Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 02:48:12 Player: nado Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (88) 440 Value Destroyed (2409) 2409 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (4211) 4211 TOTAL SCORE: 18000 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 171 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 182/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Gravity Neutralizer Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Improved Transmission Jammer Makeshift Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Hacking Suite > --- WEAPON ----------- Micro-nuke Launcher Power Sword > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Power Amplifier Makeshift Sword [Rating: 164] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Backup Laser III Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 Utility 12 | . . . 1 . . . 1 2 . . . . 1 . . . . 1 . . 2 . . . . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 124 | 6 19 . 7 3 . 1 13 8 . 1 1 1 3 2 2 . 1 . 2 1 9 4 1 5 . 11 13 10 Power 24 | 1 4 . . . . . 1 1 . . . . 1 . . . . . . 1 3 . . 3 . 2 3 4 Engine 8 | 1 4 . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . Core 6 | . . . . . . . 1 1 . . . . . . . . . . . 1 2 . . 1 . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 4 Propulsion 34 | 2 5 . 5 2 . . 8 1 . . . . 1 1 1 . . . . . 1 . 1 2 . 2 1 1 Treads 18 | 2 5 . 5 2 . . 4 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . 4 1 . . . . 1 1 1 . . . . . 1 . 1 2 . 2 1 1 Utility 44 | 1 4 . 2 1 . . 3 4 . . 1 1 1 1 . . 1 . 2 . 5 2 . . . 6 8 1 Device 12 | . . . 1 . . . 2 . . . . . 1 1 . . . . 1 . 1 . . . . 3 2 . Storage 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Processor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Hackware 5 | . . . . . . . 1 1 . . . . . . . . . . 1 . 1 . . . . 1 . . Protection 21 | . 3 . 1 1 . . . 3 . . 1 1 . . . . 1 . . . 3 2 . . . . 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 6 . . . . 1 1 2 . 1 . . . . 1 . . . . . . 2 . . . 1 1 4 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . 1 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . Parts Lost 44 | . . . 2 2 . . . . . . . . . . . . 1 1 . . 3 . . . 8 1 2 24 Power 7 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 . . 3 Propulsion 9 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . 5 Utility 22 | . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . 3 1 2 13 Weapon 6 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . 3 Highest Loss Streak 21 | . . . 2 2 . . . . . . . . . . . . 1 1 . . 3 . . . 8 1 2 21 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 95 | . 96 100 94 97 88 100 98 100 100 100 100 100 99 100 100 100 99 86 85 88 90 86 92 97 80 79 91 76 Engine 7 | . 13 14 9 11 11 11 8 . . . . . 5 6 6 6 6 5 5 5 3 . . 3 3 2 . . Core 1 | . . . . . . . . 7 7 7 7 7 . . . . . . . . 5 5 5 5 2 . . . Treads 16 | . 27 28 33 33 33 33 34 . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . 1 30 30 30 30 30 33 33 33 33 33 29 29 29 24 21 24 26 21 16 17 16 Device 8 | . . . 1 9 . . 7 7 7 7 7 7 12 14 20 20 20 17 17 17 20 21 21 21 18 18 20 18 Storage 6 | . 14 14 11 11 11 11 8 . . . . . . . . . . . . . . . . . . . . . Hackware 6 | . . . . . . . . 15 15 15 15 15 13 13 13 13 13 11 14 17 21 21 21 21 15 13 8 4 Protection 15 | . 10 14 17 12 22 22 18 23 23 23 23 23 20 18 13 13 12 11 11 11 9 10 10 10 10 9 16 15 Ballistic Gun 2 | . 10 . . . . . 6 7 7 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . 17 28 22 20 11 22 11 1 . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 7 7 7 6 6 6 6 6 3 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 5 7 7 7 7 6 6 6 6 6 5 5 5 5 7 10 10 7 4 7 6 Peak Build Rating 164 | 6 10 11 18 18 16 18 37 42 42 42 42 44 51 53 53 53 53 53 56 62 71 65 72 98 85 120 151 164 Average Rating 42 | 4 8 10 15 17 16 18 24 39 42 40 40 42 50 51 53 53 52 52 53 56 66 63 69 75 72 88 146 139 On Entrance 47 | . 6 10 11 18 16 16 18 33 42 42 40 42 44 51 53 53 53 53 51 56 56 61 65 72 85 56 120 151 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 12 56 56 59 54 50 54 55 24 24 24 24 25 29 29 27 25 27 27 23 23 32 25 25 27 27 35 52 62 Greatest Support 86 | 40 40 40 66 66 66 66 86 24 24 24 24 24 30 30 32 32 32 32 32 32 32 26 27 29 28 57 57 64 Greatest Overweight (x) 3 | . 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . 3 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 9 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 4 13 16 20 20 20 19 20 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | 2 7 14 18 19 20 19 19 4 5 5 4 5 4 4 5 5 4 4 4 5 4 5 5 5 5 4 4 3 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 13 16 19 20 20 19 5 5 5 5 5 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 50% | Mutant 18% | Hacker-Sprinter 6% | Hacker-Ninja 5% | Infiltrator-Sprinter 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Infiltrator-Sprinter | -6/Lower Caves Infiltrator-Sprinter | -6/Data Miner Infiltrator-Sprinter | -5/Proximity Caves Infiltrator-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Derelict-Sprinter | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Matter Collected 2391 | 200 467 76 218 269 . 20 198 59 76 . 66 28 . 127 20 . . . 30 10 21 94 10 . 50 . 245 107 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2120 | . 840 54 302 267 . . 293 59 . 20 . . . 71 . . . . . . 21 50 . . . . . 143 Parts 170 | . 71 4 27 17 . . 18 8 . 1 . . . 7 . . . . . . 2 1 . . . . . 14 Haulers Intercepted 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 1 . . . 6 5 . . . . 7 . 2 . . . . . . Prevented 6 | . . . . . . . . . 2 . . 3 . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 68 | . 25 2 9 10 . . 3 . . 1 . . . 7 . . . . . . 1 . . . . . . 10 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Guns 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 34 | . 10 2 9 10 . . 3 . . . . . . . . . . . . . . . . . . . . . AOE 18 | . . . . . . . . . . 1 . . . 7 . . . . . . . . . . . . . 10 Classes Destroyed 11 | . 5 1 2 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Worker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Builder 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Tunneler 4 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Hauler 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 33 | . 9 . 4 3 . . . . . 1 . . . 7 . . . . . . 1 . . . . . . 8 Grunt 26 | . 16 2 3 5 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . . 2 2 . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 5 2 7 4 . . 2 1 . 1 . . . 4 . . . . . . 1 . . . . . . 10 Combat Bots Only 7 | . 3 2 5 3 . . 1 . . 1 . . . 4 . . . . . . 1 . . . . . . 7 Max Kills in Single Turn 4 | . 1 1 2 2 . . 2 1 . 1 . . . 3 . . . . . . 1 1 . . . . . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1136 | . 96 15 29 54 . . 8 1 22 21 . 5 9 16 13 . 9 22 2 3 33 17 2 8 66 38 38 609 Missed 407 | . 26 3 8 10 . . 4 . 11 8 . 2 6 11 7 . 2 9 2 1 14 11 . 2 40 24 25 181 Damage Taken 9160 | . 740 162 243 570 . . 55 15 114 204 . 56 27 76 68 . 136 206 . 38 318 102 39 114 561 310 361 4645 Core 2509 | . 112 10 42 79 . . . 15 57 40 . . . . 15 . . 52 . . 55 35 20 21 188 25 137 1606 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 59 | . . . . . . . 3 . . . . . . 16 . . 40 . . . . . . . . . . . Regen/Repaired (Parts) 221 | . . . . . . . . . . . 191 . . . . . . . . . . . . 30 . . . . Core Remaining (%) 85 | 100 . 51 . . . 69 100 . . . . 84 . . . . 98 . . 94 . . . . 72 98 90 . Volleys Fired 195 | . 89 4 22 34 . 1 20 4 . 1 . . . 7 . . . . . . . . . . . . . 13 Largest 2 | . 2 2 2 2 . 2 2 2 . 1 . . . 1 . . . . . . . . . . . . . 1 Hottest 78 | . 78 78 78 78 . 78 78 67 . 33 . . . 33 . . . . . . . . . . . . . 49 Shots Fired 355 | . 178 8 44 57 . 2 37 8 . 1 . . . 7 . . . . . . . . . . . . . 13 Gun 161 | . 142 . . . . . 15 4 . . . . . . . . . . . . . . . . . . . . Cannon 173 | . 36 8 44 57 . 2 22 4 . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . . . . . . 1 . . . 7 . . . . . . . . . . . . . 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 334 | . 178 8 44 57 . 2 37 8 . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 21 | . . . . . . . . . . 1 . . . 7 . . . . . . . . . . . . . 13 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 10 4 5 9 . . 6 3 . . . . . 2 . . . . . . . . . . . . . 4 Robot Miss Streak 6 | . 6 2 3 5 . . 3 2 . 1 . . . 2 . . . . . . . . . . . . . 5 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 206 | . 106 5 21 33 . . 19 5 . . . . . 3 . . . 2 . . 4 1 . . . . . 7 Core Hits 124 | . 51 3 12 15 . . 9 2 . 2 . . . 9 . . . . . . 1 1 . . . . . 19 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . 5 1 . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . Destroy 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . 2 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 141 | . . . . . . . . 18 . . 1 . 14 1 . . . 11 . . 13 2 . . . 14 6 61 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 141 | . . . . . . . . 18 . . 1 . 14 1 . . . 11 . . 13 2 . . . 14 6 61 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6087 | 7 1134 179 504 763 . 4 419 168 . 99 . . . 442 . . . 81 . . 191 87 . . . . . 2009 Guns 968 | . 742 . . . . . 168 58 . . . . . . . . . . . . . . . . . . . . Cannons 1981 | . 385 130 467 736 . . 243 20 . . . . . . . . . . . . . . . . . . . . Explosions 2370 | . . . . . . . . . . 99 . . . 442 . . . . . . . . . . . . . 1829 Melee 551 | . . . . . . . . 90 . . . . . . . . . 81 . . 191 87 . . . . . 102 Ramming 217 | 7 7 49 37 27 . 4 8 . . . . . . . . . . . . . . . . . . . . 78 Kinetic 2949 | . 1127 130 467 736 . . 411 78 . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2370 | . . . . . . . . . . 99 . . . 442 . . . . . . . . . . . . . 1829 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 551 | . . . . . . . . 90 . . . . . . . . . 81 . . 191 87 . . . . . 102 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . 1 1 1 1 . . . . . . . . . . 3 . . . . 2 3 3 . . 1 21 Average Corruption 1 | . . . 1 1 1 1 . . . . . . . . . . 2 . . . . 1 2 3 . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 24 | . . . 1 8 1 7 . . . . . . . . . . . . . . . . 2 . . . 4 1 Message Errors 5 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . Matter Fused 7 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . 2 1 Heat Flow Errors 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 418 | . . . . . . . . 60 . . . . . 15 . . . 3 . . 9 . . . . . . 331 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 274 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . 259 Melee 144 | . . . . . . . . 60 . . . . . . . . . 3 . . 9 . . . . . . 72 Knockbacks 17 | . 2 4 3 7 . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . 2 3 3 6 . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 147 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 24 | 2 5 7 3 4 . 1 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | 2 5 8 3 4 . 1 2 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 195 153 189 192 165 15 45 111 209 203 218 140 306 250 105 30 270 77 279 282 13 . . 25 3 18 . . Average Temperature 71 | . 33 80 78 70 88 10 18 15 87 110 84 56 92 92 42 17 62 28 103 112 5 . . 7 2 6 . . Received Heat Transfer 1032 | . 303 90 105 246 . . 9 . 21 36 . . 12 . 21 . . 9 . 18 . . . 39 12 39 27 45 Effects 11 | . . . . . . . . . . . 1 . 2 . . . . . 6 2 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Interference 9 | . . . . . . . . . . . . . 2 . . . . . 5 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Peak Influence 912 | . 412 182 286 182 . 1 157 100 . . . . 87 . . . . 66 . . 97 . . . . 596 510 912 Initial 363 | . . 117 . 26 . . . 2 . . . . . . . . . 18 . . 11 . . . . 363 335 151 Average 156 | . 251 66 103 75 . . 48 40 . . . . 37 . . . . 27 . . 25 . . . . 430 362 461 Maximum Alert Level 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 2 3 Low Security (%) 67 | 100 21 100 79 100 . 100 100 100 . . . . 100 . . . . 100 . . 100 . . . . . 4 38 Level 1 25 | . 77 . 20 . . . . . . . . . . . . . . . . . . . . . . 61 63 14 Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 38 31 10 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 6 . 5 . . . 1 3 . 1 . . 2 . 1 . . 2 . . 2 . . . . 9 3 3 Investigation 21 | . 4 . 3 . . . . 3 . . . . 1 . 1 . . 1 . . 1 . . . . 4 1 2 Extermination 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Reinforcement 10 | . 2 . 2 . . . 1 . . . . . . . . . . 1 . . 1 . . . . 1 2 . Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Distress Signals 15 | . 3 . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . 8 . Communications Jammed 12 | . . . . . . . . . . . . . . . . . . 8 . . . . . . 1 . . 3 Distress Signals 11 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 3 Times Spotted 266 | . 39 5 14 10 . . 3 12 9 10 . 1 4 7 7 . 7 15 3 5 9 10 1 7 16 20 21 31 Peak Tracking Total 12 | . 5 3 6 3 . . 1 6 10 12 . 1 3 3 6 . 7 8 3 4 3 5 1 6 12 10 10 9 Tactical Retreats 50 | . 3 . 1 . . . . 4 2 4 . 1 . 1 3 . 3 2 2 3 2 5 . . 3 1 4 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Traps Triggered 11 | . 6 . 2 . . . . 2 . . . . . . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . 2 . . 2 . 1 . . . . . . . . . 5 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Machines Disabled 8 | . . 1 1 3 . . . . . . . . . . . . . . . . . 1 . . . . . 2 Max in Single Turn 2 | . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Machines Accessed 69 | . 5 . 4 . 2 . 2 6 . . 1 1 8 3 2 4 1 3 . 3 5 2 1 7 . 4 2 3 Terminals 39 | . 5 . 2 . . . 2 6 . . . 1 7 . 1 . 1 3 . . 3 1 . . . 2 2 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Total Hacks 214 | . 16 . 13 . 2 . 4 19 . . 2 1 19 7 4 33 8 7 . 7 22 5 4 17 . 11 5 8 Successful 153 | . 4 . 7 . 2 . 1 13 . . 2 1 11 7 4 33 8 4 . 7 16 5 4 17 . 4 2 1 Failed 60 | . 12 . 6 . . . 3 6 . . . . 8 . . . . 3 . . 5 . . . . 7 3 7 Catastrophic 16 | . 6 . . . . . 2 1 . . . . 1 . . . . 1 . . . . . . . 1 1 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Manual 71 | . 12 . 7 . 1 . 4 10 . . . . 8 . . . . 2 . . 14 1 . 1 . 6 3 2 Terminals 122 | . 16 . 7 . . . 4 19 . . . 1 15 . 3 . 8 7 . . 20 4 . . . 5 5 8 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 4 . . . . . . . . . 4 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . Terminal Hacks 133 | . 4 . 4 . 2 . . 10 . . 2 1 6 7 4 33 8 3 . 7 12 5 4 17 . 1 2 1 Record 63 | . . . . . 1 . . 1 . . . 1 . 5 3 11 8 . . 5 3 4 4 15 . . 2 . Part Schematic 16 | . . . . . . . . . . . 2 . 1 . . 13 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . Open Door 8 | . . . . . . . . . . . . . . 2 1 . . . . 2 . 1 . 2 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 6 | . 1 . 1 . . . . 2 . . . . 1 . . . . . . . 1 . . . . . . . Terminal Index 3 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . Unreport Threat 6 | . . . 2 . . . . . . . . . . . . . . 1 . . 3 . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 3 | . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Refit 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . . . . . . . 4 . . . . . . . . . . . . . . . Insert Component 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Analyze 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Unauthorized Hacks 10 | . . . . . . . 1 3 . . . . 1 . . . . 1 . . 2 . . . . 2 . . Terminals 9 | . . . . . . . 1 3 . . . . 1 . . . . 1 . . 2 . . . . 1 . . Assimilate 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Botnet 6 | . . . . . . . 1 2 . . . . 1 . . . . . . . 2 . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 40 | . 5 . 4 . . . 2 5 . . . . 6 . 1 . 1 3 . . 3 1 . . . 4 2 3 Full Trace Events 21 | . 4 . 3 . . . 1 2 . . . . 1 . 1 . . 1 . . 1 1 . . . 3 1 2 Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 2 . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 1 . . . . . . . 16 . 3 . . 13 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Total Allies 10 | . . 5 . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . Largest Group 5 | . . 5 4 . . . . . . . . . . . . . . 1 1 1 . . . . . 4 . . Highest-Rated Group 188 | . . 87 71 . . . . . . . . . . . . . . 10 10 10 . . . . . 188 . . Highest-Rated Ally 47 | . . 31 31 . . . . . . . . . . . . . . 10 10 10 . . . . . 47 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . 11 20 . . . . . . . . . . . . . . . . . . . . . . 21 . . Total Damage 955 | . . 137 162 . . . . . . . . . . . . . . . . . . . . . . 656 . . Kills 9 | . . 3 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . 1 . 1 . 1 1 . 1 . 3 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Turns Passed 13078 | 109 1957 1407 513 1200 381 808 656 381 178 142 431 305 403 246 246 32 159 138 308 242 247 168 160 496 88 262 869 546 Spaces Moved 17879 | 62 958 568 262 684 239 502 327 662 511 411 1170 883 989 607 672 101 435 316 763 624 526 465 460 1370 261 550 1918 583 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3590 | 57 958 568 262 684 239 502 320 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14284 | . . . . . . . 7 662 511 411 1170 883 989 607 672 101 435 316 763 624 526 465 460 1370 261 550 1918 583 Fastest Speed 26 | 50 160 240 160 160 160 160 31 31 31 31 31 31 28 28 28 31 31 31 31 31 31 34 34 29 32 29 27 26 Average Speed 59 | 151 168 240 160 160 160 160 157 31 31 31 31 32 28 28 29 31 31 31 31 31 31 34 34 33 33 31 27 26 Slowest Speed 240 | 160 240 240 160 160 160 160 160 34 31 31 31 111 28 28 31 31 31 31 31 31 34 34 34 115 115 32 29 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . 1 . . . . . . . . . . . 4 3 . . 12 . 1 11 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 6 96 98 34 99 60 96 26 19 71 65 86 88 26 66 85 72 62 12 83 69 17 64 75 97 52 27 33 17 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 11 | . . . . 1 1 . . . . . 2 1 . 1 . 1 1 . 1 2 . . . . . . . . Known Exits Taken 14 | . 1 . 1 . . 1 . 1 . 1 . . 1 . . . . 1 . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 14 | 1 . 1 . 1 1 . 1 . 1 . 1 1 . 1 1 1 1 . 1 . . . . 1 . . . . Scrap Searched 31 | . . 1 . 1 . 2 . . 2 1 1 4 . 1 4 . 1 . 4 2 . 2 3 . 2 . . . Spaces Dug 98 | . . . . . . 1 . 17 . . . . 14 19 . . . 9 . . 1 . . . . 13 6 18 Terrain Destroyed 314 | . . . 3 2 . 1 3 17 . 7 . . 14 53 . . . 9 . . 1 . . . . 13 6 185 Melee 68 | . . . . . . . . 17 . . . . 14 . . . . 9 . . 1 . . . . 13 6 8 Projectile 9 | . . . 3 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . AOE 237 | . . . . . . . . . . 7 . . . 53 . . . . . . . . . . . . . 177 Terrain Rammed 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Total 19715 | 73 1149 594 314 732 238 504 454 797 529 423 1238 904 1089 674 718 100 458 344 833 667 586 473 462 1390 260 618 2240 854 Wait 1236 | . 49 12 10 5 . . 43 98 19 11 62 20 81 55 43 . 23 18 67 46 38 . . 23 . 36 302 175 Move 17795 | 61 957 567 261 683 238 501 326 659 510 410 1169 882 988 606 671 100 434 315 762 615 519 464 459 1351 260 547 1900 580 Hop 22 | . . . . . . . . 1 . . . . . . . . . . . 4 3 . . 6 . 1 6 1 Pick Up 65 | 4 14 3 6 1 . . 17 4 . . 2 . 2 1 . . . . 1 . 3 . 1 . . 4 2 . Fast Attach 54 | 6 10 . 1 1 . . 2 4 . . . 1 . . 2 . . . 1 1 4 1 1 5 . 7 7 . Attach 27 | . . . 2 . . 1 4 2 . . . . 2 1 . . 1 . . . 4 . . . . 4 2 4 Detach 6 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 2 . Swap 43 | . 9 . 4 2 . . 7 2 . 1 1 . 1 1 . . . . 1 . 1 3 . . . . 4 6 Drop 93 | . 16 . 5 2 . . 32 5 . . 3 1 1 2 2 . . . 1 1 . 3 1 5 . 3 9 1 Fire 195 | . 89 4 22 34 . 1 20 4 . 1 . . . 7 . . . . . . . . . . . . . 13 Melee 137 | . . . . . . . . 18 . . 1 . 14 1 . . . 11 . . 13 2 . . . 14 6 57 Ram 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | 2 5 8 3 4 . 1 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 15) 831 | -10/Materials | Discovered new exit (range 6) 1479 | -10/Materials | Discovered new exit (range 9) 2067 | -10/Materials | Entered Mines 2415 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2663 | -10/Mines | Learned 2 Materials zone layouts 2674 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2836 | -10/Mines | Discovered new exit (range 6) 2969 | -10/Mines | Discovered new exit (range 6) 3474 | -10/Mines | Entered Materials 3474 | -9/Materials | Accompanied by 4 allies 3474 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3475 | -9/Materials | Identified exit to Materials 3479 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3730 | -9/Materials | Lost 3 allies 3809 | -9/Materials | Identified exit to Mines 3987 | -9/Materials | Entered Mines 4035 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4037 | -9/Mines | Discovered new exit (range 5) 4231 | -9/Mines | Learned location of Storage (-8) 4238 | -9/Mines | Discovered exit to Materials (range 15) 4423 | -9/Mines | Learned location of 1 exit from Materials 4615 | -9/Mines | Discovered exit to Materials (range 14) 5187 | -9/Mines | Entered Exiles 5208 | -9/Exiles | Discovered new exit (range 15) 5227 | -9/Exiles | Met 8R-AWN 5255 | -9/Exiles | Met EX-HEX 5309 | -9/Exiles | Met EX-BIN 5330 | -9/Exiles | Aligned with FarCom system 5331 | -9/Exiles | Given EX-Vault access code 5371 | -9/Exiles | Opened EX-Vault 5415 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5469 | -9/Exiles | Met EX-DEC 5487 | -9/Exiles | Learned location of Zion (-7) 5552 | -9/Exiles | Discovered new exit (range 12) 5568 | -9/Exiles | Entered Mines 5688 | -8/Mines | Discovered exit to Materials (range 10) 5795 | -8/Mines | Discovered exit to Materials (range 4) 6376 | -8/Mines | Entered Materials 6376 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6377 | -8/Materials | Identified exit to Storage 6545 | -8/Materials | Discovered exit to Storage (range 9) 6941 | -8/Materials | Build established: Scavenger-Mutant 6970 | -8/Materials | Discovered new exit (range 9) 7032 | -8/Materials | Entered Factory 7032 | -7/Factory | Evolved 2 slots: Utility x2 7247 | -7/Factory | Noticed a derelict Sapper rigging charges 7247 | -7/Factory | Identified exit to Lower Caves 7413 | -7/Factory | Entered Lower Caves 7428 | -7/Lower Caves | Encountered a Warlord checkpoint 7470 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7478 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7546 | -7/Lower Caves | Build established: Hacker-Sprinter 7547 | -7/Lower Caves | Discovered new exit (range 9) 7591 | -7/Lower Caves | Entered another Lower Caves area 7597 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7624 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7627 | -7/Lower Caves | Identified exit to Zion 7733 | -7/Lower Caves | Entered Zion 7774 | -7/Zion | Visited the Megawrench Repair Shop 7774 | -7/Zion | Megawrench repaired 7 parts 7783 | -7/Zion | Learned location of Warlord (-4) 7789 | -7/Zion | Discovered new exit (range 14) 7960 | -7/Zion | Given A8's code to call for help 7977 | -7/Zion | Rebuked by Imprinter 8051 | -7/Zion | Given the Hacking Drone Bay 8164 | -7/Zion | Entered Proximity Caves 8373 | -6/Proximity Caves | Spotted B-75 Beast 8423 | -6/Proximity Caves | Discovered new exit (range 9) 8469 | -6/Proximity Caves | Entered Factory 8469 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8631 | -6/Factory | Identified exit to Lower Caves 8872 | -6/Factory | Entered Lower Caves 8873 | -6/Lower Caves | Learned location of 1 exit from Factory 9086 | -6/Lower Caves | Learned location of Armory (-4) 9086 | -6/Lower Caves | Learned Factory security intel 9086 | -6/Lower Caves | Learned Research terminal intel 9086 | -6/Lower Caves | Learned Armory garrison access intel 9113 | -6/Lower Caves | Discovered new exit (range 10) 9118 | -6/Lower Caves | Entered another Lower Caves area 9120 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9176 | -6/Lower Caves | Learned Factory trap positions 9209 | -6/Lower Caves | Learned Extension trap positions 9209 | -6/Lower Caves | Learned Research garrison access intel 9262 | -6/Lower Caves | Found DCF Scrap (14 items) 9349 | -6/Lower Caves | Discovered new exit (range 5) 9364 | -6/Lower Caves | Entered Data Miner 9364 | -6/Data Miner | Discovered new exit (range 6) 9368 | -6/Data Miner | Build established: Infiltrator-Sprinter 9370 | -6/Data Miner | Met Data Miner 9379 | -6/Data Miner | Learned location of Section 7 (-2) 9379 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9386 | -6/Data Miner | Received God Mode back door access code from Data Miner 9396 | -6/Data Miner | Entered Proximity Caves 9412 | -5/Proximity Caves | Spotted B-75 Beast 9486 | -5/Proximity Caves | Learned 4 Factory zone layouts 9495 | -5/Proximity Caves | Learned location of 1 exit from Research 9495 | -5/Proximity Caves | Learned Research emergency access door positions 9495 | -5/Proximity Caves | Learned Research security intel 9495 | -5/Proximity Caves | Learned Research garrison access intel 9525 | -5/Proximity Caves | Discovered new exit (range 11) 9555 | -5/Proximity Caves | Entered Factory 9555 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9556 | -5/Factory | Identified exit to Factory 9557 | -5/Factory | Identified exit to Upper Caves 9558 | -5/Factory | Loaded intel: 92 trap records 9693 | -5/Factory | Entered Upper Caves 9693 | -5/Upper Caves | Accompanied by 1 ally 9885 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 9895 | -5/Upper Caves | Discovered new exit (range 15) 10001 | -5/Upper Caves | Entered another Upper Caves area 10001 | -5/Upper Caves | Accompanied by 1 ally 10010 | -5/Upper Caves | Discovered exit to Factory (range 7) 10143 | -5/Upper Caves | Encountered a Warlord checkpoint 10162 | -5/Upper Caves | Build established: Hacker-Sprinter 10175 | -5/Upper Caves | Learned location of Extension (-4) 10243 | -5/Upper Caves | Entered Factory 10243 | -4/Factory | Evolved 2 slots: Utility x2 10244 | -4/Factory | Identified exit to Upper Caves 10249 | -4/Factory | Central database locked down 10249 | -4/Factory | Identified exit to Extension 10249 | -4/Factory | Identified exit to Armory 10459 | -4/Factory | Lost 3 parts (1p2n) 10490 | -4/Factory | Entered Upper Caves 10506 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10545 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10596 | -4/Upper Caves | Ambushed by research squad 10607 | -4/Upper Caves | Identified exit to Upper Caves 10607 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 10607 | -4/Upper Caves | Learned Factory emergency access door positions 10658 | -4/Upper Caves | Entered another Upper Caves area 10659 | -4/Upper Caves | Identified exit to Warlord 10660 | -4/Upper Caves | Identified exit to Research 10710 | -4/Upper Caves | Learned Extension trap positions 10818 | -4/Upper Caves | Entered Warlord 10839 | -4/Warlord | Discovered new exit (range 8) 10875 | -4/Warlord | System corruption cleaned by Quarantine Array 11022 | -4/Warlord | Build established: Derelict-Mutant 11080 | -4/Warlord | Warlord's base attacked by MAIN.C 11158 | -4/Warlord | Met Warlord 11192 | -4/Warlord | Opened Warlord's prototype stash 11265 | -4/Warlord | Found Prototype Reactor 11265 | -4/Warlord | Identified Vortex Chain Reactor 11306 | -4/Warlord | Opened side exit 11314 | -4/Warlord | Entered Proximity Caves 11375 | -3/Proximity Caves | Attracted the attention of an 0b10 base 11375 | -3/Proximity Caves | Spotter reported a threat 11384 | -3/Proximity Caves | Spotter reported a threat 11402 | -3/Proximity Caves | Entered Research 11402 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11403 | -3/Research | Identified exit to Research 11406 | -3/Research | Loaded intel: 20 terminal locations 11407 | -3/Research | Loaded intel: 3 garrison access locations 11415 | -3/Research | Lost 8 parts (2p2n3u1w) 11468 | -3/Research | Incoming investigation squad redirected 11563 | -3/Research | Spotted B-86 Titan 11623 | -3/Research | Spotted B-86 Titan 11664 | -3/Research | Entered another Research area 11664 | -2/Research | Warlord forces began assault on 0b10 11664 | -2/Research | Evolved 2 slots: Utility x2 11665 | -2/Research | Loaded intel: 4 garrison access locations 11741 | -2/Research | Mak. Hacking Suite fried by hacking feedback 11761 | -2/Research | Discovered new exit (range 9) 11774 | -2/Research | Research machine network offline 11802 | -2/Research | Discovered new exit (range 16) 11822 | -2/Research | Met PL-HR7 11834 | -2/Research | Met up with Warlord 11929 | -2/Research | Met DD-05H 12012 | -2/Research | Spotted B-90 Cyclops 12093 | -2/Research | Build established: Hacker-Ninja 12415 | -2/Research | Identified exit to Access 12428 | -2/Research | Borebot progress halted 12506 | -2/Research | Spotted Striker 12516 | -2/Research | Spotted Striker 12523 | -2/Research | Spotted Executioner 12524 | -2/Research | Spotted Executioner 12533 | -2/Research | Entered Access 12533 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12538 | -1/Access | Mak. Hacking Suite fried by hacking feedback 12543 | -1/Access | Identified exit to Surface 12561 | -1/Access | Lost 5 allies 12666 | -1/Access | Lost 6 allies 12859 | -1/Access | Incoming investigation squad redirected 12870 | -1/Access | Destroyed 7 combat bots 12884 | -1/Access | Spotted B-99 Colossus 12884 | -1/Access | Spotted B-99 Colossus 13068 | -1/Access | Core integrity fell below 50% 13071 | -1/Access | System corruption reached 10% 13074 | -1/Access | Core integrity fell below 20% 13079 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13072_ Destabilizing: Core damaged (-32). 13073_ Slammed into Sealed Heavy Doors. 13073_ Broken Adv. Cryofiber Web destroyed. 13073_ System corrupted by crushing effect (+1). 13073_ Destabilizing: Core damaged (-64). 13073_ Destabilizing: System corrupted (+1). 13074_ Slammed into Sealed Heavy Doors. 13074_ Broken Imp. Diametric Drive destroyed. 13074_ System corrupted by crushing effect (+1). 13075_ Slammed into Sealed Heavy Doors. 13075_ Hacking Suite destroyed. 13075_ System corrupted by crushing effect (+4). 13075_ Destabilizing: System corrupted (+1). 13076_ Slammed into Sealed Heavy Doors. 13076_ Destabilizing: Core damaged (-32). 13077_ Slammed into Sealed Heavy Doors. 13077_ Destabilizing: Core damaged (-16). 13078_ Slammed into Sealed Heavy Doors. 13078_ Destabilizing: System corrupted (+1). 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