Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 22:10:22 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (270) 1350 Value Destroyed (9123) 9123 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (1159) 1159 TOTAL SCORE: 18752 Bonus ------- High Alert Combat Kills 224 Follower Combat Kills 35 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 959/1000 Matter 300/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Rolling (160) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Micro Fission Core > --- PROPULSION (4) --- Improved Heavy Treads Armored Huge Wheel (fused) > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Weapon Mount Weapon Cycler Transmission Jammer Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON (3) ------- Long-range Proton Cannon Phase Cannon Advanced Plasma Cannon > --- INVENTORY (25) --- Faulty Enhanced Fission Core Light Treads Armored Huge Wheel Superbattery (1500) Compact Matter Pod (150) Advanced Sensor Array Improved Signal Interpreter Improved Particle Charger Improved Medium Armor Plating Layered Medium Armor Plating Focal Shield Thermal Shield Thermal Shield Advanced Hardlight Generator Improved Component Analysis Suite Tractor Beam Improved Recalibrator Drone Bay (2/2) Heavy Shock Bomb Launcher Heavy Missile Launcher Improved Plasma Cutter RU-N14's Throwing Claymores (4) Thunder Hammer Power Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Fission Core > --- PROPULSION ------- Improved Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Weapon Mount Weapon Cycler Transmission Jammer Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Long-range Proton Cannon Phase Cannon Advanced Plasma Cannon > --- INVENTORY -------- Enhanced Fission Core Light Treads Armored Huge Wheel Superbattery Compact Matter Pod Advanced Sensor Array Improved Signal Interpreter Improved Particle Charger Improved Medium Armor Plating Layered Medium Armor Plating Focal Shield Thermal Shield Thermal Shield Advanced Hardlight Generator Improved Component Analysis Suite Tractor Beam Improved Recalibrator Drone Bay Heavy Shock Bomb Launcher Heavy Missile Launcher Improved Plasma Cutter RU-N14's Throwing Claymores Power Sword Heavy Pick [Rating: 93] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . Utility 6 | . . . 1 . . . 1 1 . . . . 2 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Parts Attached 200 | . 15 1 44 7 . . 22 27 3 5 6 4 35 5 3 . 11 12 Power 28 | . 1 . 5 2 . . 2 7 . 1 . 1 3 1 1 . 1 3 Engine 21 | . 1 . 5 2 . . 2 5 . 1 . . 1 1 1 . 1 1 Core 7 | . . . . . . . . 2 . . . 1 2 . . . . 2 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 49 | . 7 . 12 1 . . 9 6 2 1 . 1 5 2 . . 1 2 Treads 38 | . 3 . 9 1 . . 9 5 2 1 . . 3 2 . . 1 2 Leg 4 | . 4 . . . . . . . . . . . . . . . . . Wheel 5 | . . . 1 . . . . 1 . . . 1 2 . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . Utility 73 | . 4 1 8 2 . . 6 11 . 2 4 1 20 1 1 . 8 4 Device 41 | . 2 . 3 2 . . 2 7 . 1 1 . 14 1 1 . 5 2 Storage 5 | . 1 . 1 . . . 1 . . . . . . . . . 1 1 Processor 5 | . 1 . . . . . . 1 . . 3 . . . . . . . Hackware 1 | . . . . . . . . . . . . . 1 . . . . . Protection 21 | . . 1 4 . . . 3 3 . 1 . 1 5 . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 50 | . 3 . 19 2 . . 5 3 1 1 2 1 7 1 1 . 1 3 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . Energy Cannon 16 | . . . 3 1 . . . 2 . 1 . . 4 1 . . 1 3 Ballistic Gun 13 | . 1 . 10 . . . 2 . . . . . . . . . . . Ballistic Cannon 9 | . . . 5 . . . 2 . 1 . . . 1 . . . . . Launcher 5 | . . . 1 . . . 1 1 . . 1 . 1 . . . . . Special Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 14 | . . . 5 . . . . 2 . . 6 . . . . . . 1 Parts Lost 44 | . . . 11 1 . . 1 . 1 4 1 3 6 3 2 . 7 4 Power 7 | . . . 1 . . . . . . 1 . . 1 1 1 . 2 . Propulsion 14 | . . . 7 . . . 1 . 1 1 . 2 . . . . 2 . Utility 13 | . . . 1 1 . . . . . 2 . 1 4 1 . . 2 1 Weapon 10 | . . . 2 . . . . . . . 1 . 1 1 1 . 1 3 Highest Loss Streak 5 | . . . 4 1 . . 1 . 1 3 1 3 3 2 2 . 5 2 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 1 . . . Average Backups 20 | . 8 10 17 19 20 20 22 23 21 21 22 23 22 22 23 24 22 23 Power 1 | . 1 1 1 1 1 1 1 1 2 1 1 1 1 . . . . . Propulsion 2 | . 2 3 2 3 3 3 3 3 2 1 1 1 1 1 2 2 1 1 Utility 9 | . 1 3 7 6 7 7 8 10 10 10 10 11 11 13 14 14 14 15 Weapon 7 | . 2 3 6 8 9 9 8 7 7 7 9 9 8 7 6 8 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 67 | . 6 . 14 7 1 . 3 13 . . 4 . 6 . . . . 13 Power 4 | . 2 . . . . . . 2 . . . . . . . . . . Propulsion 5 | . 2 . . 1 . . 1 . . . . . . . . . . 1 Utility 34 | . 2 . 7 3 1 . 1 9 . . . . 3 . . . . 8 Weapon 22 | . . . 6 3 . . 1 2 . . 4 . 3 . . . . 3 Tool/Special 2 | . . . 1 . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 100 99 100 100 100 99 88 83 84 82 76 86 85 85 80 82 86 Engine 10 | . 14 14 10 11 11 11 9 11 15 15 15 8 8 5 9 13 9 7 Core 1 | . . . . . . . . 3 . . . 5 3 6 2 . . 1 Treads 21 | . 19 28 32 33 33 33 35 18 14 15 15 7 11 13 13 13 6 5 Wheel 3 | . . . . . . . . 5 7 7 7 7 6 6 6 6 6 5 Device 14 | . 11 14 11 11 11 11 9 7 7 7 5 7 24 26 25 26 27 33 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 Processor 2 | . 2 . . . . . . 7 7 7 7 7 . . . . . . Protection 9 | . . . 9 11 11 11 17 9 7 7 7 7 8 6 6 6 9 6 Energy Cannon 6 | . . . . . . . 7 6 13 9 10 7 9 12 12 . 12 14 Ballistic Gun 5 | . 20 14 15 20 22 22 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . 4 1 . . 1 1 1 4 . . 1 . . . . . Slashing Weapon 2 | . . . . . . . 6 6 . . 3 4 . . . 6 . 1 Peak Build Rating 93 | . 10 8 20 20 19 19 29 59 58 57 61 62 78 78 73 69 73 93 Average Rating 43 | . 7 8 15 18 18 19 26 47 55 55 55 57 68 73 71 69 63 85 On Entrance 40 | 6 6 8 8 18 18 19 19 28 58 56 56 57 62 77 72 69 69 62 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 12 19 19 62 61 59 59 113 139 139 141 141 145 155 149 149 129 140 138 Greatest Support 80 | 20 40 40 60 60 60 60 80 80 28 28 28 56 56 28 28 28 28 75 Greatest Overweight (x) 5 | . . . 2 1 . . 1 4 4 5 5 5 5 5 5 4 4 4 Average Overweight (x) 2 | . . . . . . . . 3 4 4 4 4 4 4 4 4 4 3 Largest Inventory Capacity 25 | . 10 10 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | . 8 10 18 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 10 10 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | . 8 10 17 19 19 20 22 24 24 23 24 24 24 23 24 25 23 24 Final Capacity 25 | 8 10 10 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 10 10 20 20 20 20 25 25 25 25 25 23 25 25 25 25 25 25 Class Distribution -------------------- 62% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 6585 | 200 242 58 1296 280 . 57 773 590 197 274 100 107 839 680 212 . 314 366 Remotely 260 | . . . . . . . . . . . . . 149 . . . 111 . Salvage Created 9300 | . 499 103 1526 237 . . 1605 1174 426 379 . 202 1173 665 105 . 468 738 Parts 472 | . 27 8 102 31 . . 78 67 15 22 . 4 50 19 7 . 23 19 Haulers Intercepted 21 | . 2 . 6 . . . 6 5 . . . . 1 . . . . 1 Recyclers Shooed 6 | . 3 . . . . . 2 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . 13 22 . . . 20 4 . 20 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 203 | . 6 7 38 12 . . 18 19 9 15 . 4 24 20 8 . 12 11 Melee 2 | . . . 2 . . . . . . . . . . . . . . . Guns 41 | . 6 7 27 1 . . . . . . . . . . . . . . Cannons 85 | . . . 8 2 . . 14 11 5 5 . . 20 4 1 . 8 7 AOE 70 | . . . 1 9 . . 3 7 4 10 . 3 3 15 7 . 4 4 Classes Destroyed 18 | . 5 1 3 1 . . 1 1 4 . . 1 . . . . 1 . Worker 17 | . 3 . 3 1 . . 3 7 . . . . . . . . . . Builder 5 | . . . 1 . . . . 3 . . . . 1 . . . . . Tunneler 4 | . . . . 2 . . 1 . . . . . . . . . . 1 Hauler 21 | . 2 . 6 . . . 6 5 . . . . 1 . . . . 1 Recycler 9 | . 1 . . 1 . . 5 1 . . . . . . . . . 1 Operator 2 | . . . 2 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . Watcher 9 | . 1 . 4 . . . 4 . . . . . . . . . . . Swarmer 62 | . . 7 11 8 . . 3 . . 6 . 1 3 5 8 . 5 5 Grunt 67 | . 6 . 17 2 . . 10 8 4 6 . 1 4 6 . . 3 . Brawler 5 | . . . . . . . . . 1 . . . 1 3 . . . . Duelist 8 | . . . . . . . . . 1 1 . . 1 4 . . 1 . Sentry 28 | . . . 10 2 . . 4 2 . 1 . 1 3 2 . . 1 2 Hunter 9 | . . . . . . . 1 1 1 . . . 3 . . . 1 2 Programmer 19 | . . . . . . . . 8 . . . . 9 . . . . 2 Behemoth 3 | . . . . . . . . . 1 1 . 1 . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 3 3 6 4 . . 6 9 3 7 . 3 4 8 4 . 4 4 Combat Bots Only 8 | . 2 3 4 4 . . 4 4 3 7 . 3 4 8 4 . 4 4 Max Kills in Single Turn 7 | . 1 1 3 3 . . 3 7 3 3 . 2 2 4 3 . 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 3 . . 3 4 3 3 . 2 2 4 3 . 4 3 Melee 1 | . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1369 | . 35 45 280 23 . . 99 104 66 77 . 60 335 77 18 . 82 68 Missed 421 | . 7 11 85 9 . . 25 40 18 19 . 25 110 24 6 . 20 22 Hits 948 | . 28 34 195 14 . . 74 64 48 58 . 35 225 53 12 . 62 46 Melee 18 | . . . . . . . . . 6 . . . 7 3 . . 2 . Projectile 930 | . 28 34 195 14 . . 74 64 42 58 . 35 218 50 12 . 60 46 Critical Strikes 29 | . 2 1 4 1 . . 4 1 1 2 . 1 5 4 1 . . 2 Part Disruptions 3 | . . . . . . . . 1 . . . . 1 . . . . 1 Damage Taken 12798 | . 389 266 2247 134 . . 1148 865 1125 1101 . 485 2301 771 204 . 978 784 Core 1089 | . 53 45 285 6 . . 113 102 31 152 . . 123 60 . . 78 41 Absorbed by Shields 1681 | . . . 143 47 . . 148 . . 67 . . 775 124 40 . 104 233 Ignored by Resistances 188 | . . . . . . . . . . . . . 27 . . . 92 69 Regen/Repaired (Parts) 447 | . . . 232 . . . 16 199 . . . . . . . . . . Core Remaining (%) 65 | 100 . 60 . . . 27 79 . . . . 59 . . . . 69 . Volleys Fired 669 | . 58 19 152 12 . . 79 46 28 24 . 7 141 26 13 . 30 34 Largest 3 | . 2 2 2 2 . . 2 2 2 2 . 2 2 2 2 . 2 3 Hottest 264 | . 70 70 136 136 . . 136 145 145 145 . 155 170 155 155 . 155 264 Shots Fired 1226 | . 116 38 298 16 . . 133 77 55 45 . 14 221 49 23 . 55 86 Gun 405 | . 116 38 233 4 . . 14 . . . . . . . . . . . Cannon 771 | . . . 60 4 . . 118 75 52 38 . 10 219 38 19 . 54 84 Launcher 49 | . . . 5 8 . . 1 2 3 7 . 3 2 11 4 . 1 2 Special 1 | . . . . . . . . . . . . 1 . . . . . . Kinetic 476 | . 92 19 285 4 . . 38 5 2 11 . . 20 . . . . . Thermal 696 | . 24 19 8 4 . . 94 70 50 27 . 10 199 38 19 . 54 80 Explosive 50 | . . . 5 8 . . 1 2 3 7 . 4 2 11 4 . 1 2 Electromagnetic 4 | . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 24 | . 10 5 22 13 . . 9 24 15 16 . 21 15 12 4 . 7 18 Robot Miss Streak 6 | . 3 3 4 1 . . 6 1 2 2 . 1 3 1 1 . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 799 | . 79 21 205 10 . . 105 74 42 32 . 12 106 32 3 . 26 52 Core Hits 416 | . 29 8 86 15 . . 51 45 17 34 . 9 38 38 9 . 17 20 Critical Kills 8 | . 2 . 1 . . . 1 1 . . . 1 1 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . Critical Strikes 21 | . 6 2 2 . . . 3 1 . 1 . 2 3 1 . . . . Burn 5 | . 3 2 . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . 1 1 . . . 1 1 1 . . . . Destroy 4 | . 3 . 1 . . . . . . . . . . . . . . . Blast 4 | . . . 1 . . . . . . 1 . . 2 . . . . . Sever 3 | . . . . . . . 2 . . . . 1 . . . . . . Melee Attacks 113 | . 1 . 8 . . . 35 49 . . 1 1 10 1 . . . 7 Impact 9 | . 1 . 8 . . . . . . . . . . . . . . . Slashing 104 | . . . . . . . 35 49 . . 1 1 10 1 . . . 7 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . . 12 10 . . . 1 . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 27682 | . 720 211 4076 820 . . 3178 3934 1565 1950 . 678 4252 2577 605 . 1037 2079 Guns 3260 | . 710 211 2163 33 . . 143 . . . . . . . . . . . Cannons 13597 | . . . 1040 67 . . 1680 1444 1073 827 . 299 3907 827 76 . 771 1586 Explosions 8163 | . . . 640 645 . . 242 1574 492 1123 . 268 330 1750 529 . 266 304 Melee 2293 | . . . 56 . . . 1082 887 . . . 79 . . . . . 189 Ramming 337 | . 10 . 177 75 . . 31 29 . . . . 15 . . . . . Kinetic 5054 | . 507 74 3156 33 . . 514 86 28 233 . . 423 . . . . . Thermal 12333 | . 203 137 47 119 . . 1309 1856 1045 594 . 299 3602 827 76 . 771 1448 Explosive 7495 | . . . 640 593 . . 242 1076 492 1123 . 268 212 1750 529 . 266 304 Electromagnetic 138 | . . . . . . . . . . . . . . . . . . 138 Impact 56 | . . . 56 . . . . . . . . . . . . . . . Slashing 2269 | . . . . . . . 1082 887 . . . 111 . . . . . 189 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 2 2 . . . . 21 21 21 21 21 3 Average Corruption 11 | . . . . . . . 2 1 . . . . 11 21 21 21 21 1 Corruption Purged 7 | . . . . . . . . 4 . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 246 | . . . . . . . . 18 . . . . 109 45 43 6 24 1 Message Errors 57 | . . . . . . . . 5 . . . . 22 12 11 2 5 . Matter Fused 58 | . . . . . . . . 4 . . . . 36 6 9 1 1 1 Heat Flow Errors 33 | . . . . . . . . 2 . . . . 12 5 6 2 6 . Energy Discharges 30 | . . . . . . . . 2 . . . . 11 5 5 . 7 . Parts Rejected 2 | . . . . . . . . . . . . . 1 1 . . . . Parts Fused 2 | . . . . . . . . . . . . . 1 . 1 . . . Data Loss (minor) 27 | . . . . . . . . 3 . . . . 10 5 5 . 4 . Data Loss (major) 7 | . . . . . . . . . . . . . 4 1 2 . . . Misfires 12 | . . . . . . . . 1 . . . . 4 5 2 . . . Alerts 10 | . . . . . . . . 1 . . . . 4 4 . 1 . . Misdirections 2 | . . . . . . . . . . . . . 1 1 . . . . Weapon Failures 6 | . . . . . . . . . . . . . 3 . 2 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1140 | . . . 57 44 . . 93 259 52 35 . 83 276 24 80 . . 137 Projectiles 417 | . . . 33 . . . 8 21 52 . . 8 250 24 8 . . 13 Explosions 410 | . . . 24 44 . . . 204 . 35 . . 26 . 72 . . 5 Melee 313 | . . . . . . . 85 34 . . . 75 . . . . . 119 Knockbacks 34 | . . . 14 1 . . 8 1 . 3 . . 7 . . . . . Impact 2 | . . . 1 1 . . . . . . . . . . . . . . Kinetic 30 | . . . 12 . . . 8 1 . 3 . . 6 . . . . . Secondary 2 | . . . 1 . . . . . . . . . 1 . . . . . Self-Inflicted Damage 593 | . . . . 49 . . 20 19 91 98 . . 161 104 51 . . . Shots 17 | . . . . 1 . . 1 1 2 4 . . 3 4 1 . . . Rammed 47 | . 2 . 36 3 . . 3 2 . . . . 1 . . . . . Targets Rammed 56 | . 4 . 38 6 . . 5 2 . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 9 | . 2 . 2 3 . . 2 . . . . . . . . . . . Highest Temperature 384 | . 100 140 206 168 . . 338 312 194 332 384 85 297 216 350 270 292 324 Average Temperature 84 | . 23 55 34 68 . . 114 91 59 84 195 37 76 70 134 141 103 117 Received Heat Transfer 3138 | . 264 . 784 31 . . 519 72 308 200 . 84 406 209 . . 216 45 Effects 12 | . . . 3 . . . 2 2 . . 1 . 2 . . 1 . 1 Energy Bleed 3 | . . . . . . . 1 1 . . . . . . . 1 . . Interference 7 | . . . 3 . . . . 1 . . . . 2 . . . . 1 Short Circuit 2 | . . . . . . . 1 . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 Total Turns 7 | . . . . . . . . . . . . . . . . . . 7 Longest Duration 7 | . . . . . . . . . . . . . . . . . . 7 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 1 1 . . . 1 2 1 . . . . Combat Hostiles 5 | . . . . . . . 1 1 . . . 1 1 1 . . . . Parts Melted 45 | . 1 2 . 1 . . 3 7 3 . . . 12 3 . . 4 9 Heat Transferred 17962 | . 814 555 111 161 . . 2294 2387 1653 985 . 411 4490 1031 87 . 1077 1906 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . 2 1 . . . 3 . . . . 2 . . . . . Low Security (%) 70 | . 100 100 69 73 . 100 100 20 . . . . 59 . . . . 100 Level 1 20 | . . . 19 26 . . . 59 . . . . 20 . . . . . Level 2 8 | . . . 10 . . . . 12 . . . . 20 . . . . . Level 3 1 | . . . . . . . . 7 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 724 | . 106 130 533 273 . 22 196 724 . . . . 609 . . . . 174 Initial 204 | . . . . 204 . . . 71 . . . . . . . . . 11 Average 155 | . 16 63 143 151 . . 93 326 . . . . 196 . . . . 43 Influence Increases 6956 | . 244 200 1249 380 . 22 670 1158 200 330 . 90 1140 465 180 . 255 373 Destroy 0b10 Robot/C 4040 | . 120 140 760 240 . 20 360 380 160 300 . 80 480 400 160 . 220 220 Destroy 0b10 Robot/NC 340 | . 35 . 80 20 . . 95 80 . . . . 10 . . . 5 15 Destroy Leader 950 | . 36 30 220 30 . . 110 150 40 30 . 10 172 20 20 . 30 52 Allied During Kill 2 | . . . . . . 2 . . . . . . . . . . . . Successful Hack 186 | . 23 . 40 . . . 33 65 . . . . 25 . . . . . Disable Machine 780 | . 15 . 60 15 . . 45 375 . . . . 270 . . . . . Destroy Structure 448 | . . . 14 75 . . 27 93 . . . . 153 . . . . 86 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 195 | . . 30 75 . . . . 15 . . . . 30 45 . . . . Influence Decreases 6843 | . 244 198 726 801 104 22 513 592 652 467 134 90 532 692 474 87 237 278 Entered New Map 1362 | . . . 2 321 104 . . 86 268 53 134 . . 226 74 87 . 7 Time Decay 5067 | . 244 198 614 470 . . 503 506 374 374 . 60 482 416 380 . 187 259 Lost Part 372 | . . . 110 10 . . 10 . 10 40 . 30 50 30 20 . 50 12 Lost Ally 42 | . . . . . . 22 . . . . . . . 20 . . . . Squads Dispatched 36 | . . 1 5 . . . 1 12 . 1 . . 13 . . . . 3 Investigation 8 | . . 1 1 . . . . 3 . 1 . . 1 . . . . 1 Extermination 18 | . . . . . . . . 9 . . . . 7 . . . . 2 Reinforcement 6 | . . . 4 . . . 1 . . . . . 1 . . . . . Assault 1 | . . . . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 13 | . 1 . 4 . . . 5 2 . . . . 1 . . . . . Communications Jammed 2 | . . . . . . . . . . . . . 2 . . . . . Distress Signals 1 | . . . . . . . . . . . . . 1 . . . . . Times Spotted 271 | . 14 9 56 12 . . 42 25 9 15 . 4 30 25 7 . 12 11 Peak Tracking Total 7 | . 3 3 5 4 . . 6 5 3 7 . 4 3 7 4 . 4 3 Tactical Retreats 8 | . . 2 2 . . . . 1 . . . . 1 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 14 | . 1 . 2 . . . 2 4 . . . . 4 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 57 | . 1 . 4 1 . . 3 25 2 2 . . 18 1 . . . . Max in Single Turn 6 | . 1 . 1 1 . . 1 6 1 2 . . 5 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 66 | . 7 1 12 . 2 . 10 13 . 2 . . 10 . . 3 . 6 Terminals 38 | . 7 1 9 . . . 9 5 . 1 . . 5 . . . . 1 Fabricators 4 | . . . . . . . . 3 . . . . . . . . . 1 Repair Stations 8 | . . . 2 . . . 1 4 . . . . 1 . . . . . Recycling Units 5 | . . . 1 . . . . . . . . . 1 . . . . 3 Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . 1 Total Hacks 183 | . 19 5 36 . 2 . 32 33 . 5 . . 20 . . 22 . 9 Successful 105 | . 9 . 20 . 2 . 15 12 . 5 . . 12 . . 22 . 8 Failed 77 | . 10 5 15 . . . 17 21 . . . . 8 . . . . 1 Catastrophic 20 | . 1 1 1 . . . 7 6 . . . . 3 . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 79 | . 15 5 21 . 1 . 16 17 . . . . 2 . . . . 2 Terminals 106 | . 19 5 25 . . . 28 14 . 4 . . 10 . . . . 1 Fabricators 9 | . . . . . . . . 7 . . . . . . . . . 2 Repair Stations 25 | . . . 8 . . . 4 11 . . . . 2 . . . . . Recycling Units 10 | . . . 3 . . . . . . . . . 2 . . . . 5 Scanalyzers 5 | . . . . . . . . . . . . . 5 . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . 1 Terminal Hacks 57 | . 6 . 6 . 2 . 9 4 . 5 . . 3 . . 22 . . Record 7 | . 1 . . . 1 . . . . 4 . . . . . 1 . . Part Schematic 12 | . . . . . . . . . . . . . . . . 12 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . Robot Analysis 7 | . 1 . 3 . . . 1 2 . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . 1 . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . Locate Traps 4 | . 1 . . . . . 2 . . . . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 17 | . . . 7 . . . 3 5 . . . . 2 . . . . . Scan Component 10 | . . . 4 . . . 2 3 . . . . 1 . . . . . Repair 7 | . . . 3 . . . 1 2 . . . . 1 . . . . . Recycling Unit Hacks 8 | . . . 2 . . . . . . . . . 1 . . . . 5 Process 1 | . . . 1 . . . . . . . . . . . . . . . Report Inventory 4 | . . . . . . . . . . . . . 1 . . . . 3 Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . 2 Scanalyzer 4 | . . . . . . . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 16 | . 3 . 5 . . . 3 3 . . . . 1 . . . . 1 Terminals 14 | . 3 . 5 . . . 3 2 . . . . 1 . . . . . Botnet 12 | . 2 . 4 . . . 3 2 . . . . 1 . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 6 1 11 . . . 10 12 . 1 . . 6 . . . . 2 Full Trace Events 9 | . 1 1 1 . . . . 3 . 1 . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 4 . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . . . 15 . 2 . . 12 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 3 . . . 1 2 . . . . . . . . . . Time 226 | . . . 84 . . . 38 60 . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 270 | . . . 270 . . . . . . . . . . . . . . . Retrieved Matter 270 | . . . 270 . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . . . 9 Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 4 | . . . . 3 . . . . . . . . . 1 . . . . Largest Group 3 | . . . . 3 3 3 . . . . . . . 1 . . . . Highest-Rated Group 40 | . . . . 40 40 40 . . . . . . . 30 . . . . Highest-Rated Ally 30 | . . . . 16 16 16 . . . . . . . 30 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . 12 . . . . . . . 2 . . . . Total Damage 148 | . . . . . . 121 . . . . . . . 27 . . . . Kills 1 | . . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 12100 | . 915 408 3567 450 343 725 1070 482 . . 1 . 1825 337 726 132 380 739 Optics 1 | . . . . . . . . . . . 1 . . . . . . . Sensors 1579 | . . . . . . . . . . . . . 2 337 726 132 380 2 Seismic 7478 | . 915 408 3567 450 343 725 1070 . . . . . . . . . . . Jamming 3044 | . . . . . . . . 482 . . . . 1825 . . . . 737 Robot Analysis Total 7 | . 1 . 3 . . . 1 2 . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 2 . 2 . . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 25623 | . 1221 415 3960 1180 343 725 3179 3399 864 868 1508 464 3506 1014 898 132 560 1387 Spaces Moved 12209 | 1 676 219 1754 672 213 323 1266 1644 482 471 888 247 1462 509 430 83 272 597 Core . | . . . . . . . . . . . . . . . . . . . Treads 5306 | . 456 219 1753 672 213 323 1266 338 . . . . . . . . . 66 Legs 221 | 1 220 . . . . . . . . . . . . . . . . . Wheels 6682 | . . . 1 . . . . 1306 482 471 888 247 1462 509 430 83 272 531 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 160 110 160 160 160 160 145 160 160 160 130 130 160 160 160 160 160 Average Speed 171 | 120 146 160 171 162 160 160 206 176 160 164 164 164 168 174 172 160 160 168 Slowest Speed 240 | 120 160 160 240 240 160 160 240 240 160 175 175 175 175 175 175 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . 2 . . . . 4 2 . . 2 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 2 99 39 97 94 60 70 86 47 70 55 86 42 39 67 60 68 50 10 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 8 | . . . . 1 1 . . . 2 1 2 . . . . 1 . . Known Exits Taken 4 | . . . 1 . . . . 1 . . 1 . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 . 1 1 . 1 . 1 1 1 1 . Scrap Searched 28 | . . . . 1 . 1 . . 2 3 4 1 . 2 11 . 3 . Spaces Dug 188 | . . . 4 10 . . 15 32 . 28 . . 54 1 6 . 12 26 Terrain Destroyed 749 | . . . 8 92 . . 32 93 43 58 . 22 168 85 68 . 30 50 Melee 66 | . . . 4 . . . 15 32 . . . . 9 1 . . . 5 Projectile 169 | . . . 1 . . . 2 1 1 2 . 1 90 14 17 . 21 19 AOE 514 | . . . 3 92 . . 15 60 42 56 . 21 69 70 51 . 9 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 15593 | . 801 249 2401 745 216 531 1631 2005 517 514 932 286 2291 585 561 82 339 907 Wait 1658 | . 25 10 246 17 2 209 142 108 . 4 10 21 554 5 98 . 2 205 Move 12191 | . 675 218 1753 671 212 322 1265 1643 481 470 887 246 1461 508 429 82 271 597 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 197 | . 9 . 59 9 1 . 20 29 1 4 6 3 24 6 2 . 10 14 Fast Attach 59 | . 3 . 14 . . . . 9 . . 10 . 14 1 3 . 1 4 Attach 68 | . . . 14 1 . . 3 4 1 4 1 3 11 7 4 . 7 8 Detach 27 | . . . 5 . . . . 2 . . 5 . 8 2 2 . . 3 Swap 300 | . 15 2 54 17 . . 58 48 5 8 1 4 35 11 6 . 14 22 Drop 222 | . 11 . 58 12 1 . 24 49 1 . 11 1 31 2 4 . 4 13 Fire 669 | . 58 19 152 12 . . 79 46 28 24 . 7 141 26 13 . 30 34 Melee 113 | . 1 . 8 . . . 35 49 . . 1 1 10 1 . . . 7 Ram 4 | . . . . . . . . 2 . . . . 2 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 53 | . 4 . 38 6 . . 5 . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . . . . . . . Rewire 16 | . . . . . . . . . . . . . . 16 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 506 | -10/Materials | Discovered new exit (range 5) 628 | -10/Materials | Discovered new exit (range 12) 912 | -10/Materials | Discovered new exit (range 16) 1222 | -10/Materials | Entered Mines 1246 | -10/Mines | Met a Derelict bent on vengeance 1289 | -10/Mines | Learned location of 1 exit from Materials 1513 | -10/Mines | Discovered new exit (range 16) 1637 | -10/Mines | Entered Materials 1637 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1638 | -9/Materials | Identified exit to Mines 2160 | -9/Materials | Build established: Scavenger-Mutant 2302 | -9/Materials | Repaired Lgt. Treads 2336 | -9/Materials | Repaired Hrd. Light Armor Plating 2363 | -9/Materials | Repaired Lgt. Treads 2450 | -9/Materials | Discovered new exit (range 7) 2514 | -9/Materials | Central database locked down 2829 | -9/Materials | Discovered new exit (range 11) 2944 | -9/Materials | Build established: Mutant 3142 | -9/Materials | Discovered new exit (range 15) 4051 | -9/Materials | Core integrity fell below 50% 4111 | -9/Materials | Lost 4 parts (1p2n1u) 5393 | -9/Materials | Build established: Scavenger-Mutant 5597 | -9/Materials | Entered Mines 5804 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5976 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6154 | -9/Mines | Discovered new exit (range 12) 6275 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6436 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6496 | -9/Mines | Discovered new exit (range 10) 6594 | -9/Mines | Found a hidden stash of uninstalled traps 6764 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6764 | -9/Mines | Discovered new exit (range 5) 6777 | -9/Mines | Entered Exiles 6777 | -9/Exiles | Accompanied by 3 allies 6816 | -9/Exiles | Met 8R-AWN 6843 | -9/Exiles | Met EX-HEX 6888 | -9/Exiles | Met EX-BIN 6907 | -9/Exiles | Aligned with FarCom system 6909 | -9/Exiles | Given EX-Vault access code 6945 | -9/Exiles | Opened EX-Vault 6959 | -9/Exiles | Found Superbattery 6992 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7037 | -9/Exiles | Met EX-DEC 7043 | -9/Exiles | Learned location of Zion (-7) 7102 | -9/Exiles | Discovered new exit (range 12) 7120 | -9/Exiles | Left Exiles lab with Superbattery 7120 | -9/Exiles | Entered Mines 7120 | -8/Mines | Accompanied by 3 allies 7619 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 7648 | -8/Mines | Discovered new exit (range 5) 7670 | -8/Mines | Lost 3 allies 7845 | -8/Mines | Entered Materials 7845 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9484 | -8/Materials | Repaired Adv. Targeting Computer 9944 | -8/Materials | Discovered new exit (range 16) 10450 | -8/Materials | Discovered new exit (range 5) 11024 | -8/Materials | Entered Factory 11024 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 12803 | -7/Factory | Identified exit to Storage 12803 | -7/Factory | Identified exit to Lower Caves 12846 | -7/Factory | Build established: Mutant 13032 | -7/Factory | Repaired Assault Cannon 13240 | -7/Factory | Discovered new exit (range 13) 14273 | -7/Factory | Repaired Arm. Huge Wheel 14423 | -7/Factory | Entered Lower Caves 14593 | -7/Lower Caves | Spotted B-75 Beast 14612 | -7/Lower Caves | Destroyed B-75 Beast 14750 | -7/Lower Caves | Encountered a Warlord checkpoint 14848 | -7/Lower Caves | Discovered new exit (range 11) 15130 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 15287 | -7/Lower Caves | Entered another Lower Caves area 15327 | -7/Lower Caves | Discovered new exit (range 3) 15631 | -7/Lower Caves | Encountered a Warlord checkpoint 15829 | -7/Lower Caves | Spotted B-75 Beast 15865 | -7/Lower Caves | Destroyed B-75 Beast 15917 | -7/Lower Caves | Discovered new exit (range 10) 16008 | -7/Lower Caves | Attracted the attention of an 0b10 base 16052 | -7/Lower Caves | Lost 3 parts (1p1n1u) 16055 | -7/Lower Caves | Destroyed 7 combat bots 16155 | -7/Lower Caves | Entered Zion 16404 | -7/Zion | Found Prototype Processor 16404 | -7/Zion | Identified Exp. Target Analyzer 16408 | -7/Zion | Found Prototype Processor 16408 | -7/Zion | Identified Exp. Targeting Computer 16427 | -7/Zion | Found Prototype Hackware 16517 | -7/Zion | Found Prototype Launcher 16517 | -7/Zion | Identified Rocket Array 16528 | -7/Zion | Found Prototype Launcher 16528 | -7/Zion | Identified Gui. Missile Launcher 16596 | -7/Zion | Given A8's code to call for help 16658 | -7/Zion | Identified exit to Proximity Caves 16800 | -7/Zion | Learned location of Warlord (-5) 17324 | -7/Zion | Rebuked by Imprinter 17616 | -7/Zion | Found Prototype Special Weapon 17616 | -7/Zion | Identified RU-N14's Throwing Claymores 17626 | -7/Zion | Found RU-N14's Throwing Claymores 17663 | -7/Zion | Entered Proximity Caves 17825 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17875 | -6/Proximity Caves | Spotted B-75 Beast 17890 | -6/Proximity Caves | Destroyed B-75 Beast 17921 | -6/Proximity Caves | Lost 3 parts (2n1u) 18077 | -6/Proximity Caves | Discovered new exit (range 16) 18127 | -6/Proximity Caves | Entered Factory 18127 | -6/Factory | Evolved 2 slots: Utility x2 18128 | -6/Factory | Identified exit to Lower Caves 18421 | -6/Factory | Identified Exp. System Shield 18481 | -6/Factory | Garrison activated, responded to threat 18519 | -6/Factory | Lost 3 parts (1p1u1w) 19781 | -6/Factory | System corruption reached 10% 20471 | -6/Factory | Discovered new exit (range 8) 21277 | -6/Factory | First assault squad dispatched 21416 | -6/Factory | Cargo convoy interrupted 21633 | -6/Factory | Entered Lower Caves 21827 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 21867 | -6/Lower Caves | Destroyed 8 combat bots 21976 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22057 | -6/Lower Caves | Encountered a Warlord checkpoint 22147 | -6/Lower Caves | Lost 3 allies 22440 | -6/Lower Caves | Discovered new exit (range 9) 22647 | -6/Lower Caves | Entered another Lower Caves area 23519 | -6/Lower Caves | Discovered new exit (range 16) 23545 | -6/Lower Caves | Entered Data Miner 23545 | -6/Data Miner | Discovered new exit (range 6) 23576 | -6/Data Miner | Met Data Miner 23621 | -6/Data Miner | Learned location of Section 7 (-2) 23633 | -6/Data Miner | Received God Mode back door access code from Data Miner 23677 | -6/Data Miner | Entered Proximity Caves 23742 | -5/Proximity Caves | Lost 5 parts (2n2u1w) 24023 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24129 | -5/Proximity Caves | Learned location of 1 exit from Factory 24162 | -5/Proximity Caves | Learned 4 Factory zone layouts 24173 | -5/Proximity Caves | Discovered new exit (range 16) 24237 | -5/Proximity Caves | Entered Factory 24237 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 24238 | -5/Factory | Identified exit to Factory 24239 | -5/Factory | Identified exit to Upper Caves 24403 | -5/Factory | Discovered exit to Factory (range 7) 24550 | -5/Factory | Build established: Derelict-Mutant 25244 | -5/Factory | Build established: Tank 25624 | -5/Factory | Self-destructed Last Messages --------------- 25508_ Dropped Hvy. Pick. 25510_ Acquired Thunder Hammer. 25510_ K-01 Serf collects debris. 25595_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5L. 25604_ Connecting with Fabricator... >>Network(Status) Querying network status... 6 records found: (91,52) - Idle (177,32) - Loaded: Adv. Remote Force Field (78,110) - Idle (45,117) - Loaded: A-15 Conveyor (41,93) - Idle (154,106) - Building: B-60 Warrior 25604_ Connecting with Fabricator... >>Trojan(Liberate) Trojan loaded successfully. Testing... Ready to liberate! Map ----- +----------------------------------------------------+ | ?????????????????########## ####+#####??##?? | | ????????????###### #??# #?????? | | ?????????? #??# ####??"" "" | | ??????????????#### =/= #??# +?""" "" | | ?????????????????# %/ #??# # """ ?? | | ?????????????????# !/= #### # | | ?????????????????# / %+ | | ????????????###### # | | ?????######## ################ # | | ???? + ##%######## | | ??????## ###+###### """ """ """ # ### | | ???????# # #?# """ """ """ + | | ???????# # """ #?# """ """ """ # ###^ T | | ???????# # """ #?# = ##+#### ^ | | ???????# # """ #?# = # ## | | ???????####### # #######+######### ## | | ?????????????#p # # / !==]!##????# ## | | ?????????????# p####+### = #????# * + | | ????########## #### #?# "Y" =] ##????#! ## | | ????+ #?# """ #????## ###+## | | ????##### ########## ########+####????# =|# | | ????????# #????????# # #/ ??????# ! %# | | ????????# #????????# # "" # #?????## | | ????????# #????????# # " # " #??????## | | ????????# #???????## # "F # #???????? [ | | ???????? #???????+ k/ ""@# #???????? * # | | ???????? #???????## # ### ###????????# % | | ????????h #????????# # #?# #??????????? %** | | ???????? ????o????# # ! !#?# #??????????? [ % | | ???????? ????????? # #?? ???????????? ## | | ???????? ????????? ######?? ???????????? # #? | | ???????? ????????? #??????? ???????????? ####? | | ???????? ????????? #??????? ????????????? #???? | | ???????? ???????? #??????? ????????????? #???? | | ???????? #???????? #?????????????????????? ????? | | ?????????????????? ????????????????????????????? | | ?????????????????? p??????????ss????????????????? | | ????????????????? / ??p?????Y???s???????????????? | | ?????????????????####???????????s??s?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????