Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.05 @ 23:20:02 Player: Runia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (415) 415 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1635 Bonus ------- None Cogmind --------- Core Integrity 369/400 Matter 187/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Ion Engine Experimental Sensor Array Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Medium Laser Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 10 | 2 2 1 5 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . . 1 1 Device 1 | . . 1 . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | . 2 . 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | . 2 . 2 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 82 | . 85 86 73 Engine 13 | . 14 14 11 Treads 26 | . 28 28 22 Storage 13 | . 14 14 11 Protection 1 | . . . 5 Energy Gun 2 | . 7 . . Ballistic Gun 23 | . 20 28 20 Naked Turns . | . . . . Heaviest Build 21 | 12 16 17 21 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 8 | 8 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 3 5 8 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 328 | 200 23 54 51 Remotely . | . . . . Salvage Created 434 | . 37 97 300 Parts 26 | . 1 7 18 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 10 | . 1 2 7 Guns 6 | . 1 2 3 AOE 4 | . . . 4 Classes Destroyed 5 | . 1 1 3 Worker 1 | . . 1 . Watcher 1 | . . . 1 Grunt 6 | . 1 2 3 Brawler 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 6 | . 1 2 6 Combat Bots Only 5 | . 1 2 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 297 | . 44 44 209 Core 49 | . . 18 31 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 . 92 . Volleys Fired 24 | . 4 4 16 Largest 2 | . 2 2 2 Hottest 60 | . 60 46 46 Shots Fired 45 | . 8 8 29 Gun 42 | . 8 8 26 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 39 | . 5 8 26 Thermal 3 | . 3 . . Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 6 | . 5 6 6 Robot Miss Streak 3 | . 2 1 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 28 | . 5 6 17 Core Hits 17 | . 2 5 10 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 630 | . 63 87 480 Guns 382 | . 63 87 232 Cannons . | . . . . Explosions 248 | . . . 248 Melee . | . . . . Ramming . | . . . . Kinetic 360 | . 41 87 232 Thermal 22 | . 22 . . Explosive 248 | . . . 248 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 38 | . 38 4 24 Average Temperature 14 | . 22 4 11 Received Heat Transfer 135 | . 24 24 87 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 274 | . 45 72 274 Initial 27 | . . 17 27 Average 69 | . 29 47 159 Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 100 75 Level 1 6 | . . . 24 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 5 2 10 Peak Tracking Total 3 | . 2 2 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 7 . 2 Successful 4 | . 4 . . Failed 5 | . 3 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 3 . 2 Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 657 | 6 228 254 169 Spaces Moved 332 | 1 125 134 72 Core . | . . . . Treads 332 | 1 125 134 72 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 160 | 160 160 160 160 Average Speed 160 | 160 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 1 31 25 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . . . 21 Melee . | . . . . Projectile . | . . . . AOE 21 | . . . 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 412 | 6 146 165 95 Wait 35 | . 8 27 . Move 329 | . 124 133 72 Hop . | . . . . Pick Up 6 | . 6 . . Fast Attach 3 | . 1 1 1 Attach . | . . . . Detach 1 | . . . 1 Swap 7 | 2 1 . 4 Drop 7 | 4 2 . 1 Fire 24 | . 4 4 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 5) 220 | -10/Materials | Discovered new exit (range 8) 235 | -10/Materials | Entered Mines 251 | -10/Mines | Assembled infested the area 256 | -10/Mines | Assisted by a Guerilla fighting off Assembled 263 | -10/Mines | Met a Derelict bent on vengeance 301 | -10/Mines | Build established: Mutant 412 | -10/Mines | Discovered new exit (range 13) 458 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 462 | -10/Mines | Found Prototype Device 462 | -10/Mines | Identified Exp. Sensor Array 489 | -10/Mines | Entered Materials 489 | -9/Materials | Evolved 2 slots: Propulsion x2 658 | -9/Materials | Self-destructed Last Messages --------------- 00549_ The unstable cave ceiling collapses. 00554_ K-01 Serf collects debris. 00564_ Acquired Hrd. Light Armor Plating. 00570_ Connecting with Terminal... 00570_ Current location identified: Materials 00574_ U-05 Engineer builds a Wall. 00574_ U-05 Engineer lays Concrete. 00577_ The unstable cave ceiling collapses. 00577_ Aluminum Leg crushed. 00577_ U-05 Engineer builds a Wall. 00578_ U-05 Engineer lays Concrete. 00591_ U-05 Engineer builds a Wall. 00607_ Y-45 Defender suffers critical hit (Destroy). 00607_ Destroyed Lgt. Treads. 00608_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00611_ Critical hit (Burn: +37). 00616_ Y-45 Defender destroyed. 00619_ Acquired 51 matter. 00652_ Y-45 Defender destroyed. 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