Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 04:44:24

Player: MTF

Result: Escaped singularity!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (40)       8000
Robots Destroyed (316)     1580
Value Destroyed (15470)    15470
Prototype IDs (111)        2220
Alien Tech Used (16)       3200
Bonus (47643)              47643
              TOTAL SCORE: 82613

 Bonus
-------
High Alert Combat Kills    1218
Follower Combat Kills      1702
Network Hubs Disabled      800
Aligned with FarCom        300
Met Data Miner             300
Met Imprinter              300
Met Zhirov                 300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Found Hidden Lab           3000
Met Sigix                  2000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Architect              300
Started Test 138-B         500
Destroyed A8               300
Destroyed A6               400
Destroyed A5               500
Destroyed A4               700
Destroyed A3               800
Destroyed A2               1000
Destroyed Architect        15000
Win                        3000
Friendly Fire              -5877

 Cogmind 
---------
Core Integrity             1448/1850
Matter                     250/300
Energy                     1234/1240
System Corruption          0%
Temperature                Cool (6)
Movement                   Flying (20)
Location                   Near Former Tau Ceti IV

 Parts 
-------
>              --- POWER (2) --------
               Zero-point Reactor
>              --- PROPULSION (6) ---
      Improved Q-thruster
      Improved Q-thruster
      Improved Q-thruster
      Improved Q-thruster
      Improved Q-thruster
      Improved Q-thruster
>              --- UTILITY (14) -----
         Large Storage Unit
  Experimental Energy Well
               Spectral Analyzer
  Experimental Melee Analysis Suite
  Experimental Melee Analysis Suite
  Experimental Target Analyzer
  Experimental Armor Integrity Analyzer
  Experimental Actuator Array
      Improved Propulsion Shielding
         Heavy Regenerative Plating
               AEGIS Remote Shield
               Stasis Generator
>              --- WEAPON (4) -------
               Nanosword
               Sigix Broadsword
>              --- INVENTORY (10) ---
  Experimental Energy Well (1000)
               ST Field Compressor
               Femtoactuators
  Experimental Phase Shifter
  Experimental Powered Armor
               AEGIS Remote Shield
               Gamma Bomb Array
               Nanosword

 Peak State 
------------
>              --- POWER ------------
       Compact Particle Reactor
       Compact Particle Reactor
>              --- PROPULSION -------
      Improved Q-thruster
      Improved Q-thruster
      Improved Q-thruster
      Improved Q-thruster
      Improved Q-thruster
      Improved Q-thruster
>              --- UTILITY ----------
         Large Storage Unit
         Large Storage Unit
      Advanced Energy Well
  Experimental Terrain Scan Processor
  Experimental Melee Analysis Suite
  Experimental Melee Analysis Suite
  Experimental Armor Integrity Analyzer
               Femtoactuators
      Advanced Reaction Control System
  Experimental Phase Shifter
         Heavy Regenerative Plating
               EM Dispersion Field
  Experimental Force Field
>              --- WEAPON -----------
               Core Stripper
               Sigix Broadsword
>              --- INVENTORY --------
      Improved Q-thruster
      Advanced Energy Well
  Experimental Matter Compressor
  Experimental Terrain Scanner
  Experimental Actuator Array
      Improved Propulsion Shielding
  Experimental Utility Shielding
  High-powered Transdimensional Reconstructor
               EMDS
               EMDS
               Gamma Bomb Array
               Nanosword
               Nanosword
               CR-A16's Behemoth Slayer
[Rating: 254]

 Favorites 
-----------
Power                      Mini Fusion Reactor
  Engine                   Light Ion Engine
  Power Core               Light Fission Core
  Reactor                  Mini Fusion Reactor
Propulsion                 Improved Q-thruster
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Flight Unit              Improved Q-thruster
Utility                    Large Storage Unit
  Device                   Experimental Sensor Array
  Storage                  Large Storage Unit
  Processor                Experimental Signal Interpreter
  Hackware                 Advanced Hacking Suite
  Protection               Improved Propulsion Shielding
  Artifact                 Matter Drive
Weapon                     CR-A16's Behemoth Slayer
  Energy Gun               AWS/Thermal
  Energy Cannon            Heavy Plasma Cannon
  Ballistic Gun            Enhanced Autogun
  Ballistic Cannon         Hypervelocity Linear Accelerator
  Launcher                 Mini Smartbomb Launcher
  Special Weapon           Stasis Projector
  Impact Weapon            Powered Hammer
  Slashing Weapon          Sigix Broadsword
  Piercing Weapon          CR-A16's Behemoth Slayer

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 
Slots Evolved              18   | .   .   .   .   .   4   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   2   .   .   2   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Utility                  11   | .   .   .   .   .   3   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Parts Attached             739  | 1   14  .   5   1   46  32  8   6   3   7   29  2   27  6   2   6   5   32  .   12  3   4   7   1   47  .   22  25  18  9   40  20  31  2   43  36  65  34  53  35  
  Power                    37   | .   2   .   .   .   3   3   .   .   .   .   2   .   .   .   .   .   .   6   .   .   .   .   .   .   3   .   .   .   .   .   .   .   2   .   1   4   2   1   8   .   
    Engine                 5    | .   2   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   13   | .   .   .   .   .   1   3   .   .   .   .   1   .   .   .   .   .   .   6   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Reactor                19   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   1   4   2   .   8   .   
  Propulsion               55   | .   5   .   4   .   8   3   .   .   .   1   8   .   5   .   .   .   .   2   .   3   .   .   2   .   4   .   .   .   .   .   .   1   5   .   3   .   1   .   .   .   
    Treads                 13   | .   5   .   2   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    3    | .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 39   | .   .   .   .   .   1   3   .   .   .   1   8   .   5   .   .   .   .   2   .   3   .   .   2   .   4   .   .   .   .   .   .   1   5   .   3   .   1   .   .   .   
  Utility                  425  | 1   4   .   1   .   7   13  5   4   2   2   9   .   10  2   2   4   5   14  .   5   3   4   5   1   35  .   22  20  11  6   19  14  18  2   31  22  37  30  30  25  
    Device                 261  | 1   .   .   .   .   .   3   2   3   .   1   4   .   4   1   1   .   3   4   .   1   1   3   2   1   30  .   18  12  5   3   12  6   12  1   20  20  30  18  21  18  
    Storage                31   | .   4   .   1   .   4   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   2   .   .   .   .   .   .   1   2   .   1   3   5   4   
    Processor              18   | .   .   .   .   .   .   4   1   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   5   1   1   
    Hackware               24   | .   .   .   .   .   .   1   .   .   .   .   2   .   2   .   1   1   .   7   .   2   .   .   .   .   1   .   2   1   .   .   .   2   .   .   1   .   .   1   .   .   
    Protection             87   | .   .   .   .   .   3   4   2   1   2   1   2   .   4   1   .   3   2   .   .   1   2   1   3   .   2   .   .   7   6   3   7   4   6   .   8   1   5   3   3   .   
    Artifact               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   2   
  Weapon                   222  | .   3   .   .   1   28  13  3   2   1   4   10  2   12  4   .   2   .   10  .   4   .   .   .   .   5   .   .   5   7   3   21  5   6   .   8   10  25  3   15  10  
    Energy Gun             7    | .   1   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
    Energy Cannon          69   | .   .   .   .   .   2   3   .   .   .   .   2   1   5   1   .   .   .   5   .   2   .   .   .   .   4   .   .   2   3   1   10  2   3   .   5   1   10  1   5   1   
    Ballistic Gun          14   | .   2   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
    Launcher               32   | .   .   .   .   .   7   2   1   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   1   6   1   .   .   2   2   1   .   2   .   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Impact Weapon          34   | .   .   .   .   .   4   8   2   2   1   3   7   1   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
    Slashing Weapon        30   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   12  1   4   3   
    Piercing Weapon        31   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   5   .   2   .   .   .   .   1   .   .   1   2   1   5   2   2   .   1   2   1   1   2   2   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  39   | .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   3   .   .   .   .   2   2   5   2   .   9   8   
Parts Lost                 18   | .   3   .   .   .   1   .   1   .   1   2   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   1   1   .   .   1   .   1   .   .   3   
  Power                    3    | .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  11   | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   1   1   .   .   1   .   1   .   .   3   
  Weapon                   2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      3    | .   3   .   .   .   1   .   1   .   1   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   1   1   .   .   1   .   1   .   .   1   
Average Slot Usage (%)     88   | .   97  100 95  71  87  90  84  81  76  75  85  93  92  93  93  98  93  94  94  92  88  88  88  88  88  89  89  85  84  84  84  84  91  93  98  93  89  85  87  86  
  Engine                   1    | .   14  14  14  14  4   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   4   7   7   7   7   3   3   6   6   6   6   6   6   11  11  11  11  11  11  11  5   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   10  10  10  10  10  10  9   8   9   8   8   6   .   2   3   
  Treads                   4    | .   26  28  27  28  26  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   16   | .   .   .   .   .   .   23  23  23  23  23  20  20  20  20  20  20  20  23  23  17  17  17  17  17  15  15  15  15  15  15  15  19  21  22  24  25  25  23  23  23  
  Device                   7    | .   1   .   .   .   .   6   6   5   1   1   5   6   5   6   6   5   5   5   5   5   9   8   5   5   6   5   5   4   3   4   8   6   4   7   10  7   7   9   18  15  
  Storage                  10   | .   26  28  24  14  24  7   7   7   7   7   6   6   6   6   6   6   6   5   5   5   5   5   5   5   8   10  10  10  10  10  10  9   9   10  12  12  12  11  6   6   
  Processor                9    | .   .   .   .   .   .   28  26  23  23  23  23  20  7   6   6   6   6   5   5   5   5   5   5   5   10  10  10  10  10  10  10  9   9   9   8   8   8   10  12  17  
  Hackware                 14   | .   .   .   .   .   .   6   7   7   7   7   11  20  31  33  33  33  33  34  35  33  29  29  29  29  26  26  26  23  21  21  21  19  23  22  25  20  19  13  .   .   
  Protection               4    | .   .   .   .   .   11  .   .   2   1   5   6   6   6   6   6   5   6   .   .   .   1   2   4   5   .   .   .   2   6   5   1   5   3   .   1   .   .   1   10  7   
  Energy Cannon            1    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   4   5   5   1   .   1   1   1   2   4   3   .   .   1   .   .   
  Ballistic Gun            2    | .   22  28  28  .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   6   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   5   6   6   
  Piercing Weapon          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   6   4   5   4   5   5   5   5   4   5   5   5   3   3   2   1   3   4   3   1   .   1   2   1   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             169  | 11  30  30  86  91  169 22  22  20  17  18  22  27  28  23  22  25  22  27  25  36  37  37  37  36  52  50  58  67  67  65  68  65  70  79  99  96  97  96  123 126 
  Greatest Support         96   | 20  40  40  40  40  60  18  18  18  18  18  22  22  23  23  23  23  23  30  30  41  41  41  43  41  61  61  61  61  77  61  61  68  91  91  96  96  96  96  96  96  
  Greatest Overweight (x)  3    | .   .   .   2   2   3   1   1   1   .   .   1   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   1   1   .   .   .   1   .   1   .   1   1   
  Average Overweight (x)   .    | .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 44   | 6   14  14  24  24  40  44  8   8   8   8   8   8   8   8   8   8   8   8   8   10  10  10  10  10  14  14  16  16  16  16  16  16  16  22  22  22  22  22  16  10  
  Average Capacity         15   | 6   9   14  16  24  36  9   8   8   8   8   8   8   8   8   8   8   8   8   8   8   10  10  10  10  13  14  14  16  16  16  16  16  16  18  22  22  22  21  10  10  
  Most Carried             40   | 6   13  14  19  23  40  40  8   8   7   7   8   8   8   8   8   8   8   8   8   10  10  10  10  10  14  14  16  16  16  16  16  16  16  22  22  22  22  22  16  10  
  Average Carried          15   | 6   7   13  14  22  35  8   7   7   6   5   7   8   7   7   8   8   8   7   8   8   10  9   9   10  12  14  14  15  14  15  15  15  15  16  21  21  21  21  10  9   
  Final Capacity           40   | 6   14  14  24  24  40  8   8   8   8   8   8   8   8   8   8   8   8   8   8   10  10  10  10  10  14  14  16  16  16  16  16  16  16  22  22  22  22  16  10  10  
  Final Carried            40   | 6   13  14  19  23  40  8   8   7   6   6   8   8   8   8   8   8   8   8   8   10  10  10  10  10  14  14  15  15  16  16  16  16  15  22  22  22  21  14  10  8   

 Class Distribution 
--------------------
 35% | Wizard-Sprinter
 18% | Machinist-Sprinter
 11% | Hauler-Mutant
  8% | Hacker-Sprinter
  6% | Mutant
  6% | Wizard-Scout
  4% | Sprinter

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -10/Exiles
      Hauler-Mutant | -9/Mines
      Hauler-Mutant | -8/Materials
           Sprinter | -7/Factory
           Sprinter | -7/Lower Caves
           Sprinter | -7/Lower Caves
           Sprinter | -7/Data Miner
             Mutant | -6/Proximity Caves
    Hacker-Sprinter | -6/Factory
    Hacker-Sprinter | -6/Waste
    Hacker-Sprinter | -6/Factory
    Hacker-Sprinter | -6/Lower Caves
    Hacker-Sprinter | -6/Lower Caves
      Hacker-Mutant | -6/Zion
    Hacker-Sprinter | -5/Proximity Caves
    Wizard-Sprinter | -5/Factory
    Wizard-Sprinter | -5/Waste
    Wizard-Sprinter | -5/Factory
    Wizard-Sprinter | -5/Upper Caves
    Wizard-Sprinter | -5/Upper Caves
    Wizard-Sprinter | -5/Zhirov
    Wizard-Sprinter | -4/Proximity Caves
    Wizard-Sprinter | -4/Factory
    Wizard-Sprinter | -4/Waste
    Wizard-Sprinter | -4/Factory
    Wizard-Sprinter | -4/Extension
    Wizard-Sprinter | -4/Cetus
    Wizard-Sprinter | -4/Archives
    Wizard-Sprinter | -4/Hub_04(d)
       Hacker-Scout | -3/Research
    Wizard-Sprinter | -3/Armory
       Wizard-Scout | -3/Lab
    Wizard-Sprinter | -2/Research
    Wizard-Sprinter | -2/Quarantine
    Wizard-Sprinter | -2/Section 7
       Wizard-Ninja | -1/Access
 Machinist-Sprinter | -1/Command
 Machinist-Sprinter | -1/Access_0

 Resources                       | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-----------                Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Qua  Sec  Acc  Com  Ac0  
Matter Collected           10930 | 212  333  24   100  10   851  263  59   57   .    138  338  90   230  148  65   47   70   290  .    174  .    44   138  .    471  .    301  325  250  130  514  176  344  .    641  585  1249 1058 620  585  
  Remotely                 39    | 10   29   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            20355 | 56   604  42   .    187  1541 290  .    .    .    155  954  68   184  161  .    167  .    359  .    319  .    .    301  .    772  .    531  974  781  36   495  214  344  .    876  804  1389 1313 2820 3618 
  Parts                    824   | 2    33   10   .    16   95   6    .    .    .    8    21   1    9    6    .    11   .    19   .    9    .    .    6    .    25   .    16   42   26   1    31   11   15   .    48   21   59   45   67   165  
Haulers Intercepted        21    | .    2    .    .    .    6    .    .    .    .    .    1    .    1    .    .    .    .    .    .    1    .    .    .    .    3    .    5    .    .    .    1    .    .    .    .    .    1    .    .    .    
Recyclers Shooed           6     | .    2    1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      19    | .    .    .    .    .    .    .    .    4    .    7    .    .    .    .    .    .    .    .    .    .    2    2    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 
Combat Hostiles Destroyed  178  | .   11  3   .   7   28  1   .   .   .   4   3   .   1   3   .   2   .   .   .   .   .   .   .   .   .   .   .   11  9   .   5   2   3   .   6   11  10  3   17  38  
  Melee                    58   | .   .   .   .   .   1   .   .   .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   1   .   .   .   1   3   .   .   6   36  
  Guns                     34   | .   11  3   .   7   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  7    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   4   .   1   .   
  AOE                      42   | .   .   .   .   .   12  .   .   .   .   3   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   4   .   .   .   5   8   .   .   2   .   
Classes Destroyed          19   | 1   5   .   .   1   3   1   .   .   .   .   .   1   1   2   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   
  Worker                   13   | .   2   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   3   .   .   .   
  Builder                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Tunneler                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Hauler                   21   | .   2   .   .   .   6   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   3   .   5   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Recycler                 31   | 1   2   .   .   .   3   2   .   .   .   .   5   .   .   .   .   .   .   2   .   1   .   .   .   .   1   .   .   1   .   .   1   .   .   .   3   .   2   4   3   .   
  Operator                 14   | .   .   .   .   .   2   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   2   .   1   .   .   1   1   1   .   .   
  Watcher                  48   | .   1   .   .   .   4   2   .   .   .   .   1   .   1   .   .   .   .   3   .   1   .   .   .   .   8   .   .   2   1   .   4   .   .   .   7   3   2   6   2   .   
  Swarmer                  43   | .   6   3   .   5   11  .   .   .   .   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   4   .   .   .   4   .   .   .   .   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Grunt                    32   | .   5   .   .   1   9   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   6   1   .   3   .   
  Brawler                  3    | .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Duelist                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   20   | .   .   .   .   .   6   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   3   .   1   .   3   1   .   .   
  Hunter                   7    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   .   .   .   
  Programmer               8    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   4   .   
  Behemoth                 9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   1   2   2   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  S7 Guard                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Enhanced Grunt           23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   23  
  Enhanced Sentry          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Enhanced Hunter          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
  Lightning                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Decomposer               2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tinkerer                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Martyr                   1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Marauder                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           10   | 1   5   3   .   3   4   3   .   .   .   4   4   .   1   3   .   2   .   2   .   1   .   .   .   .   1   .   1   3   6   1   6   1   1   .   4   5   4   2   5   10  
  Combat Bots Only         10   | .   4   3   .   3   4   1   .   .   .   4   2   .   1   3   .   2   .   .   .   .   .   .   .   .   .   .   .   2   6   .   4   1   1   .   4   4   4   2   5   10  
Max Kills in Single Turn   3    | 1   1   2   .   1   3   1   .   .   .   2   2   1   1   1   .   1   .   1   .   1   .   .   .   .   1   .   1   1   2   1   3   1   1   .   2   2   1   1   1   1   
  Gunslinging              1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   2   .   .   .   .   2   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   3   .   .   .   2   2   .   .   1   .   
  Melee                    1    | .   .   .   .   .   1   .   .   .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   1   .   .   1   1   
Uniques/NPCs Destroyed     10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   7   
  A7 (-4/Cetus)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)
  A6 (-1/Access_0)
  A8 (-1/Access_0)
  A4 (-1/Access_0)
  A5 (-1/Access_0)
  A2 (-1/Access_0)
  A3 (-1/Access_0)
  Architect (-1/Access_0)

 Combat                          | -11   -10   -10   -10   -9    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    -1    -1    
--------                   Run   | Scr   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Dat   Pro   Fac   Was   Fac   Low   Low   Zio   Pro   Fac   Was   Fac   Upp   Upp   Zhi   Pro   Fac   Was   Fac   Ext   Cet   Arc   Hub   Res   Arm   Lab   Res   Qua   Sec   Acc   Com   Ac0   
Damage Taken               9595  | .     773   76    .     83    823   181   75    28    142   366   249   .     165   .     .     141   78    81    .     23    65    .     .     .     219   .     .     258   221   59    243   160   166   .     404   360   1016  .     714   2426  
  Core                     1349  | .     177   14    .     .     33    100   31    8     94    163   113   .     60    .     .     38    21    58    .     .     .     .     .     .     36    .     .     73    17    .     6     23    .     .     56    32    71    .     3     122   
  Absorbed by Shields      3239  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     149   .     .     .     .     .     .     22    .     .     707   2361  
Core Remaining (%)         77    | 100   .     .     .     23    94    .     .     .     .     43    .     .     .     .     .     .     72    .     .     .     .     .     .     94    .     .     .     .     .     .     88    .     .     89    .     .     95    .     .     78    
Volleys Fired              681   | 2     71    6     .     .     83    4     .     .     .     2     6     9     11    6     .     .     .     9     .     12    .     .     .     .     117   2     32    9     17    4     39    25    14    .     95    28    46    7     10    15    
  Largest                  2     | 2     2     2     .     .     2     1     .     .     .     1     1     1     1     1     .     .     .     1     .     1     .     .     .     .     1     1     1     1     1     1     1     1     1     .     1     1     1     1     1     2     
  Hottest                  200   | 70    70    40    .     .     69    69    .     .     .     39    90    90    90    90    .     .     .     90    .     90    .     .     .     .     90    90    90    81    81    81    90    90    120   .     200   120   70    70    80    160   
Shots Fired                847   | 4     126   12    .     20    155   4     .     .     .     2     6     9     11    6     .     .     .     9     .     13    .     .     .     .     117   2     32    9     17    4     39    25    14    .     95    27    46    7     10    26    
  Gun                      291   | 4     126   12    .     20    129   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cannon                   482   | .     .     .     .     .     11    3     .     .     .     .     3     9     11    1     .     .     .     9     .     13    .     .     .     .     117   2     32    3     8     3     30    24    14    .     88    16    46    7     6     26    
  Launcher                 74    | .     .     .     .     .     15    1     .     .     .     2     3     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     6     9     1     9     1     .     .     7     11    .     .     4     .     
  Special                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  251   | 2     102   12    .     .     113   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     22    
  Thermal                  421   | 2     24    .     .     20    16    .     .     .     .     .     3     9     11    1     .     .     .     9     .     13    .     .     .     .     117   2     32    .     .     .     29    23    6     .     88    16    .     .     .     .     
  Explosive                50    | .     .     .     .     .     15    .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     1     8     1     .     .     7     11    .     .     .     .     
  Electromagnetic          125   | .     .     .     .     .     11    4     .     .     .     2     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     17    3     2     1     8     .     .     .     46    7     10    4     
  Robot Hit Streak         20    | 2     17    5     .     3     19    14    .     .     .     15    .     2     .     .     .     .     .     .     .     4     .     .     .     .     6     .     1     6     6     1     8     .     16    .     20    3     15    6     7     11    
  Robot Miss Streak        5     | 1     4     2     .     2     4     .     .     .     .     1     3     2     .     .     .     .     .     .     .     .     .     .     .     .     2     .     5     2     3     1     5     .     .     .     1     1     3     1     2     4     
  Penetration Max          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Secondary Targets        3     | .     1     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Autonomous               36    | .     .     .     .     20    16    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           883   | 3     90    8     .     12    117   19    .     .     1     5     25    9     11    6     .     3     .     7     .     8     .     .     5     .     27    .     8     25    16    5     13    2     9     .     22    33    37    25    75    257   
  Core Hits                545   | 2     30    3     .     8     68    2     .     .     .     4     7     2     4     11    .     .     .     5     .     4     .     .     4     .     15    .     5     27    30    3     30    2     3     .     24    27    15    10    45    155   
  Critical Hits            119   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     1     .     .     .     .     4     .     1     6     2     .     2     .     2     .     5     5     7     1     10    70    
  Critical Kills           37    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     .     3     .     1     5     .     .     2     .     2     .     4     2     3     .     1     12    
  Critical Parts Destroyed 52    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     1     .     .     .     2     .     .     .     .     .     1     3     3     1     7     32    
Melee Attacks              984   | .     .     .     .     .     5     29    11    3     13    7     45    4     38    15    2     16    4     50    .     21    1     .     5     .     35    .     13    34    5     3     11    8     5     9     35    58    41    38    126   294   
  Kinetic                  10    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     10    .     
  Impact                   146   | .     .     .     .     .     5     29    11    3     13    7     45    4     29    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 455   | .     .     .     .     .     .     .     .     .     .     .     .     .     9     15    2     11    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     43    40    31    73    231   
  Piercing                 373   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     4     50    .     21    1     .     5     .     35    .     13    34    5     3     11    8     5     9     35    15    1     7     43    63    
  Sneak Attacks            84    | .     .     .     .     .     .     2     .     .     1     2     8     4     3     5     .     1     .     3     .     1     .     .     .     .     5     .     5     5     5     1     .     1     1     .     7     1     8     10    5     .     
    Combat Hostiles        8     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     2     .     .     .     1     .     .     .     .     1     2     1     .     
  Follow-up Attacks        127   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     24    100   
Damage Inflicted           61333 | 28    987   103   .     426   3232  832   .     .     79    354   1384  544   472   1551  .     103   .     890   .     591   .     .     926   .     2391  .     1231  2569  1664  374   1878  40    501   .     3619  3935  3121  2961  6650  17897 
  Guns                     3204  | 28    978   92    .     426   1680  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cannons                  4456  | .     .     .     .     .     298   113   .     .     .     .     .     231   .     .     .     .     .     .     .     70    .     .     .     .     260   .     30    70    107   86    306   .     255   .     496   87    1167  389   99    392   
  Explosions               8602  | .     .     .     .     .     1214  42    .     .     .     113   70    .     .     850   .     .     .     .     .     .     .     .     .     .     .     .     .     843   881   38    1250  40    .     .     1241  1501  .     71    448   .     
  Melee                    45035 | .     .     .     .     .     24    677   .     .     79    241   1314  313   472   701   .     103   .     890   .     521   .     .     926   .     2131  .     1201  1656  676   250   322   .     246   .     1882  2347  1954  2501  6103  17505 
  Ramming                  36    | .     9     11    .     .     16    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  2734  | 15    765   92    .     .     1248  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     388   226   
  Thermal                  3128  | 13    213   .     .     426   432   .     .     .     .     .     .     231   .     .     .     .     .     .     .     70    .     .     .     .     260   .     30    .     .     .     306   .     .     .     989   87    .     71    .     .     
  Explosive                5259  | .     .     .     .     .     1214  .     .     .     .     .     .     .     .     850   .     .     .     .     .     .     .     .     .     .     .     .     .     462   .     38    406   40    .     .     748   1501  .     .     .     .     
  Electromagnetic          5529  | .     .     .     .     .     298   155   .     .     .     113   70    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     451   988   86    844   .     255   .     .     .     1167  389   547   166   
  Impact                   3013  | .     .     .     .     .     24    677   .     .     79    241   1314  313   365   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 26032 | .     .     .     .     .     .     .     .     .     .     .     .     .     107   701   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2289  1954  2250  4269  14462 
  Piercing                 15602 | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     103   .     890   .     521   .     .     926   .     2131  .     1201  1656  676   250   322   .     246   .     1882  58    .     251   1446  3043  
Highest Corruption         9     | .     .     .     .     .     2     .     .     .     .     .     1     1     2     2     2     2     1     1     7     7     6     6     5     .     .     8     8     .     .     .     2     1     1     1     2     9     9     .     .     .     
  Average Corruption       3     | .     .     .     .     .     2     .     .     .     .     .     1     1     1     2     2     2     1     1     2     7     6     5     3     .     .     8     5     .     .     .     1     1     1     1     1     3     7     .     .     .     
  Corruption Purged        22    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     5     .     .     .     8     .     .     .     .     .     .     .     .     .     7     .     .     .     
  Effects                  165   | .     .     .     .     .     11    .     .     .     .     .     5     3     8     1     2     .     .     5     .     14    3     2     14    .     .     .     32    .     .     .     .     .     .     1     5     18    41    .     .     .     
    Message Errors         36    | .     .     .     .     .     5     .     .     .     .     .     1     1     4     .     1     .     .     .     .     .     .     1     1     .     .     .     12    .     .     .     .     .     .     .     1     3     6     .     .     .     
    Matter Fused           32    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     4     .     .     .     10    .     .     .     .     .     .     .     .     4     11    .     .     .     
    Heat Flow Errors       19    | .     .     .     .     .     1     .     .     .     .     .     .     .     2     .     1     .     .     .     .     3     2     .     2     .     .     .     2     .     .     .     .     .     .     .     .     2     4     .     .     .     
    Energy Discharges      27    | .     .     .     .     .     1     .     .     .     .     .     2     1     2     .     .     .     .     2     .     2     .     .     2     .     .     .     3     .     .     .     .     .     .     1     2     1     8     .     .     .     
    Parts Rejected         2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
    Data Loss (minor)      24    | .     .     .     .     .     1     .     .     .     .     .     1     1     .     1     .     .     .     2     .     1     .     1     4     .     .     .     5     .     .     .     .     .     .     .     1     2     4     .     .     .     
    Data Loss (major)      8     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     1     4     .     .     .     
    Misfires               2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
    Targeting Errors       13    | .     .     .     .     .     3     .     .     .     .     .     1     .     .     .     .     .     .     1     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     4     1     .     .     .     
    Weapon Failures        2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            4973  | .     .     .     .     .     13    258   .     .     69    181   427   127   50    143   .     .     .     .     .     189   .     .     179   .     523   .     51    126   49    102   94    .     .     .     345   299   435   699   300   314   
  Projectiles              124   | .     .     .     .     .     .     26    .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     .     .     .     .     2     .     .     9     .     .     .     11    .     23    47    .     .     
  Explosions               459   | .     .     .     .     .     13    11    .     .     .     .     .     .     .     44    .     .     .     .     .     .     .     .     .     .     .     .     .     114   5     .     85    .     .     .     155   32    .     .     .     .     
  Melee                    4390  | .     .     .     .     .     .     221   .     .     69    181   427   127   50    99    .     .     .     .     .     183   .     .     179   .     523   .     51    10    44    102   .     .     .     .     179   267   412   652   300   314   
Knockbacks                 12    | .     .     .     .     .     .     3     .     .     .     .     5     2     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Impact                   11    | .     .     .     .     .     .     3     .     .     .     .     5     2     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      135   | .     .     .     .     .     .     .     .     .     .     7     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     16    .     112   .     .     .     .     .     .     .     .     .     
  Shots                    7     | .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     3     .     .     .     .     .     .     .     .     .     
  Rammed                   8     | .     6     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             9     | .     6     1     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  1     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        305   | 40    305   .     .     .     184   20    .     .     .     9     88    155   240   60    254   2     7     162   4     220   296   .     186   .     174   86    257   60    204   80    249   278   283   8     276   302   243   .     197   .     
  Average Temperature      58    | 20    93    .     .     .     49    15    .     .     .     9     36    76    67    26    130   2     7     23    2     90    88    .     86    .     34    45    83    24    59    36    56    109   84    2     47    127   53    .     105   .     
  Received Heat Transfer   998   | .     183   .     .     .     252   6     9     .     18    51    12    .     .     .     .     9     18    12    .     9     9     .     .     .     .     .     .     54    4     9     21    18    27    .     27    .     36    .     48    166   
  Effects                  5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     3     .     .     .     .     .     .     .     
    Energy Bleed           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     
    Interference           4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     2     .     .     .     .     .     .     .     
Siege Activations          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           26    | .     .     .     .     .     2     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     6     .     2     .     2     .     .     .     6     2     2     1     
  Combat Hostiles          20    | .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     6     .     .     .     2     .     .     .     5     1     2     1     
  Parts Fried              73    | .     .     .     .     .     5     5     .     .     .     1     13    1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     12    .     3     .     3     .     .     .     11    4     6     6     
  Impact Corruptions       54    | .     .     .     .     .     .     15    .     .     2     12    18    4     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             5     | .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     2     .     .     .     .     .     .     .     .     .     
  Heat Transferred         3941  | 37    629   .     .     555   555   .     .     .     .     .     .     350   .     .     .     .     .     .     .     100   .     .     .     .     400   .     50    .     .     .     450   .     .     .     691   74    .     50    .     .     
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               1     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      2     | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------                    Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Qua  Sec  Acc  Com  Ac0  
Peak Influence             1392 | 5    283  70   .    167  474  391  .    .    .    .    350  74   505  .    .    .    .    145  .    527  .    .    .    .    149  74   526  350  432  237  1392 1354 820  .    460  401  220  207  458  .    
  Initial                  725  | .    3    64   .    .    65   163  .    .    .    .    44   44   .    .    .    .    .    .    .    .    .    .    .    .    .    4    51   25   3    2    82   725  581  .    .    258  56   60   10   .    
  Average                  166  | 4    134  55   .    53   276  264  .    .    .    .    152  38   105  .    .    .    .    48   .    102  .    .    .    .    63   30   29   89   133  202  548  872  657  .    127  156  99   69   267  .    
Maximum Alert Level        4    | .    1    .    .    .    2    1    .    .    .    .    1    .    2    .    .    .    .    .    .    2    .    .    .    .    .    .    2    1    2    1    4    4    3    .    2    2    1    1    2    .    
  Low Security (%)         62   | 100  78   100  .    100  25   23   .    .    .    .    67   100  87   .    .    .    .    100  100  95   .    .    .    .    100  100  98   88   72   23   12   .    .    .    72   60   99   95   3    .    
  Level 1                  16   | .    21   .    .    .    65   76   .    .    .    .    32   .    5    .    .    .    .    .    .    3    .    .    .    .    .    .    .    11   8    76   13   .    .    .    20   36   .    4    7    .    
  Level 2                  17   | .    .    .    .    .    9    .    .    .    .    .    .    .    6    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    18   .    60   .    53   .    7    3    .    .    89   .    
  Level 3                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    97   45   .    .    .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    2    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          64   | .    1    .    .    .    3    5    .    .    .    .    4    .    6    .    .    .    .    3    .    2    .    .    .    .    3    .    4    3    .    .    9    2    4    .    4    3    6    1    1    .    
  Investigation            17   | .    1    .    .    .    2    2    .    .    .    .    1    .    5    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    2    .    1    .    1    .    .    .    .    .    
  Extermination            23   | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    3    .    .    .    3    1    2    .    2    3    3    1    1    .    
  Reinforcement            19   | .    .    .    .    .    1    2    .    .    .    .    1    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    1    3    .    .    3    1    .    .    1    .    3    .    .    .    
  Assault                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    
  Garrison                 2    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    
Haulers Reinforced         5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    2    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 
Distress Signals           37   | .   1   .   .   .   1   1   .   .   .   .   2   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   1   2   1   23  .   
Communications Jammed      34   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   24  .   .   .   2   .   2   4   .   .   
  Distress Signals         34   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   24  .   .   .   2   .   2   4   .   .   
Times Spotted              496  | .   23  3   .   7   45  17  6   3   4   21  18  6   9   4   .   3   6   12  2   6   6   4   .   .   19  6   6   30  12  6   32  9   5   .   19  19  23  17  21  67  
  Peak Tracking Total      24   | .   6   3   .   4   4   5   4   2   4   9   5   3   2   4   .   2   8   5   2   3   6   5   .   .   4   6   2   5   5   2   11  10  2   .   5   4   5   6   4   24  
  Tactical Retreats        73   | .   3   .   .   .   .   3   1   1   .   5   4   .   3   1   .   .   2   2   .   2   .   1   .   .   6   .   .   3   .   .   3   2   .   .   4   3   5   2   1   16  

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 
Traps Triggered            27   | .   .   .   .   .   1   2   .   .   .   .   3   .   3   .   .   .   .   2   .   .   .   .   .   .   3   .   1   1   .   .   3   1   .   .   3   .   1   .   3   .   
  Indirectly               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
----------                 Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 
Machines Disabled          83   | .   .   .   .   .   2   .   .   .   1   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   4   .   2   28  1   1   2   2   10  14  2   3   7   
  Max in Single Turn       8    | .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   8   1   1   1   1   1   1   1   1   1   
  Garrison Access          21   | .   .   .   .   .   1   2   .   .   .   .   1   .   2   .   .   .   .   2   .   1   .   .   .   .   3   .   1   .   .   .   .   1   .   .   1   1   1   4   .   .   
  Network Hub              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      7    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   1   .   1   .   .   1   .   .   

 Hacking                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Qua  Sec  Acc  Com  Ac0  
Machines Accessed          240   | .    2    .    2    .    14   9    .    .    4    .    16   .    14   1    .    .    .    17   .    9    1    1    4    .    24   .    14   11   4    .    8    8    7    1    9    16   17   24   2    1    
  Terminals                146   | .    1    .    .    .    9    6    .    .    .    .    10   .    6    .    .    .    .    10   .    5    .    1    .    .    12   .    10   11   4    .    8    4    4    .    5    12   13   13   2    .    
  Fabricators              27    | .    .    .    .    .    .    1    .    .    .    .    2    .    3    .    .    .    .    3    .    3    .    .    .    .    5    .    2    .    .    .    .    2    2    .    1    .    .    3    .    .    
  Repair Stations          8     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    .    1    1    .    1    .    .    
  Recycling Units          6     | .    1    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Scanalyzers              16    | .    .    .    .    .    2    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    2    .    1    .    .    .    .    1    .    .    1    2    3    1    .    .    
  Garrison Access          23    | .    .    .    .    .    1    2    .    .    .    .    3    .    2    .    .    .    .    2    .    1    .    .    .    .    3    .    1    .    .    .    .    1    .    .    1    1    1    4    .    .    
Total Hacks                851   | .    3    .    2    .    39   16   .    .    30   .    41   .    50   1    .    .    .    63   .    29   1    2    17   .    64   .    40   30   13   .    36   41   55   1    51   73   70   75   6    2    
  Successful               635   | .    3    .    2    .    20   10   .    .    30   .    22   .    29   1    .    .    .    46   .    26   1    2    17   .    58   .    35   22   7    .    22   28   37   1    45   56   51   61   1    2    
  Failed                   212   | .    .    .    .    .    19   6    .    .    .    .    19   .    21   .    .    .    .    16   .    3    .    .    .    .    5    .    5    8    6    .    14   13   18   .    5    16   19   14   5    .    
    Catastrophic           17    | .    .    .    .    .    2    2    .    .    .    .    1    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    2    1    2    .    .    .    1    .    2    .    
  Database Lockouts        4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    
  Manual                   469   | .    3    .    1    .    23   8    .    .    .    .    22   .    27   .    .    1    .    35   .    12   .    2    .    .    33   .    26   20   11   .    20   22   30   .    23   57   47   41   5    .    
  Terminals                547   | .    2    .    .    .    25   12   .    .    .    .    26   .    24   .    .    .    .    37   .    18   .    2    .    .    31   .    29   30   13   .    36   28   32   .    34   62   60   40   6    .    
  Fabricators              143   | .    .    .    .    .    .    2    .    .    .    .    5    .    19   .    .    .    .    21   .    10   .    .    .    .    18   .    8    .    .    .    .    10   17   .    13   .    .    20   .    .    
  Repair Stations          29    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    .    .    10   .    .    .    .    .    .    .    6    .    2    6    .    1    .    .    
  Recycling Units          12    | .    1    .    .    .    4    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    
  Scanalyzers              35    | .    .    .    .    .    8    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    2    .    2    .    .    .    .    2    .    .    1    4    9    4    .    .    
  Garrison Access          31    | .    .    .    .    .    2    2    .    .    .    .    9    .    3    .    .    .    .    2    .    1    .    .    .    .    3    .    1    .    .    .    .    1    .    .    1    1    1    4    .    .    
Terminal Hacks             281   | .    1    .    2    .    5    2    .    .    30   .    8    .    8    1    .    .    .    16   .    12   1    1    17   .    13   .    13   15   7    .    13   12   13   1    19   26   28   15   .    2    
  Record                   20    | .    .    .    1    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    1    .    5    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    
  Part Schematic           50    | .    .    .    .    .    1    .    .    .    10   .    1    .    1    .    .    .    .    6    .    3    .    .    4    .    3    .    1    1    2    .    .    2    4    .    2    4    3    2    .    .    
  Robot Schematic          7     | .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Robot Analysis           10    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    
  Prototype ID Bank        10    | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    1    .    2    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Open Door                17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    6    1    .    .    .    .    .    .    1    3    3    .    .    
  Level Access Points      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Branch Access Points     10    | .    .    .    .    .    1    .    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    .    1    .    .    1    .    .    
  Machine Index            10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    1    1    .    1    1    1    1    .    .    
  Terminal Index           4     | .    .    .    .    .    1    1    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fabricator Index         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Repair Station Index     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Alert Level              4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    1    1    .    .    .    .    
  Unreport Threat          65    | .    .    .    .    .    2    .    .    .    .    .    1    .    2    .    .    .    .    4    .    .    .    .    .    .    2    .    3    5    4    .    7    2    4    .    7    10   6    6    .    .    
  Locate Traps             16    | .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    1    .    .    .    3    2    .    .    2    .    2    .    .    .    
  Dispatch Records         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Maintenance Status       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Patrol Status            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Recall Investigation     3     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Recall Extermination     17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    2    .    .    .    1    1    1    .    2    3    3    1    .    .    
  Recall Reinforcements    11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    3    .    .    1    1    .    .    1    .    3    .    .    .    
  Recall Assault           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    
  Hauler Manifests         4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    1    1    .    .    
  Registered Components    2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Registered Prototypes    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Zone Layout              9     | .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    
  EX-Prototype ID Bank     1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Gate Test 138-A          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Gate Test 138-B          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Fabricator Hacks           83    | .    .    .    .    .    .    2    .    .    .    .    4    .    7    .    .    .    .    13   .    6    .    .    .    .    11   .    4    .    .    .    .    4    9    .    9    .    .    14   .    .    
  Network Status           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Load Schematic           39    | .    .    .    .    .    .    1    .    .    .    .    2    .    3    .    .    .    .    5    .    3    .    .    .    .    6    .    2    .    .    .    .    2    3    .    5    .    .    7    .    .    
  Build                    43    | .    .    .    .    .    .    1    .    .    .    .    2    .    4    .    .    .    .    7    .    3    .    .    .    .    5    .    2    .    .    .    .    2    6    .    4    .    .    7    .    .    
Repair Station Hacks       29    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    .    .    10   .    .    .    .    .    .    .    6    .    2    6    .    1    .    .    
  Scan Component           14    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    5    .    .    .    .    .    .    .    3    .    1    3    .    .    .    .    
  Repair                   14    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    5    .    .    .    .    .    .    .    3    .    1    3    .    .    .    .    
  Refit                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Recycling Unit Hacks       5     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    
  Process                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Report Inventory         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Retrieve Matter          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Retrieve Components      1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scanalyzer                 32    | .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    2    .    .    .    .    2    .    .    1    3    9    4    .    .    
  Insert Component         25    | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    1    .    .    .    .    2    .    .    1    3    8    4    .    .    
  Analyze                  7     | .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    
Garrison Access Hacks      20    | .    .    .    .    .    1    2    .    .    .    .    .    .    2    .    .    .    .    2    .    1    .    .    .    .    3    .    1    .    .    .    .    1    .    .    1    1    1    4    .    .    
  Seal Access              20    | .    .    .    .    .    1    2    .    .    .    .    .    .    2    .    .    .    .    2    .    1    .    .    .    .    3    .    1    .    .    .    .    1    .    .    1    1    1    4    .    .    
Unauthorized Hacks         185   | .    2    .    .    .    6    4    .    .    .    .    9    .    10   .    .    .    .    12   .    7    .    1    .    .    19   .    15   7    .    .    9    9    9    .    13   20   13   19   1    .    
  Terminals                130   | .    1    .    .    .    4    4    .    .    .    .    7    .    1    .    .    .    .    4    .    4    .    1    .    .    12   .    12   7    .    .    9    6    5    .    9    19   13   11   1    .    
    Track                  66    | .    1    .    .    .    .    2    .    .    .    .    4    .    1    .    .    .    .    .    .    3    .    1    .    .    5    .    7    3    .    .    8    2    1    .    5    7    9    6    1    .    
    Assimilate             30    | .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    3    .    .    .    .    .    .    4    .    1    3    .    .    .    1    1    .    2    6    2    4    .    .    
    Botnet                 23    | .    .    .    .    .    2    2    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    3    .    3    1    .    .    1    2    2    .    1    2    1    1    .    .    
    Disrupt                5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    1    .    .    .    
    Operators              6     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    1    .    1    .    .    .    .    .    
  Fabricators              45    | .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    8    .    3    .    .    .    .    7    .    3    .    .    .    .    3    4    .    4    .    .    6    .    .    
    Report                 5     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    
    Prioritize             13    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    3    .    .    .    .    .    .    1    .    1    .    .    .    .    1    2    .    1    .    .    2    .    .    
    Siphon                 23    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    3    .    3    .    .    .    .    5    .    2    .    .    .    .    2    2    .    1    .    .    3    .    .    
    Haulers                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Download               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Repair Stations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycling Units          5     | .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
    Recyclers              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Mask                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Tunnel                 3     | .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              3     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Researchers            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Extract                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Access          2     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Reprogram              1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Jam                    1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Cores Recovered       1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Used                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Hacking Detections         151   | .    1    .    .    .    12   7    .    .    .    .    13   .    8    .    .    .    .    13   .    8    .    1    .    .    14   .    9    5    2    .    7    6    6    .    4    7    9    17   2    .    
  Full Trace Events        4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    
  Feedback Events          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Corruption             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Hackware Fried         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Feedback Blocked         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Schematics Acquired  7     | .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Robots Built             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Time                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Robot Build Rating .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Part Schematics Acquired   60    | .    .    .    .    .    4    .    .    .    10   .    1    .    10   .    .    .    .    6    .    3    .    .    4    .    2    .    2    1    2    .    .    2    4    .    2    4    2    1    .    .    
  Parts Built              43    | .    .    .    .    .    .    1    .    .    .    .    2    .    4    .    .    .    .    7    .    3    .    .    .    .    6    .    2    .    .    .    .    2    6    .    4    .    .    6    .    .    
    Matter                 10540 | .    .    .    .    .    .    219  .    .    .    .    636  .    858  .    .    .    .    1221 .    693  .    .    .    .    1140 .    526  .    .    .    .    476  1872 .    1224 .    .    1675 .    .    
    Time                   3110  | .    .    .    .    .    .    58   .    .    .    .    253  .    401  .    .    .    .    385  .    182  .    .    .    .    378  .    280  .    .    .    .    143  369  .    272  .    .    389  .    .    
  Total Part Build Rating  302   | .    .    .    .    .    .    3    .    .    .    .    12   .    24   .    .    .    .    40   .    21   .    .    .    .    41   .    14   .    .    .    .    12   54   .    35   .    .    46   .    .    
Parts Repaired             14    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    5    .    .    .    .    .    .    .    3    .    1    3    .    .    .    .    
  Time                     519   | .    .    .    .    .    .    .    .    .    .    .    .    .    80   .    .    .    .    38   .    .    .    .    .    .    147  .    .    .    .    .    .    .    88   .    19   147  .    .    .    .    
Parts Recycled             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycled Matter          5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    
  Retrieved Matter         5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    
  Retrieved Components     2     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Scanalyzed           5     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Part Schematics Acquired 5     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Parts Damaged            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
------------               Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   15  .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Qua  Sec  Acc  Com  Ac0  
Total Allies               85    | .    .    .    .    3    1    .    .    .    .    .    1    17   .    .    .    .    .    2    .    .    .    .    .    .    2    19   1    22   5    .    .    1    1    .    1    5    1    3    .    .    
  Largest Group            19    | .    .    .    .    3    3    .    .    .    .    .    1    17   .    .    .    .    .    2    1    .    .    .    .    .    1    19   1    7    6    5    5    1    1    .    1    3    1    2    .    .    
  Highest-Rated Group      714   | .    .    .    .    40   39   .    .    .    .    .    32   625  .    .    .    .    .    20   10   .    .    .    .    .    26   714  26   320  626  470  463  44   44   .    26   62   26   88   .    .    
  Highest-Rated Ally       156   | .    .    .    .    16   16   .    .    .    .    .    32   50   .    .    .    .    .    10   10   .    .    .    .    .    26   50   26   156  156  94   94   44   44   .    26   26   26   44   .    .    
Total Orders               22    | .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    1    3    2    .    1    .    1    .    1    4    .    2    .    .    
  STAY                     17    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    1    2    1    .    1    .    1    .    1    4    .    2    .    .    
  FOLLOW                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  3     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               561   | .    .    .    .    16   37   .    .    .    .    .    3    210  .    .    .    .    .    .    .    .    .    .    .    .    .    26   .    132  19   24   94   .    .    .    .    .    .    .    .    .    
  Total Damage             15109 | .    .    .    .    137  279  .    .    .    .    .    166  4543 .    .    .    .    .    .    .    .    .    .    .    .    .    1883 .    3058 874  971  3198 .    .    .    .    .    .    .    .    .    
  Kills                    65    | .    .    .    .    2    5    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    20   4    4    15   .    .    .    .    .    .    .    .    .    
Allies Corrupted           5     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    1    .    .    .    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 
Robot Analysis Total       10   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
Derelict Logs Recovered    8    | .   .   1   .   2   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Qua  Sec  Acc  Com  Ac0  
Turns Passed               29394 | 21   639  542  694  698  2595 551  171  202  107  179  1010 128  910  181  75   700  146  1210 18   413  96   75   833  49   1808 32   1799 1041 267  189  753  376  533  86   1141 1046 1398 1139 3144 2399 
Spaces Moved               45494 | 12   252  325  400  345  1089 1124 359  475  141  326  2199 244  2312 389  234  983  368  3321 80   1179 330  281  209  195  3896 91   1671 1486 205  137  1481 924  754  213  2457 2181 2580 3104 2756 4386 
  Core                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   2384  | .    225  325  400  345  1089 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     39    | 12   27   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   43071 | .    .    .    .    .    .    1124 359  475  141  326  2199 244  2312 389  234  983  368  3321 80   1179 330  281  209  195  3896 91   1671 1486 205  137  1481 924  754  213  2457 2181 2580 3104 2756 4386 
  Fastest Speed            10    | 120  120  160  160  200  200  30   30   30   30   30   22   22   22   27   27   27   27   22   22   22   24   24   24   24   22   29   29   29   29   29   29   23   20   24   20   20   20   20   20   10   
  Average Speed            33    | 120  155  160  167  200  201  31   30   30   30   31   28   28   22   27   27   65   27   22   22   23   24   24   24   24   28   29   29   29   35   42   29   23   23   24   20   20   20   20   20   18   
  Slowest Speed            220   | 120  160  160  200  200  220  103  103  103  30   34   109  108  108  27   27   110  27   27   22   24   24   24   27   24   29   29   29   112  112  112  112  23   24   24   83   23   80   20   80   70   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            162   | .    .    .    .    .    .    10   .    1    .    .    5    .    14   .    .    1    .    10   .    3    1    .    .    .    10   .    8    16   .    .    11   .    .    .    16   8    9    14   4    21   
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    1    
Exploration Rate (%)       61    | 3    41   79   70   71   86   34   60   71   80   59   51   81   40   55   41   88   56   55   84   22   61   53   60   50   67   77   23   84   71   70   78   27   34   99   31   82   85   54   83   96   
  Regions Visited          40
    Branch Regions         25
  Pre-discovered Areas     11    | .    1    .    1    1    2    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        27    | .    .    .    .    .    .    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    1    .    .    
  Unknown Exits Taken      7     | 1    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Scrap Searched             17    | .    .    .    .    2    .    .    2    2    .    .    .    .    .    1    3    5    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 557   | .    .    .    .    .    48   12   11   3    .    3    18   .    34   7    2    .    4    47   .    18   1    .    .    .    107  2    23   9    .    .    18   20   9    .    124  12   2    4    14   5    
Terrain Destroyed          1908  | .    .    .    .    5    138  12   11   3    .    3    18   2    35   65   2    .    4    47   .    18   1    .    .    .    117  2    31   54   .    11   810  48   9    .    213  187  4    11   14   33   
  Melee                    200   | .    .    .    .    .    4    12   11   3    .    3    13   .    24   6    2    .    4    38   .    7    1    .    .    .    8    .    3    9    .    .    4    6    3    .    10   4    2    4    14   5    
  Projectile               339   | .    .    .    .    5    .    .    .    .    .    .    3    2    11   1    .    .    .    9    .    11   .    .    .    .    109  2    28   .    .    .    18   14   6    .    81   9    2    .    .    28   
  AOE                      1369  | .    .    .    .    .    134  .    .    .    .    .    2    .    .    58   .    .    .    .    .    .    .    .    .    .    .    .    .    45   .    11   788  28   .    .    122  174  .    7    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Qua  Sec  Acc  Com  Ac0  
Total                      57651 | 14   378  337  427  354  1385 1280 405  528  190  391  2512 286  2610 432  241  1012 405  3698 79   1264 342  286  985  195  4394 93   2917 2010 368  255  1718 1045 1076 232  2899 2642 3308 3551 5278 5829 
  Wait                     9279  | .    18   1    .    2    84   40   25   43   28   47   203  28   205  15   4    7    29   280  .    34   10   .    751  .    295  1    1173 394  114  98   152  39   259  .    267  308  504  335  2272 1214 
  Move                     45153 | 11   251  324  399  344  1088 1106 358  472  140  325  2189 243  2285 388  233  980  367  3301 79   1172 327  280  208  194  3876 90   1654 1456 204  136  1458 923  753  212  2425 2166 2561 3078 2749 4348 
  Hop                      141   | .    .    .    .    .    .    7    .    1    .    .    5    .    12   .    .    1    .    10   .    3    1    .    .    .    10   .    8    13   .    .    11   .    .    .    15   6    9    11   2    16   
  Pick Up                  240   | .    12   3    17   4    44   3    .    .    2    1    13   .    5    1    .    .    .    5    .    3    .    1    4    .    7    .    2    2    4    2    1    6    6    6    11   12   26   18   12   7    
  Fast Attach              171   | 1    1    .    1    .    7    5    1    .    .    .    10   .    4    .    .    4    .    8    .    5    .    .    6    .    10   .    2    2    2    .    4    2    6    3    6    9    24   13   22   13   
  Attach                   146   | .    4    .    2    1    9    10   2    3    3    3    10   .    1    .    .    .    .    1    .    1    .    .    2    .    3    .    .    4    1    1    1    5    4    1    6    8    25   13   14   8    
  Detach                   69    | .    .    .    .    2    3    2    2    3    2    2    8    .    1    .    .    .    .    .    .    1    .    .    .    .    2    .    .    4    1    1    1    2    .    .    .    7    4    5    11   5    
  Swap                     441   | .    9    .    2    .    30   17   5    3    .    4    9    2    22   6    2    2    5    23   .    6    3    4    .    1    34   .    20   19   15   8    35   13   22   .    31   19   29   8    18   15   
  Drop                     338   | .    6    2    6    .    31   39   1    .    2    .    14   .    8    1    .    4    .    11   .    6    .    1    9    .    5    .    5    5    5    2    5    4    7    1    8    21   39   33   38   19   
  Fire                     681   | 2    71   6    .    .    83   4    .    .    .    2    6    9    11   6    .    .    .    9    .    12   .    .    .    .    117  2    32   9    17   4    39   25   14   .    95   28   46   7    10   15   
  Melee                    799   | .    .    .    .    .    5    29   11   3    13   7    45   4    38   15   2    14   4    50   .    21   1    .    5    .    35   .    13   34   5    3    11   8    5    9    35   58   41   30   76   169  
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    9     | .    6    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            134   | .    .    .    .    .    .    18   .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    8    18   .    .    .    18   .    .    .    .    .    .    54   .    
  Rewire                   50    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    50   .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-10/Exiles
-9/Mines
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low)
-7/Lower Caves
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-6/Waste
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Zion (discovered 2 exits: [*Dee] / *Pro)
-5/Proximity Caves
-5/Factory (discovered 5 exits: *Fac x3 / Upp x2)
-5/Waste
-5/Factory (discovered 4 exits: *Fac x2 / *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / *Ext x2)
-4/Waste
-4/Factory (discovered 4 exits: Upp x2 / *Ext x2)
-4/Extension (discovered 3 exits: *Res x2 / *Cet)
-4/Cetus
-4/Archives (discovered 3 exits: Res / *Hub x2)
-4/Hub_04(d) (discovered 4 exits: *Res x4)
-3/Research (discovered 3 exits: *Arm / Tes x2)
-3/Armory (discovered 2 exits: Res / *Lab)
-3/Lab
-2/Research (discovered 2 exits: *Qua x2)
-2/Quarantine (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access (discovered 2 exits: [Sur] / *Com)
-1/Command (discovered 2 exits: [*Sur] / *Ac0)
-1/Access_0
Near Former Tau Ceti IV

 History 
---------
  Turn | Location           | Event
     7 | -11/Scrapyard      | Discovered new exit (range 3)
    22 | -11/Scrapyard      | Entered Materials
   231 | -10/Materials      | Core integrity fell below 50%
   262 | -10/Materials      | Lost 3 parts (1p2w)
   316 | -10/Materials      | Build established: Mutant
   592 | -10/Materials      | Discovered new exit (range 12)
   661 | -10/Materials      | Entered Mines
   670 | -10/Mines          | Met a Derelict bent on vengeance
   825 | -10/Mines          | Learned Materials emergency access door positions
  1197 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1197 | -10/Mines          | Discovered new exit (range 5)
  1203 | -10/Mines          | Entered Exiles
  1243 | -10/Exiles         | Met 8R-AWN
  1269 | -10/Exiles         | Met EX-HEX
  1330 | -10/Exiles         | Met EX-DEC
  1463 | -10/Exiles         | Learned location of Zion (-6)
  1498 | -10/Exiles         | Met EX-BIN
  1520 | -10/Exiles         | Aligned with FarCom system
  1522 | -10/Exiles         | Given EX-Vault access code
  1560 | -10/Exiles         | Opened EX-Vault
  1574 | -10/Exiles         | Found Trap Reconfigurator
  1580 | -10/Exiles         | Found Latent Energy Streamer
  1584 | -10/Exiles         | Found AWS/Thermal
  1617 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  1875 | -10/Exiles         | Discovered new exit (range 11)
  1897 | -10/Exiles         | Stole three prototypes: Trap Reconfigurator, AWS/Thermal, Latent Energy Streamer
  1897 | -10/Exiles         | Entered Mines
  2033 | -9/Mines           | Build established: Hauler-Mutant
  2077 | -9/Mines           | Learned Materials emergency access door positions
  2091 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  2581 | -9/Mines           | Discovered new exit (range 7)
  2595 | -9/Mines           | Entered Materials
  2595 | -8/Materials       | Accompanied by 3 allies
  2595 | -8/Materials       | Evolved 4 slots: Propulsion x1, Utility x3
  3067 | -8/Materials       | Discovered new exit (range 10)
  3366 | -8/Materials       | Discovered new exit (range 15)
  5068 | -8/Materials       | Discovered new exit (range 16)
  5190 | -8/Materials       | Entered Factory
  5190 | -7/Factory         | Evolved 2 slots: Utility x2
  5192 | -7/Factory         | FarCom data flow suspended
  5319 | -7/Factory         | Fabricated Imp. VTOL Module?
  5481 | -7/Factory         | Discovered new exit (range 14)
  5486 | -7/Factory         | Identified exit to Factory
  5506 | -7/Factory         | Discovered new exit (range 4)
  5507 | -7/Factory         | Identified exit to Storage
  5662 | -7/Factory         | Discovered exit to Factory (range 6)
  5693 | -7/Factory         | Discovered new exit (range 9)
  5741 | -7/Factory         | Identified exit to Lower Caves
  5741 | -7/Factory         | Entered Lower Caves
  5780 | -7/Lower Caves     | Identified exit to Lower Caves
  5912 | -7/Lower Caves     | Entered another Lower Caves area
  5939 | -7/Lower Caves     | Build established: Sprinter
  6013 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  6085 | -7/Lower Caves     | Spotted 5X-2S1(f)
  6086 | -7/Lower Caves     | Spotted JH-0OA(f)
  6086 | -7/Lower Caves     | Latent Energy Streamer stolen by Master Thief
  6087 | -7/Lower Caves     | Encountered a Master Thief
  6087 | -7/Lower Caves     | Encountered a Master Thief
  6111 | -7/Lower Caves     | Discovered new exit (range 10)
  6114 | -7/Lower Caves     | Identified exit to Data Miner
  6114 | -7/Lower Caves     | Entered Data Miner
  6114 | -7/Data Miner      | Discovered new exit (range 7)
  6120 | -7/Data Miner      | Met Data Miner
  6127 | -7/Data Miner      | Learned location of Section 7 (-2)
  6127 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
  6131 | -7/Data Miner      | Received God Mode back door access code from Data Miner
  6153 | -7/Data Miner      | Data Conduit disabled
  6220 | -7/Data Miner      | Identified exit to Proximity Caves
  6221 | -7/Data Miner      | Entered Proximity Caves
  6223 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
  6231 | -6/Proximity Caves | Spotted B-75 Beast
  6393 | -6/Proximity Caves | Core integrity fell below 50%
  6396 | -6/Proximity Caves | Discovered exit to Factory (range 14)
  6400 | -6/Proximity Caves | Entered Factory
  6400 | -6/Factory         | Evolved 2 slots: Utility x2
  6643 | -6/Factory         | Fabricated Exp. Cesium-ion Thruster (x1)
  6791 | -6/Factory         | Identified exit to Lower Caves
  6797 | -6/Factory         | Discovered new exit (range 14)
  6950 | -6/Factory         | Discovered new exit (range 15)
  6954 | -6/Factory         | Identified exit to Factory
  7009 | -6/Factory         | Garrison activated, responded to threat
  7121 | -6/Factory         | Build established: Hacker-Sprinter
  7260 | -6/Factory         | Fabricated Exp. Cesium-ion Thruster?
  7379 | -6/Factory         | Garrison activated, responded to threat
  7410 | -6/Factory         | Manually triggered Chute Trap
  7410 | -6/Factory         | Sucked down chute
  7410 | -6/Factory         | Entered Waste
  7414 | -6/Waste           | Spotted C-40 Crusher
  7417 | -6/Waste           | Spotted C-40 Crusher
  7420 | -6/Waste           | Spotted C-40 Crusher
  7423 | -6/Waste           | Warlord forces began an assault
  7428 | -6/Waste           | Allies destroyed C-40 Crusher
  7449 | -6/Waste           | Allies destroyed C-40 Crusher
  7458 | -6/Waste           | Allies destroyed C-40 Crusher
  7473 | -6/Waste           | Discovered new exit (range 12)
  7482 | -6/Waste           | Spotted C-40 Crusher
  7501 | -6/Waste           | Spotted C-40 Crusher
  7501 | -6/Waste           | Allies destroyed C-40 Crusher
  7514 | -6/Waste           | Spotted C-40 Crusher
  7528 | -6/Waste           | Allies destroyed C-40 Crusher
  7538 | -6/Waste           | Identified exit to Factory
  7538 | -6/Waste           | Entered Factory
  7637 | -6/Factory         | Fabricated Gamma Bomb Array?
  7975 | -6/Factory         | Fabricated Lrn. Sensor Array?
  8043 | -6/Factory         | Fabricated Plasma Sword?
  8134 | -6/Factory         | Fabricated Mni. Smartbomb Launcher (x1)
  8227 | -6/Factory         | Local fabrication network quarantined
  8238 | -6/Factory         | First assault squad dispatched
  8346 | -6/Factory         | Repaired Cld. Cesium-ion Thruster?
  8448 | -6/Factory         | Entered Lower Caves
  8454 | -6/Lower Caves     | Encountered a Warlord checkpoint
  8540 | -6/Lower Caves     | Learned Factory stockpile data
  8601 | -6/Lower Caves     | Discovered new exit (range 5)
  8603 | -6/Lower Caves     | Identified exit to Lower Caves
  8629 | -6/Lower Caves     | Entered another Lower Caves area
  8647 | -6/Lower Caves     | Encountered a Warlord checkpoint
  8649 | -6/Lower Caves     | Discovered new exit (range 14)
  8652 | -6/Lower Caves     | Identified exit to Zion
  8704 | -6/Lower Caves     | Entered Zion
  8715 | -6/Zion            | Given the Hacking Drone Bay
  8722 | -6/Zion            | Discovered new exit (range 14)
  8726 | -6/Zion            | Identified exit to Proximity Caves
  8740 | -6/Zion            | System corruption cleaned by Quarantine Array
  8780 | -6/Zion            | Found CR-A16's Pointy Stick
  8990 | -6/Zion            | Received a hallucinogenic algorithm
  9002 | -6/Zion            | Learned location of 1 exit from Factory
  9083 | -6/Zion            | Learned Factory emergency access door positions
  9093 | -6/Zion            | Build established: Hacker-Mutant
  9344 | -6/Zion            | Discovered new exit (range 4)
  9344 | -6/Zion            | Saw the warning signs outside the Deep Caves entrance
  9384 | -6/Zion            | Revealed the true nature of CR-A16's Pointy Stick
  9385 | -6/Zion            | Attacked by Zionites
  9385 | -6/Zion            | Spotted QD-BA7(B)
  9385 | -6/Zion            | Spotted QO-Q6S(B)
  9387 | -6/Zion            | Destroyed QD-BA7(B)
  9391 | -6/Zion            | Destroyed QO-Q6S(B)
  9404 | -6/Zion            | Entered Proximity Caves
  9547 | -5/Proximity Caves | Discovered exit to Factory (range 14)
  9550 | -5/Proximity Caves | Entered Factory
  9550 | -5/Factory         | Evolved 2 slots: Power x1, Propulsion x1
  9551 | -5/Factory         | Identified exit to Upper Caves
  9570 | -5/Factory         | Discovered new exit (range 4)
  9570 | -5/Factory         | Identified exit to Factory
  9661 | -5/Factory         | Found Prototype Processor
  9817 | -5/Factory         | Repaired Imp. Light Armor Plating
  9867 | -5/Factory         | Identified Exp. Terrain Scan Processor
  9983 | -5/Factory         | Spotted B-75 Beast
 10010 | -5/Factory         | Fabricated Adv. Hacking Suite?
 10030 | -5/Factory         | Discovered exit to Factory (range 7)
 10050 | -5/Factory         | Fabricated Adv. Hacking Suite?
 10089 | -5/Factory         | Build established: Wizard-Sprinter
 10093 | -5/Factory         | Fabricated Adv. Hacking Suite?
 10184 | -5/Factory         | Fabricated Adv. Hacking Suite?
 10223 | -5/Factory         | Fabricated Adv. Hacking Suite (x1)
 10303 | -5/Factory         | Fabricated Exp. Sensor Array?
 10616 | -5/Factory         | Discovered exit to Factory (range 12)
 10646 | -5/Factory         | Fabricated Exp. Signal Interpreter?
 10726 | -5/Factory         | Central database locked down
 10760 | -5/Factory         | Manually triggered Chute Trap
 10760 | -5/Factory         | Sucked down chute
 10760 | -5/Factory         | Entered Waste
 10766 | -5/Waste           | Spotted C-40 Crusher
 10769 | -5/Waste           | Spotted C-40 Crusher
 10770 | -5/Waste           | Spotted C-40 Crusher
 10771 | -5/Waste           | Spotted C-40 Crusher
 10775 | -5/Waste           | 1 allies followed down the chute
 10775 | -5/Waste           | EMP discharged
 10775 | -5/Waste           | Spotted C-40 Crusher
 10775 | -5/Waste           | Discovered new exit (range 12)
 10778 | -5/Waste           | Identified exit to Factory
 10778 | -5/Waste           | Entered Factory
 10878 | -5/Factory         | Adv. Hacking Suite fried by hacking feedback
 10919 | -5/Factory         | Fabricated Impulse Thruster Array?
 10923 | -5/Factory         | Discovered exit to Factory (range 11)
 10946 | -5/Factory         | Fabricated Exp. Transmission Jammer?
 11022 | -5/Factory         | Discovered exit to Factory (range 14)
 11114 | -5/Factory         | Found Exp. Terrain Scanner
 11137 | -5/Factory         | Fabricated Exp. Terrain Scanner?
 11172 | -5/Factory         | Local fabrication network quarantined
 11191 | -5/Factory         | Entered Upper Caves
 11252 | -5/Upper Caves     | Learned location of Warlord (-4)
 11277 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 11284 | -5/Upper Caves     | Discovered new exit (range 15)
 11287 | -5/Upper Caves     | Identified exit to Upper Caves
 11287 | -5/Upper Caves     | Entered another Upper Caves area
 11292 | -5/Upper Caves     | Encountered a Warlord checkpoint
 11345 | -5/Upper Caves     | Discovered new exit (range 7)
 11346 | -5/Upper Caves     | Identified exit to Zhirov
 11362 | -5/Upper Caves     | Entered Zhirov
 11362 | -5/Zhirov          | Discovered new exit (range 3)
 11367 | -5/Zhirov          | Met Zhirov
 11371 | -5/Zhirov          | Learned location of Quarantine (-2)
 11371 | -5/Zhirov          | Learned location of Testing (-3)
 11374 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 11378 | -5/Zhirov          | Found Alien Artifact
 11378 | -5/Zhirov          | Identified Integrated Dissipator
 11378 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 12178 | -5/Zhirov          | Found Alien Artifact
 12195 | -5/Zhirov          | Identified exit to Proximity Caves
 12195 | -5/Zhirov          | Entered Proximity Caves
 12242 | -4/Proximity Caves | Discovered exit to Factory (range 7)
 12242 | -4/Proximity Caves | Learned Research terminal intel
 12244 | -4/Proximity Caves | Entered Factory
 12244 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 12272 | -4/Factory         | Identified Transdimensional Reconstructor
 12313 | -4/Factory         | Identified exit to Upper Caves
 12313 | -4/Factory         | Identified exit to Extension
 12333 | -4/Factory         | Fabricated Impulse Thruster Array (x1)
 12421 | -4/Factory         | Discovered new exit (range 23)
 12464 | -4/Factory         | Fabricated Mni. Fusion Reactor?
 12636 | -4/Factory         | Found Exp. Melee Analysis Suite
 13041 | -4/Factory         | Discovered new exit (range 7)
 13207 | -4/Factory         | Repaired Hvy. Plasma Cannon
 13216 | -4/Factory         | Central database locked down
 13551 | -4/Factory         | Fabricated Mni. Fusion Reactor?
 13589 | -4/Factory         | Repaired Hvy. Plasma Cannon
 13610 | -4/Factory         | Repaired Imp. Light Armor Plating
 13870 | -4/Factory         | Fabricated System Restoration Module (x2)
 13882 | -4/Factory         | Fabricated Exp. System Shield (x1)
 13993 | -4/Factory         | Repaired Exp. Cesium-ion Thruster
 14029 | -4/Factory         | Repaired Impulse Thruster Array
 14052 | -4/Factory         | Sucked down chute
 14052 | -4/Factory         | Entered Waste
 14060 | -4/Waste           | Met Warlord forces unprepared to attack
 14067 | -4/Waste           | EMP discharged
 14067 | -4/Waste           | Spotted C-40 Crusher
 14068 | -4/Waste           | Spotted C-40 Crusher
 14068 | -4/Waste           | Spotted C-40 Crusher
 14071 | -4/Waste           | Spotted C-40 Crusher
 14072 | -4/Waste           | Spotted C-40 Crusher
 14079 | -4/Waste           | Spotted C-40 Crusher
 14081 | -4/Waste           | Discovered new exit (range 10)
 14083 | -4/Waste           | Identified exit to Factory
 14084 | -4/Waste           | Entered Factory
 14294 | -4/Factory         | Fabricated Exp. Hacking Suite?
 14383 | -4/Factory         | Local fabrication network quarantined
 14388 | -4/Factory         | Fabricated Exp. Hacking Suite (x1)
 15883 | -4/Factory         | Entered Extension
 15959 | -4/Extension       | Rescued a captive Derelict
 15975 | -4/Extension       | Rescued a captive Derelict
 16376 | -4/Extension       | Spotted B-86 Titan
 16381 | -4/Extension       | Spotted B-86 Titan
 16385 | -4/Extension       | Destroyed B-86 Titan
 16390 | -4/Extension       | Destroyed B-86 Titan
 16429 | -4/Extension       | Discovered new exit (range 19)
 16481 | -4/Extension       | Rescued a captive Derelict
 16580 | -4/Extension       | Rescued a captive Derelict
 16839 | -4/Extension       | Discovered new exit (range 30)
 16843 | -4/Extension       | Discovered new exit (range 28)
 16847 | -4/Extension       | Rescued a captive Derelict
 16859 | -4/Extension       | Rescued A7
 16898 | -4/Extension       | Identified exit to Cetus
 16924 | -4/Extension       | Entered Cetus
 16924 | -4/Cetus           | Accompanied by 2 allies (A7)
 16929 | -4/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 16946 | -4/Cetus           | Spotted Cetus Guard
 16946 | -4/Cetus           | Spotted Cetus Guard
 16953 | -4/Cetus           | Allies destroyed Cetus Guard
 16953 | -4/Cetus           | Spotted Cetus Guard
 16958 | -4/Cetus           | Destroyed Cetus Guard
 16961 | -4/Cetus           | Destroyed Cetus Guard
 16961 | -4/Cetus           | Spotted Cetus Guard
 16964 | -4/Cetus           | Destroyed Cetus Guard
 16983 | -4/Cetus           | Started Cetus Manufacturing Module
 16994 | -4/Cetus           | Escorted A7 to Cetus Mainframe
 17008 | -4/Cetus           | Manufactured an Enhanced Grunt
 17033 | -4/Cetus           | Manufactured an Enhanced Grunt
 17058 | -4/Cetus           | Manufactured an Enhanced Grunt
 17083 | -4/Cetus           | Manufactured an Enhanced Grunt
 17108 | -4/Cetus           | Manufactured an Enhanced Grunt
 17121 | -4/Cetus           | Discovered new exit (range 16)
 17128 | -4/Cetus           | Identified exit to Archives
 17177 | -4/Cetus           | Destroyed A7
 17179 | -4/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 17181 | -4/Cetus           | Found Prototype Protection
 17181 | -4/Cetus           | Identified Med. Regenerative Plating
 17191 | -4/Cetus           | Entered Archives
 17191 | -4/Archives        | Accompanied by 5 allies
 17254 | -4/Archives        | Discovered new exit (range 16)
 17258 | -4/Archives        | Identified exit to Hub_04(d)
 17279 | -4/Archives        | Discovered exit to Hub_04(d) (range 24)
 17286 | -4/Archives        | Discovered new exit (range 28)
 17380 | -4/Archives        | Entered Hub_04(d)
 17380 | -4/Hub_04(d)       | Accompanied by 5 allies
 17391 | -4/Hub_04(d)       | Discovered new exit (range 20)
 17523 | -4/Hub_04(d)       | Discovered new exit (range 24)
 17584 | -4/Hub_04(d)       | Identified exit to Research
 17614 | -4/Hub_04(d)       | Discovered exit to Research (range 18)
 17619 | -4/Hub_04(d)       | Discovered exit to Research (range 29)
 17916 | -4/Hub_04(d)       | First assault squad dispatched
 17989 | -4/Hub_04(d)       | Network Hub disabled
 18011 | -4/Hub_04(d)       | Network Hub disabled
 18032 | -4/Hub_04(d)       | Network Hub disabled
 18079 | -4/Hub_04(d)       | Network Hub disabled
 18131 | -4/Hub_04(d)       | Spotted Lightning
 18133 | -4/Hub_04(d)       | Entered Research
 18133 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 18134 | -3/Research        | Loaded intel: 16 terminal locations
 18141 | -3/Research        | Identified exit to Armory
 18141 | -3/Research        | Identified exit to Testing
 18204 | -3/Research        | Found Quantum Capacitor
 18256 | -3/Research        | Found Gamma Bomb Array
 18342 | -3/Research        | Spotted B-86 Titan
 18342 | -3/Research        | Destroyed B-86 Titan
 18383 | -3/Research        | Spotted B-86 Titan
 18384 | -3/Research        | Destroyed B-86 Titan
 18412 | -3/Research        | Fabricated Exp. Terrain Scan Processor?
 18428 | -3/Research        | Local fabrication network quarantined
 18434 | -3/Research        | Fabricated Exp. Hacking Suite?
 18509 | -3/Research        | Entered Armory
 18619 | -3/Armory          | Fabricated Imp. Q-thruster (x1)
 18645 | -3/Armory          | Fabricated Imp. Q-thruster?
 18658 | -3/Armory          | Fabricated Imp. Q-thruster (x1)
 18698 | -3/Armory          | Fabricated Imp. Q-thruster (x1)
 18704 | -3/Armory          | Fabricated Imp. Q-thruster?
 18761 | -3/Armory          | Fabricated Exp. Force Field (x1)
 18802 | -3/Armory          | First assault squad dispatched
 18806 | -3/Armory          | Local fabrication network quarantined
 18846 | -3/Armory          | Repaired Mni. Fusion Reactor
 18869 | -3/Armory          | Repaired Impulse Thruster Array
 18904 | -3/Armory          | Repaired Mni. Fusion Reactor
 19022 | -3/Armory          | Warped through subspace to slip node
 19022 | -3/Armory          | Discovered new exit (range 1)
 19022 | -3/Armory          | Identified exit to Lab
 19032 | -3/Armory          | Discovered new exit (range 17)
 19042 | -3/Armory          | Entered Lab
 19042 | -3/Lab             | Discovered new exit (range 9)
 19044 | -3/Lab             | Identified exit to Research
 19045 | -3/Lab             | Hidden lab's door opened automatically
 19045 | -3/Lab             | Sensor layout match revealed
 19046 | -3/Lab             | Gained access to the hidden lab's interior
 19087 | -3/Lab             | Found Alien Artifact
 19087 | -3/Lab             | Identified Core Expander
 19087 | -3/Lab             | Installed Core Expander, added new Utility slot
 19090 | -3/Lab             | Found Alien Artifact
 19090 | -3/Lab             | Identified Integrated Reactor
 19090 | -3/Lab             | Installed Integrated Reactor, increased core energy generation (+10)
 19097 | -3/Lab             | Found Prototype Hackware
 19098 | -3/Lab             | Found Med. Regenerative Plating
 19100 | -3/Lab             | Found Prototype Energy Cannon
 19101 | -3/Lab             | Found Prototype Energy Cannon
 19111 | -3/Lab             | Found Transdimensional Reconstructor
 19124 | -3/Lab             | Found Alien Artifact
 19126 | -3/Lab             | Unable to decrypt terminal
 19127 | -3/Lab             | Unable to decrypt terminal
 19128 | -3/Lab             | Entered Research
 19128 | -2/Research        | Evolved 2 slots: Utility x2
 19128 | -2/Research        | Identified Deep Network Scanner
 19134 | -2/Research        | Identified Core Reset Matrix
 19177 | -2/Research        | Found Gamma Bomb Array
 19307 | -2/Research        | Identified exit to Quarantine
 19307 | -2/Research        | Central database locked down
 19313 | -2/Research        | Build established: Wizard-Scout
 19318 | -2/Research        | Fabricated Imp. Q-thruster?
 19460 | -2/Research        | Fabricated EM Dispersion Field?
 19484 | -2/Research        | Repaired Imp. Propulsion Shielding
 19631 | -2/Research        | Fabricated Imp. Q-thruster?
 19728 | -2/Research        | Fabricated Imp. Q-thruster?
 19820 | -2/Research        | Build established: Wizard-Sprinter
 19831 | -2/Research        | Local fabrication network quarantined
 20098 | -2/Research        | Identified Potential Cannon (x2)
 20269 | -2/Research        | Entered Quarantine
 20288 | -2/Quarantine      | Found Alien Artifact
 20303 | -2/Quarantine      | Found Alien Artifact
 20319 | -2/Quarantine      | Identified Phase Redirector
 20319 | -2/Quarantine      | Identified Subatomic Replicator
 20323 | -2/Quarantine      | Repaired Mni. Fusion Reactor?
 20351 | -2/Quarantine      | Identified exit to Access
 20385 | -2/Quarantine      | Repaired Mni. Fusion Reactor
 20436 | -2/Quarantine      | Repaired Exp. Cooling System
 20453 | -2/Quarantine      | Found Alien Artifact
 20453 | -2/Quarantine      | Identified Matter Drive
 20465 | -2/Quarantine      | Cryocooling Duct disabled
 20480 | -2/Quarantine      | Ambient heat levels rising (+20)
 20480 | -2/Quarantine      | Non-combat units ordered to evacuate
 20505 | -2/Quarantine      | Found Alien Slashing Weapon
 20505 | -2/Quarantine      | Identified Sigix Broadsword
 20653 | -2/Quarantine      | Found Alien Impact Weapon
 20965 | -2/Quarantine      | Met incapacitated Sigix Warrior
 20965 | -2/Quarantine      | Lockdown squad dispatched
 20965 | -2/Quarantine      | Acquired the access code to the Sigix quarantine chamber
 20966 | -2/Quarantine      | Unlocked Sigix quarantine chamber
 20972 | -2/Quarantine      | Central database locked down
 21075 | -2/Quarantine      | Spotted Lightning
 21077 | -2/Quarantine      | Spotted Lightning
 21078 | -2/Quarantine      | Spotted Lightning
 21118 | -2/Quarantine      | Destroyed Lightning
 21152 | -2/Quarantine      | Destroyed Lightning
 21189 | -2/Quarantine      | Destroyed Lightning
 21194 | -2/Quarantine      | Found Prototype Energy Cannon
 21196 | -2/Quarantine      | Identified EMDS
 21198 | -2/Quarantine      | Identified Core Stripper
 21205 | -2/Quarantine      | Found Prototype Device
 21205 | -2/Quarantine      | Identified Exp. Phase Shifter
 21225 | -2/Quarantine      | Found Alien Artifact
 21236 | -2/Quarantine      | Identified Hpw. Transdimensional Reconstructor
 21300 | -2/Quarantine      | Spotted Fortress
 21314 | -2/Quarantine      | Discovered new exit (range 6)
 21315 | -2/Quarantine      | Identified exit to Section 7
 21315 | -2/Quarantine      | Entered Section 7
 21341 | -2/Section 7       | Found Integrated Dissipator
 21341 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 21379 | -2/Section 7       | Spotted S7 Guard
 21380 | -2/Section 7       | Found Alien Artifact
 21386 | -2/Section 7       | Identified Core Regenerator
 21386 | -2/Section 7       | Used Core Regenerator, restored core integrity (+88)
 21500 | -2/Section 7       | Discovered exit to Access (range 27)
 21502 | -2/Section 7       | Spotted S7 Guard
 21503 | -2/Section 7       | Found Alien Artifact
 21516 | -2/Section 7       | Found Integrated Reactor
 21516 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 21541 | -2/Section 7       | Identified Core Membrane
 21541 | -2/Section 7       | Installed Core Membrane, gained immunity to corruption
 21613 | -2/Section 7       | Spotted S7 Guard
 21657 | -2/Section 7       | Destroyed S7 Guard
 21662 | -2/Section 7       | Found Alien Artifact
 21672 | -2/Section 7       | Identified Integrated Singularity Reactor
 21673 | -2/Section 7       | Used Subatomic Replicator to replicate Integrated Singularity Reactor
 21674 | -2/Section 7       | Installed Integrated Singularity Reactor, increased core energy generation (+20)
 21676 | -2/Section 7       | Installed Integrated Singularity Reactor, increased core energy generation (+20)
 21686 | -2/Section 7       | Found Prototype Protection
 21799 | -2/Section 7       | Found Integrated Reactor
 21799 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 21863 | -2/Section 7       | Found Prototype Device
 21868 | -2/Section 7       | Identified System Purifier
 21891 | -2/Section 7       | Found Prototype Launcher
 21896 | -2/Section 7       | Identified Com. Tesla Bomb Launcher
 22064 | -2/Section 7       | Spotted B-99 Colossus
 22147 | -2/Section 7       | Found Integrated Reactor
 22147 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 22149 | -2/Section 7       | Found Integrated Reactor
 22149 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 22150 | -2/Section 7       | Found Integrated Reactor
 22150 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 22168 | -2/Section 7       | Found Alien Artifact
 22168 | -2/Section 7       | Identified LRC Armor
 22168 | -2/Section 7       | Installed LRC Armor, increased core integrity (+250)
 22314 | -2/Section 7       | Destroyed B-99 Colossus
 22338 | -2/Section 7       | Found Matter Drive
 22390 | -2/Section 7       | Found Alien Energy Gun
 22390 | -2/Section 7       | Identified Sigix Quantum Sheargun
 22527 | -2/Section 7       | Spotted S7 Guard
 22528 | -2/Section 7       | Found Alien Artifact
 22611 | -2/Section 7       | Identified Integrated Heat Negator
 22611 | -2/Section 7       | Installed Integrated Heat Negator, increased core heat dissipation (+40)
 22654 | -2/Section 7       | Identified Hvy. Regenerative Plating
 22713 | -2/Section 7       | Entered Access
 22713 | -1/Access          | Evolved 2 slots: Weapon x2
 22724 | -1/Access          | Found Prototype Slashing Weapon
 22725 | -1/Access          | Found Prototype Slashing Weapon
 22727 | -1/Access          | Found Prototype Slashing Weapon
 22790 | -1/Access          | Identified exit to Command
 22895 | -1/Access          | Found Exp. Signal Interpreter
 22981 | -1/Access          | Discovered new exit (range 25)
 23007 | -1/Access          | Build established: Wizard-Ninja
 23153 | -1/Access          | Found Adv. Force Booster
 23179 | -1/Access          | Found Unknown Protection
 23179 | -1/Access          | Identified Hvy. Insulated Plating
 23191 | -1/Access          | Identified Nanosword (x3)
 23205 | -1/Access          | Found Prototype Launcher
 23214 | -1/Access          | Identified Adv. Micro-nuke Launcher
 23252 | -1/Access          | Spotted B-99 Colossus
 23252 | -1/Access          | Destroyed B-99 Colossus
 23270 | -1/Access          | Spotted B-99 Colossus
 23270 | -1/Access          | Destroyed B-99 Colossus
 23332 | -1/Access          | Fabricated Femtoactuators?
 23337 | -1/Access          | Fabricated Exp. Actuator Array?
 23398 | -1/Access          | Fabricated Exp. Armor Integrity Analyzer (x1)
 23398 | -1/Access          | Fabricated Exp. Melee Analysis Suite?
 23698 | -1/Access          | Build established: Hacker-Sprinter
 23745 | -1/Access          | Fabricated Exp. Utility Shielding?
 23800 | -1/Access          | Fabricated Exp. Melee Analysis Suite (x1)
 23818 | -1/Access          | Local fabrication network quarantined
 23852 | -1/Access          | Entered Command
 23945 | -1/Command         | Spotted B-99 Colossus
 23948 | -1/Command         | Destroyed B-99 Colossus
 23969 | -1/Command         | Spotted M Guard
 23969 | -1/Command         | Spotted M Guard
 23969 | -1/Command         | Spotted Combat Programmer
 24000 | -1/Command         | Spotted Combat Programmer
 24003 | -1/Command         | Destroyed Combat Programmer
 24005 | -1/Command         | Found EMDS
 24025 | -1/Command         | Destroyed Combat Programmer
 24076 | -1/Command         | Destroyed M Guard
 24081 | -1/Command         | Destroyed M Guard
 24081 | -1/Command         | All MAIN.C guards destroyed
 24086 | -1/Command         | Found Prototype Device
 24087 | -1/Command         | Identified AEGIS Remote Shield
 24100 | -1/Command         | Found Prototype Reactor
 24100 | -1/Command         | Identified Zero-point Reactor
 24103 | -1/Command         | Found Zero-point Reactor
 24193 | -1/Command         | Found AEGIS Remote Shield
 24225 | -1/Command         | 0b10 Conduit disabled
 24225 | -1/Command         | Met MAIN.C
 24247 | -1/Command         | Destroyed MAIN.C Shell
 24249 | -1/Command         | MAIN.C activated Command garrisons
 24267 | -1/Command         | Destroyed MAIN.C
 24272 | -1/Command         | Found Zero-point Reactor
 24275 | -1/Command         | Found Prototype Device
 24275 | -1/Command         | Identified Beam Splitter
 24278 | -1/Command         | Found Prototype Protection
 24278 | -1/Command         | Identified Exp. Powered Armor
 24472 | -1/Command         | Build established: Machinist-Sprinter
 25913 | -1/Command         | Discovered new exit (range 6)
 26010 | -1/Command         | Found Prototype Processor
 26010 | -1/Command         | Identified Exp. Target Analyzer
 26014 | -1/Command         | Found Zero-point Reactor
 26018 | -1/Command         | Found Exp. Phase Shifter
 26020 | -1/Command         | Found Exp. Phase Shifter
 26022 | -1/Command         | Found Prototype Device
 26022 | -1/Command         | Identified Adv. Kinecellerator
 26038 | -1/Command         | Spotted Alpha 7
 26531 | -1/Command         | Spotted B-99 Colossus
 26684 | -1/Command         | Destroyed B-99 Colossus
 26992 | -1/Command         | Warped through subspace to slip node
 26992 | -1/Command         | Discovered new exit (range 5)
 26996 | -1/Command         | Entered Access_0
 26997 | -1/Access_0        | Met Architect
 27040 | -1/Access_0        | Subspace Access Node disabled
 27051 | -1/Access_0        | A6 warped into view
 27065 | -1/Access_0        | Destroyed A6
 27077 | -1/Access_0        | Found Alien Artifact
 27117 | -1/Access_0        | A5 warped into view
 27150 | -1/Access_0        | Identified Stasis Generator
 27185 | -1/Access_0        | A4 warped into view
 27248 | -1/Access_0        | Subspace Access Node disabled
 27254 | -1/Access_0        | Subspace Access Node disabled
 27268 | -1/Access_0        | Subspace Access Node disabled
 27440 | -1/Access_0        | Destroyed A8
 27508 | -1/Access_0        | Destroyed A4
 27511 | -1/Access_0        | Found Prototype Device
 27513 | -1/Access_0        | Identified Exp. Shock Absorption System
 27520 | -1/Access_0        | Destroyed A5
 27566 | -1/Access_0        | A3 warped into view
 27633 | -1/Access_0        | Found Prototype Device
 27633 | -1/Access_0        | Identified Exp. Focal Shield
 27656 | -1/Access_0        | Destroyed A2
 27658 | -1/Access_0        | Extracted Singularity Gate Test 138-C access codes from A2's data core
 27659 | -1/Access_0        | Found Prototype Device
 27659 | -1/Access_0        | Identified Exp. Thermal Defense Suite
 27661 | -1/Access_0        | Found Prototype Device
 27661 | -1/Access_0        | Identified ST Field Compressor
 27784 | -1/Access_0        | Destroyed 9 combat bots
 27812 | -1/Access_0        | Destroyed A3
 27814 | -1/Access_0        | Found Prototype Processor
 27814 | -1/Access_0        | Identified Spectral Analyzer
 27834 | -1/Access_0        | Found Hpw. Transdimensional Reconstructor
 27882 | -1/Access_0        | Found Exp. Phase Shifter
 27901 | -1/Access_0        | Destroyed 7 combat bots
 27983 | -1/Access_0        | Destroyed 10 combat bots
 29391 | -1/Access_0        | Started Test 138-B, establishing a local singularity
 29391 | -1/Access_0        | Architect ripped apart by the singularity
 29391 | -1/Access_0        | Destroyed Architect
 29392 | -1/Access_0        | Architect triggered a singularity event
 29392 | -1/Access_0        | Warped through subspace to slip node
 29392 | -1/Access_0        | Discovered new exit (range 8)
 29395 | ***                | Escaped singularity!

 Last Messages 
---------------
>>Gate Test 138-A
Running Singularity Gate diagnostics...
  All systems nominal.
>>Gate Test 138-B
Preparing Singularity Gate activation...
  Stable singularity established.
29391_ Architect ripped apart by the singularity.
29391_ Architect: "If I can't win, no one wins!"
29391_ Architect destroyed.
29392_ Hpw. Transdimensional Reconstructor ripped apart by the
  singularity.
29392_ 204 Matter ripped apart by the singularity.
29392_ Architect Data Core ripped apart by the singularity.
29392_ A0_COM: Initiating irreversible singularity event. Goodbye.
29392_ Gate Controls unresponsive.
29392_ Warped through subspace, drawn to slip node.
29392_ EXIT=FOUND
29393_ A0_COM: 10.
29394_ A0_COM: 9.
29395_ A0_COM: 8.

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ????????????????????????###??????????????????????? |
| ???????????????????????## ##?????????????????????? |
| ???????????????????????#   #?????????????????????? |
| ???????????????????????# @ #?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????# <  #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##  #??????????????????????? |
| ???????????????????????####??????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           132
Energy Generation          161
Energy Capacity            1380
Matter Stores              300
Matter Capacity            300
Sight Range                24
Robot Scan Range           30
Terrain Scan Range         30
Terrain Scan Density       1010
Jamming Range              22
Heat Shielding             100
Armor Coverage             600
Resistance: TH             30
Resistance: EM             75
Propulsion Shielding       66
Utility Shielding          90
Melee Speed Boost          50
Phase Shifting             20
Evasion (%)                101
Melee Accuracy             32
Target Analysis            12
Armor Integrity Analysis   90
Recoil Reduction           3
Force Boost                5
Offensive Hacking          85
Defensive Hacking          23

 Item Schematics 
-----------------
                      Humpback | -8/Materials  | Scanalyzed
              Imp. VTOL Module | -8/Materials  | Scanalyzed
        Imp. Utility Shielding | -8/Materials  | Scanalyzed
             Med. Storage Unit | -8/Materials  | Hacked
              Combat Drone Bay | -7/Data Miner | Free
     Lgt. Regenerative Plating | -7/Data Miner | Free
      Exp. Cesium-ion Thruster | -7/Data Miner | Free
          Exp. Terrain Scanner | -7/Data Miner | Free
       Exp. Targeting Computer | -7/Data Miner | Free
      Exp. Transmission Jammer | -7/Data Miner | Free
               Cloaking Device | -7/Data Miner | Free
       Mni. Smartbomb Launcher | -7/Data Miner | Free
                  Plasma Sword | -7/Data Miner | Free
                 Kinetic Spear | -7/Data Miner | Free
             Quantum Capacitor | -6/Factory    | Hacked
              Gamma Bomb Array | -6/Factory    | Downloaded
         Imp. Particle Charger | -6/Factory    | Extracted
            Hvy. Plasma Cannon | -6/Factory    | Extracted
          System Backup Module | -6/Factory    | Extracted
             Recoil Stabilizer | -6/Factory    | Extracted
             Thermal Converter | -6/Factory    | Extracted
  Lgt. Angular Momentum Engine | -6/Factory    | Extracted
                   Power Sword | -6/Factory    | Extracted
                 Cryofiber Web | -6/Factory    | Extracted
             Lrn. Sensor Array | -6/Factory    | Hacked
            Adv. Hacking Suite | -5/Factory    | Hacked
             Exp. Sensor Array | -5/Factory    | Hacked
       Exp. Signal Interpreter | -5/Factory    | Hacked
            Exp. System Shield | -5/Factory    | Hacked
        Impulse Thruster Array | -5/Factory    | Hacked
             Lrg. Storage Unit | -5/Factory    | Hacked
           Adv. Actuator Array | -5/Factory    | Hacked
             Mic. Fission Core | -5/Factory    | Hacked
     System Restoration Module | -5/Factory    | Hacked
             Assault Drone Bay | -5/Zhirov     | Free
                Exp. Heat Sink | -5/Zhirov     | Free
            Exp. Optical Array | -5/Zhirov     | Free
              Imp. Arc Thrower | -5/Zhirov     | Free
           Mni. Fusion Reactor | -4/Factory    | Hacked
            Exp. Hacking Suite | -4/Factory    | Hacked
           EM Dispersion Field | -4/Factory    | Hacked
        Exp. Thermal Converter | -4/Factory    | Scanalyzed
                  Sml. Battery | -4/Extension  | Hacked
            Imp. Powered Armor | -4/Cetus      | Hacked
                 Powered Armor | -4/Cetus      | Hacked
               Imp. Q-thruster | -3/Research   | Hacked
   Exp. Terrain Scan Processor | -3/Research   | Hacked
              Exp. Force Field | -3/Armory     | Hacked
                Femtoactuators | -3/Armory     | Hacked
 Exp. Armor Integrity Analyzer | -3/Armory     | Hacked
           Exp. Actuator Array | -3/Armory     | Hacked
     Adv. Particle Accelerator | -2/Research   | Hacked
    Exp. Biometal Heavy Treads | -2/Research   | Hacked
         Exp. Weapon Shielding | -2/Quarantine | Hacked
     Exp. Propulsion Shielding | -2/Quarantine | Hacked
        Exp. Utility Shielding | -2/Quarantine | Hacked
                  Plasma Lance | -2/Quarantine | Hacked
      Com. Tesla Bomb Launcher | -2/Section 7  | Scanalyzed
            Prc. Energy Filter | -2/Section 7  | Hacked
     Exp. Melee Analysis Suite | -1/Access     | Hacked

 Robot Schematics 
------------------
     S-27 Virus | -7/Data Miner | Free
   G-50 Soldier | -7/Data Miner | Free
   G-67 Veteran | -7/Data Miner | Free
   L-41 Fighter | -7/Data Miner | Free
 X-72 Disruptor | -7/Data Miner | Free
     I-36 Angel | -7/Data Miner | Free
   C-55 Analyst | -3/Research   | Hacked

 Fabricated
------------
              Imp. VTOL Module | x1 | -7/Factory  
      Exp. Cesium-ion Thruster | x1 | -6/Factory  
      Exp. Cesium-ion Thruster | x1 | -6/Factory  
              Gamma Bomb Array | x1 | -6/Factory  | Preloaded
             Lrn. Sensor Array | x1 | -6/Factory  
                  Plasma Sword | x1 | -6/Factory  
       Mni. Smartbomb Launcher | x1 | -6/Factory  
            Adv. Hacking Suite | x1 | -5/Factory  
            Adv. Hacking Suite | x1 | -5/Factory  
            Adv. Hacking Suite | x1 | -5/Factory  
            Adv. Hacking Suite | x1 | -5/Factory  
            Adv. Hacking Suite | x1 | -5/Factory  
             Exp. Sensor Array | x1 | -5/Factory  
       Exp. Signal Interpreter | x1 | -5/Factory  
        Impulse Thruster Array | x1 | -5/Factory  
      Exp. Transmission Jammer | x1 | -5/Factory  
          Exp. Terrain Scanner | x1 | -5/Factory  
        Impulse Thruster Array | x1 | -4/Factory  
           Mni. Fusion Reactor | x1 | -4/Factory  
           Mni. Fusion Reactor | x1 | -4/Factory  
     System Restoration Module | x2 | -4/Factory  
            Exp. System Shield | x1 | -4/Factory  
            Exp. Hacking Suite | x1 | -4/Factory  
            Exp. Hacking Suite | x1 | -4/Factory  
   Exp. Terrain Scan Processor | x1 | -3/Research 
            Exp. Hacking Suite | x1 | -3/Research 
               Imp. Q-thruster | x1 | -3/Armory   
               Imp. Q-thruster | x1 | -3/Armory   
               Imp. Q-thruster | x1 | -3/Armory   
               Imp. Q-thruster | x1 | -3/Armory   
               Imp. Q-thruster | x1 | -3/Armory   
              Exp. Force Field | x1 | -3/Armory   
               Imp. Q-thruster | x1 | -2/Research 
           EM Dispersion Field | x1 | -2/Research 
               Imp. Q-thruster | x1 | -2/Research 
               Imp. Q-thruster | x1 | -2/Research 
                Femtoactuators | x1 | -1/Access   
           Exp. Actuator Array | x1 | -1/Access   
 Exp. Armor Integrity Analyzer | x1 | -1/Access   
     Exp. Melee Analysis Suite | x1 | -1/Access   
        Exp. Utility Shielding | x1 | -1/Access   
     Exp. Melee Analysis Suite | x1 | -1/Access   

 Alien Tech Used 
-----------------
Integrated Dissipator
Transdimensional Reconstructor
Core Expander
Integrated Reactor
Matter Drive
Sigix Broadsword
Core Stripper
Core Regenerator
Core Membrane
Subatomic Replicator
Integrated Singularity Reactor
LRC Armor
Sigix Quantum Sheargun
Integrated Heat Negator
High-powered Transdimensional Reconstructor
Stasis Generator

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GrenadeTrapFlamer
  Manual?         0
Play Time         13:30:26
  Cumulative      885.5 hours
  Start           2020.09.25 @ 23:08:36
  End             2020.09.27 @ 04:44:24
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          318
  Rogue           318
  Adventurer      0
  Explorer        0
Win Type          6
  Total           45
  Types           10/13/8/3/1/1/8/0/1
Lore%             97
Gallery%          95
Achievement%      83
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e7af2654-1fea-4ed2-9755-0107fa8dc19a