Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 16:46:02 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2636) 2636 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1025) 1025 TOTAL SCORE: 8156 Bonus ------- High Alert Combat Kills 225 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 379/1000 Matter 300/300 Energy 175/175 System Corruption 17% Temperature Cool (0) Movement Rolling (175) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Micro Fission Core > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Compact Wheel > --- UTILITY (9) ------ Huge Storage Unit Improved Signal Interpreter Transmission Jammer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Scrap Suit Compact Matter Pod (150) Improved Sensor Array Improved Signal Interpreter Experimental Power Shielding Hardened Heavy Armor Plating Improved Hardlight Generator Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Enhanced Fission Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Improved Heavy Armor Plating System Shield > --- WEAPON ----------- Overtuned Barrage Gun Overtuned Coil Gun > --- INVENTORY -------- Angular Momentum Engine Micro Fission Core Medium Treads Scrap Suit Cooling System Compact Matter Pod Improved Terrain Scanner Heavy Armor Plating Improved Hardlight Generator Tractor Beam Drone Bay Drone Bay KE Penetrator Magnetic Acceleration Cannon Powered Hammer [Rating: 84] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Heavy Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Battle Cannon Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 7 | . . . . . 7 Weapon . | . . . . . . Parts Attached 66 | 7 7 7 1 5 39 Power 12 | 1 2 2 . 2 5 Engine 9 | 1 2 2 . 1 3 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 19 | 2 2 2 1 1 11 Treads 9 | 2 2 2 1 . 2 Leg 2 | . . . . . 2 Wheel 7 | . . . . 1 6 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 23 | 2 2 1 . 1 17 Device 10 | 1 1 . . . 8 Storage 3 | 1 1 1 . . . Processor 2 | . . . . 1 1 Hackware 1 | . . . . . 1 Protection 7 | . . . . . 7 Artifact . | . . . . . . Weapon 12 | 2 1 2 . 1 6 Energy Gun 2 | 1 . . . . 1 Energy Cannon 2 | . 1 1 . . . Ballistic Gun 4 | 1 . . . . 3 Ballistic Cannon 2 | . . 1 . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . . 5 Parts Lost 33 | . 3 4 . . 26 Power 6 | . 1 2 . . 3 Propulsion 11 | . 1 2 . . 8 Utility 11 | . . . . . 11 Weapon 5 | . 1 . . . 4 Highest Loss Streak 9 | . 2 2 . . 9 To Critical Strikes 1 | . . . . . 1 Average Backups 15 | . 7 14 20 17 13 Power 1 | . . 1 1 1 1 Propulsion 2 | . 1 4 4 2 . Utility 7 | . 2 4 7 10 8 Weapon 3 | . 2 3 8 4 1 Tool/Special . | . . . . . . Unused Backups 45 | . 2 . . 31 12 Power 5 | . . . . 3 2 Propulsion 4 | . . . . 4 . Utility 25 | . 2 . . 13 10 Weapon 11 | . . . . 11 . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 87 98 85 97 73 Engine 8 | . 13 12 . 6 6 Core 2 | . . . . 5 1 Treads 18 | . 25 27 28 14 5 Wheel 7 | . . . . 13 8 Device 12 | . 14 14 14 12 9 Storage 12 | . 14 14 14 14 4 Processor 2 | . . . . 1 10 Energy Cannon 11 | . 10 15 14 13 . Ballistic Gun 1 | . 4 . . . 5 Ballistic Cannon 10 | . . 12 14 14 . Peak Build Rating 84 | 7 7 16 17 30 84 Average Rating 25 | 5 6 12 16 22 67 On Entrance 12 | . 7 7 14 17 30 Avg Prop Armor Cover (%) 9 | . . . . 11 5 Naked Turns . | . . . . . . Heaviest Build 135 | 13 19 92 87 101 135 Greatest Support 55 | 40 40 40 48 48 55 Greatest Overweight (x) 10 | . . 2 2 10 9 Average Overweight (x) 5 | . . 2 1 8 3 Largest Inventory Capacity 25 | 8 10 25 25 25 25 Average Capacity 23 | 7 8 25 25 25 23 Most Carried 25 | 2 10 24 25 25 23 Average Carried 18 | . 7 17 24 23 15 Final Capacity 25 | 8 10 25 25 25 25 Final Carried 25 | 2 10 24 25 25 10 Scrap Suit Usage (%) 1 | . . . . . 3 Parts Cannibalized 1 | . . . . . 1 Class Distribution -------------------- 87% | Mutant 12% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scrapper | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 2562 | 262 103 335 . 206 1656 Remotely 589 | . . . . . 589 Salvage Created 3338 | 105 622 250 . . 2361 Parts 173 | 5 45 23 . . 100 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 4 | . . . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 8 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 52 | . 13 10 . . 29 Melee 6 | . . . . . 6 Guns 30 | . 8 . . . 22 Cannons 15 | . 5 10 . . . AOE 1 | . . . . . 1 Classes Destroyed 14 | 2 4 1 . . 7 Worker 4 | . 2 . . . 2 Builder 2 | . . . . . 2 Tunneler 2 | 1 1 . . . . Hauler 4 | . 2 . . . 2 Recycler 4 | 1 1 . . . 2 Mechanic 1 | . . . . . 1 Watcher 2 | . . . . . 2 Swarmer 10 | . 6 4 . . . Grunt 21 | . 7 . . . 14 Brawler 1 | . . . . . 1 Sentry 3 | . . . . . 3 Hunter 4 | . . . . . 4 Programmer 7 | . . . . . 7 Subdweller 6 | . . 6 . . . Best Kill Streak 5 | 1 5 4 . . 4 Combat Bots Only 4 | . 4 4 . . 3 Max Kills in Single Turn 3 | 1 2 1 . . 3 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 527 | . 77 54 . . 396 Missed 130 | . 12 19 . . 99 Hits 397 | . 65 35 . . 297 Melee 1 | . . . . . 1 Projectile 396 | . 65 35 . . 296 AOE 1 | . . . . . 1 Critical Strikes 10 | . . . . . 10 Actively Blocked 1 | . . . . . 1 Damage Taken 7132 | . 705 562 . . 5865 Core 824 | . 94 109 . . 621 Absorbed by Shields . | . . . . . . Redirected to Shielding 158 | . . . . . 158 Regen/Repaired (Parts) 6 | . . . . . 6 Core Remaining (%) 59 | 100 . . . 18 . Volleys Fired 269 | 5 59 82 . . 123 Largest 2 | 2 2 2 . . 2 Hottest 93 | 60 80 93 . . 77 Shots Fired 423 | 10 94 107 . . 212 Gun 277 | 10 62 . . . 205 Cannon 146 | . 32 107 . . 7 Launcher . | . . . . . . Special . | . . . . . . Kinetic 334 | 5 35 82 . . 212 Thermal 89 | 5 59 25 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 4 11 19 . . 12 Robot Miss Streak 9 | 2 9 4 . . 5 Penetration Max 2 | . . . . . 2 Secondary Targets 7 | . 1 . . . 6 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 265 | 5 58 37 . . 165 Core Hits 110 | 3 25 13 . . 69 Critical Kills 9 | . 2 . . . 7 Critical Parts Destroyed 7 | . . . . . 7 Critical Strikes 21 | . 2 . . . 19 Destroy 14 | . 2 . . . 12 Blast 1 | . . . . . 1 Smash 2 | . . . . . 2 Sever 4 | . . . . . 4 Melee Attacks 64 | . . . . . 64 Impact 26 | . . . . . 26 Slashing 38 | . . . . . 38 Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7591 | 59 818 677 . . 6037 Guns 3975 | 59 364 . . . 3552 Cannons 1260 | . 402 677 . . 181 Explosions 320 | . 52 . . . 268 Melee 2036 | . . . . . 2036 Ramming . | . . . . . . Kinetic 4311 | 27 169 382 . . 3733 Thermal 1244 | 32 649 295 . . 268 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 450 | . . . . . 450 Slashing 1586 | . . . . . 1586 Piercing . | . . . . . . Highest Corruption 17 | . . . . . 17 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 67 | . . . . . 67 Message Errors 20 | . . . . . 20 Matter Fused 13 | . . . . . 13 Heat Flow Errors 11 | . . . . . 11 Energy Discharges 6 | . . . . . 6 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 5 | . . . . . 5 Misfires 1 | . . . . . 1 Weapon Failures 5 | . . . . . 5 Overload Shots . | . . . . . . Overflow Damage 590 | . 102 17 . . 471 Projectiles 17 | . . 17 . . . Explosions 217 | . 102 . . . 115 Melee 356 | . . . . . 356 Knockbacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 344 | . 93 . . . 251 Shots 4 | . 1 . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 267 | 20 194 . . . 267 Average Temperature 63 | 15 61 . . . 65 Received Heat Transfer 1008 | . 135 63 . . 810 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 5 | . . . . . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 2255 | 75 1351 629 . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 3 | . 1 . . . 3 Low Security (%) 67 | 100 92 . 100 . 51 Level 1 13 | . 7 . . . 17 Level 2 18 | . . . . . 28 Level 3 1 | . . . . . 1 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 724 | 5 248 . 49 . 724 Initial 49 | . . . 49 . . Average 168 | 1 38 . 11 . 250 Influence Increases 1952 | 10 451 155 . . 1336 Destroy 0b10 Robot/C 920 | . 260 80 . . 580 Destroy 0b10 Robot/NC 105 | 10 30 . . . 65 Destroy Leader 192 | . 54 . . . 138 Successful Hack 89 | . 21 . . . 68 Disable Machine 225 | . 75 . . . 150 Destroy Structure 241 | . 11 . . . 230 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 165 | . . 75 . . 90 Influence Decreases 1260 | 10 451 52 103 . 644 Entered New Map 54 | . . . 54 . . Time Decay 746 | 10 271 32 49 . 384 Lost Part 310 | . 30 20 . . 260 Purge Threat 150 | . 150 . . . . Squads Dispatched 10 | . 2 . . . 8 Investigation 3 | . 1 . . . 2 Extermination 3 | . . . . . 3 Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 4 | . 4 . . . . Communications Jammed 11 | . . . . . 11 Distress Signals 11 | . . . . . 11 Times Spotted 84 | . 21 13 . . 50 Peak Tracking Total 8 | . 5 6 . . 8 Tactical Retreats 7 | . . 3 . . 4 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 4 | . . 1 . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused 1 | . . 1 . . . Traps Extracted . | . . . . . . Installed 1 | . . 1 . . . Triggered . | . . . . . . Most Traps Carried 2 | . . 1 . 2 . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 16 | . 5 1 . . 10 Max in Single Turn 4 | . 4 1 . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 22 | . 6 2 3 3 8 Terminals 10 | . 6 . 1 . 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 4 | . . . 2 . 2 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 59 | . 20 5 6 4 24 Successful 40 | . 12 5 3 4 16 Failed 19 | . 8 . 3 . 8 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual 24 | . 11 . 1 . 12 Terminals 31 | . 20 . 1 . 10 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 7 | . . . 5 . 2 Scanalyzers 11 | . . . . . 11 Garrison Access . | . . . . . . Terminal Hacks 21 | . 10 5 . 4 2 Record 8 | . 1 4 . 3 . Part Schematic 3 | . 3 . . . . Branch Access Points 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Zone Layout 3 | . 2 . . . 1 Proto ID Catalog 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 3 . . Report Inventory 2 | . . . 2 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 9 | . . . . . 9 Insert Component 5 | . . . . . 5 Analyze 4 | . . . . . 4 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 2 . . . 5 Terminals 5 | . 2 . . . 3 Assimilate 1 | . . . . . 1 Botnet 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Fedlink 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 12 | . 4 . 2 . 6 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . 3 . . . 4 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed 4 | . . . . . 4 Part Schematics Acquired 4 | . . . . . 4 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 65 | . . . . 65 65 Highest-Rated Ally 65 | . . . . 65 65 Initial UFD Resources 37 | . . . . . 37 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks 3 | . . . . . 3 Total Damage 122 | . . . . . 122 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 13095 | 28 1096 4416 243 5213 2099 Sensors 1343 | . . . . . 1343 Terrain 128 | . . . . . 128 Seismic 10996 | 28 1096 4416 243 5213 . Jamming 674 | . . . . . 674 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 7 | . . 2 . 5 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 14107 | 89 1096 4416 243 5879 2384 Spaces Moved 5929 | 44 547 1265 97 2700 1276 Core 110 | 6 . . . . 104 Treads 2042 | 38 547 1265 97 25 70 Legs 30 | . . . . . 30 Wheels 3747 | . . . . 2675 1072 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 240 200 50 Average Speed 212 | 145 160 320 243 214 125 Slowest Speed 320 | 160 160 320 320 240 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 3 85 66 29 92 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . 2 . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 11 | . . 6 . 5 . Spaces Dug 23 | . . 11 . . 12 Terrain Destroyed 150 | . 10 13 . . 127 Melee 12 | . . . . . 12 Projectile 55 | . . 13 . . 42 AOE 83 | . 10 . . . 73 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 7014 | 57 682 1528 104 2821 1822 Wait 491 | . 51 155 7 20 258 Move 5924 | 43 546 1264 96 2699 1276 Hop . | . . . . . . Pick Up 92 | 2 12 16 . 47 15 Fast Attach 33 | 7 1 1 . 1 23 Attach 28 | . 1 4 . 1 22 Detach 3 | . . . . . 3 Swap 26 | . 5 2 1 3 15 Drop 75 | . 7 3 . 50 15 Fire 269 | 5 59 82 . . 123 Melee 64 | . . . . . 64 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap 1 | . . 1 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 16) 590 | -10/Materials | Derelicts attacked the area 700 | -10/Materials | Discovered new exit (range 10) 1164 | -10/Materials | Discovered new exit (range 10) 1186 | -10/Materials | Entered Subcaves 1307 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1328 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1475 | -10/Subcaves | Learned location of Storage (-7) 1562 | -10/Subcaves | Discovered new exit (range 9) 1685 | -10/Subcaves | Visited 4L-MR0's lab 1714 | -10/Subcaves | Found Flightbrick 2083 | -10/Subcaves | Discovered new exit (range 14) 2246 | -10/Subcaves | Visited Clippyterm 2256 | -10/Subcaves | Learned Factory fabricator intel 2256 | -10/Subcaves | Learned location of Deep Caves (-6) 2508 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3903 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4345 | -10/Subcaves | Learned location of 1 exit from Materials 4537 | -10/Subcaves | Core integrity fell below 50% 4871 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5108 | -10/Subcaves | Disturbed a concealed Subdweller 5112 | -10/Subcaves | Core integrity fell below 20% 5597 | -10/Subcaves | Discovered new exit (range 3) 5602 | -10/Subcaves | Entered Recycling 5770 | -7/Recycling | Scanned before Scraplab entrance 5806 | -7/Recycling | Entered Scraplab 5837 | -7/Recycling | Discovered new exit (range 3) 5845 | -7/Recycling | Entered Scraptown 6290 | -7/Scraptown | Visited Spacefarers 6352 | -7/Scraptown | Visited CPS Storage 6374 | -7/Scraptown | Visited SPCMW 6780 | -7/Scraptown | Visited Shadow of the Wyrm 6890 | -7/Scraptown | Visited Junk Repository 6943 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6950 | -7/Scraptown | Learned Factory stockpile data 6952 | -7/Scraptown | Learned location of Quarantine (-2) 6954 | -7/Scraptown | Learned location of 1 exit from Lower Caves 6959 | -7/Scraptown | Learned Factory garrison access intel 6987 | -7/Scraptown | Discovered new exit (range 11) 7927 | -7/Scraptown | Visited The Evicted 7983 | -7/Scraptown | Visited UFD Registry 7983 | -7/Scraptown | Registered with UFD as "Nukemind" 8054 | -7/Scraptown | Visited Botcube Research 8082 | -7/Scraptown | Found Botcube 8145 | -7/Scraptown | Visited Science Guys 8259 | -7/Scraptown | Visited Scrap Suit Storage 8356 | -7/Scraptown | Delivered Scrap Shield to a Scientist 8568 | -7/Scraptown | Visited Analyses Database 8622 | -7/Scraptown | Visited Infowarlord's Domain 8676 | -7/Scraptown | Visited A0-MCA Data Center 8719 | -7/Scraptown | Visited Modified Component R&D 8815 | -7/Scraptown | Visited Junk Repository 8885 | -7/Scraptown | Visited Chapter 10 8965 | -7/Scraptown | Visited Supply Room 10793 | -7/Scraptown | Botcube activated 10815 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns 11207 | -7/Scraptown | Found Scrap Suit 11210 | -7/Scraptown | Found Scrap Suit 11399 | -7/Scraptown | Given a B- rating by A0-MCA 11465 | -7/Scraptown | Found Exp. Sensor Array 11565 | -7/Scraptown | Met Optimus 11565 | -7/Scraptown | Accepted into 0bPrime 11717 | -7/Scraptown | Discovered new exit (range 3) 11724 | -7/Scraptown | Entered Factory 11724 | -5/Factory | Accompanied by 1 ally 11724 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 11726 | -5/Factory | Loaded intel: 5 fabricator locations 11727 | -5/Factory | Loaded intel: 4 garrison access locations 11779 | -5/Factory | Identified exit to Upper Caves 11801 | -5/Factory | Discovered new exit (range 8) 12028 | -5/Factory | Build established: Scrapper 12506 | -5/Factory | Loaded intel: 8 recycling unit locations 12712 | -5/Factory | Discovered new exit (range 16) 12910 | -5/Factory | Lost 3 parts (1p2u) 13027 | -5/Factory | Identified exit to Factory 13049 | -5/Factory | System corruption reached 10% 13207 | -5/Factory | Learned location of Protoforge (-2) 13372 | -5/Factory | Cargo convoy interrupted 13535 | -5/Factory | Lost 9 parts (1p2n3u3w) 13736 | -5/Factory | Lost 3 parts (2n1u) 13789 | -5/Factory | Build established: Mutant 14056 | -5/Factory | Core integrity fell below 50% 14108 | -5/Factory | Self-destructed Last Messages --------------- 14083_ G-50 Soldier Adv. Heat Sink severed. 14089_ Penetrated by Slug. 14089_ Critical hit (Destroy). 14089_ Penetrated by Slug. 14089_ Hrd. Heavy Armor Plating destroyed. 14092_ G-50 Soldier heat short circuits Carbon-fiber Leg. 14092_ Penetrated by Slug. 14093_ G-50 Soldier destroyed. 14095_ Penetrated by Slug. 14098_ System corrupted: Energy discharge (-40). 14098_ G-50 Soldier destroyed. 14098_ Penetrated by Slug. 14098_ Wheel destroyed. 14098_ Hrd. Heavy Armor Plating destroyed. 14102_ Penetrated by Slug. 14102_ Wheel destroyed. 14104_ Acquired 10 matter. 14105_ Penetrated by Slug. 14106_ Ionic Axe destroyed. 14108_ Exp. Power Shielding destroyed. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #???????????????????????????? ???????? | | #???????????????????????????? ""? ???? | | #???????????????????????????? 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[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 34 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 1800 Power Shielding 90 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Tractor Beam | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Ovr. Barrage Gun | -5/Factory | Scanalyzed Ovr. Huge Scrapsphere | -5/Factory | Scanalyzed Ovr. Coil Gun | -5/Factory | Scanalyzed Hvy. Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Low-level Research Challenges ------------ None Game ------ Seed NavigationStrikeReprisal Manual? 0 Play Time 01:17:25 Cumulative 174.8 hours Start 2026.10.01 @ 12:42:11 End 2026.10.01 @ 16:46:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 55 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d5ff077-24f7-4da2-93d0-a43b163c7099