Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 03:17:21

Player: H3-RMN

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (57)      285
Value Destroyed (1420)     1420
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (90)                 90
              TOTAL SCORE: 2435

 Bonus
-------
Follower Combat Kills      90

 Cogmind 
---------
Core Integrity             0/250
Matter                     270/300
Energy                     190/200
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (190) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
             Aluminum Leg
             Aluminum Leg
>            --- UTILITY (2) ------
             Scrap Shield
>            --- WEAPON (2) -------
  Subdweller Machine Gun
             Grenade Launcher
>            --- INVENTORY (5) ----
             Scrap Suit
             Huge Storage Unit
  Subdweller Laser
  Subdweller Laser

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
             Aluminum Leg
             Aluminum Leg
>            --- UTILITY ----------
             Scrap Shield
>            --- WEAPON -----------
  Subdweller Laser
  Subdweller Machine Gun
>            --- INVENTORY --------
             Scrap Suit
             Huge Storage Unit
       Light Armor Plating
[Rating: 13]

 Favorites 
-----------
Power                      Subdweller Power Source
  Engine                   Subdweller Power Source
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Medium Storage Unit
  Device                   Heat Sink
  Storage                  Medium Storage Unit
  Protection               Light Armor Plating
Weapon                     Subdweller Laser
  Energy Gun               Subdweller Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Subdweller Machine Gun
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             39   | 8   13  4   14  
  Power                    7    | 1   3   1   2   
    Engine                 7    | 1   3   1   2   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               8    | 2   3   1   2   
    Treads                 .    | .   .   .   .   
    Leg                    8    | 2   3   1   2   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  10   | 2   3   2   3   
    Device                 3    | 1   2   .   .   
    Storage                2    | 1   1   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             5    | .   .   2   3   
    Artifact               .    | .   .   .   .   
  Weapon                   14   | 3   4   .   7   
    Energy Gun             7    | 2   1   .   4   
    Energy Cannon          2    | .   2   .   .   
    Ballistic Gun          3    | 1   .   .   2   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               2    | .   1   .   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 9    | .   6   2   1   
  Power                    2    | .   2   .   .   
  Propulsion               2    | .   2   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   5    | .   2   2   1   
  Highest Loss Streak      3    | .   3   2   1   
  To Critical Strikes      2    | .   1   .   1   
Average Backups            7    | 1   7   8   7   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  3    | .   2   4   3   
  Weapon                   3    | .   4   3   2   
  Tool/Special             .    | .   .   .   .   
Unused Backups             8    | .   .   2   6   
  Power                    2    | .   .   1   1   
  Propulsion               .    | .   .   .   .   
  Utility                  5    | .   .   1   4   
  Weapon                   1    | .   .   .   1   
  Tool/Special             .    | .   .   .   .   
Average Slot Usage (%)     97   | .   99  100 94  
  Engine                   13   | .   13  14  14  
  Leg                      27   | .   27  28  28  
  Device                   4    | .   14  2   .   
  Storage                  11   | .   14  14  9   
  Protection               9    | .   .   11  14  
  Energy Gun               11   | .   5   14  13  
  Energy Cannon            5    | .   12  7   1   
  Ballistic Gun            8    | .   10  .   12  
  Launcher                 1    | .   .   5   .   
Peak Build Rating          13   | 9   10  9   13  
  Average Rating           10   | 6   8   8   12  
  On Entrance              6    | .   9   8   9   
Naked Turns                .    | .   .   .   .   
Heaviest Build             31   | 14  21  25  31  
  Greatest Support         20   | 20  20  20  20  
  Greatest Overweight (x)  2    | .   2   1   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 10   | 8   10  10  10  
  Average Capacity         8    | 7   9   10  8   
  Most Carried             10   | 3   10  10  10  
  Average Carried          8    | 1   7   9   8   
  Final Capacity           10   | 8   10  10  5   
  Final Carried            10   | 3   8   10  5   

 Class Distribution 
--------------------
 44% | Scavenger-Mutant
 39% | Mutant
 15% | Subdweller-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
 Scavenger-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           928  | 291 260 167 210 
  Remotely                 .    | .   .   .   .   
Salvage Created            1711 | 134 973 159 445 
  Parts                    103  | 10  55  14  24  
Haulers Intercepted        1    | .   1   .   .   
Recyclers Shooed           3    | 1   2   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      11   | .   .   .   11  
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  43   | .   24  8   11  
  Guns                     15   | .   5   .   10  
  Cannons                  15   | .   13  2   .   
  AOE                      13   | .   6   6   1   
Classes Destroyed          12   | 2   8   1   1   
  Worker                   1    | .   1   .   .   
  Builder                  2    | .   1   1   .   
  Tunneler                 2    | 2   .   .   .   
  Hauler                   1    | .   1   .   .   
  Recycler                 2    | 1   1   .   .   
  Mechanic                 1    | .   1   .   .   
  Operator                 2    | .   2   .   .   
  Watcher                  3    | .   3   .   .   
  Swarmer                  13   | .   6   6   1   
  Grunt                    18   | .   18  .   .   
  Sentry                   2    | .   .   2   .   
  Subdweller               10   | .   .   .   10  
Best Kill Streak           7    | 2   7   3   2   
  Combat Bots Only         5    | .   5   3   2   
Max Kills in Single Turn   2    | 1   2   2   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   2   2   1   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        171  | .    96   26   49   
  Missed                   41   | .    24   3    14   
  Hits                     130  | .    72   23   35   
    Projectile             130  | .    72   23   35   
  Critical Strikes         3    | .    2    .    1    
Damage Taken               1859 | .    835  337  687  
  Core                     256  | .    79   58   119  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              162  | 11   91   11   49   
  Largest                  2    | 2    2    2    2    
  Hottest                  120  | 70   110  110  120  
Shots Fired                306  | 22   172  17   95   
  Gun                      202  | 22   87   6    87   
  Cannon                   91   | .    79   6    6    
  Launcher                 13   | .    6    5    2    
  Special                  .    | .    .    .    .    
  Kinetic                  126  | 11   74   .    41   
  Thermal                  167  | 11   92   12   52   
  Explosive                13   | .    6    5    2    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         12   | 6    9    10   12   
  Robot Miss Streak        3    | 2    3    1    3    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        1    | .    .    .    1    
    Max Gunslinging Chain  1    | .    .    .    1    
Shots Hit Robots           191  | 14   109  11   57   
  Core Hits                86   | 6    49   12   19   
  Critical Kills           1    | .    .    .    1    
  Critical Parts Destroyed 1    | .    .    .    1    
  Critical Strikes         5    | 1    2    .    2    
    Burn                   3    | 1    2    .    .    
    Destroy                2    | .    .    .    2    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           3896 | 144  1998 508  1246 
  Guns                     1796 | 144  508  63   1081 
  Cannons                  1134 | .    958  105  71   
  Explosions               966  | .    532  340  94   
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  932  | 55   380  .    497  
  Thermal                  1998 | 89   1086 168  655  
  Explosive                966  | .    532  340  94   
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            109  | .    52   54   3    
  Projectiles              .    | .    .    .    .    
  Explosions               109  | .    52   54   3    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      115  | .    37   69   9    
  Shots                    5    | .    1    3    1    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        322  | 160  313  322  60   
  Average Temperature      79   | 81   70   145  29   
  Received Heat Transfer   603  | .    432  63   108  
  Effects                  3    | .    3    .    .    
    Interference           3    | .    3    .    .    
Siege Activations          .    | .    .    .    .    
Martial Activations        .    | .    .    .    .    
Shielding Activations      .    | .    .    .    .    
Robots Disrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             8    | 1    2    2    3    
  Heat Transferred         4141 | 333  2516 407  885  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Maximum Alert Level        1    | .   1   1   .   
  Low Security (%)         59   | 100 34  79  .   
  Level 1                  40   | .   65  20  .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Peak Influence             368  | 10  368 287 .   
  Initial                  133  | .   .   133 .   
  Average                  157  | 1   227 104 .   
Influence Increases        1080 | 15  786 229 50  
  Destroy 0b10 Robot/C     660  | .   480 160 20  
  Destroy 0b10 Robot/NC    70   | 15  50  5   .   
  Destroy Leader           118  | .   98  20  .   
  Successful Hack          12   | .   12  .   .   
  Select Force Hacks       60   | .   60  .   .   
  Disable Machine          45   | .   30  15  .   
  Destroy Structure        70   | .   41  29  .   
  Lose Combat Pursuer      45   | .   15  .   30  
Influence Decreases        1030 | 15  442 573 .   
  Entered New Map          211  | .   .   211 .   
  Time Decay               739  | 15  382 342 .   
  Lost Part                80   | .   60  20  .   
Squads Dispatched          6    | .   6   .   .   
  Investigation            3    | .   3   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            3    | .   3   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           3    | .   3   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              62   | .   38  8   16  
  Peak Tracking Total      8    | .   8   3   4   
  Tactical Retreats        2    | .   1   .   1   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            2    | .   2   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          3    | .   2   1   .   
  Max in Single Turn       1    | .   1   1   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          6    | .   6   .   .   
  Terminals                3    | .   3   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          1    | .   1   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                17   | .   17  .   .   
  Successful               8    | .   8   .   .   
  Failed                   9    | .   9   .   .   
    Catastrophic           2    | .   2   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   10   | .   10  .   .   
  Terminals                10   | .   10  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          3    | .   3   .   .   
  Recycling Units          4    | .   4   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             3    | .   3   .   .   
  Part Schematic           1    | .   1   .   .   
  Robot Analysis           1    | .   1   .   .   
  Prototype ID Bank        1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       1    | .   1   .   .   
  Scan Component           1    | .   1   .   .   
Recycling Unit Hacks       2    | .   2   .   .   
  Report Inventory         2    | .   2   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         2    | .   2   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
    Tunnel                 2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         4    | .   4   .   .   
  Full Trace Events        1    | .   1   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   1    | .   1   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               3    | .   .   3   .   
  Largest Group            3    | .   .   3   3   
  Highest-Rated Group      40   | .   .   40  40  
  Highest-Rated Ally       16   | .   .   16  16  
Total Orders               .    | .   .   .   .   
Ally Attacks               30   | .   .   .   30  
  Total Damage             385  | .   .   .   385 
  Kills                    3    | .   .   .   3   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Active Infowar (turns)     155  | 41  114 .   .   
  Terrain                  155  | 41  114 .   .   
Robot Analysis Total       1    | .   1   .   .   
Derelict Logs Recovered    3    | .   .   2   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               3891 | 115  1025 1012 1739 
Spaces Moved               1864 | 51   496  547  770  
  Core                     4    | 4    .    .    .    
  Treads                   .    | .    .    .    .    
  Legs                     1860 | 47   496  547  770  
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   120  120  120  
  Average Speed            166  | 114  129  172  189  
  Slowest Speed            260  | 120  260  190  190  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Potential Cave-ins       .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       58   | 5    73   99   56   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     3    | .    2    .    1    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             2    | .    .    1    1    
Spaces Dug                 45   | .    15   18   12   
Terrain Destroyed          85   | .    40   33   12   
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      85   | .    40   33   12   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      2360 | 84  717 601 958 
  Wait                     227  | 10  97  24  96  
  Move                     1861 | 50  495 546 770 
  Hop                      .    | .   .   .   .   
  Pick Up                  27   | 4   10  5   8   
  Fast Attach              15   | 7   4   1   3   
  Attach                   9    | .   5   2   2   
  Detach                   .    | .   .   .   .   
  Swap                     26   | 1   10  6   9   
  Drop                     29   | 1   5   6   17  
  Fire                     162  | 11  91  11  49  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            4    | .   .   .   4   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min x2])
-10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub])
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 15)
  116 | -11/Scrapyard | Entered Materials
  310 | -10/Materials | Build established: Mutant
  386 | -10/Materials | Discovered new exit (range 12)
  579 | -10/Materials | Discovered new exit (range 14)
  907 | -10/Materials | Lost 3 parts (2n1w)
  987 | -10/Materials | Build established: Scavenger-Mutant
 1120 | -10/Materials | Discovered new exit (range 15)
 1141 | -10/Materials | Entered Mines
 1147 | -10/Mines     | Discovered new exit (range 5)
 1183 | -10/Mines     | Learned Materials non-interactive machine intel
 1311 | -10/Mines     | Found a Scrap Suit stashed away for nefarious purposes
 1316 | -10/Mines     | Found Scrap Suit
 1331 | -10/Mines     | Discovered new exit (range 9)
 1416 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1417 | -10/Mines     | Discovered new exit (range 5)
 1610 | -10/Mines     | Build established: Mutant
 1617 | -10/Mines     | Core integrity fell below 50%
 1810 | -10/Mines     | Discovered new exit (range 10)
 1932 | -10/Mines     | Learned 2 Materials zone layouts
 1932 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 2153 | -10/Mines     | Entered Subcaves
 2153 | -10/Subcaves  | Accompanied by 3 allies
 2154 | -10/Subcaves  | Approached by a straggling Scientist
 2157 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2268 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2491 | -10/Subcaves  | Build established: Scavenger-Mutant
 3075 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Shrapnel Gun
 3077 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Optics
 3415 | -10/Subcaves  | Core integrity fell below 20%
 3467 | -10/Subcaves  | Learned location of Zion (-6)
 3569 | -10/Subcaves  | Build established: Subdweller-Mutant
 3591 | -10/Subcaves  | Discovered new exit (range 15)
 3892 | -10/Subcaves  | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
03433_ 2F-RSD(R) destroyed.
03440_ Scrap Shield Fragment affixed to Scrap Shield (+48).
03441_ Acquired 20 matter.
03467_ Acquired derelict log, extracted data.
World map updated: -6/Zion.
03591_ EXIT=FOUND
03617_ 0L-LXX(R) destroyed.
03620_ Acquired 6 matter.
03666_ Sub. Laser shoots sparks and powers down.
03670_ Sub. Laser melted.
03670_ IT-1U6(R) destroyed.
03673_ Acquired 20 matter.
03675_ Dropped Scrap Shield.
03677_ Acquired Scrap Shield.
03678_ Acquired 10 matter.
03693_ Scrap Shield Fragment affixed to Scrap Shield (+46).
03760_ Subatomizers dissect the Sub. Machine Gun. <x2>
03811_ Subatomizers dissect the Sub. Machine Gun, destroying it.
03889_ S-10 Pest destroyed.
03891_ Destroyed Flight Unit.

 Map 
-----
+----------------------------------------------------+
| ???????????????????????????????#              """" |
| ???????????????????????????????#               ""  |
| ???????????????????????????????##   ##           # |
| ????????????????????????????????##########     %"# |
| ?????????????????????????????????????????##    " # |
| ??????????????????????????????????????????###  "   |
| ????????????????????????????????????????????#      |
| ????????????????????????????????????????????#      |
| ???????????????????????????????   ?????????##  ##  |
| ??????????????????????????????#    ????????# =%#   |
| ?????????????????????????????##  ?  ???????##!  #  |
| ?????????????????????????????    ?   ##????# *% #  |
| ?????????????????????????????#  #??   ##???##%=#   |
| ????????????????????????????##  ####   ?????#!     |
| ????????????????????????????# % %##    ??####* ### |
| ?????????????????????????????    #?#  #### ##   #? |
| ?????????????????????????#??##   ###  ##   #   ##? |
| ?????????????????????????  ##     ##            ## |
| ??????????????????????????        ##               |
| ??????????????????????????                  ##     |
| ?????????????????????????????#       ##    ###"" " |
| ?????????????????????????#####      #?## "##?#"""" |
| ????????????????????????##          #?## "####"""  |
| ???????????????????????##      *    ###  "   "   # |
| ???????????????????????#      [%         "   "  #? |
| ???????????????????????# @     ##      ####"""  #? |
| #??????????????????????# !     ###     #???#   ##? |
| #######???????????     s[%      ## <    #??####### |
|       ##?????                   ##     ##### ####  |
|        #????     %             ##     ##?#         |
|        ##???    ###        #  #########??#         |
|         #?????????####  #######??????????##      # |
|      ####????????????###??????????????????##     # |
|     ##????????????????????????????????????##     # |
|     ##???????????????????????????????????##  ## "# |
| #    #?####??????????????????????????????#   ##### |
| #    ###  #??????????????????????????????#   ##??? |
| #         #??????????????????????????????#    ##?? |
| #         ##?????????????????????????????##    #?? |
| #          #??????????????????????????????##   #?# |
| #          #???????????????????????????????##  ##  |
|           ##????????????????????????????????##     |
|          ##?????????????????????????????????##     |
|          ###??????????????????????????????###      |
| #          ##????????????????????????????##        |
| ##          #????????????????????????????#         |
| ?##         #??####??????????????????????##        |
| ?##         ####  ##???#####??????????????#        |
| ?#        "  ##    #??##   ######?????????#        |
|     ##            #??##    ## # #????????##      # |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                55

 Item Schematics 
-----------------
 Hcp. Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BlanketStasisDisintegrator
  Manual?         0
Play Time         00:34:52
  Cumulative      741.5 hours
  Start           2025.06.13 @ 00:05:22
  End             2025.06.13 @ 03:17:21
Sessions          8
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          279
  Rogue           275
  Adventurer      4
  Explorer        0
Win Type          -
  Total           12
  Types           7/1/1/1/0/1/0/0/0/1
Lore%             94
Gallery%          89
Achievement%      87
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/CogNarrow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       SHIFT_HUE(110)
Filters           SHIFT_HUE(250)
Steam             1


RUN: 4f2dd802-d039-4707-83c4-d59c8dea6270