Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.10 @ 18:13:52 Player: Omewes Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (236) 1180 Value Destroyed (7601) 7601 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2303) 2303 TOTAL SCORE: 15684 Bonus ------- High Alert Combat Kills 703 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 12/300 Energy 98/100 System Corruption 1% Temperature Cool (6) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Biomechanical Wings > --- UTILITY (6) ------ Terrain Scanner Terrain Scan Processor > --- WEAPON (4) ------- Heavy Flail > --- INVENTORY (4) ---- Matter Compressor (0) Improved Sensor Array Advanced Sensor Array Plasma Rifle Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Improved Target Analyzer Weapon Cycler > --- WEAPON ----------- Gauss Rifle Gauss Rifle Improved Heavy Machine Gun Linear Accelerator > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Improved Heat Sink Matter Compressor Gravity Neutralizing Apparatus Plasma Rifle Plasma Rifle Heavy Assault Rifle Heavy Missile Launcher Remote Datajack Heavy Flail [Rating: 65] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Flight Unit Biomechanical Wings Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [NC] Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Slots Evolved 8 | . . 2 2 . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . Utility 4 | . . 1 1 . . 1 . . . 1 . . Weapon 2 | . . . 1 . . . . . . 1 . . Parts Attached 262 | 6 8 14 21 12 13 62 24 20 11 56 6 9 Power 18 | 1 2 1 . 1 . 4 2 . 1 5 . 1 Engine 12 | 1 1 1 . 1 . 4 1 . . 2 . 1 Core 5 | . 1 . . . . . 1 . 1 2 . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 73 | 2 . 6 8 5 3 9 8 5 3 20 2 2 Treads 43 | 2 . 6 8 5 3 8 3 3 2 3 . . Leg 16 | . . . . . . . 5 2 1 6 2 . Wheel 11 | . . . . . . 1 . . . 9 . 1 Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 2 . 1 Utility 64 | 2 3 1 5 3 5 13 4 9 1 15 . 3 Device 29 | 1 2 . . 2 3 5 2 5 . 7 . 2 Storage 14 | 1 1 . 1 . 1 3 . 3 . 4 . . Processor 11 | . . 1 2 1 1 1 . 1 . 3 . 1 Hackware 4 | . . . . . . 2 1 . 1 . . . Protection 6 | . . . 2 . . 2 1 . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 107 | 1 3 6 8 3 5 36 10 6 6 16 4 3 Energy Gun 9 | . 3 . . . . . 2 1 . 2 . 1 Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 48 | 1 . 5 6 3 4 15 3 1 1 7 2 . Ballistic Cannon 17 | . . . . . . 9 2 3 2 . 1 . Launcher 3 | . . . . . 1 . 1 . . . 1 . Special Weapon 6 | . . . . . . 4 1 . 1 . . . Impact Weapon 8 | . . 1 1 . . 1 . . . 3 . 2 Slashing Weapon 15 | . . . 1 . . 7 1 1 2 3 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 . . . 4 . . Parts Lost 74 | . 2 2 3 3 1 6 17 3 10 15 11 1 Power 6 | . . . . . . . 2 . 2 . 1 1 Propulsion 26 | . . . . 2 . 4 7 2 4 5 2 . Utility 12 | . 1 . 2 . 1 1 1 . . 2 4 . Weapon 30 | . 1 2 1 1 . 1 7 1 4 8 4 . Highest Loss Streak 11 | . 2 1 1 1 1 2 7 1 7 7 11 1 Average Slot Usage (%) 93 | . 94 100 99 99 99 94 96 99 97 78 53 23 Engine 7 | . 13 11 9 9 9 7 3 7 6 4 . 2 Treads 21 | . 28 33 27 26 27 25 12 21 28 2 . . Leg 3 | . . . . . . . 15 8 . 7 13 . Wheel 1 | . . . . . . . . . . 8 . 1 Device 8 | . 11 11 3 9 6 7 10 7 6 12 7 2 Storage 14 | . 14 11 18 18 18 15 15 14 15 8 6 . Processor 8 | . . 11 11 3 11 7 7 12 15 9 7 5 Hackware 1 | . . . . . . 2 3 2 . . . . Protection 1 | . . . 2 5 . 3 . . . . . . Energy Gun 1 | . 23 . . . . . 1 1 . . . . Ballistic Gun 15 | . 2 20 26 26 27 18 8 5 6 12 10 . Ballistic Cannon 3 | . . . . . . 3 8 13 10 . 2 . Naked Turns 59 | . . . . . . . . . 7 5 38 9 Heaviest Build 60 | 11 30 33 49 50 45 60 51 55 55 45 54 8 Greatest Support 83 | 40 40 60 60 60 63 83 80 80 80 80 80 12 Greatest Overweight (x) 5 | . . . . 1 . 5 4 2 1 3 2 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 14 | 6 10 10 14 14 14 14 14 14 14 12 12 4 Average Capacity 12 | 5 8 10 13 14 14 14 14 13 13 8 7 4 Most Carried 14 | 4 10 10 14 14 14 14 14 14 13 12 12 4 Average Carried 11 | 2 5 9 11 13 13 13 11 12 12 7 7 3 Final Capacity 14 | 6 10 10 14 14 14 14 14 14 4 12 4 4 Final Carried 14 | 4 10 10 13 14 14 14 8 13 4 12 4 4 Class Distribution -------------------- 22% | Mutant 17% | Scavenger-Mutant 14% | Scavenger-Skirmisher 11% | Scavenger-Tank 11% | Scavenger-Gunner 8% | Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Skirmisher | -7/Factory Scavenger-Assassin | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Matter Collected 7920 | 277 80 514 862 537 932 1574 1132 422 256 1280 . 54 Remotely . | . . . . . . . . . . . . . Salvage Created 9004 | 86 440 973 1184 465 1049 1605 934 382 192 1640 . 54 Parts 488 | 11 28 66 70 25 56 92 39 19 7 68 . 7 Haulers Intercepted 16 | . 2 4 2 . 2 4 . 1 . 1 . . Recyclers Shooed 6 | 1 . 1 1 . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 161 | . 10 22 25 11 18 24 26 5 6 14 . . Melee 3 | . . . . . . 1 . . . 2 . . Guns 132 | . 10 22 25 11 16 19 15 3 2 9 . . Cannons 20 | . . . . . . 4 10 2 4 . . . AOE 3 | . . . . . 2 . 1 . . . . . Classes Destroyed 15 | 1 4 2 4 . 3 1 . . . . . . Worker 19 | . . . . . 1 8 . 2 . 6 . 2 Builder 11 | . 4 . 1 . . 3 . . . 2 . 1 Tunneler 6 | 4 . . . . . 2 . . . . . . Hauler 16 | . 2 4 2 . 2 4 . 1 . 1 . . Recycler 18 | . . 2 . . 3 6 . 2 . 5 . . Operator 2 | . . . 2 . . . . . . . . . Watcher 3 | . . . . . 2 1 . . . . . . Swarmer 53 | . 6 14 7 3 6 11 6 . . . . . Grunt 50 | . 4 5 8 . 8 4 14 . 5 2 . . Brawler 4 | . . . 2 . 1 . . . 1 . . . Duelist 4 | . . . 1 2 . . 1 . . . . . Protector 1 | . . . . . 1 . . . . . . . Sentry 25 | . . 3 4 4 1 4 4 2 . 3 . . Hunter 16 | . . . 3 2 1 2 1 2 . 5 . . Programmer 8 | . . . . . . 3 . 1 . 4 . . Best Kill Streak 15 | 2 9 6 6 3 6 5 15 4 2 7 . 1 Combat Bots Only 15 | . 9 4 6 3 6 4 15 1 2 3 . . Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 2 1 1 2 . 1 Gunslinging 1 | . . . 1 . 1 . 1 . . . . . Exploded 2 | . . . . . 2 . 1 . . . . . Melee 1 | . . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Damage Taken 13486 | . 239 1019 1419 808 800 1709 2380 698 942 2907 333 232 Core 2144 | . 29 183 163 90 144 160 267 99 156 613 128 112 Absorbed by Shields 96 | . . . . . . . 18 . . 78 . . Core Remaining (%) 54 | 100 88 54 . . 27 . . . 2 . . . Volleys Fired 570 | 17 36 71 73 36 37 89 80 25 29 61 13 3 Largest 4 | 1 2 2 3 3 3 3 3 3 3 4 4 1 Hottest 144 | 20 100 90 76 74 84 144 119 124 124 97 137 75 Shots Fired 1369 | 17 72 142 217 107 108 221 188 71 64 121 38 3 Gun 1135 | 17 72 142 217 107 107 164 108 25 22 121 30 3 Cannon 214 | . . . . . . 42 79 46 40 . 7 . Launcher 3 | . . . . . 1 . 1 . . . 1 . Special 17 | . . . . . . 15 . . 2 . . . Kinetic 1237 | 17 . 128 217 107 107 206 180 71 62 105 37 . Thermal 102 | . 72 14 . . . . 7 . . 6 . 3 Explosive 3 | . . . . . 1 . 1 . . . 1 . Electromagnetic 10 | . . . . . . . . . . 10 . . Robot Hit Streak 27 | 8 21 11 23 14 19 26 21 27 14 25 12 1 Robot Miss Streak 12 | 1 2 4 5 2 12 6 4 3 2 6 3 1 Penetration Max 1 | . . . 1 . . . . . 1 . . . Secondary Targets 17 | . . 1 6 1 3 1 4 . . 1 . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 . . 1 . . Shots Hit Robots 1070 | 16 48 97 165 69 93 190 121 50 51 139 29 2 Core Hits 573 | 9 23 38 55 22 100 127 70 14 14 97 1 3 Critical Hits 8 | . . . 1 . . 1 1 1 . 2 2 . Critical Kills 2 | . . . . . . . 1 . . 1 . . Critical Parts Destroyed 5 | . . . 1 . . 1 . 1 . 1 1 . Melee Attacks 102 | . . 1 4 . . 24 4 2 19 43 . 5 Impact 46 | . . 1 1 . . . . . . 39 . 5 Slashing 56 | . . . 3 . . 24 4 2 19 4 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 6 . . . 5 . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 5 . . Damage Inflicted 19635 | 125 540 1415 2448 885 1559 3718 2543 1114 1215 3025 905 143 Guns 13392 | 125 540 1415 2448 885 1336 2131 1272 472 409 1814 502 43 Cannons 3695 | . . . . . . 843 1138 639 794 . 281 . Explosions 478 | . . . . . 223 . 133 . . . 122 . Melee 2020 | . . . . . . 742 . . . 1192 . 86 Ramming 50 | . . . . . . 2 . 3 12 19 . 14 Kinetic 16117 | 125 . 1308 2448 885 1336 2974 2302 1111 1203 1642 783 . Thermal 844 | . 540 107 . . . . 108 . . 46 . 43 Explosive 478 | . . . . . 223 . 133 . . . 122 . Electromagnetic 126 | . . . . . . . . . . 126 . . Impact 1151 | . . . . . . . . . . 1065 . 86 Slashing 869 | . . . . . . 742 . . . 127 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . 7 7 9 4 4 4 4 1 1 1 Average Corruption 4 | . . . 2 7 7 3 4 4 4 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Effects 165 | . . . 11 33 32 25 22 22 14 3 1 2 Message Errors 37 | . . . 2 4 8 7 5 4 3 3 . 1 Matter Fused 36 | . . . 3 4 7 4 8 8 2 . . . Heat Flow Errors 19 | . . . 2 3 2 5 3 2 2 . . . Energy Discharges 10 | . . . . 2 1 1 1 2 3 . . . Parts Rejected 1 | . . . . 1 . . . . . . . . Data Loss (minor) 16 | . . . . 3 3 3 . 4 2 . . 1 Data Loss (major) 5 | . . . . 4 1 . . . . . . . Misfires 3 | . . . 1 1 1 . . . . . . . Targeting Errors 33 | . . . 2 10 8 5 4 1 2 . 1 . Weapon Failures 5 | . . . 1 1 1 . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 548 | . . . . . 60 153 7 4 31 247 . 46 Projectiles 45 | . . . . . . 3 7 4 31 . . . Explosions 60 | . . . . . 60 . . . . . . . Melee 443 | . . . . . . 150 . . . 247 . 46 Knockbacks 26 | . . . . . . 9 2 4 7 4 . . Impact 4 | . . . . . . . . . . 4 . . Kinetic 22 | . . . . . . 9 2 4 7 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . . . . . . . . . 9 29 7 Shots 1 | . . . . . . . . . . . 1 . Rammed 14 | . . . . . . 2 . 2 4 5 . 1 Targets Rammed 14 | . . . . . . 2 . 2 4 5 . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 408 | . 408 231 214 372 268 249 308 249 177 120 249 29 Average Temperature 74 | . 108 57 43 134 82 52 76 84 67 42 122 12 Received Heat Transfer 3040 | . 66 225 360 90 315 177 798 84 420 439 . 66 Effects 10 | . . 3 . 2 1 1 2 1 . . . . Energy Bleed 4 | . . . . . 1 . 2 1 . . . . Interference 6 | . . 3 . 2 . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . 2 . . Parts Fried 13 | . . . . . . . . . . 11 . 2 Impact Corruptions 13 | . . . . . . . . . . 11 . 2 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 2238 | . 1520 285 . . . . 259 . . 74 . 100 Parts Sabotaged 4 | . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Peak Influence 844 | 20 294 385 711 817 755 439 844 459 367 314 50 66 Average Influence 336 | 9 102 213 465 637 620 260 607 352 293 193 27 46 Maximum Alert Level 3 | . 1 1 3 3 3 2 3 2 1 1 . . Low Security (%) 28 | 100 85 38 16 . . 28 6 . . 59 100 100 Level 1 39 | . 14 61 16 11 3 56 17 60 100 40 . . Level 2 22 | . . . 65 39 66 14 34 39 . . . . Level 3 8 | . . . 1 49 30 . 42 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 1 1 5 . 3 7 . 2 . 6 . . Investigation 4 | . 1 . 2 . . 1 . . . . . . Extermination 8 | . . . . . . 3 . 1 . 4 . . Reinforcement 11 | . . 1 2 . 2 3 . 1 . 2 . . Assault 2 | . . . 1 . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . 1 . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Distress Signals 10 | . 1 1 . . 1 2 . 1 . 3 . 1 Communications Jammed 39 | . . . . . 17 22 . . . . . . Distress Signals 39 | . . . . . 17 22 . . . . . . Times Spotted 264 | . 18 35 48 11 21 40 30 10 11 25 3 12 Peak Tracking Total 8 | . 6 6 8 3 5 6 5 2 4 7 3 6 Tactical Retreats 18 | . 1 2 1 . . 3 5 1 . 2 . 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Traps Triggered 11 | . . 1 3 2 1 . 3 . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Machines Disabled 13 | . . 1 7 2 . . 3 . . . . . Max in Single Turn 4 | . . 1 4 1 . . 1 . . . . . Garrison Relay 5 | . . . . 2 . . 3 . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Machines Accessed 32 | . 4 6 5 . 2 8 . 5 . 1 . 1 Terminals 23 | . 4 6 4 . 2 4 . 2 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . 2 . . . . Recycling Units 2 | . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . 1 . 1 . . Total Hacks 84 | . 12 17 13 . 5 20 . 13 . 2 . 2 Successful 43 | . 7 7 5 . 1 13 . 8 . 2 . . Failed 41 | . 5 10 8 . 4 7 . 5 . . . 2 Catastrophic 10 | . . 3 1 . 2 2 . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . 5 5 6 . 3 10 . 6 . 1 . . Terminals 66 | . 12 17 12 . 5 10 . 8 . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 2 . 4 . . . . Recycling Units 6 | . . . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 2 . 1 . 2 . . Terminal Hacks 18 | . 4 6 4 . 1 2 . 1 . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Branch Access Points 4 | . 1 1 1 . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . Locate Traps 3 | . . 1 1 . . . . 1 . . . . Security Status 1 | . . . . . . 1 . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 1 . 3 . . . . Scan Component 3 | . . . . . . 1 . 2 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 1 . 1 . 1 . . Unlock Access 4 | . . . 1 . . 1 . 1 . 1 . . Unauthorized Hacks 40 | . 8 3 1 . . 17 . 9 . 2 . . Terminals 11 | . 3 1 . . . 4 . 3 . . . . Track 7 | . 2 . . . . 3 . 2 . . . . Operators 4 | . 1 1 . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . Monitor 1 | . . . . . . 1 . . . . . . Reject 1 | . . . . . . 1 . . . . . . Mask 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . Decoy 2 | . . . . . . 1 . . . 1 . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 4 5 4 . 2 7 . 3 . 1 . 1 Full Trace Events 3 | . 1 . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 26 | . . . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Used RIF Installer 2 | . . . . 1 . . 1 . . . . . Structural Interface 1 | . . . . . . . 1 . . . . . Robots Hacked 7 | . . . . . . 6 . . 1 . . . Non-combat 6 | . . . . . . 6 . . . . . . Combat 1 | . . . . . . . . . 1 . . . Robot Hacks Applied 12 | . . . . . . 11 . . 1 . . . find_chute 1 | . . . . . . 1 . . . . . . hold_bot 1 | . . . . . . 1 . . . . . . start_disposal 1 | . . . . . . 1 . . . . . . map_walls 1 | . . . . . . 1 . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . purge_threat 2 | . . . . . . 2 . . . . . . locate_traps 1 | . . . . . . 1 . . . . . . reprogram_traps 1 | . . . . . . 1 . . . . . . link_fov 2 | . . . . . . 2 . . . . . . formatsys_high 1 | . . . . . . . . . 1 . . . Relay Couplers Released 20 | . . . . 8 . . 12 . . . . . Machine Destruction 20 | . . . . 8 . . 12 . . . . . Attached 4 | . . . . . . 2 1 . 1 . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 . . . Highest-Rated Group 16 | . . . . . . . . . 16 . . . Highest-Rated Ally 16 | . . . . . . . . . 16 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Turns Passed 11668 | 206 658 1189 1155 730 783 2563 1030 1003 640 1339 141 231 Spaces Moved 5811 | 98 311 520 525 361 343 1102 492 474 200 835 119 431 Core 295 | 2 . . . . . . . . 14 162 90 27 Treads 4084 | 96 311 520 525 361 343 1053 189 471 186 29 . . Legs 601 | . . . . . . . 303 3 . 266 29 . Wheels 450 | . . . . . . 49 . . . 377 . 24 Hover . | . . . . . . . . . . . . . Flight 381 | . . . . . . . . . . 1 . 380 Fastest Speed 40 | 50 160 160 160 160 160 120 120 160 50 50 50 40 Average Speed 141 | 157 160 160 160 160 160 161 140 167 152 105 81 43 Slowest Speed 240 | 160 160 160 160 180 160 200 240 190 180 200 150 90 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 52 45 61 60 32 27 85 16 33 23 65 16 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 28 | . . 1 4 . . 8 . 2 11 2 . . Terrain Destroyed 121 | . . 1 47 6 21 9 6 6 11 3 11 . Melee 28 | . . 1 4 . . 8 . 2 11 2 . . Projectile 14 | . . . 2 6 . 1 . 4 . 1 . . AOE 79 | . . . 41 . 21 . 6 . . . 11 . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Total 7987 | 133 400 742 683 436 507 1660 663 623 446 1100 140 454 Wait 969 | 9 30 103 32 12 84 344 39 72 184 59 1 . Move 5786 | 97 310 519 524 360 342 1101 490 474 199 835 118 417 Hop 7 | . . . . . . . . . . . . 7 Pick Up 121 | 3 10 16 14 8 12 16 9 13 . 15 1 4 Fast Attach 93 | 6 3 2 2 2 1 9 7 8 4 39 4 6 Attach 69 | . 3 6 8 8 4 10 13 5 3 5 1 3 Detach 35 | 1 2 . 2 2 3 4 3 6 . 9 . 3 Swap 100 | . 2 6 11 2 8 43 4 7 4 12 1 . Drop 115 | . 4 18 13 6 16 18 5 9 . 20 1 5 Fire 570 | 17 36 71 73 36 37 89 80 25 29 61 13 3 Melee 97 | . . 1 4 . . 24 4 2 19 38 . 5 Ram 6 | . . . . . . . . . . 5 . 1 Kick . | . . . . . . . . . . . . . Crush 8 | . . . . . . 2 . 2 4 . . . Escape Stasis 9 | . . . . . . . 9 . . . . . Rewire 2 | . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 207 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 16) 561 | -10/Materials | Destroyed 9 combat bots 865 | -10/Materials | Entered another Materials area 865 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 965 | -9/Materials | Identified exit to Mines 1417 | -9/Materials | Discovered new exit (range 8) 1927 | -9/Materials | Build established: Scavenger-Mutant 2054 | -9/Materials | Entered another Materials area 2054 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2361 | -8/Materials | Discovered new exit (range 5) 2748 | -8/Materials | Discovered new exit (range 3) 2854 | -8/Materials | First assault squad dispatched 3077 | -8/Materials | Discovered new exit (range 12) 3202 | -8/Materials | Identified exit to Garrison 3209 | -8/Materials | Entered Garrison 3229 | -8/Garrison | Build established: Scavenger-Tank 3244 | -8/Garrison | Triggered checkpoint 3291 | -8/Garrison | Garrison Relay disabled 3342 | -8/Garrison | Triggered checkpoint 3491 | -8/Garrison | Discovered new exit (range 14) 3576 | -8/Garrison | Triggered checkpoint 3596 | -8/Garrison | Garrison Relay disabled 3690 | -8/Garrison | Triggered checkpoint 3899 | -8/Garrison | Discovered new exit (range 14) 3931 | -8/Garrison | Build established: Scavenger-Gunner 3931 | -8/Garrison | Installed Relay Interface Framework 3939 | -8/Garrison | Entered Materials 3991 | -8/Materials | Core integrity fell below 50% 4244 | -8/Materials | Build established: Gunner 4339 | -8/Materials | First assault squad dispatched 4669 | -8/Materials | Discovered new exit (range 15) 4722 | -8/Materials | Entered Factory 4722 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4857 | -7/Factory | Discovered new exit (range 2) 6877 | -7/Factory | Discovered new exit (range 5) 6897 | -7/Factory | Identified exit to Garrison 6941 | -7/Factory | Build established: Scavenger-Gunner 7285 | -7/Factory | Entered Garrison 7342 | -7/Garrison | Triggered checkpoint 7380 | -7/Garrison | Garrison Relay disabled 7472 | -7/Garrison | Build established: Scavenger-Skirmisher 7480 | -7/Garrison | Triggered checkpoint 7637 | -7/Garrison | Lost 7 parts (1p3n3w) 7641 | -7/Garrison | Destroyed 15 combat bots 7652 | -7/Garrison | Triggered checkpoint 7722 | -7/Garrison | Discovered new exit (range 10) 7740 | -7/Garrison | Triggered checkpoint 7769 | -7/Garrison | Garrison Relay disabled 7840 | -7/Garrison | Triggered checkpoint 7876 | -7/Garrison | Triggered checkpoint 7946 | -7/Garrison | Garrison Relay disabled 8011 | -7/Garrison | Discovered new exit (range 15) 8046 | -7/Garrison | Build established: Scavenger-Mutant 8048 | -7/Garrison | Core integrity fell below 50% 8114 | -7/Garrison | Lost 7 parts (1p3n1u2w) 8166 | -7/Garrison | Triggered checkpoint 8276 | -7/Garrison | Discovered new exit (range 12) 8305 | -7/Garrison | Expanded RIF knowledge: Structural Interface 8315 | -7/Garrison | Entered Factory 8476 | -7/Factory | Discovered new exit (range 15) 8567 | -7/Factory | Repaired Lrg. Storage Unit 9318 | -7/Factory | Identified exit to Garrison 9318 | -7/Factory | Entered Garrison 9340 | -7/Garrison | Triggered checkpoint 9788 | -7/Garrison | Discovered new exit (range 24) 9902 | -7/Garrison | Lost 3 parts (1p1n1w) 9932 | -7/Garrison | Phase Generator disabled 9941 | -7/Garrison | Core integrity fell below 20% 9951 | -7/Garrison | Released all parts (6) 9958 | -7/Garrison | Entered Factory 9958 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9982 | -6/Factory | Lost 7 parts (1p3n3w) 10200 | -6/Factory | Build established: Mutant 10614 | -6/Factory | Identified exit to Garrison 10615 | -6/Factory | Build established: Scavenger-Mutant 10824 | -6/Factory | Core integrity fell below 50% 10888 | -6/Factory | Lost 7 parts (3n4w) 11281 | -6/Factory | Build established: Scavenger-Gunner 11297 | -6/Factory | Manually triggered Chute Trap 11297 | -6/Factory | Sucked down chute 11297 | -6/Factory | Entered Waste 11350 | -6/Waste | Spotted C-40 Crusher 11352 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11361 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11364 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11367 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11370 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11376 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11388 | -6/Waste | Core integrity fell below 20% 11398 | -6/Waste | Spotted C-40 Crusher 11402 | -6/Waste | Crushed by Compactor (1 part destroyed) 11420 | -6/Waste | Spotted C-40 Crusher 11433 | -6/Waste | Lost 11 parts (1p2n4u4w) 11433 | -6/Waste | Spotted C-40 Crusher 11433 | -6/Waste | Discovered new exit (range 10) 11433 | -6/Waste | Spotted C-40 Crusher 11438 | -6/Waste | Entered Factory 11646 | -6/Factory | Build established: Mutant 11669 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 11571_ R-10 Processor collects Sml. Matter Pod. 11574_ R-10 Processor collects Wheel. 11575_ RIF reveals location of hidden door. 11578_ Dropped Arm. Wheel. 11578_ Acquired Adv. Sensor Array. 11587_ RIF reveals location of hidden door. 11607_ Connecting with Terminal... 11607_ Current location identified: Factory 11608_ T-07 Excavator is excavating. 11613_ Dropped Hvy. Flail. 11613_ Acquired Plasma Rifle. 11615_ U-05 Engineer destroyed. 11617_ Acquired 21 matter. 11618_ Acquired Terrain Scanner. 11620_ Dropped Imp. Titanium Leg. 11621_ Acquired Hammer. 11625_ Dropped Hammer. 11626_ Acquired Hvy. Flail. 11641_ U-05 Engineer lays Concrete. 11666_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? ######???????????? | | ??????????????????????? +???????????? | | ???????????????????????? #???"???????? | | ???????????????????????? #?? "???????? | | ?????????????????????? ? +? ????????? | | ?????????????????? ? ?? # ?????????? | | ?????????????????# ?""""" # ??????????? | | ?????????????????# ?""""" +???????????? | | ?????????????????+ """""" #? ?""??????? | | ?????????????????# """""" ]]! # ????? ????? | | ?????????????????# ]! ##??#??#????? | | ????????????#????# """""" ]! #???#??????? | | ??#???????????#??# """""" #??#??##???? | | ???????????####### """""" !! #??????????? | | ??????????? """""" !! #??##??????? | | ?????????????????# Y #?#????????? | | ???????????????#?# @ #???#??????? | | ????###?#??????#?# # g #??????????? | | ????????#???????## #########+#####??????#??? | | ? ?????#########?# u #?#?# ##?##?????? | | ???????# ### #?#?# #???????#?? | | ???????# ### ##??# #??#??#???? | | ???????# ##??# """ """ #???##????? | | ???????# ##??# """ """ #????#????? | | ???????# #??## """ """ #??????#??? | | ???????# = w ############??# #??#??????? | | ???????# / #?????????##??# #?#???????? | | ????#??### *###?????????????###########??#??#???? | | ?????????# ! ###?????##????##??????#?#????#??????? | | ???????#?# |#??????? ? ????#?????????? ???#?????? | | ?????????# #???? ????????#????????? ? ?????????? | | ?????????# #???????? ? ?????????? ?""???#??????? | | ????#????# #?? ??????????????"????"????????????? | | ???????#?# +? ???? ????????????????????????????? | | ?????????# #????????????##??????"????????? ????? | | ???????#?# #?????????????#?#? ?? ????? ????????? | | ????????## ##???????#??????? "??"? ????????????? | | ######### #??????????????????????????????????? | | # "" ####??????????????????????"????????? | | # T" +?????????????? ?????????????? | | # ##### ????????????? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 388 Matter Capacity 400 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed UtilityStructuralBeamcaster Manual? 0 Play Time 01:57:30 Cumulative 199.4 hours Start 2020.04.10 @ 14:52:33 End 2020.04.10 @ 18:13:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/1/1/0/2/1 Lore% 75 Gallery% 79 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: d09690fc-e34c-43a2-92bf-ad2d92057f81