Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.28 @ 04:09:20 Player: ldi (hl). (hl) Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (149) 745 Value Destroyed (5732) 5732 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 11959 Bonus ------- High Alert Combat Kills 323 Follower Combat Kills 27 Met Imprinter 300 Friendly Fire -148 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 43/100 System Corruption 11% Temperature Cool (34) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Heart of Steel Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Core Analyzer Improved Shield Generator Improved Hacking Suite > --- WEAPON ----------- Pulse Rifle Cooled Pulse Rifle Enhanced Coil Gun > --- INVENTORY -------- Armored Wheel Armored Wheel Matter Filter Improved System Restoration Module Heart of Steel Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Cooled Particle Cannon Improved Grenade Launcher CR-A16's Pointy Stick [Rating: 68] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . 1 . . . 2 . . . . . Utility 5 | . . 1 2 . 1 . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 120 | 6 7 5 4 17 22 8 9 1 2 16 23 Power 12 | 1 1 1 . 3 1 1 . . . 1 3 Engine 7 | 1 1 . . 2 1 . . . . 1 1 Core 5 | . . 1 . 1 . 1 . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 40 | 2 3 1 1 9 7 3 2 . 2 6 4 Treads 10 | . . . 1 3 4 1 . . 1 . . Leg 27 | 2 3 1 . 6 3 2 2 . 1 6 1 Wheel 3 | . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 25 | 1 1 2 2 2 4 2 3 . . 1 7 Device 7 | . . . . 2 . 1 . . . . 4 Storage 3 | 1 1 . . . 1 . . . . . . Processor 9 | . . . 2 . 2 1 1 . . 1 2 Hackware 1 | . . . . . . . . . . . 1 Protection 5 | . . 2 . . 1 . 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 43 | 2 2 1 1 3 10 2 4 1 . 8 9 Energy Gun 8 | 1 . 1 . . . . . . . 1 5 Energy Cannon 3 | . . . 1 . 1 . . . . . 1 Ballistic Gun 22 | 1 . . . 2 8 1 3 1 . 4 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 9 | . 2 . . 1 1 1 1 . . 3 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . . . . . 2 Parts Lost 49 | . 1 . . 8 7 . 4 1 1 7 20 Power 7 | . 1 . . 2 . . . . . . 4 Propulsion 18 | . . . . 3 3 . 1 1 . 4 6 Utility 11 | . . . . 1 1 . 2 . 1 2 4 Weapon 13 | . . . . 2 3 . 1 . . 1 6 Highest Loss Streak 9 | . 1 . . 4 3 . 2 1 1 4 9 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 90 83 90 94 98 100 99 94 97 95 76 Engine 3 | . 11 . . 4 7 5 . . . 1 5 Core 3 | . . 1 9 3 . . 6 6 6 4 1 Treads 5 | . . . 1 3 20 . 6 6 6 . . Leg 20 | . 28 31 21 20 2 32 25 20 23 30 10 Wheel 1 | . . . . . . . . . . . 11 Device 3 | . . . . 3 11 6 4 . . . 8 Storage 7 | . 22 11 9 9 7 6 6 6 6 6 4 Processor 16 | . . . 12 17 20 20 21 20 18 19 12 Protection 8 | . . 18 18 14 5 6 5 13 13 10 . Energy Gun 1 | . 1 1 9 2 . . . . . . 10 Ballistic Gun 16 | . 14 11 9 8 21 20 19 20 20 19 1 Launcher 1 | . 11 9 . . . . . . . . . Naked Turns 32 | . . . . . . . . . . . 32 Heaviest Build 50 | 11 32 30 35 40 43 47 48 48 48 48 50 Greatest Support 90 | 20 20 30 30 69 74 60 55 55 65 90 65 Greatest Overweight (x) 12 | . 1 1 1 12 2 . . 1 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 1 13 11 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 4 9 12 14 14 14 13 13 14 15 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 10 10 15 15 15 15 13 15 15 15 4 Class Distribution -------------------- 53% | Scavenger-Gunner 29% | Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Matter Collected 3722 | 158 120 161 . 739 1053 141 453 43 51 578 225 Remotely . | . . . . . . . . . . . . Salvage Created 6061 | . 171 181 . 1178 1524 231 1029 89 21 927 710 Parts 297 | . 13 25 . 49 71 16 42 7 1 37 36 Haulers Intercepted 2 | . . . . 1 . . . . . . 1 Recyclers Shooed 3 | . 1 . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . 26 7 . 32 . Prevented 14 | . . . . . . . 14 . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 127 | . 6 10 . 21 27 6 18 3 . 21 15 Melee 2 | . . . . . . . . . . . 2 Guns 72 | . . 1 . 12 27 2 13 3 . 10 4 Cannons 7 | . . . . 7 . . . . . . . AOE 44 | . 6 9 . 2 . 4 3 . . 11 9 Classes Destroyed 15 | . 2 7 . 3 1 . . . 1 . 1 Worker 5 | . . 2 . . 2 1 . . . . . Builder 3 | . . 1 . 2 . . . . . . . Hauler 2 | . . . . 1 . . . . . . 1 Recycler 6 | . 1 . . 2 2 . . . . . 1 Mechanic 2 | . . . . 1 . . . . . . 1 Operator 1 | . . 1 . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . Swarmer 43 | . . 7 . 4 7 4 5 3 . 5 8 Grunt 61 | . 6 1 . 15 16 . 10 . . 13 . Brawler 3 | . . . . 1 . . 1 . . 1 . Duelist 4 | . . 1 . 1 1 . . . . 1 . Sentry 8 | . . 1 . . 1 2 2 . . 1 1 Hunter 3 | . . . . . . . . . . . 3 Programmer 5 | . . . . . 2 . . . . . 3 Zionite 1 | . . . . . . . . . 1 . . Thug 1 | . . . . 1 . . . . . . . Best Kill Streak 12 | . 4 10 . 12 6 5 7 3 1 5 6 Combat Bots Only 7 | . 3 7 . 6 5 4 7 3 . 5 6 Max Kills in Single Turn 6 | . 2 2 . 3 2 5 2 2 1 5 6 Gunslinging 1 | . . . . . . . 1 . . 1 . Exploded 6 | . 2 2 . 2 . 4 1 . . 5 6 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Hostile Shots Fired 723 | . 19 20 . 100 176 29 92 6 3 87 191 Missed 205 | . 8 5 . 22 41 16 32 2 1 22 56 Damage Taken 8917 | . 248 267 . 1225 1950 224 842 61 82 1283 2735 Core 1900 | . 29 107 . 208 232 93 121 18 . 77 1015 Absorbed by Shields 103 | . . . . . . . . . . . 103 Redirected to Shielding 68 | . . 8 . 53 7 . . . . . . Regen/Repaired (Parts) 170 | . 49 . . . . . . . 121 . . Core Remaining (%) 75 | 100 88 73 . 62 66 . . . . 63 . Volleys Fired 278 | . 17 12 . 70 75 5 37 4 6 31 21 Largest 3 | . 2 2 . 2 3 3 3 3 3 3 3 Hottest 201 | . 50 70 . 85 81 95 84 84 84 84 201 Shots Fired 648 | . 23 20 . 129 203 15 94 12 18 83 51 Gun 569 | . 7 9 . 94 200 14 87 12 18 78 50 Cannon 34 | . . . . 33 . . . . . . 1 Launcher 45 | . 16 11 . 2 3 1 7 . . 5 . Special . | . . . . . . . . . . . . Kinetic 527 | . 7 8 . 94 200 14 87 12 18 78 9 Thermal 76 | . . 1 . 33 . . . . . . 42 Explosive 34 | . 16 11 . 2 . . . . . 5 . Electromagnetic 11 | . . . . . 3 1 7 . . . . Robot Hit Streak 21 | . 4 3 . 20 21 9 19 2 3 11 13 Robot Miss Streak 5 | . 1 5 . 2 2 1 5 5 4 2 3 Penetration Max 1 | . . . . . 1 . 1 1 . 1 . Secondary Targets 16 | . . . . 3 3 . 4 . . 4 2 Max Gunslinging Chain 1 | . . . . 1 1 . 1 . . 1 1 Shots Hit Robots 463 | . 13 7 . 102 157 12 59 4 6 60 43 Core Hits 281 | . 16 21 . 45 68 12 37 4 2 49 27 Critical Kills 5 | . . 1 . . 1 . . 1 . 2 . Critical Parts Destroyed 3 | . . . . . 1 . 1 . . 1 . Critical Strikes 14 | . . 1 . . 3 . 2 1 . 4 3 Burn 2 | . . . . . . . . . . . 2 Destroy 11 | . . 1 . . 3 . 2 1 . 4 . Impale 1 | . . . . . . . . . . . 1 Melee Attacks 13 | . . . . . . . . . . . 13 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . 13 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14413 | . 763 775 . 2351 3013 623 1942 115 113 2251 2467 Guns 7832 | . 26 20 . 1297 2917 209 1223 115 113 1161 751 Cannons 702 | . . . . 702 . . . . . . . Explosions 5624 | . 737 755 . 352 96 414 719 . . 1084 1467 Melee 237 | . . . . . . . . . . . 237 Ramming 18 | . . . . . . . . . . 6 12 Kinetic 7224 | . 26 20 . 1297 2917 209 1223 115 113 1161 143 Thermal 2921 | . . . . 702 . 359 108 . . . 1752 Explosive 3339 | . 737 755 . 352 88 . . . . 1084 323 Electromagnetic 674 | . . . . . 8 55 611 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 237 | . . . . . . . . . . . 237 Highest Corruption 11 | . . . . 1 1 . . . 3 3 11 Average Corruption 3 | . . . . 1 1 . . . 3 3 9 Corruption Purged 1 | . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . Effects 28 | . . . . . 4 . . . 3 14 7 Message Errors 9 | . . . . . 2 . . . 1 4 2 Matter Fused 9 | . . . . . . . . . 1 5 3 Heat Flow Errors 3 | . . . . . . . . . . 2 1 Energy Discharges 4 | . . . . . 1 . . . 1 1 1 Parts Rejected 1 | . . . . . . . . . . 1 . Misfires 2 | . . . . . 1 . . . . 1 . Overload Shots 3 | . . . . . . . . . . . 3 Overflow Damage 450 | . . 38 . 22 30 63 9 . . 7 281 Projectiles 17 | . . . . 17 . . . . . . . Explosions 433 | . . 38 . 5 30 63 9 . . 7 281 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 782 | . 56 91 . 28 117 94 . . . 13 383 Shots 19 | . 3 3 . 2 3 2 . . . 1 5 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 3 | . . . . 1 . . . . . 1 1 Kicked 2 | . . . . 1 . . . . . 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 234 | . 6 37 . 227 227 34 58 18 12 191 234 Average Temperature 51 | . 4 19 . 77 42 18 18 8 5 68 91 Received Heat Transfer 2282 | . 72 21 . 720 582 12 174 . . 551 150 Effects 5 | . . . . 2 3 . . . . . . Interference 5 | . . . . 2 3 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . Parts Fried 3 | . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . . . 3 . . . . . . 4 Heat Transferred 3587 | . . . . 1110 . 200 100 . . . 2177 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Peak Influence 773 | . 265 471 220 397 773 633 . . . . 427 Initial 378 | . . 27 198 92 180 378 . . . . 126 Average 278 | . 114 261 205 199 406 443 . . . . 202 Maximum Alert Level 3 | . 1 2 1 1 3 2 . . . . 2 Low Security (%) 44 | 100 97 47 58 50 20 . . . . . 61 Level 1 33 | . 2 15 41 49 32 51 . . . . 38 Level 2 18 | . . 37 . . 34 48 . . . . . Level 3 3 | . . . . . 12 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 4 . . 8 7 1 . . . 1 5 Investigation 6 | . 2 . . 1 2 1 . . . . . Extermination 5 | . . . . . 3 . . . . . 2 Reinforcement 6 | . 2 . . 2 . . . . . . 2 Assault 6 | . . . . 2 2 . . . . 1 1 Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Distress Signals 1 | . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 170 | . 10 13 1 26 37 6 19 2 6 23 27 Peak Tracking Total 13 | . 3 4 1 8 5 4 7 3 2 5 13 Tactical Retreats 11 | . . . . 1 3 . 1 . 4 . 2 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Traps Triggered 8 | . 1 2 . 1 2 . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Machines Disabled 26 | . 1 3 . . 5 8 . . 2 . 7 Max in Single Turn 8 | . 1 2 . . 2 8 . . 1 . 4 Garrison Access 2 | . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Machines Accessed 19 | . 3 3 1 4 3 1 . 1 . . 3 Terminals 14 | . 2 3 1 3 1 1 . . . . 3 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Total Hacks 56 | . 12 9 4 10 6 9 . 1 . . 5 Successful 25 | . 6 4 2 3 2 5 . 1 . . 2 Failed 31 | . 6 5 2 7 4 4 . . . . 3 Catastrophic 4 | . . 2 . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 3 9 . 3 1 5 . . . . . Terminals 42 | . 8 9 4 6 1 9 . . . . 5 Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 4 | . 4 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 7 | . . . . 4 3 . . . . . . Terminal Hacks 21 | . 3 4 2 3 1 5 . 1 . . 2 Robot Analysis 2 | . 1 1 . . . . . . . . . Prototype ID Bank 5 | . 2 1 . . 1 1 . . . . . Open Door 3 | . . . . 2 . . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Locate Traps 3 | . . 1 1 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 2 3 1 3 2 1 . . . . 2 Full Trace Events 5 | . 2 . . 1 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 99 | . . . . . 99 . . . . . . Total Robot Build Rating 4 | . . . . . 4 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 36 | . 36 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 2 . . . . . 1 Machine Destruction 3 | . . . . . 2 . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 2 . . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Total Allies 7 | . . . . 2 2 . 2 . . 1 . Largest Group 2 | . . . . 2 2 . 2 2 2 1 . Highest-Rated Group 62 | . . . . 62 30 . 60 60 60 30 . Highest-Rated Ally 31 | . . . . 31 15 . 30 30 30 30 . Total Orders . | . . . . . . . . . . . . Ally Attacks 22 | . . . . 13 5 . . . 3 1 . Total Damage 447 | . . . . 231 73 . . . 108 35 . Kills 1 | . . . . 1 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 1 1 . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 2 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Turns Passed 6639 | 65 536 304 103 681 1048 529 410 383 1266 709 605 Spaces Moved 3822 | 48 240 207 69 247 482 406 224 211 780 449 459 Core 154 | 3 . . . 1 . . . . . . 150 Treads 497 | . . . 9 56 432 . . . . . . Legs 2888 | 45 240 207 60 190 50 406 224 211 780 449 26 Wheels 283 | . . . . . . . . . . . 283 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 120 120 120 125 120 50 Average Speed 139 | 115 183 126 133 187 163 120 120 173 146 125 88 Slowest Speed 650 | 120 190 190 225 650 260 120 120 190 190 128 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 3 42 28 10 41 11 13 34 42 81 65 14 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 3 | . . . 1 . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 1 . 1 . Scrap Searched 9 | . . . . . . . 3 2 2 2 . Spaces Dug 8 | . . 8 . . . . . . . . . Terrain Destroyed 330 | . 78 87 . 2 47 16 5 . . 44 51 Melee . | . . . . . . . . . . . . Projectile 11 | . . . . 1 3 . 2 . . 1 4 AOE 317 | . 78 87 . 1 44 16 2 . . 42 47 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Total 4651 | 54 313 231 81 374 644 437 295 220 889 524 589 Wait 259 | . 36 . . 18 37 11 7 . 98 14 38 Move 3811 | 47 239 206 68 246 481 405 223 210 779 448 459 Hop . | . . . . . . . . . . . . Pick Up 69 | 1 9 5 5 12 16 3 3 2 2 . 11 Fast Attach 49 | 6 3 . 4 8 4 3 1 . 1 9 10 Attach 37 | . . 4 . 8 9 2 4 1 1 . 8 Detach 10 | . 1 1 . 1 2 1 1 1 . . 2 Swap 34 | . 4 1 . 1 9 3 4 . . 7 5 Drop 53 | . 4 2 4 9 11 4 3 2 2 4 8 Fire 278 | . 17 12 . 70 75 5 37 4 6 31 21 Melee 13 | . . . . . . . . . . . 13 Ram 1 | . . . . . . . . . . . 1 Kick 2 | . . . . 1 . . . . . 1 . Crush . | . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . 13 Rewire 22 | . . . . . . . 12 . . 10 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / Upp) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 331 | -10/Materials | Repaired Broken Grenade Launcher 565 | -10/Materials | Discovered new exit (range 14) 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 689 | -9/Materials | Discovered new exit (range 16) 814 | -9/Materials | Destroyed 7 combat bots 820 | -9/Materials | Discovered new exit (range 4) 906 | -9/Materials | Entered another Materials area 906 | -8/Materials | Evolved 2 slots: Utility x2 976 | -8/Materials | Discovered new exit (range 6) 992 | -8/Materials | Identified exit to Storage 1009 | -8/Materials | Entered Storage 1182 | -8/Storage | Met a pair of Derelict thieves 1475 | -8/Storage | Garrison activated, responded to threat 1527 | -8/Storage | Lost 4 parts (3n1w) 1649 | -8/Storage | Discovered new exit (range 16) 1690 | -8/Storage | Entered Factory 1690 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1939 | -7/Factory | Discovered new exit (range 7) 1999 | -7/Factory | Discovered new exit (range 14) 2121 | -7/Factory | Fabricated Y-45 Defender? 2251 | -7/Factory | Build established: Gunner 2251 | -7/Factory | Lost 3 parts (2n1u) 2490 | -7/Factory | First assault squad dispatched 2738 | -7/Factory | Entered another Factory area 2738 | -6/Factory | Evolved 2 slots: Propulsion x2 3012 | -6/Factory | Identified exit to Lower Caves 3043 | -6/Factory | Build established: Scavenger-Gunner 3267 | -6/Factory | Entered Lower Caves 3381 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3447 | -6/Lower Caves | Destroyed 7 combat bots 3536 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3627 | -6/Lower Caves | Learned 4 Factory zone layouts 3645 | -6/Lower Caves | Discovered new exit (range 14) 3646 | -6/Lower Caves | Encountered a Warlord checkpoint 3677 | -6/Lower Caves | Entered another Lower Caves area 3677 | -6/Lower Caves | Accompanied by 2 allies 3704 | -6/Lower Caves | Encountered a Warlord checkpoint 3799 | -6/Lower Caves | Learned Factory terminal intel 3982 | -6/Lower Caves | Learned location of Extension (-4) 4011 | -6/Lower Caves | Found Prototype Device 4048 | -6/Lower Caves | Discovered new exit (range 7) 4060 | -6/Lower Caves | Entered Zion 4060 | -6/Zion | Accompanied by 2 allies 4338 | -6/Zion | Given A8's code to call for help 4490 | -6/Zion | Learned Factory repair station intel 4849 | -6/Zion | Given the Hacking Drone Bay 4924 | -6/Zion | Identified exit to Proximity Caves 4926 | -6/Zion | Found CR-A16's Pointy Stick 5133 | -6/Zion | Attacked by Zionites 5135 | -6/Zion | Spotted K4-13H(B) 5135 | -6/Zion | Spotted I8-RQB(B) 5326 | -6/Zion | Entered Proximity Caves 5720 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5810 | -5/Proximity Caves | Learned location of 1 exit from Factory 5911 | -5/Proximity Caves | Learned 8 Factory zone layouts 6027 | -5/Proximity Caves | Discovered new exit (range 5) 6028 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 6035 | -5/Proximity Caves | Entered Factory 6035 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6036 | -5/Factory | Identified exit to Upper Caves 6037 | -5/Factory | Identified exit to Factory 6038 | -5/Factory | Loaded intel: 26 terminal locations 6039 | -5/Factory | Loaded intel: 6 repair station locations 6116 | -5/Factory | Lost 3 parts (1n2w) 6386 | -5/Factory | Lost 3 parts (2p1u) 6468 | -5/Factory | System corruption reached 10% 6482 | -5/Factory | Lost 4 parts (1n1u2w) 6546 | -5/Factory | Released all parts (5) 6550 | -5/Factory | Core integrity fell below 50% 6574 | -5/Factory | Lost 9 parts (2p4n2u1w) 6626 | -5/Factory | Core integrity fell below 20% 6640 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06624_ 3>FME=QMYQFWG:|MV|PEGH 06624_ Stasis field depleted. 06627_ Penetrated by Slug. 06636_ ALERT: Garrison Access compromised, dispatching assault squad. 06636_ Garrison Access disabled. 06636_ Relay Coupler [Hunter] tumbles out of Garrison Access. 06638_ Power Conduit explodes. 06638_ S-27 Virus destroyed. 06638_ Power Conduit explodes. 06638_ Destroyed VTOL Module. 06638_ S-27 Virus destroyed. 06638_ Destroyed Lgt. Nuclear Core. 06638_ S-27 Virus destroyed. 06638_ Destroyed Welding Torch. 06638_ P-70 Sage destroyed. 06638_ Cld. Particle Cannon destroyed. 06638_ Destroyed Cld. Particle Cannon. 06638_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06639_ System corrupted: Energy discharge (-10). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????######### | | ????????????????????????????????????????? # | | ????????????????????????????????????????? # "" | | ?????????????????????????????????????# "? # "" | | ?????????????????????????????????????# """ # "" | | ?????????????????????????????????????# """ # "" | | ?????????????????????????????????????# # [ | | ?????????????????????????????????????# """ ####### | | ?????????????????????????????????????# """ #????# | | ?????????????????????????????????????# """ ###### | | ?????????????????????????????????????# + | | ?????????????????????????????????????# ! # | | ????????????#################+############+# | | ???????????? | | ???????????? | | ????????????? """ | | ????????????""""""" " | | ??????????? " g | | ???????????????"""" @u s ######### | | ??????????? % s #???????# | | ????????????""""""" = [ #???????# [[ | | ?????????????? p #???????# [[ | | ?????????????"""""" #???????# [[ | | ??????????????? R % #???????# | | ??????????????? #???????# | | ??????????????##+##### ## # | | ????????????????????? ;; k ## # """" | | ????????????????????? ## ## # """" | | ???????????????????? ## ## # """" | | ???????????????????? ## ## + | | ??????????????????? ## ## # """" | | ??????????????????? [** ## ## # """" | | ?????????????????????** ## ## # """" | | ??????????????????????? ## #####+### | | ??????????????????????? ## """" | | ??????????????????????? ## """" | | ???????????????????????" ## """" | | ???????????????????????" ## | | ???????????????????????" ## | | ??????????????????????? ############+########## | | ??????????????????????? #?????# #??# | | ??????????????????????? #?????# #??# | | ???????????????????????###?????# " " " " " #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-45 Defender | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalFlyingExoskeleton Manual? 0 Play Time 00:53:22 Cumulative 602.3 hours Start 2024.02.28 @ 02:48:26 End 2024.02.28 @ 04:09:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 379 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0 Lore% 78 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39b8deea-baaf-47e6-82ab-0e38fca1702e