . . 70 157 Maximum Alert Level 4 | . 2 . . . . 4 3 . . . . 1 1 Low Security (%) 60 | 100 54 . 100 . 100 37 . . . . . 92 64 Level 1 14 | . 43 . . . . 22 . . . . . 7 35 Level 2 14 | . 2 . . . . 24 52 . . . . . . Level 3 10 | . . . . . . 14 47 . . . . . . Level 4 . | . . . . . . 1 . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 36 | . 3 . . . 6 12 4 . . . . 6 5 Investigation 15 | . 1 . . . 2 6 1 . . . . 2 3 Extermination 4 | . . . . . 1 . 2 . . . . 1 . Reinforcement 15 | . 2 . . . 2 5 1 . . . . 3 2 Assault 1 | . . . . . . 1 . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Res Distress Signals 5 | . 1 . . . . 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 234 | . 20 21 . . 14 70 19 7 4 . 9 32 38 Peak Tracking Total 18 | . 9 7 . . 6 6 5 7 4 . 5 6 18 Tactical Retreats 20 | . . 4 . . 1 6 2 . . . 1 . 6 Traps | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Res Traps Triggered 7 | . 1 . . . . 5 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . . 2 . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Res Machines Disabled 18 | . 1 3 . . . 4 4 1 1 . . 3 1 Max in Single Turn 4 | . 1 2 . . . 1 4 1 1 . . 1 1 Garrison Access 2 | . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Res Machines Accessed 40 | . 3 . . 3 4 13 . . 2 4 . 8 3 Terminals 17 | . 3 . . . . 10 . . . . . 3 1 Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 8 | . . . . . 2 2 . . . . . 2 2 Scanalyzers 2 | . . . . . 1 . . . . . . 1 . Garrison Access 2 | . . . . . 1 . . . . . . 1 . Total Hacks 114 | . 8 . . 28 7 32 . . 2 17 . 16 4 Successful 85 | . 3 . . 28 3 19 . . 2 17 . 11 2 Failed 28 | . 5 . . . 4 12 . . . . . 5 2 Catastrophic 8 | . 1 . . . . 4 . . . . . 1 2 Database Lockouts 1 | . . . . . . 1 . . . . . . . Manual 31 | . 5 . . . 3 15 . . . . . 6 2 Terminals 44 | . 8 . . . . 28 . . . . . 6 2 Fabricators 2 | . . . . . . . . . . . . 2 . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units 10 | . . . . . 3 2 . . . . . 3 2 Scanalyzers 7 | . . . . . 3 . . . . . . 4 . Garrison Access 2 | . . . . . 1 . . . . . . 1 . Terminal Hacks 61 | . 2 . . 28 . 10 . . 2 17 . 2 . Record 33 | . . . . 27 . . . . 1 5 . . . Part Schematic 5 | . . . . . . . . . . 4 . 1 . Robot Analysis 9 | . 2 . . . . 3 . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . Open Door 6 | . . . . . . 5 . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 3 . Insert Component 2 | . . . . . . . . . . . . 2 . Analyze 1 | . . . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . 1 . Unauthorized Hacks 17 | . 1 . . . 2 7 . . . . . 5 2 Terminals 9 | . 1 . . . . 5 . . . . . 3 . Track 1 | . . . . . . 1 . . . . . . . Botnet 6 | . 1 . . . . 2 . . . . . 3 . Disrupt 2 | . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 8 | . . . . . 2 2 . . . . . 2 2 Recycling Units . | . . . . . . . . . . . . . . Fedlink 5 | . . . . . 2 2 . . . . . 1 . Scrapoids 3 | . . . . . . . . . . . . 1 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . 2 7 . . . . . 6 1 Full Trace Events 6 | . 2 . . . . 3 . . . . . . 1 Feedback Events 2 | . . . . . . 1 . . . . . . 1 Corruption 2 | . . . . . . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . 4 . 2 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 56 | . . . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . 2 . . . . . 4 . Non-combat 1 | . . . . . . . . . . . . 1 . Combat 1 | . . . . . . 1 . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . . . . . 1 . parse_system 1 | . . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . . . . . . . 1 . Manual 4 | . . . . . . 1 . . . . . 3 . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 7 . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Res Total Allies 33 | . . . . . . 15 . 2 . . . 6 10 Largest Group 8 | . . . . . . 8 7 2 2 . . 5 5 Highest-Rated Group 326 | . . . . . . 237 191 89 89 . . 326 326 Highest-Rated Ally 159 | . . . . . . 159 39 47 47 . . 67 67 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 259 | . . . . . . 122 23 10 2 . . 40 62 Total Damage 6225 | . . . . . . 2566 389 210 37 . . 948 2075 Kills 36 | . . . . . . 23 2 2 . . . 4 5 Allies Corrupted 1 | . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 9 | . 2 . . . . 3 . . . 4 . . . Derelict Logs Recovered 6 | . . 1 . 4 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Res Turns Passed 9749 | 59 342 910 217 1618 692 1658 510 832 733 354 580 966 278 Spaces Moved 5446 | 46 200 636 188 1283 351 699 195 304 305 176 283 539 241 Core 233 | 4 . . . . . 85 . . . . . 34 110 Treads . | . . . . . . . . . . . . . . Legs 1838 | . . . . . . 303 195 304 305 176 283 272 . Wheels 3332 | 42 200 636 188 1283 351 311 . . . . . 233 88 Hover 43 | . . . . . . . . . . . . . 43 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 107 107 105 135 50 190 190 190 190 190 50 50 Average Speed 149 | 86 107 123 115 124 145 156 214 259 224 190 190 138 61 Slowest Speed 450 | 90 155 155 155 155 230 450 260 260 260 190 190 190 130 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 36 | 3 45 43 26 73 8 77 7 51 51 62 43 18 10 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 10 | . . . . 6 . . . 1 . 3 . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 . 1 . Scrap Searched 14 | . . 5 . 2 . . . 2 2 . 3 . . Spaces Dug 20 | . 5 . . . 2 . . . . . 1 12 . Terrain Destroyed 197 | . 13 15 . . 2 27 20 8 13 . 10 86 3 Melee 1 | . . . . . 1 . . . . . . . . Projectile 101 | . . 1 . . 1 19 15 8 13 . 10 31 3 AOE 91 | . 13 14 . . . 4 5 . . . . 55 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Upp Upp Zhi Pro Res Res Total 6489 | 61 260 699 188 1306 466 1067 249 333 330 198 303 693 336 Wait 164 | . 2 3 . . 28 42 20 5 1 4 1 28 30 Move 5433 | 45 199 635 187 1282 350 698 194 303 304 175 282 538 241 Hop . | . . . . . . . . . . . . . . Pick Up 152 | 8 15 13 . 12 21 33 2 . 1 4 2 27 14 Fast Attach 31 | . . . . 1 . 17 2 2 3 4 1 1 . Attach 125 | 6 4 7 1 2 17 30 2 . 2 3 1 27 23 Detach 10 | . 1 . . . 1 . 1 . . 1 1 4 1 Swap 46 | . 5 4 . 1 8 23 4 . 1 . . . . Drop 65 | . . 3 . 8 5 23 6 3 6 7 2 2 . Fire 337 | 2 34 34 . . 19 116 18 7 12 . 12 64 19 Melee 40 | . . . . . 17 21 . . . . . 2 . Ram 8 | . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . 36 . . . . . . . Rewire 39 | . . . . . . 26 . 13 . . . . . Trap 2 | . . . . . . 2 . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: Acc x2 / Tes) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Destroyed 8 combat bots 267 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 7) 402 | -10/Materials | Entered Subcaves 560 | -10/Subcaves | Discovered new exit (range 12) 592 | -10/Subcaves | Lost 3 parts (1p1n1w) 610 | -10/Subcaves | Core integrity fell below 50% 911 | -10/Subcaves | Discovered new exit (range 10) 1070 | -10/Subcaves | Disturbed a concealed Subdweller 1112 | -10/Subcaves | Lost 4 parts (1n1u2w) 1227 | -10/Subcaves | Core integrity fell below 20% 1312 | -10/Subcaves | Entered Recycling 1313 | -7/Recycling | Met a Zionite searching for Scraptown 1371 | -7/Recycling | Scanned before Scraplab entrance 1514 | -7/Recycling | Entered Scraplab 1526 | -7/Recycling | Discovered new exit (range 2) 1529 | -7/Recycling | Entered Scraptown 1529 | -7/Scraptown | System corruption cleaned by C-Scrubber 1607 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1717 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1720 | -7/Scraptown | Learned Research emergency access door positions 1722 | -7/Scraptown | Learned location of Zion (-7) 1723 | -7/Scraptown | Learned 12 Research zone layouts 1751 | -7/Scraptown | Discovered new exit (range 13) 1882 | -7/Scraptown | Visited UFD Registry 1882 | -7/Scraptown | Registered with UFD as "Shadowboard" 1901 | -7/Scraptown | Visited Cave Peace 1941 | -7/Scraptown | Visited Comm Corps 1966 | -7/Scraptown | Visited Awakened 2019 | -7/Scraptown | Visited Junk Repository 2059 | -7/Scraptown | Visited IN-MT5's Study 2075 | -7/Scraptown | Visited TADAMA 2114 | -7/Scraptown | Visited Chapter 10 2131 | -7/Scraptown | Visited Derelict Rescue Squad 2137 | -7/Scraptown | Found DRS Beacon 2188 | -7/Scraptown | Delivered Scrap Shield to a Scientist 2279 | -7/Scraptown | Visited Scrap Suit Storage 2299 | -7/Scraptown | Visited Research Penetration Think Tank 2321 | -7/Scraptown | Visited Abandonware Association 2334 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2334 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 2367 | -7/Scraptown | Visited Science Guys 2421 | -7/Scraptown | Visited Supply Room 2444 | -7/Scraptown | Visited Supply Room 2485 | -7/Scraptown | Visited Cartography Club 2595 | -7/Scraptown | Learned location of Lower Caves (-6) 2595 | -7/Scraptown | Learned location of Proximity Caves (-6) 2595 | -7/Scraptown | Learned location of Cetus (-5) 2595 | -7/Scraptown | Learned location of Testing (-2) 2595 | -7/Scraptown | Learned location of Quarantine (-3) 2595 | -7/Scraptown | Learned 16 Materials zone layouts 2595 | -7/Scraptown | Learned 20 Factory zone layouts 2595 | -7/Scraptown | Learned 4 Access zone layouts 2595 | -7/Scraptown | Learned 4 Recycling zone layouts 2595 | -7/Scraptown | Learned 8 Lower Caves zone layouts 2595 | -7/Scraptown | Learned 12 Lower Caves zone layouts 2595 | -7/Scraptown | Learned 16 Lower Caves zone layouts 2595 | -7/Scraptown | Learned 8 Upper Caves zone layouts 2595 | -7/Scraptown | Learned 24 Upper Caves zone layouts 2595 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 2595 | -7/Scraptown | Learned Materials emergency access door positions 2595 | -7/Scraptown | Learned location of 2 exits from Lower Caves 2595 | -7/Scraptown | Learned location of 2 exits from Upper Caves 2595 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 2659 | -7/Scraptown | Visited Symbiants 3141 | -7/Scraptown | Discovered new exit (range 5) 3147 | -7/Scraptown | Entered Factory 3147 | -5/Factory | Evolved 10 slots: Power x1, Utility x6, Weapon x3 3148 | -5/Factory | Identified exit to Extension 3148 | -5/Factory | Identified exit to Factory 3342 | -5/Factory | Garrison activated, responded to threat 3445 | -5/Factory | Build established: Skirmisher 3594 | -5/Factory | Lost 3 parts (2p1w) 3709 | -5/Factory | Discovered exit to Factory (range 7) 3730 | -5/Factory | Discovered exit to Extension (range 13) 3839 | -5/Factory | Entered Extension 3879 | -5/Extension | Build established: Scavenger-Tank 4008 | -5/Extension | Repaired Recoil Nullifier 4065 | -5/Extension | Rescued a captive Derelict 4177 | -5/Extension | Rescued a captive Derelict 4263 | -5/Extension | Rescued a captive Derelict 4354 | -5/Extension | Lost 3 parts (1n1u1w) 4364 | -5/Extension | Disrupted transfer network 4364 | -5/Extension | Spotted B-75 Beast 4384 | -5/Extension | Spotted B-75 Beast 4412 | -5/Extension | Lost 3 allies 4443 | -5/Extension | Core integrity fell below 50% 4444 | -5/Extension | Released all parts (4) 4456 | -5/Extension | Rescued A7 4473 | -5/Extension | Lost 21 parts (4p2n7u8w) 4494 | -5/Extension | Allies destroyed B-75 Beast 4518 | -5/Extension | Allies destroyed B-75 Beast 4572 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4669 | -5/Extension | Core integrity fell below 20% 4696 | -5/Extension | Lost 7 parts (1p2n3u1w) 5168 | -5/Extension | Rescued a captive Derelict 5169 | -5/Extension | Rescued a captive Derelict 5339 | -5/Extension | First assault squad dispatched 5353 | -5/Extension | Identified exit to Cetus 5359 | -5/Extension | Central database locked down 5455 | -5/Extension | Discovered exit to Factory (range 10) 5497 | -5/Extension | Entered Factory 5497 | -4/Factory | Accompanied by 7 allies 5497 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5498 | -4/Factory | Identified exit to Armory 5627 | -4/Factory | Lost 3 allies 5770 | -4/Factory | Build established: Scavenger-Executioner 5887 | -4/Factory | Discovered new exit (range 10) 5911 | -4/Factory | Identified exit to Upper Caves 6007 | -4/Factory | Entered Upper Caves 6007 | -4/Upper Caves | Accompanied by 1 ally 6008 | -4/Upper Caves | Identified exit to Upper Caves 6009 | -4/Upper Caves | UFD Scientist delivered a prototype 6012 | -4/Upper Caves | Found Prototype Protection 6012 | -4/Upper Caves | Identified Enh. Scrap Shield 6081 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6839 | -4/Upper Caves | Entered another Upper Caves area 6839 | -4/Upper Caves | Accompanied by 2 allies 6839 | -4/Upper Caves | Discovered new exit (range 7) 6840 | -4/Upper Caves | Identified exit to Zhirov 6841 | -4/Upper Caves | Identified exit to Research 7572 | -4/Upper Caves | Entered Zhirov 7572 | -4/Zhirov | Discovered new exit (range 3) 7607 | -4/Zhirov | Met Zhirov 7662 | -4/Zhirov | Found Alien Artifact 7663 | -4/Zhirov | Identified Integrated Reactor 7663 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7689 | -4/Zhirov | Found Alien Artifact 7842 | -4/Zhirov | Learned location of Command (-1) 7875 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7926 | -4/Zhirov | Entered Proximity Caves 7977 | -3/Proximity Caves | Activated DRS Beacon 8016 | -3/Proximity Caves | Build established: Pyromaniac-Executioner 8293 | -3/Proximity Caves | Lost 3 parts (2u1w) 8506 | -3/Proximity Caves | Entered Research 8506 | -3/Research | Evolved 2 slots: Propulsion x2 8829 | -3/Research | Build established: Scavenger-Executioner 8939 | -3/Research | Identified Transdimensional Reconstructor 9064 | -3/Research | Lost 7 parts (1p1n2u3w) 9176 | -3/Research | Released all parts (7) 9199 | -3/Research | Scrapoids reinforcements arrived? 9207 | -3/Research | Lost 7 parts (1p2n1u3w) 9239 | -3/Research | Found Scrap Suit 9245 | -3/Research | Found Scrap Suit 9248 | -3/Research | Warped through subspace 9251 | -3/Research | Lost 5 allies 9312 | -3/Research | Lost 4 parts (1p3w) 9421 | -3/Research | System corruption reached 10% 9458 | -3/Research | Discovered new exit (range 16) 9472 | -3/Research | Entered another Research area 9472 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9473 | -2/Research | Identified exit to Access 9473 | -2/Research | Identified exit to Testing 9475 | -2/Research | Lost 5 parts (5w) 9486 | -2/Research | Spotted B-90 Cyclops 9583 | -2/Research | Scrapoid reinforcements arrived 9588 | -2/Research | Lost 5 parts (1p1n3u) 9588 | -2/Research | Spotted B-90 Cyclops 9594 | -2/Research | Allies destroyed B-90 Cyclops 9637 | -2/Research | Lost 5 allies 9642 | -2/Research | Released all parts (3) 9645 | -2/Research | Core integrity fell below 50% 9673 | -2/Research | Lost 17 parts (4n8u5w) 9684 | -2/Research | Scrapoids reinforcements arrived? 9695 | -2/Research | Core integrity fell below 20% 9705 | -2/Research | Found Prototype Processor 9706 | -2/Research | Identified Exp. Core Analyzer 9724 | -2/Research | Lost 5 allies 9750 | -2/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- P-80 Master resets O-32 Director, system corruption cleaned. Acquired Prototype Processor. Identified Exp. Core Analyzer. Triggered Ambush Trap. L-61 Swordsman emerges from a hatch in the floor. G-73 Enforcer emerges from a hatch in the floor. S-43 Plague emerges from a hatch in the floor. Acquired Antigrav Array. Scanalyzer disabled. System corrupted: Substantial component data lost. Acquired Adv. Force Field. Slammed into S-43 Plague. Slammed into P-80 Master. Destabilizing: System interference. Adv. Force Field temporarily disabled. Slammed into P-80 Master. Destabilizing: Core damaged (-72). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# @p #????????????????????? | | ?????????????????????####l###????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????######s#??????????????????????? | | ???????????????????# #g#??????????????????????? | | ???????????????????# ! #g#??????????????????????? | | ???????????????????# #h#??????????????????????? | | ???????????????????# #h#??????????????????????? | | ???????????????????# # #??????????????????????? | | ???????????????????# #g##############?????????? | | ???????????????????# / / #?????????? | | ???????????????????# #h ## #?????????? | | ???????????????????# # ## "" #?????????? | | ???????????????????###### ## """#?????????? | | ??????????????????????? ## S"#?????????? | | ??????????????????????### ## """#?????????? | | ????????????????????????# ## ""#?????????? | | ????????????????????????# ## #?????????? | | ????????????????????????# ## #?????????? | | ????????????????????##### ######"############## | | ??????????????????? | | ??????????????????? | | ??????????????????? | | ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 55 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 1250 Resistance: TH 30 Resistance: EM 15 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 53 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 45 Offensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Nova Cannon | -3/Research | Hacked Plasma Flamer | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionIonNullifier Manual? 0 Play Time 02:26:44 Cumulative 186.5 hours Start 2024.09.02 @ 04:49:56 End 2024.09.03 @ 04:00:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 152 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44fb5367-da04-4e9e-8825-9f212f9c95a9