Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 00:51:37 Player: irisidem Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (39) 195 Value Destroyed (749) 749 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1884 Bonus ------- None Cogmind --------- Core Integrity 98/400 Matter 179/300 Energy 26/100 System Corruption 0% Temperature Critical (648) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (3) ------ Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (10) --- VSS Leg High-capacity Battery (250) Signal Interpreter Transport Network Coupler Advanced Targeting Computer Heavy EM Pulse Gun Heavy EM Pulse Gun Improved Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun Advanced Beam Cannon > --- INVENTORY -------- VSS Leg High-capacity Battery Signal Interpreter Advanced Targeting Computer Heavy EM Pulse Gun Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Grenade Launcher Mining Laser [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 28 | 6 4 18 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 . 6 Treads 2 | . . 2 Leg 6 | 2 . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 3 3 Device 1 | . . 1 Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 10 | 2 1 7 Energy Gun 3 | 1 . 2 Energy Cannon 2 | . . 2 Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 7 | . . 7 Power 3 | . . 3 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 7 | 1 6 9 Power . | . . . Propulsion . | . . . Utility 3 | . 3 3 Weapon 4 | . 3 5 Tool/Special . | . . . Unused Backups 11 | . 2 9 Power 3 | . 2 1 Propulsion 1 | . . 1 Utility 4 | . . 4 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 91 | . 98 86 Engine 10 | . 14 8 Treads 4 | . . 6 Leg 22 | . 28 19 Device 2 | . . 3 Storage 13 | . 17 11 Processor 6 | . . 11 Protection 7 | . 9 5 Energy Gun 8 | . 14 4 Energy Cannon 5 | . . 9 Ballistic Gun 1 | . . 1 Launcher 7 | . 13 4 Peak Build Rating 21 | 6 7 21 Average Rating 10 | 4 6 13 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 27 | 12 22 27 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 5 9 10 Average Carried 8 | 1 6 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 8 10 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 618 | 103 98 417 Remotely . | . . . Salvage Created 818 | . 242 576 Parts 69 | . 25 44 Haulers Intercepted 1 | . . 1 Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | . 9 17 Guns 5 | . 1 4 Cannons 6 | . . 6 AOE 15 | . 8 7 Classes Destroyed 10 | . 6 4 Worker 5 | . 3 2 Builder 1 | . . 1 Hauler 1 | . . 1 Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 4 | . 2 2 Swarmer 13 | . 6 7 Grunt 8 | . 3 5 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 13 | . 13 5 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 3 | . 3 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 120 | . 17 103 Missed 33 | . 8 25 Hits 87 | . 9 78 Melee 1 | . . 1 Projectile 86 | . 9 77 Critical Strikes 4 | . 1 3 Actively Blocked 2 | . . 2 Damage Taken 1340 | . 134 1206 Core 316 | . 14 302 Absorbed by Shields . | . . . Redirected to Shielding 46 | . 15 31 Core Remaining (%) 97 | 100 94 . Volleys Fired 95 | 3 32 60 Largest 2 | 2 2 2 Hottest 136 | 70 80 136 Shots Fired 145 | 6 42 97 Gun 59 | 6 25 28 Cannon 62 | . . 62 Launcher 24 | . 17 7 Special . | . . . Kinetic 8 | 3 . 5 Thermal 90 | 3 25 62 Explosive 24 | . 17 7 Electromagnetic 23 | . . 23 Robot Hit Streak 12 | 6 6 12 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 83 | 6 22 55 Core Hits 58 | . 26 32 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 1 | . 1 . Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2578 | 77 1065 1436 Guns 543 | 77 177 289 Cannons 719 | . . 719 Explosions 1253 | . 888 365 Melee . | . . . Ramming 63 | . . 63 Kinetic 107 | 41 . 66 Thermal 961 | 36 177 748 Explosive 1224 | . 888 336 Electromagnetic 223 | . . 223 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 14 | . 3 11 Projectiles 8 | . . 8 Explosions 6 | . 3 3 Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 159 | . 47 112 Shots 8 | . 3 5 Rammed 1 | . . 1 Targets Rammed 32 | . . 32 Kicked 31 | . . 31 Crushed . | . . . Highest Temperature 642 | 47 111 642 Average Temperature 122 | 28 32 159 Received Heat Transfer 369 | . 27 342 Effects 17 | . . 17 Energy Bleed 1 | . . 1 Interference 2 | . . 2 Matter Decay 2 | . . 2 Short Circuit 2 | . . 2 Damage (minor) 2 | . . 2 Damage (major) 7 | . . 7 Damage (core) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 2048 | 111 592 1345 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 1 Low Security (%) 74 | 100 72 73 Level 1 25 | . 27 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 254 | . 251 254 Initial 72 | . . 72 Average 115 | . 110 125 Influence Increases 937 | . 373 564 Destroy 0b10 Robot/C 520 | . 180 340 Destroy 0b10 Robot/NC 65 | . 35 30 Destroy Leader 140 | . 44 96 Successful Hack 29 | . 14 15 Disable Machine 30 | . 15 15 Destroy Structure 123 | . 85 38 Lose Combat Pursuer 30 | . . 30 Influence Decreases 700 | . 200 500 Entered New Map 101 | . . 101 Time Decay 569 | . 200 369 Lost Part 30 | . . 30 Squads Dispatched 4 | . 2 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 17 26 Peak Tracking Total 5 | . 5 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 3 4 Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 7 9 Successful 7 | . 4 3 Failed 9 | . 3 6 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 10 | . 1 9 Terminals 16 | . 7 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Robot Analysis 2 | . 1 1 Level Access Points 1 | . . 1 Terminal Index 1 | . 1 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 302 | . . 302 Sensors 302 | . . 302 Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1644 | 61 623 960 Spaces Moved 952 | 42 423 487 Core 46 | 16 . 30 Treads 143 | . . 143 Legs 763 | 26 423 314 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 90 Average Speed 127 | 93 126 132 Slowest Speed 300 | 120 190 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 72 41 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 144 | . 92 52 Melee . | . . . Projectile . | . . . AOE 144 | . 92 52 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1230 | 58 469 703 Wait 64 | . . 64 Move 950 | 41 422 487 Hop . | . . . Pick Up 41 | 8 9 24 Fast Attach . | . . . Attach 18 | 6 1 11 Detach 1 | . . 1 Swap 13 | . 3 10 Drop 16 | . 2 14 Fire 95 | 3 32 60 Melee . | . . . Ram . | . . . Kick 31 | . . 31 Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 15) 632 | -10/Materials | Discovered new exit (range 9) 685 | -10/Materials | Entered another Materials area 685 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 923 | -9/Materials | Lost 4 parts (1p2n1w) 1170 | -9/Materials | Identified exit to Materials 1630 | -9/Materials | Core integrity fell below 50% 1645 | -9/Materials | Self-destructed Last Messages --------------- VSS Leg broken. Overheating: Short circuit. Adv. Beam Cannon broken. Overheating: Short circuit. Overheating: Matter decay (-61). R-06 Scavenger collects Hammer. Overheating: Matter decay (-57). Overheating: VSS Leg damaged (-49). Overheating: Adv. Beam Cannon damaged (-11). Overheating: Broken Adv. Beam Cannon damaged (-78). Overheating: VSS Leg damaged (-27). R-06 Scavenger collects Lgt. Treads. Overheating: Med. Storage Unit damaged (-57). Overheating: Core damaged (-80). Overheating: VSS Leg damaged (-25). Overheating: Energy bleed (-6). Overheating: Broken Adv. Beam Cannon damaged (-17). Overheating: VSS Leg damaged (-18). Overheating: Sensor Array damaged (-3). Adv. Beam Cannon destroyed. 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