Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.25 @ 08:49:43 Player: Demise Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (33) 165 Value Destroyed (576) 576 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 941 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 261/265 System Corruption 3% Temperature Cool (69) Movement Walking (210) Ox3 Location -10/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (20) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Storage Unit Medium Battery (200) Large Matter Pod (150) Weight Redist. System Sensor Array Signal Interpreter Signal Interpreter Improved Terrain Scanner Seismic Analyzer Armor Integrity Analyzer Hacking Suite Field Recycling Unit (0) Beam Cannon Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Particle Cannon Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Medium Battery Small Matter Pod Sensor Array Signal Interpreter Signal Interpreter Improved Terrain Scanner Seismic Analyzer Seismic Analyzer Armor Integrity Analyzer Hacking Suite Beam Cannon Mining Laser [Rating: 11] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 39 | 9 30 Power 6 | 1 5 Engine 6 | 1 5 Core . | . . Reactor . | . . Propulsion 11 | 3 8 Treads . | . . Leg 8 | . 8 Wheel 3 | 3 . Hover . | . . Flight . | . . Utility 9 | 3 6 Device 4 | 2 2 Storage 5 | 1 4 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 13 | 2 11 Energy Gun 2 | . 2 Energy Cannon 1 | . 1 Ballistic Gun 6 | 2 4 Ballistic Cannon . | . . Launcher . | . . Special Weapon 4 | . 4 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 2 | . 2 Propulsion . | . . Utility 1 | . 1 Weapon 4 | . 4 Highest Loss Streak 3 | . 3 Average Slot Usage (%) 99 | . 99 Engine 13 | . 13 Leg 21 | . 21 Wheel 6 | . 6 Device 6 | . 6 Storage 21 | . 21 Energy Cannon 8 | . 8 Ballistic Gun 15 | . 15 Special Weapon 3 | . 3 Naked Turns . | . . Heaviest Build 80 | 12 80 Greatest Support 26 | 26 20 Greatest Overweight (x) 3 | . 3 Average Overweight (x) 1 | . 1 Largest Inventory Capacity 20 | 6 20 Average Capacity 13 | 5 14 Most Carried 20 | 6 20 Average Carried 12 | 4 13 Final Capacity 20 | 6 20 Final Carried 20 | 6 20 Class Distribution -------------------- 56% | Mutant 30% | Hauler-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 1246 | 466 780 Remotely . | . . Salvage Created 997 | 317 680 Parts 75 | 28 47 Haulers Intercepted 1 | . 1 Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 17 | . 17 Guns 15 | . 15 Cannons 2 | . 2 Classes Destroyed 8 | 3 5 Worker 3 | 2 1 Builder 1 | . 1 Tunneler 9 | 9 . Hauler 1 | . 1 Recycler 1 | 1 . Operator 1 | . 1 Swarmer 5 | . 5 Grunt 12 | . 12 Best Kill Streak 8 | 5 8 Combat Bots Only 7 | . 7 Max Kills in Single Turn 2 | 1 2 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 1341 | . 1341 Core 314 | . 314 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 118 | 23 95 Largest 2 | 2 2 Hottest 100 | 40 100 Shots Fired 213 | 46 167 Gun 175 | 46 129 Cannon 18 | . 18 Launcher . | . . Special 20 | . 20 Kinetic 168 | 46 122 Thermal 38 | . 38 Explosive . | . . Electromagnetic 7 | . 7 Robot Hit Streak 13 | 13 12 Robot Miss Streak 7 | 2 7 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 115 | 30 85 Core Hits 47 | 12 35 Critical Hits 3 | 1 2 Critical Kills 1 | . 1 Critical Parts Destroyed 2 | 1 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1521 | 383 1138 Guns 1358 | 383 975 Cannons 163 | . 163 Explosions . | . . Melee . | . . Ramming . | . . Kinetic 1305 | 383 922 Thermal 163 | . 163 Explosive . | . . Electromagnetic 53 | . 53 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 351 | 6 351 Average Temperature 63 | 6 63 Received Heat Transfer 447 | . 447 Effects 1 | . 1 Shutdowns 1 | . 1 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 296 | . 296 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 281 | 60 281 Average Influence 98 | 32 108 Maximum Alert Level 1 | . 1 Low Security (%) 93 | 100 92 Level 1 6 | . 7 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 5 | . 5 Investigation 3 | . 3 Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 40 | . 40 Peak Tracking Total 7 | . 7 Tactical Retreats 4 | . 4 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 1 | . 1 Max in Single Turn 1 | . 1 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 5 | . 5 Terminals 3 | . 3 Fabricators . | . . Repair Stations 1 | . 1 Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 19 | . 19 Successful 11 | . 11 Failed 7 | . 7 Catastrophic 1 | . 1 Database Lockouts 1 | . 1 Manual 9 | . 9 Terminals 12 | . 12 Fabricators . | . . Repair Stations 6 | . 6 Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Part Schematic 1 | . 1 Registered Components 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks 5 | . 5 Scan Component 3 | . 3 Repair 2 | . 2 Recycling Unit Hacks 1 | . 1 Report Inventory 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 7 | . 7 Terminals 3 | . 3 Botnet 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 4 | . 4 Full Trace Events 2 | . 2 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired 1 | . 1 Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired 2 | . 2 Time 52 | . 52 Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 1868 | 253 1615 Spaces Moved 871 | 120 751 Core 4 | 4 . Treads . | . . Legs 549 | . 549 Wheels 318 | 116 202 Hover . | . . Flight . | . . Fastest Speed 50 | 50 80 Average Speed 146 | 86 155 Slowest Speed 210 | 100 210 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 1 | . 1 Exploration Rate (%) 44 | 4 85 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 20 | . 20 Terrain Destroyed 20 | . 20 Melee . | . . Projectile 20 | . 20 AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 1222 | 228 994 Wait 140 | 61 79 Move 870 | 119 751 Hop . | . . Pick Up 32 | 10 22 Fast Attach 14 | 8 6 Attach 5 | . 5 Detach . | . . Swap 20 | 1 19 Drop 23 | 6 17 Fire 118 | 23 95 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 254 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 341 | -10/Materials | Repaired Sml. Matter Pod 383 | -10/Materials | Repaired Seismic Analyzer 508 | -10/Materials | Core integrity fell below 50% 577 | -10/Materials | Discovered new exit (range 12) 582 | -10/Materials | Destroyed 7 combat bots 697 | -10/Materials | Discovered new exit (range 13) 867 | -10/Materials | Core integrity fell below 20% 895 | -10/Materials | Lost 3 parts (1p2w) 913 | -10/Materials | Discovered new exit (range 13) 1467 | -10/Materials | Discovered new exit (range 9) 1557 | -10/Materials | Central database locked down 1616 | -10/Materials | Build established: Hauler-Mutant 1870 | -10/Materials | Crushed by falling debris 1870 | -10/Materials | Smashed by cave-in Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 01557_ ALERT: Central database lockdown. Dispatching Investigation squad. 01567_ G-34 Mercenary destroyed. 01573_ Acquired 38 matter. 01575_ Acquired 33 matter. 01595_ Dropped Sml. Laser. 01596_ Acquired Lgt. Assault Rifle. 01597_ U-05 Engineer builds a Door. 01607_ U-05 Engineer builds a Wall. 01642_ R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. 01673_ U-05 Engineer builds a Wall. 01721_ Acquired 12 matter. 01737_ Acquired 34 matter. 01870_ The unstable cave ceiling collapses. 01870_ Crushed by falling debris. 01870_ Mining Laser destroyed. 01870_ System corrupted by crushing effect (+3). 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