Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.15 @ 00:51:43 Player: smidge Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (115) 575 Value Destroyed (4581) 4581 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 12136 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 541/1450 Matter 232/300 Energy 14/150 System Corruption 15% Temperature Cool (80) Movement Core (700) Ox13 Location -2/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Large Storage Unit Improved Signal Interpreter Advanced Target Analyzer Core Analyzer Advanced ECM Suite Advanced Component Analysis Suite > --- WEAPON (3) ------- Improved Proton Missile Launcher > --- INVENTORY (15) --- Long-range Sensor Array Advanced Terrain Scan Processor Weapon Cycler Improved Transmission Jammer Improved Reaction Control System Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Improved Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Armor Integrity Analyzer Weapon Cycler Advanced Transmission Jammer Improved Reaction Control System > --- WEAPON ----------- Disruptor Cannon Compact HERF Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Field Propulsion Array Advanced Power Amplifier Improved Sensor Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Transmission Jammer Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System Advanced Shield Generator Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Power Sword [Rating: 121] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Centrium Greatsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . 1 . 1 . . . . Utility 11 | . . . 1 . 2 1 1 1 . 2 1 2 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 136 | 6 10 . 6 12 13 27 15 2 6 5 12 22 Power 18 | 1 1 . 1 3 2 3 2 . . . 4 1 Engine 11 | 1 1 . 1 3 1 3 1 . . . . . Core 1 | . . . . . 1 . . . . . . . Reactor 6 | . . . . . . . 1 . . . 4 1 Propulsion 32 | 2 2 . 1 4 2 10 2 . 1 3 . 5 Treads 1 | . . . . . . . . . . . . 1 Leg 23 | . . . . 3 2 9 2 . 1 3 . 3 Wheel 6 | 2 2 . 1 1 . . . . . . . . Hover 2 | . . . . . . 1 . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 50 | 1 4 . 2 3 6 5 8 2 3 1 4 11 Device 23 | . 2 . . 1 1 1 5 2 2 . 4 5 Storage 4 | 1 2 . . . . . 1 . . . . . Processor 9 | . . . . 1 2 1 2 . 1 . . 2 Hackware 3 | . . . . 1 . 1 . . . 1 . . Protection 11 | . . . 2 . 3 2 . . . . . 4 Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 3 . 2 2 3 9 3 . 2 1 4 5 Energy Gun 8 | 1 1 . 1 . . 4 1 . . . . . Energy Cannon 8 | . . . . . 1 2 1 . . 1 1 2 Ballistic Gun 5 | 1 . . 1 . 2 1 . . . . . . Ballistic Cannon 3 | . 1 . . . . . 1 . 1 . . . Launcher 6 | . 1 . . . . 1 . . 1 . 2 1 Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . . . 1 2 Piercing Weapon 1 | . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 1 Parts Lost 70 | . . . 1 4 2 17 3 . 5 . 22 16 Power 8 | . . . . . 1 1 1 . . . 5 . Propulsion 25 | . . . 1 3 . 6 1 . 4 . 5 5 Utility 20 | . . . . . 1 5 . . . . 7 7 Weapon 17 | . . . . 1 . 5 1 . 1 . 5 4 Highest Loss Streak 14 | . . . 1 2 1 12 3 . 4 . 14 7 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 15 | . 10 17 17 19 19 17 17 10 14 12 13 11 Power 1 | . 1 2 3 2 1 1 . . . . . . Propulsion 1 | . 3 4 2 1 2 1 1 . . . . . Utility 9 | . 3 7 7 10 8 11 13 8 10 7 9 7 Weapon 3 | . 2 4 4 5 6 3 2 1 4 3 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 29 | . 1 . . 5 5 4 5 . 4 . 1 4 Power 3 | . . . . 2 1 . . . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 . Utility 19 | . 1 . . 3 1 2 4 . 4 . . 4 Weapon 5 | . . . . . 3 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 100 99 94 95 92 97 99 78 86 83 38 Engine 5 | . 14 14 11 11 7 7 5 . . . . . Reactor 1 | . . . . . . . . 5 5 5 5 1 Leg 13 | . . . . 3 27 22 24 29 9 16 17 2 Wheel 7 | . 28 28 32 26 . . . . . . . . Device 10 | . 10 14 4 6 4 3 13 22 22 22 24 5 Storage 7 | . 14 14 11 11 9 7 6 5 5 5 4 4 Processor 12 | . . . . 3 11 19 17 17 17 21 18 13 Hackware 3 | . . . . 10 9 5 3 . . . . . Protection 3 | . . . 17 1 10 6 4 . . . . 2 Energy Gun 5 | . 23 16 12 8 . 3 3 5 3 . . . Energy Cannon 3 | . . . . . . 3 7 5 5 5 5 3 Ballistic Gun 3 | . . . 8 7 11 5 . . . . . . Ballistic Cannon 1 | . 2 . . . . . 5 5 4 5 2 . Peak Build Rating 121 | 6 8 8 16 21 28 43 61 66 71 101 121 87 Average Rating 45 | 4 7 8 13 19 24 35 54 64 63 86 98 59 On Entrance 33 | . 6 8 8 16 18 28 43 59 66 71 101 14 Avg Prop Armor Cover (%) 7 | . . . . 4 . 4 . . . 5 10 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 83 | 13 51 49 63 63 65 63 80 57 65 69 83 66 Greatest Support 96 | 20 26 26 42 42 30 59 60 70 70 96 96 59 Greatest Overweight (x) 19 | . 2 1 2 3 2 19 4 . 2 1 10 17 Average Overweight (x) 1 | . . 1 1 1 1 1 . . 1 . . 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 15 15 15 15 15 Average Capacity 17 | 7 16 20 20 20 20 20 19 15 15 15 15 15 Most Carried 20 | 2 17 17 20 20 20 20 20 13 15 14 15 15 Average Carried 15 | . 11 17 17 19 19 17 17 10 14 13 13 12 Final Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 15 Final Carried 20 | 2 17 17 20 20 20 20 11 13 13 14 14 6 Class Distribution -------------------- 37% | Mutant 27% | Scavenger-Mutant 10% | Scavenger-Gunner 9% | Scavenger-Skirmisher 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/DSF Scavenger-Gunner | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res Res Matter Collected 3051 | 261 184 95 202 353 205 587 399 . 148 81 393 143 Remotely . | . . . . . . . . . . . . . Salvage Created 5024 | 52 283 15 216 724 420 1015 412 . 631 78 623 555 Parts 239 | 2 26 2 16 33 20 44 19 . 15 5 36 21 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res Res Combat Hostiles Destroyed 94 | . 12 3 4 16 6 19 7 . 11 1 9 6 Melee 15 | . . . . 4 . 3 . . . . 5 3 Guns 34 | . 7 . 4 12 5 5 1 . . . . . Cannons 23 | . . . . . 1 3 6 . 6 1 4 2 AOE 21 | . 5 3 . . . 8 . . 5 . . . Classes Destroyed 15 | 1 3 . 4 2 . 3 . . 1 . 1 . Worker 3 | . . . . 1 . . . . . . 1 1 Builder 5 | . 2 . 1 . 1 1 . . . . . . Recycler 5 | 1 2 . . 1 . 1 . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . Operator 5 | . . . 1 . 1 1 2 . . . . . Watcher 2 | . . . 1 . 1 . . . . . . . Swarmer 21 | . 9 3 . . . . . . 8 . 1 . Grunt 38 | . 3 . 2 9 6 13 3 . . 1 . 1 Brawler 4 | . . . 1 . . 2 . . . . 1 . Duelist 2 | . . . . . . 1 . . . . 1 . Sentry 11 | . . . 1 7 . . 2 . . . . 1 Hunter 5 | . . . . . . 1 . . 2 . . 2 Programmer 10 | . . . . . . 2 2 . . . 5 1 Heavy 2 | . . . . . . . . . 1 . . 1 Behemoth 1 | . . . . . . . . . . . 1 . Best Kill Streak 8 | 1 6 3 3 5 3 7 4 . 8 1 3 1 Combat Bots Only 8 | . 6 3 2 4 3 7 4 . 8 1 3 1 Max Kills in Single Turn 5 | 1 3 3 1 1 1 3 1 . 5 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . 2 3 . . . 3 . . 5 . . . Melee 1 | . . . . 1 . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res Res Hostile Shots Fired 1013 | . 60 5 8 62 63 202 86 . 54 . 221 252 Missed 264 | . 19 1 1 15 9 47 26 . 12 . 67 67 Hits 749 | . 41 4 7 47 54 155 60 . 42 . 154 185 Melee 8 | . . . . . . 4 . . . . 4 . Projectile 741 | . 41 4 7 47 54 151 60 . 42 . 150 185 Critical Strikes 40 | . . . 1 2 3 6 2 . 1 . 16 9 Part Disruptions 4 | . . . . . . . . . 1 . 3 . Damage Taken 12234 | . 307 23 101 550 651 2082 600 . 706 . 2913 4301 Core 2719 | . 67 5 . 93 91 289 110 . 83 . 1072 909 Absorbed by Shields 187 | . . . . . . . . . 26 . 161 . Redirected to Shielding 89 | . . . . . . 15 74 . . . . . Ignored by Resistances 3594 | . 96 8 31 149 192 592 176 . 207 . 832 1311 Core Remaining (%) 75 | 100 . 71 . 76 83 58 87 . 91 100 17 . Volleys Fired 256 | 1 37 1 14 33 29 48 23 . 19 1 30 20 Largest 3 | 2 2 1 2 2 2 2 3 . 3 2 3 1 Hottest 231 | 70 100 30 100 100 75 138 199 . 221 146 231 120 Shots Fired 454 | 2 74 1 28 58 47 75 55 . 43 2 49 20 Gun 251 | 2 56 . 27 53 44 59 6 . 4 . . . Cannon 176 | . 9 . . . 3 11 49 . 38 2 48 16 Launcher 22 | . 9 1 1 . . 5 . . 1 . 1 4 Special 5 | . . . . 5 . . . . . . . . Kinetic 177 | 1 10 . 8 25 44 17 23 . 19 1 29 . Thermal 196 | 1 55 . 19 33 3 26 18 . 23 1 1 16 Explosive 16 | . 9 1 1 . . 5 . . . . . . Electromagnetic 65 | . . . . . . 27 14 . 1 . 19 4 Robot Hit Streak 30 | 2 10 . 11 24 30 27 9 . 24 9 30 9 Robot Miss Streak 4 | . 3 . 4 4 1 1 2 . 2 . 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 . 2 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . Shots Hit Robots 422 | 2 46 . 22 61 40 74 36 . 35 2 68 36 Core Hits 252 | 2 23 3 19 67 16 45 16 . 16 1 28 16 Critical Kills 3 | . . . . . . . . . 1 1 1 . Critical Parts Destroyed 9 | . . . . . . 1 . . 6 . 2 . Critical Strikes 34 | . 6 . 1 . . 3 2 . 7 1 10 4 Burn 7 | . 5 . 1 . . 1 . . . . . . Destroy 16 | . . . . . . 1 . . 7 1 7 . Blast 3 | . 1 . . . . . 2 . . . . . Corrupt 1 | . . . . . . 1 . . . . . . Sever 7 | . . . . . . . . . . . 3 4 Melee Attacks 77 | . . . . 15 . 10 . . . . 31 21 Impact . | . . . . . . . . . . . . . Slashing 67 | . . . . 15 . . . . . . 31 21 Piercing 10 | . . . . . . 10 . . . . . . Sneak Attacks 3 | . . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11909 | 18 1296 125 261 1377 707 2222 1032 . 1072 52 1853 1894 Guns 3023 | 18 475 . 261 799 632 770 45 . 23 . . . Cannons 3620 | . 110 . . . 75 241 987 . 757 52 842 556 Explosions 2415 | . 711 125 . . . 1008 . . 292 . 32 247 Melee 2803 | . . . . 530 . 203 . . . . 979 1091 Ramming 48 | . . . . 48 . . . . . . . . Kinetic 2572 | 6 120 . 48 353 632 179 438 . 309 21 466 . Thermal 3388 | 12 465 . 213 446 75 518 378 . 694 31 . 556 Explosive 1779 | . 711 125 . . . 943 . . . . . . Electromagnetic 1319 | . . . . . . 379 216 . 69 . 408 247 Impact . | . . . . . . . . . . . . . Slashing 2600 | . . . . 530 . . . . . . 979 1091 Piercing 203 | . . . . . . 203 . . . . . . Highest Corruption 27 | . . . . . . 10 . . . . 27 14 Average Corruption 7 | . . . . . . 6 . . . . 8 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 45 | . . . . . . 24 . . . . 11 10 Message Errors 9 | . . . . . . 6 . . . . 2 1 Matter Fused 15 | . . . . . . 9 . . . . 2 4 Heat Flow Errors 5 | . . . . . . 4 . . . . 1 . Energy Discharges 4 | . . . . . . 2 . . . . 1 1 Parts Rejected 3 | . . . . . . . . . . . 1 2 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 2 . . . . 2 1 Data Loss (major) 1 | . . . . . . 1 . . . . . . Alerts 2 | . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 332 | . 1 . . 73 . 79 . . . . 75 104 Projectiles 1 | . . . . . . . . . . . 1 . Explosions 42 | . 1 . . . . 41 . . . . . . Melee 289 | . . . . 73 . 38 . . . . 74 104 Knockbacks 12 | . 1 . . 1 . . 3 . 5 . 2 . Impact 1 | . . . . 1 . . . . . . . . Kinetic 11 | . 1 . . . . . 3 . 5 . 2 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 252 | . 10 . 11 23 . 171 . . 9 . 28 . Shots 8 | . 1 . 1 . . 4 . . 1 . 1 . Rammed 4 | . . . . 4 . . . . . . . . Targets Rammed 4 | . . . . 4 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 407 | 30 346 . 181 147 311 407 366 . 193 78 194 381 Average Temperature 99 | 18 79 . 49 45 164 112 137 . 65 48 115 128 Received Heat Transfer 2649 | . 132 . 48 333 540 1107 255 . . . 18 216 Effects 13 | . 1 . . . 5 6 . . . . . 1 Shutdowns 3 | . 1 . . . . 1 . . . . . 1 Energy Bleed 2 | . . . . . 1 1 . . . . . . Interference 8 | . . . . . 4 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . 1 . . . . 1 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 12 | . 1 . 3 . 1 6 . . . . . 1 Heat Transferred 6043 | 37 1739 . 559 580 111 1012 574 . 900 50 . 481 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res Res Maximum Alert Level 1 | . 1 . . . . . . . 1 . . . Low Security (%) 99 | 100 94 100 100 100 100 100 100 100 95 100 100 100 Level 1 . | . 5 . . . . . . . 4 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 268 | 5 214 116 50 135 88 140 61 . 268 121 54 43 Initial 121 | . 2 53 8 . 34 . 29 . . 121 14 . Average 26 | . 65 65 16 45 25 28 10 . 36 77 7 5 Influence Increases 2808 | 5 394 73 122 477 159 588 223 . 278 20 265 204 Destroy 0b10 Robot/C 1880 | . 240 60 80 320 120 380 140 . 220 20 180 120 Destroy 0b10 Robot/NC 105 | 5 20 . 15 15 15 15 10 . . . 5 5 Destroy Leader 434 | . 40 10 22 120 22 70 50 . 30 . 30 40 Successful Hack 57 | . 6 . . 20 . 7 . . . . 24 . Disable Machine 90 | . . . . . . 54 18 . 9 . 9 . Destroy Structure 137 | . 43 3 5 2 2 62 5 . 4 . 2 9 Lose Combat Pursuer 105 | . 45 . . . . . . . 15 . 15 30 Influence Decreases 2808 | . 235 211 148 382 254 516 295 . 10 257 296 204 Entered New Map 400 | . 3 111 18 . 61 . 43 . . 147 17 . Time Decay 1875 | . 209 100 120 280 173 366 222 . . 110 189 106 Lost Part 448 | . . . 10 40 20 150 30 . 10 . 90 98 Lost Ally 20 | . . . . 20 . . . . . . . . Purge Threat 65 | . 23 . . 42 . . . . . . . . Squads Dispatched 18 | . 2 . . 2 2 2 1 . 1 . 3 5 Investigation 3 | . 2 . . . 1 . . . . . . . Extermination 7 | . . . . . . 2 1 . . . 2 2 Reinforcement 8 | . . . . 2 1 . . . 1 . 1 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res Res Distress Signals 6 | . . . . 3 1 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 131 | . 20 6 6 17 10 20 11 . 13 1 12 15 Peak Tracking Total 8 | . 4 3 2 6 7 8 4 . 7 1 3 5 Tactical Retreats 8 | . 3 . . . . . . . 1 . 1 3 ECM-based Alert Blocks 2 | . . . . . . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res Res Traps Triggered 16 | . 2 . 1 2 1 2 3 . 2 . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res Res Machines Disabled 10 | . . . . . . 6 2 . 1 . 1 . Max in Single Turn 4 | . . . . . . 4 1 . 1 . 1 . Garrison Access 2 | . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res Res Machines Accessed 30 | . 5 . 4 9 . 4 2 2 . 1 3 . Terminals 24 | . 5 . 2 8 . 3 2 2 . . 2 . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . 1 . Garrison Access 2 | . . . . 1 . 1 . . . . . . Total Hacks 54 | . 8 . 7 22 . 5 3 3 . 1 5 . Successful 33 | . 4 . 5 13 . 3 1 2 . 1 4 . Failed 20 | . 4 . 1 9 . 2 2 1 . . 1 . Catastrophic 2 | . . . . 1 . . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 10 | . . . 1 4 . 1 2 1 . . 1 . Terminals 43 | . 8 . 3 20 . 4 3 3 . . 2 . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 7 | . . . 4 . . . . . . . 3 . Garrison Access 3 | . . . . 2 . 1 . . . . . . Terminal Hacks 24 | . 4 . 2 12 . 2 1 2 . . 1 . Part Schematic 1 | . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Open DSF 4 | . . . . . . 1 1 1 . . 1 . Level Access Points 3 | . 1 . . 1 . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . Unreport Threat 3 | . 1 . . 2 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . Registered Components 2 | . . . . 2 . . . . . . . . Zone Layout 5 | . 1 . 1 3 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . 3 . . . . . . . 3 . Retrieve Study 6 | . . . 3 . . . . . . . 3 . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 2 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 2 2 . 2 1 2 . . 2 . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . Authchips 1 | . . . . . . . . . . 1 . . Time 39 | . . . . . . . . . . 39 . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . Part Studies Acquired 6 | . . . 3 . . . . . . . 3 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 5 | . . . . 5 . . . . . . . . EXPLORE 5 | . . . . 5 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res Res Active Infowar (turns) 3545 | . 416 217 149 . 230 338 288 100 291 222 767 527 Sensors 2075 | . . . . . 230 . 288 100 291 222 458 486 Terrain 1793 | . 416 217 149 . . 338 . . . . 673 . Jamming 1151 | . . . . . . . . 98 291 222 540 . ECM 41 | . . . . . . . . . . . . 41 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 7 | . . . . 7 . . . . . . . . Drone Recoveries 3 | . . . . 3 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res Res Turns Passed 6816 | 47 518 217 374 663 461 1385 850 100 291 222 899 789 Spaces Moved 3403 | 43 376 202 295 417 184 553 394 78 77 103 470 211 Core 78 | 2 . . . . . 3 . . . . 23 50 Treads 33 | . . . . . . . . . . . . 33 Legs 1957 | . . . . 31 184 523 394 78 77 103 447 120 Wheels 1300 | 41 376 202 295 386 . . . . . . . . Hover 35 | . . . . . . 27 . . . . . 8 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 98 101 190 120 120 120 120 105 75 120 Average Speed 155 | 78 98 105 100 109 192 206 187 120 214 171 142 275 Slowest Speed 1000 | 80 110 105 115 260 260 1000 400 120 260 190 550 900 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 76 59 19 75 21 17 11 3 67 2 11 5 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 . 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 9 | . . . . 5 . 2 . . . . 1 1 Terrain Destroyed 140 | . 54 3 4 5 . 62 6 . 2 . 1 3 Melee 3 | . . . . . . 2 . . . . 1 . Projectile 14 | . . . . 5 . . 6 . . . . 3 AOE 123 | . 54 3 4 . . 60 . . 2 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res Res Total 4378 | 51 443 204 346 534 257 705 468 84 173 146 617 350 Wait 272 | . 4 . 5 34 . 20 1 . 50 33 58 67 Move 3391 | 42 375 201 294 416 183 552 393 77 76 102 469 211 Hop . | . . . . . . . . . . . . . Pick Up 99 | 2 13 . 14 6 14 19 10 4 5 2 6 4 Fast Attach 59 | 6 1 . . 3 5 9 10 . 2 4 4 15 Attach 52 | . . . 3 1 4 17 6 2 2 3 6 8 Detach 9 | . . . . . . 5 1 . 1 1 1 . Swap 70 | . 12 2 7 11 5 11 10 1 3 . 8 . Drop 79 | . 1 . 9 9 17 14 14 . 7 . 4 4 Fire 256 | 1 37 1 14 33 29 48 23 . 19 1 30 20 Melee 77 | . . . . 15 . 10 . . . . 31 21 Ram 4 | . . . . 4 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 2 | . . . . 2 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/DSF -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Identified exit to Mines 93 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Build established: Mutant 566 | -10/Materials | Entered Mines 570 | -10/Mines | Met a Derelict bent on vengeance 711 | -10/Mines | Learned Materials terminal intel 769 | -10/Mines | Discovered exit to Materials (range 4) 783 | -10/Mines | Entered Materials 783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 784 | -9/Materials | Loaded intel: 11 terminal locations 866 | -9/Materials | Identified exit to Mines 866 | -9/Materials | Identified exit to Storage 945 | -9/Materials | Central database locked down 1157 | -9/Materials | Entered Storage 1220 | -9/Storage | Build established: Scavenger-Mutant 1468 | -9/Storage | Identified exit to Materials 1820 | -9/Storage | Entered Materials 1820 | -8/Materials | Evolved 2 slots: Utility x2 2273 | -8/Materials | Discovered new exit (range 4) 2281 | -8/Materials | Entered Factory 2281 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2983 | -7/Factory | Lost 12 parts (6n3u3w) 3297 | -7/Factory | Identified exit to Factory 3348 | -7/Factory | Build established: Hacker-Mutant 3425 | -7/Factory | Destroyed 7 combat bots 3495 | -7/Factory | System corruption reached 10% 3666 | -7/Factory | Entered another Factory area 3666 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4245 | -6/Factory | Discovered new exit (range 15) 4399 | -6/Factory | Lost 3 parts (1p1n1w) 4515 | -6/Factory | Identified exit to Factory 4516 | -6/Factory | Entered another Factory area 4516 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4616 | -5/Factory | Identified exit to DSF 4616 | -5/Factory | Entered DSF 4660 | -5/DSF | Additional patrols routed to DSF 4683 | -5/DSF | Lost 4 parts (4n) 4861 | -5/DSF | Discovered new exit (range 14) 4905 | -5/DSF | Identified exit to Factory 4907 | -5/DSF | Entered Factory 4907 | -4/Factory | Evolved 2 slots: Utility x2 4914 | -4/Factory | Destroyed 8 combat bots 5010 | -4/Factory | Fabricated Adv. VSS Leg (x2) 5078 | -4/Factory | Discovered new exit (range 5) 5086 | -4/Factory | Identified exit to Research 5129 | -4/Factory | Entered Research 5129 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5409 | -3/Research | Spotted B-86 Titan 5441 | -3/Research | Destroyed B-86 Titan 5448 | -3/Research | Identified exit to DSF 5473 | -3/Research | Build established: Scavenger-Skirmisher 5652 | -3/Research | Lost 5 parts (3p2w) 5767 | -3/Research | Discovered new exit (range 4) 5772 | -3/Research | Identified exit to Research 5838 | -3/Research | Found Prototype Launcher 5876 | -3/Research | Build established: Mutant 5913 | -3/Research | System corruption reached 10% 5947 | -3/Research | Identified Tesla Bomb Launcher 5970 | -3/Research | Lost 14 parts (2p4n6u2w) 5992 | -3/Research | Core integrity fell below 50% 6023 | -3/Research | Core integrity fell below 20% 6028 | -3/Research | Entered another Research area 6028 | -2/Research | Evolved 2 slots: Utility x2 6196 | -2/Research | Found Hvy. Reflective Plating 6219 | -2/Research | Found Hvy. Reflective Plating 6230 | -2/Research | Found Hvy. Reflective Plating 6661 | -2/Research | Lost 7 parts (2n3u2w) 6734 | -2/Research | System corruption reached 10% 6741 | -2/Research | Lost 4 parts (1n2u1w) 6763 | -2/Research | Core integrity fell below 50% 6817 | -2/Research | Self-destructed Last Messages --------------- 06769_ System corrupted: Matter fused (-10). 06774_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06774_ O-32 Director uses terminal to summon reinforcements. 06774_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 06774_ O-32 Director locks terminal. 06784_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6G. 06785_ U-05 Engineer builds a Wall. 06786_ System corrupted: Matter fused (-9). 06788_ Acquired Adv. Component Analysis Suite. 06811_ U-05 Engineer builds a Wall. 06812_ Penetrated by Slug. 06813_ K-01 Serf destroyed. 06814_ U-05 Engineer builds a Wall. 06814_ H-81 Overseer calls for reinforcements. 06814_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06816_ Enh. Nova Cannon destroyed. 06817_ Med. Treads destroyed. 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Targeting Computer | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. VSS Leg | x2 | -4/Factory | Preloaded, Authchip Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Com. HERF Cannon | -3/Research | Hacked Adv. VSS Leg | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Item+ Just What I Needed Official Business Challenges ------------ None Game ------ Seed PlexusCloakShredder Manual? 0 Play Time 01:52:35 Cumulative 24.9 hours Start 2026.06.14 @ 16:11:27 End 2026.06.15 @ 00:51:43 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ad6fe7d-a6ac-4192-9b4b-321b48a1512c