Cogmind - Beta 12 --- EXPLORER MODE // 2023.11.13 @ 21:47:59 Player: viper Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (275) 1375 Value Destroyed (11320) 11320 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (326) 326 TOTAL SCORE: 20461 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 338 Friendly Fire -139 Cogmind --------- Core Integrity 1340/1600 Matter 300/300 Energy 310/310 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (4) -------- Reinforced Fission Core > --- PROPULSION (6) --- Myomer Leg Centrium Leg > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Coolant Network Medium Storage Unit Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Myomer Leg Myomer Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Coolant Network Medium Storage Unit Small Matter Pod Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Reinforced Fission Core Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink KE Penetrator [Rating: 172] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Improved System Shield Protection Utility Shielding Weapon KE Penetrator Energy Gun Small Laser Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Ext Fac Res Res Acc Slots Evolved 19 | . 1 2 . 2 2 2 2 . . . 2 2 2 2 Power 3 | . . 1 . . . . 1 . . . . 1 . . Propulsion 4 | . . . . . . 2 . . . . . . . 2 Utility 10 | . 1 1 . 1 1 . 1 . . . 2 1 2 . Weapon 2 | . . . . 1 1 . . . . . . . . . Parts Attached 198 | 7 9 12 32 11 16 5 4 2 8 20 13 5 24 30 Power 37 | 1 1 3 7 . . . 1 2 2 4 4 1 3 8 Engine 15 | 1 1 3 6 . . . 1 1 . 2 . . . . Core 8 | . . . . . . . . 1 2 2 2 . . 1 Reactor 14 | . . . 1 . . . . . . . 2 1 3 7 Propulsion 47 | 2 . 3 7 3 4 4 . . 4 1 3 2 6 8 Treads . | . . . . . . . . . . . . . . . Leg 47 | 2 . 3 7 3 4 4 . . 4 1 3 2 6 8 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 57 | 2 2 3 1 2 5 1 2 . . 10 5 . 11 13 Device 31 | . 1 . . 1 3 . 1 . . 7 2 . 7 9 Storage 8 | 1 1 . . 1 1 1 . . . 1 . . 1 1 Processor 8 | . . 2 1 . . . 1 . . . 1 . 2 1 Hackware 1 | . . . . . . . . . . 1 . . . . Protection 9 | 1 . 1 . . 1 . . . . 1 2 . 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 57 | 2 6 3 17 6 7 . 1 . 2 5 1 2 4 1 Energy Gun 3 | 1 1 . . . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 42 | 1 4 3 12 4 7 . 1 . 2 . 1 2 4 1 Ballistic Cannon 4 | . . . . . . . . . . 4 . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 5 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 2 . 1 . . . . . . . 1 1 Parts Lost 54 | . . . 8 1 . . 3 7 . 2 4 2 8 19 Power 11 | . . . 4 . . . 1 1 . . . . . 5 Propulsion 12 | . . . 2 . . . . 2 . . 1 . 3 4 Utility 16 | . . . . 1 . . 1 2 . 2 2 . 3 5 Weapon 15 | . . . 2 . . . 1 2 . . 1 2 2 5 Highest Loss Streak 16 | . . . 4 1 . . 3 7 . 1 1 2 6 16 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 98 99 99 100 98 47 19 85 95 90 92 93 Engine 8 | . 12 20 14 8 7 6 10 4 . 4 . . . . Core 2 | . . . . . . . . . 5 9 12 9 7 . Reactor 4 | . . . 4 8 7 6 5 2 . . 2 9 8 13 Leg 18 | . 25 19 19 16 13 25 22 9 9 22 19 18 15 22 Device 10 | . 12 7 . 4 7 18 20 8 . 16 22 18 17 18 Storage 10 | . 12 10 10 16 14 18 16 8 . 3 5 4 6 7 Processor 8 | . . 12 20 11 6 . . 3 . . 4 4 8 11 Protection 8 | . 12 10 10 8 13 . . . . 3 5 9 8 3 Ballistic Gun 17 | . 22 20 18 24 28 25 22 9 4 3 1 5 14 13 Ballistic Cannon 2 | . . . . . . . . . . 14 18 11 1 . Naked Turns 46 | . . . . . . . . 39 7 . . . . . Heaviest Build 142 | 17 31 41 47 53 72 132 142 139 24 90 108 110 109 110 Greatest Support 164 | 20 20 20 26 32 37 72 72 72 72 75 75 72 109 164 Greatest Overweight (x) 4 | 4 1 2 3 2 3 2 1 4 4 1 2 1 3 . Average Overweight (x) . | . . 1 1 1 1 1 1 . . . 1 1 . . Largest Inventory Capacity 25 | 10 15 15 15 15 15 25 25 25 5 10 10 10 10 10 Average Capacity 13 | 9 11 15 15 15 15 24 25 14 5 8 10 10 10 10 Most Carried 24 | 5 13 15 15 15 15 20 24 22 5 8 10 8 10 10 Average Carried 12 | 1 8 13 14 14 14 15 20 12 5 6 8 7 7 9 Final Capacity 25 | 10 15 15 15 15 15 25 25 5 5 10 10 10 10 10 Final Carried 22 | 5 13 15 14 15 15 20 22 5 5 6 9 6 10 7 Class Distribution -------------------- 40% | Hacker-Mutant 19% | Hacker-Tank 19% | Hacker-Gunner 12% | Scavenger-Gunner 6% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Gunner | -5/Extension Hacker-Gunner | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Ext Fac Res Res Acc Matter Collected 9475 | 207 337 596 1071 441 1101 98 654 . . 1401 1054 286 942 1287 Remotely . | . . . . . . . . . . . . . . . Salvage Created 14333 | . 563 1018 1999 870 1250 202 1237 . . 1390 1040 473 1347 2944 Parts 679 | . 34 64 107 42 59 13 60 . . 36 54 2 79 129 Haulers Intercepted 19 | . 2 2 6 2 3 . 2 . . 1 . 1 . . Recyclers Shooed 18 | . 1 2 . 2 . . 1 . . 2 2 1 1 6 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Ext Fac Res Res Acc Combat Hostiles Destroyed 188 | . 8 21 29 9 18 1 12 . . 17 22 3 16 32 Guns 150 | . 8 21 29 9 18 1 12 . . 4 . 3 13 32 Cannons 38 | . . . . . . . . . . 13 22 . 3 . Classes Destroyed 18 | . 6 3 3 1 4 . 1 . . . . . . . Worker 3 | . . . . 1 1 . . . . . . . 1 . Builder 14 | . 1 . 2 . 1 . 3 . . . 3 . 2 2 Tunneler 3 | . . 1 . . . . 1 . . . . . . 1 Hauler 19 | . 2 2 6 2 3 . 2 . . 1 . 1 . . Recycler 21 | . 3 1 2 4 . 1 . . . 5 1 2 1 1 Operator 7 | . . 2 3 . 1 . . . . . . . . 1 Watcher 19 | . 2 3 2 2 3 1 1 . . 2 1 . 2 . Swarmer 21 | . 6 8 . 2 2 . . . . 3 . . . . Grunt 80 | . 2 8 14 2 6 . 4 . . 8 13 . 5 18 Brawler 5 | . . . 1 1 . . 3 . . . . . . . Duelist 2 | . . . 1 . . . . . . 1 . . . . Protector 2 | . . . 2 . . . . . . . . . . . Sentry 38 | . . 5 11 4 2 . 4 . . 3 3 3 . 3 Specialist 4 | . . . . . 2 . . . . . . . . 2 Hunter 11 | . . . . . 1 . . . . . 2 . 4 4 Programmer 21 | . . . . . 4 1 . . . . 4 . 7 5 Heavy 1 | . . . . . 1 . . . . . . . . . Behemoth 3 | . . . . . . . 1 . . 2 . . . . Thug 1 | . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . 5 5 4 6 5 1 5 . . 3 5 4 7 7 Combat Bots Only 6 | . 3 4 4 3 3 1 2 . . 3 5 2 4 6 Max Kills in Single Turn 3 | . 1 1 2 2 1 1 2 . . 2 2 1 2 3 Gunslinging 1 | . . . . 1 . . 1 . . . . . 1 1 Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Ext Fac Res Res Acc Damage Taken 10857 | . 93 494 1223 208 726 9 751 203 . 1028 1031 308 1460 3323 Core 1195 | . 39 76 209 33 141 . 40 85 . 109 78 36 89 260 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 166 | . . 10 23 2 28 . . . . . . . . 103 Regen/Repaired (Parts) 217 | . . 60 . . . . . . . . . . . 157 Core Remaining (%) 84 | 100 84 . 28 94 79 100 . . . 76 93 97 93 . Volleys Fired 599 | . 28 76 134 34 58 3 39 9 . 54 41 13 43 67 Largest 4 | . 2 2 2 3 4 4 4 4 . 4 4 4 4 4 Hottest 212 | . 60 46 46 69 132 132 132 132 . 212 212 182 142 132 Shots Fired 1839 | . 56 152 262 102 232 12 156 31 1 195 163 51 172 254 Gun 1482 | . 56 152 262 102 232 12 156 31 1 42 6 17 159 254 Cannon 357 | . . . . . . . . . . 153 157 34 13 . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 1825 | . 52 152 262 102 232 12 156 31 1 185 163 51 172 254 Thermal 14 | . 4 . . . . . . . . 10 . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 95 | . 13 51 86 95 21 7 42 14 . 45 49 33 47 48 Robot Miss Streak 4 | . 3 2 2 1 4 2 2 1 . 2 2 1 1 2 Penetration Max 1 | . . . . . 1 . 1 . . 1 . . 1 1 Secondary Targets 26 | . 2 3 4 4 1 . 1 . . 2 . . 2 7 Max Gunslinging Chain 2 | . 1 1 1 1 1 . 1 . . 1 . . 1 2 Shots Hit Robots 1457 | . 37 128 234 82 161 7 132 28 . 153 111 39 138 207 Core Hits 548 | . 21 49 77 31 52 4 44 3 . 48 52 17 52 98 Critical Kills 28 | . . 1 . . 3 . 1 . . 2 . . 6 15 Critical Parts Destroyed 39 | . . 1 1 2 3 1 5 . . . . . 10 16 Critical Strikes 83 | . . 2 1 2 6 1 6 . . 5 9 4 16 31 Destroy 67 | . . 2 1 2 6 1 6 . . 2 . . 16 31 Blast 16 | . . . . . . . . . . 3 9 4 . . Melee Attacks 76 | . 2 . 67 7 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 74 | . . . 67 7 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 34854 | . 456 1865 3426 1251 3065 196 3690 706 . 5477 4190 1105 3484 5943 Guns 24992 | . 449 1835 3423 1235 3065 196 3628 706 . 1168 65 259 3204 5759 Cannons 9205 | . . . . . . . . . . 4305 3788 846 266 . Explosions 332 | . . 30 . . . . 51 . . . 251 . . . Melee . | . . . . . . . . . . . . . . . Ramming 325 | . 7 . 3 16 . . 11 . . 4 86 . 14 184 Kinetic 33941 | . 416 1835 3423 1235 3065 196 3628 706 . 5250 3853 1105 3470 5759 Thermal 558 | . 33 . . . . . 51 . . 223 251 . . . Explosive 30 | . . 30 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 3 . 1 . 5 5 6 3 . 6 4 Average Corruption 3 | . . . . 3 . 1 . 5 5 3 2 . 3 2 Corruption Purged 5 | . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 64 | . . . . 12 . 1 . 2 8 16 13 . 4 8 Message Errors 15 | . . . . 2 . . . . 3 3 6 . 1 . Matter Fused 14 | . . . . 2 . . . . 2 6 1 . 2 1 Heat Flow Errors 10 | . . . . 2 . . . 1 1 3 1 . . 2 Energy Discharges 7 | . . . . 2 . 1 . 1 . 1 . . 1 1 Parts Fused 2 | . . . . 1 . . . . . . . . . 1 Data Loss (minor) 11 | . . . . 3 . . . . 1 2 3 . . 2 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . Misfires 2 | . . . . . . . . . 1 1 . . . . Alerts 1 | . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 268 | . . . . . . . 1 . . 112 93 27 35 . Projectiles 266 | . . . . . . . . . . 112 92 27 35 . Explosions . | . . . . . . . . . . . . . . . Melee 2 | . . . . . . . 1 . . . 1 . . . Knockbacks 35 | . . . . . . . . . . 8 25 1 1 . Impact . | . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . . . . . 6 25 1 1 . Secondary 2 | . . . . . . . . . . 2 . . . . Self-Inflicted Damage 219 | . . 50 . . . . 169 . . . . . . . Shots 4 | . . 1 . . . . 3 . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 36 | . 1 . 1 3 . . 2 . . 1 8 . 2 18 Kicked 36 | . 1 . 1 3 . . 2 . . 1 8 . 2 18 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 431 | . . 25 54 21 78 . . 52 236 431 113 42 12 107 Average Temperature 38 | . . 6 13 5 42 . . 32 128 78 33 15 5 45 Received Heat Transfer 2544 | . . 240 711 81 180 . 171 . . 354 201 63 72 471 Effects 1 | . . . . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 1 . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . . . 1 Heat Transferred 608 | . 75 . . . . . 50 . . 333 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Ext Fac Res Res Acc Peak Influence 509 | . 269 327 387 347 256 36 398 44 22 292 420 228 272 509 Initial 105 | . . . . 1 . . 7 42 7 7 77 105 96 98 Average 113 | . 49 102 120 108 62 9 164 19 13 114 170 159 133 265 Maximum Alert Level 2 | . 1 1 1 1 1 . 1 . . 1 2 1 1 2 Low Security (%) 78 | 100 90 76 78 77 98 100 77 100 100 80 64 61 81 18 Level 1 21 | . 9 23 21 22 1 . 22 . . 19 32 38 18 75 Level 2 . | . . . . . . . . . . . 2 . . 6 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 49 | . . 2 7 . 13 1 5 . 1 3 5 . 3 9 Investigation 11 | . . 1 1 . 2 . . . . 2 1 . 1 3 Extermination 10 | . . . . . 4 1 . . . . 2 . 2 1 Reinforcement 17 | . . 1 3 . 4 . 1 . 1 1 2 . . 4 Assault 3 | . . . 2 . . . . . . . . . . 1 Garrison 8 | . . . 1 . 3 . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . 1 . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Ext Fac Res Res Acc Distress Signals 17 | . 1 1 1 2 2 . . . . 1 3 1 2 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 277 | . 11 26 42 16 25 2 14 6 1 27 27 4 26 50 Peak Tracking Total 11 | . 5 4 10 4 2 1 3 6 . 3 6 3 6 11 Tactical Retreats 9 | . 2 . . 1 . . . . . 2 . . 2 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Ext Fac Res Res Acc Traps Triggered 12 | . 2 1 3 1 2 . 1 . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 5 | . . . . . 5 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Ext Fac Res Res Acc Machines Disabled 18 | . . 3 4 . 2 . 6 . . . 3 . . . Max in Single Turn 3 | . . 1 1 . 1 . 3 . . . 2 . . . Garrison Access 5 | . . . 1 1 . . 1 . . . 1 . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Ext Fac Res Res Acc Machines Accessed 39 | . 4 4 7 3 4 . 2 . 2 4 3 . 2 4 Terminals 29 | . 4 3 6 2 3 . 1 . 2 4 2 . . 2 Fabricators 3 | . . . . . 1 . . . . . . . 1 1 Repair Stations 2 | . . 1 . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 . . 1 . . . 1 . 1 . Total Hacks 119 | . 11 19 16 9 15 . 3 . 4 12 13 . 6 11 Successful 68 | . 8 11 8 4 11 . 2 . 2 7 3 . 5 7 Failed 51 | . 3 8 8 5 4 . 1 . 2 5 10 . 1 4 Catastrophic 7 | . . . . 1 . . . . . . 5 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 15 | . . . 1 2 . . 1 . 1 . 8 . . 2 Terminals 89 | . 11 14 14 8 11 . 1 . 4 12 9 . . 5 Fabricators 11 | . . . . . 4 . . . . . . . 4 3 Repair Stations 8 | . . 5 . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 11 | . . . 2 1 . . 2 . . . 4 . 2 . Terminal Hacks 47 | . 8 7 7 3 7 . 1 . 2 7 2 . . 3 Record 5 | . 1 2 1 . . . . . . 1 . . . . Part Schematic 2 | . . . . . 1 . . . . 1 . . . . Robot Schematic 2 | . . . . . 1 . . . . 1 . . . . Open Door 6 | . . . 3 . . . . . 1 2 . . . . Level Access Points 3 | . . . 1 . . . . . 1 . 1 . . . Branch Access Points 3 | . 1 1 . . . . . . . . . . . 1 Terminal Index 1 | . . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . Locate Traps 6 | . 2 . . 1 1 . 1 . . . . . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . . . Zone Layout 9 | . 1 . 1 2 1 . . . . 2 1 . . 1 Fabricator Hacks 10 | . . . . . 4 . . . . . . . 4 2 Load Schematic 5 | . . . . . 2 . . . . . . . 2 1 Build 5 | . . . . . 2 . . . . . . . 2 1 Repair Station Hacks 6 | . . 4 . . . . . . . . . . . 2 Scan Component 3 | . . 2 . . . . . . . . . . . 1 Repair 3 | . . 2 . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 1 . . 1 . . . 1 . 1 . Seal Access 5 | . . . 1 1 . . 1 . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 3 2 2 3 . 2 . 2 4 3 . 2 4 Full Trace Events 14 | . . 2 2 1 2 . . . . 2 1 . 1 3 Feedback Events 2 | . . . . . . . . . . . 1 . . 1 Corruption 2 | . . . . . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 . . . . 1 . . . . Robots Built 8 | . . . . . . . . . . . . . 6 2 Authchips . | . . . . . . . . . . . . . . . Time 150 | . . . . . . . . . . . . . 66 84 Total Robot Build Rating 24 | . . . . . . . . . . . . . 12 12 Part Schematics Acquired 2 | . . . . . 1 . . . . 1 . . . . Parts Built 4 | . . . . . 4 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 106 | . . . . . 106 . . . . . . . . . Total Part Build Rating 24 | . . . . . 24 . . . . . . . . . Parts Repaired 3 | . . 2 . . . . . . . . . . . 1 Time 64 | . . 52 . . . . . . . . . . . 12 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Ext Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 2 . . . . . 3 . Machine Destruction 2 | . . . . . . . 2 . . . . . . . Programmers 3 | . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Ext Fac Res Res Acc Total Allies 12 | . . . 2 . . . . 1 . 1 . . 6 2 Largest Group 6 | . . . 2 . . . . 1 . 1 . . 6 2 Highest-Rated Group 108 | . . . 62 . . . . 31 . 31 . . 108 98 Highest-Rated Ally 49 | . . . 31 . . . . 31 . 31 . . 18 49 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 63 | . . . 24 . . . . 7 . 10 . . 20 2 Total Damage 1218 | . . . 354 . . . . 148 . 167 . . 486 63 Kills 10 | . . . 7 . . . . . . 1 . . 2 . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Ext Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Ext Fac Res Res Acc Turns Passed 13360 | 84 899 1600 2350 841 2058 449 665 99 286 1080 1063 177 778 931 Spaces Moved 5632 | 55 501 613 752 349 817 177 252 105 183 537 465 68 297 461 Core 182 | 34 . . . . . . . 96 52 . . . . . Treads . | . . . . . . . . . . . . . . . Legs 5450 | 21 501 613 752 349 817 177 252 9 131 537 465 68 297 461 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 195 195 192 192 50 50 112 190 187 112 112 Average Speed 180 | 125 139 209 221 196 205 241 192 64 145 154 190 187 161 114 Slowest Speed 345 | 250 190 260 330 260 340 270 192 250 250 190 260 190 345 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 87 51 87 38 24 5 7 73 5 43 11 2 8 9 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 2 | . . . . 2 . . . . . . . . . . Terrain Destroyed 191 | . . 37 . 2 11 1 36 1 . 32 65 1 3 2 Melee 2 | . . . . 2 . . . . . . . . . . Projectile 95 | . . . . . 10 1 26 1 . 32 20 1 3 1 AOE 92 | . . 37 . . . . 10 . . . 45 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Ext Fac Res Res Acc Total 7287 | 66 647 779 1039 411 1058 191 335 115 200 650 532 85 480 699 Wait 635 | . 95 70 39 . 146 . 32 . 9 33 . . 106 105 Move 5619 | 54 500 612 751 348 816 176 252 104 182 536 464 67 296 461 Hop . | . . . . . . . . . . . . . . . Pick Up 45 | 5 8 4 3 3 8 6 6 . . . 1 . 1 . Fast Attach 66 | 7 2 2 4 1 4 . . 1 8 14 5 . 12 6 Attach 48 | . 1 4 8 6 5 2 4 1 . 3 1 4 3 6 Detach 13 | . 1 1 3 3 . . . . . 3 . . 2 . Swap 84 | . 6 6 20 4 7 3 . . . 3 7 1 9 18 Drop 64 | . 3 4 9 2 14 1 . . 1 1 5 . 6 18 Fire 599 | . 28 76 134 34 58 3 39 9 . 54 41 13 43 67 Melee 76 | . 2 . 67 7 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 36 | . 1 . 1 3 . . 2 . . 1 8 . 2 18 Crush . | . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory (discovered 5 exits: Fac x4 / *Ext) -5/Extension -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 3 | -11/Junkyard | Identified exit to Materials 3 | -11/Junkyard | Discovered exit to Materials (range 16) 85 | -11/Junkyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Utility x1 145 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Hacker-Mutant 487 | -10/Materials | Identified exit to Materials 487 | -10/Materials | Discovered exit to Materials (range 15) 643 | -10/Materials | Discovered exit to Materials (range 9) 949 | -10/Materials | Discovered exit to Materials (range 9) 984 | -10/Materials | Entered another Materials area 984 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1245 | -9/Materials | Identified exit to Mines 1245 | -9/Materials | Discovered exit to Mines (range 6) 1655 | -9/Materials | Repaired Aluminum Leg 1682 | -9/Materials | Repaired Aluminum Leg 1720 | -9/Materials | Identified exit to Materials 1720 | -9/Materials | Discovered exit to Materials (range 8) 1861 | -9/Materials | Discovered exit to Mines (range 15) 2126 | -9/Materials | Discovered exit to Materials (range 13) 2432 | -9/Materials | Identified exit to Storage 2432 | -9/Materials | Discovered exit to Storage (range 16) 2584 | -9/Materials | Entered Storage 2835 | -9/Storage | Met a pair of Derelict thieves 2980 | -9/Storage | Garrison activated, responded to threat 3388 | -9/Storage | Core integrity fell below 50% 3438 | -9/Storage | Lost 4 parts (1p2n1w) 3675 | -9/Storage | Learned location of Armory (-3) 4934 | -9/Storage | Entered Materials 4934 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5236 | -8/Materials | Build established: Hacker-Gunner 5559 | -8/Materials | Build established: Hacker-Tank 5753 | -8/Materials | Identified exit to Factory 5753 | -8/Materials | Discovered exit to Factory (range 11) 5775 | -8/Materials | Entered Factory 5775 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6970 | -7/Factory | Cargo convoy interrupted 7041 | -7/Factory | Fabricated KE Penetrator (x2) 7102 | -7/Factory | Fabricated KE Penetrator (x2) 7169 | -7/Factory | Garrison activated, responded to threat 7739 | -7/Factory | Identified exit to Factory 7739 | -7/Factory | Discovered exit to Factory (range 7) 7769 | -7/Factory | Found Prototype Device 7769 | -7/Factory | Identified Active Sensor Suite 7833 | -7/Factory | Entered another Factory area 7833 | -6/Factory | Evolved 2 slots: Propulsion x2 8102 | -6/Factory | Build established: Hacker-Gunner 8248 | -6/Factory | Identified exit to Factory 8248 | -6/Factory | Discovered exit to Factory (range 16) 8282 | -6/Factory | Entered another Factory area 8282 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8542 | -5/Factory | Garrison activated, responded to threat 8815 | -5/Factory | Spotted B-75 Beast 8838 | -5/Factory | Destroyed B-75 Beast 8908 | -5/Factory | Lost 3 parts (1p1u1w) 8947 | -5/Factory | Sucked down chute 8947 | -5/Factory | Entered Waste 8948 | -5/Waste | Met a frightened Derelict 8962 | -5/Waste | EMP discharged 8962 | -5/Waste | Spotted C-40 Crusher 8978 | -5/Waste | Spotted C-40 Crusher 8988 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8989 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8991 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8992 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8994 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8995 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9007 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9012 | -5/Waste | Spotted C-40 Crusher 9017 | -5/Waste | Spotted C-40 Crusher 9025 | -5/Waste | Spotted C-40 Crusher 9032 | -5/Waste | Spotted C-40 Crusher 9038 | -5/Waste | Lost 7 parts (1p2n2u2w) 9040 | -5/Waste | Identified exit to Factory 9040 | -5/Waste | Discovered exit to Factory (range 11) 9046 | -5/Waste | Entered Factory 9059 | -5/Factory | Identified exit to Factory 9304 | -5/Factory | Build established: Hacker-Mutant 9328 | -5/Factory | Identified exit to Extension 9328 | -5/Factory | Discovered exit to Extension (range 6) 9332 | -5/Factory | Entered Extension 9566 | -5/Extension | Rescued a captive Derelict 9632 | -5/Extension | Disrupted transfer network 9762 | -5/Extension | Spotted B-75 Beast 9792 | -5/Extension | Destroyed B-75 Beast 10222 | -5/Extension | Spotted B-75 Beast 10238 | -5/Extension | Build established: Hacker-Gunner 10338 | -5/Extension | Destroyed B-75 Beast 10404 | -5/Extension | Discovered exit to Factory (range 3) 10412 | -5/Extension | Entered Factory 10412 | -4/Factory | Evolved 2 slots: Utility x2 10640 | -4/Factory | Identified exit to Upper Caves 10640 | -4/Factory | Discovered exit to Upper Caves (range 16) 10825 | -4/Factory | Identified exit to Research 11468 | -4/Factory | Build established: Scavenger-Tank 11475 | -4/Factory | Entered Research 11475 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11610 | -3/Research | Identified exit to Research 11610 | -3/Research | Discovered exit to Research (range 12) 11652 | -3/Research | Entered another Research area 11652 | -2/Research | Evolved 2 slots: Utility x2 12028 | -2/Research | Lost 6 parts (2n2u2w) 12165 | -2/Research | Fabricated L-31 Rogue (x3) 12198 | -2/Research | Fabricated L-31 Rogue (x3) 12364 | -2/Research | Build established: Scavenger-Gunner 12381 | -2/Research | Identified exit to Access 12381 | -2/Research | Discovered exit to Access (range 4) 12430 | -2/Research | Entered Access 12430 | -1/Access | Evolved 2 slots: Propulsion x2 12530 | -1/Access | Identified exit to Command 12741 | -1/Access | Repaired Imp. Light Armor Plating 12796 | -1/Access | Energy Cycler disabled 12959 | -1/Access | Fabricated Y-64 Sentinel (x2) 13180 | -1/Access | First assault squad dispatched 13361 | -1/Access | Self-destructed Last Messages --------------- 13334_ Penetrated by Slug. 13334_ Lgt. Quantum Reactor destroyed. 13334_ R-10 Processor collects Adv. Datajack. 13334_ R-10 Processor collects Adv. Targeting Computer. 13335_ R-10 Processor collects Com. Wheel. 13336_ Acquired Med. Storage Unit. 13337_ Penetrated by Slug. 13338_ Acquired 2 matter. 13339_ Acquired 5 matter. 13342_ Slug penetrates Wall. 13344_ Acquired 3 matter. 13347_ Penetrated by Slug. 13356_ Kicked G-73 Enforcer out of the way. 13358_ Slug penetrates Wall. 13358_ Slug penetrates L-61 Swordsman. 13358_ Kicked L-61 Swordsman out of the way. 13359_ Kicked L-61 Swordsman. 13359_ Myomer Leg destroyed. 13360_ Sml. Matter Pod destroyed. 13360_ Slug penetrates G-73 Enforcer. Map ----- +----------------------------------------------------+ | ????????????? # # #?# """""" ""?? | | ?????????????##### # #?# """""" ""?# | | ?????????????## # " #?# "" ""?# | | ????????????? # """ #?# "" ?+ | | ????????????? + """ #?# ?# | | ?????????????## # " #?# ?# | | ??????????????## ## #?###########+### | | ???????????????# ## #????????# | | ???????????????# ##########+#????????# | | ???????????????# #????????# #????????# | | ???????????????# #????????# #????????# | | ???????????????# #????????# #????????# | | ??????????????## ##?????### ########## ? | | ??????????????# %#######% % % %=%! ?? ! | | ??????????????# %%%%% ==*%"" ###################+ | | ??????????????# %%%%%=% %"T #?????????# % | | ??????????????# [ ####### % #??????#### | | ??????????????######?????## ##??????# # % % | | ??????????????????????????# #???????# ## !% | | ??????????????????????????# #???????# ## """"" | | ??????????????????????????# #???????# ## """"" | | ???????????????############H ############ """"" | | ???????????????# ##h ## ## """"" | | ???????????????# = ##gh## ## """"" | | ???????????????# #x #! ## """"" | | ???????????????# %@h% #!| ## | | ???????????????# l#g + % ## | | ???????????????# # # ###+####### | | ???????????????# !! ######! #?# #?????? | | ???????????????# ! #????# ### #?????? | | ?????????????#############????# + #?????? | | ??????????????????????????????##############?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Energy Generation 106 Energy Capacity 890 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 100 Armor Coverage 525 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- KE Penetrator | -7/Factory | Hacked Disruptor Cannon | -5/Extension | Hacked Robot Schematics ------------------ L-31 Rogue | -7/Factory | Hacked Y-64 Sentinel | -5/Extension | Hacked Fabricated ------------ KE Penetrator | x2 | -7/Factory KE Penetrator | x2 | -7/Factory L-31 Rogue | x3 | -2/Research L-31 Rogue | x3 | -2/Research Y-64 Sentinel | x2 | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumCommDrive Manual? 0 Play Time 01:41:14 Cumulative 1546.6 hours Start 2023.11.13 @ 20:06:09 End 2023.11.13 @ 21:47:59 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 915 Rogue 62 Adventurer 0 Explorer 853 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5f12159-1f0e-4afc-a4c3-f17740b360de