Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 02:21:42 Player: Player Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (109) 545 Value Destroyed (3434) 3434 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 10983 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/1600 Matter 286/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Advanced Signal Interpreter Improved Focal Shield Linear Accelerator Peak State ------------ > --- POWER ------------ Light Ion Engine Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Reaction Control System Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Long-range Missile Launcher > --- INVENTORY -------- Centrium Leg Improved Gyrokinetic Inverter Impulse Thruster Advanced ECM Suite Advanced Force Field [Rating: 102] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Utility Shielding Weapon Power Sword Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . . . . 1 . 1 1 . . Utility 13 | . . 1 2 2 . . 1 2 1 . 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 211 | 7 8 12 54 4 3 10 22 23 22 7 25 14 Power 21 | 1 3 1 2 1 . 1 2 3 2 . 4 1 Engine 8 | 1 3 1 1 . . . . 1 . . 1 . Core 9 | . . . 1 1 . 1 2 2 2 . . . Reactor 4 | . . . . . . . . . . . 3 1 Propulsion 71 | 2 1 3 18 2 1 4 3 7 9 2 12 7 Treads 13 | 2 1 3 7 . . . . . . . . . Leg 5 | . . . 1 . . 1 1 . . 1 1 . Wheel 12 | . . . 4 1 . 2 . 1 3 . 1 . Hover 23 | . . . 6 1 1 1 1 6 5 . 2 . Flight 18 | . . . . . . . 1 . 1 1 8 7 Utility 74 | 2 1 2 25 1 1 3 12 11 8 3 4 1 Device 40 | 1 . . 15 1 1 1 4 8 3 2 4 . Storage 5 | 1 1 1 . . . . . 1 . . . 1 Processor 10 | . . . . . . . 4 1 4 1 . . Hackware 7 | . . . 1 . . . 4 1 1 . . . Protection 12 | . . 1 9 . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 45 | 2 3 6 9 . 1 2 5 2 3 2 5 5 Energy Gun 9 | 1 . . . . . 1 1 1 1 . 3 1 Energy Cannon 8 | . 1 1 3 . 1 1 . . . 1 . . Ballistic Gun 10 | 1 1 4 2 . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . . . . . 1 1 1 1 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . 1 1 . . . . . . . . . . Slashing Weapon 8 | . . . 4 . . . 3 . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . . 2 . Parts Lost 68 | . 2 1 3 . . 14 8 3 12 . 16 9 Power 10 | . 1 1 1 . . 2 1 1 2 . 1 . Propulsion 28 | . . . 1 . . 6 2 1 5 . 6 7 Utility 22 | . . . . . . 4 5 1 4 . 8 . Weapon 8 | . 1 . 1 . . 2 . . 1 . 1 2 Highest Loss Streak 10 | . 2 1 2 . . 6 6 2 10 . 9 7 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 80 | . 99 98 98 84 89 56 47 86 78 61 54 21 Engine 4 | . 14 10 7 . . . . . . . . . Core 1 | . . . 1 7 7 5 1 3 3 . . . Treads 7 | . 27 33 6 . . . . . . . . . Wheel 3 | . . . 6 5 . 3 1 4 3 9 . . Hover 7 | . . . 13 17 23 7 1 8 12 . 2 . Flight 1 | . . . . . . . . 2 . . 9 8 Device 14 | . 14 11 23 30 35 18 9 12 6 7 4 . Storage 5 | . 14 11 9 7 7 3 . 2 4 . . . Processor 8 | . . . . . . . 10 18 23 22 20 3 Hackware 9 | . . . 6 7 7 7 18 21 18 9 7 3 Protection 2 | . . 9 5 . . 3 . . . . . . Energy Gun 1 | . 8 . . . . . . . . . 1 1 Energy Cannon 3 | . 4 9 7 . . . . . . 2 . . Ballistic Gun 2 | . 10 12 2 . . . . . . . . . Slashing Weapon 3 | . . . 7 7 7 2 1 5 3 . . . Peak Build Rating 102 | 7 9 13 35 39 42 44 48 70 88 83 102 55 Average Rating 38 | 5 8 11 28 31 39 26 28 60 69 66 74 27 On Entrance 29 | . 7 9 13 33 31 42 13 48 58 44 77 10 Naked Turns 51 | . . . . . . . . . . . . 51 Heaviest Build 46 | 14 30 35 43 32 33 45 9 46 41 35 29 32 Greatest Support 60 | 40 40 60 60 16 36 36 10 33 52 28 39 36 Greatest Overweight (x) 14 | 4 . . 4 1 1 14 2 2 2 3 3 3 Average Overweight (x) . | . . . 2 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 15 15 5 5 10 Average Capacity 11 | 7 12 15 15 15 15 10 5 9 13 5 5 5 Most Carried 15 | 6 15 15 15 15 15 15 5 15 15 5 5 5 Average Carried 10 | 3 9 14 14 14 14 10 4 8 13 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 15 5 5 5 5 Final Carried 15 | 6 15 14 15 15 15 5 5 15 5 5 4 4 Class Distribution -------------------- 30% | Scavenger-Mutant 28% | Mutant 20% | Hacker-Mutant 8% | Hacker-Scout 7% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Assassin | -4/Factory Hacker-Skirmisher | -3/Research Hacker-Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 2219 | 277 96 244 598 . 100 10 68 137 170 99 259 161 Remotely . | . . . . . . . . . . . . . Salvage Created 4483 | 214 425 697 1165 . . 156 68 503 746 78 174 257 Parts 261 | 15 28 44 82 . . 4 3 23 29 5 10 18 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . Recyclers Shooed 5 | . 2 2 . . . . . 1 . . . . Parts Field Recycled 13 | . . . . . . . . 13 . . . . Retrieved Matter 257 | . . . . . . . . 257 . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 73 | . 3 15 23 . . 3 1 4 5 5 3 11 Melee 27 | . . . 13 . . 3 1 4 3 . 3 . Guns 20 | . 2 9 7 . . . . . . . . 2 Cannons 9 | . . 6 3 . . . . . . . . . AOE 17 | . 1 . . . . . . . 2 5 . 9 Classes Destroyed 17 | 2 5 3 3 . . . . 1 2 . . 1 Worker 2 | . 1 . . . . . . . . . 1 . Builder 3 | . . . 2 . . . . . 1 . . . Tunneler 9 | 5 1 1 2 . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . . . Recycler 10 | 1 2 1 1 . . . . 1 4 . . . Mechanic 3 | . . . 1 . . . . 1 . . 1 . Operator 3 | . 2 . . . . . . 1 . . . . Drone 2 | . . . . . . . . . 2 . . . Watcher 6 | . 1 1 . . . . . 2 2 . . . Swarmer 26 | . . 2 7 . . . . . . 5 2 10 Cutter 1 | . . . . . . . . . . . . 1 Grunt 25 | . 3 8 8 . . 3 1 2 . . . . Brawler 1 | . . . . . . . . 1 . . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 11 | . . 4 7 . . . . . . . . . Hunter 2 | . . . 1 . . . . 1 . . . . Programmer 4 | . . . . . . . . . 3 . 1 . Best Kill Streak 9 | 2 6 3 9 . . 3 1 4 4 5 3 5 Combat Bots Only 7 | . 2 3 7 . . 3 1 3 2 5 3 5 Max Kills in Single Turn 4 | 2 2 1 1 . . 1 1 1 2 3 1 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . . . 2 3 . 4 Melee 1 | . . . 1 . . 1 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1056 | . 12 41 125 . . 243 162 31 128 3 202 109 Missed 400 | . 3 10 26 . . 90 67 8 57 1 98 40 Damage Taken 11660 | . 255 419 1346 . . 1633 1233 494 1682 46 2377 2175 Core 5481 | . 36 101 323 . . 553 755 184 593 . 1326 1610 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 127 | . . 3 19 . . 105 . . . . . . Regen/Repaired (Parts) 179 | . . . 93 . . . . 23 40 . 23 . Core Remaining (%) 56 | 100 85 74 41 . . 21 11 81 48 100 8 . Volleys Fired 133 | 7 22 42 30 . . 6 1 1 4 4 7 9 Largest 2 | 2 2 2 2 . . 2 1 1 1 1 1 2 Hottest 162 | 60 80 83 84 . . 162 39 43 75 43 65 95 Shots Fired 220 | 14 42 83 45 . . 8 1 1 4 4 7 11 Gun 142 | 14 37 44 26 . . 6 . . 1 . 7 7 Cannon 65 | . 5 39 19 . . 2 . . . . . . Launcher 13 | . . . . . . . 1 1 3 4 . 4 Special . | . . . . . . . . . . . . . Kinetic 101 | 7 21 44 26 . . . . . . . . 3 Thermal 71 | . 5 39 13 . . 6 . . 1 . 7 . Explosive 12 | . . . . . . . . 1 3 4 . 4 Electromagnetic 36 | 7 16 . 6 . . 2 1 . . . . 4 Robot Hit Streak 11 | 5 7 9 11 . . 2 2 . 4 5 7 7 Robot Miss Streak 5 | 1 2 5 2 . . 2 . . . . 1 1 Penetration Max 1 | . . . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 241 | 9 28 53 69 . . 13 5 26 17 1 15 5 Core Hits 145 | 6 17 26 34 . . 4 4 12 12 7 8 15 Critical Kills 1 | 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 17 | 1 . 1 4 . . . . 7 4 . . . Destroy 2 | 1 . 1 . . . . . . . . . . Sever 15 | . . . 4 . . . . 7 4 . . . Melee Attacks 183 | . 2 . 78 . . 14 9 45 24 . 11 . Impact 2 | . 2 . . . . . . . . . . . Slashing 170 | . . . 78 . . 14 9 45 24 . . . Piercing 11 | . . . . . . . . . . . 11 . Sneak Attacks 14 | . . . 5 . . . . 4 5 . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 3 . Damage Inflicted 8712 | 118 528 834 2058 . . 388 288 1198 1182 500 635 983 Guns 1423 | 118 229 394 347 . . 45 . . . . 180 110 Cannons 791 | . 88 440 228 . . 35 . . . . . . Explosions 1979 | . 211 . . . . . 108 . 287 500 . 873 Melee 4466 | . . . 1483 . . 307 171 1198 884 . 423 . Ramming 53 | . . . . . . 1 9 . 11 . 32 . Kinetic 875 | 37 72 394 347 . . . . . . . . 25 Thermal 1243 | . 299 440 191 . . 45 88 . . . 180 . Explosive 1660 | . . . . . . . . . 287 500 . 873 Electromagnetic 415 | 81 157 . 37 . . 35 20 . . . . 85 Impact . | . . . . . . . . . . . . . Slashing 4043 | . . . 1483 . . 307 171 1198 884 . . . Piercing 423 | . . . . . . . . . . . 423 . Highest Corruption 8 | . . . . . . 1 2 3 5 . 8 . Average Corruption 3 | . . . . . . 1 2 3 4 . 2 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . . . . . . . 6 4 9 . 6 . Message Errors 3 | . . . . . . . 1 . 1 . 1 . Matter Fused 9 | . . . . . . . 2 3 3 . 1 . Heat Flow Errors 2 | . . . . . . . 1 . . . 1 . Energy Discharges 4 | . . . . . . . 1 1 1 . 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . 1 . 1 . Data Loss (major) 3 | . . . . . . . 1 . 2 . . . Alerts 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 606 | . . . 41 . . . 11 193 157 1 32 171 Projectiles . | . . . . . . . . . . . . . Explosions 212 | . . . . . . . . . 40 1 . 171 Melee 394 | . . . 41 . . . 11 193 117 . 32 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 54 | . 31 . . . . . 4 . 5 . 14 . Shots 1 | . 1 . . . . . . . . . . . Rammed 11 | . . . . . . 1 2 . 1 . 7 . Targets Rammed 11 | . . . . . . 1 2 . 1 . 7 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 242 | 20 91 102 90 . . 242 116 . 13 . 84 33 Average Temperature 39 | 14 39 25 28 . . 141 60 . 12 . 59 20 Received Heat Transfer 1878 | . 75 129 531 . . 552 192 63 111 . 162 63 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . . . . . Heat Transferred 2063 | . 385 925 407 . . 74 50 . . . 222 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Peak Influence 508 | 30 105 358 329 149 52 257 414 202 173 221 365 508 Initial 212 | . 19 14 150 149 52 36 115 34 43 63 123 212 Average 130 | 14 32 142 192 149 52 124 123 61 62 110 151 424 Maximum Alert Level 2 | . . 1 1 . . 1 2 1 . 1 1 2 Low Security (%) 75 | 100 100 66 48 100 100 77 85 98 100 72 85 . Level 1 22 | . . 33 51 . . 22 14 1 . 27 14 34 Level 2 2 | . . . . . . . . . . . . 65 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 1 1 2 . . 3 4 1 4 . 7 1 Investigation 2 | . . 1 . . . . 1 . . . . . Extermination 5 | . . . . . . 1 . 1 1 . 2 . Reinforcement 17 | . 1 . 2 . . 2 3 . 3 . 5 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . . 2 1 . . . 1 1 2 . 2 . Communications Jammed 1 | . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . 1 . . . Times Spotted 215 | . 8 24 32 . . 19 29 13 26 2 43 19 Peak Tracking Total 14 | . 3 5 7 . . 6 10 4 8 2 14 11 Tactical Retreats 36 | . . 3 2 . . 7 9 1 4 . 9 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . 1 1 . 1 . 1 1 . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 5 | . . 1 . . . . 1 1 2 . . . Max in Single Turn 2 | . . 1 . . . . 1 1 2 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 34 | . 5 2 13 . . . 5 3 2 . 4 . Terminals 23 | . 5 2 8 . . . 4 . 1 . 3 . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 5 | . . . 2 . . . . 1 1 . 1 . Recycling Units 4 | . . . 2 . . . . 2 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 93 | . 12 3 49 . . . 12 4 6 . 7 . Successful 60 | . 6 2 34 . . . 7 4 4 . 3 . Failed 33 | . 6 1 15 . . . 5 . 2 . 4 . Catastrophic 8 | . 1 . 2 . . . 2 . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 41 | . 6 2 25 . . . 3 . 2 . 3 . Terminals 57 | . 12 3 25 . . . 10 . 2 . 5 . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 22 | . . . 14 . . . . 2 4 . 2 . Recycling Units 4 | . . . 2 . . . . 2 . . . . Scanalyzers 8 | . . . 8 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 21 | . 4 1 10 . . . 5 . . . 1 . Part Schematic 2 | . . . 2 . . . . . . . . . Level Access Points 3 | . 1 . 1 . . . . . . . 1 . Alert Level 4 | . 1 . 2 . . . 1 . . . . . Unreport Threat 3 | . . . 1 . . . 2 . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . Recall Reinforcements 2 | . 1 . 1 . . . . . . . . . Zone Layout 5 | . 1 1 3 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 20 | . . . 12 . . . . 2 4 . 2 . Scan Component 11 | . . . 7 . . . . 1 2 . 1 . Repair 9 | . . . 5 . . . . 1 2 . 1 . Recycling Unit Hacks 4 | . . . 2 . . . . 2 . . . . Report Inventory 4 | . . . 2 . . . . 2 . . . . Scanalyzer 8 | . . . 8 . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 1 2 . . . . . . . . . Terminals 5 | . 2 1 2 . . . . . . . . . Botnet 5 | . 2 1 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 27 | . 5 2 10 . . . 5 1 1 . 3 . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 42 | . . . . . . . 42 . . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . Parts Repaired 8 | . . . 5 . . . . 1 1 . 1 . Time 384 | . . . 178 . . . . 50 94 . 62 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 7874 | 171 673 741 2139 40 168 371 641 867 862 309 645 247 Spaces Moved 6222 | 91 306 284 806 30 196 371 1008 740 708 261 1000 421 Core 1359 | 24 . . . . . 144 658 . 147 67 225 94 Treads 874 | 67 306 284 217 . . . . . . . . . Legs 18 | . . . 7 . . 9 . . . 2 . . Wheels 1120 | . . . 534 30 . 5 . 138 221 192 . . Hover 1368 | . . . 48 . 196 213 173 396 340 . 2 . Flight 1483 | . . . . . . . 177 206 . . 773 327 Fastest Speed 25 | 50 160 160 115 115 52 50 50 43 40 50 34 25 Average Speed 87 | 141 160 160 153 115 82 79 55 84 81 101 44 44 Slowest Speed 750 | 250 160 160 400 115 112 750 150 181 185 200 200 280 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 54 25 71 3 96 13 36 19 22 6 27 14 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . . . 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 51 | . 1 . 23 . . 1 5 12 9 . . . Terrain Destroyed 157 | . 9 . 23 . . 1 34 23 10 25 . 32 Melee 51 | . 1 . 23 . . 1 5 12 9 . . . Projectile . | . . . . . . . . . . . . . AOE 106 | . 8 . . . . . 29 11 1 25 . 32 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 8162 | 120 450 491 1546 35 202 424 1069 929 951 299 1177 469 Wait 1175 | 2 92 132 509 . . 18 12 95 174 26 101 14 Move 6205 | 90 305 283 805 30 195 370 1007 739 707 260 995 419 Hop 3 | . . . . . . . . . . . 2 1 Pick Up 116 | 12 15 11 31 . 2 1 9 14 4 1 7 9 Fast Attach 74 | 3 . . 13 . 1 5 11 7 12 5 13 4 Attach 71 | 4 3 3 10 1 1 3 11 10 5 2 8 10 Detach 30 | . 1 . 1 1 . 1 3 7 4 1 10 1 Swap 67 | . 5 9 31 3 1 2 . 6 5 . 5 . Drop 97 | 2 5 11 38 . 2 3 4 5 11 . 14 2 Fire 133 | 7 22 42 30 . . 6 1 1 4 4 7 9 Melee 180 | . 2 . 78 . . 14 9 45 24 . 8 . Ram 11 | . . . . . . 1 2 . 1 . 7 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 172 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 433 | -10/Materials | Identified exit to Materials 845 | -10/Materials | Entered another Materials area 845 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1547 | -9/Materials | Discovered new exit (range 15) 1586 | -9/Materials | Entered another Materials area 1586 | -8/Materials | Evolved 2 slots: Utility x2 1886 | -8/Materials | Build established: Scavenger-Mutant 2314 | -8/Materials | Repaired Gravmag System 2341 | -8/Materials | Repaired Utility Shielding 2380 | -8/Materials | Repaired Katana 2452 | -8/Materials | Destroyed 7 combat bots 2686 | -8/Materials | Repaired Structural Scanner 2732 | -8/Materials | Repaired Gravmag System 3111 | -8/Materials | Identified exit to Factory 3585 | -8/Materials | Core integrity fell below 50% 3725 | -8/Materials | Entered Factory 3725 | -7/Factory | Evolved 2 slots: Utility x2 3765 | -7/Factory | Sucked down chute 3765 | -7/Factory | Entered Waste 3765 | -7/Waste | The area was eerily silent 3902 | -7/Waste | Discovered new exit (range 13) 3933 | -7/Waste | Entered Factory 3984 | -7/Factory | Discovered new exit (range 5) 4022 | -7/Factory | Build established: Mutant 4094 | -7/Factory | Lost 5 parts (3n1u1w) 4126 | -7/Factory | Core integrity fell below 50% 4153 | -7/Factory | Lost 6 parts (1p2n2u1w) 4304 | -7/Factory | Entered another Factory area 4304 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4430 | -6/Factory | Fabricated Gravmag System? 4501 | -6/Factory | Lost 6 parts (1p2n3u) 4582 | -6/Factory | Core integrity fell below 50% 4620 | -6/Factory | Build established: Hacker-Mutant 4817 | -6/Factory | Core integrity fell below 20% 4935 | -6/Factory | Discovered new exit (range 8) 4945 | -6/Factory | Entered another Factory area 4945 | -5/Factory | Evolved 2 slots: Utility x2 5362 | -5/Factory | Repaired Adv. Terrain Scanner 5801 | -5/Factory | Discovered new exit (range 8) 5805 | -5/Factory | Identified exit to Factory 5812 | -5/Factory | Entered another Factory area 5812 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6072 | -4/Factory | Repaired Power Sword 6540 | -4/Factory | Spotted B-86 Titan 6568 | -4/Factory | Lost 10 parts (2p4n3u1w) 6592 | -4/Factory | Discovered new exit (range 20) 6608 | -4/Factory | Identified exit to Research 6668 | -4/Factory | Core integrity fell below 50% 6674 | -4/Factory | Entered Research 6674 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6678 | -3/Research | Discovered new exit (range 9) 6682 | -3/Research | Identified exit to Research 6808 | -3/Research | Spotted B-86 Titan 6983 | -3/Research | Entered another Research area 6983 | -2/Research | Evolved 2 slots: Utility x2 7239 | -2/Research | Repaired Lrn. Sensor Array 7339 | -2/Research | Identified exit to Access 7482 | -2/Research | Spotted B-90 Cyclops 7540 | -2/Research | Lost 9 parts (1p5n2u1w) 7542 | -2/Research | Spotted B-90 Cyclops 7562 | -2/Research | Core integrity fell below 50% 7591 | -2/Research | Spotted B-90 Cyclops 7604 | -2/Research | Core integrity fell below 20% 7628 | -2/Research | Entered Access 7628 | -1/Access | Evolved 2 slots: Utility x2 7656 | -1/Access | Lost 3 parts (3u) 7845 | -1/Access | Core integrity fell below 50% 7850 | -1/Access | Lost 7 parts (6n1w) 7864 | -1/Access | Core integrity fell below 20% 7875 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 07820_ Triggered Blade Trap. 07820_ Massive razor-sharp blades shoot up from within the floor. 07820_ Hacking Suite severed. 07821_ Enh. Optical Array severed. 07833_ C-57 Dissector destroyed. 07837_ K-01 Serf collects debris. 07849_ K-01 Serf destroyed. 07849_ M-36 Artificer knocked back. 07849_ Knocked back. 07850_ M-36 Artificer knocked back. 07850_ Knocked back. 07854_ M-36 Artificer repairs C-57 Dissector. 07856_ M-36 Artificer repairs Adv. Surge Thruster. 07864_ The unstable cave ceiling collapses. 07865_ C-57 Dissector destroyed. 07866_ Hvy. Machine Gun severed. 07868_ M-36 Artificer repairs Adv. Surge Thruster. Map ----- +----------------------------------------------------+ | #????????????##############???????????????????? | | #????????????# #???????????????????? | | #????????????# ! #???????????????????? | | #????????????# #???????????????????? | | #????????????# #???????????????????? | | #????????????# #???????????????????? | | ########?????# #???????????????????? | | #?????# #???????????????????? | | #?????# [ #???????????????????? | | #?????# #???????????????????? | | #?????# #???????????????????? | | #?????# #???????????????????? | | ####### #???????????????????? | | # ###+###########?????????????????? | | +## *%= #?????????????????? | | ??# #?????????????????? | | ??# #?????????????????? | | ??# / +?????????????????? | | ??# g[ #?????????????????? | | ??# g #?????????????????? | | ??# g #?????????????????? | | ??###### # ###+### #?????????????????? | | ???????## ?# #?????????????????? | | ????????### ?# c #?????????????????? | | ??????????# =!! ?#c #?????????????????? | | ??????????# =! ?# @ #?????????????????? | | ??????????# !! ?# #?????????????????? | | ??????????# # #?????????????????? | | ??????????# ?# ???????????????? | | ??????????# ?# ?????????????? | | ??????????# ?# ???????????? | | ??????????? =?# #??????????? | | ??????????????????? ???# #??????????? | | ???????????????????????# ???????????? | | ???????????????????????# ???????????? | | ???????????????????????##############????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 71 Melee Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Melee Analysis Suite | -8/Materials | Scanalyzed Gravmag System | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Gravmag System | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed MetaMicrowarpComputer Manual? 0 Play Time 03:30:33 Cumulative 110.0 hours Start 2025.04.25 @ 01:30:31 End 2025.04.26 @ 02:21:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17431c58-5189-4e94-beae-de435beb1212