Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 20:10:11 Player: JP Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (2497) 2497 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8207 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 839/1000 Matter 270/300 Energy 170/170 System Corruption 3% Temperature Cool (0) Movement Core (1650) Ox32 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Neutrino Core > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Improved Melee Analysis Suite Core Analyzer Hacking Suite Heart of Steel > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Transmission Jammer Advanced ECM Suite Heavy Laser Thermic Laser Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Neutrino Core > --- PROPULSION ------- Compact Wheel Xenon Bombardment Thruster > --- UTILITY ---------- Huge Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Hacking Suite Heart of Steel > --- WEAPON ----------- Cooled Pulse Rifle Katana > --- INVENTORY -------- Transmission Jammer Advanced ECM Suite Heavy Laser Thermic Laser Proton Missile Launcher [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Guided Plasma Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . . . 2 . . . . 1 Utility 6 | . . . . . 2 2 1 . . 1 Weapon . | . . . . . . . . . . . Parts Attached 116 | 5 16 6 . 1 9 39 19 14 3 4 Power 14 | 1 2 . . . 2 3 2 3 . 1 Engine 10 | 1 2 . . . 1 2 2 2 . . Core 4 | . . . . . 1 1 . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 37 | 2 6 1 . . 4 12 8 3 . 1 Treads . | . . . . . . . . . . . Leg 28 | 2 6 1 . . 4 8 6 1 . . Wheel 3 | . . . . . . . 2 1 . . Hover 5 | . . . . . . 4 . 1 . . Flight 1 | . . . . . . . . . . 1 Utility 32 | 1 3 1 . . 3 12 3 5 2 2 Device 17 | . 3 . . . 2 6 . 3 2 1 Storage 3 | 1 . . . . . 1 . . . 1 Processor 3 | . . . . . . 1 . 2 . . Hackware 3 | . . . . . . 1 2 . . . Protection 6 | . . 1 . . 1 3 1 . . . Artifact . | . . . . . . . . . . . Weapon 33 | 1 5 4 . 1 . 12 6 3 1 . Energy Gun 22 | 1 5 2 . 1 . 10 1 1 1 . Energy Cannon 5 | . . . . . . 2 3 . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 3 . . . 2 Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 1 | . . . . . . . 1 . . . Parts Lost 36 | . . 2 . 1 2 6 13 6 . 6 Power 5 | . . . . . . 1 2 1 . 1 Propulsion 16 | . . . . . 1 4 7 2 . 2 Utility 7 | . . 1 . . 1 . 3 1 . 1 Weapon 8 | . . 1 . 1 . 1 1 2 . 2 Highest Loss Streak 12 | . . 1 . 1 2 3 12 2 . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 94 99 100 100 87 97 90 78 77 67 Engine 8 | . 13 14 14 14 6 5 10 4 13 8 Leg 20 | . 27 28 28 28 35 21 20 4 . . Wheel 1 | . . . . . . . 4 6 6 4 Hover 2 | . . . . . . 7 . 2 . . Device 8 | . 10 4 . . 3 14 5 8 13 5 Storage 7 | . 14 14 14 14 9 7 6 3 . 4 Processor 6 | . . . . . . 6 6 19 20 17 Hackware 7 | . . . . . . 7 16 13 13 6 Protection 5 | . . 9 14 14 12 7 5 . . . Energy Gun 13 | . 27 26 28 28 18 13 7 2 4 4 Slashing Weapon 1 | . . . . . . . 1 8 6 5 Peak Build Rating 67 | 5 11 11 10 11 24 47 53 48 47 67 Average Rating 33 | 3 10 10 9 10 21 39 44 40 43 62 On Entrance 19 | . 5 11 9 10 11 24 28 33 40 47 Naked Turns . | . . . . . . . . . . . Heaviest Build 115 | 10 16 18 18 19 36 47 45 29 29 115 Greatest Support 63 | 20 26 26 23 23 49 63 58 16 16 16 Greatest Overweight (x) 37 | 2 2 . . . . 1 7 1 1 37 Average Overweight (x) . | . . . . . . . 1 . 1 6 Largest Inventory Capacity 25 | 8 8 8 8 8 8 10 10 10 5 25 Average Capacity 9 | 7 8 8 8 8 8 8 10 7 5 20 Most Carried 10 | 4 8 8 6 6 8 8 10 8 5 5 Average Carried 6 | 2 7 7 5 5 7 7 7 3 3 4 Final Capacity 25 | 8 8 8 8 8 8 10 10 5 5 25 Final Carried 9 | 4 8 6 6 5 8 8 9 3 5 5 Class Distribution -------------------- 55% | Mutant 23% | Scavenger-Mutant 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 1373 | 55 221 107 . 36 162 457 175 150 10 . Remotely . | . . . . . . . . . . . Salvage Created 2839 | . 272 50 . 98 213 1212 868 126 . . Parts 152 | . 17 11 . 5 13 67 34 5 . . Haulers Intercepted 5 | . . . . . 1 3 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 4 1 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 58 | . 9 4 . 3 4 24 12 2 . . Melee 6 | . . . . . . . 5 1 . . Guns 42 | . 9 1 . 3 4 21 3 1 . . Cannons 6 | . . . . . . 2 4 . . . AOE 4 | . . 3 . . . 1 . . . . Classes Destroyed 12 | . 2 . . . 3 6 1 . . . Worker 2 | . . . . . 1 1 . . . . Builder 1 | . . . . . . 1 . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 5 | . . . . . 1 3 1 . . . Recycler 2 | . . . . . . 1 1 . . . Operator 1 | . . . . . . . 1 . . . Swarmer 12 | . 3 3 . . . 3 3 . . . Grunt 34 | . 6 1 . 3 2 15 5 2 . . Duelist 1 | . . . . . . 1 . . . . Sentry 3 | . . . . . 2 1 . . . . Hunter 4 | . . . . . . 2 2 . . . Programmer 4 | . . . . . . 2 2 . . . Best Kill Streak 7 | . 5 3 . 3 3 7 4 1 . . Combat Bots Only 5 | . 5 3 . 3 2 5 3 1 . . Max Kills in Single Turn 2 | . 1 1 . 1 1 2 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . . . 1 . . . . Melee 1 | . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 533 | . 31 24 . 21 18 220 122 55 . 42 Missed 149 | . 6 9 . 7 3 71 21 20 . 12 Damage Taken 5581 | . 242 181 . 164 227 2032 1689 448 . 598 Core 992 | . 36 20 . 25 15 225 364 146 . 161 Absorbed by Shields 362 | . . . . . . 362 . . . . Regen/Repaired (Parts) 25 | . . . . . . 25 . . . . Core Remaining (%) 74 | 100 . . . 67 97 67 . . 40 . Volleys Fired 156 | . 15 6 . 5 17 77 26 10 . . Largest 2 | . 2 2 . 2 2 2 2 1 . . Hottest 130 | . 115 115 . 130 130 130 120 20 . . Shots Fired 272 | . 30 8 . 10 34 145 35 10 . . Gun 245 | . 30 4 . 10 34 139 18 10 . . Cannon 23 | . . . . . . 6 17 . . . Launcher 4 | . . 4 . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 268 | . 30 4 . 10 34 145 35 10 . . Explosive 4 | . . 4 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 31 | . 8 3 . 6 12 31 19 4 . . Robot Miss Streak 8 | . 3 2 . 2 8 8 2 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . Shots Hit Robots 242 | . 23 3 . 9 32 121 44 10 . . Core Hits 239 | . 24 7 . 14 43 122 24 5 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . 1 . . . . 5 2 1 . . Burn 6 | . 1 . . . . 5 . . . . Sever 3 | . . . . . . . 2 1 . . Melee Attacks 21 | . . . . . . . 18 3 . . Impact . | . . . . . . . . . . . Slashing 21 | . . . . . . . 18 3 . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4966 | . 271 185 . 118 431 2369 1372 220 . . Guns 3332 | . 268 31 . 118 431 2144 191 149 . . Cannons 873 | . . . . . . 224 649 . . . Explosions 154 | . . 154 . . . . . . . . Melee 603 | . . . . . . . 532 71 . . Ramming 4 | . 3 . . . . 1 . . . . Kinetic . | . . . . . . . . . . . Thermal 4205 | . 268 31 . 118 431 2368 840 149 . . Explosive 154 | . . 154 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 603 | . . . . . . . 532 71 . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 1 1 1 3 Average Corruption 1 | . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . . . . 17 . 5 . 1 Message Errors 4 | . . . . . . 3 . 1 . . Matter Fused 10 | . . . . . . 7 . 3 . . Heat Flow Errors 2 | . . . . . . 2 . . . . Energy Discharges 1 | . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . 2 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . Alerts 2 | . . . . . . 2 . . . . Overload Shots 4 | . . . . . . 4 . . . . Overflow Damage 41 | . . . . . . . 41 . . . Projectiles 41 | . . . . . . . 41 . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 40 | . . 40 . . . . . . . . Shots 1 | . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 3 | . 2 . . . . 1 . . . . Kicked 3 | . 2 . . . . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 377 | . 150 138 . 298 377 213 354 . . . Average Temperature 93 | . 49 73 . 167 143 43 117 . . . Received Heat Transfer 996 | . 84 24 . 96 117 435 99 141 . . Effects 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 14 | . 1 . . . . 6 7 . . . Heat Transferred 7805 | . 629 40 . 167 545 4361 1767 296 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 369 | . 335 132 . 75 191 369 188 . . . Initial 168 | . . 52 . . 29 13 168 . . . Average 89 | . 153 101 . 69 94 84 87 . . . Maximum Alert Level 1 | . 1 . . . . 1 . . . . Low Security (%) 92 | 100 63 100 . 100 100 90 100 . . 100 Level 1 7 | . 36 . . . . 9 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 3 . . . . 7 3 . . . Investigation 6 | . 2 . . . . 3 1 . . . Extermination 4 | . . . . . . 2 2 . . . Reinforcement 3 | . 1 . . . . 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 4 | . . . . . . 3 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 17 4 . 6 10 48 20 9 . 2 Peak Tracking Total 12 | . 5 3 . 3 3 12 6 3 . 2 Tactical Retreats 11 | . 4 . . . . 3 . 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 12 | . 5 . . . . 4 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 20 | . 5 . 1 . 2 5 6 . 1 . Terminals 12 | . 5 . . . 2 1 4 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 3 | . . . . . . 2 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 54 | . 11 . 1 . 7 14 20 . 1 . Successful 23 | . 1 . 1 . 5 6 9 . 1 . Failed 31 | . 10 . . . 2 8 11 . . . Catastrophic 6 | . 2 . . . . 2 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 20 | . 9 . 1 . 6 . 4 . . . Terminals 36 | . 11 . . . 7 2 16 . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 9 | . . . . . . 7 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 15 | . . . 1 . 3 1 9 . 1 . Record 1 | . . . . . . . 1 . . . Part Schematic 2 | . . . . . . . 2 . . . Open Door 1 | . . . . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 3 | . . . . . 1 . 2 . . . Alert Level 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . Scan Component 2 | . . . . . . 2 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . Insert Component 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . . Terminals 3 | . 1 . . . 2 . . . . . Botnet 3 | . 1 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 5 . . . . 4 4 . . . Full Trace Events 4 | . 2 . . . . 1 1 . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . Time 49 | . . . . . . 49 . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 19 | . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies 3 | . . . . . . 3 . . . . Largest Group 3 | . . . . . . 3 . . . . Highest-Rated Group 54 | . . . . . . 54 . . . . Highest-Rated Ally 18 | . . . . . . 18 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 5704 | 54 517 304 258 137 465 1702 1316 598 88 265 Spaces Moved 3410 | 37 330 227 214 30 258 838 820 473 72 111 Core 13 | 9 1 . . . . . 1 . . 2 Treads . | . . . . . . . . . . . Legs 1900 | 28 329 227 214 30 258 540 274 . . . Wheels 1199 | . . . . . . . 545 473 72 109 Hover 298 | . . . . . . 298 . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 95 100 115 130 Average Speed 122 | 117 120 120 120 120 120 121 119 111 115 213 Slowest Speed 1900 | 150 150 120 120 120 120 195 400 115 115 1900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 3 71 51 61 10 20 20 19 70 6 2 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . . 1 1 . Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 12 | . . 10 . . . 1 1 . . . Melee 1 | . . . . . . . 1 . . . Projectile 1 | . . . . . . 1 . . . . AOE 10 | . . 10 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total 4640 | 45 416 251 215 121 380 1379 1087 529 78 139 Wait 814 | . 39 9 . 86 81 374 182 27 . 16 Move 3400 | 36 329 226 213 29 257 837 819 472 71 111 Hop . | . . . . . . . . . . . Pick Up 48 | 4 8 1 1 . 8 15 4 2 1 4 Fast Attach 58 | 5 12 1 . . 6 20 9 3 . 2 Attach 38 | . 1 4 . 1 2 10 6 9 3 2 Detach 8 | . . 1 . . . 2 2 1 2 . Swap 20 | . 3 1 . . 1 9 4 2 . . Drop 57 | . 7 2 1 . 8 34 1 . . 4 Fire 156 | . 15 6 . 5 17 77 26 10 . . Melee 21 | . . . . . . . 18 3 . . Ram . | . . . . . . . . . . . Kick 3 | . 2 . . . . 1 . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 16 . . . Rewire 1 | . . . . . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 4) 511 | -10/Materials | Discovered new exit (range 3) 567 | -10/Materials | Discovered new exit (range 5) 572 | -10/Materials | Entered Mines 580 | -10/Mines | Met a Derelict bent on vengeance 619 | -10/Mines | Learned Materials interactive machine intel 716 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 862 | -10/Mines | Learned location of Zion (-6) 871 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 871 | -10/Mines | Discovered new exit (range 5) 876 | -10/Mines | Entered Exiles 905 | -10/Exiles | Met 8R-AWN 927 | -10/Exiles | Met EX-HEX 963 | -10/Exiles | Met EX-BIN 977 | -10/Exiles | Aligned with FarCom system 978 | -10/Exiles | Given EX-Vault access code 1007 | -10/Exiles | Opened EX-Vault 1014 | -10/Exiles | Found Gui. Plasma Cannon 1041 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1058 | -10/Exiles | Exiles lab attacked by MAIN.C 1118 | -10/Exiles | Discovered new exit (range 14) 1134 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1134 | -10/Exiles | Entered Mines 1135 | -9/Mines | Assembled infested the area 1262 | -9/Mines | Discovered new exit (range 9) 1271 | -9/Mines | Entered Materials 1271 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1272 | -8/Materials | Loaded intel: 19 interactive machine locations 1637 | -8/Materials | Identified exit to Factory 1736 | -8/Materials | Entered Factory 1736 | -7/Factory | Evolved 2 slots: Utility x2 2060 | -7/Factory | Repaired Airjet 2852 | -7/Factory | Fabricated L-31 Rogue (x3) 2949 | -7/Factory | Lost 3 allies 3395 | -7/Factory | Discovered new exit (range 16) 3422 | -7/Factory | Build established: Scavenger-Mutant 3425 | -7/Factory | Cargo convoy interrupted 3438 | -7/Factory | Entered another Factory area 3438 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3467 | -6/Factory | Lost 3 parts (1p1n1w) 4400 | -6/Factory | Build established: Hacker-Mutant 4646 | -6/Factory | Discovered new exit (range 15) 4753 | -6/Factory | Lost 12 parts (2p6n3u1w) 4754 | -6/Factory | Entered Lower Caves 4810 | -6/Lower Caves | Spotted B-75 Beast 4965 | -6/Lower Caves | Learned Factory stockpile data 5007 | -6/Lower Caves | Encountered a Warlord checkpoint 5054 | -6/Lower Caves | Core integrity fell below 50% 5342 | -6/Lower Caves | Discovered new exit (range 9) 5344 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5352 | -6/Lower Caves | Entered another Lower Caves area 5370 | -6/Lower Caves | Discovered new exit (range 5) 5406 | -6/Lower Caves | Found Prototype Device 5440 | -6/Lower Caves | Entered Factory 5440 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5441 | -5/Factory | Identified Heart of Steel 5705 | -5/Factory | Self-destructed Last Messages --------------- 05467_ Acquired Xenon Bombardment Thruster. 05493_ Discarded System Shield. 05494_ Acquired Huge Storage Unit. 05610_ Dropped Imp. Deuterium Engine. 05611_ Acquired Prototype Power Core. 05611_ Identified Lgt. Neutrino Core. 05631_ Acquired Thermic Laser. 05667_ C-30 ARC bursts open, deploying its payload. 05667_ P-70 Sage unfolds itself. 05667_ ALERT: All DSF locations entering lockdown mode. 05668_ Com. Wheel destroyed. 05676_ Lgt. Angular Momentum Engine destroyed. 05685_ Xenon Bombardment Thruster destroyed. 05693_ System corrupted: Energy discharge (-39). 05697_ Cld. Pulse Rifle destroyed. 05700_ Katana destroyed. 05702_ Imp. Melee Analysis Suite destroyed. 05703_ Assembly Bed disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##########????????????????????????? | | ??????????????? #????????????????????????? | | ??????????????# """ """ #????????????????????????? | | ??????????????# """ """ #????????????????????????? | | ??????????????# """ """ #????????????????????????? | | ??????????????# "" "" #????????????????????????? | | #####?????????# "" "" #????????????????????????? | | #######???# #????????????????????????? | | "" # #???# #????????????????????????? | | # ##########+####????????????????????????? | | "" # #????????????????????????? | | # #????????????????????????? | | "" + #????????????????????????? | | # ##########???????????????? | | "" # # #???????????????? | | # #######+##### # #???????????????? | | "" # #??# """ # # """" #???????????????? | | # #??# "Y" # # """" #???????????????? | | # #??# # pp """" #???????????????? | | ##### #??# # #@ """ #???????????????? | | #??# [ #^^^^^# """ #???????????????? | | #####+#### """ # #* """" #???????????????? | | # """ # # #???????????????? | | ! !# """ # ##########???????????????? | | ! !! # # #????????????????????????? | | ! ########## #????????????????????????? | | ##########????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# %#????????????????????????? | | ??????????????????+ #????????????????????????? | | ??????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 750 Evasion (%) 55 Melee Accuracy 12 Core Analysis 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Gravmag System | -6/Factory | Hacked Gyrokinetic Inverter | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroThrusterDetector Manual? 0 Play Time 00:58:07 Cumulative 37.5 hours Start 2024.11.09 @ 17:56:12 End 2024.11.09 @ 20:10:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 704cccb3-baf8-44bb-8c4c-6efc9f0b1fbe