Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 19:51:40 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (152) 760 Value Destroyed (5467) 5467 Prototype IDs (231) 4620 Alien Tech Used (0) 0 Bonus (14546) 14546 TOTAL SCORE: 30693 Bonus ------- Follower Combat Kills 283 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5850 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -687 Cogmind --------- Core Integrity 688/950 Matter 94/150 Energy 29/1000 System Corruption 8% Temperature Cool (0) Movement Walking (130) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Light Armored Exoskeleton Flexi-carbon Leg > --- UTILITY (8) ------ Large Storage Unit Advanced Signal Interpreter Kinecellerator Improved Transmission Jammer Advanced ECM Suite X0-1V1's Piety Tracker > --- WEAPON (1) ------- (None) > --- INVENTORY (15) --- Advanced Heat Sink Tactical Coordination Suite Neutron Cannon Neutron Cannon Heavy Machine Gun Bore Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Missile Launcher Precision Grenade Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Structural Scanner Improved Transmission Jammer Improved Medium Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser Neutron Cannon > --- INVENTORY -------- Advanced Heat Sink Advanced Signal Interpreter Tactical Coordination Suite Advanced ECM Suite Experimental Thermal Shield Improved Shield Generator Neutron Cannon Bore Cannon Heavy Missile Launcher Precision Grenade Launcher Phasing Sabre [Rating: 96] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Protection Layered Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Neutron Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 2 1 . . . . . . . . . . Utility 6 | . . . 2 1 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 135 | 7 10 3 28 15 8 3 10 13 7 2 5 8 5 11 Power 18 | 1 1 1 4 1 . 1 2 1 3 . 1 . . 2 Engine 10 | 1 . 1 3 . . 1 . . 2 . 1 . . 1 Core 5 | . 1 . 1 1 . . . . 1 . . . . 1 Reactor 3 | . . . . . . . 2 1 . . . . . . Propulsion 34 | 2 . . 10 5 3 . 2 4 1 1 . 1 3 2 Treads 4 | 2 . . 2 . . . . . . . . . . . Leg 30 | . . . 8 5 3 . 2 4 1 1 . 1 3 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 51 | 2 5 . 9 5 2 2 5 6 3 1 2 3 1 5 Device 34 | 1 3 . 5 5 2 2 1 4 3 1 1 1 1 4 Storage 4 | 1 2 . . . . . . 1 . . . . . . Processor 3 | . . . 1 . . . . . . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . Protection 10 | . . . 3 . . . 4 1 . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 2 4 2 5 4 3 . 1 2 . . 2 4 1 2 Energy Gun 12 | . 2 1 4 2 . . . . . . 2 1 . . Energy Cannon 4 | . . . . 1 . . 1 2 . . . . . . Ballistic Gun 5 | 2 . . 1 . 2 . . . . . . . . . Ballistic Cannon 4 | . . 1 . . . . . . . . . 1 1 1 Launcher 4 | . 2 . . . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . Unidentified Prototypes 6 | . 1 . 4 1 . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . 4 Parts Lost 52 | . 1 1 16 2 1 . 1 4 1 . 4 3 11 7 Power 10 | . 1 1 3 . . . . 1 . . . . 2 2 Propulsion 18 | . . . 7 1 1 . 1 . . . . 1 5 2 Utility 22 | . . . 6 1 . . . 2 1 . 3 2 4 3 Weapon 2 | . . . . . . . . 1 . . 1 . . . Highest Loss Streak 7 | . 1 1 4 1 1 . 1 2 1 . 2 2 7 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | 1 11 14 13 13 12 13 13 14 13 13 14 14 11 12 Power . | . 1 . . . . . . . . 1 . . . . Propulsion . | . . 1 . 1 1 . . 1 2 1 1 1 . . Utility 5 | . 4 5 2 1 2 4 5 8 8 8 6 6 4 2 Weapon 6 | . 5 6 9 8 8 8 7 4 3 3 4 6 7 10 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 29 | . 1 . . 7 1 . . 7 2 5 1 . 3 2 Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . 1 1 . . . 3 . Utility 10 | . . . . 2 1 . . 3 1 2 . . . 1 Weapon 13 | . 1 . . 4 . . . 3 . 3 1 . . 1 Tool/Special 1 | . . . . 1 . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 88 99 97 100 87 95 97 99 99 97 85 58 Engine 8 | . 11 13 7 5 . 3 4 . 7 13 13 12 11 3 Core 1 | . 2 . 1 1 7 3 . . 2 . . . . . Reactor 1 | . . . . . . . 4 11 2 . . . . . Treads 6 | . 27 28 12 . . . . . . . . . . . Leg 25 | . . . 15 37 35 38 35 36 32 32 33 32 29 12 Device 18 | . 14 14 11 22 22 23 17 18 18 20 19 17 23 19 Storage 8 | . 14 14 9 7 7 7 7 7 6 6 6 5 5 5 Processor 2 | . . . 3 7 7 7 2 . . . . 1 . 4 Protection 6 | . . . 10 . . . 6 9 13 13 12 12 3 . Energy Gun 9 | . 27 17 13 7 3 . . . . . 9 8 5 . Energy Cannon 3 | . . . . 3 . . 4 9 12 12 2 . 1 . Ballistic Gun 1 | . . . 2 . 7 10 3 . . . . . . . Peak Build Rating 96 | 7 16 14 36 50 38 37 70 92 89 93 93 87 96 72 Average Rating 52 | 5 13 13 24 44 34 33 47 79 84 91 81 77 79 64 On Entrance 45 | . 7 14 13 26 38 35 33 65 79 81 92 77 75 51 Avg Prop Armor Cover (%) 4 | . . . 4 . . . . . . . . 4 14 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 93 | 15 93 32 46 39 38 42 79 84 81 81 77 92 77 49 Greatest Support 117 | 40 40 40 80 73 73 65 91 117 117 107 107 107 102 73 Greatest Overweight (x) 3 | . 2 . 3 . . . 1 . . . . . . . Average Overweight (x) . | . 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 6 22 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 11 14 14 14 13 14 14 14 14 14 14 14 11 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 14 15 15 15 15 14 14 15 13 14 12 Class Distribution -------------------- 68% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Infiltrator-Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 4242 | 233 339 99 733 632 141 255 188 268 155 70 310 537 99 183 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5896 | 50 668 17 1199 629 62 69 376 1820 205 23 304 59 125 290 Parts 299 | 7 40 1 63 38 10 8 17 61 7 . 23 1 7 16 Haulers Intercepted 3 | . . . 1 2 . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . 5 . . 12 11 . 81 . . 11 4 6 . Prevented 38 | . . . . . . . . 38 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 124 | . 15 . 32 8 3 4 4 27 6 1 15 1 3 5 Melee 5 | . . . . . . . . . . . . . 3 2 Guns 41 | . 11 . 18 2 1 3 . . . . 5 1 . . Cannons 32 | . . . 3 4 . . 1 22 2 . . . . . AOE 35 | . 3 . 11 . 2 1 . 2 3 . 10 . . 3 Classes Destroyed 20 | 1 4 1 5 4 . . . 3 1 . 1 . . . Worker 4 | . 2 . 1 1 . . . . . . . . . . Builder 3 | . . . . 2 . . . . 1 . . . . . Tunneler 4 | 2 . . 2 . . . . . . . . . . . Hauler 3 | . . . 1 2 . . . . . . . . . . Recycler 2 | . . . 1 . . . . . . . . . . 1 Mechanic 2 | . . . . 1 . . . 1 . . . . . . Operator 4 | . 1 . 1 1 . . . . 1 . . . . . Drone 2 | . . . . . . . . . 1 1 . . . . Watcher 5 | . 3 . 2 . . . . . . . . . . . Swarmer 40 | . . . 15 . 2 3 . 3 3 . 11 . . 3 Saboteur 2 | . . . . . . . . 2 . . . . . . Grunt 50 | . 15 . 13 4 . . . 12 1 . 3 . 2 . Brawler 1 | . . . . . . . . 1 . . . . . . Duelist 3 | . . . . 1 . . . 1 . . . . 1 . Sentry 7 | . . . 3 1 . 1 . 1 1 . . . . . Specialist 3 | . . . . . . . . 1 . . . . . 2 Hunter 5 | . . . 1 . 1 . . 3 . . . . . . Programmer 5 | . . . . 2 . . . 3 . . . . . . Enhanced Grunt 4 | . . . . . . . 4 . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . Surgeon 1 | . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . 1 . . . . . . Wizard 1 | . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 2 4 . 6 4 2 2 1 11 3 1 4 1 3 4 Combat Bots Only 11 | . 3 . 5 3 2 2 1 11 3 1 4 1 3 4 Max Kills in Single Turn 4 | 1 2 1 4 1 2 1 1 2 2 1 3 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 2 . 4 . 2 1 . 2 2 . 3 . . 2 Melee 1 | . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 986 | . 56 . 181 107 15 53 21 100 47 15 59 151 114 67 Missed 373 | . 19 . 41 39 5 23 8 36 21 7 12 88 49 25 Hits 613 | . 37 . 140 68 10 30 13 64 26 8 47 63 65 42 Melee 22 | . . . . 3 . . . . 7 8 . 1 3 . Projectile 591 | . 37 . 140 65 10 30 13 64 19 . 47 62 62 42 Critical Strikes 22 | . . . 7 2 1 . . 4 . . 2 3 2 1 Part Disruptions 2 | . . . . . . . 1 . . . . 1 . . Damage Taken 9861 | . 457 70 1977 851 168 215 582 1104 360 13 701 868 1319 1176 Core 1316 | . 29 48 173 204 . 36 46 113 . . 72 80 253 262 Absorbed by Shields 151 | . . . . . . 65 24 . . . . . . 62 Ignored by Resistances 227 | . . . . . . . . 30 3 . 48 17 129 . Regen/Repaired (Parts) 147 | . 105 . . . . . . 42 . . . . . . Core Remaining (%) 81 | 100 . 69 94 . . . . 94 . . . . 49 . Volleys Fired 393 | 2 51 11 94 34 3 11 26 74 20 4 21 30 6 6 Largest 3 | 2 2 2 2 2 2 2 1 2 2 2 2 3 1 1 Hottest 240 | 40 112 112 117 116 50 50 40 180 180 180 160 240 90 51 Shots Fired 600 | 4 99 12 180 62 5 17 26 76 30 5 34 37 7 6 Gun 336 | 4 96 2 151 38 4 12 . . . . 22 7 . . Cannon 229 | . . 10 23 24 . . 26 74 29 5 . 30 5 3 Launcher 35 | . 3 . 6 . 1 5 . 2 1 . 12 . 2 3 Special . | . . . . . . . . . . . . . . . Kinetic 110 | 4 . 10 49 . 4 12 . . . . . 27 1 3 Thermal 455 | . 96 2 125 62 . . 26 74 29 5 22 10 4 . Explosive 35 | . 3 . 6 . 1 5 . 2 1 . 12 . 2 3 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 17 | 2 11 1 17 7 3 4 5 14 4 4 11 13 13 1 Robot Miss Streak 4 | 1 4 1 3 3 3 3 4 2 2 1 2 2 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 2 . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 . . . Shots Hit Robots 375 | 2 56 1 125 43 2 10 15 64 11 2 22 7 5 10 Core Hits 226 | 2 25 1 68 18 5 7 7 31 8 . 35 5 6 8 Critical Kills 8 | . . . 1 1 . . 3 3 . . . . . . Critical Parts Destroyed 4 | . . . 1 1 . . . . . 1 . 1 . . Critical Strikes 31 | . 6 . 10 6 . . 3 3 . 1 . 1 . 1 Burn 15 | . 6 . 6 3 . . . . . . . . . . Meltdown 7 | . . . . 1 . . 3 3 . . . . . . Destroy 3 | . . . 2 . . . . . . . . 1 . . Blast 2 | . . . 2 . . . . . . . . . . . Smash 3 | . . . . 2 . . . . . 1 . . . . Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 67 | . . . . 17 . 3 8 . 3 2 1 1 9 23 Impact 34 | . . . . 17 . 3 8 . 3 2 1 . . . Slashing 33 | . . . . . . . . . . . . 1 9 23 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 . . 1 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13531 | 26 1158 18 2785 1066 141 364 541 3903 668 72 1478 185 426 700 Guns 4199 | 25 972 18 1831 424 18 153 . . . . 643 115 . . Cannons 5697 | . . . 499 408 . . 468 3827 385 40 . 70 . . Explosions 2568 | . 181 . 449 . 123 211 . 62 200 . 835 . 269 238 Melee 1030 | . . . . 223 . . 73 . 83 32 . . 157 462 Ramming 37 | 1 5 . 6 11 . . . 14 . . . . . . Kinetic 931 | 25 . . 704 . 18 153 . . . . . 31 . . Thermal 9019 | . 972 18 1626 832 . . 468 3827 439 40 643 154 . . Explosive 2514 | . 181 . 449 . 123 211 . 62 146 . 835 . 269 238 Electromagnetic . | . . . . . . . . . . . . . . . Impact 411 | . . . . 223 . . 73 . 83 32 . . . . Slashing 619 | . . . . . . . . . . . . . 157 462 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 . 1 1 . . 1 . . . . 9 8 Average Corruption 1 | . 1 1 . 1 1 . . 1 . . . . 5 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 43 | . 11 4 . 7 4 . . 3 . . . . 12 2 Message Errors 11 | . 3 1 . 1 2 . . . . . . . 3 1 Matter Fused 9 | . 2 . . 2 . . . 1 . . . . 4 . Heat Flow Errors 4 | . 1 . . 1 . . . 1 . . . . 1 . Energy Discharges 10 | . 4 1 . . 2 . . 1 . . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . 1 . 1 . . . . . . . . 1 . Data Loss (major) 2 | . 1 1 . . . . . . . . . . . . Misfires 3 | . . . . 2 . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 651 | . . . . 111 . 26 63 259 49 52 41 29 16 5 Projectiles 328 | . . . . 10 . . . 255 14 20 . 29 . . Explosions 112 | . . . . . . 26 . . 25 . 41 . 16 4 Melee 211 | . . . . 101 . . 63 4 10 32 . . . 1 Knockbacks 18 | . . . 17 . . . . . . 1 . . . . Impact 2 | . . . 1 . . . . . . 1 . . . . Kinetic 10 | . . . 10 . . . . . . . . . . . Secondary 6 | . . . 6 . . . . . . . . . . . Self-Inflicted Damage 253 | . . . . . 22 24 . . 74 . 8 . 99 26 Shots 8 | . . . . . 1 1 . . 2 . 1 . 2 1 Rammed 4 | 1 1 . 2 . . . . . . . . . . . Targets Rammed 8 | 1 2 . 2 2 . . . 1 . . . . . . Kicked 3 | . . . . 2 . . . 1 . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . Highest Temperature 288 | . 171 . 132 108 . . 15 92 288 39 162 247 267 . Average Temperature 70 | . 55 . 36 18 . . 5 9 113 18 97 82 124 . Received Heat Transfer 2516 | . 255 . 963 237 . 54 . 270 63 . 223 148 303 . Effects 1 | . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 2 . . . 1 1 1 . . . . Combat Hostiles 3 | . . . . 1 . . . . 1 1 . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . Impact Corruptions 8 | . . . . 2 . . 2 1 1 2 . . . . Robots Melted 9 | . 1 . . 1 . . 3 3 1 . . . . . Combat Hostiles 8 | . 1 . . 1 . . 3 3 . . . . . . Parts Melted 35 | . 1 . 12 4 . . 5 9 1 . 2 1 . . Heat Transferred 9530 | . 2553 37 3700 1665 . . . . 50 . 1275 250 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . 1 1 . . . . 2 . . . . . Low Security (%) 78 | 100 100 . 33 90 . . . . 57 . . . . 100 Level 1 19 | . . . 66 9 . . . . 33 . . . . . Level 2 1 | . . . . . . . . . 9 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 437 | 5 151 . 385 284 . . . . 437 . . . . 159 Initial 417 | . . . . 156 . . . . 417 . . . . . Average 130 | 1 69 . 235 107 . . . . 221 . . . . 71 Influence Increases 4225 | 10 549 . 933 637 104 80 . 591 557 20 320 21 70 333 Destroy 0b10 Robot/C 2580 | . 300 . 640 340 80 80 . 540 120 20 280 20 60 100 Destroy 0b10 Robot/NC 140 | 10 30 . 40 35 . . . 10 10 . . . . 5 Destroy Leader 378 | . 76 . 116 86 20 . . 10 10 . 40 . 10 10 Allied During Kill 65 | . . . . 59 4 . . 1 . . . 1 . . Successful Hack 152 | . 26 . 27 33 . . . . 52 . . . . 14 Select Force Hacks 30 | . . . . . . . . 30 . . . . . . Disable Machine 90 | . 15 . . 15 . . . . 45 . . . . 15 Destroy Structure 131 | . 27 . 35 9 . . . . 20 . . . . 40 Advance Influence 300 | . . . . . . . . . 300 . . . . . Partial Spotted 15 | . . . . 15 . . . . . . . . . . Lose Combat Pursuer 210 | . 75 . 75 45 . . . . . . . . . 15 Miscellaneous 134 | . . . . . . . . . . . . . . 134 Influence Decreases 4106 | 10 512 37 587 709 378 80 . 404 660 104 320 21 70 214 Entered New Map 413 | . . 18 . 190 103 . . . 70 32 . . . . Time Decay 3030 | 10 512 19 437 428 245 80 . 364 348 72 280 21 70 144 Search Patrol Dispatched 100 | . . . . . . . . . 100 . . . . . Lost Part 340 | . . . 150 20 10 . . 40 10 . 40 . . 70 Lost Ally 60 | . . . . 40 20 . . . . . . . . . Purge Threat 163 | . . . . 31 . . . . 132 . . . . . Squads Dispatched 22 | . 3 . 5 5 . . . 2 5 . . . . 2 Investigation 6 | . 1 . 3 . . . . 1 . . . . . 1 Extermination 3 | . . . . 2 . . . . 1 . . . . . Reinforcement 10 | . 2 . 2 3 . . . . 2 . . . . 1 Assault 3 | . . . . . . . . 1 2 . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 9 | . 1 . 4 4 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 242 | . 28 . 49 27 4 5 4 52 11 1 15 21 19 6 Peak Tracking Total 12 | . 6 . 7 6 3 1 1 7 5 1 4 12 9 3 Tactical Retreats 23 | . 4 . 3 1 . 1 . 1 2 . . 4 5 2 ECM-based Alert Blocks 17 | . . . . . . 1 . 4 5 . . . 6 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 6 | . 1 1 2 . . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 10 | . 1 1 . 1 . . . . 3 . 1 1 1 1 Max in Single Turn 1 | . 1 1 . 1 . . . . 1 . 1 1 1 1 Garrison Access 2 | . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 36 | . 7 1 8 5 . . 4 2 6 . . . 1 2 Terminals 19 | . 5 . 5 4 . . . . 3 . . . 1 1 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 3 | . 1 . . . . . . 1 1 . . . . . Recycling Units 5 | . 1 . 1 . . . . 1 1 . . . . 1 Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Total Hacks 127 | . 26 1 29 11 . . 31 6 16 . . . 1 6 Successful 81 | . 17 1 12 6 . . 31 3 9 . . . 1 1 Failed 45 | . 9 . 16 5 . . . 3 7 . . . . 5 Catastrophic 7 | . 1 . 1 3 . . . . . . . . . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 55 | . 18 . 19 7 . . . 1 6 . . . . 4 Terminals 65 | . 21 . 20 10 . . . . 9 . . . 1 4 Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 10 | . 3 . . . . . . 4 3 . . . . . Recycling Units 10 | . 2 . 2 . . . . 2 2 . . . . 2 Scanalyzers 7 | . . . 7 . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Terminal Hacks 49 | . 8 1 3 3 . . 31 . 2 . . . 1 . Record 11 | . . . . . . . 11 . . . . . . . Part Schematic 13 | . 1 . . . . . 12 . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . 1 . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . 1 1 . . . . 1 . . . . . Unreport Threat 2 | . . . . 1 . . . . 1 . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . 3 . . . . . . 1 2 . . . . . Scan Component 4 | . 2 . . . . . . 1 1 . . . . . Repair 2 | . 1 . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 1 . . . . . Retrieve Components 2 | . . . . . . . . 1 1 . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 18 | . 6 . 5 2 . . . 1 3 . . . . 1 Terminals 17 | . 6 . 5 2 . . . . 3 . . . . 1 Track 1 | . . . 1 . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . Botnet 9 | . 1 . 2 2 . . . . 3 . . . . 1 Disrupt 1 | . . . 1 . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 7 . 7 4 . . . 1 6 . . . . 2 Full Trace Events 3 | . 1 . 1 . . . . . . . . . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 5 . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 1 . 1 . . . 12 . . . . 15 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 88 | . 26 . . . . . . . 62 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . 3 2 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 2 . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 11 | . . . . 5 . . . 3 . . 3 . . . Largest Group 5 | . . . . 5 1 . . 2 . . 3 3 . . Highest-Rated Group 160 | . . . . 160 32 . . 58 . . 87 87 . . Highest-Rated Ally 32 | . . . . 32 32 . . 29 . . 29 29 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 63 | . . . . 32 6 . . 16 . . . 9 . . Total Damage 1655 | . . . . 1218 74 . . 207 . . . 156 . . Kills 12 | . . . . 10 1 . . . . . . 1 . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 351 | . 21 . 10 10 . . 95 20 55 . 10 95 5 30 Average Entertainment 36 | . 21 8 13 11 6 3 . 73 51 56 45 94 68 36 Good Acts 52 | . . 1 1 11 5 . . 9 4 5 5 7 4 . Bad Acts 38 | . . . 6 4 3 5 . 4 3 1 . . 6 6 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Active Infowar (turns) 12010 | 21 1174 424 912 1210 927 955 406 937 848 661 900 1669 681 285 Sensors 1273 | . . . 114 352 . . . . 523 . . . . 284 Terrain 616 | . 7 . 507 . . . . . 102 . . . . . Structural 7643 | . . . . 592 927 931 85 522 675 661 900 1669 681 . Seismic 5022 | 21 1167 424 110 688 903 868 406 435 . . . . . . Machine Analysis 3675 | . . . 467 1210 927 955 116 . . . . . . . Jamming 516 | . . . 1 86 . . 88 44 112 . . . 184 1 ECM 638 | . . . . . 12 20 . 42 47 . . . 486 31 Robot Analysis Total 154 | . 1 . . . . . 153 . . . . . . . Derelict Logs Recovered 13 | . . . . . 2 2 . 2 . 1 1 2 3 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 14522 | 95 2383 424 1252 1210 927 955 406 1338 848 661 950 1957 766 350 Spaces Moved 9032 | 50 660 232 519 796 744 739 174 946 633 549 722 1579 498 191 Core 6 | 6 . . . . . . . . . . . . . . Treads 1192 | 44 660 232 256 . . . . . . . . . . . Legs 7834 | . . . 263 796 744 739 174 946 633 549 722 1579 498 191 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 108 111 114 111 111 108 108 114 114 112 114 126 Average Speed 130 | 146 290 160 163 115 115 111 116 110 108 114 114 113 118 128 Slowest Speed 330 | 160 320 160 330 117 117 114 184 114 112 114 114 114 130 130 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 3 94 12 45 17 83 80 81 78 22 78 82 85 57 5 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 36 | . 1 . . . 1 . 31 . . . 1 2 . . Known Exits Taken 5 | . 1 . . 1 . . . . 1 . 1 . 1 . Unknown Exits Taken 9 | 1 . 1 1 . 1 1 1 1 . 1 . 1 . . Scrap Searched 18 | . . 2 . . 1 3 . 2 . 2 5 3 . . Spaces Dug 47 | . . 1 . 8 . 3 . 1 12 3 . . 6 13 Terrain Destroyed 263 | . 23 2 35 8 6 33 2 15 19 4 41 . 26 49 Melee 22 | . . . . 8 . 3 . . . . . . 2 9 Projectile 39 | . . 2 2 . . . 2 4 16 4 . . 5 4 AOE 202 | . 23 . 33 . 6 30 . 11 3 . 41 . 19 36 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 10974 | 64 1007 270 731 997 808 843 340 1180 748 575 801 1706 650 254 Wait 956 | 2 247 19 35 88 39 71 92 103 65 2 9 66 108 10 Move 9018 | 49 659 231 518 795 743 738 173 945 632 548 721 1578 497 191 Hop . | . . . . . . . . . . . . . . . Pick Up 119 | 3 14 3 16 15 6 1 9 13 5 8 5 5 11 5 Fast Attach 58 | 7 1 . 16 7 . . 3 2 5 1 . 4 4 8 Attach 46 | . 1 1 9 3 4 . 4 5 1 3 4 3 4 4 Detach 11 | . . . 1 1 2 . 3 . . . . 2 1 1 Swap 173 | . 29 2 28 14 8 17 13 16 10 2 17 10 6 1 Drop 98 | . 3 3 12 21 3 2 9 15 7 5 2 7 4 5 Fire 393 | 2 51 11 94 34 3 11 26 74 20 4 21 30 6 6 Melee 67 | . . . . 17 . 3 8 . 3 2 1 1 9 23 Ram . | . . . . . . . . . . . . . . . Kick 3 | . . . . 2 . . . 1 . . . . . . Crush 5 | 1 2 . 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 27 | . . . . . . . . 6 . . 21 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 6) 698 | -10/Materials | Discovered new exit (range 16) 865 | -10/Materials | Discovered new exit (range 15) 1548 | -10/Materials | Repaired Lgt. Treads 1898 | -10/Materials | Discovered new exit (range 14) 2072 | -10/Materials | Learned location of 1 exit from Storage 2074 | -10/Materials | Discovered new exit (range 16) 2118 | -10/Materials | Learned location of 1 exit from Storage 2177 | -10/Materials | Learned location of 1 exit from Recycling 2192 | -10/Materials | Loaded intel: 1 recycling unit location 2199 | -10/Materials | Loaded intel: 11 trap records 2239 | -10/Materials | Identified exit to Subcaves 2453 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2479 | -10/Materials | Entered Subcaves 2480 | -10/Subcaves | Approached by a straggling Scientist 2565 | -10/Subcaves | Visited 4L-MR0's lab 2602 | -10/Subcaves | Found Powered Cannon 2890 | -10/Subcaves | Discovered new exit (range 3) 2903 | -10/Subcaves | Entered Materials 2903 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3815 | -8/Materials | Lost 4 parts (1p1n2u) 3919 | -8/Materials | X0-1V1 upgraded hostiles (x2) 3922 | -8/Materials | Lost 4 parts (2n2u) 3976 | -8/Materials | Discovered new exit (range 5) 4014 | -8/Materials | Sight range permanently improved by X0-1V1 (+1; -150 max core) 4052 | -8/Materials | Central database locked down 4155 | -8/Materials | Entered Factory 4155 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4161 | -7/Factory | X0-1V1 enhanced Transport squad support 4238 | -7/Factory | Build established: Scavenger-Mutant 4397 | -7/Factory | Core integrity permanently improved by X0-1V1 (+200) 4443 | -7/Factory | X0-1V1 activates XOMVISION 4646 | -7/Factory | Identified exit to Lower Caves 4932 | -7/Factory | X0-1V1 sent you to a vault 5045 | -7/Factory | Discovered new exit (range 14) 5365 | -7/Factory | Entered Lower Caves 5365 | -7/Lower Caves | Accompanied by 1 ally 5377 | -7/Lower Caves | Encountered a Warlord checkpoint 5456 | -7/Lower Caves | X0-1V1 caused items to flee you 5614 | -7/Lower Caves | Items stopped fleeing you 5643 | -7/Lower Caves | Learned location of Extension (-6) 5721 | -7/Lower Caves | EM resistance permanently improved by X0-1V1 (+10%; -100 max core) 5902 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5952 | -7/Lower Caves | Learned location of 1 exit from Factory 6016 | -7/Lower Caves | Sensors blinded by X0-1V1 6140 | -7/Lower Caves | Discovered new exit (range 13) 6196 | -7/Lower Caves | Spotted B-75 Beast 6292 | -7/Lower Caves | Entered another Lower Caves area 6311 | -7/Lower Caves | Spotted B-75 Beast 6441 | -7/Lower Caves | Learned Factory security intel 6500 | -7/Lower Caves | Sensors blinded by X0-1V1 6590 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 19) 6619 | -7/Lower Caves | Learned Factory stockpile data 6697 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7149 | -7/Lower Caves | Discovered new exit (range 12) 7247 | -7/Lower Caves | Entered Data Miner 7247 | -7/Data Miner | Discovered new exit (range 7) 7267 | -7/Data Miner | Met Data Miner 7290 | -7/Data Miner | Learned location of Section 7 (-2) 7290 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7306 | -7/Data Miner | Received God Mode back door access code from Data Miner 7327 | -7/Data Miner | Interfaced with the Data Conduit 7362 | -7/Data Miner | Attached Powered Cannon, gained temporary slot: Power 7601 | -7/Data Miner | Found Exp. Thermal Shield 7653 | -7/Data Miner | Entered Proximity Caves 7654 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 7768 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 7772 | -6/Proximity Caves | Spotter reported a threat 7783 | -6/Proximity Caves | X0-1V1 activates XOMVISION 7828 | -6/Proximity Caves | Spotter reported a threat 7969 | -6/Proximity Caves | X0-1V1 sent hostile S-27 Virus (x3) 8094 | -6/Proximity Caves | Lost 4 allies 8153 | -6/Proximity Caves | 0b10 base defense nominally successful 8212 | -6/Proximity Caves | X0-1V1 downgraded hostiles (x1) 8252 | -6/Proximity Caves | Destroyed 11 combat bots 8257 | -6/Proximity Caves | Lost 7 allies 8445 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8577 | -6/Proximity Caves | X0-1V1 activates XOMVISION 8610 | -6/Proximity Caves | Core integrity restored by X0-1V1 (+130) 8757 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8809 | -6/Proximity Caves | Discovered new exit (range 7) 8829 | -6/Proximity Caves | Core integrity restored by X0-1V1 (+130) 8839 | -6/Proximity Caves | Spotted B-75 Beast 8920 | -6/Proximity Caves | Learned Factory garrison access intel 8929 | -6/Proximity Caves | Learned Factory emergency access door positions 8991 | -6/Proximity Caves | Entered Factory 8991 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8991 | -6/Factory | 0b10 Decoder Chip [Scout] reconfigured into Item Mimic 8992 | -6/Factory | Identified exit to Factory 8996 | -6/Factory | Loaded intel: 262 machine locations 8997 | -6/Factory | Loaded intel: 4 garrison access locations 9096 | -6/Factory | X0-1V1 released a cloud of subatomizers 9177 | -6/Factory | Identified exit to Lower Caves 9177 | -6/Factory | Identified exit to Extension 9177 | -6/Factory | X0-1V1 foreshadows a heat wave 9337 | -6/Factory | Ambient heat levels rising (+10) 9341 | -6/Factory | Search patrols dispatched 9473 | -6/Factory | Ambient heat levels rising (+10) 9603 | -6/Factory | Ambient heat levels falling (-10) 9788 | -6/Factory | Cargo convoy interrupted 9800 | -6/Factory | X0-1V1 caused items to flee you 9803 | -6/Factory | Ambient heat levels falling (-10) 9817 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 19) 9839 | -6/Factory | Entered Lower Caves 10150 | -6/Lower Caves | Neutron Cannon reconfigured into Item Mimic 10213 | -6/Lower Caves | X0-1V1 activates XOMVISION 10245 | -6/Lower Caves | Learned 12 Factory zone layouts 10306 | -6/Lower Caves | Discovered new exit (range 10) 10329 | -6/Lower Caves | Encountered a Warlord checkpoint 10401 | -6/Lower Caves | X0-1V1 opened Sealed Heavy Doors 10500 | -6/Lower Caves | Entered another Lower Caves area 11065 | -6/Lower Caves | Encountered a Warlord checkpoint 11219 | -6/Lower Caves | Identified exit to Zion 11219 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Zion 11234 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11450 | -6/Lower Caves | Entered Zion 11450 | -6/Zion | Accompanied by 3 allies 11515 | -6/Zion | Discovered new exit (range 11) 11710 | -6/Zion | Learned Factory terminal intel 12226 | -6/Zion | Met Imprinter 13127 | -6/Zion | Attacked by Zionites 13133 | -6/Zion | Weapon slot count temporarily expanded by X0-1V1 (+3) 13203 | -6/Zion | Spotted MT-6V5(B) 13203 | -6/Zion | Spotted 0Y-G2B(B) 13203 | -6/Zion | X0-1V1 whisked you away to safety 13407 | -6/Zion | Entered Proximity Caves 13433 | -5/Proximity Caves | Learned Factory garrison access intel 13440 | -5/Proximity Caves | Learned 4 Factory zone layouts 13498 | -5/Proximity Caves | Build established: Scavenger-Tank 13578 | -5/Proximity Caves | Weapon slot count reverted to normal (-3) 13689 | -5/Proximity Caves | Spotted B-75 Beast 13705 | -5/Proximity Caves | X0-1V1 activates XOMVISION 13711 | -5/Proximity Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 13855 | -5/Proximity Caves | Lost 3 parts (2n1u) 13881 | -5/Proximity Caves | Build established: Scavenger-Mutant 13920 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14077 | -5/Proximity Caves | Spotted B-75 Beast 14078 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 14090 | -5/Proximity Caves | Weapon slot count temporarily expanded by X0-1V1 (+1) 14095 | -5/Proximity Caves | Core integrity fell below 50% 14154 | -5/Proximity Caves | Lost 7 parts (2p3n2u) 14173 | -5/Proximity Caves | Entered Factory 14173 | -5/Factory | Evolved 2 slots: Utility x2 14174 | -5/Factory | Identified exit to Upper Caves 14174 | -5/Factory | Identified exit to Factory 14175 | -5/Factory | Loaded intel: 268 machine locations 14176 | -5/Factory | Loaded intel: 24 terminal locations 14177 | -5/Factory | Loaded intel: 4 garrison access locations 14316 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 14357 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 14385 | -5/Factory | Discovered exit to Factory (range 5) 14467 | -5/Factory | X0-1V1 sent hostile S-27 Virus (x3) 14488 | -5/Factory | Crushed by falling debris 14519 | -5/Factory | Lost 6 parts (2p1n3u) 14523 | -5/Factory | Weapon slot count reverted to normal (-1) 14523 | -5/Factory | Self-destructed Last Messages --------------- 14483_ Acquired Lgt. Nuclear Core. 14485_ The unstable cave ceiling collapses. 14488_ Crushed by falling debris. 14488_ Lgt. Nuclear Core destroyed. 14488_ System corrupted by crushing effect (+4). 14488_ Imp. Sensor Array destroyed. 14488_ X0-1V1 is amused. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 14498_ Dropped Hvy. Gauss Cannon. 14499_ Acquired Hvy. Mass Driver. 14501_ Dropped Bore Cannon. 14501_ Acquired Hvy. Gauss Cannon. 14502_ Dropped Gatling Laser. 14507_ Acquired X0-1V1's Piety Tracker. 14511_ Acquired Bore Cannon. 14518_ C,7RAWDHXZP &,=34SSZDOY1GB2 14521_ The unstable cave ceiling collapses. 14523_ Weapon slot count returns to normal (-1). 14523_ Hvy. Mass Driver tossed aside. Map ----- +----------------------------------------------------+ | ??????????????# #????# | | ??????????????# #????# | | ????????????###+#######/##+# | | ????????????# / | | ????????????# " # | | ????????????# " # | | ????????????# " + | | ????????????#= < = " #### | | ????????????# #%#??# | | ????????????# # #??# | | ????????????# ?# #??# | | ????????????#########?# #??# | | ?????#######??????????# #??# | | ?????# ##?????????# #??# | | ?????# ! ########### #### | | ?????# % | | ?????# [ ##########+#### | | ?????# [= #????????????? | | ?????## # #??????""""??? | | ??????#### #??????""""??? | | ?###### #??????""""??? | | ?# [| #??????""""??? | | ?# [[ ##????????????? | | ?# """ ## #?????????????? | | ?# """ ######?????????????? | | ?# @""" #??????????????????? | | ?# #?""""?????????????? | | ?####+###?""""?????????????? | | ??????????""""?????????????? | | ??????????""""?????????????? | | ???????????????????????????? | | ???????????????????????????? | | ?????????????????????"""?""" | | ?????????????????????"""?""" | | ?????????????????????"""?""" | | ???????????????????????????? | | ?????????????????????"""?""" | | ?????????????????????"""?""" | | ?????????????????????"""?""" | | ???????????????????????????? | | ?????????"?????????????????? | | ?????????"?????????????????? | | ?????????"?????????????????? | | ?????????T?????????????????? | | ?????????"?????????????????? | | ?????????"?????????????????? | | ?????????"?????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 37 Energy Capacity 2000 Matter Stores 700 Matter Capacity 900 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Armor Coverage 600 Resistance: TH 30 Resistance: EM 10 Evasion (%) 70 Melee Accuracy 6 Recoil Reduction 4 Particle Charging 25 Kinecelleration 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cooling System | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Melee Analysis Suite | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Plasma Rifle | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Mass Driver | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 25% | -10/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionPiercelightBotcube Manual? 0 Play Time 02:00:25 Cumulative 616.4 hours Start 2026.08.31 @ 15:20:35 End 2026.08.31 @ 19:51:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 259 Adventurer 63 Explorer 0 Win Type - Total 13 Types 10/0/0/2/0/0/1/0/0/0 Lore% 91 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 855c74a9-fd8a-4ee6-95f5-b5c08c973764