Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 22:54:32 // Winter2019/RPGLIKE Player: Toaster Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1112) 1112 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5327 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/600 Matter 275/300 Energy 241/455 System Corruption 0% Temperature Danger (434) Movement Rolling (80) Ox1 Location -5/Factory Parts ------- > --- POWER (2+1) ------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION (3+1) - Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere > --- UTILITY (4) ------ Scrap Suit Advanced System Restoration Module Rainbow Chip > --- WEAPON (3+1) ----- Heavy Riot Gun Heavy Plasma Cannon Advanced Plasma Cannon > --- INVENTORY (1) ---- Disposable Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit Particle Charger Advanced System Restoration Module Rainbow Chip > --- WEAPON ----------- Precision Shock Rifle Heavy Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Heavy Riot Gun [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Overtuned Scrapsphere Hover Unit Hover Unit Utility Rainbow Chip Device Disposable Heat Sink Processor Rainbow Chip Protection Medium Armor Plating Weapon Riot Gun Energy Gun Riot Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | 2 3 2 . 1 Power 1 | . 1 . . . Propulsion 2 | 1 1 . . . Utility 3 | . 1 2 . . Weapon 2 | 1 . . . 1 Parts Attached 38 | 5 14 3 11 5 Power 6 | 1 2 . 3 . Engine 6 | 1 2 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 4 . 3 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel 3 | . . . 3 . Hover 4 | . 4 . . . Flight . | . . . . . Utility 10 | . 4 2 3 1 Device 6 | . 2 1 2 1 Storage . | . . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . 2 . 1 . Artifact . | . . . . . Weapon 13 | 2 4 1 2 4 Energy Gun 5 | 1 . 1 1 2 Energy Cannon 5 | . 3 . . 2 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . 1 . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Backups . | . . 1 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 4 | . 2 1 1 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon 3 | . 1 1 1 . Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 98 86 66 74 Engine 12 | . 14 18 10 12 Leg 2 | . 9 . . . Wheel 7 | . . . 9 18 Hover 13 | . 25 27 9 . Device 12 | . 7 9 14 18 Processor 3 | . . 3 6 6 Protection 5 | . 12 8 2 . Energy Gun 8 | . 6 1 8 13 Energy Cannon 5 | . 11 16 . 2 Ballistic Cannon 3 | . 6 . 3 . Peak Build Rating 61 | 5 12 28 48 61 Average Rating 31 | 3 8 19 39 54 On Entrance 18 | . 5 12 28 48 Naked Turns . | . . . . . Heaviest Build 50 | 7 26 26 33 50 Greatest Support 34 | 25 28 28 34 34 Greatest Overweight (x) 2 | . 2 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 Average Capacity 1 | 1 1 1 1 1 Most Carried 1 | . 1 1 1 1 Average Carried . | . . . . . Final Capacity 1 | 1 1 1 1 1 Final Carried 1 | . 1 1 1 1 Class Distribution -------------------- 39% | Derelict-Scrapper 34% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Scraptown Derelict-Scrapper | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 848 | 250 353 40 110 95 Remotely 138 | . 138 . . . Salvage Created 1096 | . 679 29 . 388 Parts 89 | . 54 5 . 30 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 33 | . 24 3 . 6 Guns 12 | . 8 . . 4 Cannons 21 | . 16 3 . 2 Classes Destroyed 9 | . 6 . . 3 Worker 1 | . . . . 1 Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Operator 3 | . 1 . . 2 Watcher 4 | . 3 . . 1 Swarmer 15 | . 12 3 . . Grunt 12 | . 12 . . . Hunter 1 | . . . . 1 Programmer 5 | . . . . 5 Best Kill Streak 8 | . 8 3 . 2 Combat Bots Only 8 | . 8 3 . 2 Max Kills in Single Turn 2 | . 2 1 . 2 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 146 | . 77 7 . 62 Missed 51 | . 24 5 . 22 Hits 95 | . 53 2 . 40 Projectile 95 | . 53 2 . 40 Critical Strikes 2 | . . . . 2 Part Disruptions 1 | . . . . 1 Damage Taken 1279 | . 507 18 . 754 Core 967 | . 352 11 . 604 Absorbed by Shields . | . . . . . Redirected to Core 819 | . 285 11 . 523 Core Remaining (%) 87 | 100 . . 75 . Volleys Fired 95 | . 58 11 . 26 Largest 3 | . 2 2 . 3 Hottest 248 | . 136 136 . 248 Shots Fired 199 | . 116 14 . 69 Gun 85 | . 40 . . 45 Cannon 114 | . 76 14 . 24 Launcher . | . . . . . Special . | . . . . . Kinetic 52 | . 47 . . 5 Thermal 112 | . 69 14 . 29 Explosive . | . . . . . Electromagnetic 35 | . . . . 35 Robot Hit Streak 21 | . 21 3 . 19 Robot Miss Streak 5 | . 5 1 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 130 | . 73 3 . 54 Core Hits 70 | . 37 3 . 30 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 6 . . . Burn 2 | . 2 . . . Destroy 1 | . 1 . . . Blast 3 | . 3 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2482 | . 1200 62 . 1220 Guns 1121 | . 376 . . 745 Cannons 1361 | . 824 62 . 475 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 667 | . 575 . . 92 Thermal 1433 | . 625 62 . 746 Explosive . | . . . . . Electromagnetic 382 | . . . . 382 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 2 | . . . . 2 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 17 | . 6 . . 11 Projectiles 17 | . 6 . . 11 Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . 4 . . 2 Impact . | . . . . . Kinetic 6 | . 4 . . 2 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 476 | . 177 . . 476 Average Temperature 87 | . 54 . . 139 Received Heat Transfer 174 | . 174 . . . Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 . . 5 Heat Transferred 2951 | . 1665 111 . 1175 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . 1 . . . Low Security (%) 63 | 100 32 . . 100 Level 1 36 | . 67 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 308 | . 308 . . 42 Initial . | . . . . . Average 111 | . 201 . . 8 Influence Increases 1001 | . 716 70 . 215 Destroy 0b10 Robot/C 660 | . 480 60 . 120 Destroy 0b10 Robot/NC 50 | . 30 . . 20 Destroy Leader 170 | . 108 10 . 52 Successful Hack 26 | . 21 . . 5 Select Force Hacks 60 | . 60 . . . Destroy Structure 20 | . 2 . . 18 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 969 | . 444 292 50 183 Entered New Map 182 | . . 132 50 . Time Decay 777 | . 444 160 . 173 Lost Part 10 | . . . . 10 Squads Dispatched 11 | . 7 . . 4 Investigation 6 | . 5 . . 1 Extermination 2 | . . . . 2 Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 30 3 . 12 Peak Tracking Total 5 | . 5 3 . 2 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 17 | . 9 3 1 4 Terminals 10 | . 6 . . 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 17 5 1 6 Successful 18 | . 10 5 1 2 Failed 11 | . 7 . . 4 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 16 | . 12 . . 4 Terminals 19 | . 13 . . 6 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 1 5 1 1 Record 2 | . . 2 . . Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . 1 . . Locate Traps 1 | . 1 . . . Proto ID Catalog 2 | . . 1 1 . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 8 . . 1 Terminals 6 | . 5 . . 1 Botnet 6 | . 5 . . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Patch 1 | . 1 . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . . 2 Used . | . . . . . Hacking Detections 7 | . 4 . . 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4133 | 57 1188 333 1590 965 Spaces Moved 5444 | 45 1342 571 2551 935 Core 23 | 5 4 . 14 . Treads . | . . . . . Legs 261 | 40 221 . . . Wheels 2086 | . . . 1151 935 Hover 3074 | . 1117 571 1386 . Flight . | . . . . . Fastest Speed 50 | 50 52 52 52 70 Average Speed 64 | 112 63 52 61 79 Slowest Speed 150 | 120 150 52 112 80 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 97 34 85 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 12 | . . . 12 . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . . . 9 Melee . | . . . . . Projectile 9 | . . . . 9 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 5883 | 49 1558 592 2583 1101 Wait 232 | . 110 . 4 118 Move 5440 | 44 1341 570 2550 935 Hop . | . . . . . Pick Up 12 | . 7 1 2 2 Fast Attach 35 | 5 12 3 11 4 Attach 6 | . 3 1 . 2 Detach 9 | . 4 1 3 1 Swap 4 | . 2 . . 2 Drop 32 | . 12 2 13 5 Fire 95 | . 58 11 . 26 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 18 | . 9 3 . 6 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 12) 380 | -10/Materials | Destroyed 8 combat bots 434 | -10/Materials | Reached level 2 455 | -10/Materials | Discovered new exit (range 11) 488 | -10/Materials | Destroyed 7 combat bots 497 | -10/Materials | Upgraded with Propulsion slot (x1) 497 | -10/Materials | Upgraded with Utility slot (x1) 559 | -10/Materials | Discovered new exit (range 12) 654 | -10/Materials | Discovered new exit (range 9) 797 | -10/Materials | Discovered new exit (range 15) 995 | -10/Materials | Discovered new exit (range 15) 1092 | -10/Materials | Reached level 3 1105 | -10/Materials | Upgraded with Power slot (x1) 1201 | -10/Materials | Build established: Scavenger-Mutant 1246 | -10/Materials | Entered Subcaves 1247 | -10/Subcaves | Approached by a straggling Scientist 1256 | -10/Subcaves | Learned Materials terminal intel 1351 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1402 | -10/Subcaves | Visited 4L-MR0's lab 1410 | -10/Subcaves | Found Rainbow Chip 1412 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1447 | -10/Subcaves | Reached level 4 1477 | -10/Subcaves | Upgraded with Utility slot (x1) 1486 | -10/Subcaves | Upgraded with Utility slot (x1) 1553 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1579 | -10/Subcaves | Entered Scraptown 1643 | -7/Scraptown | Received an X-ray algorithm 1732 | -7/Scraptown | Discovered new exit (range 11) 1752 | -7/Scraptown | Visited The Evicted 1769 | -7/Scraptown | Visited Cyclists 1787 | -7/Scraptown | Visited Cave Peace 1867 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1908 | -7/Scraptown | Visited SPCMW 1922 | -7/Scraptown | Visited Bundlers 2023 | -7/Scraptown | Visited UFD Registry 2023 | -7/Scraptown | Registered with UFD as "Wrenchslider" 2055 | -7/Scraptown | Visited Chapter 10 2066 | -7/Scraptown | Visited Junk Repository 2085 | -7/Scraptown | Visited LU-1G1's Boring Crew 2091 | -7/Scraptown | Visited Abandonware Association 2098 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2108 | -7/Scraptown | Found DCF Scrap (30 items) 2205 | -7/Scraptown | Visited Junk Repository 2296 | -7/Scraptown | Found Scrap Suit 2801 | -7/Scraptown | Build established: Derelict-Scrapper 2875 | -7/Scraptown | Visited Science Guys 3167 | -7/Scraptown | Discovered new exit (range 3) 3169 | -7/Scraptown | Entered Factory 3171 | -5/Factory | Reached level 5 3204 | -5/Factory | Discovered new exit (range 11) 3316 | -5/Factory | Upgraded with Weapon slot (x1) 3602 | -5/Factory | Core integrity fell below 50% 4120 | -5/Factory | Core integrity fell below 20% 4134 | -5/Factory | Reached level 6 4134 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04113_ K-01 Serf collects debris. 04114_ Penetrated by Slug. 04114_ K-01 Serf destroyed. 04114_ Penetrated by Slug. 04116_ Particle Charger destroyed. 04116_ Penetrated by Slug. 04117_ H-66 Slayer heat damages Targeting Computer. 04118_ Temporary Utility slot lost. 04118_ Destroyed Phase Shifter. 04119_ Penetrated by Slug. 04121_ Ovr. Scrapsphere broken. 04121_ Overheating: Short circuit. 04123_ Overheating: Energy bleed (-64). 04128_ Penetrated by Slug. 04132_ Power failure, Imp. Ion Engine shutdown. 04133_ Penetrated by Slug. 04134_ Reached level 6. 04134_ Targeting Computer fried. 04134_ H-66 Slayer destroyed. 04134_ Penetrated by Slug. 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