Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 00:58:40 Player: Sherlockkat Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (94) 470 Value Destroyed (2257) 2257 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 4444 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 14/100 System Corruption 11% Temperature Warm (125) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Medium Laser Advanced Beam Cannon > --- INVENTORY (25) --- Improved Ion Engine Cooled Ion Engine Nuclear Core Light Nuclear Core Cooling System Medium Storage Unit Large Storage Unit Structural Scanner Structural Scanner Seismic Detector Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved EM Shotgun Improved EM Shotgun Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Grenade Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Flight Unit > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit Utility Shielding Long-range Tractor Beam > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Cooled Ion Engine Nuclear Core Cooling System Medium Storage Unit Large Storage Unit Structural Scanner Structural Scanner Seismic Detector Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved EM Shotgun Improved EM Shotgun Medium Laser Medium Laser Medium Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 63 | 6 7 24 26 Power 9 | 1 1 5 2 Engine 9 | 1 1 5 2 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 2 6 7 Treads 3 | . . 2 1 Leg . | . . . . Wheel 13 | 2 2 3 6 Hover . | . . . . Flight 1 | . . 1 . Utility 12 | 1 3 4 4 Device 5 | . 1 2 2 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 25 | 2 1 9 13 Energy Gun 14 | 1 1 5 7 Energy Cannon 3 | . . . 3 Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Corrupted Parts 6 | . . 2 4 System Corruption 15 | . . 4 11 Parts Lost 34 | . 2 15 17 Power 5 | . 1 2 2 Propulsion 14 | . . 5 9 Utility 6 | . . 3 3 Weapon 9 | . 1 5 3 Highest Loss Streak 6 | . 2 5 6 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 79 | . 84 81 75 Engine 9 | . 11 10 8 Treads 7 | . . 6 11 Wheel 13 | . 28 15 6 Flight 4 | . . 3 5 Device 7 | . 1 9 7 Storage 10 | . 14 11 9 Protection 5 | . . 3 8 Energy Gun 13 | . 25 13 9 Energy Cannon 2 | . . . 5 Ballistic Gun 4 | . 2 8 2 Naked Turns . | . . . . Heaviest Build 102 | 14 90 98 102 Greatest Support 60 | 20 24 40 60 Greatest Overweight (x) 31 | 1 3 31 29 Average Overweight (x) 2 | . . 2 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 11 25 25 Most Carried 25 | 5 10 25 25 Average Carried 18 | 2 7 17 23 Final Capacity 25 | 8 25 25 25 Final Carried 23 | 5 10 20 23 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1194 | 296 79 367 452 Remotely 182 | . . . 182 Salvage Created 3423 | 180 392 1198 1653 Parts 227 | 16 25 94 92 Haulers Intercepted 7 | . 2 2 3 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 56 | . 8 27 21 Guns 40 | . 8 23 9 Cannons 10 | . . . 10 AOE 5 | . . 4 1 Classes Destroyed 11 | 2 6 1 2 Worker 8 | . 1 3 4 Builder 5 | . . . 5 Tunneler 5 | 4 . . 1 Hauler 7 | . 2 2 3 Recycler 4 | 1 . 2 1 Operator 2 | . 1 . 1 Watcher 7 | . 1 3 3 Swarmer 14 | . 3 11 . Grunt 33 | . 5 11 17 Sentry 8 | . . 5 3 Hunter 1 | . . . 1 Best Kill Streak 6 | 2 4 6 5 Combat Bots Only 5 | . 4 5 3 Max Kills in Single Turn 4 | 1 1 4 2 Gunslinging 1 | . . 1 . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 350 | . 42 158 150 Missed 63 | . 6 29 28 Damage Taken 4109 | . 407 1648 2054 Core 902 | . 64 281 557 Absorbed by Shields . | . . . . Redirected to Shielding 53 | . . . 53 Regen/Repaired (Parts) 67 | . . 67 . Core Remaining (%) 67 | 100 74 29 . Volleys Fired 275 | 12 42 101 120 Largest 2 | 2 2 2 2 Hottest 119 | 70 100 100 119 Shots Fired 487 | 24 82 184 197 Gun 399 | 24 82 184 109 Cannon 83 | . . . 83 Launcher 5 | . . . 5 Special . | . . . . Kinetic 146 | 12 13 97 24 Thermal 229 | 12 69 52 96 Explosive 5 | . . . 5 Electromagnetic 107 | . . 35 72 Robot Hit Streak 15 | 8 6 12 15 Robot Miss Streak 5 | 2 4 5 4 Penetration Max 1 | . . . 1 Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 322 | 18 47 130 127 Core Hits 152 | 6 22 62 62 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 14 | 1 6 2 5 Burn 12 | 1 6 1 4 Destroy 1 | . . 1 . Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5853 | 241 595 1935 3082 Guns 3651 | 241 595 1553 1262 Cannons 1511 | . . . 1511 Explosions 691 | . . 382 309 Melee . | . . . . Ramming . | . . . . Kinetic 1261 | 119 121 710 311 Thermal 2646 | 122 474 608 1442 Explosive 187 | . . 187 . Electromagnetic 1759 | . . 430 1329 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . 6 11 Average Corruption 7 | . . 4 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 71 | . . 13 58 Message Errors 14 | . . 3 11 Matter Fused 17 | . . 3 14 Heat Flow Errors 8 | . . 1 7 Energy Discharges 11 | . . 4 7 Parts Rejected 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 9 | . . 2 7 Data Loss (major) 1 | . . . 1 Misfires 5 | . . . 5 Alerts 1 | . . . 1 Misdirections 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 112 | . . 14 98 Projectiles 71 | . . . 71 Explosions 41 | . . 14 27 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 214 | . . 146 68 Shots 6 | . . 3 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 331 | 38 331 212 297 Average Temperature 80 | 13 97 67 82 Received Heat Transfer 1839 | . 198 567 1074 Effects 4 | . 2 . 2 Shutdowns 1 | . 1 . . Interference 2 | . . . 2 Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 8 | . . 1 7 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 14 | . 6 1 7 Heat Transferred 7123 | 444 1850 1445 3384 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . . 2 4 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 550 | 25 280 550 398 Initial 184 | . 16 38 184 Average 280 | 11 139 345 295 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 27 | 100 70 27 8 Level 1 55 | . 29 28 91 Level 2 16 | . . 44 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 3 3 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 13 | . 4 3 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 93 | . 15 37 41 Peak Tracking Total 7 | . 5 7 4 Tactical Retreats 6 | . 1 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 2 6 2 Terminals 5 | . 1 2 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 1 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . 5 9 6 Successful 9 | . 2 6 1 Failed 11 | . 3 3 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 1 4 4 Terminals 12 | . 4 2 6 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 4 | . 1 3 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Locate Traps 1 | . 1 . . Hauler Manifests 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 2 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Tunnel 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 51 | . . 51 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3798 | 171 501 1417 1709 Spaces Moved 1683 | 152 342 577 612 Core 14 | 6 . 1 7 Treads 359 | . . 108 251 Legs . | . . . . Wheels 1308 | 146 342 466 354 Hover . | . . . . Flight 2 | . . 2 . Fastest Speed 50 | 50 80 116 140 Average Speed 165 | 79 96 176 215 Slowest Speed 1880 | 100 135 1880 1500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 6 48 46 52 Regions Visited 3 Branch Regions . Pre-discovered Areas 3 | . 1 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 22 | . . . 22 Terrain Destroyed 66 | . . 19 47 Melee . | . . . . Projectile 1 | . . . 1 AOE 65 | . . 19 46 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2210 | 174 432 801 803 Wait 131 | . 26 71 34 Move 1680 | 151 341 576 612 Hop . | . . . . Pick Up 41 | 5 9 21 6 Fast Attach 34 | 6 2 11 15 Attach 16 | . 2 8 6 Detach 7 | . 1 2 4 Swap 13 | . 3 5 5 Drop 13 | . 6 6 1 Fire 275 | 12 42 101 120 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 172 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1103 | -9/Materials | Lost 5 parts (1p2n1u1w) 1612 | -9/Materials | Core integrity fell below 50% 1654 | -9/Materials | Lost 5 parts (2n1u2w) 1792 | -9/Materials | Repaired Cld. Ion Engine 1939 | -9/Materials | Discovered new exit (range 15) 2090 | -9/Materials | Entered another Materials area 2090 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2525 | -8/Materials | Build established: Scavenger-Mutant 2968 | -8/Materials | Discovered new exit (range 16) 2985 | -8/Materials | System corruption reached 10% 3162 | -8/Materials | Core integrity fell below 50% 3198 | -8/Materials | Lost 6 parts (1p4n1w) 3427 | -8/Materials | Build established: Mutant 3729 | -8/Materials | Lost 3 parts (1p1n1w) 3739 | -8/Materials | Core integrity fell below 20% 3799 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03748_ Utility Shielding destroyed. 03750_ Acquired 10 matter. 03753_ System corrupted: Component data lost. 03759_ W-25 Informer sends out distress signal. 03761_ Acquired Imp. Light Armor Plating. 03768_ System corrupted: Matter fused (-9). 03776_ Lgt. Nuclear Core melted. 03776_ G-47 Trooper destroyed. 03777_ Wheel destroyed. 03783_ System corrupted: Component data lost. 03784_ K-01 Serf collects debris. 03791_ G-47 Trooper suffers critical hit (Burn). 03792_ K-01 Serf collects debris. 03796_ G-47 Trooper heat damages Lgt. Nuclear Core. 03796_ Wheel destroyed. 03797_ G-47 Trooper heat damages Lgt. Nuclear Core. 03797_ G-47 Trooper destroyed. 03798_ K-01 Serf collects debris. 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""" ????????##????############ #? | | ???????????" ???" ????????# ???? !## # #? | | ??????????? ???? ????????# """" ## # #? | | ???????????????? ] ????????# """" ##"" + #? | | ?????????????????##????????# """" ##"T # %*#? | | ???????????????????????????# ##"" # %!#? | | ???????????????????????????# """" ## # #? | | ???????????????????????????# """" ######### #? | | ???????????????????????????#["="" #! # #? | | ???????????????????????????#=%=% %#% # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexRestorationRigger Manual? 0 Play Time 00:21:12 Cumulative 463.8 hours Start 2024.07.12 @ 23:57:48 End 2024.07.13 @ 00:58:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 510 Rogue 510 Adventurer 0 Explorer 0 Win Type - Total 40 Types 24/3/12/1/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89fd54ac-b4e3-4a04-b22e-5089c64e0f16