Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 14:53:22 Player: Razor Feather Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (152) 760 Value Destroyed (4177) 4177 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (825) 825 TOTAL SCORE: 10522 Bonus ------- High Alert Combat Kills 348 Follower Combat Kills 229 Aligned with FarCom 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/850 Matter 192/300 Energy 465/465 System Corruption 5% Temperature Cool (12) Movement Treading (240) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- Improved Ion Engine Angular Momentum Engine > --- PROPULSION (4) --- Medium Treads Medium Treads Gravmag System > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Target Analyzer Recalibrator > --- WEAPON (4) ------- Compact Ion Cannon Gauss Cannon Gauss Cannon Improved Grenade Launcher > --- INVENTORY (15) --- Improved Heat Sink Advanced Weight Redist. System Advanced Weight Redist. System Improved Trap Scanner Target Analyzer Energy Filter Particle Charger Advanced ECM Suite System Restoration Module Recalibrator Autogun Antimatter Cannon Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Weapon Cycler Makeshift System Shield > --- WEAPON ----------- YOLO Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Particle Charger Component Analysis Suite Drone Bay Heavy Ion Cannon [Rating: 67] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Slots Evolved 8 | . . . 2 . . . 2 . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . Utility 3 | . . . 1 . . . 1 . . . . 1 . Weapon 2 | . . . 1 . . . . . . . . 1 . Parts Attached 159 | 5 5 6 13 3 3 8 10 10 25 25 . 45 1 Power 19 | 1 . 1 2 . . . 2 2 2 6 . 3 . Engine 12 | 1 . 1 2 . . . 2 2 . 1 . 3 . Core 7 | . . . . . . . . . 2 5 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 50 | 2 . 4 7 . . 5 3 . 11 7 . 11 . Treads 21 | 2 . 2 4 . . 1 2 . 4 4 . 2 . Leg 21 | . . 2 3 . . 2 . . 6 3 . 5 . Wheel 4 | . . . . . . 2 1 . 1 . . . . Hover 4 | . . . . . . . . . . . . 4 . Flight . | . . . . . . . . . . . . . . Utility 39 | 1 3 . 1 . . . 1 5 5 6 . 16 1 Device 21 | . . . . . . . . 2 2 4 . 12 1 Storage 3 | 1 1 . . . . . . . . . . 1 . Processor 4 | . . . 1 . . . . . 1 . . 2 . Hackware 3 | . 1 . . . . . . 1 . . . 1 . Protection 8 | . 1 . . . . . 1 2 2 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 51 | 1 2 1 3 3 3 3 4 3 7 6 . 15 . Energy Gun 12 | . 2 1 2 . . . . . 2 1 . 4 . Energy Cannon 18 | . . . . . 1 2 4 1 3 2 . 5 . Ballistic Gun 5 | 1 . . . 2 2 . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . . 3 . 5 . Launcher 3 | . . . . 1 . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . 1 . 1 . Parts Lost 52 | . . 1 4 . . 4 . 1 11 13 . 18 . Power 8 | . . . . . . . . . 2 3 . 3 . Propulsion 17 | . . 1 2 . . 2 . . 5 5 . 2 . Utility 15 | . . . . . . . . 1 3 4 . 7 . Weapon 12 | . . . 2 . . 2 . . 1 1 . 6 . Highest Loss Streak 12 | . . 1 2 . . 4 . 1 6 12 . 12 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 99 91 99 96 87 89 94 87 91 84 76 93 Engine 10 | . 14 14 11 11 11 11 17 17 6 . 7 9 13 Core 2 | . . . . . . . . . 7 12 7 . . Treads 13 | . 28 21 10 22 22 10 9 9 14 14 . 3 13 Leg 3 | . . 6 9 . . 1 . . 7 11 15 3 . Wheel 2 | . . . . . . 8 9 9 4 . . . . Hover 1 | . . . . . . . . . . . . 10 6 Device 4 | . . . . . . . . . 1 3 23 19 13 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 2 6 Processor 8 | . . . 11 11 11 11 9 9 8 11 . 4 13 Hackware 6 | . 2 14 11 11 11 11 9 9 3 . . . . Protection 3 | . 9 . . . . . 9 7 5 5 . . . Energy Gun 4 | . 11 14 21 15 . . . . 5 2 . 5 . Energy Cannon 5 | . . . . . 2 12 17 12 4 6 7 5 6 Ballistic Gun 4 | . 14 14 2 5 16 3 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 8 15 6 13 Launcher 3 | . . . . 10 11 1 . 5 2 . . 1 6 Slashing Weapon 1 | . . . . . . . . 5 4 1 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 77 | 11 28 29 38 39 51 54 70 70 63 74 67 77 68 Greatest Support 99 | 40 40 40 40 40 40 40 10 10 86 99 36 61 56 Greatest Overweight (x) 17 | . . 1 1 . 1 16 6 6 17 1 1 2 1 Average Overweight (x) 1 | . . . . . . 3 5 5 . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 15 15 15 15 15 15 15 8 15 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 7 12 15 Average Carried 12 | 3 9 14 14 15 14 14 14 14 12 13 7 6 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 15 15 15 15 15 7 7 12 15 Class Distribution -------------------- 31% | Scavenger-Gunner 28% | Mutant 14% | Scavenger-Mutant 11% | Skirmisher 8% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Matter Collected 2503 | 250 189 135 121 16 . 173 90 88 450 239 . 689 63 Remotely . | . . . . . . . . . . . . . . Salvage Created 4799 | . 320 168 278 10 . 706 455 278 1501 218 . 809 56 Parts 248 | . 20 4 10 5 . 31 33 16 83 5 . 39 2 Haulers Intercepted 9 | . . . . . . . 2 2 2 . . 2 1 Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Combat Hostiles Destroyed 82 | . 8 4 6 3 . 10 10 6 20 6 . 9 . Melee 6 | . . . 1 . . . . 2 2 . . 1 . Guns 19 | . 8 4 4 . . 1 . . 2 . . . . Cannons 24 | . . . . . . 3 2 3 4 5 . 7 . AOE 24 | . . . . 3 . 5 6 1 7 1 . 1 . Classes Destroyed 16 | . 5 1 2 . . 2 2 . 3 1 . . . Worker 10 | . 1 . . . . 1 . . 7 . . 1 . Builder 27 | . . . . . . 3 3 . 17 . . 4 . Hauler 9 | . . . . . . . 2 2 2 . . 2 1 Recycler 10 | . . . . . . 3 . 1 5 . . 1 . Carrier 1 | . . . . . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 12 | . 2 . . . . . 4 1 4 . . 1 . Swarmer 20 | . 3 1 . 3 . . 6 3 1 1 . 2 . Grunt 39 | . 5 2 3 . . 9 2 . 12 3 . 3 . Brawler 4 | . . . 1 . . 1 . . . 1 . 1 . Duelist 2 | . . . 1 . . . . . 1 . . . . Protector 1 | . . . . . . . . . 1 . . . . Sentry 9 | . . 1 1 . . . 2 3 1 1 . . . Hunter 2 | . . . . . . . . . 2 . . . . Programmer 5 | . . . . . . . . . 2 . . 3 . Samaritan 1 | . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 4 1 2 3 . 8 5 3 10 3 . 3 1 Combat Bots Only 5 | . 3 1 2 3 . 5 5 3 5 3 . 3 . Max Kills in Single Turn 7 | . 1 1 1 3 . 4 4 2 7 2 . 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 2 2 1 3 1 . 1 . Melee 1 | . . . 1 . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Hostile Shots Fired 633 | . 73 36 63 3 . 53 25 38 118 84 18 117 5 Missed 190 | . 24 16 24 1 . 11 10 10 35 17 10 31 1 Damage Taken 7665 | . 475 268 578 23 . 726 194 404 1730 1282 66 1799 120 Core 1527 | . 150 72 127 . . 132 17 40 213 292 10 443 31 Absorbed by Shields 21 | . . . . . . . . . . 21 . . . Redirected to Shielding 6 | . 6 . . . . . . . . . . . . Ignored by Resistances 21 | . . . . . . . . . 21 . . . . Regen/Repaired (Parts) 54 | . . . . . . . . 54 . . . . . Core Remaining (%) 52 | 100 . 11 . . . 35 . 89 . . 26 . . Volleys Fired 284 | . 46 20 17 1 . 21 22 18 52 30 . 54 3 Largest 4 | . 2 2 3 3 . 3 2 2 3 3 . 4 3 Hottest 254 | . 60 85 135 145 . 100 175 165 161 161 . 254 186 Shots Fired 490 | . 91 40 37 3 . 32 33 27 75 50 . 94 8 Gun 240 | . 91 40 37 2 . 19 . . 34 5 . 12 . Cannon 221 | . . . . . . 9 33 20 32 45 . 74 8 Launcher 29 | . . . . 1 . 4 . 7 9 . . 8 . Special . | . . . . . . . . . . . . . . Kinetic 153 | . 46 20 6 . . 19 . . . 23 . 34 5 Thermal 290 | . 45 20 31 2 . 9 33 20 66 18 . 43 3 Explosive 29 | . . . . 1 . 4 . 7 9 . . 8 . Electromagnetic 18 | . . . . . . . . . . 9 . 9 . Robot Hit Streak 14 | . 6 8 5 . . 5 2 6 7 14 . 10 6 Robot Miss Streak 10 | . 6 3 4 . . 3 5 6 5 3 . 10 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 3 1 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . . . Shots Hit Robots 282 | . 45 24 30 . . 23 10 19 41 38 . 46 6 Core Hits 172 | . 20 9 8 2 . 22 15 12 47 8 . 27 2 Critical Kills 9 | . . . 1 . . 1 2 . 5 . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . . . . . Critical Strikes 22 | . . . 5 . . 2 2 1 9 2 . 1 . Burn 6 | . . . 3 . . . . . 3 . . . . Meltdown 8 | . . . . . . 1 2 . 5 . . . . Blast 3 | . . . . . . . . . . 2 . 1 . Smash 3 | . . . 2 . . 1 . . . . . . . Sever 2 | . . . . . . . . 1 1 . . . . Melee Attacks 33 | . . . 6 . . 2 . 7 12 6 . . . Impact 8 | . . . 6 . . 2 . . . . . . . Slashing 25 | . . . . . . . . 7 12 6 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15880 | . 447 292 561 154 . 1689 2236 1219 5847 1481 . 1788 166 Guns 1848 | . 447 292 386 11 . 125 . . 465 60 . 62 . Cannons 5861 | . . . . . . 518 989 447 1350 1070 . 1321 166 Explosions 7107 | . . . . 143 . 954 1247 529 3684 214 . 336 . Melee 982 | . . . 175 . . 92 . 243 338 134 . . . Ramming 82 | . . . . . . . . . 10 3 . 69 . Kinetic 1526 | . 185 107 43 . . 125 . . . 466 . 489 111 Thermal 11225 | . 262 185 343 11 . 1209 2236 702 4482 762 . 978 55 Explosive 1907 | . . . . 143 . 263 . 274 1017 . . 210 . Electromagnetic 158 | . . . . . . . . . . 116 . 42 . Impact 267 | . . . 175 . . 92 . . . . . . . Slashing 715 | . . . . . . . . 243 338 134 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 4 4 1 17 17 5 5 Average Corruption 3 | . . . . . . . 3 4 1 3 17 3 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 55 | . . . . . . . . 13 10 16 1 7 8 Message Errors 10 | . . . . . . . . 3 1 2 . 2 2 Matter Fused 15 | . . . . . . . . 3 4 5 . 1 2 Heat Flow Errors 6 | . . . . . . . . 3 1 . . 1 1 Energy Discharges 8 | . . . . . . . . 1 . 3 1 1 2 Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 8 | . . . . . . . . 2 2 4 . . . Data Loss (major) 3 | . . . . . . . . 1 . 1 . 1 . Alerts 1 | . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1557 | . . . 19 33 . 220 194 65 802 164 . 60 . Projectiles 625 | . . . . . . 43 76 15 310 122 . 59 . Explosions 816 | . . . . 33 . 115 118 41 482 26 . 1 . Melee 116 | . . . 19 . . 62 . 9 10 16 . . . Knockbacks 10 | . . . 1 . . 2 . . . 4 . 3 . Impact 4 | . . . 1 . . 2 . . . . . 1 . Kinetic 6 | . . . . . . . . . . 4 . 2 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 517 | . . . . 10 . 54 41 27 193 . . 192 . Shots 9 | . . . . 1 . 1 1 1 3 . . 2 . Rammed 13 | . . . . . . . . . 4 1 . 8 . Targets Rammed 13 | . . . . . . . . . 4 1 . 8 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 578 | . 106 235 417 87 . 299 335 339 340 578 . 370 120 Average Temperature 106 | . 37 73 137 48 . 120 106 115 79 232 . 101 50 Received Heat Transfer 2268 | . 156 108 222 . . 423 54 108 366 315 24 468 24 Effects 30 | . . . 1 . . . 3 . 2 24 . . . Shutdowns 4 | . . . . . . . . . 1 3 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Interference 9 | . . . 1 . . . 3 . . 5 . . . Short Circuit 2 | . . . . . . . . . . 2 . . . Damage (minor) 3 | . . . . . . . . . 1 2 . . . Damage (major) 10 | . . . . . . . . . . 10 . . . Damage (core) 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . 1 . . 2 . . . . . . . Impact Corruptions 5 | . . . 2 . . 3 . . . . . . . Robots Melted 8 | . . . . . . 1 2 . 5 . . . . Combat Hostiles 8 | . . . . . . 1 2 . 5 . . . . Parts Melted 25 | . . 3 . . . 2 5 . 15 . . . . Heat Transferred 12813 | . 600 433 891 25 . 960 2271 819 4971 690 . 1079 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Peak Influence 1053 | . 157 275 145 80 . 318 496 417 1053 . . 272 42 Initial 166 | . . 41 29 . . . 45 149 116 . . 166 35 Average 234 | . 69 159 54 31 . 163 332 264 570 . . 99 37 Maximum Alert Level 3 | . . 1 . . . 1 2 2 3 . . 1 . Low Security (%) 56 | 100 100 67 100 100 . 65 19 14 10 . . 82 100 Level 1 25 | . . 32 . . . 34 49 71 20 . . 17 . Level 2 9 | . . . . . . . 31 14 27 . . . . Level 3 8 | . . . . . . . . . 41 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . 1 . . 1 1 1 8 . . 7 . Investigation 2 | . 1 . . . . . . . 1 . . . . Extermination 4 | . . . . . . . . . 1 . . 3 . Reinforcement 10 | . 2 . 1 . . 1 1 . 4 . . 1 . Assault 1 | . . . . . . . . . 1 . . . . Garrison 5 | . . . . . . . . 1 1 . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 1 . 2 . . 1 . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Distress Signals 6 | . 1 . . . . . 2 . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 128 | . 16 10 10 3 . 7 12 7 38 11 1 12 1 Peak Tracking Total 7 | . 3 3 4 3 . 6 7 3 6 3 1 4 1 Tactical Retreats 2 | . . . 1 . . . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Traps Triggered 6 | . 1 . . . . . 2 . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Machines Disabled 37 | . . 1 . . . 2 2 1 25 . . 6 . Max in Single Turn 8 | . . 1 . . . 1 1 1 8 . . 2 . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Machines Accessed 19 | . 1 . . . 4 . 1 3 5 2 . 3 . Terminals 9 | . 1 . . . . . 1 2 2 . . 3 . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 83 | . 2 . . . 49 . 3 4 15 5 . 5 . Successful 75 | . 2 . . . 49 . 2 4 8 5 . 5 . Failed 8 | . . . . . . . 1 . 7 . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . . 1 . . . . 1 . . . Terminals 14 | . 2 . . . . . 3 2 2 . . 5 . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . Scanalyzers 6 | . . . . . . . . . 6 . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 66 | . 2 . . . 49 . 2 2 1 5 . 5 . Record 55 | . . . . . 49 . . . . 4 . 2 . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . Open Door 4 | . . . . . . . . 2 . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . Scanalyzer 5 | . . . . . . . . . 5 . . . . Insert Component 3 | . . . . . . . . . 3 . . . . Analyze 2 | . . . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . . . 2 2 . . 2 . Full Trace Events 1 | . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 44 | . . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Total Allies 4 | . . 1 . . . . . . 3 . . . . Largest Group 3 | . . 1 1 . . . . . 3 . . . . Highest-Rated Group 93 | . . 31 31 . . . . . 93 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . 31 . . . . Total Orders 4 | . . . . . . . . 2 2 . . . . EXPLORE 4 | . . . . . . . . 2 2 . . . . Ally Attacks 94 | . . 17 7 . . . . . 70 . . . . Total Damage 1374 | . . 353 84 . . . . . 937 . . . . Kills 10 | . . 4 . . . . . . 6 . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches 4 | . . . . . . . . 2 2 . . . . Drone Recoveries 2 | . . . . . . . . 1 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Turns Passed 8088 | 63 484 451 435 214 1013 638 541 631 1273 902 54 1107 282 Spaces Moved 4168 | 39 210 228 189 128 574 349 248 263 553 426 29 820 112 Core 16 | 12 . . . . . 2 . . 2 . . . . Treads 2135 | 27 210 187 108 128 574 39 . . 411 230 . 109 112 Legs 599 | . . 41 81 . . 11 . . 132 196 29 109 . Wheels 816 | . . . . . . 297 248 263 8 . . . . Hover 602 | . . . . . . . . . . . . 602 . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 140 155 140 140 162 190 52 240 Average Speed 158 | 126 160 166 177 160 174 157 169 161 173 174 190 104 240 Slowest Speed 900 | 160 160 240 240 160 240 850 170 170 900 190 190 260 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 38 58 14 29 91 67 33 37 20 66 6 15 18 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . 2 . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . 1 . 1 . . . 2 . . . Spaces Dug 44 | . . . . . . . 4 . 10 14 . 16 . Terrain Destroyed 720 | . . . . 10 . 93 168 101 198 39 . 109 2 Melee . | . . . . . . . . . . . . . . Projectile 72 | . . . . . . 2 19 9 9 9 . 22 2 AOE 648 | . . . . 10 . 91 149 92 189 30 . 87 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Ext Total 5047 | 53 276 265 246 135 586 390 305 425 714 516 28 989 119 Wait 177 | . . . 9 . . 1 . 116 44 3 . 4 . Move 4155 | 38 209 227 188 127 573 348 247 262 552 425 28 819 112 Hop . | . . . . . . . . . . . . . . Pick Up 138 | 10 14 6 8 1 4 7 12 7 18 12 . 36 3 Fast Attach 19 | . . . 2 2 1 . 2 1 1 2 . 8 . Attach 90 | 5 2 1 5 . 2 4 3 4 18 15 . 31 . Detach 8 | . . . . . . . . . 3 . . 5 . Swap 50 | . 3 5 6 1 . 4 5 5 6 8 . 6 1 Drop 79 | . 2 6 5 3 6 3 14 5 4 13 . 18 . Fire 284 | . 46 20 17 1 . 21 22 18 52 30 . 54 3 Melee 33 | . . . 6 . . 2 . 7 12 6 . . . Ram 9 | . . . . . . . . . . 1 . 8 . Kick . | . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . 4 1 . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 14) 519 | -10/Materials | Core integrity fell below 50% 548 | -10/Materials | Entered Mines 558 | -10/Mines | Escorted by a lone wolf Derelict 578 | -10/Mines | Learned location of Storage (-8) 720 | -10/Mines | Learned location of Zion (-7) 873 | -10/Mines | Core integrity fell below 20% 991 | -10/Mines | Discovered new exit (range 5) 999 | -10/Mines | Entered Materials 999 | -9/Materials | Accompanied by 1 ally 999 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1139 | -9/Materials | Discovered new exit (range 15) 1330 | -9/Materials | Build established: Scavenger-Mutant 1434 | -9/Materials | Entered Mines 1442 | -9/Mines | Discovered new exit (range 4) 1640 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1640 | -9/Mines | Discovered new exit (range 5) 1648 | -9/Mines | Entered Exiles 1677 | -9/Exiles | Discovered new exit (range 15) 1704 | -9/Exiles | Met 8R-AWN 1733 | -9/Exiles | Met EX-HEX 1746 | -9/Exiles | Build established: Scavenger-Gunner 1797 | -9/Exiles | Met EX-DEC 1875 | -9/Exiles | Visited The Gauntlet 2154 | -9/Exiles | Discovered new exit (range 14) 2266 | -9/Exiles | Met EX-BIN 2296 | -9/Exiles | Aligned with FarCom system 2298 | -9/Exiles | Given EX-Vault access code 2378 | -9/Exiles | Opened EX-Vault 2397 | -9/Exiles | Found Prototype Energy Cannon 2397 | -9/Exiles | Identified YOLO Cannon 2455 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2661 | -9/Exiles | Left Exiles lab with YOLO Cannon 2661 | -9/Exiles | Entered Mines 2756 | -8/Mines | Core integrity fell below 50% 2784 | -8/Mines | Lost 4 parts (2n2w) 2971 | -8/Mines | Discovered new exit (range 4) 2993 | -8/Mines | Discovered new exit (range 4) 3094 | -8/Mines | Build established: Scavenger-Mutant 3299 | -8/Mines | Entered Materials 3299 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3424 | -8/Materials | Build established: Scavenger-Skirmisher 3818 | -8/Materials | Discovered new exit (range 8) 3840 | -8/Materials | Entered Storage 3841 | -8/Storage | Identified exit to Recycling 4221 | -8/Storage | Repaired Hyb. Deuterium Engine 4279 | -8/Storage | Discovered new exit (range 35) 4366 | -8/Storage | Build established: Mutant 4444 | -8/Storage | Garrison activated, responded to threat 4471 | -8/Storage | Entered Factory 4471 | -7/Factory | Evolved 2 slots: Propulsion x2 4849 | -7/Factory | Build established: Skirmisher 4952 | -7/Factory | Garrison activated, responded to threat 4956 | -7/Factory | Allied Derelicts emerged from ambush trap array 5102 | -7/Factory | Lost 6 parts (2p2n2u) 5386 | -7/Factory | Build established: Mutant 5394 | -7/Factory | Lost 4 parts (3n1u) 5703 | -7/Factory | Discovered new exit (range 15) 5744 | -7/Factory | Entered Lower Caves 5752 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6341 | -7/Lower Caves | Learned 8 Factory zone layouts 6341 | -7/Lower Caves | Learned Research trap positions 6341 | -7/Lower Caves | Learned Research security intel 6382 | -7/Lower Caves | Build established: Scavenger-Gunner 6440 | -7/Lower Caves | Discovered new exit (range 10) 6464 | -7/Lower Caves | Core integrity fell below 50% 6496 | -7/Lower Caves | System corruption reached 10% 6537 | -7/Lower Caves | Lost 12 parts (3p4n4u1w) 6646 | -7/Lower Caves | Entered another Lower Caves area 6664 | -7/Lower Caves | Spotted B-75 Beast 6694 | -7/Lower Caves | Discovered new exit (range 4) 6698 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6700 | -7/Lower Caves | Entered Factory 6700 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6701 | -6/Factory | Identified exit to Extension 6821 | -6/Factory | Core integrity fell below 50% 6898 | -6/Factory | Lost 12 parts (2p2n4u4w) 6921 | -6/Factory | Core integrity fell below 20% 7356 | -6/Factory | Garrison activated, responded to threat 7807 | -6/Factory | Entered Extension 8086 | -6/Extension | Spotted B-75 Beast 8089 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- System corrupted: Energy discharge (-147). The lore collection interface (ESC then open Records) is a centralized reference of all the lore you've uncovered throughout all runs. R-10 Processor collects Lrg. Storage Unit. R-10 Processor collects Energy Filter. Acquired 56 matter. Acquired 5 matter. R-10 Processor collects Energy Filter. U-05 Engineer builds a Wall. Acquired Recalibrator. R-10 Processor collects Adv. Weight Redist. System. U-05 Engineer builds a Wall. R-10 Processor collects Energy Filter. Acquired Energy Filter. R-10 Processor collects Energy Filter. Acquired Recalibrator. Acquired 2 matter. System corrupted: Matter fused (-6). System corrupted: Energy discharge (-93). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ##########################;########## ???????? | | uu ???????? | | ! % ???????? | | R @ ???????? | | % ???????? | | % k ????????? | | ##################################### BB???????? | | ????####????????????????????????????????BB???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 33 Energy Capacity 965 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Resistance: TH 10 Resistance: EX 25 Power Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 11 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Adv. Beam Rifle | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Leap Before You Look Librarian Oops Preemptive Strike Remodeling System Compromised Challenges ------------ None Game ------ Seed SiegeActiveWings Manual? 0 Play Time 02:22:41 Cumulative 6.8 hours Start 2024.04.03 @ 10:09:23 End 2024.04.03 @ 14:53:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a6a39965-862e-4c3b-a6eb-f63d8cb0e113