Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.27 @ 17:01:39 Player: tepid_beans Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1306) 1306 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3246 Bonus ------- None Cogmind --------- Core Integrity 532/550 Matter 231/300 Energy 140/140 System Corruption 0% Temperature Warm (143) Movement Treading (155) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Targeting Computer Hardened Medium Armor Plating > --- WEAPON (4) ------- Light EM Pulse Cannon Heavy Ion Cannon Minigun Minigun > --- INVENTORY (15) --- Light Nuclear Core Light Treads Improved Treads Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (131) Structural Scanner Targeting Computer Kinecellerator Kinecellerator Light Armor Plating System Restoration Module System Restoration Module Heavy Ion Cannon Minigun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Targeting Computer System Restoration Module > --- WEAPON ----------- Light EM Pulse Cannon Heavy Ion Cannon Minigun Minigun > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Treads Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Structural Scanner Targeting Computer Kinecellerator Kinecellerator Light Armor Plating Hardened Medium Armor Plating System Restoration Module Heavy Ion Cannon Minigun [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . 1 1 . Weapon 2 | . . 1 1 Parts Attached 42 | 8 8 15 11 Power 5 | 2 1 1 1 Engine 5 | 2 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 3 2 Treads 7 | . 2 3 2 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 2 4 5 4 Device 4 | . 2 . 2 Storage 2 | . 1 1 . Processor 2 | 1 1 . . Hackware . | . . . . Protection 7 | 1 . 4 2 Artifact . | . . . . Weapon 13 | 2 1 6 4 Energy Gun 6 | 2 1 2 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 4 | . . 2 2 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 88 99 99 Engine 10 | . 12 10 8 Treads 17 | . 10 19 25 Leg 1 | . 2 . . Device 9 | . 8 10 9 Storage 8 | . 6 10 8 Processor 13 | . 20 10 8 Protection 6 | . . 9 6 Energy Gun 11 | . 24 5 . Energy Cannon 6 | . . 8 13 Ballistic Gun 9 | . . 12 18 Ballistic Cannon 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 52 | 9 19 41 52 Greatest Support 69 | 20 20 46 69 Greatest Overweight (x) 2 | . 2 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 10 15 15 Average Capacity 12 | 5 7 14 15 Most Carried 15 | 5 8 15 15 Average Carried 10 | 2 5 12 14 Final Capacity 15 | 5 10 15 15 Final Carried 15 | 5 8 15 15 Class Distribution -------------------- 62% | Hacker-Gunner 37% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1295 | 280 60 570 385 Remotely . | . . . . Salvage Created 1645 | 37 253 1026 329 Parts 100 | 2 8 64 26 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | 1 6 23 6 Guns 21 | 1 5 10 5 Cannons 12 | . . 11 1 AOE 2 | . . 2 . Classes Destroyed 8 | 1 2 4 1 Worker 1 | . . 1 . Hauler 1 | . . 1 . Watcher 10 | . 2 5 3 Swarmer 12 | . 2 8 2 Grunt 11 | 1 4 6 . Brawler 1 | . . 1 . Sentry 11 | . . 8 3 Hunter 1 | . . . 1 Best Kill Streak 8 | 1 2 8 3 Combat Bots Only 8 | 1 2 8 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 128 | 2 45 59 22 Missed 37 | 1 16 14 6 Damage Taken 744 | 7 206 391 140 Core 82 | . 36 28 18 Absorbed by Shields . | . . . . Ignored by Resistances 475 | 5 137 246 87 Regen/Repaired (Parts) 44 | . . 44 . Core Remaining (%) 92 | 100 85 93 . Volleys Fired 81 | 2 22 43 14 Largest 4 | 2 2 3 4 Hottest 171 | 90 90 147 171 Shots Fired 228 | 4 44 128 52 Gun 156 | 4 44 77 31 Cannon 72 | . . 51 21 Launcher . | . . . . Special . | . . . . Kinetic 104 | . . 73 31 Thermal 72 | 4 44 17 7 Explosive . | . . . . Electromagnetic 52 | . . 38 14 Robot Hit Streak 40 | 2 23 40 16 Robot Miss Streak 2 | 1 2 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 158 | 2 36 91 29 Core Hits 68 | 2 12 39 15 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 8 | . 4 3 1 Burn 6 | . 4 2 . Destroy 1 | . . . 1 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2925 | 22 425 1824 654 Guns 1426 | 22 425 739 240 Cannons 1314 | . . 900 414 Explosions 185 | . . 185 . Melee . | . . . . Ramming . | . . . . Kinetic 929 | . . 689 240 Thermal 944 | 22 425 388 109 Explosive . | . . . . Electromagnetic 1052 | . . 747 305 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 2 3 Average Corruption 2 | . . 1 2 Corruption Purged 3 | . . . 3 Corruption Blocked . | . . . . Effects 18 | . . 14 4 Message Errors 6 | . . 5 1 Matter Fused 2 | . . 2 . Heat Flow Errors 1 | . . 1 . Energy Discharges 5 | . . 3 2 Data Loss (minor) 2 | . . 1 1 Data Loss (major) 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles 10 | . . 10 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 487 | 66 282 258 487 Average Temperature 116 | 36 125 88 196 Received Heat Transfer 414 | 6 156 180 72 Effects 12 | . . . 12 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Matter Decay 3 | . . . 3 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 5 . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 5 | 1 3 1 . Heat Transferred 2588 | 62 1448 930 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 4 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 345 | 20 100 345 279 Initial 101 | . 9 . 101 Average 117 | 6 55 149 180 Maximum Alert Level 1 | . . 1 1 Low Security (%) 72 | 100 100 62 40 Level 1 27 | . . 37 59 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | 1 7 30 9 Peak Tracking Total 4 | 1 2 4 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 2 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 7 7 3 Terminals 11 | . 5 4 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 4 | . 2 1 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 38 | . 13 19 6 Successful 27 | . 8 14 5 Failed 11 | . 5 5 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 28 | . 11 13 4 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 5 | . 2 1 2 Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 17 | . 6 8 3 Record 2 | . . . 2 Prototype ID Bank 2 | . 1 1 . Branch Access Points 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Alert Level 2 | . 1 1 . Locate Traps 2 | . . 1 1 Surveillance Status 2 | . 1 1 . Reinforcement Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Prototypes 2 | . 1 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 5 | . 2 1 2 Report Inventory 4 | . 2 1 1 Retrieve Components 1 | . . . 1 Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 6 7 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2581 | 115 840 1199 427 Spaces Moved 1365 | 84 485 612 184 Core 23 | 21 2 . . Treads 1205 | . 409 612 184 Legs 137 | 63 74 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 155 Average Speed 154 | 102 153 160 156 Slowest Speed 240 | 120 160 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 5 85 60 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | . . 10 . Melee . | . . . . Projectile . | . . . . AOE 10 | . . 10 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1697 | 109 537 751 300 Wait 104 | . 4 35 65 Move 1362 | 83 484 611 184 Hop . | . . . . Pick Up 65 | 14 10 29 12 Fast Attach 4 | . 4 . . Attach 20 | 7 3 6 4 Detach 2 | . . . 2 Swap 18 | 1 1 9 7 Drop 40 | 2 9 17 12 Fire 81 | 2 22 43 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Identified exit to Materials 72 | -11/Scrapyard | Discovered exit to Materials (range 8) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Utility x1 176 | -10/Materials | Identified exit to Mines 176 | -10/Materials | Discovered exit to Mines (range 16) 239 | -10/Materials | Discovered exit to Mines (range 11) 311 | -10/Materials | Build established: Hacker-Mutant 478 | -10/Materials | Identified exit to Materials 478 | -10/Materials | Discovered exit to Materials (range 9) 701 | -10/Materials | Discovered exit to Materials (range 11) 956 | -10/Materials | Entered another Materials area 956 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1285 | -9/Materials | Build established: Hacker-Gunner 1311 | -9/Materials | Identified exit to Materials 1311 | -9/Materials | Discovered exit to Materials (range 5) 1463 | -9/Materials | Identified exit to Mines 1463 | -9/Materials | Discovered exit to Mines (range 16) 1733 | -9/Materials | Repaired Imp. Treads 1812 | -9/Materials | Destroyed 8 combat bots 2099 | -9/Materials | Discovered exit to Materials (range 16) 2155 | -9/Materials | Entered another Materials area 2155 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2582 | -8/Materials | Self-destructed Last Messages --------------- Imp. Sensor Array temporarily disabled. Hvy. Ion Cannon temporarily disabled. K-01 Serf collects debris. Overheating: Energy bleed (-13). K-01 Serf collects debris. Overheating: Matter decay (-39). K-01 Serf collects debris. Y-45 Defender destroyed. K-01 Serf collects debris. Overheating: Matter decay (-24). Overheating: Hrd. Medium Armor Plating damaged (-30). Overheating: Minigun damaged (-76). Overheating: Imp. Treads damaged (-80). Overheating: Lgt. Deuterium Engine damaged (-35). K-01 Serf collects debris. Acquired 60 matter. Acquired 52 matter. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????? #??????????? | | ???????????????????????????""??? #??????????? | | ???????????????????????????""??? #??????????? | | ???????????????????????????[%??? #??????????? | | ???????????????????????????#"#?? #??????????? | | ???????????????????????????#[#?# #??????????? | | ???????????????????????????# #?# #??????????? | | ???????????????????????????#*#?# #??????????? | | ???????????????????????????#!#?# #??????????? | | ??????????????????#????????#%#?# #??????????? | | ?????????????????## ?#######;### #??????????? | | ?????????????????# =# = =! # #??????????? | | ?????????????????+ !; ! # #??????????? | | ?????????????????# #![ @ [# #??????????? | | ?????????????????##??# ! # #??????????? | | ?????????????????????# ! + #??????????? | | ?????????????????????# ! # ########???? | | ?????????????????????# = # # #???? | | ?????????????????????# !# # #???? | | ?????????????????????########### # #???? | | ???????????????????????????????# # " " #???? | | ???????????????????????????????# + "T" #???? | | ???????????????????????????????# # """ #???? | | ???????????????????????????????# ##+#######?? | | ???????????????????????????????# #?# !!#?? | | ???????????????????????????????# #?# #?? | | ???????????????????????????????# #?# !#?? | | ?????????????????????????????^?# #?# #?? | | ??????????????????????????##+### ### //#?? | | ??????????????????????????# ! //#?? | | ??????????????????????????# #####?? | | ????????????????????????? + #?????? | | ??????????????????????????# ######### #?????? | | ??????????????????????????# #???????# #?????? | | ??????????????????????????# #???????# #?????? | | ??????????????????????????# #???????# #?????? | | ??????????????????????????# #########+###???? | | ??????????????????????????# # | #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Loot Pinata Challenges ------------ None Game ------ Seed SigixFireReactor Manual? 0 Play Time 00:30:50 Cumulative 3.5 hours Start 2024.04.27 @ 14:43:55 End 2024.04.27 @ 17:01:39 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dee1f99a-1a65-4c89-bef9-b67db8c9ad8e